Thanks @DuBearte.
This commit is contained in:
1 parent
77bdef2f64
commit
54925cdcd5
1 file changed
+30
-5
@@ -278,6 +278,19 @@ fn default_name_for(name: &str, path: &str) -> Option<String> {
|
||||
(!stem.is_empty()).then_some(stem)
|
||||
}
|
||||
|
||||
/// The name a design takes when saved to `path`, if it changes: its file's name while it has
|
||||
/// none of its own ([`default_name_for`]), or while it still has the name it took from the file
|
||||
/// it was saved as before, so Save As under another name renames it too (#1710). A name the
|
||||
/// user chose is kept.
|
||||
fn saved_name(name: &str, old_path: Option<&str>, path: &str) -> Option<String> {
|
||||
if let Some(stem) = default_name_for(name, path) {
|
||||
return Some(stem);
|
||||
}
|
||||
let stem = |p: &str| std::path::Path::new(p).file_stem().map(|x| x.to_string_lossy().trim().to_string()).filter(|x| !x.is_empty());
|
||||
let (old, new) = (stem(old_path?)?, stem(path)?);
|
||||
(name.trim() == old && new != old).then_some(new)
|
||||
}
|
||||
|
||||
/// Rename the design, and the undo and redo states that still carry the old name, so undo
|
||||
/// does not bring the default name back and leave the design looking changed.
|
||||
fn rename_design(s: &mut Session, from: &str, to: &str) {
|
||||
@@ -291,8 +304,9 @@ fn rename_design(s: &mut Session, from: &str, to: &str) {
|
||||
|
||||
fn write(s: &mut Session, path: &str, format: &str, compression: &str, preview: bool, cache: bool) -> Result<Value> {
|
||||
solidcraft_io::vfs::check(path).map_err(|e| EngineError::Other(e.to_string()))?;
|
||||
// Saving an unnamed design names it after its file (not an undoable edit).
|
||||
let renamed = default_name_for(&s.doc.name, path).map(|stem| (s.doc.name.clone(), stem));
|
||||
// Saving an unnamed design, or one named after the file it was saved as, names it after its
|
||||
// file (not an undoable edit).
|
||||
let renamed = saved_name(&s.doc.name, s.path.as_deref(), path).map(|stem| (s.doc.name.clone(), stem));
|
||||
if let Some((from, to)) = &renamed {
|
||||
rename_design(s, from, to);
|
||||
}
|
||||
@@ -883,9 +897,20 @@ mod tests {
|
||||
// Undoing the box does not bring the old name back.
|
||||
s.execute("edit.undo", &json!({})).unwrap();
|
||||
assert_eq!(s.doc.name, "bracket");
|
||||
// Saving under another file keeps the name it now has.
|
||||
s.execute("file.save_as", &json!({"path":dir.join("copy.solidcraft")})).unwrap();
|
||||
assert_eq!(s.doc.name, "bracket");
|
||||
// Saved under another file, a name taken from the old file follows it (#1710), in the
|
||||
// file too, so reopening shows it.
|
||||
let copy = dir.join("copy.solidcraft");
|
||||
s.execute("file.save_as", &json!({"path":copy})).unwrap();
|
||||
assert_eq!(s.doc.name, "copy");
|
||||
let mut reopened = Session::default();
|
||||
reopened.execute("doc.open", &json!({"path":copy})).unwrap();
|
||||
assert_eq!(reopened.doc.name, "copy");
|
||||
// Saving again to the same file changes nothing.
|
||||
s.execute("file.save", &json!({})).unwrap();
|
||||
assert_eq!(s.doc.name, "copy");
|
||||
// As in the issue: a design opened from its file, then saved as another.
|
||||
reopened.execute("file.save_as", &json!({"path":dir.join("third.solidcraft")})).unwrap();
|
||||
assert_eq!(reopened.doc.name, "third");
|
||||
// A failed save leaves the name alone.
|
||||
let mut failed = Session::default();
|
||||
assert!(failed.execute("file.save_as", &json!({"path":dir.join("missing-dir").join("plate.solidcraft")})).is_err());
|
||||
|
||||
Reference in new issue
Block a user