fix(properties): preserve XDATA details

This commit is contained in:
Hakan Seven committed 2026-08-24 16:09:03 +03:00
1 parent 86a29b4b97
commit 8bceb3ecd3
1 file changed
+3 -25
+3 -25
View File
@@ -27,27 +27,6 @@ fn visual_style_properties_text(style: &acadrust::objects::VisualStyle) -> Strin
.join("\n")
}
/// Format an XDATA value for display in the Properties panel.
fn format_xdata_value(value: &acadrust::xdata::XDataValue) -> String {
use acadrust::xdata::XDataValue;
match value {
XDataValue::String(s) => s.clone(),
XDataValue::ControlString(s) => format!("ControlString: {s}"),
XDataValue::LayerName(s) => format!("Layer: {s}"),
XDataValue::BinaryData(b) => format!("Binary: {} bytes", b.len()),
XDataValue::Handle(h) => format!("Handle: {:X}", h.value()),
XDataValue::Point3D(v)
| XDataValue::Position3D(v)
| XDataValue::Displacement3D(v)
| XDataValue::Direction3D(v) => format!("{:.6}, {:.6}, {:.6}", v.x, v.y, v.z),
XDataValue::Real(r) | XDataValue::Distance(r) | XDataValue::ScaleFactor(r) => {
format!("{r}")
}
XDataValue::Integer16(i) => format!("{i}"),
XDataValue::Integer32(i) => format!("{i}"),
}
}
impl OpenCADStudio {
/// Rebuild the PropertiesPanel from the current entity selection.
/// Preserves UI state (open pickers, edit buffer) across refreshes.
@@ -634,7 +613,6 @@ impl OpenCADStudio {
entity,
));
// Extended Data (XDATA) section: show attached app records.
{
use crate::entities::common::ro_prop;
let xd = &source_entity.common().extended_data;
@@ -644,13 +622,13 @@ impl OpenCADStudio {
let value_text = rec
.values
.iter()
.map(format_xdata_value)
.map(|value| format!("{value:?}"))
.collect::<Vec<_>>()
.join(", ");
xd_props.push(ro_prop(
&rec.application_name,
t!("Application").as_ref(),
"xdata_value",
value_text,
format!("{}: {value_text}", rec.application_name),
));
}
sections.push(crate::scene::model::object::PropSection {