SURFACEASSOCIATIVITY now keeps EXTRUDE, REVOLVE and LOFT surfaces linked to
their sources: the profile (and axis object) or cross sections are kept, the
surface is made again when they change, and the drawing's associative
network carries an action with the extruded, revolved or lofted surface
action body, its path parameters and value parameters as the reference
writes them. Swept, extruded, revolved and lofted surfaces can read
splines (NURBS edge curve, fit-point splines through their fit points)
and ellipses (elliptical edge curve). Associative surfaces of a file
opened here follow their sources too.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- refresh_associative_sweeps runs on every edit and scanned the xdata of
every entity; it now returns at once when no associative swept surface
exists (its application is not registered) and looks at surfaces only.
- An arc's end angle was raised by TAU in a loop, which never ends on a
huge angle from a damaged file; the sweep is taken with rem_euclid.
- The sweep DELOBJ test expected surface sweeps to delete their sources,
which #1663 changed on purpose: an associative surface keeps them.
- codec c9ffcac (opencadcodec #103) adds an explicit viewport-off bit: the
viewport on state is read with is_on() and set with turn_on()/turn_off()
everywhere, so a viewport the file marks off shows off and can be turned
back on from Properties.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Swept surfaces made with SURFACEASSOCIATIVITY on keep their profile and
path and are written as a swept-surface action of the drawing's
associative network, reading the profile and path and their scale and
twist expressions. They follow edits of their sources.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
underlay_resolution_stale() was requesting continuous redraw frames at
display refresh rate even when no raster underlays were present in the
drawing. Cache has_underlays conservatively on Scene and early-return
false when no underlays exist, eliminating the idle tick leak.
COPY and PASTE kept the source's reactors on each copy, so a copied
dimension still pointed at the source's dimension association (and
boundary or group members at the source hatch or group). Another
application reports such a drawing as damaged and, after recovery,
moves the dimensions. A copy's reactors now follow only targets copied
with it; group copies give their members the new group's reactor; and a
drawing opened with such stray dimension reactors has them dropped.
Fixes#1645Fixes#1649
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Ctrl+click on a composite selects it with the solid under the cursor as
the one its palette and grips edit: the solid whose own surface passes
through the picked point. With its history shown, a composite draws the
edges of the solids its booleans joined, each where it sits.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The two per-frame ViewCube blocks rebuilt the named-UCS name list (N String clones plus a Vec) every frame; now Scene::cached_ucs_names memoises it behind ucs_epoch and the picker takes the Arc, so frames cost a refcount bump. Bumped on UCS SAVE, UCS DELETE, RENAME UCS, record-API ucss patch, file-open, and undo Full-swap. Tests: cached_ucs_names_returns_same_arc_until_bump pins the hit path; cached_ucs_names_invalidated_by_bump pins rebuild with new content. Full suite: 1976 passed / 0 failed / 25 ignored.
- main already rebuilt an edited table's block; the PR added a second
loop after it that could never fire. Formula refresh and the block
cache bump now live in the one loop.
- Formula refresh copies the drawing only for a table that has a field.
- A field cell lays its text out once and boxes it from those cells.
- A zero text height at one level falls through to the next instead of
ending the lookup.
- Field box constants and BACKGROUND keep their own doc comments.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- UPDATEFIELD stays the command main already had (Select objects, undo,
locale strings); it now takes the PR's reach — a block reference's
attributes and block definition, a table's cell texts — and reports
the fields that really changed. The PR's second implementation and its
duplicate registration are gone.
- FIELDEVAL's range error goes through the locale catalog.
- Field boxes: no slicing inside a character, one layout per multi-line
attribute, and TEXT boxes scale about the annotative reference point
like the glyphs do. Comment and indentation put back where they belong.
