fix(sheetset): SVG icons and the shared context menu for palette rows

- The glyph-text icons (refresh, swap, remove, submenu and step arrows)
  are SVG icons from ui::icons (new REFRESH and SWAP) or plain labels.
- The custom RowMenu widget is removed: Sheet Views / Model Views rows use
  iced_aw::ContextMenu like the Sheet List rows, with a submenu expanding
  in place while hovered.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Hakan SevenandClaude Opus 5.5 committed 2026-10-06 09:34:15 +03:00
1 parent 3a5c1dbb7d
commit 48c4dc1487
6 files changed
+51 -317

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@@ -0,0 +1 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="none" stroke="#B4B6B9" stroke-width="2.2" stroke-linecap="round" stroke-linejoin="round"><path d="M20 12 A8 8 0 1 1 17.66 6.34"/><path d="M20 3 V8 H15"/></svg>

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@@ -0,0 +1 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="none" stroke="#B4B6B9" stroke-width="2.2" stroke-linecap="round" stroke-linejoin="round"><path d="M4 8 H19 M15 4 L19 8 L15 12"/><path d="M20 16 H5 M9 12 L5 16 L9 20"/></svg>

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@@ -59,6 +59,8 @@ static LAY_ULK: &[u8] = include_bytes!("../../assets/icons/layers/layulk.svg");
pub static CHECK: &[u8] = include_bytes!("../../assets/icons/ui/check.svg");
pub static CLOSE: &[u8] = include_bytes!("../../assets/icons/ui/close.svg");
pub static PLUS: &[u8] = include_bytes!("../../assets/icons/ui/plus.svg");
pub static REFRESH: &[u8] = include_bytes!("../../assets/icons/ui/refresh.svg");
pub static SWAP: &[u8] = include_bytes!("../../assets/icons/ui/swap.svg");
pub static MINUS: &[u8] = include_bytes!("../../assets/icons/ui/minus.svg");
pub static TRASH: &[u8] = include_bytes!("../../assets/icons/ui/trash.svg");
pub static NODE_GRAPH: &[u8] = include_bytes!("../../assets/icons/ui/node_graph.svg");
-1
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@@ -27,7 +27,6 @@ pub mod alias_editor;
pub mod find_replace;
pub mod named_parameters;
pub mod pc_manager;
pub mod row_menu;
pub mod sheet_set;
pub mod pdf_dialogs;
pub mod xref_attach;
-288
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@@ -1,288 +0,0 @@
//! A right-click menu for palette rows with one level of fly-out submenus.
//!
//! The menu opens at the cursor (flipped at the window edges); an open fly-out
//! is laid out beside it — on the right when it fits, otherwise on the left —
//! so the menu itself never moves. Pressing a submenu entry keeps the menu open.
use iced::advanced::layout::{self, Layout};
use iced::advanced::widget::{self, tree, Tree, Widget};
use iced::advanced::{mouse, overlay, renderer, Shell};
use iced::{keyboard, Element, Event, Length, Point, Rectangle, Renderer, Size, Theme, Vector};
use crate::app::Message;
const FLYOUT_GAP: f32 = 2.0;
pub(crate) struct RowMenu<'a> {
underlay: Element<'a, Message>,
main: Element<'a, Message>,
/// Per child of the menu's column: a submenu entry or a separator (a click on it keeps the menu open).
keep_open: Vec<bool>,
/// The open fly-out: its entry's index in the column, and its content.
flyout: Option<(usize, Element<'a, Message>)>,
/// Published when the menu closes with a fly-out open.
on_close: Message,
}
#[derive(Default)]
struct State {
show: bool,
position: Point,
}
impl<'a> RowMenu<'a> {
pub(crate) fn new(
underlay: impl Into<Element<'a, Message>>,
main: Element<'a, Message>,
keep_open: Vec<bool>,
flyout: Option<(usize, Element<'a, Message>)>,
on_close: Message,
) -> Self {
Self { underlay: underlay.into(), main, keep_open, flyout, on_close }
}
}
impl<'a> Widget<Message, Theme, Renderer> for RowMenu<'a> {
fn size(&self) -> Size<Length> {
self.underlay.as_widget().size()
}
fn layout(&mut self, tree: &mut Tree, renderer: &Renderer, limits: &layout::Limits) -> layout::Node {
self.underlay.as_widget_mut().layout(&mut tree.children[0], renderer, limits)
}
fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
) {
self.underlay.as_widget().draw(&tree.children[0], renderer, theme, style, layout, cursor, viewport);
}
fn tag(&self) -> tree::Tag {
tree::Tag::of::<State>()
}
fn state(&self) -> tree::State {
tree::State::new(State::default())
}
fn diff(&mut self, tree: &mut Tree) {
let mut refs: Vec<&mut Element<'a, Message>> = vec![&mut self.underlay, &mut self.main];
if let Some((_, f)) = &mut self.flyout {
refs.push(f);
}
tree.diff_children(&mut refs);
}
fn update(
&mut self,
tree: &mut Tree,
event: &Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &Renderer,
shell: &mut Shell<'_, Message>,
viewport: &Rectangle,
) {
if let Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Right)) = event {
if let Some(p) = cursor.position_over(layout.bounds()) {
let state: &mut State = tree.state.downcast_mut();
state.show = true;
state.position = p;
if self.flyout.is_some() {
shell.publish(self.on_close.clone());
}
shell.capture_event();
shell.request_redraw();
return;
}
}
self.underlay
.as_widget_mut()
.update(&mut tree.children[0], event, layout, cursor, renderer, shell, viewport);
}
fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
self.underlay.as_widget().mouse_interaction(&tree.children[0], layout, cursor, viewport, renderer)
}
fn operate(
&mut self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn widget::Operation,
) {
self.underlay.as_widget_mut().operate(&mut tree.children[0], layout, renderer, operation);
}
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
let state: &mut State = tree.state.downcast_mut();
if !state.show {
return self.underlay.as_widget_mut().overlay(&mut tree.children[0], layout, renderer, viewport, translation);
}
let position = state.position + translation;
let (_, trees) = tree.children.split_at_mut(1);
let (main_tree, fly_tree) = trees.split_at_mut(1);
Some(overlay::Element::new(Box::new(MenuOverlay {
state,
position,
main: &mut self.main,
main_tree: &mut main_tree[0],
keep_open: &self.keep_open,
flyout: self.flyout.as_mut().map(|(i, f)| (*i, f)).zip(fly_tree.first_mut()),
on_close: &self.on_close,
})))
}
}
impl<'a> From<RowMenu<'a>> for Element<'a, Message> {
fn from(w: RowMenu<'a>) -> Self {
Element::new(w)
}
}
struct MenuOverlay<'a, 'b> {
state: &'b mut State,
position: Point,
main: &'b mut Element<'a, Message>,
main_tree: &'b mut Tree,
keep_open: &'b [bool],
flyout: Option<((usize, &'b mut Element<'a, Message>), &'b mut Tree)>,
on_close: &'b Message,
}
/// The entries of a menu box (container › column › entries).
fn entries(main: Layout<'_>) -> impl Iterator<Item = Layout<'_>> {
main.children().next().into_iter().flat_map(|column| column.children())
}
impl MenuOverlay<'_, '_> {
fn close(&mut self, shell: &mut Shell<'_, Message>) {
self.state.show = false;
if self.flyout.is_some() {
shell.publish(self.on_close.clone());
}
shell.request_redraw();
}
}
impl overlay::Overlay<Message, Theme, Renderer> for MenuOverlay<'_, '_> {
fn layout(&mut self, renderer: &Renderer, bounds: Size) -> layout::Node {
let limits = layout::Limits::new(Size::ZERO, bounds);
let main = self.main.as_widget_mut().layout(self.main_tree, renderer, &limits);
let size = main.size();
// At the cursor, flipped to the other side at the window edges.
