- The tab row shows only when at least two pallets share a slot.
- Tab icons are larger (18 px). The shown tab gets the grey background
without a border; other tabs have no background.
- The pallet menu was drawn by a dropdown that squeezed it to one icon
wide. It is now its own overlay hanging under the menu button, laid
out like the right-click menu: pallet icon, name, and a check mark on
the right for the pallets shown in this slot. Any click outside closes
it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013RyGiMXcsf9HTKfqDxaQGt
- LAYERS opens the Layer Manager as a dockable pallet instead of a modal
dialog with a darkened backdrop. It floats over the middle of the
drawing the first time and keeps its place after that; LAYERS again
(or its close button) hides it. The table keeps its natural width and
scrolls sideways when the pallet is narrower, and the Name column
divider now drags through the dock's pointer capture. Ctrl+A selects
all layers while a layer row is selected in the open pallet.
- The Layer Manager is listed in the tab-row pallet menu like the others.
- Double-clicking a docked title bar floats the panel beside its edge;
double-clicking a floating title bar docks the panel on the side its
title bar faces.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013RyGiMXcsf9HTKfqDxaQGt
- Dropping on a docked pallet now stacks it above or below over the top
and bottom 35 % of the slot; only the middle 30 % makes it a tab.
- Tabs show the pallet icon (title as tooltip), aligned to the left.
Every docked slot has the tab row, so its menu is always reachable.
- A menu button at the right of the tab row lists every pallet with a
check mark for those shown in this slot. Checking one opens it as a
tab here (moving it from wherever it was docked); unchecking hides it
and keeps its tab for next time.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013RyGiMXcsf9HTKfqDxaQGt
- Dragging a tab along its slot's tab strip moves it to the gap under the
pointer; the drop preview shows the new tab order. A panel dragged from
elsewhere onto a tab strip lands at that position too. A drop in the
middle of the slot still appends a newcomer and leaves a member where
it is.
- All tabs of a slot share one width: a joining panel takes the slot's
width, resizing or resetting one tab sizes them all, and slots sized
apart by older configs render at their widest tab. Switching tabs no
longer changes the column width.
- Hovering an auto-hide rail raises its slot without turning the rail
blue.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013RyGiMXcsf9HTKfqDxaQGt
- Docked title bars show the pin and close only while the pointer is
over the bar; the bar keeps a fixed height so nothing jumps.
- Auto-hide on is drawn as a 30° tilted pin (new pin_active.svg)
instead of a coloured button background, on docked and floating bars.
- A floating panel's resize grip sits in the bottom corner away from its
title bar. With the bar on the right it is bottom-left (new mirrored
resize_left.svg) and resizing from there keeps the right edge fixed.
The bar stays on its side while resizing.
- While a floating panel is dragged, only the drop preview shows it; the
panel no longer stays drawn at its old place.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013RyGiMXcsf9HTKfqDxaQGt
Every docked panel now shows its title bar flush along the top, like the
Properties panel: dock::frame takes the title bar separately and pads
only the content below it.
A floating panel drops its horizontal title bar for a vertical one on
the side facing the nearer workspace edge. Close and the auto-hide pin
sit at the top; the panel's icon sits at the bottom with the title
reading upward above it. The free part of the bar drags the panel. With
auto-hide on, a floating panel shrinks to its title bar until hovered.
Panel views take a dock::Chrome (auto-collapse plus floating) in place
of the bare auto-collapse flag, so the shared title bar knows when to
step aside.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013RyGiMXcsf9HTKfqDxaQGt
Panels can now float over the workspace, share a docked slot as tabs,
and split an edge at heights the user picks.
- Dropping a panel away from the edges floats it at the pointer. Floating
panels move by their title bar, resize from a corner grip, and come to
the front when clicked.
- Dropping in the top or bottom quarter of a docked slot docks the panel
above or below it, as before. Dropping in the middle adds the panel as
a tab of that slot. Pressing a tab shows that panel; dragging a tab
pulls the panel out again.
- While dragging, a blue ghost previews the result: the new slot, the
slot with its future tab row, or the floating window.
- A splitter between stacked slots sets their heights; double-click it
to make the slots equal again. Heights persist.
- A press only becomes a drag after 5 px of movement, so clicking a title
bar or tab never moves the panel.
