Merge PR #1104: improve snapping and drawing input handling

This commit is contained in:
Hakan Seven committed 2026-09-09 13:10:21 +03:00
commit 73a02b06e2
5 files changed
+1160 -16

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+63 -9
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@@ -314,16 +314,19 @@ impl OpenCADStudio {
let Some(path) = req["path"].as_str() else {
return err("open: missing \"path\"");
};
let bytes = match self.read_drawing(std::path::Path::new(path)) {
let path_buf = PathBuf::from(path);
let bytes = match self.read_drawing(&path_buf) {
Ok(b) => b,
Err(e) => return err(format!("open: {e}")),
};
let name = PathBuf::from(path)
.file_name()
.map(|n| n.to_string_lossy().into_owned())
.unwrap_or_else(|| path.to_string());
match crate::io::load_bytes(&name, bytes) {
Ok(doc) => {
// Runs the same finalization (block-origin normalization,
// raster-path resolution, source_path) and corrupt-entity
// purge the UI open path always gets, using the real path —
// not just its basename — so an automation open behaves the
// same as opening the identical file from the UI instead of
// silently skipping that safety/normalization net.
match crate::io::load_bytes_finalized(&path_buf, bytes) {
Ok((doc, dropped)) => {
let i = self.active_tab;
self.tabs[i].scene.document = doc;
self.tabs[i].scene.deselect_all();
@@ -331,10 +334,16 @@ impl OpenCADStudio {
&mut self.tabs[i].scene.document,
);
self.tabs[i].adopt_active_ucs_from_header();
self.tabs[i].current_path = Some(PathBuf::from(path));
self.tabs[i].current_path = Some(path_buf);
self.tabs[i].is_start = false;
self.tabs[i].scene.bump_geometry();
self.entity_summary()
let mut summary = self.entity_summary();
if dropped > 0 {
if let Some(obj) = summary.as_object_mut() {
obj.insert("purged".to_string(), json!(dropped));
}
}
summary
}
Err(e) => err(format!("open: {e}")),
}
@@ -1395,6 +1404,51 @@ mod tests {
let _ = std::fs::remove_file(&path);
}
/// Audit finding: automation's `"open"` used to call `io::load_bytes`
/// directly, skipping the finalization and corrupt-entity purge every UI
/// open runs — so the same file opened two ways behaved differently.
/// Proves both halves of the fix: `source_path` (only ever set by
/// finalization, never by `load_bytes` alone) is populated, and a
/// zero-radius circle — `io::is_entity_corrupt`'s own rejection case —
/// is purged and reported, exactly like a UI open of the same file.
#[test]
fn open_finalizes_and_purges_like_the_ui_open_path() {
let mut app = OpenCADStudio::new_for_test();
let path = std::env::temp_dir().join(format!(
"ocs_automation_finalize_test_{}.dxf",
std::process::id()
));
let _ = std::fs::remove_file(&path);
let mut doc = acadrust::CadDocument::new();
let mut good = acadrust::entities::Circle::new();
good.center = acadrust::types::Vector3::new(5.0, 5.0, 0.0);
good.radius = 2.0;
doc.add_entity(acadrust::EntityType::Circle(good)).unwrap();
let mut corrupt = acadrust::entities::Circle::new();
corrupt.center = acadrust::types::Vector3::new(1.0, 1.0, 0.0);
corrupt.radius = 0.0; // io::is_entity_corrupt rejects a zero-radius circle
doc.add_entity(acadrust::EntityType::Circle(corrupt)).unwrap();
let bytes = crate::io::save_to_bytes(&doc, "dxf", doc.version)
.expect("save a document containing a corrupt entity");
std::fs::write(&path, bytes).unwrap();
let p = path.to_string_lossy().replace('\\', "\\\\");
let result = app.automation_op(&format!(r#"{{"op":"open","path":"{p}"}}"#));
assert_eq!(result["ok"], true, "{}", result["error"]);
assert_eq!(result["total"], 1, "the corrupt circle must not survive the open");
assert_eq!(result["purged"], 1, "the purge count must be reported, matching the UI open path's diagnostics");
let i = app.active_tab;
assert!(
app.tabs[i].scene.document.source_path.is_some(),
"automation open must run the same finalization as a path-based open, which sets source_path (load_bytes alone never does)"
);
drop(app);
let _ = std::fs::remove_file(&path);
}
#[test]
fn test_pline_line_then_arc() {
use crate::app::Message;
+65
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@@ -744,6 +744,32 @@ pub fn load_bytes(name: &str, bytes: Vec<u8>) -> Result<CadDocument, String> {
}
}
/// [`load_bytes`] plus the same finalization and corruption handling the
/// canonical path-based open (`load_file_for_open`/`finalize_loaded_outcome`)
/// already runs — for a byte-based open that nonetheless has a real
/// filesystem path behind it (automation's `"open"` op reads the file into
/// memory itself, e.g. to go through an edit lease, but the drawing still
/// lives at `path`). Without this, automation-opened documents kept
/// legacy non-zero block origins un-normalized, left relative raster/material
/// paths unresolved, carried no `source_path`, and skipped the corrupt-entity
/// purge the UI open path always runs — silently behaving differently from a
/// UI open of the exact same file. `load_bytes` itself is unchanged (and
/// still used directly by the byte round-trip tests, which have no real path
/// and don't want this finalization).
#[cfg(not(target_arch = "wasm32"))]
pub fn load_bytes_finalized(path: &Path, bytes: Vec<u8>) -> Result<(CadDocument, usize), String> {
let name = path
.file_name()
.map(|n| n.to_string_lossy().into_owned())
.unwrap_or_else(|| path.to_string_lossy().into_owned());
let mut doc = load_bytes(&name, bytes)?;
normalize_block_origins(&mut doc);
resolve_raster_image_paths(&mut doc, path.parent());
doc.source_path = Some(path.to_string_lossy().into_owned());
let dropped = purge_corrupt_entities(&mut doc);
Ok((doc, dropped))
}
/// Load a DWG or DXF file directly from a path (auto-detect by extension).
/// Peek at a file's leading bytes to tell a DWG (version tag "AC10xx") from a
/// DXF. Used for `.bak` copies, whose extension hides the real format.
@@ -2035,7 +2061,17 @@ pub(crate) fn is_entity_corrupt(e: &EntityType) -> bool {
// rarely use this many — and parser desync produces exactly-100_000-vertex
// junk records.
const MAX_VERTS: usize = 100_000;
// A MINSERT's row/column counts are parsed `u16`s whose unchecked product
// (`Insert::instance_count`) drives a per-instance allocation in
// `render_graph::array_offsets` and a full per-instance render-graph walk
// for every one — a corrupt or adversarial 65535x65535 pair requests over
// four billion instances (tens of GiB) long before any GPU-side chunking
// limit could help. Kept in sync with the identical failsafe clamp in
// `render_graph::array_offsets`, which guards inserts that reach the
// render graph some other way (e.g. built at runtime, not loaded).
const MAX_MINSERT_INSTANCES: usize = 20_000;
match e {
E::Insert(i) => i.instance_count() > MAX_MINSERT_INSTANCES,
E::LwPolyline(p) => {
!finite_unit_normal(&p.normal)
|| p.vertices.len() >= MAX_VERTS
@@ -2410,4 +2446,33 @@ mod corrupt_guard_tests {
let s = Spline::from_control_points(3, pts);
assert!(!is_entity_corrupt(&EntityType::Spline(s)));
}
// A corrupt or adversarial MINSERT row/column pair (u16, so its unchecked
// product can reach into the billions) must be rejected before it can
// drive the render graph's per-instance allocation and expansion.
#[test]
fn rejects_pathological_minsert_counts() {
let mut i = acadrust::entities::Insert::new("BLOCK", Vector3::ZERO);
i.row_count = u16::MAX;
i.column_count = u16::MAX;
assert!(is_entity_corrupt(&EntityType::Insert(i)));
}
// An ordinary array insert, well under the budget, is valid source data.