- bump_text_hosts classifies every host in one pass over the drawing
instead of scanning all layouts and blocks per host.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Fixes:
- Font prompt no longer lists bundled ltypeshp/qcadshp shape files (#1626)
- Wide polylines step at a discontinuous segment width; PEDIT marks the
current vertex; keyword steps refresh the command preview (#1628)
- Radius-0 fillet drops the zero-length segment it left, so the corner
fillets again (#1422)
- FILLET Trim / No trim option (#1558)
- True-colour wires plot in their own colour; colour picker stores the
value it shows (#1621)
- Model tab keeps its page setup; "Save changes to layout" in Model (#1620)
- QNEW default template in Options > Files; .dwt in the open dialog
(#1134, #1113)
- GRIDUNIT / GRIDMODE / PERSPECTIVE variables (#1618, #1524)
- PTYPE (#1433)
- ZOOM nX / nXP (#1465)
- CHSPACE between model and paper space through a viewport (#1428)
- Moving a dimension keeps its automatic text placement
- Shell icon; "&&" button labels (#1554)
- LINETYPE Load from a .lin file (#1588)
- XLINE / RAY hide the crosshair arms (#1437)
- Dynamic-input boxes keep clear of the crosshair and each other (#1546)
- Snap marker colour setting, dark default on light canvases
(#1497, #1229, #1128)
- Dimension style precision as a 0.00 pattern dropdown (#1426)
- Node graph nodes left of the origin no longer clip away (#1592)
- Collapse button in the command history header (#1094)
- Freeze-in-current-viewport toggle in the ribbon layer list (#1466)
- Geometric Center object snap for closed polylines (#1369)
New strings translated in all 21 locales.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Table cell fields show their stored value; only formula cells evaluate
live. UPDATEFIELD on a block reference also updates the fields of its
block definition, and on a table the fields of its cells; a changed
table cell text redraws the table. The FIELDDISPLAY box is placed from
the text layout (MTEXT layout cells, TEXT / attribute pen advances) and
spans 0.345 text heights below the baseline to 1.19 above it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
MTEXT draws its stored text instead of re-evaluating fields on every
redraw. Fields update on their evaluation events as the reference does:
open (1), save (2, not autosave), plot (4) and REGEN/REGENALL (16), each
masked with the drawing's FIELDEVAL (variable dictionary, 0-31, with the
reference's prompt and message), and the new UPDATEFIELD command
(selection, attributes of selected block references, "N field(s)
found." / "N field(s) updated."). A Date field (on demand only) keeps
its value until UPDATEFIELD. The FIELDDISPLAY gray box now covers each
field's own glyphs, one box per line it spans, instead of the whole
text. Codec moved to the update_fields / field_spans revision.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A plot stamps PlotDate fields, but the redraw only dropped the host's
own tessellation: an attribute is drawn by its INSERT and a host inside
a block definition by every reference to the block, so both still
showed the old value on screen and in the plotted output. The changed
hosts now redraw through their INSERT / the block's references (block
cache refreshed), without re-tessellating anything else. The codec is
patched to the field format code fixes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- refresh_table_block no longer runs for every table change: only tables
whose picture reference this app dropped while editing them (and new
tables without one), never on appearance-only bumps. Moved, restyled or
freshly opened tables keep their authored *T block. TABLE edits now drop
the picture reference like the other table edit paths.
- set_count_display recolours just the handles whose count class changed
(restyle path + recolor_meshes_for_handles); only entering or leaving
count mode rebuilds the whole drawing.
- Count colouring keeps insert instancing: counted and duplicate wires get
their own instance groups instead of dropping render_instance.
- The hatch backdrop takes the count colour too.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Place on Sheet gives its viewport a unique id (shared
`Scene::next_viewport_id`, also used by the normal viewport commit).
- Renaming a sheet's layout in an open tab records undo and marks the tab
modified; in a closed drawing the previous file is kept as `.bak`
(ISAVEBAK) before it is written back.
- New Sheet saves the drawing before the `.dst`: a failed save leaves no
sheet behind.
- Rename & Renumber Previous/Next no longer panics on an empty list.
- Leftovers: unused binding, a hard-coded localized Documents path.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A VIEW record's centre is an offset from its target in view coordinates.
Views saved by earlier versions stored the target itself as the centre;
treating that as an offset put them (and VIEW plots) at about twice the
coordinates. One shared `named_view_center` now resolves the centre in
f64 (DVec3/DQuat), taking a centre equal to a non-zero target as the old
convention; VIEW RESTORE, the view plot window and Place on Sheet use it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Turning a 141k-entity layer off/on took 1.5-5 s; it now takes ~0.6-0.9 s.
