- A solve or a mesher runs as a job with one progress mechanism: the overlay
shows the step, stage, count and elapsed time with a bar when bounded, OK
waits while it runs, and the status sums it up (elements, smallest angle,
time) (#322, #357).
- Over the control channel such a command is a job too: answered when it
ends however long it runs, or at once with wait: false, then job.status,
job.wait, job.cancel; ui.inspect gives job; MCP waits for it (#367).
- A command that cannot run yet lists what it misses in the context panel,
each with a button to the command that provides it (#323).
- A cancelled or refused solve stays in its workspace (#324, test).
- A mesher form starts from the parameters of the mesh it would replace (#343).
- Seed Edges and edge/vertex/face datum points switch the selection filter
while open and restore it (#341).
- Datum forms draw the datum live, the Partition form shows its datum, and
new datums and partitions get the next free name (#347).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
The first run asks whether to share anonymous usage (only when the host
says this run may), the answer and a random install id are kept in the
preferences, and Help › Settings… changes it. Commands are counted by
where they came from (ui, palette, script; mcp when the MCP server says
so), and cancelled forms and clicks on commands that cannot run yet are
recorded. The preferences go through a PrefsStore (a file, or the
browser's storage). Control channel: ui.settings, ui.prompt answers.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
Seed design edges by their persistent names with a count or a size, a bias
and a constraint; one undo step each, saved with the model. Seeds on edges a
reopened design lacks are reported as stale.
Part of #230.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
The mesh tool runs mesh.cells (method cells) and mesh.mirror (method mirror).
The server instructions and docs/mcp.md list the partition, per-cell, mirror
and symmetry commands and point to the crank-mirror sample.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
CommandSpec gains `requires: &[Requirement]` (crates/engine/src/requirement.rs): an open
design, geometry, nodes, a mesh, something to analyse, materials and sections for the
elements, sets, the definition an edit or delete acts on, a step, a result. Session::execute
checks them before running, so a command missing one fails at once with no partial work,
naming each missing piece and the toolbar entry that provides it ("Needs a material —
Properties › Material"). Requirements are real prerequisites (the model's own reference
checks and model.check's rules), never a workflow order. engine.commands / list_commands
list them.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
CommandSpec::listing gives id, label, the parameter doc and the schema; MCP
list_commands, the control channel's engine.commands and the new
fieldcraft-cli commands --json use it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
The Tet Mesh form opened with {} and failed with "give either body (with
tolerance) or surface", so a first-time user could not mesh a part
without knowing its body name and a chordal tolerance. The tet mesher
now takes its bodies as the hex meshers do: every body of the open
design by default, one named body, or an imported surface, with the
tessellation tolerance defaulting to 1e-3 of each body's diagonal. With
several bodies an error names the body it is about. The reply keeps its
totals (kind, counts, first labels, volumes) and lists each body's
counts, size and quality report under `bodies`.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
Meshes the open design's bodies (or the listed ones) as the cells of one
conforming all-hex mesh with one size and tessellation tolerance for all;
elements carry their cell's body, boundary faces its B-rep faces. A cell
that is no block, or cells that touch without sharing whole faces, is an
error naming the bodies. Catalogue entry with its VectorCraft icon, the
MCP mesh tool's hex_blocks method, docs/features.md.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
view::scene draws the boundary conditions, loads and interactions as the
viewport does (muted over a results plot) and frames them; Shown.sampled and
the MCP picture info's sampled_symbols list definitions drawn with a sample.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
A factor of 0 was refused, so a picture sequence swinging the deformation
out from the undeformed shape had to start at a small factor or switch
`show` off. 0 is now a factor like any other (the view stays deformed), and
the results panel no longer works around the refusal. The MCP show_results
docs say so, beside `deformed: false`.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
`ui.view` and the MCP `screenshot` tool only turned to the named views, so
a picture sequence could only cut between them. `Orientation` (render) is a
camera orientation in degrees, {yaw, pitch, distance?}, checked as hostile
input: angles finite, distance finite and above 0, yaw wrapped, pitch
clamped to ±90, distance to 0.001–1e9. `modelcraft_engine::view::orientation`
parses it from JSON for both callers:
- control channel `ui.camera {yaw, pitch, distance?}` turns the app's camera;
- MCP `screenshot {camera}` turns it first (bridged through `ui.camera`,
headless in the CPU render, framed unless a distance is given). `view` and
`camera` are not given together.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
Crates fieldcraft-*, binaries fieldcraft and fieldcraft-cli, the .fieldcraft file (format tag
fieldcraft/1, manifest fieldcraft.json), FIELDCRAFT_* environment variables, the MCP server
name, egui widget ids (fc_*), the app icon document FieldCraft.icon and its generated family,
docs and licences. No compatibility shim: no files of the earlier name exist.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm