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Author SHA1 Message Date
bherbruckandClaude Opus 5.5 800ea40c0d Release 0.13.1
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 21:56:35 +00:00
bherbruck 20442eecd3 Agent chat on Windows: start npm agents through their .cmd shim
npm puts a Unix shell script with the bare name (codex-acp,
claude-code-acp, gemini) beside the .cmd shim. The lookup tried the bare
name first, so every npm-installed agent failed with "not a valid Win32
application (os error 193)". Windows now only considers .exe/.cmd/.bat,
and a command saved with the bare path runs the shim beside it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
(cherry picked from commit 60ea8c69d2)
2026-10-15 21:51:01 +00:00
bherbruckandClaude Opus 5.5 5823900439 Release 0.13.0 (#1506)
Version 0.13.0, plus the Windows 32-bit and macOS release-build fixes from #1513.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 17:22:28 -04:00
bherbruckandClaude Opus 5.5 843c548589 Copy, cut and paste sketch geometry (Ctrl+C/X/V, context menu) (#1500)
* Copy, cut and paste sketch geometry (Ctrl+C/X/V, context menu)

Sketch geometry had no copy or paste: Ctrl+C / Ctrl+X / Ctrl+V arrive as
clipboard events that nothing handled, and the sketch context menu had no
Copy, Cut or Paste.

- sketch.copy / sketch.cut / sketch.paste: lines, arcs, circles, ellipses,
  splines, conics, points and text. Constraints and dimensions wholly among
  the copied entities come along (each dimension gets its own parameter
  with the same expression); ones that reach outside, fixes and pattern or
  offset relations are dropped. Paste goes centred at `at`, by
  `translate`, or offset from the original (same sketch) / at the same
  coordinates (another sketch, on its plane). One undo step; the pasted
  geometry is selected.
- Ctrl+C / Ctrl+X / Ctrl+V in a sketch (paste at the cursor), and Cut,
  Copy and Paste in the sketch context menu. Outside a sketch Ctrl+C /
  Ctrl+V copy and paste the selected timeline features. A copy also puts a
  line of text on the system clipboard so the next Ctrl+V is delivered.

Fixes #1480

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Keep a pasted text's height and angle expressions, drop its place's

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 15:55:10 -04:00
rlartot 7934edcad4 Start page: translate its buttons, links, headings and samples (#1479)
Checked locally on main merged with this: cargo check and the ui-egui tests, including the new i18n ones.
2026-10-15 15:38:46 -04:00
bherbruck b56648c055 Dialogs: steady Select chip, and dialogs move by their title (#1417)
Checked locally on main merged with this: cargo check --workspace and the ui-egui tests (the only failures are the local-only TexturesDelta ones that main has too).
2026-10-15 15:33:09 -04:00
phanoob 6b30326e6d Extrude: a cut takes in a hole of its profile that lies over empty space (#1472)
Checked locally on main merged with this: cargo check --workspace, the kernel and doc tests, and all robustness goldens (all_0 to all_3) pass.
2026-10-15 15:33:05 -04:00
phanoob 39f6d68a50 Text cut through a part, or joined in relief, in one exact boolean (#1446)
Checked locally on main merged with this: cargo check --workspace, the kernel and doc tests, and all robustness goldens (all_0 to all_3) pass.
2026-10-15 15:33:01 -04:00
bherbruckandClaude Opus 5.5 5fbbc13885 Render preview: draw within the pixel budget on 4K/5K screens (#1464) (#1477)
The product preview asked the viewport executor for the full physical
viewport, so a maximised 4K window (~8 MP) was refused against the 4 MP
limit on every frame. The preview now draws at the largest size of the
same aspect the executor admits (RenderLimits::fit, scratch included)
and filters it up into the viewport through the existing offscreen
blit. Viewports within the limits still draw at full size.

PNG setups past the image limits now say what the limits are and the
largest size at that aspect, and the image panel offers to use it.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 15:18:00 -04:00
NOWN-DEVandNOWN-DEV b6806b16cf feat: a sketch text's height, place and angle can be expressions (#1453)
A sketch text's height, place (x and y) and angle can each be an expression over the design's parameters, and the text follows parameter changes, undo and reopening. Closes #1362.

Co-authored-by: NOWN-DEV <NOWN-DEV@users.noreply.github.com>
2026-10-15 14:57:36 -04:00
bherbruck e20cf1858a Flat pattern gets its own pan and zoom through the shared navigation (#1484)
The flat pattern now keeps a 2D view of its own, driven by navigation::handle with orbit off,
so pan, zoom to the cursor and reverse zoom follow the navigation preset. Input over it no
longer reaches the Design camera, and Fit and Home frame the pattern. Closes #1483.
2026-10-15 14:48:24 -04:00
6ad391fd75 Chamfer: refuse a result that grows a convex edge's part (#1428)
* Chamfer: refuse a result that grew a convex edge's part (or shrank a concave one's)

A chamfer of a curved edge that runs off a face it skims (robustness seed 57's
ball rim) built a part bigger than before. Checked from the two faces' normals
at the edge; rounds and unclear angles are left to the wedge bound.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Action matrix: the sheet metal tray's relief corners refuse a 0.25 mm chamfer

Each is a 2.5 mm concave edge (the corner of a corner relief, between two
planes at right angles): a chamfer there fills at most 0.25²/2 × 2.5 = 0.08
mm³. What was built took 0.95 mm³ away; the chamfer guard now refuses it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Robustness goldens: seed 57's wrong-way chamfer is now refused (#1390)

On main with #391, seed 57's chamfer grew the part; this refuses it, so the run goes on
to its later steps and ends ok.

---------

Co-authored-by: Phanoob <phanoob@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-15 14:26:30 -04:00
bherbruckandClaude Opus 5.5 2d069ca186 In-app agent chat: your own coding agents over ACP, plus OpenAI-compatible endpoints (#1102)
* Agent chat prototype: drive an ACP agent the user already has from a side panel

A desktop-only chat panel (off by default) that starts a coding agent over the
Agent Client Protocol and gives it SolidCraft's MCP server, bridged to the open
window through the token-protected control channel with the default folder
limits. It finds installed agents (Claude Code and Codex adapters, Gemini CLI,
Copilot, Qwen, OpenCode, goose) with version and login state, streams text,
tool calls and plans, shows the agent's permission requests, and when an agent
isn't signed in shows its own login methods without handling any credential.

Design notes and findings: docs/design/in-app-agent-chat.md.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* docs: say only what the end-to-end run showed

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Agent chat: gate, one undo per message, docking, process groups, discovery polish

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Agent chat: Settings → AI, several agents with a switcher, OpenAI-compatible endpoints, permission modes, toolbar button

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Agent chat: translations, tool cards, Add agent dialog fixes, test agent saves on its own

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Agent chat: third-party licences for the keychain crates; clippy

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Agent chat: badge text from the theme tokens

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Agent chat: Auto-allow model edits is the default permission mode

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 14:22:38 -04:00
Mateusz SychandSychPL 02fe495d38 Joints: a link ratio between an angle and a distance is per degree (#1433)
A motion link's ratio is read in b's units per a's (mm per degree, degrees per mm) when an angle and a distance are linked; stored values stay per radian, so saved designs are unchanged. Follow-up to #1415.

Co-authored-by: SychPL <SychPL@users.noreply.github.com>
2026-10-15 14:05:24 -04:00
seluneand0xlillith 1e984c8e46 render: normalize high precision texture inputs (#1267)
Adds a bounded normalization path for PNG16 and ICC-bearing JPEG texture inputs, producing float RGBA with recorded color and orientation decisions.

Co-authored-by: 0xlillith <0xlillith@users.noreply.github.com>
2026-10-15 13:55:35 -04:00
seluneand0xlillith a47e82ba94 ui: review candidate physical material cards without assignment (#1344)
Adds a read-only review window to Validate Physical Material Data: paste a schema-1 card, see its known properties in SI units, unknown ones marked, with stated conditions and source claims. Nothing is assigned or saved.

Co-authored-by: 0xlillith <0xlillith@users.noreply.github.com>
2026-10-15 13:55:30 -04:00
bherbruckandClaude Opus 5.5 be985f136d Render preview uses the shared camera navigation (#1462)
* Render preview uses the shared camera navigation

The Render workspace's product preview had its own hard-coded camera
controls. Camera input now lives in one component, navigation::handle,
which the modelling viewport and the Render preview both call (NavCaps:
orbit, pick). Render gets the navigation preset, Orbit around, zoom to the
cursor, the middle double-click and the axis view or navigation cube.
Flat pages can call it with orbit off. A test rejects pages that read the
wheel or move the camera themselves.

Fixes #1454

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Render panel hint says the camera moves as in Design

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 13:48:05 -04:00
midasdf e8e2ccc8a9 Class-A surfacing 1/3: the continuity core, a G3 free-form blend and patch crown (#1249)
The continuity core (kernel bridge: Hermite control rows reproducing a support surface's position, tangent, curvature and change of curvature, G0 to G3), surface.blend between two edge chains (#764), and a crown for fitted patches. Existing patches and fillets are unchanged by default (crown 0 is the plain patch bit for bit). SurfaceBlend and Patch.crown are noted under format 22.
2026-10-15 13:32:16 -04:00
HiroKenEz 4e10c31fdd sketch.create: refuse a face (or origin/x_dir/y_dir) next to plane (#1447)
sketch.create refuses a face (or origin/x_dir/y_dir) given next to plane, instead of silently ignoring one of them.
2026-10-15 13:32:10 -04:00
phanoob 3047aa60cd Text cuts: the 2D prism route takes a font's curves exactly (#1429)
The 2D prism route for text cuts takes a font's curves exactly instead of as polylines.
2026-10-15 13:32:02 -04:00
Luke Kearney f0c5bfcdf2 Draft: only the faces round the drafted walls must be walls or caps (#1393)
Draft checks only the faces that share a corner with a drafted wall, so rounds and other faces elsewhere on the body no longer refuse it (#390).
2026-10-15 13:31:51 -04:00
Erikas d8a088f46a STEP export: a half-turn arc end as a cylinder, and cut faces' sheets bounded by their faces (#1198) (#1438)
STEP export writes a half-turn arc end as a cylinder, and cut faces' sheets bounded by their faces (#1198).
2026-10-15 13:31:46 -04:00
Erikas 17b48d9e7e Booleans: planar cuts beside rounds take the exact route before the retries (#1197) (#1445)
Planar cuts beside rounds take the exact route before the boolean retries (#1197).
2026-10-15 13:31:41 -04:00
phanoob 56747edb46 Boolean: a point at a boundary curve's end is that end, whatever its parameter (text cuts, #391) (#1195)
A point within the point tolerance of a boundary curve's end is that end in the boolean, whatever its parameter, so text cuts no longer leave unmatched sliver vertices (#391). Robustness goldens re-recorded for seeds 0, 34, 39, 41 and 57 with reasons.
2026-10-15 13:31:37 -04:00
bherbruckandClaude Opus 5.5 aa31e56477 macOS: ship solidcraft-cli inside SolidCraft.app (#1456)
Every other package (AppImage, deb, rpm, tar, Flatpak, Snap, MSI, portable zip, FreeBSD) already
puts solidcraft-cli next to the app; the macOS bundle only had it in a separate zip. The agent
chat starts it as its agent's MCP server and looks for it beside the running program.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 13:13:19 -04:00
bherbruckandClaude Opus 5.5 ef53bc46f3 Sketch: the first dimension scales a sketch drawn by eye (#1365) (#1416)
* Sketch: the first dimension scales a sketch drawn by eye (#1365)

Lines drawn by eye have no size of their own until a dimension gives them one, but the first
dimension kept every other drawn length and distorted the sketch to fit (a free construction
line through the origin turned instead of the shape moving). The dimension tool now scales
the whole sketch about its origin to the first length dimension, as long as nothing in the
sketch fixes a size yet: no other driving length dimension, nothing fixed, projected or
patterned. Every geometric constraint and angle holds on the scaled sketch. Later
dimensions size what they measure as before; sketch.dimension does this only with
scale_sketch: true, so scripts are unchanged.

Fixes #1365

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Scenario s01: dimension the box's height too, now that the first dimension scales the sketch

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 13:13:14 -04:00
seluneand0xlillith 8b7fa2602e material: report exact missing condition fields (#1334)
Material-card validation now names the exact condition fields missing for each property (missing_condition_fields), alongside the existing unspecified_conditions.

Co-authored-by: 0xlillith <0xlillith@users.noreply.github.com>
2026-10-15 13:10:49 -04:00
DuBearte fd422a3fc1 Dialogs: the Select chip keeps its size on hover (#1387)
New frame::add_outlined adds a button that draws its own outline with the theme's outline width set to the same width in every state, so its padding no longer drops a pixel on hover. Used by the dialogs' Select chip, Sketch Text's Path chip and the bug report's Open GitHub draft button. New dialog_chip_hover test. Fixes the second point of #1335.
2026-10-15 13:01:09 -04:00
HiroKenEz e382a77350 test: read the live crash journal through its own handle (#1450)
startup_steps_survive_a_rebase_and_running_ends_startup reads the open journal through a clone of its own handle (read_journal_file), as read_live_journal does, instead of opening a second handle that Windows' mandatory lock refuses. Test-only. Fixes #1448.
2026-10-15 12:48:08 -04:00
Colin Faulkingham a18bedddf6 Keep New Body and Offset Face previews moving during distance drags (#1238)
New Body extrusions and Offset Face previews show successful intermediate distances from the same setup while a distance drag runs, then compute the latest one (tool previews keep streaming as before; errors still need exact inputs). The drag arrow and value box are painted from this frame's pointer, removing a frame of lag. Drag regression tests and a perf note added.
2026-10-15 12:47:37 -04:00
Mateusz Sych 29e72806f6 Context menus stay in view near the window edge; planes offer Create Sketch (#1398)
List menus open below-right of the cursor and flip to end at the cursor where they don't fit (shared context_menu::place / show for viewport, browser, toolbar and Select Other). Right-clicking a plane in the viewport, a construction plane row or an origin plane row (new menu with Create Sketch and Show/Hide) offers Create Sketch on that plane. Fixes #1354.
2026-10-15 12:47:15 -04:00
Lasse Lian fb55c1341a AppImage: no desktop entry when appimaged made one or integration is switched off (#1406)
AppRun installs nothing when an appimagekit_*.desktop entry for the same AppImage exists, and removes the entry it wrote earlier. An empty ~/.local/share/solidcraft/no-desktop-integration turns the integration off for good; SOLIDCRAFT_NO_DESKTOP_INTEGRATION=1 still works. Getting-started guide documents it. Fixes #1399.
2026-10-15 12:46:53 -04:00
Lasse Lian d4ab9545a1 Scenario harness folder uses the long-name temp dir (#1404)
scenario::scratch_dir builds the harness folder under solidcraft_engine::io::vfs::temp_dir() (long names), so a short 8.3 TEMP on Windows no longer trips the short-name refusal before the scope checks the scenarios test. Fixes #1385.
2026-10-15 12:46:25 -04:00
Mateusz Sych c2ba3657f3 Joints: link offsets in b's units, new joints start inside their limits, loop dof at dead points (#1415)
joint.motion_link offset is read in the linked value's units (degrees or mm, or an expression); links are still stored in radians, so saved designs open unchanged. A new joint whose values fall outside its limits starts at the nearer limit, stores it, and says so in warnings. Loop dof also counts at a nearby pose, so a part at a dead point of its loop keeps its mobility. The mechanisms skill is updated to match.
2026-10-15 12:45:48 -04:00
NOWN-DEV d0a4443939 inspect.compare: where two versions of a part differ, without a boolean of the two (#1423)
New command inspect.compare {a, b, tolerance?}: measures of both and their differences, two-way surface deviation from a bounding-volume tree, regions beyond the tolerance clustered by side (only_in_a / only_in_b) with integrated volumes and faces, a verdict, optional face colouring as one undo step, and warnings for open meshes. Geometry in solidcraft-geom (compare.rs), command in the engine. Closes #1363.
2026-10-15 12:45:43 -04:00
DuBearte 2bfec256b7 Expressions: accept a decimal comma outside parentheses (#1347) (#1382)
"2,5 mm" is 2.5 mm; inside a function's parentheses the comma still separates the arguments. Noted under design format 22: an expression typed with a decimal comma is saved as typed, so 0.12.0 asks for an update instead of failing to evaluate it.
2026-10-15 11:40:50 -04:00
Jan Szumiec e8c340c59d Web: installable as an app, with Install in the File menu (#1233)
The web build ships a manifest so the browser can install it as an app, and offers Install in the File menu while the browser allows it.
2026-10-15 11:34:57 -04:00
Karl Von Richter 20a7dd8764 Chamfer chains ending at existing bevels (#1303) (#1372)
A curved chamfer chain with straight planar ends can end across two earlier planar bevel faces, shortening their shared seam to where the new chamfer plane crosses it; picks on one tangent chain are applied once. Fixes #1303.
2026-10-15 11:34:48 -04:00
Lasse Lian 3fa8fbd162 Mesh edges that do not evaluate without a panic; refuse such boolean results (#1252) (#1364)
The mesher samples edges through a fallible evaluation, so an intersection curve whose projection fails to converge no longer panics; a boolean result with an edge that does not evaluate is refused with an error. Fixes #1252.
2026-10-15 11:10:55 -04:00
bherbruckandClaude Opus 5.5 27529d9742 Imports become components; STEP assemblies as nested components (#1386) (#1426)
* Imports become components: a STEP assembly's tree as nested components (#1386)

Every imported file (STEP, IGES, 3MF, STL, OBJ: inserted, dropped, opened as a
design, or file.insert_step / file.insert_mesh / doc.open from scripts, the CLI
and MCP) now comes in as a new component named after the file, with its Import
feature inside it. A STEP assembly's products become nested components; a part
placed more than once is one component with an occurrence per placement, and
the Import feature skips the file's later copies (`skip`, format 21 note). The
contents are held as one rigid group (rigid joints, glyphs hidden); moving an
inner part is refused until component.unlock ("Unlock Contents") releases it.
Y up turns the import's component. Replies report component, component_name
and occurrence. Undo is one step; designs with loose imports are unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Keep an import's rigid group hidden when the window loads the file in the background

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Import instances' skip list is format 22: format 21 ships in 0.12.0

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Catalog entries for Unlock Contents

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 11:04:49 -04:00
bherbruckandClaude Opus 5.5 d43c414b7b View-dependent display refinement: finer curved faces and edges as you zoom in (#1320) (#1425)
* View-dependent display refinement: bodies seen up close are drawn from finer display plans (#1320)

Each frame the viewport works out every shown body's screen-space error (the display
quality's chord tolerance in pixels where the body is nearest the eye) and picks a
refinement step past the chosen display quality, each halving the chord, with hysteresis.
Steps are planned off the UI thread and swapped in when ready, within a triangle budget
and a cache size. Faces (GPU plan or CPU mesh), edges, silhouettes and highlights of a
refined body all come from the refined plan, so a highlight stays on the drawn triangles.
Planned bodies are chunked by content on the GPU, so a refinement re-evaluates only its
own chunk. Display only: the reference mesh, the B-rep and exports never change.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Display refinement: only collect finished plans while the view stands still, time the choice, keep the web planning one step a frame

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Format

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Keep the Display quality note as it was (the longer one pushed the Colour vision list off the Graphics page)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 11:03:53 -04:00
bherbruck 8b97b9ed62 Number fields take a decimal comma too (#1347) (#1418)
A number field reads "2,5" as 2.5, as a numeric keypad types it in many locales; a comma beside a point or a second comma is not guessed at.
2026-10-15 10:32:14 -04:00
bherbruckandClaude Opus 5.5 4c7ea34a68 Web app: open and insert STEP files over frames, with progress and Cancel (#1376) (#1424)
* Web app: read a STEP file a piece per frame, with progress and Cancel (#1376)

The kernel's STEP reader walks the file first and converts its solids afterwards,
and StepReading exposes those stages: parse and walk, then convert a solid (or a
batch) per step, then finish into the shared import cache. The web app's file
load drives it from the frame loop for about 30 ms a frame, shows the same
progress card and Cancel as the desktop, and then runs the insert or open, which
finds the file already read. The desktop path is unchanged in behaviour.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Web app: make the imported bodies' meshes a few per frame too (#1376)

After the read, the insert or open runs, and then the bodies' display meshes are
made a frame's worth at a time ("Preparing the view"), as the desktop worker
warms them, instead of all in the first frame that draws the design.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 10:28:09 -04:00
bherbruckandClaude Opus 5.5 b156b5e09c Insert Design on the ASSEMBLE panel and in the File menu (#1240) (#1405)
component.insert_design (a saved part as a linked component) had no button, so an
assembly of separately saved parts looked impossible. It is now on the ASSEMBLE panel
of every tab and in the File menu; it asks for the file, and a STEP or mesh file picked
there is inserted as Insert STEP or Insert Mesh would.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 10:28:02 -04:00
bherbruck 4823c293dd A cut from a component without bodies cuts the parts it meets (#1234) (#1407) 2026-10-15 10:27:27 -04:00
bherbruck 762b6fe934 Extrude Cut of a whole face beside round corners: grow the arcs too (#1275) (#1401) 2026-10-15 10:27:22 -04:00
bherbruckandClaude Opus 5.5 073acd295b Windows: resize border from the first frame, DPI-correct window moves (#1396)
* Windows: resize border from the first frame, DPI-correct window moves (#1381)

- The egui resize zones were laid out after the start page's early return, so a launch without
  a design had no resize edges at all. They now run on every page.
- Windows: the main window's procedure answers WM_NCHITTEST with the resize edges and corners,
  Windows' own border width at the window's DPI (8 px at 100 %), so the OS shows its resize
  cursors and runs its own resize (snap included) from the first message; no egui zones there.
- Windows: WM_GETDPISCALEDSIZE returns the size winit then applies (same logical size), so the
  rect the OS suggests while the title bar is dragged onto a monitor with another scale is the
  rect the window gets.
- Zone sizes and hit test shared in titlebar.rs and unit-tested; Windows CI checks the hit test
  right after launch and a real edge drag.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Windows resize smoke: find the main window by its title

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Windows resize smoke: probe the maximized window at the screen's edge

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 10:27:21 -04:00
bherbruckandClaude Opus 5.5 1744fbb262 Measure: centre-to-centre for holes, diameters for circles and arcs, slot sizes (#1392) (#1419)
Measure now reads the picked item's exact shape (cylindrical faces, circular and arc edges,
sketch circles, arcs and lines, profiles, planes, points):

- A circle, hole or arc shows Ø, R and its length (circumference, or arc length and angle).
- A slot (a sketch profile, or a half-cylinder end of a slot in a solid) shows its width,
  centre-to-centre length and overall length.
- Two items where one is round measure from the centre or axis by default (axis to axis,
  axis to plane, edge or point), with the closest and farthest distances listed too; the
  panel switches between centre, min and max, and the canvas line follows.
- inspect.measure and MCP `measure` (new `items` argument) add diameter, radius,
  center_distance, min and max; existing fields are unchanged.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 10:27:13 -04:00
bherbruck c36a6f9f90 Release 0.12.0 (#1414) 2026-10-15 09:31:54 -04:00
bherbruckandClaude Opus 5.5 6eaf7458ab Fillet/chamfer: point the drag arrow into the corner on inside edges (#1394)
* Fillet/chamfer: point the drag arrow into the corner on inside edges (#1384)

The radius/distance arrow always pointed against the faces' outward
bisector, which is into the body on an outside edge but away from the
corner on an inside one, where the blend adds material. The arrow and
the spline radius handles now take each edge's convexity into account,
so dragging out along the arrow grows the value on both kinds of edge,
and each edge of a mixed chain follows its own.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Tests: no unreachable! in the blend arrow helper

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 08:58:51 -04:00
_ryu15_ ad30a2350e Navigation: choose the orbit centre: view centre, origin or point under the cursor (#1377)
Preferences ▸ Navigation ▸ Orbit around now offers View centre (the default, as before), Origin and Point under the cursor. A saved orbit_cursor preference migrates to the cursor option, and the control channel still accepts the old key.