- Off/freeze toggles go through invalidate_layer_visibility: entities on
the layer keep their tessellation memo (visibility gates them before
tessellation); only block users re-expand. No mesh recolor.
- The resident patch reuses a surviving memo entry instead of
re-tessellating, guarded by the same display-context hash as the full
build.
- The patch looked up `layout.order` linearly per re-shown entity, which
made turning a big layer back on quadratic.
- recolor_meshes_for_handles resolved materials for handles with no mesh.
- Wire arena: a hidden slab keeps its instances and sets a `hidden` flag
in its consts (collapsed in the vertex shader); an unchanged re-show only
clears the flag. Const writes are batched into merged spans.
- The `layer_visible` automation action indexed the document's layer
table instead of the sortable panel rows the Layer* messages use.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- When the count area's boundary is gone the approved Invalid Area dialog
asks: undo the change (also its X and Cancel) or count all of model space;
"always" keeps the choice in the settings. An edited boundary moves the area.
- A table's *T block is brought up to date whenever the table changes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- COUNTCOLOR / COUNTERRORCOLOR / COUNTSERVICE reject any other value with
the range message; COUNTTABLE ? lists in the reference order, padded,
22 lines a page with Press ENTER to continue:, then the totals.
- Target picks report N found / N found, M total; several objects (or one
that is not a block reference) count their copies, shown as Geometries
in the palette.
- Current area is the area in use (kept aside by Entire model space),
otherwise all of model space; an invalid Object boundary ends with the
reference message.
- Count colours reach solids and fills; the palette list and the count
are recomputed only when the drawing changes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Codec: PRs #71-#74 merged (MPOLYGON layout, multiline ATTDEF/ATTRIB DXF,
DXF MATERIAL/ACSH matrix, restorable SAT/SAB + history roots) and issues
#55 #64-#69 fixed. EntityType now boxes Surface, Extended, Table,
MultiLeader and Helix (2344 B -> 848 B per entity): construction sites
wrap in Box, the entity traits forward through Box, and the python
plugin generator converts with into(). Kernel: PR #70 (cuboid ring
winding).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A raster reference that cannot be resolved is the only framed entity whose
to_render emits a RenderObject::Text: the frame and its diagonals are lines,
but the saved file path becomes a real glyph run in the SDF text buffer.
gather_text_verts reuses the whole previous vertex buffer when
text_unchanged(epoch) says no text-bearing entity moved, and that asks
entity_affects_text_cache -- which enumerated Text, MText, Dimension,
MultiLeader, Leader, Table, Tolerance, attributes and Insert, but not
RasterImage. So an erase never raised CACHE_CATEGORY_TEXT, the stale buffer
was taken as valid, and the path kept drawing over empty space. The reuse
branch then re-stamps that buffer with the current epoch, which froze it
until a full rebuild. CACHE_CATEGORY_IMAGE did not cover the gap: it is set
from images.contains_key(handle), and a missing reference has no ImageModel
at all.
The same gap broke three more flows from the Added/Modified side: ATTACH of
a missing reference showed no text, MOVE and grip-drag left the text behind
while the frame followed, and UNDO after an erase did not bring it back.
entity_affects_text_cache now counts a RasterImage whose reference does not
resolve, reusing the converter's memoised resolve_image probe so the two
cannot disagree. Kept a probe rather than a blanket type match so a healthy
image does not rebuild every glyph in the drawing on each mouse move of a
grip-drag.
Four regression tests, each confirmed to fail without the fix. The main one
is end-to-end on the buffer the GPU draws: before, the erased placeholder
left 300 glyph vertices on screen (50 chars x 6).
Also: to_render ran the same resolve probe twice; now once, shared by the
outline and placeholder branches. Moved text_unchanged's doc comment off
draw_ranks_stable, where it had drifted, and recorded the rule that every
entity able to emit a GlyphRun must be declared there.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Two viewport-navigation defects, both measured against commercial solutions.
The cursor stayed a hand during a zoom. `selection_overlay` took one boolean
for all three interactive navigation tools, so ZOOM Dynamic and ORBIT both
showed PAN's grab hand — which reads as "drag the sheet", the wrong promise
for either. Split it into a `NavCursor` enum: PAN keeps the open/closed hand,
ORBIT gets four-way arrows, and ZOOM Dynamic gets the magnifier carrying the
sign of the zoom actually under way — "+" dragging up, "-" dragging down,
latched with a 2 px dead zone so a hand held still cannot strobe the glyph.
