Adapted from storytold/photocraft's release.yml and packaging/ (Apache-2.0; ATTRIBUTION.md and
NOTICE say so). Packages install the licence files, THIRD-PARTY-LICENSES.txt included. The app
icon is drawn by `solvecraft-cli icon` (a blue block with a bore, rendered on a transparent
background; .ico too), so no image is committed. Notes: a short header plus GitHub's generated
What's Changed. A dry run (Run workflow, publish off) keeps the files as the release-assets
artifact. packaging-lint.yml checks the workflows, scripts and metadata.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Release assets are now the programs themselves: SolveCraft and solvecraft-cli .exe for Windows,
plain Linux binaries plus the AppImage, a macOS .dmg (SolveCraft.app with an Applications link) and
the universal CLI binary; only the web app stays a zip. The notes template takes {tag}, says to
chmod +x on Linux and macOS, and GitHub adds the change list.
Since no LICENSE or NOTICE file rides along any more, the programs carry them:
THIRD-PARTY-LICENSES.txt (written by `cargo xtask licences` from cargo metadata and each shipped
crate's own licence files, 419 crates; `cargo xtask ci` checks it is current) is embedded with
LICENSE-MIT, LICENSE-APACHE and NOTICE in solvecraft_engine::licences, shown in Help ▸ About ▸
Licences (third-party text laid out by visible rows) and printed by `solvecraft-cli licences`.
Scenario s44_about_licences.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Fixes#34
The surface-analysis curvature map took screen-space derivatives (dpdx/dpdy) inside a branch
of fs_solid. naga accepts that, but browsers' WGSL compiler (Tint, WebGPU) requires derivatives
in uniform control flow and rejects the whole `sc_viewport` shader module, so every viewport
pipeline was invalid and the viewport stayed black as soon as a design was shown. The
curvature is now worked out first thing in fs_solid and passed in, and the canvas image
shader samples its texture before discarding.
Regression test: every fragment entry point makes derivative and implicit-LOD sampling calls
(directly or through helpers) before any branch or return. Checked in headless Chromium with
WebGPU (SwiftShader): before, "dpdx must only be called from uniform control flow" and invalid
pipelines on New Design; after, no shader or pipeline errors.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The title bar's ×, File ▸ Quit, the OS closing the window (Alt+F4, Cmd+Q, the window manager:
close_requested is cancelled until the designs are answered) and app.quit / ui.window close all
go through documents::request_quit, which asks Save / Don't Save / Cancel once per design with
unsaved changes. Save saves (Save As for a never-saved design) and quits only if it saved; Don't
Save discards (no recovery copy is kept); Cancel or Esc stays open. Closing a tab asks the same
question (now titled "Save changes to <name>?"); New and Open never replace an unsaved design
(they open a tab). The web app asks through beforeunload while a design is unsaved. Control:
ui.documents {action: quit, answer: save|dont_save|cancel}, app.quit {force}. Tests: quit with
Save then Don't Save across two tabs, Cancel, a Save that saves nothing, Save As; scenario
s43_quit_asks_to_save.
Fixes#33
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
An mdBook under docs/book: a user guide (getting started, UI tour, sketching, features,
parameters, components and joints, sheet metal, plastic, files, shortcuts, MCP) and a developer
guide (CONTRIBUTING, architecture, command engine, kernel boundary, persistent naming, test
harnesses, and the existing docs/*.md pages). `cargo xtask book` generates the command reference
from `solvecraft-cli commands` and renders the screenshots with `solvecraft-cli snapshot`, then
runs mdbook. .github/workflows/pages.yml publishes the book at /solvecraft/ and the web app at
/solvecraft/app/ (skipped while the repository is private). .github/workflows/ci.yml runs
`cargo xtask ci` on pull requests. README and Help → Documentation link to the book.
