bherbruck and Claude Opus 5.5
7a2eb059c4
Components are frames (user bug #4 )
...
What a component holds moves with its occurrence, and picks in the world land in the
component's frame:
- Sketches and construction planes show where their component is placed (free move, joint
drive, Capture Position); sketch.inspect reports sketch points in the world.
- frames.rs maps a command's world picks into the frame of the body they lie on (through the
inverse of its placement: a moved component or a pasted instance), points that make new
geometry into the active component's frame, and directions with them; instance body names
("Body1 (Pin:2)") become the component's body. Fillet/chamfer edges, shell/offset/draft
faces, face extrude/revolve, sketch on face, holes, sheet metal and plastic picks, primitives,
appearance faces, analyses. Once per command (not again for commands run by commands); the
active-frame fallback stays for commands without a table. Nothing changes while every
placement is the identity.
- component.move_bodies keeps a body where it is in the world (Document.body_offsets: from the
new component's frame to the one it was made in; renames and deleted components follow).
- The UI reads the placed model (Session::world_state) for display, picking, sketch editing and
dialogs; live previews use it once anything is placed.
Tests (engine): sketches and construction planes move (and turn) with the component; world
picks fillet, sketch, hole and make boxes in a moved component; a pick on a pasted instance;
move_bodies keeps the world place there and back; a sketch on a face follows a Move feature.
QA's s34 now runs.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 15:04:32 +00:00
bherbruck and Claude Opus 5.5
f7c26d8dfe
Standard parts library (parts.library, parts.insert, parts.resize): ISO 4762 socket head cap screws, ISO 4014/4017 hex bolts, ISO 4032 nuts, ISO 7089 washers, ISO 4026 set screws, ISO 8734 dowel pins and 6000/6200/600-series bearing envelopes, M3–M20, built in code from the standards' dimensions as their own components with cosmetic threads; inserted at a hole's rim they get a rigid joint that puts them on the hole's axis seated on its face; resize rebuilds in place. Circle joint origins are named after the cylindrical wall
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 14:25:27 +00:00
bherbruck and Claude Opus 5.5
7c611aec0c
Booleans stay in their component: a join, cut or intersect without explicit targets changes only its own component's bodies (and what it made), auto join/cut looks only at the active component; any feature takes participants: [bodies] to reach other components ("*" = every body); file format 5 gives older features in designs with components participants ["*"] so they keep their shape
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 14:25:27 +00:00
bherbruck and Claude Opus 5.5
294597cc96
Face colours and opacity in STEP and 3MF export (and STEP import)
...
- Bodies carry a Paint for export (opacity, per-face colours), set by
Document::painted from the appearance model. The paint comes from a
face appearance, a body/component appearance's opacity or a material
look (Glass), and falls back to the paint the body was imported with.
- STEP: faces with colours of their own get a STYLED_ITEM on their
ADVANCED_FACE. See-through looks add SURFACE_STYLE_TRANSPARENT.
Differently coloured pieces are not merged into one face.
- STEP import reads face styles and transparency. The reader tracks the
file face of each kernel face (bands split in two keep it), so imported
face colours land on the right faces; the design shows them through
face_colors.
- 3MF: per-triangle colours (pid/p1 into the base materials, carried
through welding) and the object's alpha (#RRGGBBAA).