#[test]
fn keeps_a_reasonable_minsert() {
let mut i = acadrust::entities::Insert::new("BLOCK", Vector3::ZERO);
i.row_count = 10;
i.column_count = 10;
i.row_spacing = 5.0;
i.column_spacing = 5.0;
assert!(!is_entity_corrupt(&EntityType::Insert(i)));
}
// A plain (non-array) INSERT is never treated as a MINSERT-count problem.
#[test]
fn keeps_a_plain_insert() {
let i = acadrust::entities::Insert::new("BLOCK", Vector3::ZERO);
assert!(!is_entity_corrupt(&EntityType::Insert(i)));
}
}
+72 -3
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@@ -568,6 +568,20 @@ struct MeshSurfaceParams {
flags: [u32; 4],
}
/// Downscale a decoded RGBA buffer so neither dimension exceeds `limit`,
/// preserving aspect ratio (scaled by whichever dimension overshoots more).
/// `None` only for genuinely malformed input (`rgba`'s length doesn't match
/// `width * height * 4`) — the caller falls back to the 1x1 material color
/// in that case, same as it already does for a missing image entirely.
fn downscale_rgba_to_limit(width: u32, height: u32, rgba: &[u8], limit: u32) -> Option<(u32, u32, Vec<u8>)> {
let buffer = image::RgbaImage::from_raw(width, height, rgba.to_vec())?;
let scale = (limit as f64 / width.max(height) as f64).min(1.0);
let new_width = ((width as f64 * scale).round() as u32).clamp(1, limit);
let new_height = ((height as f64 * scale).round() as u32).clamp(1, limit);
let resized = image::imageops::resize(&buffer, new_width, new_height, image::imageops::FilterType::Triangle);
Some((new_width, new_height, resized.into_raw()))
}
fn upload_rgba_texture(
device: &wgpu::Device,
queue: &wgpu::Queue,
@@ -576,9 +590,27 @@ fn upload_rgba_texture(
fallback: [u8; 4],
srgb: bool,
) -> wgpu::TextureView {
let (width, height, pixels) = image.map_or((1, 1, fallback.as_slice()), |image| {
(image.width, image.height, image.rgba.as_slice())
});
// A material map's decoded dimensions come straight from the source file
// (`material_model::load_map_image`), uncapped — an oversized image would
// otherwise fail `wgpu` texture-size validation and leave the material
// unusable (audit: raster-image rendering already tiles to this same
// limit in `image_gpu.rs`; a mesh material sampled by UV can't use that
// per-quad tiling trick, so downscale instead of tiling).
let limit = device.limits().max_texture_dimension_2d.max(1);
let resized;
let (width, height, pixels): (u32, u32, &[u8]) = match image {
Some(image) if image.width > limit || image.height > limit => {
match downscale_rgba_to_limit(image.width, image.height, &image.rgba, limit) {
Some((w, h, buf)) => {
resized = buf;
(w, h, resized.as_slice())
}
None => (1, 1, fallback.as_slice()),
}
}
Some(image) => (image.width, image.height, image.rgba.as_slice()),
None => (1, 1, fallback.as_slice()),
};
let texture = device.create_texture(&wgpu::TextureDescriptor {
label: Some(label),
size: wgpu::Extent3d {
@@ -2426,3 +2458,40 @@ pub fn build_mesh_batch_filtered(
}
(chunks, total_tris)
}
#[cfg(test)]
mod texture_limit_tests {
use super::downscale_rgba_to_limit;
#[test]
fn downscale_keeps_both_dimensions_within_the_limit() {
// A wide-and-short image: the limit is only crossed by width, but
// both dimensions must come out <= limit and aspect ratio preserved.
let (w, h) = (500u32, 10u32);
let rgba = vec![0u8; (w * h * 4) as usize];
let (new_w, new_h, buf) = downscale_rgba_to_limit(w, h, &rgba, 200).expect("well-formed input must resize");
assert!(new_w <= 200 && new_h <= 200, "both dimensions must respect the limit, got {new_w}x{new_h}");
assert_eq!(buf.len(), (new_w * new_h * 4) as usize, "the returned buffer must match its reported dimensions");
// Aspect ratio 50:1 should be preserved within rounding.
let ratio = new_w as f64 / new_h as f64;
assert!((ratio - 50.0).abs() < 1.0, "expected aspect ratio near 50:1, got {ratio}");
}
#[test]
fn downscale_handles_a_square_image_over_the_limit() {
let (w, h) = (300u32, 300u32);
let rgba = vec![255u8; (w * h * 4) as usize];
let (new_w, new_h, buf) = downscale_rgba_to_limit(w, h, &rgba, 128).expect("well-formed input must resize");
assert_eq!(new_w, 128);
assert_eq!(new_h, 128);
assert_eq!(buf.len(), (128 * 128 * 4) as usize);
}
#[test]
fn downscale_rejects_a_buffer_whose_length_does_not_match_its_dimensions() {
// Corrupt/mismatched input (audit's "validate decoded byte length" ask):
// must fail cleanly, not panic or silently misread the buffer.
let rgba = vec![0u8; 10];
assert!(downscale_rgba_to_limit(1000, 1000, &rgba, 512).is_none());
}
}
+121 -4
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@@ -7,7 +7,7 @@
//! producing their normal wire, hatch, image, wipeout, or mesh model.
use acadrust::entities::Insert;
use acadrust::types::{Color, Transform, Vector3};
use acadrust::types::{Color, Matrix3, Matrix4, Transform, Vector3};
use acadrust::{CadDocument, EntityType, Handle};
use rustc_hash::{FxHashMap, FxHashSet};
@@ -1042,11 +1042,34 @@ pub fn document_block_uses(document: &CadDocument) -> Vec<BlockUse> {
uses
}
/// A MINSERT's row/column counts are parsed `u16`s whose unchecked product
/// (`Insert::instance_count`) would otherwise drive this function's
/// allocation and a full per-instance render-graph walk after it — a corrupt
/// or adversarial 65535x65535 pair requests over four billion instances (tens
/// of GiB) long before any GPU-side chunking limit could help. The primary
/// defense is the load-time filter in `io::is_entity_corrupt` (kept in sync
/// with this constant), which drops such an insert before it ever reaches a
/// `Scene`; this is the failsafe for an insert built or edited some other way
/// (API/scripting) that skips that path.
const MAX_MINSERT_INSTANCES: usize = 20_000;
pub fn array_offsets(insert: &Insert) -> Vec<[f64; 3]> {
if !insert.is_minsert() {
return vec![[0.0; 3]];
}
let mut offsets = Vec::with_capacity(insert.instance_count());
let instance_count = insert.instance_count();
if instance_count > MAX_MINSERT_INSTANCES {
eprintln!(
"MINSERT '{}' requests {} instances ({}x{}), exceeding the {} budget; rendering a single instance instead",
insert.block_name,
instance_count,
insert.row_count,
insert.column_count,
MAX_MINSERT_INSTANCES
);
return vec![[0.0; 3]];
}
let mut offsets = Vec::with_capacity(instance_count);
for row in 0..insert.row_count {
for column in 0..insert.column_count {
offsets.push([
@@ -1070,8 +1093,20 @@ pub fn insert_instance_transform(
if offset == [0.0; 3] {
transform
} else {
Transform::from_translation(Vector3::new(offset[0], offset[1], offset[2]))
.then(&transform)
// Row/column spacing is defined in the insert's rotated/OCS-oriented
// space but is NOT subject to the block's x/y/z scale — this matches
// the pinned CAD model's own `Insert::array_points`, which rotates
// the offset but never scales it. Composing the raw offset ahead of
// the full (scaled) transform, as this used to do, let the block
// scale multiply the spacing too (e.g. an x-scale-2 insert with
// column spacing 10 would render 20 units between columns). Instead,
// orient the offset by rotation + OCS only, then translate the
// already-composed (scaled) instance transform by that world-space
// vector, applied after — never scaled.