The persisted layout now stores each edge as tab groups with a height
weight, plus a list of floating panels. Configs with the old
bare-panel-id stacks still load as single-panel slots.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013RyGiMXcsf9HTKfqDxaQGt
SelectionState now holds view, gesture, input, menu and orbit sub-structs; all 450 access sites updated mechanically with no behavior change. Deletes three write-only dead fields (box_last, box_last_crossing, poly_last_crossing). Hand-rolled clears in commands and dim_viewport route through the new clear methods; bench fixture updated. Full suite: 1976 passed / 0 failed / 25 ignored.
The two per-frame ViewCube blocks rebuilt the named-UCS name list (N String clones plus a Vec) every frame; now Scene::cached_ucs_names memoises it behind ucs_epoch and the picker takes the Arc, so frames cost a refcount bump. Bumped on UCS SAVE, UCS DELETE, RENAME UCS, record-API ucss patch, file-open, and undo Full-swap. Tests: cached_ucs_names_returns_same_arc_until_bump pins the hit path; cached_ucs_names_invalidated_by_bump pins rebuild with new content. Full suite: 1976 passed / 0 failed / 25 ignored.
Fixes:
- Font prompt no longer lists bundled ltypeshp/qcadshp shape files (#1626)
- Wide polylines step at a discontinuous segment width; PEDIT marks the
current vertex; keyword steps refresh the command preview (#1628)
- Radius-0 fillet drops the zero-length segment it left, so the corner
fillets again (#1422)
- FILLET Trim / No trim option (#1558)
- True-colour wires plot in their own colour; colour picker stores the
value it shows (#1621)
- Model tab keeps its page setup; "Save changes to layout" in Model (#1620)
- QNEW default template in Options > Files; .dwt in the open dialog
(#1134, #1113)
- GRIDUNIT / GRIDMODE / PERSPECTIVE variables (#1618, #1524)
- PTYPE (#1433)
- ZOOM nX / nXP (#1465)
- CHSPACE between model and paper space through a viewport (#1428)
- Moving a dimension keeps its automatic text placement
- Shell icon; "&&" button labels (#1554)
- LINETYPE Load from a .lin file (#1588)
- XLINE / RAY hide the crosshair arms (#1437)
- Dynamic-input boxes keep clear of the crosshair and each other (#1546)
- Snap marker colour setting, dark default on light canvases
(#1497, #1229, #1128)
- Dimension style precision as a 0.00 pattern dropdown (#1426)
- Node graph nodes left of the origin no longer clip away (#1592)
- Collapse button in the command history header (#1094)
- Freeze-in-current-viewport toggle in the ribbon layer list (#1466)
- Geometric Center object snap for closed polylines (#1369)
New strings translated in all 21 locales.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Invalid Area "Undo" reverts the step that lost the boundary (redo after
an undo, undo otherwise), checks the boundary is back and otherwise puts
the step back and continues without the area; no auto-undo loop.
- COUNTCLOSE / area replacement remove the count polyline outside the
history instead of as an undo step of their own.
- UPDATEFIELD re-evaluates the field texts of a table's *T block and
reports the number actually updated.
- Zoom to a counted object goes through the f64 handle_zoom_to_window.
- Palette: SVG icons instead of glyph text, list cache keyed by tab id,
cached result borrowed instead of cloned, "Count" as the source text.
- Command-line messages go through t!/tf! with entries in all locales.
- Cleanups: \n escapes, area comment, unused parameter, comment order.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- `.dst` read/write go through native-only helpers (a browser answers
"Not available"); the folder pickers are web no-ops; time stamps use
iced::time (web-safe).
- Lock files are written only for drawings that are sheets of an open set,
released when the last set closes, and a lock a crashed session left
(recorded with its process id, same user and machine) is taken back.
The `.dwl2` header is well-formed and the date line comes from the OS
long date on every platform. The 1 Hz poll runs only while a set is open.
- Refreshing sheet set fields never stores `####`: fields no open set
resolves keep their value, and only the hosts that changed are redrawn
(and their tab marked modified).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The row menu is a small overlay widget: a click on a submenu entry opens
its fly-out instead of closing the menu, and the fly-out is placed beside
the menu where it actually landed (right when it fits, otherwise left), so
the menu never moves.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Row menus open Set category / Place Callout Block as fly-out submenus
(hover or right press; leftwards when the palette is docked right).
