Packs the scene's planned bodies into one GPU upload and dispatch, and evaluates intersection edges by seeded Newton refinement from a fitted B-spline through exactly solved leader points, falling back to the previous evaluation near tangency. Intersection nodes carry their faces' parameters. This changes speed, not what the app draws. Part 4 of 4 of #303. Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
321 lines
14 KiB
Rust
321 lines
14 KiB
Rust
//! Parameters of points on a surface, on the evaluator's own surface form (so the parameters
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//! the plan stores are the ones the evaluators use), and the tolerance-driven divisions of a
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//! face's parameter box.
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use solidcraft_geom::Vec3;
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use solidcraft_geom::tess::EvalSurface;
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use super::size::Rules;
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/// The parameter box of a surface and its periods.
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#[derive(Clone, Copy, Debug)]
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pub(crate) struct Domain {
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/// Bounded ranges (`None`: unbounded, as a plane's).
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pub range: [Option<(f64, f64)>; 2],
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pub period: [Option<f64>; 2],
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}
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pub(crate) fn domain(s: &EvalSurface) -> Domain {
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let tau = std::f64::consts::TAU;
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match s {
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EvalSurface::Plane { .. } => Domain { range: [None, None], period: [None, None] },
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EvalSurface::Nurbs { degree, knots, count, .. } => {
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let r = |d: usize| Some((*knots[d].get(degree[d])?, *knots[d].get(count[d])?));
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Domain { range: [r(0), r(1)], period: [None, None] }
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}
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EvalSurface::Revolved { profile, swap, .. } => {
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let r = (|| Some((*profile.knots.get(profile.degree)?, *profile.knots.get(profile.ctrl.len())?)))();
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let (a, b) = ((r, None), (Some((0.0, tau)), Some(tau)));
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let (u, v) = if *swap { (b, a) } else { (a, b) };
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Domain { range: [u.0, v.0], period: [u.1, v.1] }
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}
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}
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}
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impl Domain {
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pub(crate) fn clamp(&self, uv: [f64; 2]) -> [f64; 2] {
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let mut out = uv;
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for (d, x) in out.iter_mut().enumerate() {
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if let (Some((a, b)), None) = (self.range[d], self.period[d]) {
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*x = x.clamp(a.min(b), a.max(b));
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}
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}
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out
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}
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}
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/// Damped Gauss–Newton (Levenberg–Marquardt) for the parameters nearest to `p`, from `start`.
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/// Returns the parameters and their distance to `p`.
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fn newton(s: &EvalSurface, dom: &Domain, p: Vec3, start: [f64; 2]) -> Option<([f64; 2], f64)> {
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let mut uv = dom.clamp(start);
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let (mut q, mut su, mut sv) = s.derivs(uv[0], uv[1])?;
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let mut dist = q.dist(p);
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let mut lambda = 1e-6;
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for _ in 0..60 {
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let r = p - q;
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let (a, b, c) = (su.len2(), su.dot(sv), sv.len2());
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let (g0, g1) = (su.dot(r), sv.dot(r));
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let scale = a + c;
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if !(scale > 0.0) || !scale.is_finite() {
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break;
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}
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let (a2, c2) = (a + lambda * scale, c + lambda * scale);
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let det = a2 * c2 - b * b;
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if !(det.abs() > 0.0) {
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break;
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}
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let step = [(c2 * g0 - b * g1) / det, (a2 * g1 - b * g0) / det];
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let next = dom.clamp([uv[0] + step[0], uv[1] + step[1]]);
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let Some((nq, nsu, nsv)) = s.derivs(next[0], next[1]) else { break };
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let nd = nq.dist(p);
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if nd <= dist {
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let moved = (next[0] - uv[0]).abs() + (next[1] - uv[1]).abs();
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(uv, q, su, sv, dist) = (next, nq, nsu, nsv, nd);
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lambda = (lambda * 0.1).max(1e-12);
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if moved <= 1e-15 * (1.0 + uv[0].abs() + uv[1].abs()) {
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break;
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}
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} else {
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lambda *= 10.0;
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if lambda > 1e8 {
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break;
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}
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}
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}
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Some((uv, dist))
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}
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/// Parameters of `p` (a point on the surface within `accept`), from `hint` when that
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/// converges, else from the best starts of a grid over the surface's domain.
