Files
OneCAD-Draft/src/app/commands/model_import.rs
T
ramox81andClaude Opus 5.5 78e429732e IMPORT: 3D Studio files
A .3ds file opens the 3D Studio Import window: the file's objects with
their kind and material count, filtered by kind or name, checked one by
one or all at once, where to put them on layers and what a mesh with
several materials becomes. Checked meshes come in as polyface meshes on
the chosen layers with materials made from the file's colours, cameras
as named views; a mesh with several materials is split, given its first
material, given none, or asked about on the command line. Automation
drives the window with tds_import_dialog.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 20:12:16 +03:00

420 lines
19 KiB
Rust

//! ACISIN and WMFIN, and the files IMPORT routes here: ACIS text (SAT),
//! STEP and IGES models and Windows metafiles, read into the current drawing
//! as one undo step.
use super::*;
use crate::io::model_import::{self, ModelFormat};
impl OpenCADStudio {
/// ACISIN and WMFIN; `None` defers to the other families.
pub(super) fn dispatch_model_import(&mut self, cmd: &str, i: usize) -> Option<Task<Message>> {
let (verb, rest) = match cmd.trim().split_once(char::is_whitespace) {
Some((verb, rest)) => (verb.to_ascii_uppercase(), rest.trim().trim_matches('"')),
None => (cmd.trim().to_ascii_uppercase(), ""),
};
match (verb.as_str(), rest.is_empty()) {
("ACISIN", true) if crate::sys::file_dia() => {
let filters = vec![("ACIS (*.sat)".to_string(), vec!["sat".to_string()])];
let title = crate::t!("Select ACIS File").into_owned();
Some(Task::perform(super::dgn_import::pick(title, filters), |path| match path {
Some(path) => Message::Command(format!("_ACISINFILE {path}")),
None => Message::Noop,
}))
}
("ACISIN", true) => {
use crate::command::FreeTextValuePromptCommand;
let command = FreeTextValuePromptCommand::new("_ACISINFILE", "Enter SAT file name:");
self.command_line.push_info(&command.prompt());
self.tabs[i].active_cmd = Some(Box::new(command));
Some(Task::none())
}
("ACISIN" | "_ACISINFILE", false) => {
if crate::scene::model::pdf_raster::source_bytes(rest).is_none() {
let name = std::path::Path::new(rest)
.file_name()
.map_or_else(|| rest.to_string(), |n| n.to_string_lossy().into_owned());
let here = std::env::current_dir()
.map(|d| d.display().to_string())
.unwrap_or_default();
self.command_line.push_error(&format!(
"\"{name}\": Can't find file in search path:\n {here}\\ (current directory)"
));
return Some(Task::none());
}
Some(self.import_model(i, rest, ModelFormat::Sat))
}
("_ACISINFILE", true) => Some(Task::none()),
("WMFIN", true) if crate::sys::file_dia() => {
let filters = vec![("Metafile (*.wmf)".to_string(), vec!["wmf".to_string()])];
let title = crate::t!("Import WMF").into_owned();
Some(Task::perform(super::dgn_import::pick(title, filters), |path| match path {
Some(path) => Message::Command(format!("_WMFINFILE {path}")),
None => Message::Noop,
}))
}
("WMFIN", true) => {
use crate::command::FreeTextValuePromptCommand;
let command = FreeTextValuePromptCommand::new(
"_WMFINFILE",
"Enter name of WMF file to import (no extension):",
);
self.command_line.push_info(&command.prompt());
self.tabs[i].active_cmd = Some(Box::new(command));
Some(Task::none())
}
("WMFIN" | "_WMFINFILE", false) => {
let path = if std::path::Path::new(rest).extension().is_some() {
rest.to_string()
} else {
format!("{rest}.wmf")
};
Some(self.import_wmf(i, &path, true))
}
("_WMFINFILE", true) => Some(Task::none()),
_ => None,
}
}
/// Reads a model file into drawing `i`.
pub(in crate::app) fn import_model(&mut self, i: usize, path: &str, format: ModelFormat) -> Task<Message> {
let Some(bytes) = crate::scene::model::pdf_raster::source_bytes(path) else {
self.command_line
.push_error(&format!("File {path} does not exist."));
return Task::none();
};
// The translated formats report the job as they run.
let translated = format != ModelFormat::Sat;
if translated {
self.command_line
.push_output("Import job in progress. Press Esc key to cancel.");
}
let drawing_mm = crate::app::properties::insunits_to_mm(
self.tabs[i].scene.document.header.insertion_units,
);
let Some(imported) = model_import::read(format, &bytes, drawing_mm) else {
let shown = path.replace('/', "\\");
match format {
ModelFormat::Sat => {
self.command_line.push_error("Modeling Operation Error:");
self.command_line.push_error("Error Code Number is 58000");
self.command_line
.push_error(&format!("Unable to read the ACIS file {shown}."));
}
_ => self
.command_line
.push_error(&format!("Import failed: {shown} has no model the importer reads.")),
}
return Task::none();
};
self.push_undo_snapshot(i, "IMPORT");
let scene = &mut self.tabs[i].scene;
// A block the drawing already has keeps its definition and is
// inserted as it is.
for (name, entities) in imported.blocks {
if scene.document.block_records.get(&name).is_none() {
let _ = scene.define_block_from_owned_entities(entities, &name, glam::DVec3::ZERO);
}
}
for entity in imported.entities {
scene.add_entity(entity);
}
self.tabs[i].dirty = true;
if translated {
self.command_line.push_output("Import Job Complete");
}
self.refresh_properties();
Task::none()
}
/// A metafile as a new block `WMF<n>`, fitted to half the current view:
/// placed at the view's top-left corner (IMPORT), or by the insertion
/// prompts (WMFIN).
pub(in crate::app) fn import_wmf(&mut self, i: usize, path: &str, prompt: bool) -> Task<Message> {
let Some(bytes) = crate::scene::model::pdf_raster::source_bytes(path) else {
self.command_line
.push_error(&format!("File {path} does not exist."));
return Task::none();
};
let (centre, size, pixel) = self.tabs[i].scene.view_window();
let Some(mut picture) =
crate::io::wmf_import::read(&bytes, [0.5 * size[0], 0.5 * size[1]])
else {
self.command_line
.push_error(&format!("{} is not a valid Windows metafile.", path.replace('/', "\\")));
return Task::none();
};
self.push_undo_snapshot(i, if prompt { "WMFIN" } else { "IMPORT" });
let scene = &mut self.tabs[i].scene;
// A text style per face, `WMF-<face><n>` with `n` counting the
// face's bold and italic variants; the style's font is the
// installed file of that face, none when it is not installed. A
// style the drawing already has is used as it is.
let mut styles: Vec<String> = Vec::new();
for (k, face) in picture.fonts.iter().enumerate() {
let n = picture.fonts[..k].iter().filter(|f| f.name == face.name).count();
let name = format!("WMF-{}{n}", face.name);
if !scene.document.text_styles.contains(&name) {
let mut style = codec::tables::TextStyle::new(name.as_str());
style.handle = scene.document.allocate_handle();
style.font_file =
crate::scene::text::sysfont::face_file(&face.name, face.bold, face.italic).unwrap_or_default();
let _ = scene.document.text_styles.add(style);
}
styles.push(name);
}
for (at, font) in &picture.text_fonts {
if let Some(codec::EntityType::Text(text)) = picture.entities.get_mut(*at) {
text.style = styles[*font].clone();
}
}
let mut n = 0;
let name = loop {
let name = format!("WMF{n}");
if scene.document.block_records.get(&name).is_none() {
break name;
}
n += 1;
};
if let Err(error) =
scene.define_block_from_owned_entities(picture.entities, &name, glam::DVec3::ZERO)
{
self.command_line.push_error(&error);
return Task::none();
}
self.tabs[i].dirty = true;
if prompt {
use crate::command::CadCommand;
use crate::modules::insert::insert_block::InsertBlockCommand;
let preview = self.tabs[i].scene.block_preview_wires(&name);
let command = InsertBlockCommand::classic_for_block(name, preview, String::new());
self.command_line.push_info(&command.prompt());
self.tabs[i].active_cmd = Some(Box::new(command));
} else {
// The view's top-left corner, a pixel or two in.
