42048362e2a4e6699957ca6cf07ed90c2f71feb1
MSAA and depth textures are now sized to the shader widget's clip bounds instead of the full surface. The resolve writes to a matching clip-sized intermediate texture; a blit pass (blit.wgsl, viewport trick) then copies the result to the exact clip region of the surface target, leaving all other widgets untouched. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
H7CAD
A CAD application for 2D/3D drawing and design, built with Rust.
Features
- 2D drafting and 3D modeling
- DXF file import/export
- GPU-accelerated rendering via WebGPU
- Snap and annotation tools
- Modular ribbon interface (Home, Annotate, Insert, View, Manage)
Installation
Flatpak (Linux)
Download H7CAD.flatpak from the latest release, then:
flatpak remote-add --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo
flatpak install H7CAD.flatpak
flatpak run io.github.HakanSeven12.H7CAD
Build from Source
Requirements: Rust 1.75+
git clone https://github.com/HakanSeven12/H7CAD.git
cd H7CAD
cargo build --release
./target/release/H7CAD
License
GPL-3.0-only — see LICENSE
Description
OneBSpace rebrand of OpenCADStudio -> OneCAD Draft (2D drafting / 3D modeling studio) + native Odoo Documents integration (open/save/write-back). Member of the OneCAD family. Upstream: opencadstudio-upstream. Addon: one_cad_draft.
249 MiB
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Languages
Rust
70.8%
Fluent
27.8%
WGSL
0.5%
Python
0.3%
TypeScript
0.2%
Other
0.2%