Thanks to @kuraneko1 for this.

Co-authored-by: kuraneko1 <98832587+kuraneko1@users.noreply.github.com>
2026-10-15 08:57:20 -04:00
bherbruckandClaude Opus 5.5 4b3b48388c Modelled threads: shuffle the faceted boolean's polygons before the BSP (#1250) (#1395)
The groove's facets came in sweep order, and the BSP takes each list's first
polygon as its splitter, so the tree was as deep as the list: quadratic time and
memory. An M8 x 60 mm thread ran out of tree depth after 12.9 GB. A fixed shuffle
gives a shallow tree and the same result (volume and faces equal to 1e-9).

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 08:53:15 -04:00
rlartot 0d99d33c38 French: catch up with main (#1331)
fr.json covers the messages main added since #1224 (render workspace, design properties, display quality, surface untrim, joint drive stops, Save as Mesh), with the same terminology conventions.
2026-10-15 08:50:57 -04:00
bherbruckandClaude Opus 5.5 bbfad166b0 Sketch: a dimension's extension lines reach the nearest part of the lines it measures (#1361) (#1388)
A dimension to a line, or between two parallel lines, drew its extension lines from the
measured end point and its foot on the other line, so they ran the whole length of the
lines to wherever that end happened to be. They now start from the nearest point of each
line to the dimension line, and disappear where the dimension line already crosses it.

Fixes #1361

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 08:38:38 -04:00
NOWN-DEV e95e32d72a Sheet metal: a cut names the pieces it parts from the base (#1338)
A sheet-metal cut that parts pieces from the base names them, and the guide explains it.
2026-10-15 08:34:01 -04:00
NOWN-DEV 6fa9e0d2dd Convert to Sheet Metal finishes corners and bend ends as the rule says (#1340)
Converted sheets take the rule's corner relief between walls and its bend relief where a bend ends beside more of the fixed face, and a wall on part of an edge bends only where it stands. Noted under format 21; nothing new is saved.
2026-10-15 08:33:53 -04:00
Karl Von Richter 8a6332be83 Fix face Extrude Join targets in assemblies (#1375)
A new face-based Extrude Join (and outward Press Pull) joins the picked face's body by default and stores that scope, so an edge-touching neighbour is no longer tried first or absorbed. Explicit targets and participants still win. Related to #226.
2026-10-15 08:33:48 -04:00
Mateusz Sych 4674f0a61c Joint dialog: say why picks on one component make no joint (#1367)
The Joint and As-built Joint dialogs explain why picks make no joint and offer Create Components from Bodies when every pick is on one component; joint.create and joint.as_built suggest component.from_bodies. Labels in all catalogs. Fixes #1239.
2026-10-15 08:22:54 -04:00
CamWight 6fbb1c5d91 The offscreen GPU tests start one backend, as the app does (#1342)
Offscreen GPU test devices start the backend the app would choose (WGPU_BACKEND, else one hardware backend on Windows) instead of every backend at once. Test-only. Fixes #1330.
2026-10-15 08:22:50 -04:00
DuBearte d05fe3d4de Navigation: a Blender preset (#1356)
Middle drag orbits, Shift+middle pans, Ctrl+middle zooms; right drag leaves the camera alone. Opt-in preset; the default is unchanged. Fixes #1090.
2026-10-15 08:22:46 -04:00
DuBearte 56622e4be8 Sketch: preview the whole midpoint line while drawing it (#1371)
The Midpoint Line tool previews the line from the cursor's mirror image through the middle to the cursor, which is what the second click commits. Fixes #1358.
2026-10-15 08:22:42 -04:00
DuBearte 4dc638109b Parameters: move user parameters up and down (#1323)
Fixes #1187. New parameters.move {name, before|after} reorders user parameters (the design's own params order, so it is saved with no format change, and undoable); the Parameters dialog's user rows get up/down buttons. Label in every catalog. I merged main in. Checked on main + this branch: cargo check --workspace, the engine parameters tests, the UI parameter_order test, and docs/features.md regenerates unchanged.
2026-10-15 06:34:16 -04:00
NOWN-DEV d7a4a29ce3 Flat-pattern DXF for a laser shop: layers by role, dashed bend lines, bend notes, a file per body (#1324)
Closes #1284. sheet.export_dxf writes layers by role (OUTLINE, CUT, TEXT or ETCH, dashed BEND_UP/BEND_DOWN, optional BEND_NOTES, POCKET_<side>_Z…_MM and PERFORATION), inner contours before the outline; text: cut|etch, bend_notes and note_height, per_body files. Letters are derived from the timeline, nothing new is saved (format unchanged). I merged main in (the export's parameter list keeps main's pocket layer names). Checked on main + this branch: cargo check --workspace, the engine cmd::sheet tests (160) and the io DXF tests.
2026-10-15 06:34:06 -04:00
Lasse Lian 9fbbf8dc3a Edit Sketch no longer shows bodies a later feature deletes (#1329)
Fixes #1167. While a sketch is edited, a body that a rolled-off, unsuppressed Remove deletes is not shown (unless the sketch is built on it); the history stays rolled back, only the view changes. Drawing, picking, screenshots, thumbnails and the browser's Bodies folder agree; document.inspect reports removed_later. Checked on main + this branch: cargo check --workspace, the engine sketch_edit_removed/occurrences tests and the UI viewport/browser tests.
2026-10-15 06:34:01 -04:00
Irakli Kourtis 5fa8e7d60a Sweep: orientation, twist and end scale (#1269)
Part of #771 and #772. solid.sweep and surface.sweep take orientation (perpendicular, parallel or a direction), twist (up to 4 turns) and end scale (0.01 to 100), applied about the profile's normal through the path's start; default options run the old sweep, so existing sweeps are unchanged. New fields are optional, left out when unset and noted under format 21; twist and scale are model parameters. Both sweep dialogs get Orientation, Twist and End Scale rows; labels in every catalog. Checked on main + this branch: cargo check --workspace, kernel/engine/UI sweep tests, the doc suite and the robustness goldens.
2026-10-15 06:24:31 -04:00
froglemonade2 0872eb959a Save as mesh: one dialog for STL and 3MF, with Send to slicer (#1272)
One docked Save as mesh dialog replaces Export STL / 3MF / 3MF with face tags, with an optional Send to slicer that lists the slicers installed on this machine. Engine: file.save_mesh and file.slicers; the Convert Mesh dialog goes (mesh.convert and the MeshConvert feature stay, so existing designs open). Strings in all catalogs; screenshots in the PR. Checked on main + this branch: cargo check --workspace, the engine slicer/mesh/file tests, the UI catalog and menu tests and scenario s14 (the one local colour-token failure is epaint's TexturesDelta panic, which main shows on this machine too).
2026-10-15 03:51:28 -04:00
DuBearte 3e13eb6392 Sketch: symmetry about the origin point or an origin axis (#1318)
Fixes #1075. sketch.constraint.symmetry takes a centre point (the origin or any sketch point) as well as a line; the Symmetry tool's third pick may be the origin point or the sketch's own X/Y origin axis. Checked on main + this branch: cargo check --workspace, the engine cmd::sketch tests (257) and the UI symmetry pick tests.
2026-10-15 03:47:37 -04:00
bherbruckandClaude Opus 5.5 6f115ad740 Optional supersampling (SSAA) for the viewport, adaptive and capped to the texture limit (#1288) (#1321)
* Optional supersampling (SSAA) for the viewport, adaptive and within the texture limit (#1288)

Preferences ▸ Graphics ▸ Supersampling: Off (default), 1.5× or 2×. The frame is drawn into
textures of the viewport's own kind (format, depth/stencil, MSAA) at that multiple of its pixels,
over transparent black, then filtered down into the viewport with four bilinear taps (the exact
2 × 2 box at 2×) and composited premultiplied over the background. Lines keep their on-screen
width; silhouettes and edges come out smoother.

Adaptive (on by default): the view is drawn at full speed while the camera moves and
supersampled once it has held still for a quarter of a second.

The supersampled size stays within the device's largest texture side (#869) and a 384 MiB
budget for colour and depth (MSAA samples included); under 1.25× is not worth it and the frame
is drawn as usual.

Labels in en/de/ja/ko/zh; `ui.prefs` `supersampling` and `supersampling_adaptive`.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Supersampling: factor and adaptive on one row; Off reads Off (1×)

The Graphics page grew past the colour vision menu in the preferences scenario, and a second
Off on the page took its click.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 03:21:55 -04:00
NOWN-DEV b3df2c382b snapshot --camera and saved views; grid: false / axes: false for headless renders (#1313)
solidcraft-cli snapshot takes --camera JSON and --view with a saved view name (through view.apply, as the MCP screenshot does), plus --no-grid and --no-axes; the MCP screenshot and ui.render take grid/axes, the headless render skips a hidden origin axis, and the app's ui.render follows the Grid and Origin switches. Closes #1245.
2026-10-15 02:59:56 -04:00
NOWN-DEV d824d36821 Convert to Sheet Metal takes bent parts as modelled: radius and chamfer bends, holes (#1314)
A Convert to Sheet Metal bend point can now lie on a bend modelled with its radius (a cylinder tangent to two flat faces) or in the middle of a chamfer; either becomes one bend at the faces' virtual sharp, with the rule's radius. Holes and engravings carry over. Bend points on edges convert as before. Recorded under format 21. Tests in cmd::sheet::convert_tests; the sheet-metal guide is updated.
2026-10-15 02:54:09 -04:00
Mateusz Sych 849426e866 Drive Joints opens on the picked joint; ui.start takes params (#1297)
Drive Joints opens on the joint picked in the browser, else the first joint that moves, and won't start on a rigid joint. ui.start takes params: joint.drive opens on a joint (id or name) at given values, driving nothing until OK; a command or param it doesn't take is refused.
2026-10-15 02:54:02 -04:00
NOWN-DEV 0ee5e97db5 STEP import takes up for Y-up files and names for the bodies' names (#1312)
file.insert_step and doc.open on a STEP file take `up` (turn a Y-up file so its up is +Z) and `names` (names for the imported bodies). The MCP tool and the app's control requests pass them through; an import without them works as before. Tests in the kernel's STEP reader, the engine, MCP and the file-load UI; docs/step-import.md and docs/mcp.md describe both.
2026-10-15 02:18:55 -04:00
Mateusz Sych 81d9b7e04a Agent skill for mechanisms: joints by coordinates, loops, links, motion (#1315)
A solidcraft-mechanisms agent skill with a worked example that a test replays through the MCP server (the actuator follows the hinge with the stated stroke and the drive stops at the rod's limit); the skills index and docs/mcp.md list it.
2026-10-15 02:13:48 -04:00
DuBearte 6ef0b22118 Viewport: a legend for the Draft, Accessibility and Curvature Map analyses (#1299)
While Draft, Accessibility or Curvature Map analysis is on, a legend at the bottom left of the viewport says what each colour means and which values it stands for, with the theme's analysis colours and stripes. Labels translated in en/de/ja/ko/zh. Fixes #973.
2026-10-15 02:13:44 -04:00
DuBearte 873a65fd4d SpaceMouse: on Linux, default to the driver's object-mode axes (#1292)
Without a 3DxWare profile, Linux now uses the driver's object-mode mapping (physical Ry and Rz swapped and reversed), so a tilt rolls and a twist spins. Windows and macOS are unchanged; a profile still takes precedence. Fixes #1172.
2026-10-15 02:13:22 -04:00
Mateusz Sych 1473893b08 MCP: a bridged server starts without the app and connects once it runs (#1298)
The bridged MCP server starts when no app is listening, says so in its instructions and in each tool error, and connects on the first call after the app starts. A batch that could not be sent says the app is not running. docs/mcp.md describes it.
2026-10-15 02:13:18 -04:00
Mateusz Sych 96356dc544 CLI snapshot takes --in; an unknown command suggests close ids (#1301)
snapshot starts from --in (a design or STEP file) with the script on top, as run does, and refuses options it doesn't take; an unknown command id names the closest registered ids.
2026-10-15 02:13:14 -04:00
Mateusz Sych 50c5c13f72 ui.camera: read, set and replay the viewport camera (#1302)
A control-channel method that reads the orbit camera, sets any of target/yaw/pitch/roll/distance, and fits listed occurrences (or everything) keeping the direction. Its reply passed back sets the same view again; a refused field changes nothing.
2026-10-15 02:13:09 -04:00
Mateusz Sych 7195e323bf Joint drives say when they move nothing; drive values in degrees; quiet replies (#1304)
joint.drive answers moved, and a reason (with unconnected) when the joint can move nothing; motion.play answers moved and unmoved; joint.list answers floating chains. joint.drive values come back in joint.list's shape (deg/mm). quiet: true trims joint answers and motion.play poses. A single value keeps a joint's other values. Drive Joints shows the floating case (drive.unconnected, all locales).
2026-10-15 02:12:58 -04:00
Mateusz Sych fd19efc6fc component.list: a compact form for large assemblies (#1305)
component.list {compact: true} gives counts of bodies, features, sketches and construction planes instead of their names, lists occurrences without identity transforms and children as occurrence ids; bodies: true keeps body names. The default form is unchanged.
2026-10-15 02:12:48 -04:00
bherbruckandClaude Opus 5.5 9eddb1cbd3 Preferences ▸ Graphics ▸ Display quality (Coarse/Normal/Fine/Ultra) (#1287) (#1319)
* Preferences ▸ Graphics ▸ Display quality: Coarse, Normal, Fine, Ultra (#1287)

A viewing preference that sets how finely the viewport tessellates curved faces and edges:
chord tolerance relative to each body's size (3e-3, 1e-3, 3e-4, 1e-4) and the most a facet may
turn (30, 20, 12, 7 degrees). Normal is the tolerance the viewport has always used.

Bodies keep a display plan per level, so switching is a re-plan the first time and instant
after; the reference mesh the model reads (picks, holes, measuring) and exports are unchanged.
Away from Normal the model scene builds edges, and faces on the CPU path, from the plan at that
level, so silhouettes and edges get finer with the faces and a highlight still lies on the
displayed triangles.

The preference is saved with the others, set over the control channel (`ui.prefs`
`display_quality`), labelled in en/de/ja/ko/zh. `solidcraft-cli bench-open --display LEVEL
[--edit NAME EXPR]` times the plans at a level and after a parameter edit.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Highlighted edges follow the display quality too

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 02:06:49 -04:00
NOWN-DEV 47517578a8 Test: an inside flange on a turned plate closes at every whole-degree turn (#1311)
A regression test: an inside flange on a 100 x 60 plate turned by every whole degree from 0 to 89 builds and keeps the analytic volume. At 62 degrees the trimmed corner used to land on a border of the sew's vertex grid and the flange failed to close.
2026-10-15 02:05:18 -04:00
Karl Von RichterandKarl-VonRichter d6f167a88a Fix boss-bottom blends and merged arc-corner surfaces (#1294)
A fillet or chamfer on a cylindrical boss's bottom arc now builds with a closed display mesh: the seam-extension containment ray counts a shared curved-boundary endpoint once. Merging the split faces of a three-edge arc corner rebuilds the face on the original input face's full surface instead of a piece's restricted patch, and runs under the kernel's panic guard. Fixes #1262 and #1263.

Co-authored-by: Karl-VonRichter <20079846+Karl-VonRichter@users.noreply.github.com>
2026-10-15 02:03:31 -04:00
Raymond Thurmanandraythurman2386 af2f09fac2 A new empty design takes Units of new designs (#1283)
The empty design shown at launch, New on a design that is still empty, file.new and the blank design left when the last tab closes all take the Units of new designs preference. Opened files and the sample part keep their own units. Fixes #1205.

Co-authored-by: raythurman2386 <raythurman2386@users.noreply.github.com>
2026-10-15 01:20:02 -04:00
DuBearteandDuBearte 7391e8ed75 Section: leave the origin and construction planes and axes whole (#1286)
Section Analysis clipped the origin and construction planes and axes along with the model. They now draw from their own unclipped lists, with the same depth and blending; bodies, edges, sketches and highlights are clipped as before. Fixes #1229.

Co-authored-by: DuBearte <DuBearte@users.noreply.github.com>
2026-10-15 01:19:59 -04:00
Karl Von RichterandKarl-VonRichter 1ec33fcdc7 Extrude: a symmetric distance is the total thickness (#1260)
A symmetric solid extrude of 10 mm is now 10 mm thick, 5 mm each side of the sketch plane, and switching from One Side to Symmetric keeps the thickness entered. Under format 21 the extent records its convention; designs saved without it keep the per-side reading, so their geometry and parameters don't change. Fixes #1236.

Co-authored-by: Karl-VonRichter <Karl-VonRichter@users.noreply.github.com>
2026-10-15 01:19:55 -04:00
Giovanniandgvocale faeeff1c64 Blends: a curved seam where the edge chain runs on holds the contact on itself (#1291)
A round or chamfer whose edge chain runs on across a curved seam (the end circle of a lofted tube whose axis bends) is now built: the section solve keeps its contact on the seam through a plane taken afresh at the seam's nearest point at each step. Straight seams are unchanged. Robustness seed 41 is re-recorded: its second fillet, refused before, now builds. Fixes #1213.

Co-authored-by: gvocale <gvocale@users.noreply.github.com>
2026-10-15 01:19:51 -04:00
Karl Von RichterandKarl-VonRichter ee9b4b9fb1 Kernel: refuse arc blends that collapse a side face (#1281)
A fillet or chamfer that consumes both seams of a side, leaving its old boundary and the fitted contact on the same curve, now returns TooLarge ("the blend would consume a neighbouring face") instead of a zero-area face that doesn't mesh. Genuine two-edge faces are kept. Fixes #1113.

Co-authored-by: Karl-VonRichter <Karl-VonRichter@users.noreply.github.com>
2026-10-15 01:19:48 -04:00
bherbruckandClaude Opus 5.5 8535d229ff Display helical-trimmed faces from imported threads correctly (#1289) (#1300)
A modelled thread as other CAD systems write it to STEP has cylinder faces trimmed by helices
that turn several times around the shaft, and cylinder faces bounded by two circles with no
seam edge. The display planner refused any face whose boundary winds around its surface, so
the whole body fell back to the reference mesher, which drew those faces with triangles across
the solid.

The planner now cuts such a face along a parameter line into one period: every loop and its
copies a period apart are clipped to the strip, and the parts of the cut line inside the face
join the pieces into closed loops, with the seam nodes made once for both sides. The cut face
is meshed by Delaunay with sag refinement, and the sag check runs once more after shaping.
Bodies with a face trimmed by more than one turn take their reference mesh (picking, measuring,
the CPU viewport) from the plan too.