let corner = codec::types::Vector3::new(
centre[0] - 0.5 * size[0] + pixel,
centre[1] + 0.5 * size[1] - 2.0 * pixel,
0.0,
);
let insert = codec::entities::Insert::new(&name, corner);
self.tabs[i].scene.add_entity(codec::EntityType::Insert(insert));
self.refresh_properties();
}
Task::none()
}
}
impl OpenCADStudio {
/// The 3D Studio Import window for a file; an error when it is no 3D
/// Studio file.
pub(in crate::app) fn open_tds_import_dialog(&mut self, path: &str) -> Result<(), String> {
let scene = crate::scene::model::pdf_raster::source_bytes(path)
.and_then(|bytes| crate::io::tds_import::read(&bytes))
.ok_or_else(|| format!("{} is not a valid 3D Studio file.", path.replace('/', "\\")))?;
let mut objects: Vec<(String, &'static str, usize)> = scene
.objects
.iter()
.map(|(name, object)| {
let materials = match object {
crate::io::tds_import::TdsObject::Mesh(mesh) => scene.mesh_materials(mesh).len(),
_ => 0,
};
(name.clone(), object.kind(), materials)
})
.collect();
objects.sort_by_key(|o| o.0.to_lowercase());
objects.insert(0, ("Global Settings".to_string(), "Global", 0));
// The layer and material choices made last stay; nothing starts
// checked.
let previous = self.import_dialogs.tds.take();
self.import_dialogs.tds = Some(crate::ui::window::import_dialogs::TdsImportState {
path: path.to_string(),
checked: vec![false; objects.len()],
objects,
materials: scene.materials.len(),
filter: 0,
search: String::new(),
layers: previous.as_ref().map_or(0, |s| s.layers),
multi: previous.as_ref().map_or(0, |s| s.multi),
});
self.active_modal = Some(crate::app::ModalKind::TdsImport);
Ok(())
}
/// The window's choices as an import: asked mesh by mesh first when set
/// to ask and some checked mesh has several materials.
pub(in crate::app) fn start_tds_import(
&mut self,
i: usize,
state: crate::ui::window::import_dialogs::TdsImportState,
) -> Task<Message> {
use crate::io::tds_import::{LayerMode, MultiMaterial, TdsObject};
use crate::modules::insert::tds_import::{TdsImportRequest, TdsMaterialCommand};
let Some(scene) = crate::scene::model::pdf_raster::source_bytes(&state.path)
.and_then(|bytes| crate::io::tds_import::read(&bytes))
else {
return Task::none();
};
let selected: Vec<String> = state
.objects
.iter()
.zip(&state.checked)
.filter(|(_, on)| **on)
.map(|((name, _, _), _)| name.clone())
.collect();
let several: Vec<(String, Vec<String>)> = scene
.objects
.iter()
.filter(|(name, _)| selected.contains(name))
.filter_map(|(name, object)| match object {
TdsObject::Mesh(mesh) => {
let materials = scene.mesh_materials(mesh);
(materials.len() > 1).then(|| (name.clone(), materials))
}
_ => None,
})
.collect();
let choice = match state.multi {
1 => Some(MultiMaterial::Split),
2 => Some(MultiMaterial::First),
3 => Some(MultiMaterial::Material(None)),
_ => None,
};
let mut request = TdsImportRequest {
path: state.path.clone(),
selected,
layers: match state.layers {
1 => LayerMode::ByMaterial,
2 => LayerMode::ByObjectColor,
3 => LayerMode::Single,
_ => LayerMode::ByObject,
},
multi: Default::default(),
compact: matches!(state.multi, 0 | 1),
};
match choice {
Some(choice) => {
for (name, _) in several {
request.multi.insert(name, choice.clone());
}
}
None if !several.is_empty() => {
use crate::command::CadCommand;
let command = TdsMaterialCommand::new(request, several);
self.command_line.push_info(&command.prompt());
self.tabs[i].active_cmd = Some(Box::new(command));
return Task::none();
}
None => {}
}
self.run_tds_import(i, request);
Task::none()
}
/// The import itself, one undo step: the meshes on their layers with
/// their materials, the cameras as named views.
pub(in crate::app) fn run_tds_import(
&mut self,
i: usize,
request: crate::modules::insert::tds_import::TdsImportRequest,
) {
use codec::objects::ObjectType;
let Some(scene) = crate::scene::model::pdf_raster::source_bytes(&request.path)
.and_then(|bytes| crate::io::tds_import::read(&bytes))
else {
self.command_line.push_error(&format!(
"{} is not a valid 3D Studio file.",
request.path.replace('/', "\\")
));
return;
};
let import = crate::io::tds_import::convert(
&scene,
&crate::io::tds_import::TdsOptions {
selected: request.selected.clone(),
layers: request.layers,
multi: request.multi.clone(),
compact: request.compact,
},
);
self.push_undo_snapshot(i, "IMPORT");
let document = &mut self.tabs[i].scene.document;
// Materials by name: the drawing's own when it has one, else one
// made from the file's colours.
let mut materials: std::collections::HashMap<String, codec::Handle> = Default::default();
for name in &import.materials {
let existing = document.objects.iter().find_map(|(h, o)| match o {
ObjectType::Material(m) if m.name.eq_ignore_ascii_case(name) => Some(*h),
_ => None,
});
let handle = match existing {
Some(h) => h,
None => {
let source = scene.materials.iter().find(|m| m.name == *name);
let mut material = codec::objects::Material::new();
material.handle = document.allocate_handle();
material.owner = document.header.acad_material_dict_handle;
material.name = name.clone();
let color = |rgb: Option<[u8; 3]>| match rgb {
Some([r, g, b]) => codec::objects::MaterialColor {
flag: 1,
factor: 1.0,
rgb: Some(
((0xC2u32 << 24) | (u32::from(r) << 16) | (u32::from(g) << 8) | u32::from(b))
as i32,
),
},
None => codec::objects::MaterialColor::default(),
};
material.ambient_color = color(source.and_then(|m| m.ambient));
material.diffuse_color = color(source.and_then(|m| m.diffuse));
material.specular_color = color(source.and_then(|m| m.specular));
let handle = material.handle;
let dictionary = document.header.acad_material_dict_handle;
if let Some(ObjectType::Dictionary(dictionary)) = document.objects.get_mut(&dictionary) {
dictionary.add_entry(name.clone(), handle);
}
document.objects.insert(handle, ObjectType::Material(material));
handle
}
};
materials.insert(name.clone(), handle);
}
for part in &import.parts {
if !document.layers.contains(&part.layer) {
let mut layer = codec::tables::Layer::new(part.layer.as_str());
layer.handle = document.allocate_handle();
let _ = document.layers.add(layer);
}
}
for view in &import.views {
let mut named = codec::tables::View::new(view.name.as_str());
named.target = codec::types::Vector3::new(view.target[0], view.target[1], view.target[2]);
named.direction =
codec::types::Vector3::new(view.direction[0], view.direction[1], view.direction[2]);
named.height = view.height;
named.width = view.height;
named.lens_length = view.lens;
named.handle = match document.views.get(&view.name) {
Some(old) => old.handle,
None => document.allocate_handle(),
};
document.views.add_or_replace(named);
}
for part in import.parts {
let mut mesh = part.mesh;
mesh.common.layer = part.layer.clone();
mesh.common.material_handle = part.material.as_ref().and_then(|m| materials.get(m).copied());
if mesh.common.material_handle.is_some() {
mesh.common.material_flags = 0b11;
}
self.tabs[i].scene.add_entity(codec::EntityType::PolyfaceMesh(mesh));
}
for line in &import.messages {
self.command_line.push_output(line);
}
self.tabs[i].dirty = true;
self.refresh_properties();
}
}