- List of Blocks and Select Block show the Blocks palette's preview.
- VIEW SAVE keeps the window's width/height ratio.
- Placing view content in model space is refused with the reference message.
- Drawings read for views, placement and blocks are cached by modification time.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Import Layouts as Sheets shows the reference's statuses (already part of
a sheet set / may belong to another sheet set / available) and Browse
replaces the list; the Field dialog SheetView tree lists sheet views with
their properties, scale formats and hyperlinks; drawings open in tabs get
.dwl/.dwl2 lock files that other instances read as open; the codec pin
moves to the revision with sheet views and the default output folder.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- COUNTCOLOR / COUNTERRORCOLOR / COUNTSERVICE reject any other value with
the range message; COUNTTABLE ? lists in the reference order, padded,
22 lines a page with Press ENTER to continue:, then the totals.
- Target picks report N found / N found, M total; several objects (or one
that is not a block reference) count their copies, shown as Geometries
in the palette.
- Current area is the area in use (kept aside by Entire model space),
otherwise all of model space; an invalid Object boundary ends with the
reference message.
- Count colours reach solids and fills; the palette list and the count
are recomputed only when the drawing changes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The tree menus follow the reference per row kind (New Sheet / Import on a
sheet work on its subset, Remove Subset only while empty, Rename Subset),
a new sheet is not opened, an open set reloads when its .dst changes on
disk, ViewportScale placeholders take the version of their format and
the codec pin moves to the revision with navigation fields.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Two viewport-navigation defects, both measured against commercial solutions.
The cursor stayed a hand during a zoom. `selection_overlay` took one boolean
for all three interactive navigation tools, so ZOOM Dynamic and ORBIT both
showed PAN's grab hand — which reads as "drag the sheet", the wrong promise
for either. Split it into a `NavCursor` enum: PAN keeps the open/closed hand,
ORBIT gets four-way arrows, and ZOOM Dynamic gets the magnifier carrying the
sign of the zoom actually under way — "+" dragging up, "-" dragging down,
latched with a 2 px dead zone so a hand held still cannot strobe the glyph.
ZOOM Dynamic also reused `box_anchor` to remember where a drag began, so a
selection marquee rubber-banded across the screen while the view zoomed; the
drawing is now suppressed, the state left alone for `reproject_box_anchor`.
ZOOM EXTENTS did not reach the whole drawing, for three separate reasons, now
answered by one shared `Scene::visible_block_bounds`:
- A quartile filter dropped any wire whose centroid sat outside the
inter-quartile consensus of the others. It was meant to stop one junk wire
from a bad parse poisoning the box, but it could not tell parser junk from
an outlying detail, a survey point, or a block placed away from the rest,
and silently refused to frame them. Gone; the absolute 1e16 sentinel gate
the paper path already used is the only filter, and the XLine / Ray display
segments that motivated the heuristic are handled explicitly.
- HATCH tessellates to no wires at all, and the model path never read the
fill models, so a drawing whose outermost geometry is a fill — or which is
nothing but fills — had nothing to frame. It now folds them in, reusing the
renderer's own warm cache on the hot path rather than re-exploding every
INSERT per ZOOM EXTENTS.
- Inside a floating viewport the fit came from `compute_model_space_extents`,
which walked only `key_vertices` — empty for every tessellated curve.
Circles, arcs, ellipses and splines contributed nothing. Fixing it also
corrects plot Extents, sheet-set framing, viewport auto-fit and SpaceMouse
model bounds, which all inherited that blind spot.
Bounds stay f64 into the camera: a UTM drawing lost whole metres to the old
f32 round-trip. Drawing extents also no longer read the camera — the result is
cached per geometry epoch, and a floating viewport's camera is derived FROM
the extents, so `camera_for_viewport` recursed into a stack overflow.
`model_space_extents_mixed_entities_accuracy` asserted the curve-blind result;
it now asserts the true bounds.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Rebuild the Blocks palette with Current Drawing / Recent / Favorites /
Libraries tabs, wildcard filter, six views, insertion options, click and
drop insertion and a block context menu. INSERT opens the palette, the
new -INSERT runs on the command line, the ribbon Insert button becomes a
block gallery, and BLOCKMRULIST, BLOCKREDEFINEMODE, BLOCKNAVIGATE,
BLOCKSTATE, EXPLMODE and INSNAME are added.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Point clouds: drawn from their scans, attached, cropped and stylized.
