Hakan SevenandClaude Opus 5 8c7ebdc9f1 refactor: drop truck, and evaluate every curve through the kernel
The last four truck crates are gone from the manifest. What they were doing
falls into three parts, and each now has one answer instead of two.

NURBS evaluation. truck was carrying B-spline curves and surfaces for the
SPLINE entity, hatch boundaries, BLEND's endpoint frames, the spline preview
and ACIS spline-surface faces. The kernel now has both, over one de Boor
written across however many coordinates a control point holds — so a plane
curve and a space curve cannot drift apart, and a surface is the same
algorithm applied twice. The rational and the polynomial cases stop being
separate types: weights absent means polynomial.

The entity conversion. Every LINE, ARC, ELLIPSE, SPLINE and polyline was
built into truck topology purely so it could be sampled back into points.
They are sampled through `entities::curve` now, which is where each one's
geometry is already defined once and what EXTRUDE and REVOLVE read — so a
circle drawn on screen and a circle handed to the Model tab come from the
same definition. That retires four of TruckObject's variants and the module
is renamed for what it does.

SWEEP and LOFT. Both only ever produced a mesh, so both are built from point
lists: a band of quads per span, and a lid where a profile closes. Lofting
profiles of different densities resamples them by distance rather than by
index, so a circle lofted to a square no longer twists.

Two things worth noting for anyone reading the old comments. The tolerance
globals that lived in the tessellation module were never about truck at all —
they are the per-frame chord height, and they move to `curve_tol`. And the
rule that a profile handed over as `Lines` silently broke EXTRUDE and REVOLVE
no longer holds: those read the curve directly and never look at this channel.

The two `automation` test failures are unchanged from before this and are not
caused by it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-10 01:08:50 +03:00
2026-08-02 23:14:48 +03:00
2026-08-08 20:37:53 +03:00
2026-06-23 00:22:08 +03:00
2026-08-04 12:42:04 +03:00
2026-08-03 12:47:48 +03:00
2026-07-29 00:44:00 +03:00
2026-03-22 14:53:51 +03:00
2026-08-04 12:42:04 +03:00

Open CAD Studio

Release Downloads Stars License

OCS is a CAD application for 2D drafting and 3D modeling, built with Rust. Reads and writes DWG and DXF files natively. Also has a web version now!

OCS Web try it in the browser: https://hakanseven12.github.io/OpenCADStudio/

resim resim2

Features

File Formats

  • DWG read/write (R13 through R2018)
  • DXF read/write (R13 through R2018)
  • STL export (STLOUT / EXPORTSTL)
  • STEP AP203 export (STEPOUT)
  • OBJ import (IMPORTOBJ)
  • PDF export (plot layouts to PDF)
  • WBLOCK — write selected entities or a block to an external file
  • XREF — attach, reload, and auto-resolve external references

2D Drafting

Command Description
LINE, PLINE, RECTANG, POLYGON Basic geometry
CIRCLE, ARC, ELLIPSE, SPLINE Curves
HATCH, HATCHEDIT Hatch fills with pattern, scale, angle editing
OFFSET, TRIM, EXTEND, FILLET Modify geometry (supports lines, arcs, ellipses, polylines, splines)
BREAK, STRETCH, LENGTHEN Shape editing
ARRAY, MIRROR, MOVE, COPY, ROTATE, SCALE Transformations
EXPLODE Explode blocks, dimensions, polylines, mlines
DDEDIT Double-click text editing
MASSPROP Area, perimeter, centroid of selected entities

3D Modeling

Command Description
BOX, SPHERE, CYLINDER Solid primitives
EXTRUDE, REVOLVE Profile-based solids
LOFT Ruled-surface loft through cross-sections
SWEEP Sweep a profile along a path
ARRAY3D 3D array
ACIS tessellation Renders 3DSOLID, REGION, and BODY entities

Annotations & Dimensions

  • Dimensions: Linear, Aligned, Angular, Radial, Diameter, Ordinate — with full DIMSTYLE support (DIMASZ, DIMSCALE, DIMEXO, DIMEXE, and more)
  • Text: MTEXT, TEXT, DTEXT with font browser (STYLE DIALOG)
  • Leaders: MLEADER with straight and spline path types; MLEADERSTYLE manager
  • Tolerances: GD&T feature control frames
  • Tables: TABLE entity render; TABLESTYLE manager
  • MLine: MLINE entity with MLSTYLE manager and EXPLODE support