let orientation = Transform::from_matrix(Matrix4::rotation_z(insert.rotation))
.then(&Transform::from_matrix(Matrix4::from_matrix3(Matrix3::arbitrary_axis(insert.normal))));
let world_offset = orientation.apply_rotation(Vector3::new(offset[0], offset[1], offset[2]));
transform.then(&Transform::from_translation(world_offset))
}
}
@@ -1163,4 +1198,86 @@ mod tests {
assert!((from_insert.x - 12.0).abs() < 1.0e-9);
assert!((applied.x - 11.0).abs() < 1.0e-9);
}
#[test]
fn array_offsets_clamps_pathological_minsert_counts() {
// A corrupt or adversarial row/column pair (parsed as u16, so this is
// reachable from a malformed file) must not drive a multi-billion-
// element allocation; the primary defense is the load-time filter in
// `io::is_entity_corrupt`, this is the render-graph-side failsafe.
let mut insert = Insert::new("BLOCK", Vector3::ZERO);
insert.row_count = u16::MAX;
insert.column_count = u16::MAX;
insert.row_spacing = 1.0;
insert.column_spacing = 1.0;
let offsets = array_offsets(&insert);
assert_eq!(offsets, vec![[0.0; 3]], "pathological instance count must clamp to a single instance");
}
#[test]
fn array_offsets_is_unaffected_for_a_reasonable_minsert() {
let mut insert = Insert::new("BLOCK", Vector3::ZERO);
insert.row_count = 3;
insert.column_count = 4;
insert.row_spacing = 5.0;
insert.column_spacing = 2.0;
let offsets = array_offsets(&insert);
assert_eq!(offsets.len(), 12);
assert_eq!(offsets[0], [0.0, 0.0, 0.0]);
assert_eq!(offsets[1], [2.0, 0.0, 0.0]);
assert_eq!(offsets[4], [0.0, 5.0, 0.0]);
}
#[test]
fn insert_instance_transform_does_not_scale_the_row_column_spacing() {
// github discussion-derived report: an INSERT with x-scale 2 and
// column spacing 10 was rendering 20 drawing units between columns
// instead of 10, because the offset translation was composed ahead
// of (and thus multiplied by) the block scale.
let document = CadDocument::new();
let mut insert = Insert::new("BLOCK", Vector3::new(100.0, 0.0, 0.0));
insert.set_x_scale(2.0);
insert.row_count = 1;
insert.column_count = 2;
insert.column_spacing = 10.0;
let transform = insert_instance_transform(
&document,
&insert,
[10.0, 0.0, 0.0],
1.0,
BlockScalePolicy::Applied,
);
// The block's own origin (local point 0,0,0) placed at this instance
// must land 10 units from the insert point, not 20.
let world = transform.apply(Vector3::ZERO);
assert!((world.x - 110.0).abs() < 1.0e-9, "expected spacing 10, got offset {}", world.x - 100.0);
// Block-local geometry must still pick up the block scale normally.
let block_point = transform.apply(Vector3::new(1.0, 0.0, 0.0));
assert!((block_point.x - 112.0).abs() < 1.0e-9, "block-local geometry should still be scaled by x_scale 2");
}
#[test]
fn insert_instance_transform_rotates_the_spacing_with_the_insert() {
// Matches the pinned CAD model's own `Insert::array_points`: spacing
// is rotated with the insert but never scaled.
let document = CadDocument::new();
let mut insert = Insert::new("BLOCK", Vector3::ZERO);
insert.rotation = std::f64::consts::FRAC_PI_2;
insert.row_count = 1;
insert.column_count = 2;
insert.column_spacing = 10.0;
let transform = insert_instance_transform(
&document,
&insert,
[10.0, 0.0, 0.0],
1.0,
BlockScalePolicy::Applied,
);
let world = transform.apply(Vector3::ZERO);
assert!(world.x.abs() < 1.0e-9, "a 90deg rotation should turn column spacing into Y, got x={}", world.x);
assert!((world.y - 10.0).abs() < 1.0e-9, "expected the spacing rotated onto Y, got y={}", world.y);
}
}
+839
View File
@@ -8,6 +8,8 @@ use glam::{DVec3, Mat4, Vec3};
use iced::time::Instant;
use iced::{Point, Rectangle};
use cadkernel::geom2d::Curve;
use crate::command::TangentObject;
use crate::scene::model::wire_model::{SnapHint, TangentGeom, WireModel};
use crate::scene::pick::interaction_index::WireSource;
@@ -1367,6 +1369,35 @@ impl Snapper {
&& (local_segments.is_some() || allow_unindexed_pairwise)
{
if let Some(segments) = &local_segments {
// Curved pairs (circle/arc/ellipse, and a line paired with
// one) are solved exactly up front (bug #1052 — see
// `exact_curve_intersections`'s doc comment); the segment
// sweep below then skips any pair already resolved this
// way, so the stale tessellated approximation never
// competes with the true point as a candidate. Every
// distinct wire pair touching the cursor-local segment set
// is tried — cheap even for a plain line-vs-line pair,
// which `exact_curve_intersections` rejects immediately —
// rather than pre-filtering to "known curved" wires, so a
// line paired with a circle/arc/ellipse is covered too.
let mut local_wires: Vec<u32> = segments.iter().map(|s| s.wire).collect();
local_wires.sort_unstable();
local_wires.dedup();
let mut resolved_pairs: Vec<(u32, u32)> = Vec::new();
for (idx, &wi) in local_wires.iter().enumerate() {
for &wj in &local_wires[idx + 1..] {
let (Some(wire_i), Some(wire_j)) = (wires.source_wire(wi), wires.source_wire(wj)) else {
continue;
};
if let Some(pts) = exact_curve_intersections(wire_i, wire_j) {
for pt in pts {
try_pt(pt, SnapType::Intersection);
}
resolved_pairs.push((wi, wj));
}
}
}
// Exact cursor-local sweep: never discard a valid intersection
// in dense geometry. Min-X ordering plus Y overlap avoids
// comparing segment pairs whose bounds cannot meet.
@@ -1382,6 +1413,9 @@ impl Snapper {
if a.wire == b.wire || a.max_y() < b.min_y() || a.min_y() > b.max_y() {
continue;
}
if resolved_pairs.contains(&(a.wire.min(b.wire), a.wire.max(b.wire))) {
continue;
}
if let Some(pt) = seg_intersect_3d(a.a, a.b, b.a, b.b) {
let exact_cursor = dist2(
world_to_screen(pt, view_rot, eye, bounds),
@@ -1410,6 +1444,14 @@ impl Snapper {
if !wire_in_range(wire_j) {
continue;
}
// Curved pairs are solved exactly (bug #1052); see
// `exact_curve_intersections`'s doc comment.
if let Some(pts) = exact_curve_intersections(wire_i, wire_j) {
for pt in pts {
try_pt(pt, SnapType::Intersection);
}
continue;
}
for ai in 0..wire_i.points.len().saturating_sub(1) {
// S: pre-convert outside inner loop
let a0 = wp_f64(wire_i, ai);
@@ -2301,6 +2343,422 @@ fn ray_segment_intersect_3d(
))
}
/// A full circle recovered from a wire's `tangent_geoms` — the entity's real
/// definition, in world space — used to solve Intersection snap exactly for
/// circle/arc pairs instead of falling back to `seg_intersect_3d` against
/// their tessellated approximation.