let mut p = self.position;
if p.x + size.width > bounds.width {
p.x = (p.x - size.width).max(0.0);
}
if p.y + size.height > bounds.height {
p.y = (p.y - size.height).max(0.0);
}
let main = main.move_to(p);
let mut nodes = Vec::with_capacity(2);
if let Some(((index, flyout), tree)) = self.flyout.as_mut() {
let node = flyout.as_widget_mut().layout(tree, renderer, &limits);
let fly = node.size();
// Its first item level with the entry (both boxes have the same inset).
let entry_y = main.children().first().and_then(|column| column.children().get(*index)).map_or(0.0, |e| e.bounds().y);
let y = (p.y + entry_y).min(bounds.height - fly.height).max(0.0);
// On the right when it fits, otherwise on the left.
let right = p.x + size.width + FLYOUT_GAP;
let x = if right + fly.width <= bounds.width { right } else { (p.x - fly.width - FLYOUT_GAP).max(0.0) };
nodes.push(main);
nodes.push(node.move_to(Point::new(x, y)));
} else {
nodes.push(main);
}
layout::Node::with_children(bounds, nodes)
}
fn draw(&self, renderer: &mut Renderer, theme: &Theme, style: &renderer::Style, layout: Layout<'_>, cursor: mouse::Cursor) {
let mut children = layout.children();
if let Some(main) = children.next() {
self.main.as_widget().draw(self.main_tree, renderer, theme, style, main, cursor, &layout.bounds());
}
if let (Some(((_, flyout), tree)), Some(fly)) = (self.flyout.as_ref(), children.next()) {
flyout.as_widget().draw(tree, renderer, theme, style, fly, cursor, &layout.bounds());
}
}
fn update(
&mut self,
event: &Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &Renderer,
shell: &mut Shell<'_, Message>,
) {
let mut children = layout.children();
let Some(main) = children.next() else { return };
let fly = children.next();
let over = cursor.is_over(main.bounds()) || fly.is_some_and(|f| cursor.is_over(f.bounds()));
match event {
Event::Keyboard(keyboard::Event::KeyPressed { key: keyboard::Key::Named(keyboard::key::Named::Escape), .. }) => {
self.close(shell);
shell.capture_event();
return;
}
Event::Mouse(mouse::Event::ButtonPressed(_)) if !over => {
self.close(shell);
return;
}
_ => {}
}
let viewport = layout.bounds();
self.main.as_widget_mut().update(self.main_tree, event, main, cursor, renderer, shell, &viewport);
if let (Some(((_, flyout), tree)), Some(fly)) = (self.flyout.as_mut(), fly) {
flyout.as_widget_mut().update(tree, event, fly, cursor, renderer, shell, &viewport);
}
if let Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left)) = event {
// Only a chosen entry closes the menu: a submenu entry opens its
// fly-out, and separators, gaps and padding do nothing.