Fixes#28Fixes#8
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The old ids live only in crates/engine/src/legacy_ids.rs (the legacy migration table): find_command maps them, so old scripts, recipes and control calls keep working, and saved shortcuts, recent and pinned commands are migrated on load (designs store no command ids). Parity maps the observed catalog ids to ours through xtask/data/fusion-ids.tsv. The agent rule now reads: our own dotted id, never another product's. Cargo.toml's repository points at github.com/bherbruck/solvecraft.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
blend_corner.rs rebuilds the planar faces at the ends of the filleted edges (three planar faces and three straight edges at each such vertex) and keeps the rest. One round at a vertex ends in the third face's exact section of its cylinder; two rounds with the third edge sharp trim each other (rolling ball: the crease from where their contact lines cross to the third edge for equal radii, else to the smaller round's contact line on the face that ends the larger one, which gets the exact section between); three rounds meet a sphere for equal radii, else a rational degree-4 patch through plane sections of the cylinders, the sections turned so that the cylinders' curvatures agree where two meet on a face and the patch fitted tangent to all three (within 0.01 degrees) and to the face at its closed corner.
kernel::fillet falls back to it when the local blends refuse: an edge that ends on an earlier round (any radius) takes the round off (delete_faces) and blends both edges together, so r3 next to r2 and a third edge into a mitred pair work. delete_faces: a gap stretch along several deleted faces keeps the corners between them (two rounds meeting in a mitre come off back to the sharp corner). splitface::fit is shared for the crease.
Tests: volumes against the strips-minus-overlap reference (exact strips, overlap integrated; checked against an independent 1D integral), the sphere-octant formula for three equal rounds, tangency along the patch, closed meshes, refusals without panics.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
New kernel file blend_variable.rs. The hooks into blend.rs are visibility
only: plane_normal, vtx, rebuild_face and unsupported are now pub(crate).
- fillet_variable(body, edge, start, r0, r1) works on the same edge
configuration as the constant fillet (straight edge, planar faces, end
faces square to it). The radius runs linearly from the end nearest
`start`, and every section square to the edge is a circular arc. The
blend is an exact degree (2, 1) rational B-spline: arc control points
move linearly.
- fillet_chord(body, edges, chord): the radius per edge comes from its
face angle (chord = 2 r cos(phi/2)).
Fillet feature: style constant | chord | variable {radius2, start};
FusionFilletEdgesCommand takes type, radius2 and start.
Tests:
- Variable 2 -> 5 on a box edge removes (1 - pi/4) L (r0^2 + r0 r1 + r1^2)/3.
Starting from the other end gives the same solid; equal radii give the
constant fillet; too large is refused.
- Chord 4 on a right angle equals radius 4/sqrt(2).
- Engine: both types by command.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
- solvecraft_io::vfs: the engine's file access (disk natively; in the browser an in-memory set of
files the host loads and stores). File commands and write_atomic go through it.
- Web host (apps/solvecraft-web/src/files.rs): stored designs are read from OPFS at start
(storage.persist() asked for) and written back when a command writes one; Save/Save As keep
designs in the browser, exports (STEP, STL, 3MF, OBJ, ...) download as files.
- File > Open shows "Files in this browser": open, insert, rename, download, delete, plus open or
insert from the computer (showOpenFilePicker where there is one, an <input type=file>
otherwise). Files dropped on the page are inserted or opened.
- Unsaved work is autosaved to OPFS and offered again after a reload or crash.
- Start page recents come from the stored designs, with thumbnails. In the browser the samples
are built when opened (a picture blocks the page there, and a kernel panic can't be caught).
- Pages without OPFS (http on a network address, old browsers) keep designs in local storage.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
For solvecraft-params' Split Face feature:
- Sketch tools are chains of Seg2. A single line splits by its plane and a
single arc by its cylinder, exactly (a circular edge on a planar face);
longer chains and splines follow the curve.
- split_faces_with_map gives the source face of each face of the result.
