Open .solidcraft designs: rebuild, persistent face names, geometry commands (#4)

* geometry: open .solidcraft designs, rebuild them and keep persistent face names

open_design(bytes) reads a design (container or JSON) with solidcraft-io, rebuilds its
timeline with solidcraft-doc and returns its bodies; each Shape carries SolidCraft's
persistent face names by B-rep face index, so a face keeps its name through a parameter
edit. sample::plate_design builds a parametric test plate in code.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* engine: geometry.open, geometry.bodies and geometry.tessellate

The session holds the open design (shared, restored on a failed command, journalled when
it changes). Hostile-params coverage includes non-files, missing files, oversized paths and
extreme tolerances against an open design.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* docs: opening SolidCraft designs in the architecture and roadmap

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* geometry: open_design_file reads through SolidCraft's bounded file access; simplify

The engine's hand-rolled capped read is replaced by open_design_file, which uses
solidcraft_io::vfs::read (refuses non-regular files before opening, works on the browser's
in-memory files). Drops the duplicate size check, simplifies the sample sketch and the
design-change test in Session::execute.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

---------

Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
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| Milestone | Scope | Status |
|---|---|---|
| M0 Foundation | Workspace, quality gates (`cargo xtask ci`), FE model, command engine with rollback and panic guard, CLI, geometry boundary on SolidCraft's kernel and tessellator | done |
| M1 Surface preparation | Robust adaptive-precision predicates; weld, closed/manifold/orientation checks and feature edges on the tessellated boundary; mesh quality metrics | next |
| M1 Surface preparation | Geometry in: open `.solidcraft` designs, rebuilt by SolidCraft, with persistent face names (done); robust adaptive-precision predicates; weld, closed/manifold/orientation checks and feature edges on the tessellated boundary; mesh quality metrics | next |
| M2 Tetrahedral meshing | Bowyer–Watson Delaunay, robust constrained Delaunay boundary recovery (Diazzi et al. 2023), Delaunay refinement to a size field, ODT smoothing, Klingner–Shewchuk sliver removal; linear and quadratic tets | planned |
| M3 Hexahedral meshing (core) | Octree/grid dual all-hex (valid on any input), then hex-dominant by tet recombination, then polycube for blocky parts; see docs/meshing/literature.md | planned |
| M4 Model definition | Materials, sections, sets and surfaces, boundary conditions, loads, steps, output requests | planned |