Tests: an ISO M10x1.5 and M12x1.75 thread built from helices, as made and after a STEP round
trip: the display mesh stays within the tolerance of its surfaces and the thread's volume, and
has no degenerate, sliver or flipped triangles.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 00:51:30 -04:00
bherbruckandClaude Opus 5.5 5c2fa3e9ca Action matrix regressions of #1255: knuckle rounds, thin holes, a 45° flange hole, an axis after an edit (#1280)
* Action matrix regressions of #1255: knuckle rounds, thin holes, a 45° flange hole, an axis after an edit

- Curve blends: past the end of a curved edge the run of sections along the end
  tangent wrapped round the ring of centres; it is shortened while it still
  crosses the end face (the hinge knuckle's cap rounds at 0.728 mm).
- Boolean retry guard: each body's volume is measured finer than its smallest
  radius, and a volume out of bounds is measured again ten times finer before
  it refuses (a 0.133 mm drill measured -30272 mm³; a plastic part's coarse
  mesh was off by more than the slack).
- Sheet metal: a drill cap's certificate allows the evaluation noise its fitted
  tilt shows (a hole square to a 45° flange).
- Construction geometry on a named face uses the face found by name, not a
  second pick at its nearest point (an axis through a corner round after a
  parameter moved it).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Retry guard: measure the target, tool and result at one tolerance

Measured at different tolerances, the chords' error on the faces they share
didn't cancel: a blind hole in a long D-profile bar measured 20 mm³ more than
the bar.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Action matrix baseline from this branch's full run: 37 actions pass again, none fewer

Blessed with cargo xtask action-matrix --from DIR --bless from the 16 shards of
run 38673859774.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 00:24:27 -04:00
JIJINBEIandjijinbei 464a6dfad4 Feature walks: generate them from field roles with #[derive(Walk)] (#1251)
The three walks over a feature (expressions, references, geometry) are generated from FeatureKind by #[derive(Walk)] in a new proc-macro crate, solidcraft-derive, from #[walk(...)] attributes written next to each field. The hand-written walks in params.rs, feature_refs.rs and feature_geometry.rs are gone; Ruled Surface and Extend have their attributes, and the three golden walk records are unchanged.

Co-authored-by: jijinbei <jijinbei@users.noreply.github.com>
2026-10-15 00:13:53 -04:00
DuBearteandDuBearte a026a69182 Sketch: fillet and chamfer a corner of curves drawn to meet at a point (#1282)
A corner whose two curves end on separate points held together by a Coincident constraint (a line drawn to where an arc starts) is welded into one shared point before Fillet or a Chamfer rounds or cuts it, so it no longer reports that the corner must join two lines. Only a partner point held by nothing but that constraint is welded. Fixes #1208.

Co-authored-by: DuBearte <DuBearte@users.noreply.github.com>
2026-10-15 00:02:00 -04:00
bherbruckandClaude Opus 5.5 406293fd53 Title bar: inactive tabs without outlines, File menu, Help on the right (#1277)
* Title bar: inactive tabs without outlines, File menu, Help on the right

Inactive tabs go back to the plain bar colour (the Home tab's readable
hover stays). The separate Home button and theme toggle are gone: Home is
a tab and the theme is in Preferences. The folder icon becomes a File text
menu, Save moves into it (Ctrl+S unchanged), and Help sits on the right
next to Report a bug. Tabs start right after File, Undo and Redo.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Title bar: File button hover uses the app bar hover token

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 23:18:48 -04:00
Emil Petersson bd8db8ea1c Add Touchpad navigation: Shift to pan, Alt/Option to orbit (#1220)
An opt-in Touchpad navigation preset: Shift + pointer motion pans, Alt/Option + motion orbits, vertical scroll zooms, all without a mouse button. Existing presets are unchanged; view.navigate gains continuous motion for the control channel and scenarios.
2026-10-14 22:46:33 -04:00
Irakli Kourtis b4edf05373 Extend any surface: natural, tangent and curvature, up to a target (#760) (#1166)
Extend works on any surface: natural (continuing the face's own surface), tangent (G1 run-off) or curvature (G2 run-off), by a distance, up to a plane or face, or back to the surface's bounds, with neighbouring edges lengthened to meet. Untrim and Extend share face parameter-loop helpers. The new SurfaceExtend fields are noted under format 21. Closes #760.
2026-10-14 22:46:29 -04:00
William Dunn 41f0c3d0c6 docs: browser runtime design (craft-libs, workers, #1221) (#1258)
A design note for SolidCraft in the browser: tiered storage, a SharedWorker job broker, GPU dispatch and in-browser agent control through the same engine commands, with the generic pieces in craft-libs. Linked from the MCP and web getting-started docs.
2026-10-14 22:34:48 -04:00
DuBearte 784648af2a Loft: refuse a section with a hole instead of filling it (#1184) (#1254)
A loft section with a hole is refused with a clear message instead of being lofted as if filled, in both section-to-section and section-to-point lofts. Fixes #1184.
2026-10-14 22:34:43 -04:00
DuBearte 38bd16713f Header: size the Report a bug button to its translated label (#1145) (#1274)
The labelled Report a bug button takes its translated label's width, so longer translations no longer run over the Preferences gear; narrow bars still fall back to the compact icon. Fixes #1145.
2026-10-14 22:34:37 -04:00
DuBearte b1695873f5 Browser: show given names as typed, not translated as labels (#1228) (#1264)
Browser rows that are names someone gave (bodies, sketches, components, joints, views...) show as typed instead of being translated as UI labels; default names like Sketch1 are still translated. Fixes #1228.
2026-10-14 21:45:13 -04:00
DuBearte c008addae2 Parameters: outline the Delete button only on hover (#1178) (#1241)
The Delete button in each parameter row shows its outline on hover, like the fields beside it; the redundant tooltip is gone. Fixes #1178.
2026-10-14 21:45:09 -04:00
DuBearte 9dc12b4d0f Parameters: reset the new row's expression after Add (#1170) (#1235)
After Add in Change Parameters, the new-parameter row's expression goes back to the default a new row starts with. Fixes #1170.
2026-10-14 21:45:04 -04:00
Irakli Kourtis 2a4907884b Ruled Surface: strips off an edge chain, exact where possible (#762) (#1151)
Ruled Surface: strips off an edge chain in normal, tangent, angle or direction mode, exact planes/cylinders/cones where possible, mitred or round corners, stitched into one surface body. SurfaceRuled is noted under format 21. Closes #762.
2026-10-14 21:44:56 -04:00
bherbruckandClaude Opus 5.5 ed22d663e4 Smart Extrude: direction from the picked side, and a Cut stays a Cut (#1257) (#1261)
* Smart Extrude: direction from the picked side, Cut into a body stays a Cut (#1257)

- A sketch profile (or a thin extrude's curve) extrudes toward the side it was
  picked from: from the bottom view it goes down. Body faces still go outward.
- The automatic operation is latched per side of the profile: a drag that starts
  into a body is a Cut and stays one past the far side; a Join does not become a
  Cut when it reaches another body. Passing through zero decides afresh for the
  new side.
- An explicit operation, Direction or Reverse ends the automatic choices.
- auto_operation also looks just past the profile, so a long cut through a body
  reads as a Cut from the start (the engine's operation: "auto" too).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Scenario s07: the XZ profile seen from behind now extrudes toward the camera

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 21:31:10 -04:00
bherbruckandClaude Opus 5.5 d73cd8a177 Robustness goldens: record seed 13 after #1164 (#1268)
#1164 joins a body that sits flush on a rounded rim into it. In seed 13 the
rectangular pattern's second box (x 5..7.5) sits flush on the half-ring's top
face with a 27 mm2 contact patch. It used to stay a separate shell (one body,
three shells); now it joins the ring (area -54 mm2, twice the patch). The
fillet edge and hole position the generator picks next come from the new
geometry, so the end state differs: 3 bodies, 2647.95 mm3 (was 4, 2300.91).
Every step stays a sound solid, and no other seed moves.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 21:18:54 -04:00
bherbruckandClaude Opus 5.5 c159a3e277 Action matrix: nightly shards cut by measured cost, a fresh baseline, and a determinism check (#1256)
* Action matrix: nightly shards cut by measured cost, heavy designs in slices, and a determinism check

The full matrix ran as four fixed quarters of the corpus and two of them hit the 60-minute
job limit. Now action_matrix_shard runs shard k of n (ACTION_MATRIX_SHARD=k/n), planned from
tests/action_matrix/costs.json: designs that take more than five minutes are split into slices,
and the pieces go largest first to the least loaded shard. The nightly runs 12 shards and uploads
each one's outcomes and timings; cargo xtask action-matrix --from DIR --bless records them in the
baseline and costs.json without running the matrix again. action_matrix_determinism runs a sample
twice and lists any action whose outcome changed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Action matrix: costs measured on runners, 10 shards, determinism on the lighter designs

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Action matrix: baseline and costs from a full run on main, 16 shards, timeouts listed

The baseline is regenerated from the 10 shards' results of a full run on 01b1b705
(cargo xtask action-matrix --from DIR --bless): 8 new designs, 302 actions that pass now,
names that changed, and 40 actions that passed before and fail now, each listed in #1255
(22 fillets refused since #949, 4 hinge blends since #1101, 9 on the loft cut, 5 single).
costs.json now holds every design's measured time, and the nightly runs 16 shards of about
17 minutes. An action that passes in the baseline and times out is listed but not judged,
and stays passing when blessed: two runs of the same build differed only on 10 actions that
took 50-84 s against the 90 s limit.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Action matrix: slice heavy designs by a hash of each action's name

Slicing by index gave some slices only fillets on oracle 41 (28 slices, a multiple of the
actions per edge), three times the planned time; two shards ran past their limit.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 21:18:11 -04:00
Irakli Kourtis 16c49c3e86 Untrim: holes removed and a face restored to its natural bounds (#1150)
Adds surface.untrim (#761); the SurfaceUntrim feature is first saved in format 21.
2026-10-14 20:29:25 -04:00
DuBearte 734f69ad72 Parameters: arrow keys move the cursor while renaming (#1248)
Fixes #1165.
2026-10-14 20:20:21 -04:00
NOWN-DEV 2e7f41710b run and eval can write their JSON to a file (--json-out) (#1242) 2026-10-14 20:18:17 -04:00
NOWN-DEV 5c6f70cc00 Faces by name in the face commands; model.faces gives a point on each face (#1243) 2026-10-14 20:18:13 -04:00
NOWN-DEV 2cab09f65b Join keeps its tool exact where the tool ends in the part's faces (#1244) 2026-10-14 20:18:09 -04:00
Igor Bronovskyi 861ab027b6 Add Ukrainian localization (uk) (#1196)
Ukrainian UI catalog; untranslated keys fall back to English.
2026-10-14 20:10:45 -04:00
phanoob 9935133b56 Live preview: the tool alone, the boolean only on OK, computed off the window thread (#1201)
The preview builds only the tool; the boolean runs once on OK, off the window thread, with a Computing label while it takes a while. Follow-up to #1020.
2026-10-14 19:31:29 -04:00
selune a261aaa841 Render: integrated workspace, preview image jobs and opaque PBR (#1046)
Lands the Render workspace (R3), bounded preview-image jobs with cancellation and atomic PNG export (R4a), and opaque PBR looks as one change.

- Render workspace: an overlay-free product preview on the installed GPU device. Returning to Design restores its camera. render.scene and render.settings.apply are added.
- Image jobs: render.preflight/start/status/cancel/export run bounded CPU preview jobs. Export captures the job, overwrite choice and document, and checks the caller's file scope before writing.
- Opaque PBR: looks can carry metal fraction, roughness and dielectric IOR. The product viewport and preview PNG use them; geometry and mass are unchanged. The v1 catalog export refuses PBR rather than dropping it.
- Render setups and PBR looks are saved under design format 21. Labels are in en/de/ja/ko/zh/ru.

Supersedes #706 and #800. Refs #620, #673, #756, #1004.

Contributed by @0xlillith.

Co-authored-by: lillith <35337584+0xlillith@users.noreply.github.com>
2026-10-14 19:24:36 -04:00
rlartot e4ef6cfe29 French (fr) UI localization (#1224)
Adds a French catalog as a partial locale (missing strings fall back to English, like Russian), registered in the language list, with tests and attribution.
2026-10-14 19:05:17 -04:00
Que 1cc65cbc91 fix: a lip swept flush around a rounded rim joins the body it sits on (#1164)
fix: a lip swept flush around a rounded rim joins the body it sits on.
2026-10-14 18:49:45 -04:00
Mateusz Sych 099d7e298a Degrees of freedom count closed loops (#1206)
Degrees of freedom count closed loops.
2026-10-14 18:46:46 -04:00
Tobias Breckle a629236650 Join a floor into the hole it fills: grow the boss into the wall around it (#1212) (#1217)
Join a floor into the hole it fills: grow the boss into the wall around it (#1212).
2026-10-14 18:28:17 -04:00
Lasse Lian a4a8b48567 Design properties: project, author and licence in the design, its exports and inspect_design (#1015) (#1189)
A design carries metadata (format 21): project, part number, revision, author, organization, description and license, plus other tools' data under reverse-DNS keys, kept as written. Edited in the Design Properties window (Document Settings), set by document.metadata.set, reported by inspect_design, and written into STEP, IGES and 3MF where the format has a place for them. Translated, with tests.
2026-10-14 18:25:35 -04:00
devrosx 78079587ad Build bodies on the CPU on AMD FirePro under Metal (GPU hang on Mac Pro 2013) (#1171)
The AMD FirePro D300/D500/D700 Metal driver hangs on the tessellation compute shader and macOS resets the GPU, freezing the desktop. Bodies are built on the CPU on that device, and SOLIDCRAFT_CPU_TESS=1 forces the CPU path on any GPU. The check is a tested predicate, and the troubleshooting guide documents the variable.
2026-10-14 18:25:31 -04:00
Mateusz Sych 01b1b70586 Drive Joints says where and why a drive stopped short (#1169)
Drive Joints says where and why a drive stopped short.
2026-10-14 17:56:21 -04:00
Erikas 5744b1f327 Test: a pattern of touching cuts builds without fallback (#400) (#1144)
Test: a pattern of touching cuts builds without fallback (#400).
2026-10-14 17:56:17 -04:00
HiroKenEz 1a67390a53 body.rename: renaming a counted body keeps later counted names (#1109) (#1199)
body.rename: renaming a counted body keeps later counted names (#1109).
2026-10-14 17:56:12 -04:00
HiroKenEz 1337404c06 Sketch fillet and chamfer: a construction line at the corner is not a side (#1026) (#1176)
Sketch fillet and chamfer: a construction line at the corner is not a side (#1026).
2026-10-14 17:56:07 -04:00
Lasse Lian 8f081679bc Equal cylinders crossing each other no longer refuse a cut (#788) (#1179)
Equal cylinders crossing each other no longer refuse a cut (#788).
2026-10-14 17:56:02 -04:00
phanoob beb3ea01e7 Taper: the review of #1014 (spline sides follow their offset, no silent limits, face names kept) (#1204)
Taper: the review of #1014 (spline sides follow their offset, no silent limits, face names kept).
2026-10-14 17:55:58 -04:00
Mateusz Sych c715986a2a Motion links carry a value through a chain stored in any order (#1203)
Motion links carry a value through a chain stored in any order.
2026-10-14 17:55:54 -04:00
bherbruckandClaude Opus 5.5 d20b0fab65 Native crash capture on Windows, and startup steps in crash reports (#1215)
A crash inside a graphics driver left only "an unclean exit between
commands": no backtrace, no module, no hint that it was at startup.

- The crash journal now keeps the startup step the app is in (window,
  graphics instance, surface, adapter request, adapter chosen, device
  creation, renderer and viewport shader compiles, surface configure,
  first frame and its present, running) and the renderer as soon as the
  adapter is picked. egui-wgpu tells the app about its steps through a
  small hook. An unclean exit before the first frame names the step.
- Windows: an unhandled-exception filter (src/native_crash.rs, the one
  Windows-only module allowed unsafe) writes the exception code, the
  faulting module and offset, and a minidump next to the journal; the
  next start puts them into the report.
- The Windows CI job runs a child that faults on purpose and checks the
  report.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 17:53:52 -04:00
Tobias Breckle 0ddd660089 Copy a feature's error or warning message from the history menu (#1226)
The feature menu in the timeline and Feature History gets a Copy Message item for a feature's error or warning, translated, with a test.
2026-10-14 17:50:04 -04:00
CamWight b6e87f0c44 Two tests pass on a Windows checkout: a CRLF parse and an 8.3 TEMP path (#1186) (#1211)
Make two tests pass on a Windows checkout: a CRLF parse and an 8.3 TEMP path.
2026-10-14 17:36:07 -04:00
CamWight 731629a422 A failed feature has a mark of its own in the timeline and the Feature History (#972) (#1180)
A failed feature gets its own mark in the timeline and Feature History, distinct from warnings, with tests.
2026-10-14 17:36:02 -04:00
CamWight f6a47a49d7 Colour vision modes: Protan, Deutan and Tritan in Preferences › Graphics (#778) (#1007)
Colour vision modes (Protan, Deutan, Tritan) in Preferences > Graphics, with palettes, shader and icon colours adapted per mode, translations and tests.
2026-10-14 17:35:56 -04:00
selune 289b521a65 Render R2: persist named render setups without re-evaluating geometry (#667)
render.settings.set saves validated named render setups (camera, output size, exposure, environment) as one undo step, and render.settings.get reads them back without applying a camera. When validated render settings are the only change, the engine keeps the evaluated model instead of rebuilding it. Setups are saved under design format 21; format-20 designs read as having none. Fixes #658; refs #620.

Contributed by @0xlillith.

Co-authored-by: lillith <35337584+0xlillith@users.noreply.github.com>
2026-10-14 17:11:39 -04:00
bherbruckandClaude Opus 5.5 771a11feab Submit published releases to WinGet (#1222)
Publishing a non-prerelease release runs winget.yml, which opens the
winget-pkgs pull request for bherbruck.SolidCraft with Komac (pinned
2.16.0 binary, SHA-256 checked) from the three versioned MSIs. It skips
cleanly without the WINGET_TOKEN secret or before the package's first
version is in winget-pkgs. docs/releasing.md has the one-time token
setup; the README's Download section gains the winget install line.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 17:07:06 -04:00
bherbruckandClaude Opus 5.5 95ea05e7c8 Windows: start Direct3D 12 first, and Vulkan only without a D3D12 GPU (#1190)
* Windows: start Direct3D 12 first, and Vulkan only without a D3D12 GPU

wgpu started Vulkan, D3D12 and OpenGL together and preferred Vulkan, so
every Windows start loaded all installed Vulkan drivers. An old Intel
Vulkan driver (igvk64.dll) crashed 0.10.1 at startup inside the driver.

The app now probes D3D12, then Vulkan, then OpenGL, one backend at a
time, and starts only the first with a hardware adapter (WARP when none
has one). WGPU_BACKEND still wins; graphics.json's "backend" sets the
order by hand; the software renderer (safe mode, the retry) uses D3D12
alone. A new Windows CI job starts the real app under several settings.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* CI: a test filter YAML parses

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* CI: the startup smoke test writes graphics.json where the app reads it

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* CI: run the WARP shader tests one at a time

WARP's shader JIT (d3d10warp.dll) crashed twice in 124 runs of the gpu
tests with four test threads, with a null read inside its own optimizer
while several devices compiled compute pipelines at once. Serial runs
did not crash.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 16:41:27 -04:00
selune 241dac1542 Render: bounded PNG/JPEG texture input admission (#909)
Bounded in-memory PNG/JPEG texture decoding with explicit base-colour/data-map roles; RGBA8 pixels are published only after a complete decode. Input only: no material assignment, GPU shading or persistence. Refs #900.

Contributed by @0xlillith.

Co-authored-by: lillith <35337584+0xlillith@users.noreply.github.com>
2026-10-14 16:35:52 -04:00
selune cccbe1255d Fix the web build: the Appearance dialog's file helper exists on wasm (#1173) 2026-10-14 15:51:03 -04:00
bherbruck 4e74fea3e5 Release 0.11.0 (#1182) 2026-10-14 15:26:45 -04:00
bherbruck 229de1484c Hide and show joints in the browser, like other items (#1168)
Fixes #1160.
2026-10-14 15:04:57 -04:00
Irakli Kourtis e3459edea8 Display tessellation: trimmed faces as four-sided patches (#303) (#1163)
Trimmed faces are cut into four-sided patches (squares around holes, butterflies for round faces, motorcycle traces from concave corners) and each is meshed as a Coons grid, with a cut grid as the fallback; cells are at most 2:1 along straight directions. Folded blends are refused rather than overlapped. The README lists display meshes and the gpu crate.
2026-10-14 15:01:05 -04:00
Erikas e519fbd14d Meshing: start a face's boundary walk at a point the surface search finds (#882) (#1157)
When projecting a face's boundary loop onto its surface fails from an unhinted first point, the walk is retried once from the first point an unhinted search does find; a walk that succeeds is unchanged. A fillet strip on an extended surface now meshes, so the rim cut in the reported case builds in one boolean.
2026-10-14 14:56:33 -04:00
Karl Von Richter 575c037f39 Bug report: clear submission steps, and no dialog growth at fractional scale (#242, #996) (#1085)
The screenshot controls, the submission steps and the Open GitHub draft button stay outside the scrolling review; the clipboard fallback is explained before a long draft opens; text fields leave a pixel of room so the window no longer widens while idle at 140% scale. Instructions in en/de/ja/ko/zh.
2026-10-14 14:56:19 -04:00
bherbruckandClaude Opus 5.5 a6fbc63746 Opening a design shows the model built so far (#1158)
A large design showed nothing but a progress bar until it had rebuilt completely. While
it rebuilds, the evaluation now offers the model built so far (placed as the design
places it) every 1.5 s to a window that asks, and the open card draws it as a small
picture on a thread of its own, the way it shows a saved preview. The bodies' meshes
made for it are the ones the finished model shows, so little is done twice. A design
that opens within the first interval shows none.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 14:45:14 -04:00
HiroKenEz fd12325d90 body.rename: follow the body in later features' participants (a primitive's targets) (#1108) (#1159)
A primitive's `targets` live in the feature's participants beside its kind; renaming a body now renames them too, so a box or cylinder cutting the renamed body no longer fails with unknown body.
2026-10-14 14:43:15 -04:00
bherbruckandClaude Opus 5.5 39bc87a8cc Viewport: keep the model scene in blocks and upload only what changed (#1147) (#1154)
* Viewport: keep the model scene in blocks and upload only what changed

Every change rebuilt the whole model scene (every body's triangles and edges) and
uploaded all of it again, so a design an agent builds one body at a time paid for the
whole model on every command. The scene is now built in blocks of a few bodies, cut
where a body's own key says, and each block's bytes and GPU buffers are kept while the
block comes back unchanged. Body boxes (fit, picking, ground shadow) are kept per mesh.