The fork's codec patch is resolved to the upstream pins: the point cloud
records landed in opencadcodec 5ef9376, carried through opencadkernel
68eeda1 and opencadgraph e204966.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Bug:
The keep-recent-files footer on the Start page builds its [-] [count]
[+] buttons eagerly while constructing the widget, and the [+] step was
written as plain shown + STEP while the [-] button next to it already
used saturating_sub. shown comes from the input box, whose handler
keeps every ASCII digit with no length cap - so typing
18446744073709551615 (2^64-1) parses to usize::MAX and the addition
overflowed during view(), before the button was ever clicked. Debug
builds panic with "attempt to add with overflow"; release builds (no
overflow checks) wrap to a small number and request a nonsense limit.
The clamp in set_recent_limit runs only after the value is computed.
Reproduce:
1. Start page -> "keep recent files" box -> type
18446744073709551615.
2. Before: the next frame panics at widget construction (on render, no
click needed); release builds wrap the step silently.
3. After: no panic; pressing Enter or [+] applies the clamped limit and
the box resyncs to it.
Fix:
Mirror the [-] button: shown.saturating_add(STEP). At usize::MAX the
message carries usize::MAX, which the handler's existing
clamp-and-resync treats exactly like any other over-max entry, so both
step buttons are now saturating and the release-build wrap is closed as
well. on_submit has no arithmetic and needs no change. The regression
test calls start_page_content directly with the hostile string - it
fails at the same line instead of requiring a GUI session.
Bug:
Message::TabClose carried a vector index captured when the view message
was built. Closing several tabs in one batch (Close All / Close Others
with unsaved-changes dialogs, or a queue of continuation updates) let an
earlier close shift the vector before a later TabClose(idx) was handled:
self.tabs.remove(idx) either panicked (index past the end) or closed a
different tab than the one the user confirmed.
Reproduce:
1. Open several drawings and modify each so they all prompt on close.
2. Use Close All, or close two tabs in quick succession so both messages
are handled in one batch.
3. Before: panic in remove(idx), or the wrong tab closes while the tab
the user chose stays open (or its work is lost).
4. After: the chosen tab closes; an id already closed by an earlier
message is a no-op.
Fix:
TabClose now carries the tab's stable u64 id, resolved to a vector
position when the message is handled, not when it is built;
PendingClose::Tab stores ids the same way. All construction sites pass
tab.id (a raw usize index no longer type-checks), and
DocTabCloseAll/DocTabCloseOthers build their queues from live ids at
handling time. A missing id means the tab is already gone, so the
handler returns Task::none().
A dockable Point Cloud Manager lists each point cloud of the drawing (only
the selected ones while any is selected) with Regions (disabled, region
data is not read), Unassigned Points and Scans, the scans named by their
file stems. Each switch shows or hides points: the cloud, its unassigned
points, all scans or one scan. The hidden set is the cloud's
OCS_POINTCLOUD_VISIBILITY extended data (scan names plus *CLOUD_OFF /
*UNASSIGNED_OFF markers, app id registered), written as one undo step and
kept on save. The drawn points skip hidden scans by their index ranges,
and the hidden set is part of the placed-cloud key. Collapse all / expand
all, row highlight and a search box that filters rows (keeping parents of
matches). POINTCLOUDMANAGERCLOSE closes it; the pc_manager_toggle
automation action flips a switch.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
POINTCLOUDATTACH opens the Attach Point Cloud dialog after the file is
chosen; its Attach button lives in the Attach Underlay list instead of a
separate Insert panel. A selected cloud brings the crop tools to the
right-edge toolbar. POINTCLOUDSTYLIZE sets the stylization with the
reference's prompts, the External References palette lists point clouds
(unload, reload, detach, path), and definitions keep the header extents.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Windows reports AltGr as Ctrl+Alt, so '@' and similar layout glyphs were
treated as shortcuts and dropped; polar input like @10<45 failed.
Fixes#1236
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The reference direction, base point and locked point went through f32,
so the drawn line drifted off true parallel.
Fixes#1387
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Drops the Google Play banner and its image from the Start page sponsors; the OpenAEC sponsor stays.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- PDFOSNAP, DWFOSNAP and DGNOSNAP are separate; UOSNAP sets them all and
reads 2 while they differ. Enable Snap switches the selected kind's.