ZOOM Dynamic also reused `box_anchor` to remember where a drag began, so a
selection marquee rubber-banded across the screen while the view zoomed; the
drawing is now suppressed, the state left alone for `reproject_box_anchor`.
ZOOM EXTENTS did not reach the whole drawing, for three separate reasons, now
answered by one shared `Scene::visible_block_bounds`:
- A quartile filter dropped any wire whose centroid sat outside the
inter-quartile consensus of the others. It was meant to stop one junk wire
from a bad parse poisoning the box, but it could not tell parser junk from
an outlying detail, a survey point, or a block placed away from the rest,
and silently refused to frame them. Gone; the absolute 1e16 sentinel gate
the paper path already used is the only filter, and the XLine / Ray display
segments that motivated the heuristic are handled explicitly.
- HATCH tessellates to no wires at all, and the model path never read the
fill models, so a drawing whose outermost geometry is a fill — or which is
nothing but fills — had nothing to frame. It now folds them in, reusing the
renderer's own warm cache on the hot path rather than re-exploding every
INSERT per ZOOM EXTENTS.
- Inside a floating viewport the fit came from `compute_model_space_extents`,
which walked only `key_vertices` — empty for every tessellated curve.
Circles, arcs, ellipses and splines contributed nothing. Fixing it also
corrects plot Extents, sheet-set framing, viewport auto-fit and SpaceMouse
model bounds, which all inherited that blind spot.
Bounds stay f64 into the camera: a UTM drawing lost whole metres to the old
f32 round-trip. Drawing extents also no longer read the camera — the result is
cached per geometry epoch, and a floating viewport's camera is derived FROM
the extents, so `camera_for_viewport` recursed into a stack overflow.
`model_space_extents_mixed_entities_accuracy` asserted the curve-blind result;
it now asserts the true bounds.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Point clouds: drawn from their scans, attached, cropped and stylized.
The fork's codec patch is resolved to the upstream pins: the point cloud
records landed in opencadcodec 5ef9376, carried through opencadkernel
68eeda1 and opencadgraph e204966.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Bug:
$ISOLINES (header i16) and Surface.u/v_isolines (file-controlled i16)
were only ever floored at 0, never capped, and were handed to the
tessellation kernel as the per-face isolate count - which draws
0..count isolines per face with no ceiling of its own. SETVAR ISOLINES
32767 (or a DWG carrying that header, or a Surface with u_isolines =
32767) turned every rebuild and every per-cursor preview of
PRESSPULL/REVOLVE/SWEEP/LOFT into a multi-million-vertex computation:
measured 4,259,966 edge vertices for one 12-unit cylinder preview.
Reproduce:
1. SETVAR ISOLINES 32767 (or open a DWG whose $ISOLINES is large, or
edit a Surface whose u_isolines is 32767).
2. Draw a circle and start REVOLVE (or PRESSPULL/SWEEP/LOFT), or shade
any 3D solid.
3. Before: the app allocates without bound - abort on memory failure or
a permanent freeze; previews recompute on every mouse move.
4. After: previews stay interactive; a hostile header renders exactly
like the largest value the Options slider can request.
Fix:
Cap each value at the ceiling this product already agrees on, where the
type changes from i16 to the kernel count: header $ISOLINES <= 64 (the
Options slider's own "Isolines per surface" range), Surface
u/v_isolines <= 200 (the plugin editor's writable range). One helper
(clamp_header_isolines) replaces all 11 copies of .max(0) as usize
across the entity/scene/control/display feed sites,
surface_isoline_counts clamps both axes, and SETVAR ISOLINES stores
x.clamp(0, 64) so the echo, slider and re-saved files agree with what
renders; file-sourced headers keep their raw stored value and are
clamped at consumption. Clamping is density-only: geometry, bounds and
saves are untouched. Three regression tests cover hostile surface
counts, the SETVAR entry, and a file-sourced header measured through
display tessellation (hostile renders like the slider ceiling, negative
renders like zero).