Rendering is unchanged: the bicycle from bench-agent opens to a byte-identical
screenshot.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Browser: find an occurrence's placed bodies by name, not by search per row

Each body row of a placed component searched the placement's bodies for its own, every
frame: quadratic in the component's bodies (720 for the bench-agent bicycle's hardware).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 14:32:32 -04:00
bherbruckandClaude Opus 5.5 9b0f028f13 STEP assemblies: mesh a repeated part once and place it for its instances (#1152)
The reader converts each item once, but every instance made its own display mesh
(tessellation, seam and tangent flags), the most expensive step of opening a large
assembly. A later instance of an item now shows its first instance's mesh, placed by
the difference of the two placements. Only rigid placements share; split lines and
any operation drop the link. Measurements and export read each instance's own
geometry, so eval output is unchanged.

Generated assemblies: mesh phase 2,215 -> 139 ms (901 bodies) and 1,028 -> 85 ms
(5,401 bodies), with the same triangle counts.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 14:23:33 -04:00
NOWN-DEV 764fcaa5a8 Sheet metal: the flat-pattern DXF writes ellipses and splines exactly (#1096)
sheet.export_dxf writes an AutoCAD 2000 drawing with ELLIPSE and SPLINE entities for ellipses, splines and text outlines instead of chords, with curves: arcs for machines that read only lines and arcs. Perforation circles go through the same writer. Closes #1089.
2026-10-14 14:09:46 -04:00
Karl Von Richter 9a4e8fbd19 Sketch: associative, editable sketch patterns (#1103)
Rectangular and circular sketch patterns stay linked to their source: editing the pattern's count, spacing or the source geometry updates the copies, and the copies keep their point and radius relations. Patterns are saved under format 20; older designs keep their independent copies.
2026-10-14 14:09:37 -04:00
Lasse Lian 4cfa9c5d34 MCP: a path into a missing folder inside an allowed one says the folder is missing (#1082)
PathScope::check reports a missing folder inside the scope as NotFound with the nearest existing folder, instead of calling it outside the allowed folders. Paths outside the scope and dangling links are still refused. Fixes #1077.
2026-10-14 14:09:05 -04:00
Giovanni e489e56f3d Loft: surfaces follow sections by distance along them (#1084)
Loft faces between sections are spaced by chord length instead of by parameter, so uneven sections no longer twist the surface. Fixes #968.
2026-10-14 13:59:11 -04:00
NOWN-DEV c3aae64a63 Sheet metal: a cut-out with a corner a hair beside a bend line refolds (#1095)
Edges shorter than the model tolerance are dropped from the flat cells, and the refold sews touching corners, so a cut-out across a bend line no longer fails with a degenerate edge.
2026-10-14 13:59:07 -04:00
Mateusz Sych c469adf456 MCP: an agent's folders hold for file loads through the app and for a design's font files (#1112)
doc.open and the STEP/mesh imports run on the file loader's worker with the request's path scope, and a font named by file path in a design is checked against the scope before it is read.
2026-10-14 13:58:56 -04:00
bherbruckandClaude Opus 5.5 6de8f6db95 Agent-built designs: stop redoing whole-design work on every command (#1148)
A design built over MCP is many small commands, and each one did work over the
whole design, so building or showing a 1,300-body design took minutes:

- moved components were transformed and meshed again after every change; world_state
  now reuses each placed body whose definition and placement are unchanged
- next_d_name searched the design once per candidate number
- Document::eval evaluated every parameter for every expression; now only when the
  expression names one
- param_rows' used_by was quadratic; the desktop no longer gathers completions on every
  change while no text box has focus

solidcraft-cli bench-agent builds a generated ~1,300-body bicycle command by command
and times it (241 s -> 16 s here). Eval output is unchanged apart from timings.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 13:48:39 -04:00
Karl Von Richter 37547f8eba Keep Open and Save asynchronous to prevent macOS resize crashes (#1127)
Open and Save use parented AsyncFileDialog sheets; their answers run on the UI thread in a later frame, so resizing the window while a picker is open no longer re-enters winit and aborts. Editors, tab changes, Close/Quit and model-changing control requests wait for the answer; the local library Open and Export in the Appearance dialog use the same flow. Fixes #1088.
2026-10-14 13:41:29 -04:00
Yuu f425089983 io: hostile-input tests for the SVG and DXF readers (#469) (#1083)
Adds tests that feed truncated, malformed and deeply nested SVG and DXF input to the readers and check that none of it panics.
2026-10-14 13:40:25 -04:00
Mateusz Sych 94faf9ce1b Close kinematic loops: driven joints move four-bars and sliders (#1141)
Driven joints now solve closed kinematic loops, so a four-bar or slider-crank moves as a whole when one joint is driven.
2026-10-14 13:40:16 -04:00
Erikas 2e6951135a STEP export: extruded arcs, straight rounds and countersinks as cylinders and cones (#612) (#1139)
Ruled B-spline sheets that are circular cylinders or cones are written as CYLINDRICAL_SURFACE and CONICAL_SURFACE, so other readers no longer bound the part by sheets that reach past its faces.
2026-10-14 13:40:10 -04:00
bherbruck 2c754c430b Startup hardening: safe mode, a software-renderer retry, and bad settings files set aside (#1138)
Startup no longer stops at a bad settings file or a missing GPU: a settings file that fails to load is set aside, a failed GPU start retries with the software renderer, and a safe mode starts with defaults. Adds a troubleshooting page to the guide.
2026-10-14 13:40:04 -04:00
CamWight 8f48544021 ui.render and the CPU viewport draw in the window's theme (#974) (#1142)
The engine's headless scene takes a palette; ui.render and the CPU viewport build it from the window's theme tokens, so a dark window renders a dark picture. CLI snapshots, MCP screenshots and Home thumbnails keep the default colours.
2026-10-14 13:39:58 -04:00
JIJINBEI 1a456d2d1f One walk over the geometry a feature holds (3/3, #876) (#1028)
Moves the per-feature geometry handling (transforms, face points, profile selections, point expressions) into one geometry walk in feature_geometry.rs, with a golden record of what each feature kind moves. sheet.perforate holds no world geometry and joins the no-op arm.
2026-10-14 13:29:31 -04:00
NOWN-DEV f79dfe41b6 Paste New copies an import's bodies under the names its features use when the names are numbered (#1117)
Where an Import's stored labels pair one for one with its numbered built bodies (X, X (2), X (3)), component.paste_new stores the copy under the bodies' names, so the copied features after it find their bodies. No format change.
2026-10-14 13:24:27 -04:00
phanoob 6ebfcd16b6 A text's path becomes construction (#1119)
sketch.text and sketch.edit_text make the curve a text follows construction in the same undo step, so it no longer cuts the letters into pieces; the reply names the curve as guide.
2026-10-14 13:24:23 -04:00
Tobias Breckle ed943a74e6 A sketch line end on a curve within the axis snap lands where the preview shows (#1122)
A line end snapped onto a curve within the horizontal/vertical snap slides along the curve to where the axis crosses it; the preview, value boxes and click share one placement (#1121).
2026-10-14 13:24:19 -04:00
JIJINBEI aa2ace81af Right-clicking a construction plane in the browser opens its menu (#1130)
Construction plane rows get a menu: Edit Feature, Delete, Rename, Show/Hide, Find in Timeline, and Group Selected for several planes (#1036).
2026-10-14 13:24:10 -04:00
JIJINBEI 3dbdb71e59 Copy and Paste in the timeline's feature menu (#1131)
The feature menu of the bottom timeline and the side history gets Copy (the selection, or the right-clicked feature) and Paste (at the marker). Ctrl+click in the bottom timeline toggles a feature in the selection (#1034).
2026-10-14 13:24:04 -04:00
JIJINBEI c26da73f5f A pasted cylinder Emboss keeps its face and badges the pasted cylinder (#1132)
timeline.paste keeps a cylinder Emboss's persistent face name, remapped onto the pasted features and bodies, so the copy embosses the pasted cylinder instead of failing (#1035).
2026-10-14 13:24:01 -04:00
Tobias Breckle 805ea45be6 Title bar: outline inactive tabs and keep the Home tab readable on hover (#1116)
Inactive document tabs get a faint outline so neighbouring tabs stay apart, and the Home tab uses the same hover tint as the design tabs so its label stays readable in the light theme. Fixes #1115.
2026-10-14 13:06:23 -04:00
Jonas Wrede 54a8c807bf Sheet metal: sheet.perforate, a perforation field exported to the flat pattern and DXF (#732) (#1041)
Adds sheet.perforate: round holes on a staggered or square grid over the flat sheet, kept clear of edges, cut-outs and bend zones. The holes go to the flat pattern, the DXF and the measured volume rather than the B-rep, so a panel can carry many thousands of them.
2026-10-14 12:43:31 -04:00
selune d399effbf7 Local appearance and material libraries (#863)
Adds local scalar appearance and material libraries: a catalog in the io crate with safe writes, engine commands to list and apply library entries, and a library dialog in the UI, with docs.
2026-10-14 12:21:35 -04:00
Alex Pro 8ea1fd643f feat: add Russian (ru) UI localization (#1043)
Adds a Russian (ru) UI locale. It's partial: anything not yet translated falls back to English.
2026-10-14 12:11:25 -04:00
bherbruckandClaude Opus 5.5 563bcaff5b Refuse fillets and chamfers that run past their faces or cross each other (#1080) (#1124)
* Refuse fillets and chamfers that run past their faces or cross each other (#1080)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Blend fit: chamfers keep their old acceptance of crossed loops; skip the volume bound along tangent chains

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Blend fit: one selection per check, a coarse volume pass first; record the refused oversize blends in the action matrix baseline

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 11:46:44 -04:00
Lasse Lian 6df69e9def Thin Extrude: walls of a set thickness along sketch curves (#721) (#991)
Thin Extrude builds walls of a set thickness along sketch curves, open chains and closed loops, with the wall centred, inside, outside or on both sides at two thicknesses. Saved under format 20 (thin on an Extrude); an extrude without thin saves as before. Closes #721.
2026-10-14 11:46:16 -04:00
JIJINBEI 86ea018d05 One walk over a feature's references (2/3, #876) (#988)
Part 2 of #876: one walk over the references a feature holds (the sketches it's built from, the features it names, the bodies it works on) replaces three hand-written matches, with a golden record covering every variant.
2026-10-14 11:14:25 -04:00
Thodoris Tsagkogeorgas 110d00d07e A fillet of a vanished edge says the name is gone (#775) (#1066)
A fillet or chamfer whose picked edge no longer exists now says the edge's name is gone instead of failing on an unrelated edge (#775).
2026-10-14 11:06:11 -04:00
bherbruckandClaude Opus 5.5 d4a7b3abf3 Update now: download, verify and install a release in one click (#1118)
Where SolidCraft can replace itself safely, the Update window gets Update now:
- AppImage: the new AppImage is downloaded next to the old one, verified and renamed over
  it; Restart now starts it as SolidCraft exits.
- Windows MSI: the verified .msi starts (msiexec /i … /passive) once SolidCraft has closed,
  after the usual questions about unsaved designs.
- Windows portable zip / standalone exe: the running solidcraft.exe is renamed to .old, the
  new one takes its name (solidcraft-cli.exe too), Restart now; .old goes at the next start.
- macOS: the verified .dmg is opened (the app is ad-hoc signed and not notarized, so it isn't
  replaced behind the user's back).
- Flatpak, Snap, deb, rpm, tar.gz: never replaced; the window shows the command.

Every package's SHA-256 must match the release's SHA256SUMS.txt (HTTPS, same release); a
mismatch deletes the download and changes nothing. With PUBLIC_KEY set in update/install.rs,
SHA256SUMS.txt.minisig must also verify (minisign-verify, MIT) with a trusted comment naming
the release. release.yml signs the list when the UPDATE_SIGNING_KEY secret exists and fails
when the app expects signatures but the secret is missing; docs/releasing.md has the steps.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 11:05:40 -04:00
Jasper van Loenen a8258eb63a fix: update input field text selection on changing value during action (#1079)
Changing the value in an input field updates its text selection, so typing over a selected value replaces what's shown.
2026-10-14 11:01:29 -04:00
Yuu 1e1722b7e1 doc: keep a level piece's number when its centre's low bits move (#1073)
Pieces that share a name are numbered by where their centres lie. Two pieces lying almost level along the sort axis no longer swap numbers between runs because of noise in their centres' last bits, so a saved name keeps pointing at the same piece. Closes #569.
2026-10-14 10:58:04 -04:00
Lasse Lian fbd8ada754 Test that joining a patterned lobed disc is not refused (#1029) (#1051)
Adds a regression test: joining a patterned lobed disc whose copies each share the whole disc with the target is not refused for contact work (#1029).
2026-10-14 10:55:16 -04:00
bherbruckandClaude Opus 5.5 d019f2d5bf Straight edges stay one edge after cuts (#1049) (#1101)
* Straight edges stay one edge after cuts (#1049)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Robustness goldens: cuts join straight edges along untouched walls (#1049)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fmt

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Robustness goldens note: what each changed seed shows when replayed on both builds

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 10:51:07 -04:00
bherbruckandClaude Opus 5.5 ec64564f21 Fix the startup crash on D3D12 with FXC: CPU fallback for the tessellation pipeline, FXC-friendly shader (#1098) (#1099)
* GPU tessellation: a pipeline the device cannot build falls back to CPU meshing instead of crashing (#1098)

Build the tessellation compute pipeline inside error scopes; TessGpu::new returns an error,
and the viewport logs it and meshes bodies on the CPU. A Windows CI job builds the pipeline
with D3D12's FXC on the WARP adapter.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Tessellation shader: basis functions in one-dimensional local arrays, so D3D12's FXC compiles it (#1098)

FXC has to unroll loops that write an array inside a struct (Basis.n0/n1) or a 2-D array
(ndu) by a counter, and cannot with run-time trip counts (X3511). A2.2 basis functions in a
local 1-D array returned whole; derivatives from the degree p-1 functions; the pole step
offsets computed rather than indexed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 10:40:24 -04:00
bherbruckandClaude Opus 5.5 a6928abf48 Tell people when a newer release is out (#1100)
At start, and at most once a day, a background thread asks GitHub for the latest stable
release (one HTTPS GET to releases/latest, nothing else sent; 15 s timeout; silent when
offline; GitHub's rate limit respected). When it is newer than this build, an Update button
appears next to Report a bug. It opens a window with the version, the release notes and
Download (the asset that fits this installation), Skip this version and Remind me later.

- Versions compare as semver; a nightly counts as the release it was built after, so it is
  offered only a newer stable release.
- The installation is detected (AppImage, Flatpak, Snap from the store or a file, deb, rpm,
  tar.gz, Windows MSI/portable/exe, macOS app); Download picks the fixed-name asset.
  Development builds and the Flatpak (no network permission) never check.
- Preferences > General > Updates: Check for updates automatically (on) and Check now.
- HTTP via ureq + rustls with the operating system's certificates (desktop app only).
- docs: Updates and privacy page.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 10:36:56 -04:00
selune 88432d226a Render: bounded opaque surface contract and numerical BRDF reference (#1019)
A renderer-independent OpaqueSurface (colour, metallic fraction, roughness, dielectric IOR) with bounded inputs, an original GGX/Smith/Schlick reference response with Lambert diffuse, and exact piecewise sRGB8 decoding. Numerical contract only: no document format, command or UI change.
2026-10-14 10:00:03 -04:00
Lasse Lianandnekomario28 1ac8bf4aa8 Repair next_id and reject duplicate ids on load (#1050)
Loading a design raises next_id above the largest feature, component and occurrence id, so a missing or stale value can't hand a new item an id already in use, and duplicate ids are rejected as a damaged design. Id allocation uses checked_add, so an exhausted id space is an error instead of a wrap or a panic.

Part of #1016 (points 1, 2 and 4). nekomario28's #1061 reached the same fix independently; thanks to both.

Co-authored-by: nekomario28 <nekomario28@users.noreply.github.com>
2026-10-14 09:55:53 -04:00
NOWN-DEV dde6d48dd0 fix: renaming a body keeps the names of its duplicates (#1056)
Bodies imported with the same label come in as X, X (2), X (3). Renaming one of them no longer renumbers the others: body.rename now pins the current names of the feature's other bodies when it stores the new one, so later renames, materials, appearances and features still find them.
2026-10-14 09:51:12 -04:00
phanoob 4dbc0efff9 Taper any profile, sketch text included (#1014)
A tapered extrude now offsets spline and conic curves as well as lines and arcs, so sketch text and any other profile can take a taper, and the join of tapered letters onto a face finds its boolean result.
2026-10-14 09:47:44 -04:00
Thodoris Tsagkogeorgas d114c58540 A chamfer of a hole corner is one bevel (#814) (#1067)
A chamfer of a hole corner, where the mitre extension runs into the wall, now takes the local blend and comes out as one bevel instead of a notched cut; where that blend can't build the edge, the cutters that used to succeed are kept (#814).
2026-10-14 09:37:12 -04:00
Noly b15180bdff Fonts: order CJK fallbacks by UI language so a Chinese word keeps one baseline (#1070)
With a Chinese UI on Windows and macOS, the first CJK fallback was a Japanese font without the simplified characters, so one word mixed glyphs from two faces with different line heights and they sat on different baselines. For zh the Chinese face now joins the fallback chain before the Japanese one, and the chain is rebuilt on the frame the UI language changes; other languages keep the previous order.
2026-10-14 09:36:32 -04:00
NOWN-DEV 37113c0c13 fix: sketch.text refuses inputs it doesn't understand (#1057)
sketch.text and sketch.edit_text took at, height, angle and text with a silent default when a value had the wrong kind, so a height of "H" made 5 mm text and at: ["H", 25] put it at the origin. An input that is given (not null) now has to be what it names, or the command is refused with the input's name, and a null at no longer passes as the origin.
2026-10-14 09:24:30 -04:00
phanoob f2d7b220f7 Live preview: show a tool at once, and OK takes the preview's result (#1020)
The live preview of a join, cut or intersect now sends the tool body's scene as soon as the tool is built, then runs the feature for its error while the dialog keeps its spinner. OK pressed while the preview is still computing the same commands waits for it instead of computing the feature a second time on the UI thread; the session shares its evaluation cache with the preview's scratch copy.
2026-10-14 09:19:15 -04:00
Igor Churmeev 14d928b2c8 fix(macos): open files double-clicked in Finder (#1031)
macOS hands files opened from Finder, the Dock or open -a to the application delegate's application:openURLs:, which winit's delegate lacks, so AppKit showed "SolidCraft cannot open files in the SolidCraft design format". open_documents adds that method to the delegate's class before launch finishes and queues the paths for the UI, which opens them like files named on the command line.

This is the one place SolidCraft's own code uses unsafe: the app crate denies unsafe_code instead of forbidding it, and only the two macOS-only functions in open_documents.rs allow it, with the reason documented there and in AGENTS.md. Adapted from VectorCraft (see ATTRIBUTION.md).

Closes #997.
2026-10-14 09:19:08 -04:00
NOWN-DEV 435ad0fd8c fix: a planar union leaves no sliver where an edge crosses its neighbour by their shared corner (#1058)
A planar union no longer leaves a sliver where an edge crosses its neighbour, so a sheet whose outline runs on past a flange's edge with a slight bend unfolds again.
2026-10-14 09:14:41 -04:00
Thodoris Tsagkogeorgas 7879875d49 Command search asks the field for focus once (#724) (#1065)
The command search asked its text field for focus on every frame. On Wayland that restarted the text edit's held key, so the key kept repeating in other windows after the palette closed. Focus is now requested once, when the box opens, with a test that the field doesn't take focus back while the box stays open.

Fixes #724.
2026-10-14 09:14:03 -04:00
Lasse LianandSychPL ec8e739aad Export a design's timeline as a replayable command script (#1045)
timeline.export_script (and solidcraft-cli script) writes a design's history as a command script that solidcraft-cli eval replays into the same design, so a bug that only shows on one design becomes a one-file repro. timeline.add restores one stored feature with its id, names and references, through the same checks a design file gets when it opens.

Closes #886. SychPL's #1078 approached the same issue independently; thanks to both.

Co-authored-by: SychPL <SychPL@users.noreply.github.com>
2026-10-14 09:06:24 -04:00
NOWN-DEV 08b6a8fe0f fix: the server's own folders under a short-named temp path are expanded, not refused (#1055)
On Windows the temporary folder often has an 8.3 short name, which the path scope refuses. vfs::long_names spells folders SolidCraft derives from the environment with long names, and the MCP scratch folder and the recovery folder use it, so screenshot without a path and the recovery commands work there again.
2026-10-14 09:05:43 -04:00
NOWN-DEV cf93869c4d fix: pasted features act on the copies of an import's bodies when their names are numbered (#1059)
Pasting an Import together with later features that name its bodies now points those features at the pasted copies, including bodies whose names carry a number such as X (2).
2026-10-14 09:03:09 -04:00
bherbruckandClaude Opus 5.5 75f1cdd4c9 Hovered and selected faces light solidly again over GPU-drawn bodies (#1064)
Since the model's mesh went back to the reference mesher (#940), the GPU viewport drew
opaque bodies from their display plans while hover and selection lit faces with the
reference mesh's triangles. Two triangulations of the same face at equal depth fought, so
a hovered face shimmered in wedges instead of lighting whole.

Faces lit over a body drawn from its plan now use the plan's own triangles
(ModelBody::plan_mesh, evaluated once on the CPU), and the highlight pass gets a small
depth bias toward the eye so f32 rounding between the GPU and CPU evaluations of the same
triangles cannot speckle it either.

Test: every face of a box with a pocket and a round boss, hovered and rendered offscreen
through the viewport's real pipelines on the GPU path, lights the same pixels as on the
CPU path (skipped without a GPU adapter).