///
/// Why this exists (GitHub discussion #1052): a chord of *any* tessellated
/// circle sits strictly inside the true circle, so the "intersection" of two
/// tessellated circles is never quite where the two real circles actually
/// cross — the error is small but real, and does not shrink with zoom: the
/// resident wire set OSNAP searches is built once per geometry edit with a
/// fixed 48-segment tessellation for every circle regardless of radius, by
/// design (`Scene::resident_wires_for`'s own doc comment: zoom-independent,
/// so hit-testing/snap don't re-tessellate on every camera move). A r=100
/// circle's chord sagitta at 48 segments is already ≈0.21 world units.
struct WireCircle {
center: DVec3,
radius: f64,
/// Unit normal of the plane the circle lies in.
normal: DVec3,
/// `Some((axis_x, axis_y, start_angle, end_angle))` for an arc — used to
/// keep only the full circle's crossing points that actually fall
/// within the arc's own sweep. `None` for a full circle: every point
/// the circle-circle solve finds is valid. Angles follow this
/// codebase's own convention (`src/entities/arc.rs`): measured from
/// `axis_x` toward `axis_y`, equal start/end meaning a full turn.
arc_span: Option<(DVec3, DVec3, f64, f64)>,
}
/// The wire's underlying circle, if it's simple enough to have one: a single
/// Circle or Arc entity as a whole, not a compound chain. Ellipses and lines
/// return `None` here — they're handled by the more general
/// `exact_curve_intersections` below, which this function's caller falls
/// through to. A polyline with a bulge segment still goes through the
/// tessellated sweep: it isn't a single recognized curve, and splitting it
/// into per-segment exact geometry is a real follow-up, not a known-and-
/// skipped case (there's no single closed form for "the rest of a compound
/// chain" the way there is for one circle, arc, ellipse, or line).
fn wire_circle(wire: &WireModel) -> Option<WireCircle> {
let [geom] = wire.tangent_geoms.as_slice() else {
return None;
};
match geom {
TangentGeom::PlanarCircle { center, axis_x, axis_y, radius } => {
let (axis_x, axis_y) = (DVec3::new(axis_x[0], axis_x[1], axis_x[2]), DVec3::new(axis_y[0], axis_y[1], axis_y[2]));
Some(WireCircle {
center: DVec3::new(center[0], center[1], center[2]),
radius: *radius,
normal: axis_x.cross(axis_y).normalize(),
arc_span: None,
})
}
TangentGeom::Circle { center, radius } => Some(WireCircle {
center: DVec3::new(center[0] as f64, center[1] as f64, center[2] as f64),
radius: *radius as f64,
normal: DVec3::Z,
arc_span: None,
}),
TangentGeom::Arc { center, axis_x, axis_y, radius, start_angle, end_angle } => {
let (axis_x, axis_y) = (DVec3::new(axis_x[0], axis_x[1], axis_x[2]), DVec3::new(axis_y[0], axis_y[1], axis_y[2]));
Some(WireCircle {
center: DVec3::new(center[0], center[1], center[2]),
radius: *radius,
normal: axis_x.cross(axis_y).normalize(),
arc_span: Some((axis_x, axis_y, *start_angle, *end_angle)),
})
}
TangentGeom::Line { .. } | TangentGeom::PlanarEllipse { .. } => None,
}
}
impl WireCircle {
/// Whether world point `p` — assumed already on this circle — falls
/// within the arc's actual angular sweep. Always true for a full circle.
fn contains_point(&self, p: DVec3) -> bool {
let Some((axis_x, axis_y, start, end)) = self.arc_span else {
return true;
};
let rel = p - self.center;
let tau = std::f64::consts::TAU;
let angle = rel.dot(axis_y).atan2(rel.dot(axis_x)).rem_euclid(tau);
let span = (end - start).rem_euclid(tau);
let from_start = (angle - start).rem_euclid(tau);
// Equal start/end means a full turn (this codebase's own Arc
// convention), not zero sweep.
span == 0.0 || from_start <= span + 1e-9
}
}
/// Exact circle/arc intersection for one wire pair, bypassing their
/// tessellated approximation entirely. `None` when neither side is a circle
/// or arc (the segment sweep is already exact for pure lines/polylines), the
/// two aren't coplanar (a genuinely-3D case the sweep already handles no
/// worse than before), or they don't actually meet — in every `None` case
/// the caller falls back to the ordinary segment sweep unchanged.
///
/// Correct for any circle/arc-vs-circle/arc pair regardless of whether the
/// two sides' own local frames agree in orientation: the candidate points
/// come from a frame-agnostic 3D construction (`a.normal`/`dir`/`perp`
/// below), and each side's `WireCircle::contains_point` then checks a
/// candidate against *that side's own* axis_x/axis_y independently — there
/// is no step that re-expresses one arc's angle range in the other's frame,
/// so this handles arc-vs-arc (even two arcs with differently-rotated
/// frames — see the test below) exactly as directly as circle-vs-circle.
///
/// Deliberately scoped to circle/arc pairs, not every curved type: a
/// line-vs-circle/arc pair and anything involving an ellipse are left to
/// the existing sweep for now — line-circle needs its own (simple, but
/// separate) closed form, and an ellipse's parametrisation is genuinely
/// orientation-sensitive in a way a circle's isn't, so it doesn't fall out
/// of this same construction for free. Not silently dropped — a natural
/// follow-up once this lands.
fn exact_circle_intersections(wire_a: &WireModel, wire_b: &WireModel) -> Option<Vec<DVec3>> {
let a = wire_circle(wire_a)?;
let b = wire_circle(wire_b)?;
let d_vec = b.center - a.center;
let d = d_vec.length();
if d < 1e-9 {
return None; // concentric: coincident or no isolated crossing either way
}
// Coplanarity: both circles' planes must agree (normals parallel, up to
// sign), and the vector between centers must actually lie in that plane
// — otherwise this is a genuinely-3D case the tessellated sweep already
// handles (via `seg_intersect_3d`'s own height-match check) no worse
// than an exact-but-wrong-plane answer would.
const PLANE_TOL: f64 = 1e-7;
if a.normal.cross(b.normal).length() > PLANE_TOL {
return None;
}
if d_vec.dot(a.normal).abs() > PLANE_TOL * d.max(1.0) {
return None;
}
let (r1, r2) = (a.radius, b.radius);
if d > r1 + r2 + PLANE_TOL || d < (r1 - r2).abs() - PLANE_TOL {
return None; // circles don't meet
}
let dir = d_vec / d;
let a_dist = ((d * d + r1 * r1 - r2 * r2) / (2.0 * d)).clamp(-r1, r1);
let h = (r1 * r1 - a_dist * a_dist).max(0.0).sqrt();
let mid = a.center + dir * a_dist;
let perp = a.normal.cross(dir).normalize();
let candidates = if h < 1e-9 { vec![mid] } else { vec![mid + perp * h, mid - perp * h] };
let points: Vec<DVec3> = candidates.into_iter().filter(|&p| a.contains_point(p) && b.contains_point(p)).collect();
(!points.is_empty()).then_some(points)
}
/// A world-space working plane for embedding curves into
/// `cadkernel::geom2d`'s 2D representation — the general-case fix for
/// GitHub discussion #1052, covering every pairing `exact_circle_
/// intersections`'s fast path doesn't: a line paired with a circle/arc/
/// ellipse, and anything involving an ellipse (an ellipse's parametrisation
/// is orientation-sensitive in a way a circle's isn't, so it doesn't fall
/// out of that fast path's frame-independent construction for free).
struct WirePlane {
origin: DVec3,
axis_x: DVec3,
axis_y: DVec3,
normal: DVec3,
}
impl WirePlane {
fn to_2d(&self, p: DVec3) -> [f64; 2] {
let rel = p - self.origin;
[rel.dot(self.axis_x), rel.dot(self.axis_y)]
}
/// Projects a *direction*, not a location — for re-expressing another
/// coplanar curve's own axis vector in this plane's 2D basis.
fn dir_to_2d(&self, d: DVec3) -> [f64; 2] {
[d.dot(self.axis_x), d.dot(self.axis_y)]
}
fn to_3d(&self, p: [f64; 2]) -> DVec3 {
self.origin + self.axis_x * p[0] + self.axis_y * p[1]
}
fn contains(&self, p: DVec3, tol: f64) -> bool {
(p - self.origin).dot(self.normal).abs() <= tol
}
}
/// A stable orthonormal in-plane basis for a given normal, used only to
/// seed a shared working plane when neither wire's own native frame is
/// preferred over the other's (both curved, or the "primary" role needs a
/// deterministic pick) — the specific in-plane rotation chosen doesn't
/// matter for correctness, only that both curves embed into the *same* one.