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pub(crate) fn project(s: &EvalSurface, dom: &Domain, p: Vec3, hint: Option<[f64; 2]>, accept: f64) -> Option<[f64; 2]> {
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if let EvalSurface::Plane { origin, du, dv } = s {
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let r = p - *origin;
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let (a, b, c) = (du.len2(), du.dot(*dv), dv.len2());
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let det = a * c - b * b;
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if !(det.abs() > 0.0) {
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return None;
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}
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let (g0, g1) = (du.dot(r), dv.dot(r));
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let uv = [(c * g0 - b * g1) / det, (a * g1 - b * g0) / det];
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return (uv[0].is_finite() && uv[1].is_finite()).then_some(uv);
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}
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let mut best: Option<([f64; 2], f64)> = None;
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if let Some(h) = hint
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&& let Some((uv, d)) = newton(s, dom, p, h)
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{
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if d <= accept {
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return Some(uv);
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}
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best = Some((uv, d));
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}
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let (ur, vr) = (dom.range[0]?, dom.range[1]?);
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const N: usize = 16;
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let mut starts: Vec<(f64, [f64; 2])> = Vec::with_capacity((N + 1) * (N + 1));
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for i in 0..=N {
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for j in 0..=N {
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let uv = [ur.0 + (ur.1 - ur.0) * i as f64 / N as f64, vr.0 + (vr.1 - vr.0) * j as f64 / N as f64];
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if let Some((q, _, _)) = s.derivs(uv[0], uv[1]) {
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starts.push(((q - p).len2(), uv));
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}
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}
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}
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starts.sort_by(|a, b| a.0.total_cmp(&b.0));
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for (_, start) in starts.iter().take(4) {
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if let Some((uv, d)) = newton(s, dom, p, *start)
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&& best.is_none_or(|(_, bd)| d < bd)
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{
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best = Some((uv, d));
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}
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}
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best.filter(|(_, d)| *d <= accept).map(|(uv, _)| uv)
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}
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/// `x` moved by whole periods to lie within half a period of `near`.
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pub(crate) fn unwrap(x: f64, near: f64, period: Option<f64>) -> f64 {
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match period {
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Some(p) if p > 0.0 => x - ((x - near) / p).round() * p,
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_ => x,
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}
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}
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/// Is the surface degenerate along direction `d` at `uv` (a pole: moving along `d` does not
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/// move the point)?
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pub(crate) fn degenerate(s: &EvalSurface, uv: [f64; 2], d: usize) -> bool {
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let Some((_, su, sv)) = s.derivs(uv[0], uv[1]) else { return false };
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let (this, other) = if d == 0 { (su, sv) } else { (sv, su) };
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this.len() <= 1e-9 * other.len().max(1e-12)
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}
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/// Division of `range` along direction `d` so that between neighbouring lines the surface sags
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/// at most the tolerance from its chord, the chord is at most `h` long and the normal turns
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/// within the rules' facet angle, checked along iso-lines across `across`; at most `max_lines`
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/// lines, ends included.
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pub(crate) fn divide(s: &EvalSurface, d: usize, range: (f64, f64), across: (f64, f64), rules: &Rules, h: f64, max_lines: usize) -> Vec<f64> {
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let (a0, a1) = range;
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if !(a1 > a0) {
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return vec![a0, a1];
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}
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let flat = limits(s, d, across, rules, h);
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// Start from quarter turns at most, so a closed iso-line is not taken for a flat one (a
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// plane's parameters are lengths and its lines are never closed).
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let initial = if matches!(s, EvalSurface::Plane { .. }) { 1 } else { ((a1 - a0) / std::f64::consts::FRAC_PI_2).ceil().clamp(1.0, 64.0) as u32 };
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// Both ends exactly (a0 + (a1 − a0) · 1 may round away from a1): the end lines are the
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// face's own parameter box, which the boundary nodes sit on.
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let starts: Vec<f64> = (0..=initial)
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.map(|i| {
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let t = f64::from(i) / f64::from(initial);
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a0 * (1.0 - t) + a1 * t
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})
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.collect();
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split(&starts, &flat, max_lines)
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}
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/// `lines` (increasing, ends included) with every interval that fails the same limits as
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/// [`divide`] split until it passes: lines taken from a face's edge nodes meet the edges node for
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/// node, but nothing else checks how far the surface turns between them inside the face.
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pub(crate) fn refine(s: &EvalSurface, d: usize, lines: &[f64], across: (f64, f64), rules: &Rules, h: f64, max_lines: usize) -> Vec<f64> {
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let flat = limits(s, d, across, rules, h);
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split(lines, &flat, max_lines)
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}
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/// Depth-first bisection of the intervals between `starts` until `flat` holds for each.
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fn split(starts: &[f64], flat: &dyn Fn(f64, f64) -> bool, max_lines: usize) -> Vec<f64> {
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let Some(&first) = starts.first() else { return Vec::new() };
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let mut out = vec![first];
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let mut stack: Vec<(f64, f64, u32)> = starts.windows(2).rev().map(|w| (w[0], w[1], 0)).collect();
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while let Some((a, b, depth)) = stack.pop() {
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if depth >= 20 || out.len() + stack.len() >= max_lines.max(2) || flat(a, b) {
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out.push(b);
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} else {
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let m = 0.5 * (a + b);
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stack.push((m, b, depth + 1));
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stack.push((a, m, depth + 1));
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}
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}
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out
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}
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/// Whether the surface between the parameter points `a` and `b` is within the tolerance (at
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/// their middle), the side length `h` and the facet angle: no point is needed between them.
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pub(crate) fn fine_between(s: &EvalSurface, rules: &Rules, h: f64, a: [f64; 2], b: [f64; 2]) -> bool {
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let at = |q: [f64; 2]| s.derivs(q[0], q[1]);
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let (Some((pa, _, _)), Some((pb, _, _))) = (at(a), at(b)) else { return true };
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if pa.dist(pb) > h * (1.0 + 1e-9) {
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return false;
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}
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let mid = [0.5 * (a[0] + b[0]), 0.5 * (a[1] + b[1])];
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let sag = at(mid).map_or(0.0, |(m, _, _)| m.dist((pa + pb) * 0.5));
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if sag > rules.tol {
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return false;
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}
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// At a pole the normal is undefined: take it from just inside the segment.
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let normal = |q: [f64; 2], toward: [f64; 2]| {
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let n = |q: [f64; 2]| at(q).and_then(|(_, su, sv)| su.cross(sv).normalized());
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n(q).or_else(|| n([q[0] + 1e-4 * (toward[0] - q[0]), q[1] + 1e-4 * (toward[1] - q[1])]))
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};
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match (rules.turn, normal(a, b), normal(b, a)) {
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(Some(t), Some(na), Some(nb)) => !t.exceeds(na.dot(nb).clamp(-1.0, 1.0).acos(), sag),
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_ => true,
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}
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}
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/// Whether the surface between the iso-lines at `a` and `b` (direction `d`, sampled along
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/// iso-lines across `across`) is within the tolerance, the side length `h` and the facet angle.
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fn limits<'a>(s: &'a EvalSurface, d: usize, across: (f64, f64), rules: &'a Rules, h: f64) -> impl Fn(f64, f64) -> bool + 'a {
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let tol = rules.tol;
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let uv = move |x: f64, y: f64| if d == 0 { (x, y) } else { (y, x) };
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let at = move |x: f64, y: f64| {
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let (u, v) = uv(x, y);
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s.derivs(u, v).map(|(p, _, _)| p)
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};
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let normal = move |x: f64, y: f64| {
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let (u, v) = uv(x, y);
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s.derivs(u, v).and_then(|(_, su, sv)| su.cross(sv).normalized())
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};
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const ACROSS: usize = 5;
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let ys: Vec<f64> = (0..ACROSS).map(|k| across.0 + (across.1 - across.0) * k as f64 / (ACROSS - 1) as f64).collect();
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move |a: f64, b: f64| {
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ys.iter().all(|&y| {
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let (Some(pa), Some(pb)) = (at(a, y), at(b, y)) else { return true };
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if pa.dist(pb) > h * (1.0 + 1e-9) {
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return false;
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}
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let sag = [0.25, 0.5, 0.75].iter().filter_map(|f| at(a + (b - a) * f, y)).map(|q| q.dist_to_segment(pa, pb)).fold(0.0, f64::max);
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if sag > tol {
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return false;
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}
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// At a pole the normal is undefined: take it from just inside the segment.
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let na = normal(a, y).or_else(|| normal(a + 1e-4 * (b - a), y));
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let nb = normal(b, y).or_else(|| normal(b - 1e-4 * (b - a), y));
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match (rules.turn, na, nb) {
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(Some(t), Some(na), Some(nb)) => !t.exceeds(na.dot(nb).clamp(-1.0, 1.0).acos(), sag),
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_ => true,
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}
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})
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use solidcraft_geom::tess::EvalCurve;
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fn cylinder() -> EvalSurface {
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EvalSurface::Revolved {
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profile: EvalCurve { degree: 1, knots: vec![0.0, 0.0, 1.0, 1.0], ctrl: vec![[3.0, 0.0, 0.0, 1.0], [3.0, 0.0, 4.0, 1.0]] },
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origin: Vec3::ZERO,
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axis: Vec3::Z,
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transform: [[1.0, 0.0, 0.0, 0.0], [0.0, 1.0, 0.0, 0.0], [0.0, 0.0, 1.0, 0.0]],
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swap: false,
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}
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}
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#[test]
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fn projects_points_back_to_their_parameters() {
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let s = cylinder();
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let dom = domain(&s);
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for &(u, v) in &[(0.1, 0.2), (0.5, 3.0), (0.9, 6.0), (0.0, 1.0)] {
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let (p, _) = s.eval(u, v);
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let Some(uv) = project(&s, &dom, p, None, 1e-9) else { panic!("projects") };
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let (q, _) = s.eval(uv[0], uv[1]);
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assert!(q.dist(p) < 1e-9);
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assert!((uv[0] - u).abs() < 1e-9);
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}
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// Off the surface by more than `accept`: no parameters.
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assert!(project(&s, &dom, Vec3::new(5.0, 0.0, 1.0), None, 1e-3).is_none());
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}
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#[test]
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fn divides_the_turn_but_not_the_straight_direction() {
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let s = cylinder();
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let turn =
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divide(&s, 1, (0.0, std::f64::consts::TAU), (0.0, 1.0), &Rules { tol: 0.01, max_len: f64::INFINITY, turn: None }, f64::INFINITY, 10_000);
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let along =
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divide(&s, 0, (0.0, 1.0), (0.0, std::f64::consts::TAU), &Rules { tol: 0.01, max_len: f64::INFINITY, turn: None }, f64::INFINITY, 10_000);
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assert_eq!(along, vec![0.0, 1.0]);
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// Chord sag r(1 − cos(θ/2)) ≤ 0.01 with r = 3 needs θ ≤ 0.163: at least 39 segments.
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assert!(turn.len() >= 40 && turn.len() < 80, "{}", turn.len());
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// With a longest side the straight direction is divided too: 4 mm in sides ≤ 0.5.
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let along = divide(&s, 0, (0.0, 1.0), (0.0, std::f64::consts::TAU), &Rules { tol: 0.01, max_len: f64::INFINITY, turn: None }, 0.5, 10_000);
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assert_eq!(along.len(), 9);
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}
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/// The first and last lines are the range's ends to the last bit: the boundary nodes sit on
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/// them, and a line a rounding inside would be taken for an interior one (a drill point's
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/// cone, where a0 + (a1 − a0) is not a1).
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#[test]
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fn divides_with_the_ends_exactly() {
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let (a0, a1) = (-1.010485317689877, 1.083909784703316);
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let lines = divide(&cylinder(), 1, (a0, a1), (0.0, 1.0), &Rules { tol: 0.01, max_len: f64::INFINITY, turn: None }, f64::INFINITY, 10_000);
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assert_eq!(lines.first().copied(), Some(a0));
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assert_eq!(lines.last().copied(), Some(a1));
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}
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#[test]
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fn unwraps_across_the_period() {
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let tau = std::f64::consts::TAU;
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assert!((unwrap(0.1, tau - 0.1, Some(tau)) - (tau + 0.1)).abs() < 1e-12);
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assert_eq!(unwrap(0.1, 6.0, None), 0.1);
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}
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}
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