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 08:56:35 -04:00
bherbruckandClaude Opus 5.5 b5efde94c8 docs: make the release notes template version-neutral (#1074)
The template still carried the 0.9 notes, and nightlies publish it as is. Keep the introduction, the upgrade notes that hold for every version and the install instructions; the release-specific part is written for each release.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 08:36:03 -04:00
bherbruck 0897ee3781 docs: clear the release notes carried into 0.10.0 (#1054) 2026-10-14 08:17:48 -04:00
seluneandbherbruck 52fb5ac0e6 feat: query directional elastic modulus from validated material cards (#998)
* feat: validate physical material cards with sources and conditions

* feat: query directional elastic modulus from physical material cards

* fix: register physical material validation labels in complete locales

* fix: register directional elasticity labels in complete locales

* Add German and Korean labels for the material property commands

---------

Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-14 08:17:00 -04:00
377e12a059 A modelled thread that would cut nothing is refused (#995) (#1018)
* fix: a modelled thread that would cut nothing is refused (#995)

An M5 modelled thread in a 5 mm hole cut nothing into the nut: the
internal groove runs from the minor diameter out to the major one, so
with the hole as wide as the thread it lay entirely in the hole, and the
faceted cut only left the wall faceted with slivers ("the thread goes the
wrong way"). The fit check takes a 5 mm hole as an M5 hole.

- thread_groove measures how deep the groove cuts into the material
  (hole wall out to the major radius, or shaft surface in to the root);
  under a quarter of the basic depth 5H/8 the modelled thread is refused
  with the measured depth, the tap drill (as solid.hole drills it) or
  shaft size to use, and the size that fits the face, e.g. "this 5.00 mm
  hole is too wide for a modelled M5 thread: it would cut 0.00 mm of the
  thread's 0.43 mm depth; drill 4.2 mm for M5, or thread this hole M6".
- Cosmetic threads and their fit check are unchanged.

* test: pin the cut-nothing limit for coarse and fine pitch; show the hole size with show_mm

---------

Co-authored-by: MateuszSychXpl <151755914+MateuszSychXpl@users.noreply.github.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-14 08:16:55 -04:00
3256fffe35 test(ui): find command dialogs by their published rect (#1011)
The dialog_docked scenario check and the ui_layout width test looked up
the dialog window by the id "sc_dialog", but dialogs are now registered
under ("sc_dialog", <title>). Every lookup failed with "no command
dialog", so the test had to stay ignored and could no longer catch an
oversized dialog.

Read the rect the dialog publishes each frame instead (viewport
dialog_rect in the check, "dialog:outer" in the test), and re-enable
every_dialog_opens_docked_within_its_width_limits. The exploded view
dialog it was ignored for now opens 365 px wide, inside its limits.


Claude-Session: https://claude.ai/code/session_01VbBYY5zfMXgq939AF9Vren

Co-authored-by: PhilippBischoff0 <PhilippBischoff0@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-14 08:16:49 -04:00
NOWN-DEV 0f4cda0510 Convert to Sheet Metal takes a long thin plate (#1040)
Convert to Sheet Metal without bend edges refused every plate whose bounding-box diagonal reached a thousand times its thickness ("no outline on that face"), and just under that limit a hole smaller than the mesh's sag fell out of the outline and the DXF. The outline's tolerance is now at most a tenth of the thickness: a thin plate is meshed again at that tolerance. Nothing new is stored. Tests: long thin strips, sheets thousands of times longer than thick, and a strip keeping holes down to 1 mm.
2026-10-14 08:12:41 -04:00
JIJINBEI 3341e2d60b One walk over a feature's expressions (1/3, #876) (#902)
inputs_mut, inputs and expressions are now built on one exhaustive walk (walk_exprs / walk_exprs_mut) instead of two hand-written matches over FeatureKind. inputs() no longer clones the feature, plane chains are walked with the same nesting cap for inputs as for expressions, and a new variant without a walk arm does not compile. A golden record of every variant's expressions guards the walk.
2026-10-14 08:11:03 -04:00
NOWN-DEV 35e58d18ed docs: the camera of screenshots and renders, and a close-up recipe (#1022)
docs/mcp.md gains a "Camera and close-up recipe" section: the orbit camera's conventions (radians, eye direction for yaw and pitch, orthographic half-height, which side inspect.section keeps) and a seven-step recipe for a close-up of one region of a large STEP model. Documentation only.
2026-10-14 07:43:57 -04:00
32d3cf6877 Fillets and chamfers meeting at corners on curved faces: what #935 leaves (#854)
* Fillets and chamfers meeting at corners on curved faces, on top of #935

What #935 and #926 leave of #851 and the matrix:

- Corner build for blends meeting on faces of any surface (curvecorner.rs):
  the knife-edge tip's round with the arc's or the back edge's, edges
  picked in any order, a round ending in an earlier round of its radius
  (as a feature of its own), and chamfers meeting at the arc's corner.
  Its end curves are fitted by chord length: a uniform parameter
  through points clustered at the ends doubled back on itself there,
  and the display planner refused the face.
- A straight edge ending at a curved face (the back edge into the
  knife-edge tip): rolled, or cut by the face in the planar corner
  build (blend_corner.rs).
- A rolling ball turning about a rounded corner of its own radius
  (a pivot: a piece of sphere or cone).
- Seams that are an earlier blend's straight contact (fitted curves)
  count as straight.
- No spline across a joint where the strip's curvature jumps (a line
  into a small round): each strip ends on the joint's section.
- Sections at a chain's vertices on the faces of the edge from it
  alone.
- Every new fillet path passes #949's check for openings.

Tests measure volumes through the display plan, as #935's do.
Action matrix: 51 more fillets and chamfers pass (sweep, tangent arc
chain, sheet-metal hem, bracket holes), none fewer. Robustness seed 33
recorded (its last fillet builds differently; display and measured
volumes now agree).

Co-Authored-By: bherbruck <brennen.herbruck@gmail.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015bV2ntwLfUHV4JnCMPSyRi

* Corner blend tests: scale, seed 33's volumes, tighter engine bounds

From the review of #854:

- seed_33_display_plan_and_measure_agree: seed 33's bodies measure
  the same through the display plan and the measure (2e-5), which the
  golden's re-record rests on.
- the_arc_rounded_after_the_back_edge_matches_both_together: the order
  that still leaves 0.05 mm³ at the tip, as an ignored test.
- corner_blends_hold_at_any_scale: the cases this branch adds on the
  #851 part, at 0.01x and 100x, take off what they take at full size
  times k³ (within 5e-6, checked to 1e-4).
- The engine tests on the part as drawn measure through the display
  plan; bounds are about twice what each reads (2e-4 to 3e-3), and the
  front corner's sets are checked against the kernel's CSG grid.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015bV2ntwLfUHV4JnCMPSyRi

---------

Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 07:40:23 -04:00
bherbruckandClaude Opus 5.5 27374ca289 test: hold the enclosure lid's press/pull to CPU and memory, not wall time (#1027)
press_pull_on_the_enclosure_lid_is_prompt took 61-87 s of wall time on loaded runners against a 60 s bound, for about 9 s of CPU. It now checks the operation's CPU time (under 300 s) and how far it grows the peak memory (under 1 GB; the runaway it guards against passed 24 GB), from /proc/self where the system has it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 07:38:53 -04:00
bherbruckandClaude Opus 5.5 d506382aca ci: run the action-matrix sample on its own; name a hang in an edit round (#1037)
The sampled pi-case hole on Body1/F13:side:l7@F14.1 became a real hole with #952 (7.5 s instead of 170 ms); beside the heavy tests on main's push runs it passed the matrix's 90 s action limit in its edit round, reported as the design not loading. The sample now takes every CPU in nextest so nothing runs beside it, and the edit round writes a start line so a hang there is reported as <action>+edit.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 07:19:25 -04:00
bherbruck 626fe6fdee Release 0.10.0 (#1010) 2026-10-14 05:38:13 -04:00
selune 01f2c78cd1 Validate sourced physical material property cards and elastic stability (#934)
Adds the read-only material.properties.validate command: schema_version 1 engineering material cards in SI units are checked for numerical consistency and elastic stability, with derived isotropic moduli, missing conditions and sources needing review. Nothing is assigned or saved.

Thanks @0xlillith.
2026-10-14 05:28:18 -04:00
Karl Von Richter 9ca7d307a4 Offset of an irregular closed spline no longer fails its error certificate; offset fit nodes stay private (#1009)
Fixes #971. At the node limit the offset certificate splits the fitted curve where it meets the exact offset midpoint, so curves with different parameter speeds certify within the same 0.002 mm tolerance. Associated offset fit nodes are hidden from display, picking, box selection and snapping until Break Association.

Thanks @Karl-VonRichter.
2026-10-14 05:27:39 -04:00
bherbruck 2f91338d3d Large STEP imports: no more multi-minute hang, shared STEP text, cancel and progress (#925) 2026-10-14 05:01:12 -04:00
bherbruckandClaude Opus 5.5 dfbf7dd6a8 fix: a lenient parameter boundary found across a seam is not used; record seed 81 (#1003)
#970's lenient retry of a face's parameter boundary searches the whole surface as a last resort; on robustness seed 20 it found an edge's points across a cylinder's seam, half a turn apart, and the Cut failed. A lenient boundary whose points jump half the parameter range or more is refused, and the face is left undivided as before (#970's elbows step at most a fifth of the range). Seed 81's volume moved by 0.1 mm3 with #952's hole direction; recorded.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 04:56:39 -04:00
Mateusz SychandSychPL cf9d7772f1 To / From Object finds a target in another, moved component (#993)
Fixes #928. Extrude To / From Object and Revolve To Object now resolve their target in the feature's own component frame, so a face in another component whose occurrence is moved is found where it is shown instead of the extrude stopping at a flat plane through the picked point. The point is named after the nearest face, a named point keeps its named face when another component touches it there, and such features re-evaluate when a placement changes, so they follow the target when it moves later.

Co-authored-by: SychPL <SychPL@users.noreply.github.com>
2026-10-14 04:41:59 -04:00
midasdfandmidasdf 6e84c03946 Curvature-continuous (G2) fillets for straight planar edges (#862)
Fillet gets a Curvature (G2) radius type (type: "curvature", alias "g2"): a quintic blend whose size is the equivalent circular setback, for convex and concave straight edges between planar faces with a perpendicular planar end face at each end. Unsupported cases are refused rather than falling back to a circular fillet, and a blend that would cross a loop in its end face is refused. Persisted as a fillet style under format 19; labels in en/de/ja/ko/zh.

Co-authored-by: midasdf <midasdf@users.noreply.github.com>
2026-10-14 04:26:53 -04:00
froglemonade2andfroglemonade2 3669d4b3d0 Cut a hole tangent inside a stepped boss (zero-thickness curved wall) (#986)
Touching sews now split 4-use straight edges on extruded walls (along their rulings), not only on planes. Faces round such an edge are ordered by the way they leave it and, where they leave it tangent, by their curvature. Sheets bound the material wedges as before, except where that would make a face touch itself (a hole touching the outline from inside); edges ending there pair the empty wedges instead, so each loop gets its own vertex. Coincident faces are still refused, plain sew still refuses vertex contact, and shell_groups is unchanged.

A Ø10 hole tangent inside a stepped Ø40/Ø20 boss now cuts exactly instead of failing with "wire is not simple". Robustness seeds 42 and 51 are recorded: their touching hole patterns in stepped bodies now cut exactly instead of by a tool nudge.

Co-authored-by: froglemonade2 <froglemonade2@users.noreply.github.com>
2026-10-14 03:55:06 -04:00
NOWN-DEVandNOWN-DEV 345c0882cd Renders hide edges just behind a face; lines on steep faces draw whole (#983)
The CPU renderer's line depth test allowed a fixed share of the scene's depth range (2e-4), which on large designs or close views let edges a millimetre or more behind thin sheet show through it. Each pixel now keeps the screen depth slope of the surface it shows, and a line passes where it is no further behind than that slope spans across the line's width, plus f32 rounding. Section caps use their plane's slope.

Edges lying on steep faces now draw their full width; edges behind a face stay hidden. Only crates/render/src/raster.rs changes; the GPU viewport is unchanged.

Co-authored-by: NOWN-DEV <NOWN-DEV@users.noreply.github.com>
2026-10-14 03:28:31 -04:00
bherbruckandClaude Opus 5.5 18347b3d0d Boolean nudge: no sliver where a tool only touches a round side (#827, seen in #897) (#941)
* Boolean nudge tried both ways: no sliver where a cut's end touches a round side (#897, #827)

Robustness seed 14 cuts a cylinder whose end lies exactly on the apex of the
plate's arc side. Since the display tessellation plans (#805) the generator sees
the arc's true extent, so the cut's base lands on -10 instead of -10.000000000000002
and the end is tangent to the arc. The direct boolean fails there and the
last-resort tool nudge pushed the end into the arc, leaving a planar sliver a
tenth of a millimetre wide; shell then picked that sliver and refused it. The
13 October merges were not the cause (the bisect lands on #805).

The nudge is now tried both ways and the simpler result (fewer faces) is kept,
so the opposite nudge parts the touching faces instead. The same change joins
the hinge barrel in #827, whose top lies tangent to the lid's underside where
the mounting leaf ends. Each result still passes the same checks as before.

Goldens: seeds 14, 26 and 85 now build to the end, 31 and 78 come out with
fewer faces. Seeds 6, 43 and 73 still stop at shell: their joins now succeed and
shell reaches corners it can't offset (a cusp where a box face touches an arc,
coplanar faces facing opposite ways), which is unchanged.

Fixes #897
Fixes #827

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Nudge the other way only when the first nudge fails or leaves a sliver

Trying both nudges and keeping the one with fewer faces could prefer a result
that keeps two pieces joined by a hair over one that separates them (the
centred coplanar revolve cut). The opposite nudge now runs only when the first
one failed or left a face narrower than 1/200 of the part, and it is taken
when it works with fewer of those.

Goldens re-recorded on current main: seeds 14, 26 and 85 build to the end,
31 and 78 with fewer faces. The other changed seeds are main's own since its
last full record, identical with and without this change.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Nudge the other way only for slivers the nudge made

On the sensor enclosure's lid the first nudge left thin faces the operands
already had (thin walls, small rounds), so the opposite nudge ran a second
boolean for nothing and the press/pull took 79 s against main's 55 s. The
opposite nudge now runs only when the first one failed or left more slivers
than the operands brought; the press/pull test takes 36 s against 42 s on main
(same machine, one after the other).

Goldens re-recorded on top of #940.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Goldens on current main: seeds 31, 43 and 78 with the two-way nudge

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Keep the hinge and tangent-cut tests beside the #871 fillet test

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Goldens: seeds 33 and 91 as main's fillet changes build them

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Goldens: keep main's #950 record

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 02:55:37 -04:00
bherbruckandClaude Opus 5.5 ac84491638 test: web-offline-test reads the worker's caches without opening them (#982)
The state probe opened every cache it listed; when a worker deleted one in between, the open made it again, empty, and the next wait timed out. The probe now reads each cache with caches.match over the builds' files and marks, which never makes a cache (3 failures in 20 runs before, 0 in 30 after). The worker only ever starts a complete build.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 02:54:45 -04:00
NOWN-DEV 6a67cc8f1e An edge flange folds beside a ledge as tall as its setback (#978)
Trimming the base at an edge flange's setback snaps corners within tolerance onto the trim line and merges away the zero-width run a ledge as tall as the setback left along it, so the ledge goes with the strip as a lower one does. Splitting outline edges at other cells' corners now skips points within the model's tolerance of an end, so a ledge a little taller keeps its sliver and the bend runs under it, also off the axes. Both used to fail with "sew: a degenerate edge". Nothing new is stored.
2026-10-14 02:51:29 -04:00
bherbruckandClaude Opus 5.5 6cb3025b72 Sheet metal: a hole drilled into a rim is a bore its panel keeps (#560) (#955)
A hole drilled along a panel, into its rim, has no place in the flat pattern
as a cut-out, so every such hole was refused. It is now kept as a bore of that
panel, in flat coordinates, and cut only from that panel's material when the
folded part and its flat pattern are built, so the sheet still unfolds and
folds back with it. A hole that would run into a bend, or cross a panel at an
angle, is still refused. The flat pattern lists the bores.

The action matrix worker takes ACTION_MATRIX_ONLY (just these actions) and
ACTION_MATRIX_UNFOLD (unfold and refold every sheet after each action) for
rechecking one group by hand.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 02:31:19 -04:00
bherbruckandClaude Opus 5.5 b34d45233d Holes on round faces from the app, and Flip for holes at sketch points (#980)
* Holes on round faces from the app, one hole per pick, and Flip for holes at sketch points (#967)

The Hole dialog takes any face: a hole on a round face drills against the face's normal where it
was picked, and its arrow shows that. A round face split at its seam is picked whole, but makes
one hole where it was clicked. Holes at sketch points get Flip (saved as flip in the hole's points,
under format 18), in the command and in the dialog.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Holes at sketch points show their arrow: into the part, or away with Flip (#967)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 02:10:09 -04:00
Karl Von Richter 47a7f29485 Guide sketch patterns with live previews and editable offsets (#966)
Sketch Mirror, rectangular and circular Pattern, and Offset now show a green live preview that follows the selection and settings; OK commits, Cancel leaves the sketch unchanged. The shared dialogs show the current selection step and source counts, sources can be toggled with Ctrl/Cmd-click, cleared and reselected.

Offsets keep editable driving distance dimensions (One Side, Two Sides, Symmetric) that update the derived curves without moving the source, with undo/redo and save/reopen. Format 19: older files keep their fixed offsets.

New dialog labels in en, zh, ja, de and ko.

Fixes #696. Fixes #517.
2026-10-14 01:58:01 -04:00
Giovanni 9c51f9d433 Retry a face's parameter boundary leniently (#970)
Cutting one lofted round tube from another failed in truck's divide_face ("parameter boundary") for some section counts: the intersection points lie on the loft's seam, the previous point's parameter can sit a hair outside the range, and the Newton search from there fails.

The boundary is built as before; only when that returns None is it built again leniently, starting each search from the hint clamped into the parameter range and, as a last resort, searching the whole surface. Nothing that succeeds today changes. The boolean-retry guards are untouched.

Fixes 5 of the 6 failing hollow-elbow cases in #968 (new test crates/engine/src/tests/loft_cut.rs, volumes within 0.3% of exact). 90 degrees / 14 sections still fails in a later step and stays open in #968.
2026-10-14 01:50:00 -04:00
NOWN-DEV 4687e3b073 Convert to Sheet Metal keeps a plate's round holes round (#977)
The plate check compared the face outline's area (from the tessellation, so each hole was a polygon of chords) with the exact volume, and refused plates with a few small holes. Where the outline runs along a cylinder about the plate's normal it is now an arc of that circle; coaxial pieces of one radius are one wall, so a hole split into two, three or four faces is one circle. The check passes with its tolerance unchanged, and the flat pattern and its DXF carry one CIRCLE per hole (ARC for rounded corners and slot ends).

A round blank now converts too, so unfold_cut_refold_and_convert checks the refusal with a block thicker at one end instead of a rod.
2026-10-14 01:47:40 -04:00
bherbruckandClaude Opus 5.5 1ff16cc72b A hole on a face drills into the material, also in older designs (#950) (#952)
* Hole matrix: placement, types, extents, edits and 0.9.0 designs, with today's failures listed

Each case checks the drill goes into the material, the bore sits on its axis, a blind hole stops
where it should, the removed volume against its analytic value, the face count and that every
body is still one closed valid solid. Failing cases are listed in tests/hole_matrix/known_failures.txt
as a ratchet.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* A hole on a face drills into the material, also in older designs (#950)

Without a direction, solid.hole took the direction from any face whose infinite plane passed
within ten tolerances of the point, the last one found winning: the far side of a thin plate or a
face of another body at the same height could set it, and the wrong direction was saved. It now
uses the face nearest the point, against its outward normal (exact for planes, cylinders and
spheres, so holes on curved faces work without a direction). When a design is evaluated, a face
hole whose saved direction leaves the face it starts on is mirrored into it, so designs saved
with the wrong direction drill into the part.

Fixes #950.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Hole at a point on no face (a planar face's centroid outside it) keeps the plane it lies in

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Record the hole direction fix in the goldens and the action matrix baseline (#950)

Seeds 7, 21, 81 and 85 drill their holes straight into their faces now. In the action matrix,
holes on four faces that used to go the wrong way now build, and two whose correct direction
meets a cut the kernel refuses are marked failing.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Goldens: seeds 7, 21 and 85 drill their holes straight in (#950)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 01:45:11 -04:00
bherbruckandClaude Opus 5.5 813bee8914 Fillet: refuse a result with openings in its surface (#871) (#949)
* Fillet: refuse a result with openings in its surface (#871)

A fillet on #871's part (radius 1 on a window's edges and on the sides of a
block 1.26 mm away) came back closed as topology with every face meshing, but
the rounds overlapped and the end faces' boundary loops crossed, so the model
showed holes. The constant-radius fillet now checks its result before taking it:
the body's mesh, welded within a millionth of its size, must have no edge
without as many triangles running the other way along it, except for cracks
within the mesh tolerance where fitted curves meet. A result that fails is
refused, so the corner build gets its try and the radius search treats it as
too large.

Body::open_mesh_edges is the check. Kernel tests cover the #871 part (refused
at radius 1, closed with a round on every edge at 0.5), and an engine test runs
the fillet from the report and leaves the part as it was. All 96 robustness
seeds build the same with and without it.