The manager's switches write the cloud's hidden scans (by the scan
identifier its project and scan file carry) and hidden regions (the
unassigned points are region 0), as the reference stores them, instead
of extended data. A parent switch shows mixed while some of its rows
are on. A cloud that shows none of its points draws its extents box.
The codec reads and writes both lists.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Points carry their world normal: POINTCLOUDLIGHTING lights them in the
shaded visual styles (1 lit from both sides, 2 with back faces dark),
from the view (POINTCLOUDLIGHTSOURCE 0) or the default lights (1).
The 2D wireframe style draws no cloud points: a found cloud shows its
extents and "Point clouds are not displayed in 2D visual style.",
or nothing with POINTCLOUD2DVSDISPLAY 1. While the view moves only
POINTCLOUDRTDENSITY per cent of the points are drawn; the points are
stored in an order where every leading part samples the whole cloud.
The colour map dialog lists its schemes by name.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A dockable Point Cloud Manager lists each point cloud of the drawing (only
the selected ones while any is selected) with Regions (disabled, region
data is not read), Unassigned Points and Scans, the scans named by their
file stems. Each switch shows or hides points: the cloud, its unassigned
points, all scans or one scan. The hidden set is the cloud's
OCS_POINTCLOUD_VISIBILITY extended data (scan names plus *CLOUD_OFF /
*UNASSIGNED_OFF markers, app id registered), written as one undo step and
kept on save. The drawn points skip hidden scans by their index ranges,
and the hidden set is part of the placed-cloud key. Collapse all / expand
all, row highlight and a search box that filters rows (keeping parents of
matches). POINTCLOUDMANAGERCLOSE closes it; the pc_manager_toggle
automation action flips a switch.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
POINTCLOUDATTACH opens the Attach Point Cloud dialog after the file is
chosen; its Attach button lives in the Attach Underlay list instead of a
separate Insert panel. A selected cloud brings the crop tools to the
right-edge toolbar. POINTCLOUDSTYLIZE sets the stylization with the
reference's prompts, the External References palette lists point clouds
(unload, reload, detach, path), and definitions keep the header extents.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Scans (.rcs) and projects (.rcp) are read and their points drawn as
screen-sized dots, coloured by the cloud's stylization. The cloud's
placement carries its scale and rotation; its extents and crops stay in
the scan's coordinates. A missing scan shows the extents with the saved
path. -POINTCLOUDATTACH / POINTCLOUDATTACH, POINTCLOUDCROP and the
POINTCLOUD* settings follow the reference's prompts and messages, the
Properties list is the reference's, and a locked cloud is left alone by
edits.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Layer, text-style, dimension-style and object-style invalidation bumped
every dependent entity as Modified, which also re-resolved associative
dimensions, centre marks and hatches and re-ran the parametric solve.
A dimension whose association disagrees with its own points (as older
saves can) jumped its dimension line on LAYON. A restyle moves no
geometry, so it now refreshes display only.
Fixes#1536
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Paste (and WBLOCK, which shares the kernel) kept the source boundary
handles, so the pasted hatch stayed tied to the original outline or to
unrelated handles in another drawing. The COPY remap now lives at the
document level and runs for both.
Refs #1370
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The mask is filled with the canvas colour; plotting carried that dark
colour (or the light-to-black rule) onto the sheet.
Fixes#1072
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Insert > Reference: the PDF Attach button becomes an Attach Underlay menu
(PDF / DWF / DGN); its face runs the last one chosen.
- DWFATTACH, DGNATTACH and ATTACH on a .dwf/.dwfx/.dgn open the Attach
dialog for that kind: sheets or models with thumbnails (one chosen),
placement, path type, file details with the sheet / model size, and for
DGN the conversion units (sub units offer 1 / sub units per master as the
scale).
- DGN V8 true colours come from the ExtendedColors record packed in the
non-model attributes stream; the colour word's high part numbers them.
- A DGN model's extent includes each text's box (its length along the
baseline and 1.5 x its height), as the reference sizes a model.
- DWFx text uses the family named in its embedded (deobfuscated) font.
- DWF contrast pivots at 0.73 once colours are turned over for a dark
background.
- Hairline strokes are drawn solid one pixel wide, and underlay rasters are
made at or below their size on screen so those lines stay unbroken.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>