Paper Space & Layouts

  • Multi-tab layout system with model space and unlimited paper space tabs
  • Viewport projection: Model content correctly projected into paper-space viewport rectangles
  • Camera persistence: View position and zoom saved per layout; restored on file open and tab switch
  • Correct paper size: Physical paper dimensions read from embedded PlotSettings (not drawing limits)
  • Inline MSPACE overlay — enter a viewport with double-click; edit model entities in place
  • VPORTS — preset viewport configurations (single, 2H, 2V, 4-way)
  • LAYOUTMANAGER / LAYOUTPANEL — GUI layout manager
  • PLOTSTYLEPANEL / STYLESMANAGER — plot style table editor (CTB/STB)
  • PRINT — send layout to system printer

Blocks & References

  • INSERT with attribute prompting (ATTREQ)
  • ATTEDIT — edit block attribute values interactively
  • REFEDIT / REFCLOSE — in-place block reference editing
  • XREF — attach, reload, and resolve external DWG/DXF references
  • DATAEXTRACTION — export entity property data to CSV

Snapping & Precision

  • Object snaps: Endpoint, Midpoint, Center, Node, Quadrant, Intersection, Perpendicular, Tangent, Nearest, Insertion, and more
  • Ellipse arc endpoints, LWPolyline arc midpoints, Hatch boundary points
  • Object Snap Tracking (OTRACK / F11)
  • Polar Tracking with configurable angle increment
  • Dynamic Input overlay (DYNMODE / F12)
  • Grid snap with adaptive spacing
  • Command history navigation (↑ / ↓)

Rendering

  • GPU-accelerated via WebGPU (wgpu)
  • 4× MSAA anti-aliasing
  • Orthographic and perspective camera
  • ViewCube with face/edge/corner snapping
  • Wide polylines: LWPolyline and Polyline2D filled strokes
  • Raster images: GPU-textured quad pipeline (IMAGE command)
  • Wipeout: Solid fill masking
  • Complex linetypes: Text and shape elements rendered in linetype patterns
  • White/black entity colors adapt to background luminance
  • Per-viewport background color (BACKGROUND)
  • Visual style selector (Wireframe, Shaded, etc.)
  • X-ray ghost pass for selected wires occluded by geometry

UI

  • Modular ribbon interface — Home, Insert, Annotate, View, Manage, Layout
  • Command line with autocomplete and history
  • Layer Manager with per-viewport freeze columns
  • Properties panel
  • COLORSCHEME — runtime theme switching
  • SHORTCUTS — keyboard shortcuts panel
  • SPLINEDIT — close, open, reverse spline control points
  • UCS icon with 3D foreshortening and axis labels

Installation

Linux (AppImage)

Download OpenCADStudio-*-linux-x86_64.AppImage from the latest release, then:

chmod +x OpenCADStudio-*-linux-x86_64.AppImage
./OpenCADStudio-*-linux-x86_64.AppImage

No installation required — runs directly on any modern Linux distribution.

Windows

Download OpenCADStudio-*-windows-x86_64.exe from the latest release and run it directly. Windows SmartScreen may show "Windows protected your PC" because the binary is not yet code-signed — click More info → Run anyway.

macOS (Apple Silicon)

Apple Silicon (M-series) only; Intel macOS isn't built. The app is ad-hoc signed but not Apple-notarised (notarisation requires a paid Apple Developer ID), so macOS Gatekeeper guards the first launch. Pick whichever path is easiest:

Option A — Homebrew (recommended):

brew install --cask --no-quarantine \
  https://raw.githubusercontent.com/HakanSeven12/OpenCADStudio/main/packaging/homebrew/open-cad-studio.rb

--no-quarantine lets Gatekeeper skip the unsigned-app prompt. See packaging/homebrew/ for publishing this as a brew tap.

Option B — manual .dmg:

Download OpenCADStudio-*-macos-arm64.dmg from the latest release, open it, and drag OpenCADStudio.app to /Applications. If the first launch is blocked, clear the quarantine flag once:

xattr -dr com.apple.quarantine /Applications/OpenCADStudio.app

On older macOS you can instead right-click OpenCADStudio.app → Open and confirm; on macOS Ventura and later, approve it via System Settings → Privacy & Security → Open Anyway.

Build from Source

Requirements: Rust 1.75+

git clone https://github.com/HakanSeven12/OpenCADStudio.git
cd OpenCADStudio
cargo build --release --bin OpenCADStudio
./target/release/OpenCADStudio

Star History

OpenCADStudio GitHub star history

License

GPL-3.0-only — see LICENSE

S
Description
OneBSpace rebrand of OpenCADStudio -> OneCAD Draft (2D drafting / 3D modeling studio) + native Odoo Documents integration (open/save/write-back). Member of the OneCAD family. Upstream: opencadstudio-upstream. Addon: one_cad_draft.
Readme GPL-3.0
249 MiB
0 Stars 1 Watchers 0 Forks
Languages
Rust 70.8%
Fluent 27.8%
WGSL 0.5%
Python 0.3%
TypeScript 0.2%
Other 0.2%