Fixes #871

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Check fillets for crossed face boundaries, not free mesh edges

Free edges in the mesh also come from cracks where fitted curves meet (corner
patches, rounds ending on curved edges), so the mesh test refused good fillets.
The check is now on the cause of #871: a planar face whose boundary loops cross
each other or themselves has no inside. Body::crossed_face_loops samples each
planar face's loops within 1/1000 of the size and counts proper crossings
(touching within a millionth doesn't count).

The pyramid apex blend and the loft fillets build again. Ten action-matrix fillets
stay refused, recorded in the baseline: r = 3 on the 2 mm rim of oracle 09's
shelled box (the round runs past the inner wall; the result was 240 mm3 lighter
than any round can make it), and the six seam-edge fillets on oracle 60's bolt
holes, whose boundary jumps across the hole.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 01:36:30 -04:00
Mateusz SychandKarl-VonRichter 482abb4562 test(mcp): compare the scratch folder by its canonical path (#965)
PathScope stores its roots canonicalised (\\?\ on Windows, /private/var on macOS), so the default-folders test now canonicalises scratch_dir() before looking it up, like the recovery folder on the line above.

The same fix came in from @Karl-VonRichter in #969, found on macOS.

Co-authored-by: Karl-VonRichter <20079846+Karl-VonRichter@users.noreply.github.com>
2026-10-14 01:26:51 -04:00
7bed28752e Sheet metal: fold a second tab on a line, and a tab on an L's inside edge (#638, #639) (#963)
- A fold's zone clipped across the root of a tab folded before on the same
  line kept a sliver of no width there, which made the zone look like it
  crossed a slanted edge. The one real piece is the zone now (#638).
- When the tabs a fold line spans can't take the side beyond them along,
  because it joins the side that stays through other material (a tab on the
  inside edge of an L, the fixed point on the far leg), the tabs' own ends fold
  instead, the same part as with the fixed point on the near leg (#639).

Co-authored-by: jonaswre <3731681+jonaswre@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 01:16:04 -04:00
bherbruckandClaude Opus 5.5 ea23401710 Sketch on every side wall of one sketch extruded up and down (#957)
* Name a side drawn on several sketch curves by all of them

An extrude named each side wall after the one sketch curve its profile
segment lies on. A wall along two coincident lines (squares drawn edge to
edge) or along collinear lines merged into one profile segment had no
single curve, so it was named from geometry and could not carry a sketch
attachment. One sketch extruded up and down and joined (the logo) refused
a sketch on every one of its side walls.

Such a side is now named by every curve it lies on, in sketch order: the
first is its name, the others aliases. The set is fixed by the sketch, so
the name is exact. The refusal message no longer blames merged faces.

Adds the reported logo design and a synthetic up-and-down join to the
action-matrix designs, and a regression test that sketches and extrudes on
every flat face, fresh and after save and reopen.

Fixes #954

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Action matrix: record the up-and-down join designs

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 01:00:04 -04:00
Nathan Dane 9f76cca8b4 Collect application resources for #433 (#833) 2026-10-14 00:49:32 -04:00
d5ff5ea1a5 Sheet metal: a thousand cut-outs fit the flat budget, ten times faster (#732) (#964)
- A new cut was clipped against the panel with every one of its cut-outs, so
  each hole of a perforation cost the square of all the holes before it and the
  second cut of 500 ran out of the flat budget. A tool is now clipped against
  only the cut-outs whose boxes meet its own (the same result).
- The planar booleans' point-in-loop test now skips loops whose box is clear of
  the point, before the costly on-the-loop test; with a thousand holes that test
  was most of the time.

The 1000-hole panel now takes about 15 s instead of failing.

Co-authored-by: jonaswre <3731681+jonaswre@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 00:40:08 -04:00
bherbruck ce902be66c Fillets and chamfers ending on a boss's pieced wall or beside it, on a face that runs along its seam twice, and loops the loop blend refuses (#926)
Fillets and chamfers ending on a boss's pieced wall or beside it, on a face that runs along its seam twice, and loops the loop blend refuses

- A straight edge whose end meets one curved surface in several faces (a cylinder a join left
  in pieces) ends on that surface: the section is cut where it crosses each seam, which is
  shortened there; where no seam is crossed (the wall missing inside the other body) the
  section lies on the bared surface and the rest of the side edge becomes a seam.
- Two end faces that aren't both planes meeting in lines: each face takes the section's points
  on it, cut where it crosses the edge between them. Not where an end face runs on smoothly
  from a side (an earlier round): the corner build takes those.
- Face boundaries close over several connector edges.
- A face on a periodic surface running along its seam twice (as a STEP file gives it) is
  rebuilt the same way (#691).
- A curved chain ending square on a face that runs on past its side extends that face's seam.
- A smooth chain stops before an edge between faces that meet smoothly.
- A loop the loop blend refuses for its shape is blended edge by edge; refusals about its size
  stand.
- Action matrix: ACTION_MATRIX_ACTIONS and ACTION_MATRIX_VALIDITY for quick local runs; the
  fillets and chamfers that pass now recorded.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 00:28:09 -04:00
63095fedb3 Sheet metal: a fold's fixed point on the sheet's face counts as on it (#685) (#958)
On a large thin sheet the probes around the fixed point stepped clean through
the sheet (twice the mesh tolerance of a 465 mm part is more than its 0.8 mm
thickness), so a point exactly on the face touched no material and the fold
was refused. The probes now also step a quarter of the thickness.

Co-authored-by: jonaswre <3731681+jonaswre@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 00:14:49 -04:00
bherbruckandClaude Opus 5.5 00fdcf3e72 fix: grid lines for split ruling edges only in display and export meshes; record the moved seeds (#961)
#921's grid lines through the vertices that split a ruling edge also went into the meshes Boolean operations intersect, which changed seven robustness seeds (seed 2's sphere cut failed). Deflection::rulings now asks for them only in the kernel's own tessellation (display, export, measurement). The seeds #936 (rejected instead of unsupported), #946 (26 and 85 build, others fail differently) and #921's display side (about 1e-6) moved are recorded with their reasons.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 00:14:18 -04:00
bherbruckandClaude Opus 5.5 774a8b1d9a test: record the bracket example's action matrix after its fillet moved (#962)
#820 fixed examples/bracket.json's fillet pick, which lay far from every edge and rounded the outer corner instead of the inner one. This re-records examples/bracket only: its edges carry the fillet's new names, and three chamfers beside and across the inner fillet are refused (the blend is larger than the neighbouring faces).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 23:57:59 -04:00
bherbruckandClaude Opus 5.5 97ff7578c2 Rounded Rectangle sketch tool (#891) (#948)
* Rounded Rectangle sketch tool (#891)

A new SKETCH > CREATE command, sketch.rectangle.rounded, in the Rectangle
family: two opposite corners and a corner radius make a 2-point rectangle
whose four corners are filleted alike, as one undo step. The radius is one
parameter (one radius dimension, the other arcs equal to it), so changing it
changes all four corners. While drawing, Width, Height and Radius boxes take
typed values; typed width and height dimension the overall size between
opposite sides. Without a typed radius the corners get a fifth of the shorter
side.

Fixes #891

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Rounded Rectangle in the Simplified Chinese catalog

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 23:52:10 -04:00
HEOJUNFO 19bf854dc9 Loft: pair section vertices by best fit (#881) (#956)
Each section now starts at the rotation whose vertices line up best with the lead section's, vertex for vertex, instead of at the one vertex closest in direction to the lead's first. Fixes the twisted loft of matching non-convex sections; regression test loft_pairs_the_vertices_of_matching_non_convex_sections.
2026-10-13 23:50:45 -04:00
HEOJUNFO f204042bf2 Preferences › Sketch: auto-projection holds across designs (#680) (#959)
Session::replace_design keeps auto_project when file.new, doc.open and doc.recover swap in another design, and the UI keeps it across tabs, adopt and the last-tab close. Regression tests in engine (sketch_project) and ui-egui (documents).
2026-10-13 23:49:51 -04:00
Jan Szumiec 4bea4c7785 Make the web app work offline and update itself (#239) 2026-10-13 23:40:19 -04:00
selune 09b5da3e9f docs: propose extensible material, appearance and component libraries (#792) 2026-10-13 23:22:58 -04:00
Lasse Lianandlasselian a2c7396160 Fillets and chamfers where edges meet at corners on a curved wall or a knife-edge tip (#851) (#935)
Rolling-ball blends now handle knife edges, where the two faces have opposite normals; an edge that runs out along an end face tangent to one side; and rounds that end in an earlier round on curved faces, picked together or one after another. The three edges at a vertex of smooth faces, rounded to one radius, end in a piece of sphere. When the given order of up to four edges is refused, or leaves a face boundary off its surface, other orders are tried.

Closes #851.

Co-authored-by: lasselian <22126420+lasselian@users.noreply.github.com>
2026-10-13 23:21:47 -04:00
NolyandNoly1990 45f92277cb i18n: complete Simplified Chinese catalog, Chinese font fallback and a coverage xtask (#930)
Adds a complete Simplified Chinese (zh) catalog covering every English message, a font fallback for Chinese text, and `cargo xtask i18n --check`, which checks that the complete catalogs (ja, zh) carry every English message and that every command label is translatable.

Co-authored-by: Noly1990 <20500931+Noly1990@users.noreply.github.com>
2026-10-13 23:00:39 -04:00
Irakli Kourtisandjyviko 587cf865b8 Display tessellation plans (4/4): one GPU dispatch for the scene, intersection edges by Newton (#806)
Packs the scene's planned bodies into one GPU upload and dispatch, and evaluates intersection edges by seeded Newton refinement from a fitted B-spline through exactly solved leader points, falling back to the previous evaluation near tangency. Intersection nodes carry their faces' parameters. This changes speed, not what the app draws.

Part 4 of 4 of #303.

Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
2026-10-13 22:57:08 -04:00
Irakli Kourtisandjyviko c1c813e572 Thicken any surface, across sharp edges (#765) (#932)
Thicken now moves faces through the same mover as Offset Surface. Spheres, cones, tori and B-spline faces thicken as well as planes and cylinders, and a thickness that would fold a curved face over is refused. Where thickened faces meet at a sharp edge, a wall closes the gap and corners are closed with flat patches. Thickening into an inside corner is still refused with a clear message.

Closes #765.

Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
2026-10-13 22:55:04 -04:00
bherbruck 7498e3b367 The model's body mesh comes from the reference mesher again (#940)
Fixes 20 action-matrix regressions from #805 and the seed 14 shell refusal (#897).
2026-10-13 22:37:11 -04:00
Igor Churmeev f037c92370 Add the solidcraft-checking skill (#880) 2026-10-13 22:37:07 -04:00
Irakli Kourtisandjyviko 2b70ed7b72 Offset Surface: faces copied out at a distance, exact or fitted (#758) (#872)
Offsets picked faces along their normals into a new surface body: planes and cylinders move exactly, other faces get a fitted B-spline within tolerance, and offsets that would fold over are refused. Adds the SurfaceOffset feature (noted under format 18), the surface.offset engine command and an Offset Surface dialog.

Closes #758.

Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
2026-10-13 22:34:16 -04:00
bherbruckandClaude Opus 5.5 15b5b51bf5 Section Analysis in the browser, with an eye to turn it off (#822) (#947)
A section stayed on with nothing in the browser to switch it off; only the
viewport's context menu had Remove Section. While there is one, the browser
now has an Analysis folder listing it. Its eye (and the folder's) hides the
section and shows it again on the same plane; a double-click or Edit Section
Analysis opens the dialog, and Delete removes it. Browser rows with an eye
publish an `eye:<label>` handle for automation.

Fixes #822

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 22:18:06 -04:00
bherbruckandClaude Opus 5.5 abddd67d22 fix: a refused control connection reads what was sent before closing (#945)
Closing a socket with unread input resets the connection, and the reset could reach the client before the refusal did (requests_run_only_after_the_token failed 17 times in 100). The server now ends its side and drains, briefly and up to 64 KiB, what the client had sent before closing: 0 in 100.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 22:07:23 -04:00
bherbruckandClaude Opus 5.5 78d9aa0153 Booleans: small tools in large bodies are traced at their own scale (#559) (#946)
A through-all hole's tool is twice the largest body long, and the boolean's tolerances
followed that length: a 6 mm hole through a 920 mm part was traced at nearly 1 mm, wider than
the hole, and the cut came out empty or failed. When every other strategy has failed, the
boolean is now asked again (unshifted, then once shifted) at tolerances scaled to where the
bodies meet: the overlap of their boxes and the thinner operand's thickness. Its result is
checked as the others are and held to the retry guard. It runs last, so whatever an earlier
strategy answered is kept as it was, and only for single-shell operands (bodies in several
pieces are retried a piece at a time, each with this pass of its own).

The sampled shortcut also gave up on a slender tool lying across its box (a long hole drilled at
an angle fills little of it): it now samples past the first 2000 points until enough land
inside, so a tool that misses a body leaves that body as it is. Bodies that had enough samples
in the first 2000 are sampled exactly as before.

Baseline: the 90 actions that newly pass, rechecked one by one with the final build.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 21:54:09 -04:00
Mateusz Sych 17db109c5d URDF export for robot simulators (#719) (#942)
A design with components and joints exports as a URDF robot description (file.export to .urdf, the MCP export tool, solidcraft-cli run --out, File > Export URDF...). It writes one binary STL per component in metres, links with mass, centre of mass and inertia from material density, and maps rigid, revolute, slider, cylindrical, pin-slot, planar and ball joints to URDF joints or short chains. Loops, broken joints and loose parts are reported as warnings. Options: mesh_prefix, effort, velocity. Docs in docs/urdf.md.
2026-10-13 21:52:30 -04:00
Irakli Kourtis d2e409f40c Surface walls named after their sketch curves (#757) (#850)
Each wall of a surface built from sketch curves (Surface Extrude, Revolve, Sweep and Loft) is now named after the curve it comes from, exactly rather than from geometry, so references to those faces survive edits.
2026-10-13 21:47:24 -04:00
bherbruckandClaude Opus 5.5 8746376ee9 Web: fetch the CJK font when Japanese text is drawn, whatever the UI language (#720) (#937)
The browser build fetched its Japanese fallback font only for a Japanese UI,
so a Japanese design name, file name or typed text showed as tofu with the UI
in English. After drawing each frame the web shell now looks through the
painted text for kana, CJK ideographs and full-width forms while no CJK font
is loaded, and fetches the same font once on the first hit. A failed fetch
with an English UI leaves the language alone and is not retried in a loop.
Sessions that never show such text download nothing extra.

Fixes #720

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 21:19:49 -04:00
bherbruckandClaude Opus 5.5 5808bcc0f0 Toolbar drop-downs show all their rows after a shorter list (#874) (#918)
* Toolbar drop-downs show all their rows after a shorter list (#874)

A panel's drop-down kept its size by an id made from the panel name alone,
so PLASTIC's MODIFY reused the one-row size of MESH's MODIFY and showed two
rows with a scroll bar. The id now includes the tab, and the rows' scroll area
may grow past the size the area remembered (up to the room below it), which
also covers the same panel collapsed and expanded.

Fixes #874

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Keep the Sketch Create menu's own sizing

Its rows sit in egui menus (also inside the overflow menu), where a minimum
height moved the rows between frames. Only the panel drop-downs need it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 21:19:45 -04:00
bherbruckandClaude Opus 5.5 d23593d3eb Clamp the window surface to the device's largest texture (#869) (#905)
Moving a window between monitors of different scale can briefly ask for a
surface larger than the device's largest texture (11512 x 6808 against 8192 in
the report), and Surface::configure failed validation, which wgpu turns into a
panic. The surface is now clamped to the device limit with its aspect ratio
kept, and egui draws the whole window at the matching smaller scale, so the
frame is only softer until the size settles. The device also asks for the
adapter's own texture limit (16384 on most desktop GPUs) instead of 8192, and
the resize path and an unsupported surface log instead of unwrapping.

Fixes #869

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 21:19:40 -04:00
Irakli Kourtis 897b7d93b5 Surface Loft: sheets through open or closed sections (#847)
Surface Loft lofts open or closed curve chains, one section per sketch in pick order, into surface bodies. Adds the SurfaceLoft feature (format 18 note), the surface.loft command, a dialog with Edit Feature support, and kernel and engine tests.

Part of #757.
2026-10-13 21:07:16 -04:00
bherbruckandClaude Opus 5.5 7c85970bfc Fillet and chamfer: refuse a smooth seam as having no corner to round (#936)
* Fillet and chamfer: refuse a smooth seam as having no corner to round

Picking the seams where R10 rounds run into the faces beside them, and asking for an R1
fillet there, failed with "not supported yet: blending a smooth edge (... both faces next
to the edge must be planar)". That reads like a missing feature, but the faces meet
tangentially at those edges and there is nothing to round.

An edge whose two faces are tangent along it is now refused as an invalid pick that names
the edge and asks for the sharp edges.

Fixes #896.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Robustness goldens: seed 72's smooth-seam fillet is now a rejected pick, not unsupported

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 21:02:06 -04:00
bherbruckandClaude Opus 5.5 8fb5742706 fix: imprinting a partial contact boxes faces by their control points (#929)
#825 chose the faces to split by boxing each face, dividing its curved edges down to the contact tolerance; on the sensor enclosure's lid that division never finished (press/pull and extrude on 18 faces grew past 24 GB and timed out in the action matrix, on CI as here). The boxes now come from the edges' control points, with no division; a face whose extent can't be found counts as near. A test holds the lid's press/pull to a time budget.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 20:52:35 -04:00
Irakli Kourtis aba57f1ca2 Surface Sweep: sheets carried from open curves and profiles along a path (#843)
Surface Sweep carries open curves and closed profile boundaries along a sketch path into surface bodies, with smooth walls along curved point paths. Adds the SurfaceSweep feature (format 18 note), the surface.sweep command, a dialog with Edit Feature support, and kernel and engine tests.

Part of #757.
2026-10-13 20:48:30 -04:00
Giovanni 57d738eac4 Join walls swept along splines in 2D (#908)
Walls swept along a spline have flat B-spline tops and bottoms, so booleans between them went to the general intersection, which fails on coincident spline faces. Such faces are now put on true planes, and two prisms of the same height and direction are decided in 2D with their spline outlines fitted by arcs within a micron. The result is kept only when its volume is plausible; otherwise the general boolean takes over. The free-form flag is cleared by a drop guard so an unwinding boolean can't leave it set.

Fixes #844.
2026-10-13 20:48:27 -04:00
selune 3f1c023563 Keep fine meshes whole at collapsed taper boundaries (#906)
The exact surface search could return an arbitrary parameter at a collapsed NURBS boundary, which corrupted the trimmed triangulation domain and lost volume on fine meshes of a fillet tapering to zero. Search results in the boundary projection are now validated, preferring a bounded parameter at a pole and snapping to a finite endpoint only when its transverse tangent has collapsed and the residual improves. Adds four regressions for decreasing chord tolerances, pole parameters, unbounded planar support and provisional preview.

Fixes #796.
2026-10-13 20:45:02 -04:00
Mqrius 7da7bbb335 Planar source matching looks only at planes with the same normal (#917)
Body::with_planar_sources compared every planar face of a result with every unsourced planar face of its inputs, so a boolean on an import with a few thousand facets ran out of its comparison budget before it started. The lists are now sorted by normal x and each face only compares with entries inside a narrow normal window found by binary search; the exact same_support test and the work budget are unchanged. Adds an engine test joining a pin onto a 4000-sided imported prism.
2026-10-13 20:44:58 -04:00
Irakli Kourtis 2eb292dd4a Surface Revolve: sheets turned from open curves and profiles (#824)
Surface Revolve turns open curves and closed profile boundaries about a sketch axis into surface bodies, with cone apexes and sphere poles where a chain ends on the axis, and a closed shell made solid. Adds the SurfaceRevolve feature (format 18 note), the surface.revolve command, a dialog with Edit Feature support and analytic kernel and engine tests.

Part of #757.
2026-10-13 20:30:41 -04:00
bherbruckandClaude Opus 5.5 b41ad23e3f Lip: run along the rim's opening, not the foot of a boss standing on the face (#933)
A lip picked on a face that isn't a shelled body's rim, such as the Sample Plate's top
face with its two holes and the boss standing on it, ran its band round the largest inner
edge. That was the boss's foot, so the band stood against the boss's wall and the join
failed with a boolean error about curved faces.

The band now goes round the face's opening (an inner edge with no material just over the
face inside it). A rim face that has a smaller hole in it still works. A face whose inner
edges are only where other features stand on it, or whose openings are alike in size (a
plate's holes), is refused with a plain message that names the rim face it needs.

Fixes #892.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 20:26:24 -04:00
bherbruck 2dcfea8df7 A generated many-part assembly: test and open-phase benchmark (#927)
Generates N parts of four primitive bodies, each moved into a placed component. The test (12 parts) checks the open, the world placement and the saved round trip; the ignored bench_generated_assembly prints parse, evaluation inside and outside the features, mesh warm-up and Measure.
2026-10-13 20:11:34 -04:00
bherbruckandClaude Opus 5.5 7135407268 Mesh a cylinder wall whose seam edges a cut split without fans across it (#921)
A boolean that cuts a pocket into the top of a cylinder (Shell does this) splits the
outer wall's straight seam edges at the pocket's floor. The wall's parameter grid has no
division along its rulings, so the triangulation fanned out from the two split vertices
to the far rims and its triangles cut through the part: the shelled Bolted Flange sample
drew and exported its rim cut off (mesh volume 29201 mm3 for a 40796 mm3 body).

Give the grid a line through each vertex that splits a boundary segment running along a
ruling, in a direction that needs no division of its own and within the grid budget.