- DWFCLIP / DGNCLIP clip their own kind with the kind's prompts and message;
CLIP routes DWF and DGN underlays there; Enter at a corner asks again.
- The right-edge underlay tools show for DWF and DGN too (import is PDF
only).
- Underlay layers: DGN levels (V8 level table, "Default" listed as "0"; V7
used levels named from the level name table), hidden through the layer
override data with the DGN placeholder string first; a plotted DWF has
none.
- V8 colour read from its colour word (by level, index, or a true colour
drawn as its nearest index); 3D V8 elements drawn in plan (lines, line
strings, ellipses and arcs by their orientation, text); a model's extent
includes its text.
- DWF 6 TrueType text (font, height, rotation from the font opcode) and DWFx
glyph runs are drawn; the default W2D colour map is the measured one.
- Contrast pulls lightness towards a per-kind pivot as measured (PDF 0.5,
DWF 0.243, DGN 0.65).
- Zoom extents includes raster images and underlays whose frames are hidden.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A page shown small was drawn from its full-size raster and thin lines broke
up into dots. Once a zoom settles on another quarter-octave step, PDF, DWF
and DGN underlays are rasterised again near their size on screen (never
above the full-size raster), frames are requested until that happens, and
the adjusted-pixel memo is kept per raster size. V7 element weights no longer
widen strokes, matching V8 models.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The PDF Underlay and External Reference ribbon tabs are gone. While only
PDF underlays are selected their tools (Display in Monochrome, Create
Clipping Boundary, Remove Clipping, Show Underlay, Enable Snap, External
References, Edit Layers, Import As Objects) sit on the right-edge toolbar,
the switches drawn as on while on; while only xrefs are selected the xref
tools do. Contrast and fade stay in Properties. Toolbar tooltips are
translated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The node library leaves the overlay and becomes a dock panel (PanelId::
NodeGraph), docked on the right the first time the graph opens and movable
like any other panel; closing it closes the graph. It follows the block
palette's layout: title bar, then a search box with New / Open / Save
beside it, then the categories, of which only Objects starts open. Entries
are clicked (placed at the canvas top-left) or dragged onto the canvas.
The title bar (title, auto-collapse pin, close, drag to re-dock), the
toolbar icon button and the panel frame were copied across Properties,
Block Palette, External References and Browser; they are now
dock::title_bar, dock::tool_button and dock::frame, used by all of them.
Block Palette's two tool buttons gain tooltips, and External References'
Auto / Close tooltips are now translated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The codec and kernel repositories and crates are renamed opencadcodec and
opencadkernel. Inside OCS they are depended on under short keys, so code
reads `codec::`, `kernel::` and the new `graph::` (opencadgraph, the node
graph engine). File-format and protocol spellings stay as they were: the
ACIS product id `acadrust`, the ACADRUST_* switches and the plugin
version keys `acadrust_version` / `acadrust_source`.
A button left of MCP on the command line opens a translucent node graph
over the viewport, with a palette of object, input, math, logic, list,
text and geometry nodes added by click or drag. An object node owns
drawing entities and its rows are the Properties panel's own rows for
them: the single-object page is extracted from refresh_properties as
entity_property_sections, values use the control protocol's
property_json, and writes go through set_property_value with a property
target override, so the panel, MCP and the graph share one read/write
path. A list reaching an object row makes one entity per element. Each
graph action is one undo step; the canvas pans and zooms.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The operations docs/automation/API-SPEC.md (PR #1383) describes, brought
over from huaninstratech/OpenCADStudio so the specification no longer runs
ahead of the code:
- entity CRUD: entities_create, entities_delete, entities_transform,
entities_copy_to, and `where` filters on query
- blocks and export: block_define, block_delete, a normalised wblock
- publishing: layout_create, page_setup_set, plot (per_page included)
- metadata: sysvar, xdata_set / xdata_get, file_identity
- collections: group_create, selection_set_save / load
- control plane: batch, events, view_focus, close
- the REST transport: `--http <port>`, the /api/v1 routes and their
OpenAPI 3 description
- person-in-the-loop picks: user_select and getpoint, hosted by the GUI
over the same REST routes, with on-screen pending signals
Taken from the fork's commits b7a7ed80, 69396b42, 64f1cf6a, c3aafc8e,
bb5a7bfa, 52317a5c, 50d293ba, b90e194f, 517c6397, 53a5c4c9, a49ac045,
37de5a46, a78b1822, 6d9aed2a, 33f522da, 5b5cafe2, 02a7e78d, 94df40dc,
fd5bc14d, 485fac61 and 2c5fc994.
