Merge pull request #1076 from mechpanos/pr/skip-partition-on-patch

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Hakan Seven committed 2026-09-08 17:17:59 +03:00
commit 2b510c1a1e
4 files changed
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@@ -251,6 +251,13 @@ pub struct Pipeline {
pub(crate) wire_arena_fallback_handles: rustc_hash::FxHashSet<acadrust::Handle>,
/// The Model content id both arenas currently mirror (`u64::MAX` = none).
pub(crate) wire_arena_id: u64,
/// Entities that fed the instanced / circle / ellipse uploads this slot is
/// holding. A patch touching none of them cannot change those uploads, so
/// the partition walk over the whole resident set can be skipped.
pub(crate) partition_contributors: rustc_hash::FxHashSet<acadrust::Handle>,
/// The draw-depth generation those uploads baked. A full depth rebuild
/// reassigns every label, so they stop being reusable when it moves.
pub(crate) partition_depth_generation: u64,
/// Last content/camera/viewport tuple used to derive visible instance
/// ranges from the resident arena.
pub(crate) wire_cull_key: (u64, u64, u32, u32),
@@ -2338,6 +2345,8 @@ impl Pipeline {
wire_arena_fallback_kind: None,
wire_arena_fallback_handles: rustc_hash::FxHashSet::default(),
wire_arena_id: u64::MAX,
partition_contributors: rustc_hash::FxHashSet::default(),
partition_depth_generation: u64::MAX,
wire_cull_key: (u64::MAX, u64::MAX, 0, 0),
hatch_lod_key: (usize::MAX, u64::MAX, 0, 0, false),
wipeout_lod_key: (usize::MAX, u64::MAX, 0, 0, false),
@@ -4980,6 +4989,12 @@ impl Pipeline {
self.silhouette_key = (usize::MAX, u64::MAX, [u32::MAX; 3], false);
self.silhouette_source_key = (usize::MAX, usize::MAX, u64::MAX);
self.render_sig = u64::MAX;
// The partition record describes uploads this slot is no longer
// entitled to reuse. A reused slot rebuilds anyway, because its content
// id changed, but leaving a stale record here would make that an
// accident rather than a guarantee.
self.partition_contributors.clear();
self.partition_depth_generation = u64::MAX;
}
/// Catch errors delivered after the previous upload/submit completed.
@@ -4993,6 +5008,8 @@ impl Pipeline {
self.wire_arena = None;
self.wire_arena_mesh = None;
self.wire_arena_id = u64::MAX;
self.partition_contributors.clear();
self.partition_depth_generation = u64::MAX;
self.alloc_size = Size::new(0, 0);
self.shadow_full = None;
self.background_source_id = usize::MAX;
@@ -5024,6 +5041,8 @@ impl Pipeline {
self.wire_arena_fallback_kind = None;
self.wire_arena_fallback_handles.clear();
self.wire_arena_id = u64::MAX;
self.partition_contributors.clear();
self.partition_depth_generation = u64::MAX;
self.gpu_selected_wires.clear();
self.gpu_selected_block_wires.clear();