- Tests: a blue half-transparent cube with a red top exports, re-imports
with its opacity and the red top face, and keeps it when opened and
exported again. 3MF writes the alpha and the face entry.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 14:02:10 +00:00
bherbruck and Claude Opus 5.5
e7aff4fef0
Persistent naming: shell, draft, offset-face and replace-face faces and hole placements store their faces' names (Feature.face_names) and are moved onto the named face before evaluating (a split face: the nearest piece, with a warning; a vanished face: the picked point, with a warning)
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 11:37:33 +00:00
bherbruck and Claude Opus 5.5
99886594e7
Persistent naming: sketches on faces store the face's name and find it by name first (an upstream feature that adds a nearer parallel face no longer moves the sketch); a vanished face falls back to the old geometric search with a warning
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 11:37:33 +00:00
bherbruck and Claude Opus 5.5
72297047d5
Persistent naming, step 1 (plan/adr/0002): faces are named from their history (a face lying on an input face keeps its name; new faces by role: F<feature>:side:<sketch curve>, :start/:top/:bottom caps, :blend:<edge>, …; split pieces #k along their spread), edges by the faces they separate (pieces ~k); names worked out lazily per body and shared by its clones; fillets and chamfers store edge names and resolve by name first (a split edge takes the piece nearest the picked point with a warning, a vanished one falls back to the point with a warning); model.faces and model.edges report names; tests for resize, suppress, reorder, an upstream split and a removed sketch segment
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 11:37:33 +00:00
bherbruck and Claude Opus 5.5
99385b1e31
Fillets and chamfers keep their edges through upstream edits: each picked edge remembers its direction and its body's bounding box when picked (Feature.edge_refs, set by the commands and by timeline.edit); a reference point that is off every edge after an edit is carried to the same place in the body as it is now and kept when an edge running the same way is there (QA s06: a fillet on the right top edge follows the edge when the sketch widens); otherwise the nearest edge with a warning as before
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 11:37:33 +00:00
bherbruck and Claude Opus 5.5
b78cb886b8
Configurations: a configuration table of rows (parameter expressions and feature suppressions per row) that switch the design (config.activate: undoable, all or nothing), kept through parameter renames and feature deletes; FusionStartDesignConfigModeCmd, FusionShowDesignConfigPanelCmd (with whether the design still matches the active row), config.column, config.row
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 11:37:33 +00:00
bherbruck and Claude Opus 5.5
a283e424d9
Appearances on faces, bodies and components (face > body > component > material > imported colour), with names and opacity and a built-in library of 20 (metals, ABS colours, glass, rubber, wood, paint); AppearanceCommand takes bodies, faces (points) or components, a library name or a colour with opacity, or nothing to clear; appearance.library, appearance.list (a body's resolved look and per-face colours); file format 3 turns the old body colour map into body appearances
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 11:37:33 +00:00
bherbruck and Claude Opus 5.5
f413a86d3d
Design file format 2 with a migration chain (doc::format: older formats upgraded step by step, newer refused with a message, out-of-range numbers and broken occurrence placements refused); a corpus of designs saved by the M0, components-era, joints-era and current builds that must open and evaluate as saved (two pre-versioning behaviour changes listed with their reasons); damaged and hostile variants of every corpus file never panic
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 11:37:33 +00:00
bherbruck and Claude Opus 5.5
9f8915996d
Sheet metal Fold (SheetMetalFoldCmd): fold the base panel along a sketch line (followed when the sketch changes) or two points on its face; angle, bend radius and K-factor from the rule; the bend zone (BA = θ(R + K·T)) comes out of the existing sheet so the flat pattern keeps its size; the line at the bend's centre, start, end or on the mould line; the side holding a picked point stays (default the larger), flip folds down; flanges on the moving part ride along
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 11:37:33 +00:00
bherbruck and Claude Opus 5.5
a7fc1fe532
S box: command search at the cursor (fuzzy over name, id, tab and panel; recent first; pinned favourites as a mini toolbar; kept between runs); Named Views in the browser (save the camera, restore animated, rename, update, delete; Top/Front/Right/Home listed; view.save/rename/delete/list, saved in the design); Keyboard Shortcuts (File menu): rebind any command, conflicts reported, clear, reset, kept between runs; ui.shortcut control method
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 10:29:11 +00:00
bherbruck and Claude Opus 5.5
ae4570ed39
Colours in exports from materials and appearances; Appearance command
...
- Bodies export (STEP, 3MF) in the colour they are shown in: an appearance,
else the physical material's look, else the colour the body was imported
with (Document::body_color / painted). Physical materials used to export
no colour at all.
- AppearanceCommand (Modify): a colour per body ("#rrggbb" or [r, g, b];
null follows the material again), kept in the design and across renames.
- Material looks move to solvecraft-doc (material_color); the viewport draws
appearance, material or imported colour, as exported.
