The kernel gained a B-rep layer — topology, analytic surfaces, surface
intersection, face splitting, point classification, booleans — and
acadifc gained the bridge that lifts an ACIS document into it and lowers
it back, provenance-driven so an untouched body saves byte for byte.
The reachability test is a compile-time one on purpose. A dependency
chain that stops resolving is caught where it breaks rather than the
next time somebody reaches for the far end of it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The codec declared nalgebra and never used it — its Vector2 and Vector3
are plain structs of its own. It was pulling eleven crates into every
build here for nothing.
Also picks up cadkernel's Vec2, which replaces the vector arithmetic the
kernel had been writing out by hand.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The offset core moves out: normalising the source, the cavalier_contours
call, the sharp-corner join fixup and the conversion back. What stays is
entity work — reading an LwPolyline in, writing offset LwPolylines out,
and the per-type offsets for lines, arcs, circles, ellipses and splines,
which are analytic and never needed the polyline machinery.
`BulgeArc` moves with it, since the offset preprocessing splits over-half-
turn arcs and cannot work without it. `entities::common` now re-exports it
from the kernel, so the twelve modules already reaching for
`entities::common::BulgeArc` are untouched.
`norm_rad` was a fourth copy of angle normalisation, after the three
removed from trim, fillet and explode. It now aliases the kernel's.
cavalier_contours leaves this crate's manifest: nothing here calls it any
more, and it arrives through the kernel's `offset` feature instead, which
acadifc forwards.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The DWG/DXF/ACIS codec now lives in its own crate and acadifc re-exports
it alongside the geometry kernel, so this is the single dependency:
OpenCADStudio -> acadifc -> { cadcodec, cadkernel }
acadifc is aliased to `acadrust`, which leaves the 2569 `use acadrust::…`
paths across 253 files untouched — the alias is a manifest-level rename,
not a source change.
The old `[patch.crates-io]` entry goes away with it: the dependency is a
git revision now rather than a crates.io version being redirected.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Two places still showed the old mark after the logo was redrawn.
The window icon was built by drawing the letterforms stroke by stroke in
code, background colour and all, which made it the one icon in the
application not coming from assets/logo.svg. It now rasterises that file,
fitted to the square without distorting whatever aspect the logo has. It
returns nothing when the logo cannot be rendered, so the window falls back
to the platform default instead of to something invented here -- which is
how it ended up stale in the first place.
The icon installed into the icon theme was only ever written from inside
the desktop-entry write, behind that write's own "nothing changed" early
return. The entry's text does not change when the logo does, so once it
had been written the icon was never refreshed again. The two change for
different reasons; the icon is now checked first and on its own terms. It
already compares bytes, so an unchanged logo still costs only a read.
Worth knowing on Wayland: the compositor ignores the window icon entirely
and takes the dock icon from the desktop entry, so there the installed
theme file is the only one that matters -- and it refreshes when the file
associations are next set up, not at launch.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The merged fix added the rotation update on this side, matching only
`EntityTransform::Rotate`. That left `Affine` -- which several entity
paths and the UCS world transform emit -- still dropping the angle, and
it sat against the contract this crate already relies on: MIRROR is
delegated precisely because acadrust's entity-aware paths "handle
direction flags, stored-angle conventions and bulges themselves", and
`mirror_text` did exactly that for the same field.
Moved upstream (acadrust 9ecaffc), where one helper carries the angle for
every entity that keeps one. That covers rotation, affine and reflection
in a single place, and closes the same gap for SHAPE and the ATTRIB pair,
which a rotation left facing the old way too -- attributes noticeably so,
since INSERT already turned itself while its attributes did not.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A drawing whose bodies are built only of planes opened without error but
drew nothing, while the solids still selected. Pre-7.0 SAT writes strings
as a length and the characters, so one may contain the record
terminator; ODA's builder emits `8 STEP Id#` inside a dxid-attrib. The
parser split there, every later record answered to the wrong index, and
faces resolved their surface pointer to a coedge or a vertex, so nothing
meshed.
Fixed upstream in acadrust 41149d7. All 22 solids in the reported drawing
now parse to exactly the record count their header declares, and all 22
mesh.
Closes#670
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Scope revolution spans to face boundaries and preserve pierced cylinders and rational spline lofts so valid bodies no longer produce stretched or missing shells.
Embed debug locales and expand the WebAssembly stack so modal construction remains responsive. Keep the Options scrollbar in its own lane and refine Turkish CAD terminology.
Pin Iced 0.15 so dialogs can measure content before distributing the resolved frame across child panels. Keep the web plugin notice compact and non-resizable.\n\nCloses #582
Use the operating system trust store and Windows proxy settings while keeping TLS verification enabled. Add retryable registry errors with copyable diagnostics.\n\nRefs #563
Keep storage fast paths on capable adapters and use packed or texture fallbacks only when device limits require them.\n\nCompact mesh-edge varyings to avoid WebGL shader rejection.