fn stable_plane_basis(normal: DVec3) -> (DVec3, DVec3) {
let seed = if normal.x.abs() <= normal.y.abs() && normal.x.abs() <= normal.z.abs() {
DVec3::X
} else if normal.y.abs() <= normal.z.abs() {
DVec3::Y
} else {
DVec3::Z
};
let axis_x = (seed - normal * normal.dot(seed)).normalize();
let axis_y = normal.cross(axis_x);
(axis_x, axis_y)
}
/// A world point on an ellipse at native parameter `t`, using the ellipse's
/// *own* normal for the minor-axis direction (not any externally-chosen
/// plane's) — the correct, orientation-independent reference for computing
/// where a boundary parameter actually sits in space, mirroring how
/// `src/entities/curve.rs::ellipse_curve` already treats this convention as
/// established (`normal` determines the minor-axis rotation sense).
fn ellipse_world_point(center: DVec3, major_axis_world: DVec3, ell_normal: DVec3, minor_radius: f64, t: f64) -> DVec3 {
let major_radius = major_axis_world.length();
let major_unit = major_axis_world / major_radius;
let minor_unit = ell_normal.cross(major_unit);
center + major_unit * (major_radius * t.cos()) + minor_unit * (minor_radius * t.sin())
}
/// The parameter, in `frame`'s own 2D ellipse embedding (`major_axis_2d`
/// already resolved there, `cadkernel`'s own "minor is major rotated 90°
/// CCW in 2D" convention supplying the rest), that a world point already
/// known to lie on the ellipse corresponds to. Inverting through the actual
/// point — rather than assuming a native parameter value carries over
/// unchanged — is what makes this correct even when the ellipse's own
/// normal and `frame`'s normal are coplanar but *anti*-parallel (a plain
/// "reuse start/end parameter" would silently pick the complementary arc in
/// that case: 2D-CCW-in-`frame` and 2D-CCW-in-the-ellipse's-own-frame would
/// disagree on which way is "forward").
fn ellipse_param_in_frame(world_point: DVec3, centre: DVec3, major_axis_2d: [f64; 2], major_radius: f64, minor_radius: f64, frame: &WirePlane) -> f64 {
let rel = frame.to_2d(world_point);
let c = frame.to_2d(centre);
let d = [rel[0] - c[0], rel[1] - c[1]];
let minor_axis_2d = [-major_axis_2d[1], major_axis_2d[0]];
let cos_t = (d[0] * major_axis_2d[0] + d[1] * major_axis_2d[1]) / major_radius;
let sin_t = (d[0] * minor_axis_2d[0] + d[1] * minor_axis_2d[1]) / minor_radius;
sin_t.atan2(cos_t)
}
/// This wire's own natural working plane — only a Circle/PlanarCircle/Arc/
/// PlanarEllipse has one; a line's two points don't define a unique plane,
/// and a compound chain (a polyline with a bulge) isn't a single curve to
/// begin with (out of scope for this pass, not because it's hard, but
/// because a *chain* needs its own per-segment bookkeeping this pass
/// doesn't add).
fn wire_plane(wire: &WireModel) -> Option<WirePlane> {
let [geom] = wire.tangent_geoms.as_slice() else {
return None;
};
let (origin, axis_x, axis_y) = match geom {
TangentGeom::Circle { center, .. } => (DVec3::new(center[0] as f64, center[1] as f64, center[2] as f64), DVec3::X, DVec3::Y),
TangentGeom::PlanarCircle { center, axis_x, axis_y, .. } | TangentGeom::Arc { center, axis_x, axis_y, .. } => (
DVec3::new(center[0], center[1], center[2]),
DVec3::new(axis_x[0], axis_x[1], axis_x[2]),
DVec3::new(axis_y[0], axis_y[1], axis_y[2]),
),
TangentGeom::PlanarEllipse { center, major_axis, normal, .. } => {
let origin = DVec3::new(center[0], center[1], center[2]);
let n = DVec3::new(normal[0], normal[1], normal[2]).normalize();
let major = DVec3::new(major_axis[0], major_axis[1], major_axis[2]);
if major.length() <= 1e-12 {
return None;
}
(origin, major.normalize(), n.cross(major.normalize()))
}
TangentGeom::Line { .. } => return None,
};
Some(WirePlane { origin, axis_x, axis_y, normal: axis_x.cross(axis_y).normalize() })
}
/// `wire`'s curve, expressed in `frame`'s 2D coordinates — `None` if `wire`
/// isn't a single recognized curve (see `wire_plane`'s doc comment for what
/// that excludes) or doesn't actually lie in `frame`'s plane. Correct
/// regardless of whether `wire`'s own native frame agrees in orientation
/// with `frame`: an Arc's/Ellipse's boundary parameters are re-derived from
/// their actual world points (`ellipse_param_in_frame`, the closure below
/// for Arc), never assumed to carry over unchanged.
fn curve_in_frame(wire: &WireModel, frame: &WirePlane, tol: f64) -> Option<Curve> {
use cadkernel::geom2d::{Arc as KArc, Circle as KCircle, Ellipse as KEllipse, EllipseArc as KEllipseArc, Line as KLine};
if wire.tangent_geoms.is_empty() {
if wire.points.len() != 2 {
return None;
}
let (p0, p1) = (wp_f64(wire, 0), wp_f64(wire, 1));
return (frame.contains(p0, tol) && frame.contains(p1, tol)).then(|| Curve::Line(KLine { start: frame.to_2d(p0), end: frame.to_2d(p1) }));
}
let [geom] = wire.tangent_geoms.as_slice() else {
return None;
};
let angle_in_frame = |world_point: DVec3, centre: DVec3| {
let (p2, c2) = (frame.to_2d(world_point), frame.to_2d(centre));
(p2[1] - c2[1]).atan2(p2[0] - c2[0])
};
match geom {
TangentGeom::Line { p1, p2 } => {
let p1 = DVec3::new(p1[0] as f64, p1[1] as f64, p1[2] as f64);
let p2 = DVec3::new(p2[0] as f64, p2[1] as f64, p2[2] as f64);
(frame.contains(p1, tol) && frame.contains(p2, tol)).then(|| Curve::Line(KLine { start: frame.to_2d(p1), end: frame.to_2d(p2) }))
}
TangentGeom::Circle { center, radius } => {
let c = DVec3::new(center[0] as f64, center[1] as f64, center[2] as f64);
frame.contains(c, tol).then(|| Curve::Circle(KCircle { centre: frame.to_2d(c), radius: *radius as f64 }))
}
TangentGeom::PlanarCircle { center, axis_x, axis_y, radius } => {
let c = DVec3::new(center[0], center[1], center[2]);
let n = DVec3::new(axis_x[0], axis_x[1], axis_x[2]).cross(DVec3::new(axis_y[0], axis_y[1], axis_y[2])).normalize();
(n.cross(frame.normal).length() <= tol && frame.contains(c, tol)).then(|| Curve::Circle(KCircle { centre: frame.to_2d(c), radius: *radius }))
}
TangentGeom::Arc { center, axis_x, axis_y, radius, start_angle, end_angle } => {
let c = DVec3::new(center[0], center[1], center[2]);
let (ax, ay) = (DVec3::new(axis_x[0], axis_x[1], axis_x[2]), DVec3::new(axis_y[0], axis_y[1], axis_y[2]));
let n = ax.cross(ay).normalize();
if n.cross(frame.normal).length() > tol || !frame.contains(c, tol) {
return None;
}
let boundary = |angle: f64| c + *radius * (angle.cos() * ax + angle.sin() * ay);
let (raw_start, raw_end) = (angle_in_frame(boundary(*start_angle), c), angle_in_frame(boundary(*end_angle), c));
// The arc's own (ax, ay, n) frame and the target frame's (axis_x, axis_y, normal)
// agree on the plane but may disagree on which way is "up": when n is anti-parallel
// to frame.normal, mapping into the frame's basis is a reflection, which reverses
// the CCW sweep direction. Swap start/end so the swept range still traces the same
// physical arc instead of its complement.