- Engine test: brass and red ABS bodies export, re-import with their RGB, and
keep it through open and export again.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 08:11:28 +00:00
bherbruck and Claude Opus 5.5
2ec34c6e78
Sketches on body faces follow their face: the plane is a face reference found again on each evaluation (same normal, nearest the picked point), and face extrudes (Extrude on a face, Press Pull) use the linked projection of the face's edges instead of a frozen copy, so they follow when earlier features change
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 07:42:31 +00:00
bherbruck and Claude Opus 5.5
66df249c0f
Plastic: Rest (round or rectangular pad, solid or hollow wall, draft) and Plastic Rules (the six-rule library, design rules from expressions using Thickness, active rule, rules assigned to bodies; a body's rule gives Boss and Rest their draft and grooves their clearance), plastic.rules; docs/oracle.md lists the plastic features as no oracle (licence) with the analytic tests that cover them
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 05:50:50 +00:00
bherbruck and Claude Opus 5.5
00ddaa25f5
Canvas and Decal (FusionAddCanvasCommand, FusionAddEditDecalCommand): PNG/JPEG reference images stored in the design (base64), placed on an origin/construction plane, a sketch plane or a planar face; canvas.edit (position, width, angle, opacity, flip, visibility), canvas.calibrate (scale by a known distance), canvas.delete; drawn textured in the viewport; toolbar tools pick the file, then the plane or face
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 05:31:06 +00:00
bherbruck and Claude Opus 5.5
4adfd69d6a
Plastic: Boss (draft, root fillet, hole, ribs), Lip and Groove along a shelled body's rim (inside or outside edge, groove clearance), Snap Fit (cantilever arm with a catch)
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 04:43:27 +00:00
bherbruck and Claude Opus 5.5
e5560e8035
Sheet metal: rules as expressions (Thickness, K-factor, bend radius, reliefs, gaps; may use parameters), sheet bodies kept as flat patterns and sewn folded from exact faces (new kernel::sew), Flange (base, edge with height to the outer face, angle, inside/outside/middle, several edges at once with corners closed to the rule gap, contour from an open chain), Hem, Unfold/Refold with cut-outs that follow the bends, Convert to Sheet Metal, flat pattern with bend lines and bend table, DXF export; recipes: sm_flange, sm_hem, unfold/refold, rule edits (oracle 67-76 all pass)
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 04:11:35 +00:00
bherbruck and Claude Opus 5.5
9a9caa6511
Browser tree: components with an activation radio (others drawn faded), ground pin, groups in Bodies/Sketches/Construction (new, from selection, rename, ungroup, kept in the design: browser.group/ungroup/rename_group/move/order), drag and drop to reorder, into and out of groups and into another component, Ctrl/Shift multi-select, hover lights the bodies, folds remembered; occurrence Move/Copy with a gizmo and Capture Position/Revert; the viewport shows bodies where their occurrences place them
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 03:37:36 +00:00
bherbruck and Claude Opus 5.5
c2309eb43b
Joints engine: joint origins that snap to faces, round ends or points (re-found on every solve, so joints follow edits), joints (rigid, revolute, slider, cylindrical, pin-slot, planar, ball) with values, limits, flip and offset, As-built Joint, Rigid Group, Drive Joints, Motion Link, a joint-graph solver from grounded occurrences (degrees of freedom per occurrence, loop conflicts reported), Interference between bodies
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 02:59:56 +00:00
bherbruck and Claude Opus 5.5
9df954cd94
Coil (PrimitiveCoil: diameter, two of revolutions/height/pitch, circular or square section inside/on/outside, start angle, handedness) on a new kernel helical sweep; loft to a point (sketch point sections, pyramids); recipes: a sweep along a fitted 3D helix replays as a coil (oracle 49, compared within 0.5% since Fusion's path is a spline fit) and loft point sections (oracle 37)
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 01:19:55 +00:00
bherbruck and Claude Opus 5.5
b5051b2744
Rib and Web (to the next face or a depth, flip), Emboss/deboss on planar faces (EmbossCmd), Replace Face onto a parallel plane or face, Align (point to point, face to face), Remove (SoftDeleteCommand), timeline Copy/Paste of features (independent copies: own dimension parameters and input names, references remapped, optional translation)
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 00:42:26 +00:00
bherbruck and Claude Opus 5.5
075808e7ee
Pattern on Path (PatternOnPath: spacing or first-to-last distance, flip, identical or path orientation; instance k moves by path(k·d) − path(0)), rectangular/circular/path patterns of bodies; recipes: path_pattern (oracle 53 passes)
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 00:42:26 +00:00
bherbruck and Claude Opus 5.5
dd7485503a
Parameters: unit-aware parameters (an inch parameter reads bare numbers as inches), atan2/mod/trunc and clearer unit errors, cycle paths (a → b → a), rename with every reference following (expressions, feature inputs, dimensions, favourites, comments), deletes refused with the list of users, parameter errors shown on the features using them, parameters.add/rename/delete/comment/users/graph/complete and expr.evaluate; ChangeParameterCommand renames and favourites; hostile test no longer writes stray files
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 00:15:22 +00:00
bherbruck and Claude Opus 5.5
57d01f8405
Kernel: revolved faces turned away from the angle wrap (booleans with revolved bodies work), cuts that leave pieces make separate bodies, trivial booleans (clear of / inside) by sampling, body mirrors with join; recipes: pattern source names, thread, holes at sketch points, mirror of bodies
...
Oracle: 43/66.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 00:00:51 +00:00
bherbruck and Claude Opus 5.5
346be40377
Parameters: name feature inputs when features are added
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 23:25:20 +00:00
bherbruck and Claude Opus 5.5
e8de4d9e69
Parameters: check document size before naming inputs
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 23:23:50 +00:00
bherbruck and Claude Opus 5.5
f0cfeba59b
Parameters engine: feature inputs as named model parameters (dN, editable, referenceable), parameters table with sources, values, dependencies (uses/used by) and cycles, favourites, comments, CSV/JSON export and import; more units (inch, mil, yd, km, nm) and functions (exp, ln, log, sign, pow, hypot)
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 23:23:50 +00:00
bherbruck and Claude Opus 5.5
97d03e3824
Components: occurrences with transforms (instances and Paste New copies), world placement of the model (Session::world_state for display, measure, export), active component authoring frame, move/ground/capture/revert positions, move bodies and sketches between components, rename/delete, migration of older designs
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 23:10:41 +00:00
bherbruck and Claude Opus 5.5
840eddb875
Pipe (solid or hollow, along sketch curves), Bounding Solid, Scale (uniform or per axis), Offset Face (planar faces), physical materials with mass in Measure; sweeps keep profile holes
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 23:00:57 +00:00
bherbruck and Claude Opus 5.5
b3ca8911eb
Holes at sketch points (one feature, many holes, following the points) and threaded holes; cosmetic threads (FusionThreadCommand, ISO metric, model.threads); components groundwork: the document is a component tree (New Component, Create Components from Bodies, active component, component.list)
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 23:00:57 +00:00
bherbruck and Claude Opus 5.5
ea3dd0ed6e
3MF: export, and 3MF/STL import as mesh bodies
...
Export: ExportCommand/CLI --out/MCP export with .3mf write a 3MF Core package
([Content_Types].xml, _rels/.rels, 3D/3dmodel.model; millimetres), one
mesh object and build item per body, named after it, vertices shared and
welded watertight (T-junctions between faces split), base-material colours
when bodies carry one (STEP colours now ride on bodies). Tessellation as
for STL. File > Export 3MF.
Import: doc.open/drag-drop/CLI/MCP open accept .3mf and .stl; Insert Mesh
(ParaMeshInsertAlignCommand) adds them to a design as a MeshImport feature.
Kernel mesh bodies render, measure exactly, move and export; solid
features refuse them with a clear error. 3MF reading flattens components
and build transforms, converts units, reads colours; sizes, entries,
nesting and element counts are capped.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 21:30:38 +00:00
bherbruck and Claude Opus 5.5
f3dbb12b23
STEP: open/insert/drag-drop
...
Import base feature (FeatureKind::Import, timeline type BaseFeature) holding
the STEP text and the file's product tree; bodies named from the file.
doc.open accepts .step/.stp (any case) as a new design; Insert STEP
(FusionImportCommandFromToolbar) adds one to the current design; File menu,
SOLID > INSERT, drag-and-drop (insert into a non-empty design, else open),
'solvecraft part.step', MCP open. Features (fillet, hole, sketch-on-face
cut, shell) work on imported bodies. Imports are cached so a file is read
once per command. Measure tightens its chord tolerance for small radii.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 21:01:04 +00:00
bherbruck and Claude Opus 5.5
c555f6f693
M2: loft (arc-length ruled sections) and sweep along sketch paths; three-level measurement voting
...
Oracle: 23/29 parts match Fusion.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-07 19:22:27 +00:00
bherbruck and Claude Opus 5.5
73a1ab40d0
M2: shell and draft (exact convex polyhedra from planes)
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-07 19:22:27 +00:00
bherbruck and Claude Opus 5.5
431b87c2b9
M1: hole feature (simple, drilled, counterbore, countersink), cone classification and apex counting
...
Oracle: 19/29 parts match Fusion.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-07 19:22:27 +00:00
bherbruck and Claude Opus 5.5
1467ad1d89
M1: rectangular/circular patterns and mirror of features, construction planes (offset, at angle), split body by plane, chamfers by mitred cutters
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-07 18:29:51 +00:00
bherbruck and Claude Opus 5.5
b85ccd62cf
M1: oracle recipe coverage (arcs, refs-based constraints/dimensions, extents), taper and through-all extrudes, curve splitting in profiles, region merging, angle dimensions by sector, smoother tangency solve, merged topology for revolves
...
Oracle: 13/29 parts match Fusion.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-07 18:19:28 +00:00
bherbruck and Claude Opus 5.5
a97af44979
M0: truck-based kernel with local fillets and chamfers, parametric document timeline
...
The kernel moved from monstertruck to truck: truck's booleans handle blind
holes, pockets and bosses that monstertruck's did not (see the ADR). Fillets
and chamfers on straight convex edges between planar faces are our own exact
local B-rep operation. The document holds parameters with unit-aware
expressions and a timeline that re-evaluates incrementally.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-07 17:18:16 +00:00