Fixes #819.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 20:10:55 -04:00
Mateusz Sych 5f7ce80a93 MCP batch runs as one request in the app (#743) (#885)
The app's control protocol gets engine.batch: the steps run in one request (so one frame), each as engine.execute runs it, stopping at the first failure and rolling back to the checkpoint by default. The MCP batch tool sends it to a running app (with the control token), is never resent after a lost reply, and falls back to step-by-step when the app refuses (agent cursor shown, or a step loads a file). A batch may take up to an hour to answer.
2026-10-13 20:03:09 -04:00
Giovanni fdaf57daa3 Count the contact grid's own work, and test find_close_pair (#836)
find_close_pair's budget now counts the grid's own work too (each cell a triangle is filed under or visits), not only the pair tests, so a pathological pair of meshes can't spend unbounded time building and walking the grid. Adds tests for find_close_pair and the budget.
2026-10-13 20:03:05 -04:00
bherbruck 7eac1de9ee Open large designs faster: list each face's mesh vertices once when flagging seams (#914)
face_vertices lists each vertex once per face (first-met order) and normal_near measures each distance once; seam flags, merged topology and cone signatures are unchanged because the dropped repeats were identical entries.
2026-10-13 19:54:50 -04:00
Que fe07f79387 fix: a hole at sketch points drills into the part its sketch touches (#910)
Hole centres from a sketch now drill into the material on whichever side of the sketch plane it lies: material the spot starts in wins, then the nearest body ahead, else against the sketch normal as before. A sketch on a part's underside or below it now drills up into the part. Covers counterbores, through-all, edge and corner centres, patterns and reopening.
2026-10-13 19:53:21 -04:00
Irakli Kourtis b52d4390a0 face.delete heal: false leaves an open surface body (#861)
Delete Face takes heal (default true, as before). With heal: false the picked faces are removed and the gap stays open, leaving the remaining faces as a surface body (kernel remove_faces); deleting every face is refused. Saved only when false, noted under format 18.
2026-10-13 19:53:17 -04:00
bherbruck c616f50bd0 Open large designs faster: move bodies into components without copying the model (#915)
A body transfer works out the moved bodies first and puts them in place in the evaluator's own copy of the model, instead of copying every body of the model for each transfer.
2026-10-13 19:49:19 -04:00
bherbruck 6c61442bb2 Open large designs faster: meshes, face names and Measure on all cores (#916)
Display meshes after opening, the face names read when a feature finds a face by name, and inspect.measure over all bodies are now worked out per body on plain scoped threads (solidcraft_kernel::for_each_on_threads / map_on_threads), in body order and with the same results; the browser build stays serial.
2026-10-13 19:49:04 -04:00
bherbruck c333889fc0 Open large designs faster: index the previous bodies by name after each feature (#912)
After each feature the bodies before it are indexed by name once (first match first, as the linear searches were), feature components come from a map built once per evaluation, and Body::same compares shared face sources, paint and split lines by pointer first.
2026-10-13 19:45:18 -04:00
bherbruck 648f0ff768 Open large designs faster: count the cache budget without cloning wires (#911)
Body::retained_bytes counts face and edge uses on the borrowed boundaries (the same numbers, checked by a test), and each model body keeps the footprint measured when a feature made or changed it, so the evaluation cache's budget no longer walks every body's topology after every feature.
2026-10-13 19:44:46 -04:00
bherbruck eaab205302 Open large designs faster: name a moved body's faces only when asked (#913)
NameCell::same now refers to its source body and takes the source's names on first request, instead of naming every face of every moved or placed body up front. Names are unchanged.
2026-10-13 19:42:31 -04:00
Mqrius eea49922bd fix: face projection walks through pinch points (#899)
Where two boundaries of a projected face family touch at a single vertex, an even number of boundary edges meet there. The walk now stays on the face it came along (or takes the first edge in geometric order), so every loop closes; an odd count is still refused as a real branch. Adds a test with two squares meeting at a corner.
2026-10-13 19:27:47 -04:00
phanoob dd7790a43f Sketch text: bold and italic, text along a curve, alignment and spacing (#852)
A sketch text gets an optional style: bold and italic faces (a slanted fallback for italic), left/center/right alignment, letter and line spacing, and a path curve of the same sketch for the baseline to follow (reverse takes the other side). Edit Text gets B/I toggles, alignment, spacing fields and a Path chip, all live. The style is saved only when not plain and is noted under format 18.
2026-10-13 19:27:35 -04:00
bherbruckandClaude Opus 5.5 fe3717f2e4 fix: control port needs a per-launch token; MCP tool annotations tell the whole truth (#205) (#901)
solidcraft --control PORT writes a random per-launch token to a user-only file (<data>/control/PORT.token; 0700/0600 on Unix, icacls on Windows; SOLIDCRAFT_CONTROL_TOKEN overrides) and refuses any connection whose first request lacks it. mcp --connect, the demo and packaging smoke clients send it. MCP execute/batch/open/save/export/screenshot are annotated destructive and open-world, new_design destructive. Docs: control-protocol.md, mcp.md, AGENTS.md, pending release note in releasing.md.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 18:51:19 -04:00
bherbruckandClaude Opus 5.5 d9237d004e ci: the nightly and Run workflow get their own concurrency group (#877)
Only one run per concurrency group can wait. On a busy main each push replaced the waiting run, so the nightly and Run workflow runs on main were cancelled before they started. The group now includes the event.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 18:49:38 -04:00
JIJINBEI d8d54ded0d Renaming a body rewrites only the references to it (#875)
Renaming a body used to replace every string in later features equal to its old name, including sketch text, plane and feature names and expressions. Now only values under keys that name bodies (body, bodies, target, targets, tools) at any depth are rewritten, with a test that a sketch text spelling the body's name stays while a move follows the rename.
2026-10-13 18:47:10 -04:00
Igor Churmeev 95d394dcab Modeling skill: rim fillets after shell, slots along Y, boolean retry caveats (#879)
Corrects the modeling skill: an edge of the face a shell removes is rounded after the shell, a slot along Y is dimensioned horizontally, long shallow arcs measure to about 0.1%, and a boolean retry warning can hide wrong geometry when the volume does not match.
2026-10-13 18:46:47 -04:00
lunar-me 7ee351dc91 docs: perf.md grammar (one of the last features) (#895)
Fixes a plural in docs/perf.md.
2026-10-13 18:46:43 -04:00
lunar-me 9297f81501 docs: sheet metal guide grammar (corner relief size) (#894)
Says the rectangular relief is the size of the rule's corner relief.
2026-10-13 18:46:40 -04:00
lunar-me 2afc10fbd5 docs: sheet metal guide grammar (the base left beside a bend) (#893)
Adds a missing article in the sheet metal guide.
2026-10-13 18:46:37 -04:00
NOWN-DEV 5c98c1e24a A hole square to a folded sheet metal panel is flat machining (#656)
A hole drilled square to a flange's panel, not only the base's, is now a flat cut-out of the sheet: it unfolds with its panel to where the bend allowance puts it, shows in the flat pattern and DXF as a circle, and survives unfold and refold. A pocket tool spans the cut-outs already inside it (a counterbore's hole), so the order they are made in no longer matters. Fixes #560.
2026-10-13 18:46:11 -04:00
bherbruck 0040ce6bf2 Robustness goldens: record the seeds the 13 October kernel merges changed (#898)
Main has failed the full robustness goldens since #838, #839, #841, #855 and #856 landed together. Records the eleven seeds that now build differently (2, 6, 14, 22, 36, 43, 50, 63, 71, 73, 94), with a note. Shell now refusing seed 14, which used to build, is tracked in #897.
2026-10-13 18:46:00 -04:00
phanoob 1f7f37d1ef Cut an extrude's profiles that stand apart in one boolean (#848)
When an extrude cuts with profiles whose outlines stay more than 1 µm apart (the letters of a text), their tools are apart too, so they are joined and cut from the body in one boolean instead of one per profile. A ten-letter text cut drops from about 13 s to 1.5 s with the same result. Sheet metal targets and touching profiles keep cutting tool by tool. Tapered extrudes are unaffected.
2026-10-13 18:29:49 -04:00
Kevin Ravensberg 96f6424aec fix: confine MCP agents' files to allowed folders; recovery discard deletes only recovery entries (#205) (#578)
Agent tool calls (MCP, and bridged control requests carrying allow_paths) reach files only in the open design's folder (strictly inside home or the temporary folder, not in a hidden folder, and never its hidden files), the app's recovery folder, the server's private scratch folder and each --allow-path; --allow-any-path lifts the limit. Paths are resolved first, so .. and symlinks that lead out (including a save through a link, #845) are refused. On Windows, UNC, device, NT, verbatim non-drive, drive-relative, alternate-stream, reserved-device and 8.3 short-name paths are refused before any file system call, and the resolved path must be on a local drive. doc.recovery_discard and doc.recover {discard} delete only real recovery entries. Docs: mcp.md, control-protocol.md, README.
2026-10-13 18:24:08 -04:00
bherbruck 3d3f9b626f Robustness goldens: record seed 0 after the tessellation plans (#870)
#805 and the goldens (#826) landed side by side, so seed 0 was recorded before the new meshing reached main.
2026-10-13 17:30:16 -04:00
bherbruck c3ebe13991 Cargo.lock: solidcraft-gpu at the workspace version (#857)
Refreshes the solidcraft-gpu lock entry so --locked builds pass on main.
2026-10-13 16:48:43 -04:00
Irakli Kourtis b69cd2d0b7 feat: add and remove fillet spline points; handles on every edge (#855)
Double-click a fillet's radius curve to add a control point, or a handle to remove one; a spline fillet shows handles on all its edges.
2026-10-13 16:45:42 -04:00
Irakli Kourtis 753b0a2eab Unstitch and Reverse Normal (#856)
Unstitch takes a body's faces out as surface bodies; Reverse Normal turns a surface body's faces over. Both are saved in format 18. Closes #766.
2026-10-13 16:45:31 -04:00
bherbruck b702f0efde Fix live hinge animation and Drive Joint slider previews (#835)
Joint previews keep showing finished poses while the slider moves, and the latest value is still computed.
2026-10-13 16:34:09 -04:00
William Dunn 152418b624 A tool window for the circular sketch pattern (#801)
Circular sketch pattern gets a tool window with entities, center, quantity and total angle, replacing the click flow.
2026-10-13 16:34:00 -04:00
selune e99b3bd4e8 render: bounded cooperative HDR input foundation (#837)
A cancellable, bounded Radiance HDR decoder for render lighting input; reference images still accept PNG and JPEG only.
2026-10-13 16:33:51 -04:00
NOWN-DEV 8319c35a32 fix: a base trimmed for an edge flange keeps the arcs of its outline (#839)
A base trimmed for an edge flange keeps the arcs of its outline instead of falling back to a polygon.
2026-10-13 16:33:35 -04:00
froglemonade2 c3e0ea498a fix: joins, cuts and sketch profiles where outlines touch at a point (#841)
Fixes #588.
2026-10-13 16:33:24 -04:00
Mqrius b6e3a6c366 fix: contact and shell-grouping checks use a shared broad phase (#838)
Contact and shell-grouping checks find close triangle pairs through one shared grid instead of testing every pair. Refs #232.
2026-10-13 16:33:14 -04:00
Lasse Lian 4d8c80a86d fix: saving follows symbolic links and keeps the file's permissions (#845)
A save through a symbolic link replaces the file it points to and keeps the link; the saved file and its backup keep the original permissions.
2026-10-13 16:32:55 -04:00
phanoob ec5d7f9789 Sketch text: live Edit Text from the Text tool, a font list, handles, and whole-text picking (#821)
Live Edit Text from the Text tool, a font list, handles, and picking the whole text.
2026-10-13 16:29:37 -04:00
HiroKenEz 69050c81d9 Fillet and chamfer: refuse an edge pick far from every edge (#820)
Fixes #783.
2026-10-13 16:29:33 -04:00
William Dunn 53238fba5f Sketch Offset on two sides, or symmetric about the source (#807)
Sketch Offset can place the copy on both sides of the source, or symmetric about it.
2026-10-13 16:29:24 -04:00
Irakli Kourtis 5d661fa2af Export 3MF with B-rep face tags (#834)
3MF export carries each triangle's B-rep face tag.
2026-10-13 16:29:09 -04:00
Irakli Kourtis ff7a347013 Display tessellation plans (3/4): display meshes from plans, GPU evaluation in the viewport (#805)
Display meshes are built from tessellation plans, with GPU evaluation in the viewport.
2026-10-13 16:27:16 -04:00
bherbruckandClaude Opus 5.5 534393ed5a test: seeded goldens for the robustness seeds (#826)
tests/robustness/goldens.json records what each of seeds 0-95 builds: its steps, how it ended (ok, or the kind and the start of the error it was refused with) and, for the design it left, the bodies' total volume and area (within a relative 1e-6) and their face, edge and shell counts. tests::robustness_goldens fails on any change; ROBUSTNESS_GOLDENS_BLESS="why" records one, with the reason and the seeds it moved. Pull requests that touch crates/kernel run every 8th seed; pushes to main and the nightly run every seed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 16:23:27 -04:00
bherbruckandClaude Opus 5.5 200a83a629 Release 0.9.0 (#832)
Bumps the workspace to 0.9.0 and writes the release notes. Minor bump: designs are now format 17, and there are many new features.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 15:47:06 -04:00
William Dunn d302aa1a00 Construction Geometries, a Sketch Palette row that hides construction geometry (#804)
A Sketch Palette toggle (sketch.options show_construction) that hides construction geometry from drawing and picking; saved with the sketch's view options under format 17.

Co-authored-by: William Dunn <william.dunn@quasarke.com>
2026-10-13 15:15:13 -04:00
NOWN-DEV 9184994721 fix: coincident faces are pushed apart only where that changes nothing (#817)
A coincident face is pushed apart only when the space it moves through holds nothing that changes the result; otherwise the boolean falls through to the exact strategies.

Co-authored-by: NOWN-DEV <257771410+NOWN-DEV@users.noreply.github.com>
2026-10-13 15:10:31 -04:00
bherbruckandClaude Opus 5.5 d2676da789 perf: imprint partial face contacts only near the contact (#825)
The partial-contact imprint (#704, #751) split every face in the contact plane against every tool face, one call per face, and measured all the tool's cylinders for each pair: the sensor enclosure's Case shell went from 6.6 s to 76 s and timed out in the CI matrix. Only faces near the contact are split now, each surface once, in one call: 7.0 s.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 15:06:55 -04:00
bherbruckandClaude Opus 5.5 6a6a7e2865 test: give an action-matrix design 300 s to load (#812)
Loading a design (from a worker's start or restart to its first output) gets 300 s; each action keeps 90 s. oracle/41-tube-radial-holes (about 23 s here) timed out loading on a loaded CI runner, and reloads after a hung action were charged to the next action.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 14:59:36 -04:00
William DunnandClaude Opus 5 3ea8562c5e A tool window for the rectangular sketch pattern (#799)
sketch.pattern.rectangular gets a tool window with both quantities and spacings and an optional direction, instead of a click flow with a fixed count.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-10-13 14:54:48 -04:00
Irakli KourtisandClaude Opus 5.5 e540832626 Surface Extrude: sheets from open curves and profile walls (#815)
surface.extrude sweeps open curve chains and profile boundaries along the sketch normal into a surface body (walls only, no caps). Saved under format 17.

Refs #757

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 14:54:38 -04:00
Irakli KourtisandClaude Opus 5.5 8dd583930e Display tessellation plans (2/4): size rules and the facet angle (#803)
Per-face target side lengths, the caller's facet angle, refined grid lines, and fixes for underflowing coordinates and straight edges ending exactly on their vertex. Nothing drawn changes yet.

Refs #303

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 14:45:54 -04:00
HiroKenEzandClaude Opus 5.5 9bb18842e9 Convert Mesh says how big a mesh is, the limit, and what converts (#797)
A mesh over the conversion budget is refused with its triangle (or vertex) count, the limit, and that only constant-section parts convert.

Refs #346

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 14:43:29 -04:00
Mateusz Sych 9cabc3532d STL export welds shared vertices like the 3MF (#816)
STL (binary and ASCII) now welds each body's export mesh with the same tolerance as 3MF, so filleted and drilled bodies are closed. The weld grid's neighbour lookup no longer overflows for bodies far from the origin.

Fixes #784
2026-10-13 14:39:20 -04:00
William Dunn bdcfe3ff1d One tool window for sketch Fillet and the three sketch Chamfers (#789)
Sketch Fillet and the three sketch Chamfers share one tool window, with its own icons, labels and a scenario.
2026-10-13 14:32:13 -04:00
semmelrindeandClaude Opus 5.5 dbfb689f6c Single-hole snapping takes only shown points and checks the face once per pick (#798)
Follow-up to #718: a face place snaps only to sketch points that are shown, and the face under the cursor is looked up once per pick.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 14:28:54 -04:00
Irakli KourtisandClaude Opus 5.5 17b4b9a32c Reference case for a fillet with a B-spline radius (#810)
Adds oracle case 81 (a box edge rounded at a clamped cubic B-spline radius) with analytic expected values, and passes spline fillets through recipes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 14:28:49 -04:00
Irakli KourtisandClaude Opus 5.5 c8d668108a Surface toolset: icons and planned commands (#808)
Icons for the surface toolset, and its planned commands registered and disabled with the issue that tracks each one.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 14:28:38 -04:00
NOWN-DEVandClaude Opus 5.5 dd084ec9e1 Sheet metal: tear as a fourth corner relief shape (#809)
A sheet metal rule's corner relief shape can now be tear; saved under format 17 with a note.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 14:28:28 -04:00
Irakli KourtisandClaude Opus 5.5 bfbf5f9432 Display tessellation plans (1/4): planner with shared edge nodes (#802)
Adds TessPlan and the kernel planner (shared edge nodes, structured and Coons grids, constrained Delaunay for trimmed faces) behind Body::display_plan. Nothing drawn changes yet.

Refs #303

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 14:27:44 -04:00
William Dunn facff1050e Put Move/Copy Sketch Entities on the toolbar, behind a window with distances, an angle and a copy flag (#735)
Sketch Move gets a toolbar placement in Sketch > Modify and a Move/Copy tool window with X and Y distances, an angle, an optional centre point and a Create Copy flag, replacing the context-menu route that ran the command with no parameters.
2026-10-13 13:48:13 -04:00
William Dunn de1479029d A sketch dialog and the Sketch Palette on screen at the same time (#791)
A command dialog opened while sketching no longer hides the Sketch Palette: the dialog docks at the left of the viewport and the palette keeps the right. A view too narrow for both keeps the dialog alone.
2026-10-13 13:41:46 -04:00
William Dunn 16766bdbc7 Edit Sketch in the viewport menu over a sketch curve (#795)
Right-clicking a curve or point of a sketch that isn't being edited now opens that sketch's own menu, with Edit Sketch, instead of the body menu. Solid geometry in the selection keeps the body menu.
2026-10-13 13:37:54 -04:00
William Dunn d4fd760b0d A Mirror window for sketch entities, holding both picks until OK (#734)
Sketch Mirror now opens a tool window with Entities and Mirror line inputs, so both picks stay visible and editable until OK, replacing the old click-then-right-click flow.
2026-10-13 13:29:26 -04:00
Mithril_MEX d437c21368 feat(i18n): complete Japanese localization and eliminate UI hardcoded strings (#753)
Completes the Japanese catalog (all commands, panels, dialogs and preferences) and routes the remaining hard-coded UI labels through the translation lookup. English stays the default.
2026-10-13 13:24:24 -04:00
Alexander Nutz a8b3b21fd0 Feature history on the left side, with contiguous folders (#449)
The feature history can sit in a panel on the left, with folders that hold one unbroken run of features, drag and drop as one undo step, and a resizable divider. Timeline folders save under format 17.
2026-10-13 13:01:31 -04:00
Mateusz Sych be55a49b04 docs: agent skills for modeling and editing through MCP (#728)
Two agent skills for modeling and editing through the MCP server, with a command reference and model-only screenshot examples.
2026-10-13 12:49:02 -04:00
selune 293d660d6c fix(kernel): preserve intentional Split Face lines in contact joins (#782)
Intentional Split Face lines survive a join with partial planar contact, so the far face stays in two pieces. Follow-up to #704 / #674.
2026-10-13 12:46:34 -04:00
William Dunn beca7eb126 A tool window for sketch Offset, with a typed Distance, Flip and Chain (#731)
Sketch Offset gets its own tool window with a typed Distance, Flip and Chain, as a variant of the sketch modify window.
2026-10-13 12:46:24 -04:00
bherbruckandClaude Opus 5.5 1a0100cdd9 test: record the action-matrix outcomes that changed on main (#781)
26 baseline actions that fail on main: 17 are the retry guard's refusals of geometry that used to delete a body or fill past an edge (#644), 9 vary between runs (#707). Load timeouts left as they were.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 12:37:05 -04:00
Irakli Kourtis 5267c96ab2 feat: drag a fillet's radius spline by its handles on the edge (#752)
A spline fillet's radius can now be dragged by handles on the edge, and the spline radius saves under format 17.
2026-10-13 12:35:42 -04:00
semmelrinde 159f9913c1 fix(sketch): a side put onto a projected line keeps its closed profile (#635) (#780)
A side constrained onto a projected line keeps the sketch's closed profile. Fixes #635.
2026-10-13 12:35:33 -04:00
semmelrinde dfa9e094cd fix: a size worked out from a bare diameter keeps its unit when the design's units change (#716) (#779)
A size typed as a bare diameter now keeps the design's length unit, so it no longer changes when the design's units change. Fixes #716.
2026-10-13 12:35:25 -04:00
Irakli Kourtis 8cdefd4cd5 test: reference cases for variable, chord-length and tapered fillets (#776)
Four analytic reference cases for variable, to-zero, chord-length and taper-to-fit fillets, with the formulas in tools/oracle-analytic.
2026-10-13 12:35:16 -04:00
Mqrius 7b0a1b296c perf(kernel): a refused edge is not rolled again after blends far from it (#777)
A blend no longer re-rolls an edge it already refused unless a later blend came near it, so long curved chains stop paying for the same refusal over and over.
2026-10-13 12:35:09 -04:00
Irakli Kourtis 25a3dc501b docs(roadmap): list the proposed surface toolset under M8 (#773)
List the proposed surface toolset under M8 in the roadmap and link the scope discussion.
2026-10-13 12:35:02 -04:00
bherbruckandClaude Opus 5.5 a3dfbaa0b0 Booleans build the same body every time: face order no longer follows heap addresses (#748)
truck's face and edge IDs are their addresses, so walking maps keyed by them followed heap layout, and the ribbed lid's side-wall hole passed or failed by chance. The planar boolean's rebuild and glue now take truck's connected components in the shell's order, and the planar boolean's own maps are ordered. Healing's union-find keeps the lesser root and takes a run's ends in order of use. The face classification after an intersection orders each component's faces by the shell first. The lid now builds the same body on every run, with a test that builds it six times in one process. Its 0.5 mm side-wall holes, and one sensor enclosure hole of the same kind, now fail every time and are marked failing in the baseline.