let chosen = match entries(main).zip(self.keep_open.iter()).find(|(e, _)| cursor.is_over(e.bounds())) {
Some((_, keep)) => !keep,
None => fly.is_some_and(|f| entries(f).any(|e| cursor.is_over(e.bounds()))),
};
if chosen {
self.close(shell);
}
}
if over {
shell.capture_event();
}
}
fn mouse_interaction(&self, layout: Layout<'_>, cursor: mouse::Cursor, renderer: &Renderer) -> mouse::Interaction {
let mut children = layout.children();
let main = children.next().map(|m| {
self.main.as_widget().mouse_interaction(self.main_tree, m, cursor, &m.bounds(), renderer)
});
let fly = match (self.flyout.as_ref(), children.next()) {
(Some(((_, f), tree)), Some(l)) => Some(f.as_widget().mouse_interaction(tree, l, cursor, &l.bounds(), renderer)),
_ => None,
};
fly.filter(|i| *i != mouse::Interaction::default()).or(main).unwrap_or_default()
}
}
+47 -28
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@@ -672,8 +672,7 @@ fn plain_row<'a>(
if menu.is_empty() {
return area.into();
}
let (main, keep_open, flyout) = menu_panel(&menu, open_sub.as_deref());
crate::ui::window::row_menu::RowMenu::new(area, main, keep_open, flyout, msg(SheetSetMsg::Submenu(None))).into()
iced_aw::ContextMenu::new(area, move || menu_panel(&menu, open_sub.as_deref())).into()
}
fn menu_box<'b>(items: Vec<Element<'b, Message>>) -> Element<'b, Message> {
@@ -688,32 +687,34 @@ fn menu_box<'b>(items: Vec<Element<'b, Message>>) -> Element<'b, Message> {
.into()
}
/// A row menu: the menu box, which children keep it open when clicked (submenu entries, separators), and the
/// open fly-out (its entry index and items). Hovering, pressing or right
/// pressing a submenu entry opens its fly-out.
fn menu_panel(menu: &[Mi], open: Option<&str>) -> (Element<'static, Message>, Vec<bool>, Option<(usize, Element<'static, Message>)>) {
/// A row's right-click menu. A submenu expands in place below its entry
/// while hovered (a click would close the menu).
fn menu_panel(menu: &[Mi], open: Option<&str>) -> Element<'static, Message> {
let mut items: Vec<Element<'static, Message>> = Vec::new();
let mut keep_open = Vec::new();
let mut flyout = None;
for item in menu {
match item {
Mi::Sep => items.push(menu_separator()),
Mi::Entry(label, m) => {
items.push(mouse_area(menu_entry(label.clone(), m.clone())).on_enter(msg(SheetSetMsg::Submenu(None))).into());
}
Mi::Entry(label, m) => items.push(menu_entry(label.clone(), m.clone())),
Mi::Sub(label, key, sub) => {
let open_msg = msg(SheetSetMsg::Submenu(Some(key.clone())));
let entry = menu_entry(format!("{label} ▸"), Some(open_msg.clone()));
if open == Some(key.as_str()) {
let subs = sub.iter().map(|(l, m)| menu_entry(l.clone(), m.clone())).collect();
flyout = Some((items.len(), menu_box(subs)));
let expanded = open == Some(key.as_str());
let arrow = if expanded {
crate::ui::icons::themed_arrow_down(9.0)
} else {
crate::ui::icons::themed_arrow_right(9.0)
};
let header = container(row![text(label.clone()).size(12).width(Fill), arrow].align_y(iced::Center))
.width(Fill)
.padding([5, 12]);
items.push(mouse_area(header).on_enter(msg(SheetSetMsg::Submenu(Some(key.clone())))).into());
if expanded {
for (l, m) in sub {
items.push(container(menu_entry(l.clone(), m.clone())).padding(iced::Padding::ZERO.left(12)).into());
}
}
items.push(mouse_area(entry).on_enter(open_msg.clone()).on_right_press(open_msg).into());
}
}
keep_open.push(matches!(item, Mi::Sub(..) | Mi::Sep));
}
(menu_box(items), keep_open, flyout)
menu_box(items)
}
/// A menu item: translated label and message (an empty label is a separator).