- A listed face the tool misses is an error naming it (split_any keeps
the lenient form for Trim).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
The standard parts library by type (with its ISO standard), size and length, the size's table
values and a picture of the part; picking a hole's wall or rim seats it there with a rigid joint
(the live preview shows it seated), without a pick it goes at the origin. Opens on
FusionFastenersCommand (and parts.insert); OK runs FusionFastenersCommand. Its own icon.
Insert's world picks (`at`, `point`, `direction`) go through the component frames like other
picks. Tests for the library parsing and the insert parameters; checked in the app: an M3 socket
head cap screw seated in a drilled hole with its joint.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
Kernel extend(body, edges, distance) moves the picked straight edges of a
planar surface outward in its plane, with neighbours meeting them. Doc
feature SurfaceExtend, engine FusionExtendCommand. Tests: 10x10 extended
by 5 past one edge gives 150, past two gives 225; the engine patch, trim,
extend and thicken gives 240.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
Kernel (surfaces):
- Bodies with an open shell are surface bodies (Body::is_surface).
- patch_region: a planar patch of a sketch region. patch_edges: a planar
patch filling a closed loop of a body's edges.
- copy_faces: faces copied out as a surface.
- stitch: sew surfaces along coinciding edges, turning faces to agree; the
result is a solid when it closes.
- trim: cut a surface by a plane or face and keep one side.
- thicken: offset planar and circular-cylindrical faces along their
normals (one side or symmetric) into a solid. Plane copies slide;
cylinder copies scale about the axis, exact for NURBS circles. Free
edges get ruled walls. Faces meeting at a sharp edge are refused.
Doc features Patch, Stitch, Thicken (with operations) and SurfaceTrim;
engine commands FusionSurfacePatchCommand, FusionSurfaceStitchCommand,
FusionSurfaceThickenCommand and FusionSurfaceTrimCommand.
Tests (volumes):
- A 10x10 patch thickened by 2 gives 200, also symmetric.
- Half a cylinder side thickened outward gives half a ring; both halves
inward give the full ring.
- Six faces of a box stitched back give 6000; an open box with its top
patched from the edges, stitched, gives 6000.
- Trim keeps 30 or 70 of 100.
- Engine: patch, trim, thicken gives 140.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
The Split feature takes an optional face tool (FaceAt, the face through a
point on a named body) and splits with kernel split_body, the tool's
surface extended; otherwise the plane as before. Engine test: a box split
by a cylinder's side into the core and the rest.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
split_body(body, tool) divides every face where the tool meets it and
closes each side with the piece of the tool surface inside the body.
- Patches have outer loops and holes.
- Bands go round a cylinder or another surface of revolution.
- Each side falls apart into its connected parts.
- A body the tool misses comes back whole.
Faces that are B-spline sheets but really planes or circular cylinders
(extruded faces) split as the whole plane or cylinder: the tool is
extended, and the field is exact and cheap.
Tests (volumes): a box split by a plane (2400/3600); a holed plate split
through its hole into two equal halves; a box split by a cylinder's side
into the core (pi*16*30) and the rest; a plane that misses.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
split_faces(body, faces, tool) divides the chosen faces where the tool
meets them and leaves the solid unchanged. It handles:
- lines across a face;
- closed lines inside a face (a disc inside a ring);
- lines that run into a hole (the face is divided around it).
Edges the line ends on are cut in every face that uses them. The tool's
zero set is traced on a finely divided triangulation of the face, each
point is placed exactly on the surface by bisection in its parameters,
the ends are placed exactly on the boundary edges, and a cubic is fitted
through the points (a line when they are straight).
Tests: a box top split by a plane (areas 80/120, later booleans still
work); a cylinder side split by a sketch line; a cylinder top split in
ring and disc by a smaller cylinder's face; a plate top split through
its hole into two equal halves; a tool that misses is an error. Volume
and area are unchanged in every case.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL