A dimension to a line, or between two parallel lines, drew its extension lines from the
measured end point and its foot on the other line, so they ran the whole length of the
lines to wherever that end happened to be. They now start from the nearest point of each
line to the dimension line, and disappear where the dimension line already crosses it.
Fixes#1361
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Converted sheets take the rule's corner relief between walls and its bend relief where a bend ends beside more of the fixed face, and a wall on part of an edge bends only where it stands. Noted under format 21; nothing new is saved.
A new face-based Extrude Join (and outward Press Pull) joins the picked face's body by default and stores that scope, so an edge-touching neighbour is no longer tried first or absorbed. Explicit targets and participants still win. Related to #226.
The Joint and As-built Joint dialogs explain why picks make no joint and offer Create Components from Bodies when every pick is on one component; joint.create and joint.as_built suggest component.from_bodies. Labels in all catalogs. Fixes#1239.
Offscreen GPU test devices start the backend the app would choose (WGPU_BACKEND, else one hardware backend on Windows) instead of every backend at once. Test-only. Fixes#1330.
The Midpoint Line tool previews the line from the cursor's mirror image through the middle to the cursor, which is what the second click commits. Fixes#1358.
Fixes#1187. New parameters.move {name, before|after} reorders user parameters (the design's own params order, so it is saved with no format change, and undoable); the Parameters dialog's user rows get up/down buttons. Label in every catalog. I merged main in. Checked on main + this branch: cargo check --workspace, the engine parameters tests, the UI parameter_order test, and docs/features.md regenerates unchanged.
Closes#1284. sheet.export_dxf writes layers by role (OUTLINE, CUT, TEXT or ETCH, dashed BEND_UP/BEND_DOWN, optional BEND_NOTES, POCKET_<side>_Z…_MM and PERFORATION), inner contours before the outline; text: cut|etch, bend_notes and note_height, per_body files. Letters are derived from the timeline, nothing new is saved (format unchanged). I merged main in (the export's parameter list keeps main's pocket layer names). Checked on main + this branch: cargo check --workspace, the engine cmd::sheet tests (160) and the io DXF tests.
Fixes#1167. While a sketch is edited, a body that a rolled-off, unsuppressed Remove deletes is not shown (unless the sketch is built on it); the history stays rolled back, only the view changes. Drawing, picking, screenshots, thumbnails and the browser's Bodies folder agree; document.inspect reports removed_later. Checked on main + this branch: cargo check --workspace, the engine sketch_edit_removed/occurrences tests and the UI viewport/browser tests.
Part of #771 and #772. solid.sweep and surface.sweep take orientation (perpendicular, parallel or a direction), twist (up to 4 turns) and end scale (0.01 to 100), applied about the profile's normal through the path's start; default options run the old sweep, so existing sweeps are unchanged. New fields are optional, left out when unset and noted under format 21; twist and scale are model parameters. Both sweep dialogs get Orientation, Twist and End Scale rows; labels in every catalog. Checked on main + this branch: cargo check --workspace, kernel/engine/UI sweep tests, the doc suite and the robustness goldens.
One docked Save as mesh dialog replaces Export STL / 3MF / 3MF with face tags, with an optional Send to slicer that lists the slicers installed on this machine. Engine: file.save_mesh and file.slicers; the Convert Mesh dialog goes (mesh.convert and the MeshConvert feature stay, so existing designs open). Strings in all catalogs; screenshots in the PR. Checked on main + this branch: cargo check --workspace, the engine slicer/mesh/file tests, the UI catalog and menu tests and scenario s14 (the one local colour-token failure is epaint's TexturesDelta panic, which main shows on this machine too).
Fixes#1075. sketch.constraint.symmetry takes a centre point (the origin or any sketch point) as well as a line; the Symmetry tool's third pick may be the origin point or the sketch's own X/Y origin axis. Checked on main + this branch: cargo check --workspace, the engine cmd::sketch tests (257) and the UI symmetry pick tests.
* Optional supersampling (SSAA) for the viewport, adaptive and within the texture limit (#1288)
Preferences ▸ Graphics ▸ Supersampling: Off (default), 1.5× or 2×. The frame is drawn into
textures of the viewport's own kind (format, depth/stencil, MSAA) at that multiple of its pixels,
over transparent black, then filtered down into the viewport with four bilinear taps (the exact
2 × 2 box at 2×) and composited premultiplied over the background. Lines keep their on-screen
width; silhouettes and edges come out smoother.
Adaptive (on by default): the view is drawn at full speed while the camera moves and
supersampled once it has held still for a quarter of a second.
The supersampled size stays within the device's largest texture side (#869) and a 384 MiB
budget for colour and depth (MSAA samples included); under 1.25× is not worth it and the frame
is drawn as usual.
Labels in en/de/ja/ko/zh; `ui.prefs` `supersampling` and `supersampling_adaptive`.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Supersampling: factor and adaptive on one row; Off reads Off (1×)
The Graphics page grew past the colour vision menu in the preferences scenario, and a second
Off on the page took its click.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
solidcraft-cli snapshot takes --camera JSON and --view with a saved view name (through view.apply, as the MCP screenshot does), plus --no-grid and --no-axes; the MCP screenshot and ui.render take grid/axes, the headless render skips a hidden origin axis, and the app's ui.render follows the Grid and Origin switches. Closes#1245.
A Convert to Sheet Metal bend point can now lie on a bend modelled with its radius (a cylinder tangent to two flat faces) or in the middle of a chamfer; either becomes one bend at the faces' virtual sharp, with the rule's radius. Holes and engravings carry over. Bend points on edges convert as before. Recorded under format 21. Tests in cmd::sheet::convert_tests; the sheet-metal guide is updated.
Drive Joints opens on the joint picked in the browser, else the first joint that moves, and won't start on a rigid joint. ui.start takes params: joint.drive opens on a joint (id or name) at given values, driving nothing until OK; a command or param it doesn't take is refused.
file.insert_step and doc.open on a STEP file take `up` (turn a Y-up file so its up is +Z) and `names` (names for the imported bodies). The MCP tool and the app's control requests pass them through; an import without them works as before. Tests in the kernel's STEP reader, the engine, MCP and the file-load UI; docs/step-import.md and docs/mcp.md describe both.
A solidcraft-mechanisms agent skill with a worked example that a test replays through the MCP server (the actuator follows the hinge with the stated stroke and the drive stops at the rod's limit); the skills index and docs/mcp.md list it.
While Draft, Accessibility or Curvature Map analysis is on, a legend at the bottom left of the viewport says what each colour means and which values it stands for, with the theme's analysis colours and stripes. Labels translated in en/de/ja/ko/zh. Fixes#973.
Without a 3DxWare profile, Linux now uses the driver's object-mode mapping (physical Ry and Rz swapped and reversed), so a tilt rolls and a twist spins. Windows and macOS are unchanged; a profile still takes precedence. Fixes#1172.
The bridged MCP server starts when no app is listening, says so in its instructions and in each tool error, and connects on the first call after the app starts. A batch that could not be sent says the app is not running. docs/mcp.md describes it.
snapshot starts from --in (a design or STEP file) with the script on top, as run does, and refuses options it doesn't take; an unknown command id names the closest registered ids.
A control-channel method that reads the orbit camera, sets any of target/yaw/pitch/roll/distance, and fits listed occurrences (or everything) keeping the direction. Its reply passed back sets the same view again; a refused field changes nothing.
joint.drive answers moved, and a reason (with unconnected) when the joint can move nothing; motion.play answers moved and unmoved; joint.list answers floating chains. joint.drive values come back in joint.list's shape (deg/mm). quiet: true trims joint answers and motion.play poses. A single value keeps a joint's other values. Drive Joints shows the floating case (drive.unconnected, all locales).
component.list {compact: true} gives counts of bodies, features, sketches and construction planes instead of their names, lists occurrences without identity transforms and children as occurrence ids; bodies: true keeps body names. The default form is unchanged.
* Preferences ▸ Graphics ▸ Display quality: Coarse, Normal, Fine, Ultra (#1287)
A viewing preference that sets how finely the viewport tessellates curved faces and edges:
chord tolerance relative to each body's size (3e-3, 1e-3, 3e-4, 1e-4) and the most a facet may
turn (30, 20, 12, 7 degrees). Normal is the tolerance the viewport has always used.
Bodies keep a display plan per level, so switching is a re-plan the first time and instant
after; the reference mesh the model reads (picks, holes, measuring) and exports are unchanged.
Away from Normal the model scene builds edges, and faces on the CPU path, from the plan at that
level, so silhouettes and edges get finer with the faces and a highlight still lies on the
displayed triangles.
The preference is saved with the others, set over the control channel (`ui.prefs`
`display_quality`), labelled in en/de/ja/ko/zh. `solidcraft-cli bench-open --display LEVEL
[--edit NAME EXPR]` times the plans at a level and after a parameter edit.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Highlighted edges follow the display quality too
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
A regression test: an inside flange on a 100 x 60 plate turned by every whole degree from 0 to 89 builds and keeps the analytic volume. At 62 degrees the trimmed corner used to land on a border of the sew's vertex grid and the flange failed to close.
A fillet or chamfer on a cylindrical boss's bottom arc now builds with a closed display mesh: the seam-extension containment ray counts a shared curved-boundary endpoint once. Merging the split faces of a three-edge arc corner rebuilds the face on the original input face's full surface instead of a piece's restricted patch, and runs under the kernel's panic guard. Fixes#1262 and #1263.
Co-authored-by: Karl-VonRichter <20079846+Karl-VonRichter@users.noreply.github.com>
The empty design shown at launch, New on a design that is still empty, file.new and the blank design left when the last tab closes all take the Units of new designs preference. Opened files and the sample part keep their own units. Fixes#1205.
Co-authored-by: raythurman2386 <raythurman2386@users.noreply.github.com>
Section Analysis clipped the origin and construction planes and axes along with the model. They now draw from their own unclipped lists, with the same depth and blending; bodies, edges, sketches and highlights are clipped as before. Fixes#1229.
Co-authored-by: DuBearte <DuBearte@users.noreply.github.com>
A symmetric solid extrude of 10 mm is now 10 mm thick, 5 mm each side of the sketch plane, and switching from One Side to Symmetric keeps the thickness entered. Under format 21 the extent records its convention; designs saved without it keep the per-side reading, so their geometry and parameters don't change. Fixes#1236.
Co-authored-by: Karl-VonRichter <Karl-VonRichter@users.noreply.github.com>
A round or chamfer whose edge chain runs on across a curved seam (the end circle of a lofted tube whose axis bends) is now built: the section solve keeps its contact on the seam through a plane taken afresh at the seam's nearest point at each step. Straight seams are unchanged. Robustness seed 41 is re-recorded: its second fillet, refused before, now builds. Fixes#1213.
Co-authored-by: gvocale <gvocale@users.noreply.github.com>
A fillet or chamfer that consumes both seams of a side, leaving its old boundary and the fitted contact on the same curve, now returns TooLarge ("the blend would consume a neighbouring face") instead of a zero-area face that doesn't mesh. Genuine two-edge faces are kept. Fixes#1113.
Co-authored-by: Karl-VonRichter <Karl-VonRichter@users.noreply.github.com>
A modelled thread as other CAD systems write it to STEP has cylinder faces trimmed by helices
that turn several times around the shaft, and cylinder faces bounded by two circles with no
seam edge. The display planner refused any face whose boundary winds around its surface, so
the whole body fell back to the reference mesher, which drew those faces with triangles across
the solid.
The planner now cuts such a face along a parameter line into one period: every loop and its
copies a period apart are clipped to the strip, and the parts of the cut line inside the face
join the pieces into closed loops, with the seam nodes made once for both sides. The cut face
is meshed by Delaunay with sag refinement, and the sag check runs once more after shaping.
Bodies with a face trimmed by more than one turn take their reference mesh (picking, measuring,
the CPU viewport) from the plan too.
Tests: an ISO M10x1.5 and M12x1.75 thread built from helices, as made and after a STEP round
trip: the display mesh stays within the tolerance of its surfaces and the thread's volume, and
has no degenerate, sliver or flipped triangles.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Action matrix regressions of #1255: knuckle rounds, thin holes, a 45° flange hole, an axis after an edit
- Curve blends: past the end of a curved edge the run of sections along the end
tangent wrapped round the ring of centres; it is shortened while it still
crosses the end face (the hinge knuckle's cap rounds at 0.728 mm).
- Boolean retry guard: each body's volume is measured finer than its smallest
radius, and a volume out of bounds is measured again ten times finer before
it refuses (a 0.133 mm drill measured -30272 mm³; a plastic part's coarse
mesh was off by more than the slack).
- Sheet metal: a drill cap's certificate allows the evaluation noise its fitted
tilt shows (a hole square to a 45° flange).
- Construction geometry on a named face uses the face found by name, not a
second pick at its nearest point (an axis through a corner round after a
parameter moved it).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Retry guard: measure the target, tool and result at one tolerance
Measured at different tolerances, the chords' error on the faces they share
didn't cancel: a blind hole in a long D-profile bar measured 20 mm³ more than
the bar.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Action matrix baseline from this branch's full run: 37 actions pass again, none fewer
Blessed with cargo xtask action-matrix --from DIR --bless from the 16 shards of
run 38673859774.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
The three walks over a feature (expressions, references, geometry) are generated from FeatureKind by #[derive(Walk)] in a new proc-macro crate, solidcraft-derive, from #[walk(...)] attributes written next to each field. The hand-written walks in params.rs, feature_refs.rs and feature_geometry.rs are gone; Ruled Surface and Extend have their attributes, and the three golden walk records are unchanged.
Co-authored-by: jijinbei <jijinbei@users.noreply.github.com>
A corner whose two curves end on separate points held together by a Coincident constraint (a line drawn to where an arc starts) is welded into one shared point before Fillet or a Chamfer rounds or cuts it, so it no longer reports that the corner must join two lines. Only a partner point held by nothing but that constraint is welded. Fixes#1208.
Co-authored-by: DuBearte <DuBearte@users.noreply.github.com>
* Title bar: inactive tabs without outlines, File menu, Help on the right
Inactive tabs go back to the plain bar colour (the Home tab's readable
hover stays). The separate Home button and theme toggle are gone: Home is
a tab and the theme is in Preferences. The folder icon becomes a File text
menu, Save moves into it (Ctrl+S unchanged), and Help sits on the right
next to Report a bug. Tabs start right after File, Undo and Redo.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Title bar: File button hover uses the app bar hover token
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
An opt-in Touchpad navigation preset: Shift + pointer motion pans, Alt/Option + motion orbits, vertical scroll zooms, all without a mouse button. Existing presets are unchanged; view.navigate gains continuous motion for the control channel and scenarios.
Extend works on any surface: natural (continuing the face's own surface), tangent (G1 run-off) or curvature (G2 run-off), by a distance, up to a plane or face, or back to the surface's bounds, with neighbouring edges lengthened to meet. Untrim and Extend share face parameter-loop helpers. The new SurfaceExtend fields are noted under format 21. Closes#760.
A design note for SolidCraft in the browser: tiered storage, a SharedWorker job broker, GPU dispatch and in-browser agent control through the same engine commands, with the generic pieces in craft-libs. Linked from the MCP and web getting-started docs.
A loft section with a hole is refused with a clear message instead of being lofted as if filled, in both section-to-section and section-to-point lofts. Fixes#1184.
The labelled Report a bug button takes its translated label's width, so longer translations no longer run over the Preferences gear; narrow bars still fall back to the compact icon. Fixes#1145.
Browser rows that are names someone gave (bodies, sketches, components, joints, views...) show as typed instead of being translated as UI labels; default names like Sketch1 are still translated. Fixes#1228.
Ruled Surface: strips off an edge chain in normal, tangent, angle or direction mode, exact planes/cylinders/cones where possible, mitred or round corners, stitched into one surface body. SurfaceRuled is noted under format 21. Closes#762.
* Smart Extrude: direction from the picked side, Cut into a body stays a Cut (#1257)
- A sketch profile (or a thin extrude's curve) extrudes toward the side it was
picked from: from the bottom view it goes down. Body faces still go outward.
- The automatic operation is latched per side of the profile: a drag that starts
into a body is a Cut and stays one past the far side; a Join does not become a
Cut when it reaches another body. Passing through zero decides afresh for the
new side.
- An explicit operation, Direction or Reverse ends the automatic choices.
- auto_operation also looks just past the profile, so a long cut through a body
reads as a Cut from the start (the engine's operation: "auto" too).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Scenario s07: the XZ profile seen from behind now extrudes toward the camera
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>