let (start_angle, end_angle) = if n.dot(frame.normal) < 0.0 { (raw_end, raw_start) } else { (raw_start, raw_end) };
Some(Curve::Arc(KArc { centre: frame.to_2d(c), radius: *radius, start_angle, end_angle }))
}
TangentGeom::PlanarEllipse { center, major_axis, normal, minor_axis_ratio, start_param, end_param } => {
let c = DVec3::new(center[0], center[1], center[2]);
let ell_normal = DVec3::new(normal[0], normal[1], normal[2]).normalize();
if ell_normal.cross(frame.normal).length() > tol || !frame.contains(c, tol) {
return None;
}
let major = DVec3::new(major_axis[0], major_axis[1], major_axis[2]);
let major_radius = major.length();
if major_radius <= 1e-12 {
return None;
}
let minor_radius = major_radius * *minor_axis_ratio;
let dir2d = frame.dir_to_2d(major / major_radius);
let len = (dir2d[0] * dir2d[0] + dir2d[1] * dir2d[1]).sqrt();
if len <= 1e-12 {
return None;
}
let major_axis_2d = [dir2d[0] / len, dir2d[1] / len];
let world_at = |t: f64| ellipse_world_point(c, major, ell_normal, minor_radius, t);
let raw_start = ellipse_param_in_frame(world_at(*start_param), c, major_axis_2d, major_radius, minor_radius, frame);
let raw_end = ellipse_param_in_frame(world_at(*end_param), c, major_axis_2d, major_radius, minor_radius, frame);
// Same reflection issue as the Arc case above: the ellipse's own normal may be
// anti-parallel to the embedding frame's normal, which mirrors the parametrization
// and reverses the sweep direction — swap start/end to keep the same physical arc.
let (start_parameter, end_parameter) = if ell_normal.dot(frame.normal) < 0.0 { (raw_end, raw_start) } else { (raw_start, raw_end) };
Some(Curve::Ellipse(KEllipseArc {
ellipse: KEllipse { centre: frame.to_2d(c), major_radius, minor_radius, major_axis: major_axis_2d },
start_parameter,
end_parameter,
}))
}
}
}
/// Exact (or, where no closed form exists — an ellipse against another
/// curved shape — properly tolerance-converged, via `cadkernel::geom2d::
/// intersect`'s own subdivision-and-refinement fallback) intersection for
/// one wire pair, bypassing their tessellated approximation entirely.
/// Tries the fast, frame-independent circle/arc path first; the general
/// embedding below only runs for a pair that path can't answer — a line
/// paired with a circle/arc/ellipse, or anything involving an ellipse.
/// `None` when neither side is a single recognized curve (both lines: the
/// segment sweep is already exact), the two aren't coplanar, or they don't
/// actually meet — in every `None` case the caller falls back to the
/// ordinary segment sweep unchanged.
fn exact_curve_intersections(wire_a: &WireModel, wire_b: &WireModel) -> Option<Vec<DVec3>> {
if let Some(pts) = exact_circle_intersections(wire_a, wire_b) {
return Some(pts);
}
// Prefer whichever side already has a natural working plane so a
// circle/arc paired with a line needs no reprojection of its own shape
// at all; when both are curved (at least one an ellipse, since a pure
// circle/arc pair would already have returned above) or neither is,
// fall back to a plane seeded from whichever side offers one.
let frame = wire_plane(wire_a).or_else(|| wire_plane(wire_b)).or_else(|| {
let normal = curve_normal_only(wire_a).or_else(|| curve_normal_only(wire_b))?;
let origin = wp_f64_first(wire_a).or_else(|| wp_f64_first(wire_b))?;
let (axis_x, axis_y) = stable_plane_basis(normal);
Some(WirePlane { origin, axis_x, axis_y, normal })
})?;
const PLANE_TOL: f64 = 1e-7;
let curve_a = curve_in_frame(wire_a, &frame, PLANE_TOL)?;
let curve_b = curve_in_frame(wire_b, &frame, PLANE_TOL)?;
// Two lines have nothing this path can improve on (the segment sweep is
// already exact for a straight pair); avoid the extra work.
if matches!(curve_a, Curve::Line(_)) && matches!(curve_b, Curve::Line(_)) {
return None;
}
let tolerance = cadkernel::geom2d::Tolerance::new(1e-9_f64.max(PLANE_TOL));
let crossings = cadkernel::geom2d::intersect(&curve_a, &curve_b, tolerance);
let points: Vec<DVec3> = crossings.into_iter().map(|c| frame.to_3d(c.point)).collect();
(!points.is_empty()).then_some(points)
}
/// Fallback plane-seeding helpers for `exact_curve_intersections`' rare
/// "neither side has its own natural plane" branch (in practice: unreached
/// today, since that only happens when both sides are lines, which returns
/// `None` a step earlier — kept for robustness against a future caller that
/// invokes `exact_curve_intersections` with weaker preconditions).
fn curve_normal_only(wire: &WireModel) -> Option<DVec3> {
wire_plane(wire).map(|p| p.normal)
}
fn wp_f64_first(wire: &WireModel) -> Option<DVec3> {
(!wire.points.is_empty()).then(|| wp_f64(wire, 0))
}
/// XY-plane segment-segment intersection. Returns `None` if parallel or outside.
/// True 3D intersection of two segments: the point where their plan (XY)
/// projections cross **and** both segments are at the same height there. Returns
@@ -2880,4 +3338,385 @@ mod ext_tests {
hi.z
);
}
/// GitHub discussion #1052's own reproduction: a 3-unit base line, a
/// radius-4 circle at one end, a radius-5 circle at the other. The true
/// intersection is exactly (0, 4, 0) (a 3-4-5 right triangle) — the
/// tessellated segment sweep misses this by a small but real amount
/// (confirmed separately against `seg_intersect_3d` on the actual
/// tessellated wire); the exact solver must hit it exactly.
#[test]
fn exact_circle_intersections_matches_the_3_4_5_report() {
let c1 = WireModel {
tangent_geoms: vec![TangentGeom::PlanarCircle {
center: [0.0, 0.0, 0.0],
axis_x: [1.0, 0.0, 0.0],
axis_y: [0.0, 1.0, 0.0],
radius: 4.0,
}],
..Default::default()
};
let c2 = WireModel {
tangent_geoms: vec![TangentGeom::PlanarCircle {
center: [3.0, 0.0, 0.0],
axis_x: [1.0, 0.0, 0.0],
axis_y: [0.0, 1.0, 0.0],
radius: 5.0,
}],
..Default::default()
};
let pts = exact_circle_intersections(&c1, &c2).expect("two overlapping circles must intersect");
assert_eq!(pts.len(), 2, "two distinct circles crossing at two points");
let upper = pts.iter().copied().find(|p| p.y > 0.0).expect("an upper intersection");
assert!((upper - DVec3::new(0.0, 4.0, 0.0)).length() < 1e-9, "expected exactly (0,4,0), got {upper:?}");
for p in &pts {
assert!(((*p - DVec3::ZERO).length() - 4.0).abs() < 1e-9, "must be exactly radius 4 from c1's centre, got {p:?}");
assert!(((*p - DVec3::new(3.0, 0.0, 0.0)).length() - 5.0).abs() < 1e-9, "must be exactly radius 5 from c2's centre, got {p:?}");
}
}
#[test]
fn exact_circle_intersections_respects_an_arcs_own_sweep() {
// A quarter-circle arc from 0° to 90° (so it only covers the upper-
// right quadrant) against a full circle whose two true intersection
// points straddle that boundary: only the one actually on the arc's
// sweep should come back.