Left out on purpose: 37de5a46 also removed the donation surface (the
Patreon fetch, the donation prompt, the Start-page supporters rail, the
DONATE command and its locale strings) and replaced the About dialog's call
to action; that is the fork's own product decision and stays out. The
fork's version bump and its unrelated IFC/BIM work are not part of this.
Adapted while porting: the REST server and the GUI bridge are desktop-only
and a template start is refused in the web build, so the wasm target still
compiles; the two plot tests read the PDF through the shared stream helper,
because exported streams are Flate-compressed; the benches set the new
crosshair field; comments and docs describe each operation in its own
terms rather than by another product's API names.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Adds ui_selection_overlay bench (benches/performance_benchmarks.rs + README metric 31): builds a representative selection overlay element (snap, crosshair, UCS tripod, 128 grips quick / 4096 capped full) and times widget-tree construction. Measured 0.4us typical, 2.4us at the cap (threshold 50us).
Adds ribbon/statusbar section marks to the chrome bucket in view_main (src/app/view/mod.rs) so live PERF=1 view-detail traces attribute those two costs separately. Gated on the existing perf switch; no-op otherwise.
Adds pub re-exports of CursorType/IsoPlane (src/app/mod.rs) for the bench fixture (same pattern as the existing grip re-exports).
Ranked result over all ui_* benches: ribbon view construction ~556us (largest; follow-up already tracked), everything else under 50us or synthetic-fixture shapes. No new follow-up filed. GPU and canvas-draw costs are unmeasurable in headless runs (view() never executes there).
Placements (entity lookups, intersections, String labels, projections)
recomputed per view() and per mouse-move hit-test, with overlay re-clones
and 2-3x offset recomputes. New constraints_epoch bumped on every set
mutation/visibility/undo/DWG-load (plus new set_constraint_enabled API);
single-slot Arc<[GlyphEntry]> memo on an 11-field key (hover/selection
excluded); overlay de-cloned/de-duped to the single geometry source;
hit paths reuse the cache.
Tests:
- cached_glyph_placements_hit_returns_same_arc: same-key Arc identity
- cached_glyph_placements_invalidated_by_metadata_edit: edit + selection change yield new Arc
- glyph_hit_test_entries_matches_precomputed_boxes: shared hit-test helper
Bench (cargo bench glyph, 60 constraints): 8.18us -> 0.05-0.15us (~55x).
A/B reference deleted.
A trackpad could only zoom: every scroll delta, wheel notch or not, went
into the same zoom step, and a pinch never arrived at all. iced's winit
layer converts only the window events it has an iced equivalent for, so
winit's `PinchGesture` was dropped before the app saw it.
Scroll deltas now split by what produced them: a wheel reports notches and
still zooms, a precise-scrolling device reports pixels and pans. The same
pixel split keeps working everywhere else — the browser build reports every
wheel notch as pixels, so there they keep zooming.
The pinch is read straight from AppKit with a local `NSEvent` monitor, since
the app cannot see the gesture through iced at all, and handed to the app
through a subscription shaped like the SpaceMouse bridge. It maps 1:1 onto
the camera: fingers 5% further apart leave the view 5% closer.
The pan and zoom bodies are now shared by the mouse and the gestures, so the
middle-button drag, the wheel, two fingers and a pinch all move the view
through one path — in model space, in a tiled pane and inside a floating
viewport alike.
An OTRACK crossing is the meeting of two tracking vectors, but
`OtrackHit` carried only the one a typed distance is measured along, so
the overlay had a single guide to draw. Snapping to the crossing of two
vectors worked and looked like an unexplained point on one line.
Carry the crossed ray out of `otrack_snap` as `OtrackHit::cross`, keep it
on the app beside `otrack_active`, and let the overlay take a list of
guides rather than one. `otrack_active` still drives typed-distance
entry on its own, so distance entry is unchanged.
FixesHakanSeven12/OpenCADStudio#1313
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01TQzYZsXBwPZ5HwBaGitEUV
(cherry picked from commit 2f6caacece)