Sketch Move gets a toolbar placement in Sketch > Modify and a Move/Copy tool window with X and Y distances, an angle, an optional centre point and a Create Copy flag, replacing the context-menu route that ran the command with no parameters.
A command dialog opened while sketching no longer hides the Sketch Palette: the dialog docks at the left of the viewport and the palette keeps the right. A view too narrow for both keeps the dialog alone.
Right-clicking a curve or point of a sketch that isn't being edited now opens that sketch's own menu, with Edit Sketch, instead of the body menu. Solid geometry in the selection keeps the body menu.
Sketch Mirror now opens a tool window with Entities and Mirror line inputs, so both picks stay visible and editable until OK, replacing the old click-then-right-click flow.
Completes the Japanese catalog (all commands, panels, dialogs and preferences) and routes the remaining hard-coded UI labels through the translation lookup. English stays the default.
The feature history can sit in a panel on the left, with folders that hold one unbroken run of features, drag and drop as one undo step, and a resizable divider. Timeline folders save under format 17.
26 baseline actions that fail on main: 17 are the retry guard's refusals of geometry that used to delete a body or fill past an edge (#644), 9 vary between runs (#707). Load timeouts left as they were.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A blend no longer re-rolls an edge it already refused unless a later blend came near it, so long curved chains stop paying for the same refusal over and over.
truck's face and edge IDs are their addresses, so walking maps keyed by them followed heap layout, and the ribbed lid's side-wall hole passed or failed by chance. The planar boolean's rebuild and glue now take truck's connected components in the shell's order, and the planar boolean's own maps are ordered. Healing's union-find keeps the lesser root and takes a run's ends in order of use. The face classification after an intersection orders each component's faces by the shell first. The lid now builds the same body on every run, with a test that builds it six times in one process. Its 0.5 mm side-wall holes, and one sensor enclosure hole of the same kind, now fail every time and are marked failing in the baseline.
Fixes#707.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A sketch's link to a projected edge now keeps the edge's persistent name and finds it by that name when the body changes, instead of taking whichever edge ends up nearest its point.
The Sketch Palette's line types are three drawn icons (solid, one gap, gap with a dot) instead of text glyphs, and the construction orange is now chosen by the caller (`fixed_accent` on the toolbar) rather than hardcoded in the icons.
Sketch Scale now opens a tool window with the entities, an optional base point and a typed factor, instead of running the command with no parameters and raising an engine error.
Adds `fit: taper` to Fillet: where a constant radius doesn't fit along a straight edge, it follows the room there as a smooth spline, down to zero where a face closes to a point. Taper to Fit is in the Fillet dialog, and the feature's warning says how far it tapered.
Outside a sketch, a sketch tool's shortcut opens Create Sketch on the selected plane or planar face (or asks for one), then starts that tool in the new sketch.
`SolveApp::start` now honours a command's enabled flag, so shortcuts, the command palette and the control channel can't start a disabled command, and Move is disabled while a sketch is open.
The MCP server instructions now point to `body_topology` for finding edge points (there is no `list_edges` tool), with a test that every tool the instructions name exists.
Robustness seed 16 failed in most runs: the imprint split a block's side along both halves of a cylinder's round side, and the second split re-traced the first circle, sometimes leaving a sliver the glue could not match. The imprint now splits along each surface once (10/10 runs pass, 3/12 before).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Adds a Feature Options section to the Sketch Palette with the running tool's modes as icon buttons, so you can switch between e.g. circle or rectangle variants mid-tool.
A cut or an intersection between prisms (a plate and the tools through it) is now decided in 2D before either operand is meshed. A body's size and volume are measured once, a placement reads its orientation from its matrix, the evaluation cache is bounded to 64 MiB, and STEP import copies fewer shells. Hole plates evaluate 20-30% faster with less memory, and models are unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Convert to Sheet Metal now takes a solid or a shelled body by its bend edges (`bends`): the faces reached from the fixed face across those edges become the sheet, keeping the part's envelope, with the flat pattern by the rule's K-factor and radius. Other edges between sheet faces are cut open. The result works with edge flanges, cuts, Unfold/Refold, the flat pattern and DXF. A conversion without `bends` is the plate conversion as before. The optional `bends` field is noted under format 17. Fixes#647.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Extrude and Revolve from a body face take `face_body` to say whose face is meant where faces of several bodies meet flush at the picked point. Without it, an ambiguous pick now names the bodies that meet there instead of saying there is no face. Fixes#703.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The mouse wheel over a dialog's list, a drop-down or a menu that hangs over the model now scrolls only that list; the view zooms only when the pointer is really over the model. Fixes#678.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Box, Cylinder, Sphere, Torus and Coil dialogs now start their sizes in the design's units with the unit written out ("20 mm", "20 in"), like the other dialogs. OK makes the same sizes as before. Fixes#630.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A Single hole picked on or near a sketch point that lies on the face (a circle's centre) now goes to that point, as a Multiple pick does. Picks away from sketch points, or near one that isn't on the face under the cursor, stay where they were clicked. Fixes#657.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Dragging a text outline now moves the whole editable text, and Move/Copy shifts or rotates it as one piece (a copy stays independently editable). Content, font, height and outline identities are kept; a drag is one undo step and Esc restores the start.
With nothing selected, Extrude and Revolve no longer pre-pick the last sketch's profile when a feature already builds from it, so OK no longer cuts into a part nobody picked. Fixes#684.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Sheet-metal cut-outs and base flange outlines drawn with ellipses, splines or text stay exact curves in the flat pattern and the unfolded body; the folded body follows them with tangent arcs within 0.001 mm (#659).
The nearest point on a triangle with a zero-length edge (a cone's tip) is no longer NaN, so an axis or tangent plane on a drill tip works again (#567).
Adds render.backends, a metadata-only command that lists the render backends, their executors and profiles, with strict request resolution in the render crate (docs/render-backends.md).
A cut built slab by slab (the exact prism boolean) sewed the result from horizontal
slabs and only joins merged the coplanar pieces back. So a floor vent cut through the
Raspberry Pi case split the long wall into strips at the ports' tops and bottoms
(87 faces instead of 79 at 32 mm), and at 24 mm the end opening split the end wall.
- Prism booleans merge coplanar neighbours for every operation (faces only: edges,
curves and surfaces stay exact), keeping each face's construction source where all
its pieces share it, Split Face lines and regularization protection. Painted or
protected operands keep their authored pieces as before.
- The prism history now tells apart a wall's several edges with its caps (a wall
with openings meets each opening's floor), so cuts beside existing openings keep
exact history and faces keep their names.
- Tests: the Pi case's faces pinned after every feature at 24, at 24 changed to 32,
and built at 32 (each outer side one face); random openings and bosses on a
shelled case never split another side; every corpus design rebuilds a parameter
edit like a fresh build and reverts exactly.
- Action matrix baseline: demo/pi-case re-blessed (fewer, merged faces; no
regressions), demo/pi-case-0.8 recorded, and 88 new passes on
regressions/lid_ribs_flush_with_window.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A clover of same-size rectangles drawn around a shared corner was refused as over-constrained.
Constraints that remove no degree of freedom but still hold (zero residual) are now kept and shown dimmed as redundant. Conflicting ones are still refused. A redundant driving dimension is refused with "already determined by ...". Typed sizes become driven (reference) dimensions. Drawing no longer adds Horizontal/Vertical to a side that is already implied through two coincident corners. The solver reports redundant constraints using a Jacobian row-dependence test.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Two L's extruded up and down from one 2 x 2 grid now join into one solid (the planar rebuild gives each fan of faces around a pinched vertex its own vertex copy), and a pad whose end lies half past the edge of the face it stands on fuses exactly: contact faces are imprinted with each other's outline and the common faces glued away, still held to the retry guard. Face splitting handles a line crossing an edge twice; glue matches differently parametrised curves and keeps several pieces apart. Robustness seed 16 now fuses with the exact volume.
Fixes#679, fixes#674.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The ratchet has no flaky marker, so regressions/lid_ribs_flush_with_window Lid/F11:+y face.hole is marked as failing until the boolean is made deterministic (#707).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
An edge flange picked on an edge that cut-outs have partly removed is built along what is left of that edge (the stretch nearest the pick), so each side of a notch can get its own flange.
0.8.0 shipped format 16. Lineage names of a piece qualified by the faces around it, and sheet face names of a rim (rim.<edge>) or a bend end (rim.bend0/1), now come under format 17. Format 16 designs need no transformation, and the version stamp makes 0.8.0 ask for an update.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Home, Fit, the orbit pivot and the scene's depth range counted sketches the view doesn't draw (ones used by an extrude or revolve, ones in hidden components), so after a body moved away from its sketch Home framed the empty spot it came from. They now use the world-space bounds of what is shown now (view::visible_bounds / view::sketch_drawn, viewport::view_bounds). The pick-box cache holds its world state instead of its address. A middle-button double-click goes Home in every preset (Preferences › Navigation: Home, Fit or Off).
Fixes#689
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>