let arc = WireModel {
tangent_geoms: vec![TangentGeom::Arc {
center: [0.0, 0.0, 0.0],
axis_x: [1.0, 0.0, 0.0],
axis_y: [0.0, 1.0, 0.0],
radius: 4.0,
start_angle: 0.0,
end_angle: std::f64::consts::FRAC_PI_2,
}],
..Default::default()
};
let circle = WireModel {
tangent_geoms: vec![TangentGeom::PlanarCircle {
center: [3.0, 0.0, 0.0],
axis_x: [1.0, 0.0, 0.0],
axis_y: [0.0, 1.0, 0.0],
radius: 5.0,
}],
..Default::default()
};
// Full-circle math gives (0,4,0) [on the 0..90° arc] and (0,-4,0)
// [not on it].
let pts = exact_circle_intersections(&arc, &circle).expect("the circles still cross");
assert_eq!(pts.len(), 1, "only the point on the arc's own sweep");
assert!((pts[0] - DVec3::new(0.0, 4.0, 0.0)).length() < 1e-9);
}
#[test]
fn exact_circle_intersections_is_none_for_non_coplanar_circles() {
let flat = WireModel {
tangent_geoms: vec![TangentGeom::PlanarCircle {
center: [0.0, 0.0, 0.0],
axis_x: [1.0, 0.0, 0.0],
axis_y: [0.0, 1.0, 0.0],
radius: 4.0,
}],
..Default::default()
};
let tilted = WireModel {
tangent_geoms: vec![TangentGeom::PlanarCircle {
center: [0.0, 0.0, 0.0],
axis_x: [1.0, 0.0, 0.0],
axis_y: [0.0, 0.0, 1.0],
radius: 4.0,
}],
..Default::default()
};
assert!(
exact_circle_intersections(&flat, &tilted).is_none(),
"a genuinely-3D pair must fall back to the ordinary sweep, not guess a plane"
);
}
#[test]
fn exact_circle_intersections_is_none_when_circles_dont_meet() {
let near = WireModel {
tangent_geoms: vec![TangentGeom::PlanarCircle { center: [0.0, 0.0, 0.0], axis_x: [1.0, 0.0, 0.0], axis_y: [0.0, 1.0, 0.0], radius: 1.0 }],
..Default::default()
};
let far = WireModel {
tangent_geoms: vec![TangentGeom::PlanarCircle { center: [100.0, 0.0, 0.0], axis_x: [1.0, 0.0, 0.0], axis_y: [0.0, 1.0, 0.0], radius: 1.0 }],
..Default::default()
};
assert!(exact_circle_intersections(&near, &far).is_none());
}
#[test]
fn wire_circle_is_none_for_a_plain_line_wire() {
// A line wire carries no `TangentGeom::Circle`/`Arc` entry, so
// `wire_circle` (and the fast `exact_circle_intersections` path built
// on it) must not panic or, worse, silently misidentify a line as a
// circle — it should just decline, leaving the line-vs-circle case to
// the more general `exact_curve_intersections`, covered separately by
// `exact_curve_intersections_handles_a_line_against_a_circle`.
let line = WireModel {
points: vec![[0.0, 0.0, 0.0], [10.0, 0.0, 0.0]],
..Default::default()
};
assert!(wire_circle(&line).is_none());
let circle = WireModel {
tangent_geoms: vec![TangentGeom::PlanarCircle { center: [0.0, 0.0, 0.0], axis_x: [1.0, 0.0, 0.0], axis_y: [0.0, 1.0, 0.0], radius: 4.0 }],
..Default::default()
};
assert!(exact_circle_intersections(&line, &circle).is_none(), "line-vs-circle isn't this fast path's job — it's handled by exact_curve_intersections");
}
/// Each side's `contains_point` checks the candidate world point against
/// *that side's own* native axis_x/axis_y independently — there is no
/// step that re-expresses one arc's angle range in the other's frame —
/// so two arcs whose local frames are rotated relative to each other
/// must still resolve correctly, not just the common case where both
/// happen to share the same axis_x.
#[test]
fn exact_circle_intersections_handles_two_arcs_in_differently_rotated_frames() {
// Arc A: quarter circle 0..90°, axis_x along world +X.
let arc_a = WireModel {
tangent_geoms: vec![TangentGeom::Arc {
center: [0.0, 0.0, 0.0],
axis_x: [1.0, 0.0, 0.0],
axis_y: [0.0, 1.0, 0.0],
radius: 4.0,
start_angle: 0.0,
end_angle: std::f64::consts::FRAC_PI_2,
}],
..Default::default()
};
// Arc B: same true geometry as the earlier "full circle" partner,
// but described in a frame rotated 90° from world axes (axis_x
// along world +Y, axis_y along world -X) — its own start/end angles
// are re-expressed accordingly so the arc still covers the same
// true half of the circle (the lower half, i.e. world angle
// 180..360°, which in this rotated frame is local angle 90..270°).
let arc_b = WireModel {
tangent_geoms: vec![TangentGeom::Arc {
center: [3.0, 0.0, 0.0],
axis_x: [0.0, 1.0, 0.0],
axis_y: [-1.0, 0.0, 0.0],
radius: 5.0,
start_angle: std::f64::consts::FRAC_PI_2,
end_angle: 3.0 * std::f64::consts::FRAC_PI_2,
}],
..Default::default()
};
// True full-circle crossings are (0,4,0) [world angle 90° on B, so
// NOT on B's lower-half sweep] and (0,-4,0) [world angle 270°, IS on
// B's sweep, and also not on A's 0..90° sweep]. Independently
// filtering each side's own frame should therefore find nothing —
// proving the two arcs' angle checks aren't accidentally sharing or
// confusing each other's frame (a bug here would likely either
// wrongly accept one of the two points or wrongly accept both).
assert!(exact_circle_intersections(&arc_a, &arc_b).is_none());
// Flip A to cover the lower-right quadrant (270..360°) instead: now
// (0,-4,0) is on both A's and B's own sweep, independently checked
// in each one's own (differently rotated) frame.
let arc_a_lower = WireModel {
tangent_geoms: vec![TangentGeom::Arc {
center: [0.0, 0.0, 0.0],
axis_x: [1.0, 0.0, 0.0],
axis_y: [0.0, 1.0, 0.0],
radius: 4.0,
start_angle: 3.0 * std::f64::consts::FRAC_PI_2,
end_angle: std::f64::consts::TAU,
}],
..Default::default()
};
let pts = exact_circle_intersections(&arc_a_lower, &arc_b).expect("both sweeps cover (0,-4,0)");
assert_eq!(pts.len(), 1);
assert!((pts[0] - DVec3::new(0.0, -4.0, 0.0)).length() < 1e-9, "got {:?}", pts[0]);
}
fn plain_line(a: [f64; 3], b: [f64; 3]) -> WireModel {
WireModel { points: vec![[a[0] as f32, a[1] as f32, a[2] as f32], [b[0] as f32, b[1] as f32, b[2] as f32]], points_low: vec![], ..Default::default() }
}
#[test]
fn exact_curve_intersections_handles_a_line_against_a_circle() {
let line = plain_line([-10.0, 0.0, 0.0], [10.0, 0.0, 0.0]);
let circle = WireModel {
tangent_geoms: vec![TangentGeom::PlanarCircle { center: [0.0, 0.0, 0.0], axis_x: [1.0, 0.0, 0.0], axis_y: [0.0, 1.0, 0.0], radius: 5.0 }],
..Default::default()
};
let pts = exact_curve_intersections(&line, &circle).expect("a diameter line crosses its circle twice");
assert_eq!(pts.len(), 2);
let mut xs: Vec<f64> = pts.iter().map(|p| p.x).collect();
xs.sort_by(f64::total_cmp);
assert!((xs[0] - -5.0).abs() < 1e-9 && (xs[1] - 5.0).abs() < 1e-9, "expected x = -5 and +5, got {xs:?}");
for p in &pts {
assert!(p.y.abs() < 1e-9);
}
}
#[test]
fn exact_curve_intersections_handles_a_line_against_an_arcs_own_sweep() {
// Same arc as `exact_circle_intersections_respects_an_arcs_own_sweep`
// (0..90° of a radius-4 circle at the origin), crossed by a vertical
// line at x=0: the full circle would cross it at (0,4,0) and
// (0,-4,0), but only the first is on the arc's own sweep.
let arc = WireModel {
tangent_geoms: vec![TangentGeom::Arc {
center: [0.0, 0.0, 0.0],
axis_x: [1.0, 0.0, 0.0],
axis_y: [0.0, 1.0, 0.0],
radius: 4.0,
start_angle: 0.0,
end_angle: std::f64::consts::FRAC_PI_2,
}],
..Default::default()
};
let line = plain_line([0.0, -10.0, 0.0], [0.0, 10.0, 0.0]);
let pts = exact_curve_intersections(&arc, &line).expect("the line crosses the arc's own sweep");
assert_eq!(pts.len(), 1);
assert!((pts[0] - DVec3::new(0.0, 4.0, 0.0)).length() < 1e-9);
}
#[test]
fn exact_curve_intersections_handles_a_line_against_an_ellipse() {
// x^2/16 + y^2/4 = 1 -- a vertical line at x=0 crosses it exactly at
// y = +-2.
let ellipse = WireModel {
tangent_geoms: vec![TangentGeom::PlanarEllipse {
center: [0.0, 0.0, 0.0],
major_axis: [4.0, 0.0, 0.0],
normal: [0.0, 0.0, 1.0],
minor_axis_ratio: 0.5,
start_param: 0.0,
end_param: std::f64::consts::TAU,
}],
..Default::default()
};
let line = plain_line([0.0, -10.0, 0.0], [0.0, 10.0, 0.0]);
let pts = exact_curve_intersections(&ellipse, &line).expect("the line crosses the ellipse");
assert_eq!(pts.len(), 2);
for p in &pts {
assert!(p.x.abs() < 1e-9);
assert!((p.y.abs() - 2.0).abs() < 1e-9, "expected y = +-2, got {p:?}");
}
}
#[test]
fn exact_curve_intersections_handles_a_circle_against_a_full_ellipse() {
// x^2/25 + y^2/9 = 1 against a radius-3 circle at (6,0,0): computed
// independently (not via this module's own math) as crossing at
// exactly x = 3.75, y = +-sqrt(63)/4.
let ellipse = WireModel {
tangent_geoms: vec![TangentGeom::PlanarEllipse {
center: [0.0, 0.0, 0.0],
major_axis: [5.0, 0.0, 0.0],
normal: [0.0, 0.0, 1.0],
minor_axis_ratio: 0.6,
start_param: 0.0,
end_param: std::f64::consts::TAU,
}],
..Default::default()
};
let circle = WireModel {
tangent_geoms: vec![TangentGeom::PlanarCircle { center: [6.0, 0.0, 0.0], axis_x: [1.0, 0.0, 0.0], axis_y: [0.0, 1.0, 0.0], radius: 3.0 }],
..Default::default()
};
let pts = exact_curve_intersections(&ellipse, &circle).expect("the circle crosses the ellipse");
assert_eq!(pts.len(), 2);
let expected_y = (63.0_f64).sqrt() / 4.0;
for p in &pts {
assert!((p.x - 3.75).abs() < 1e-6, "expected x=3.75, got {p:?}");
assert!((p.y.abs() - expected_y).abs() < 1e-6, "expected y=+-{expected_y}, got {p:?}");
}
}
/// The critical case for `ellipse_param_in_frame`: two elliptical arcs
/// (here degenerate to circles via `minor_axis_ratio: 1.0`, so the
/// *expected* crossing angles are plain circle trigonometry, independently
/// computed) sharing the SAME numeric start/end parameter range but with
/// ANTI-PARALLEL normals. Reusing a native parameter value unchanged
/// across a normal flip would silently pick the mirror-image point
/// instead — this proves it doesn't.
#[test]
fn exact_curve_intersections_ellipse_arc_respects_normal_direction() {
// Full ellipse x^2/25 + y^2/9 = 1, and a radius-3 "ellipse" (ratio
// 1.0, i.e. a circle) at (6,0,0) — same pair as the full-ellipse
// test above, crossing at (3.75, +-1.9843...).
let ellipse = WireModel {
tangent_geoms: vec![TangentGeom::PlanarEllipse {
center: [0.0, 0.0, 0.0],
major_axis: [5.0, 0.0, 0.0],
normal: [0.0, 0.0, 1.0],
minor_axis_ratio: 0.6,
start_param: 0.0,
end_param: std::f64::consts::TAU,
}],
..Default::default()
};
let deg = std::f64::consts::PI / 180.0;
let make_arc = |normal_z: f64| WireModel {
tangent_geoms: vec![TangentGeom::PlanarEllipse {
center: [6.0, 0.0, 0.0],
major_axis: [3.0, 0.0, 0.0],
normal: [0.0, 0.0, normal_z],
minor_axis_ratio: 1.0,
start_param: 100.0 * deg,
end_param: 170.0 * deg,
}],
..Default::default()
};
// normal=+Z: independently computed, param range [100,170]deg holds
// only the UPPER crossing's own angle (~138.59deg under +Z).
let plus = exact_curve_intersections(&ellipse, &make_arc(1.0)).expect("normal=+Z arc crosses the ellipse");
assert_eq!(plus.len(), 1);
assert!(plus[0].y > 0.0, "expected the upper point, got {:?}", plus[0]);
assert!((plus[0] - DVec3::new(3.75, (63.0_f64).sqrt() / 4.0, 0.0)).length() < 1e-6);
// normal=-Z, SAME numeric [100,170]deg range: independently computed
// to hold only the LOWER crossing's own angle under this flipped
// convention (~138.59deg under -Z maps to the lower world point).
let minus = exact_curve_intersections(&ellipse, &make_arc(-1.0)).expect("normal=-Z arc crosses the ellipse");
assert_eq!(minus.len(), 1);
assert!(minus[0].y < 0.0, "expected the lower point (normal flip must change which physical arc this is), got {:?}", minus[0]);
assert!((minus[0] - DVec3::new(3.75, -(63.0_f64).sqrt() / 4.0, 0.0)).length() < 1e-6);
}
/// Same reflection hazard as the ellipse test above, but for `curve_in_frame`'s
/// `TangentGeom::Arc` branch: this only runs when the *other* side of the pair
/// isn't itself a circle/arc (so `exact_circle_intersections`'s own, already
/// normal-agnostic `WireCircle` path doesn't intercept it first) — paired here
/// against the same full ellipse so the frame comes from the ellipse's plane
/// (normal = +Z) while the arc's own normal is anti-parallel to it.
#[test]
fn exact_curve_intersections_arc_respects_normal_direction_against_an_ellipse_frame() {
let ellipse = WireModel {
tangent_geoms: vec![TangentGeom::PlanarEllipse {
center: [0.0, 0.0, 0.0],
major_axis: [5.0, 0.0, 0.0],
normal: [0.0, 0.0, 1.0],
minor_axis_ratio: 0.6,
start_param: 0.0,
end_param: std::f64::consts::TAU,
}],
..Default::default()
};
let deg = std::f64::consts::PI / 180.0;
// normal=-Z arc: axis_x/axis_y chosen so axis_x x axis_y = (0,0,-1),
// mirroring the ellipse test's make_arc(-1.0) exactly.
let arc_minus_z = WireModel {
tangent_geoms: vec![TangentGeom::Arc {
center: [6.0, 0.0, 0.0],
axis_x: [1.0, 0.0, 0.0],
axis_y: [0.0, -1.0, 0.0],
radius: 3.0,
start_angle: 100.0 * deg,
end_angle: 170.0 * deg,
}],
..Default::default()
};
let pts = exact_curve_intersections(&ellipse, &arc_minus_z).expect("the arc crosses the ellipse");
assert_eq!(pts.len(), 1);
assert!(pts[0].y < 0.0, "expected the lower point (normal flip must change which physical arc this is), got {:?}", pts[0]);
assert!((pts[0] - DVec3::new(3.75, -(63.0_f64).sqrt() / 4.0, 0.0)).length() < 1e-6);
}
}