@@ -976,7 +977,7 @@ pub fn view<'a>(state: &'a SheetSetManager, width: f32, auto_collapse: bool) ->
}
let header = row![
heading("Sheets"),
button(text("↻").size(13))
button(crate::ui::icons::themed(crate::ui::icons::REFRESH, 13.0))
.on_press(msg(SheetSetMsg::Refresh))
.style(button::subtle)
.padding([2, 4]),
@@ -990,8 +991,15 @@ pub fn view<'a>(state: &'a SheetSetManager, width: f32, auto_collapse: bool) ->
let by = state.by_category;
let header = row![
heading(if by { "View by category" } else { "View by sheet" }),
button(text(format!("{} ⇄", t!(if by { "View by sheet" } else { "View by category" }))).size(11))
.on_press(msg(SheetSetMsg::ViewsByCategory(!by)))
button(
row![
text(t!(if by { "View by sheet" } else { "View by category" }).into_owned()).size(11),
crate::ui::icons::themed(crate::ui::icons::SWAP, 11.0),
]
.spacing(4)
.align_y(iced::Center),
)
.on_press(msg(SheetSetMsg::ViewsByCategory(!by)))
.style(button::subtle)
.padding([2, 4]),
button(crate::ui::icons::semantic(crate::ui::icons::PLUS, 12.0))
@@ -1008,7 +1016,10 @@ pub fn view<'a>(state: &'a SheetSetManager, width: f32, auto_collapse: bool) ->
(Some(_), SsmTab::ModelViews) => {
let header = row![
heading("Locations"),
button(text("↻").size(13)).on_press(msg(SheetSetMsg::Refresh)).style(button::subtle).padding([2, 4]),
button(crate::ui::icons::themed(crate::ui::icons::REFRESH, 13.0))
.on_press(msg(SheetSetMsg::Refresh))
.style(button::subtle)
.padding([2, 4]),
button(crate::ui::icons::semantic(crate::ui::icons::PLUS, 12.0))
.on_press(msg(SheetSetMsg::AddLocation))
.style(button::subtle)
@@ -1168,7 +1179,7 @@ fn wizard_view<'a>(w: &'a Wizard) -> Element<'a, Message> {
let folders = w.folders.iter().enumerate().map(|(i, f)| {
row![
text(f.clone()).size(12).width(Fill),
button(text("×").size(12))
button(crate::ui::icons::themed_secondary(crate::ui::icons::CLOSE, 12.0))
.on_press(msg(SheetSetMsg::Wizard(WizardMsg::RemoveFolder(i))))
.style(button::text)
.padding([0, 6]),
@@ -1228,12 +1239,12 @@ fn wizard_view<'a>(w: &'a Wizard) -> Element<'a, Message> {
(1, _) => Some(0),
_ => None,
};
let back = button(text(format!("‹ {}", t!("Back"))).size(12))
let back = button(text(t!("Back").into_owned()).size(12))
.on_press_maybe(back_step.map(|s| msg(SheetSetMsg::Wizard(WizardMsg::Step(s)))))
.style(button_style(false))
.padding([6, 14]);
let next: Element<'a, Message> = match next_step {
Some(s) => button(text(format!("{} ›", t!("Next"))).size(12))
Some(s) => button(text(t!("Next").into_owned()).size(12))
.on_press(msg(SheetSetMsg::Wizard(WizardMsg::Step(s))))
.style(button_style(true))
.padding([6, 14])
@@ -1578,8 +1589,16 @@ fn form_view<'a>(f: &'a Form) -> Element<'a, Message> {
let foot = match f.kind {
FormKind::Rename | FormKind::RenameView => footer(
vec![
button(text(format!("‹ {}", t!("Previous"))).size(12)).on_press(msg(SheetSetMsg::Previous)).style(button_style(false)).padding([5, 12]).into(),
button(text(format!("{} ›", t!("Next"))).size(12)).on_press(msg(SheetSetMsg::Next)).style(button_style(false)).padding([5, 12]).into(),
button(text(t!("Previous").into_owned()).size(12))
.on_press(msg(SheetSetMsg::Previous))
.style(button_style(false))
.padding([5, 12])
.into(),
button(text(t!("Next").into_owned()).size(12))
.on_press(msg(SheetSetMsg::Next))
.style(button_style(false))
.padding([5, 12])
.into(),
],
vec![
dialog_button(t!("Cancel"), msg(SheetSetMsg::Cancel), false).into(),