Fixes #707.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 12:31:23 -04:00
NOWN-DEV 58af8accfa fix: a projected edge stays the edge that was picked when its body changes (#730)
A sketch's link to a projected edge now keeps the edge's persistent name and finds it by that name when the body changes, instead of taking whichever edge ends up nearest its point.
2026-10-13 12:06:13 -04:00
William Dunn 4a989f6e2d Three readable line type icons in the Sketch Palette, with construction orange moved to a caller contract (#747)
The Sketch Palette's line types are three drawn icons (solid, one gap, gap with a dot) instead of text glyphs, and the construction orange is now chosen by the caller (`fixed_accent` on the toolbar) rather than hardcoded in the icons.
2026-10-13 11:53:59 -04:00
William Dunn aae70053ee Let the conic tool take a typed Rho, and preview the curve it is about to draw (#736)
The conic tool takes a typed Rho in its canvas value box and previews the curve it's about to draw, with the tangent legs as a faint guide.
2026-10-13 11:47:28 -04:00
William Dunn 9b5e39844a A Sketch Scale window, replacing a toolbar button that only raised an engine error (#733)
Sketch Scale now opens a tool window with the entities, an optional base point and a typed factor, instead of running the command with no parameters and raising an engine error.
2026-10-13 11:46:00 -04:00
Irakli Kourtis 1d30e4e1d2 feat: fillet radius tapers along an edge to the room there (#749)
Adds `fit: taper` to Fillet: where a constant radius doesn't fit along a straight edge, it follows the room there as a smooth spline, down to zero where a face closes to a point. Taper to Fit is in the Fillet dialog, and the feature's warning says how far it tapered.
2026-10-13 11:45:33 -04:00
Diogo Soares Rodrigues 1a5e961362 feat(ui): sketch tool shortcuts open a sketch on the selected plane (#737)
Outside a sketch, a sketch tool's shortcut opens Create Sketch on the selected plane or planar face (or asks for one), then starts that tool in the new sketch.
2026-10-13 11:45:15 -04:00
William Dunn ff609bc320 Make SolveApp::start honour a command's enabled flag, and disable solid.move inside a sketch (#740)
`SolveApp::start` now honours a command's enabled flag, so shortcuts, the command palette and the control channel can't start a disabled command, and Move is disabled while a sketch is open.
2026-10-13 11:43:45 -04:00
Mateusz Sych 62a7f903f2 fix: MCP instructions name body_topology, not a list_edges tool (#729)
The MCP server instructions now point to `body_topology` for finding edge points (there is no `list_edges` tool), with a test that every tool the instructions name exists.
2026-10-13 11:38:54 -04:00
bherbruckandClaude Opus 5.5 11c03fb0ab fix: imprint each surface once when fusing partial face contacts (#751)
Robustness seed 16 failed in most runs: the imprint split a block's side along both halves of a cylinder's round side, and the second split re-traced the first circle, sometimes leaving a sliver the glue could not match. The imprint now splits along each surface once (10/10 runs pass, 3/12 before).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 11:35:27 -04:00
William Dunn 6f4a9d96fb Give the Move dialog the canvas value box every other dialog already has (#739)
The Move dialog gets the same canvas value box as the other dialogs: X for translating moves, the angle for Rotate, placed clear of the triad.
2026-10-13 11:28:50 -04:00
William Dunn 4112189551 A Feature Options section in the Sketch Palette showing the running tool's modes (#750)
Adds a Feature Options section to the Sketch Palette with the running tool's modes as icon buttons, so you can switch between e.g. circle or rectangle variants mid-tool.
2026-10-13 11:28:37 -04:00
SahenandClaude Opus 5.5 2bb24d1d2a perf: prism pairs before the mesh, bodies measured once, and a STEP import that copies less (#714)
A cut or an intersection between prisms (a plate and the tools through it) is now decided in 2D before either operand is meshed. A body's size and volume are measured once, a placement reads its orientation from its matrix, the evaluation cache is bounded to 64 MiB, and STEP import copies fewer shells. Hole plates evaluate 20-30% faster with less memory, and models are unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 10:55:56 -04:00
NOWN-DEVandClaude Opus 5.5 a1cb8d4d36 feat: Convert to Sheet Metal takes a solid or a shelled body by its bend edges (#725)
Convert to Sheet Metal now takes a solid or a shelled body by its bend edges (`bends`): the faces reached from the fixed face across those edges become the sheet, keeping the part's envelope, with the flat pattern by the rule's K-factor and radius. Other edges between sheet faces are cut open. The result works with edge flanges, cuts, Unfold/Refold, the flat pattern and DXF. A conversion without `bends` is the plate conversion as before. The optional `bends` field is noted under format 17. Fixes #647.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 10:52:28 -04:00
MqriusandClaude Opus 5.5 a513304917 fix(engine): pick the face of a named body where bodies meet flush (face_body) (#710)
Extrude and Revolve from a body face take `face_body` to say whose face is meant where faces of several bodies meet flush at the picked point. Without it, an ambiguous pick now names the bodies that meet there instead of saying there is no face. Fixes #703.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 10:51:57 -04:00
semmelrindeandClaude Opus 5.5 d7f5b2435e fix(ui): the wheel over a dialog's list scrolls only the list (#678) (#713)
The mouse wheel over a dialog's list, a drop-down or a menu that hangs over the model now scrolls only that list; the view zooms only when the pointer is really over the model. Fixes #678.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 10:44:29 -04:00
semmelrindeandClaude Opus 5.5 ce5762d873 fix(ui): Box, Cylinder, Sphere, Torus and Coil dialogs show the unit of their sizes (#630) (#709)
The Box, Cylinder, Sphere, Torus and Coil dialogs now start their sizes in the design's units with the unit written out ("20 mm", "20 in"), like the other dialogs. OK makes the same sizes as before. Fixes #630.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 10:44:10 -04:00
semmelrindeandClaude Opus 5.5 831fa34752 fix(ui): a Single hole picked at a sketch circle's centre goes to the centre (#657) (#718)
A Single hole picked on or near a sketch point that lies on the face (a circle's centre) now goes to that point, as a Multiple pick does. Picks away from sketch points, or near one that isn't on the face under the cursor, stay where they were clicked. Fixes #657.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 10:43:47 -04:00
selune 11084a5963 fix(sketch): move and copy editable text as a whole source (#715)
Dragging a text outline now moves the whole editable text, and Move/Copy shifts or rotates it as one piece (a copy stays independently editable). Content, font, height and outline identities are kept; a drag is one undo step and Esc restores the start.
2026-10-13 10:29:02 -04:00
semmelrindeandClaude Opus 5.5 2c4d197bf4 fix(ui): Extrude and Revolve leave Profiles empty when the last sketch is already used (#684) (#705)
With nothing selected, Extrude and Revolve no longer pre-pick the last sketch's profile when a feature already builds from it, so OK no longer cuts into a part nobody picked. Fixes #684.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 10:28:17 -04:00
NOWN-DEV 4ff8f3e14d feat: free-form cut-outs stay exact in sheet-metal flat patterns (#692)
Sheet-metal cut-outs and base flange outlines drawn with ellipses, splines or text stay exact curves in the flat pattern and the unfolded body; the folded body follows them with tangent arcs within 0.001 mm (#659).
2026-10-13 10:18:15 -04:00
Irakli Kourtis eac4d66adc feat: variable fillet radius may run down to zero at one end (#675)
A variable fillet's radius may run down to zero at one end, where the round closes to the corner.
2026-10-13 10:17:55 -04:00
Lasse Lian cb071bb93b fix: axis or tangent plane on a drill tip no longer fails with "no face at NaN" (#567) (#655)
The nearest point on a triangle with a zero-length edge (a cone's tip) is no longer NaN, so an axis or tangent plane on a drill tip works again (#567).
2026-10-13 10:17:49 -04:00
selune 0e500cacd3 Render: add backend capability discovery and strict request resolution (#650)
Adds render.backends, a metadata-only command that lists the render backends, their executors and profiles, with strict request resolution in the render crate (docs/render-backends.md).
2026-10-13 10:17:41 -04:00
bherbruckandClaude Opus 5.5 1e4387f3ea fix: cuts no longer split walls they don't touch (#670)
A cut built slab by slab (the exact prism boolean) sewed the result from horizontal
slabs and only joins merged the coplanar pieces back. So a floor vent cut through the
Raspberry Pi case split the long wall into strips at the ports' tops and bottoms
(87 faces instead of 79 at 32 mm), and at 24 mm the end opening split the end wall.

- Prism booleans merge coplanar neighbours for every operation (faces only: edges,
  curves and surfaces stay exact), keeping each face's construction source where all
  its pieces share it, Split Face lines and regularization protection. Painted or
  protected operands keep their authored pieces as before.
- The prism history now tells apart a wall's several edges with its caps (a wall
  with openings meets each opening's floor), so cuts beside existing openings keep
  exact history and faces keep their names.
- Tests: the Pi case's faces pinned after every feature at 24, at 24 changed to 32,
  and built at 32 (each outer side one face); random openings and bosses on a
  shelled case never split another side; every corpus design rebuilds a parameter
  edit like a fresh build and reverts exactly.
- Action matrix baseline: demo/pi-case re-blessed (fewer, merged faces; no
  regressions), demo/pi-case-0.8 recorded, and 88 new passes on
  regressions/lid_ribs_flush_with_window.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 10:14:52 -04:00
bherbruckandClaude Opus 5.5 9ba72e118b Sketch: accept redundant but consistent constraints (#687) (#699)
A clover of same-size rectangles drawn around a shared corner was refused as over-constrained.

Constraints that remove no degree of freedom but still hold (zero residual) are now kept and shown dimmed as redundant. Conflicting ones are still refused. A redundant driving dimension is refused with "already determined by ...". Typed sizes become driven (reference) dimensions. Drawing no longer adds Horizontal/Vertical to a side that is already implied through two coincident corners. The solver reports redundant constraints using a Jacobian row-dependence test.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 10:12:55 -04:00
bherbruckandClaude Opus 5.5 add4a18961 fix: fuse bodies that touch back to back over part of a face (#679, #674) (#704)
Two L's extruded up and down from one 2 x 2 grid now join into one solid (the planar rebuild gives each fan of faces around a pinched vertex its own vertex copy), and a pad whose end lies half past the edge of the face it stands on fuses exactly: contact faces are imprinted with each other's outline and the common faces glued away, still held to the retry guard. Face splitting handles a line crossing an edge twice; glue matches differently parametrised curves and keeps several pieces apart. Robustness seed 16 now fuses with the exact volume.

Fixes #679, fixes #674.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 10:02:44 -04:00
bherbruckandClaude Opus 5.5 17e42e7b94 Action matrix: mark the ribbed lid's side-wall hole as failing while it varies between runs (#708)
The ratchet has no flaky marker, so regressions/lid_ribs_flush_with_window Lid/F11:+y face.hole is marked as failing until the boolean is made deterministic (#707).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 09:56:43 -04:00
NOWN-DEV 812669e861 fix: an edge flange runs along what cut-outs leave of its edge (#702)
An edge flange picked on an edge that cut-outs have partly removed is built along what is left of that edge (the stretch nearest the pick), so each side of a notch can get its own flange.
2026-10-13 09:53:53 -04:00
semmelrinde c166c64b8e test: measure a scaling pair again when the load of other test binaries spikes (#649)
The two scaling tests measure a pair again (up to three times, keeping each size's fastest run) when other test binaries slow one down.
2026-10-13 09:38:28 -04:00
bherbruckandClaude Opus 5.5 0b1e61504d File format 17 for qualified piece names and sheet metal rim names (#700)
0.8.0 shipped format 16. Lineage names of a piece qualified by the faces around it, and sheet face names of a rim (rim.<edge>) or a bend end (rim.bend0/1), now come under format 17. Format 16 designs need no transformation, and the version stamp makes 0.8.0 ask for an update.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 09:34:20 -04:00
bherbruckandClaude Opus 5.5 7249623855 Home and Fit frame what is shown now; middle double-click goes Home (#701)
Home, Fit, the orbit pivot and the scene's depth range counted sketches the view doesn't draw (ones used by an extrude or revolve, ones in hidden components), so after a body moved away from its sketch Home framed the empty spot it came from. They now use the world-space bounds of what is shown now (view::visible_bounds / view::sketch_drawn, viewport::view_bounds). The pick-box cache holds its world state instead of its address. A middle-button double-click goes Home in every preset (Preferences › Navigation: Home, Fit or Off).

Fixes #689

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 09:33:55 -04:00
Karl Von Richter 7b34d57b25 feat(ui): offer a cube navigator alongside signed axes (#664)
Adds a View navigator preference (Navigation page) with an optional cube navigator alongside the signed axes, which stay the default (#165).
2026-10-13 09:28:52 -04:00
lucas-aguilar89 aa24d9f071 Pasted features act on the pasted bodies (#613) (#682)
Pasted features now act on the bodies pasted with them instead of the originals (#613).
2026-10-13 09:28:27 -04:00
semmelrinde 319d360c85 fix(ui): a refused OK's error clears once the dialog's inputs change (#641) (#666)
A dialog's error from a refused OK now clears once its inputs, picks or the design change (#641).
2026-10-13 09:28:15 -04:00
selune e10b0b7d22 fix(ui): edit sketch text from letter interiors (#694)
Edit Text now works from a letter's interior as well as its outline, from the tool and the context menu, and highlights the whole text while editing.
2026-10-13 09:28:05 -04:00
lucas-aguilar89 d1a773a684 Save changes prompt: arrow keys pick the button, Enter gives it (#683)
In the save-changes prompt, Left and Right pick a button and Enter gives it.
2026-10-13 09:27:46 -04:00
Jonas Wrede fe1e5f1b95 test: regression test for #623: blind bore into a joined boss fails to mesh (fails on v0.7.0, passes on main) (#654)
Adds a regression test for the blind bore into a joined boss (#623).
2026-10-13 09:27:36 -04:00
bherbruckandClaude Opus 5.5 1e18ca9a46 Sketch Dimension: D, click, type (#695)
As soon as a pick settles the dimension (one line, circle or arc, or the second point or line of a distance or angle), its value box takes the keyboard with the measured value selected. The text follows the cursor while typing and Enter places it there (or in its default place), as one undo step. A click before typing pins the text and keeps the box focused, a click on another entity makes a distance or angle, Tab hands back to placing first, Esc cancels. Letters go into the box, not to tool shortcuts.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 09:23:41 -04:00
bherbruckandClaude Opus 5.5 5ef1dcba8e Sheet metal rims and holes, plastic features, lofts, raised pieces and merged walls take face attachments (#677)
Sheet metal rims and bend ends attach by name (<panel>:rim.<edge>, <flange>:rim.bend0/1), as do face profiles from sheet faces. A plain or counterbored Hole square to a panel is machined into the flat pattern. Boss, Lip, Rest and Snap Fit keep the body's history and name their own faces. Hole tools name their faces by the part they cut, and pattern copies as copies. A pattern's repeated fillets keep the body's history. Loft sides are named by their section curves. A piece Offset Face moved off its face's plane attaches by its own qualified name. Sides of a profile grown to overlap a flush body keep their sketch line's name, so walls a Join merged take a sketch (#681). Face sketch 75% -> 90%, offset plane 75% -> 90%, press-pull/extrude 64% -> 85% in the action matrix; baseline blessed.

Fixes #494, fixes #495, fixes #560, fixes #561, fixes #563, fixes #564, fixes #681.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 09:13:09 -04:00
bherbruckandClaude Opus 5.5 e30f3c9ebe fix: Keep the loading card's Cancel button still; deterministic Cancel test (#686)
The loading card was centred on its height, so Cancel moved when the progress bar or the saved preview appeared, and a click could miss it. That's what made the Cancel test flaky on slow runners. The card is now anchored at its top, Cancel sits in the heading row and the progress bar is always shown. Progress::hold_at lets the test hold a load at a feature boundary until it's cancelled.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 09:05:13 -04:00
bherbruckandClaude Opus 5.5 738d532ce6 README: add the SELENE rover by @0xlillith as a showcase (#690)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 08:55:12 -04:00
bherbruckandClaude Opus 5.5 434fbc2d73 test: seed 16's partial face contact is refused, not built wrong (#676)
Main was red since #577 and #644 landed together. Seed 16's pattern copy rests half past the block's edge; the join used to add 72 mm³ past the edge silently and is now correctly refused. The test records that; proper fusion is tracked separately.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 08:28:04 -04:00
bherbruckandClaude Opus 5.5 302dd7e343 README demo for 0.8: the Raspberry Pi 4 case again, with a rounded rim, engraved text and PETG (#671)
The `pi` story of examples/demo/enclosure_ui_mcp.py keeps the 0.6 flow and adds the rim
rounded in one pick (a tangent chain), "Pi 4" engraved in the floor in DejaVu Sans Bold, and a
PETG material defined in the design, with its mass in Properties, before the height change.
The 0.6 story stays as `pi-0.6` (it built demo/pi-case). The center rectangle now comes from
the Rectangle drop-down. The finished case is in the action matrix corpus as
demo/pi-case-0.8.

docs/screenshots/demo-0.8.gif (9.3 MB) and demo-0.8.mp4 (9.9 MB) replace the 0.6 files: 41 s
at 9x playback.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 08:23:27 -04:00
bherbruckandClaude Opus 5.5 d2086835c1 flatpak-site: publish a release from before the app id change as it is (#668)
The Pages deploy failed while the latest published release (0.7.0) still carries ai.storyteller.solvecraft: the bundle check only accepted the new id and exited without a message. Accept either id (both architectures must agree), mark the old refs end-of-life only once the new app is in the repository, show the published id in the install instructions, and name the failing command on any error.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 07:53:10 -04:00
bherbruckandClaude Opus 5.5 f5ae72057d Release 0.8.0 (#648)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 07:33:35 -04:00
bherbruckandClaude Opus 5.5 29258767ce fix: refuse Boolean retries that change the part away from the tool (#616) (#644)
Joining ribs flush with a lid's window left a zero-thickness slit far from the rib (the planar fallback glued back only one of the faces its pieces shared) and displaced the tool on the other joins. Gluing now joins every shared face pair, coincident-face separation checks there is material behind a pushed face for every join, and any join or cut that needed a retry must be closed, keep volume monotonic and leave the part unchanged outside the tool's box, or it is refused with an error. Feature command replies carry the feature's warning.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 07:10:29 -04:00
bherbruckandClaude Opus 5.5 392fae1af4 fix: Keep the window draggable while a design opens (#643)
The loading box was a full-window modal whose backdrop covered the custom title bar. It is now a light overlay under the title bar, so dragging, snapping, resizing and the window buttons keep working during open, import and recovery. The timeline rebuild shows feature N of M, and Cancel or Esc stops it at the next feature (solidcraft_doc::progress). Recovery restore now runs off the window thread too. A control or MCP doc.open or import is answered once the file is in and doesn't block frames; edits sent meanwhile wait their turn. The web build still opens in place.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 06:59:20 -04:00
bherbruckandClaude Opus 5.5 8be0f64f5a Fillet and chamfer of one edge ending on curved, slanted or several faces (#646)
A single edge's blend no longer needs a plane square to the edge at each end. Straight edges: each rail ends where it reaches the end face's surface, the side edges there are shortened or continued along their line or circle, and the blend ends where its cylinder or chamfer plane meets that surface (a fitted curve checked against both). A chamfer may end across two faces. Curved edges: at a slanted or curved end the rolling ball runs on past the end and the strip is cut back where it meets that face. A straight edge running smoothly into a bend or rounded corner is blended along its whole smooth chain. Rolling-ball fixes: smooth chains follow edges stored against their curve, the ball touches only the faces of the edges it rolls along, the seam normal at a joint comes from the face there, and each strip is fitted with neighbouring sections at its own spacing.

Action matrix: edge.fillet 83.6% -> 93.0%, edge.chamfer 82.6% -> 93.3% (697 new passes, no regressions); reference tests 76/76.

Fixes #556

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 06:43:13 -04:00
Alan16888 9f6fb735dd fix(ui): Select Other keeps its list readable on dense meshes (#636)
Select Other keeps at most 20 rows per kind, nearest first, so a dense spot (a modelled thread, an imported mesh) no longer lists thousands of rows. The title shows how many were under the cursor in all, and ui.selectOther reports it as total.
2026-10-13 06:41:18 -04:00
Jonas Wrede 46e21127dd feat: insert another design as a linked component (#596)
component.insert_design adds a component holding another design's solid bodies, linked to its file (stored relative to the assembly once saved). component.update_links reads the linked designs again, component.break_link keeps the bodies and forgets the file, and component.links lists them. Links are saved under format 16; an older build keeps the bodies and drops the link.

Fixes #533
2026-10-13 06:40:58 -04:00
NOWN-DEVandClaude Opus 5.5 90869732a3 fix: edge flanges trim the base along their own edge and relieve bends that end beside it (#634)
An edge flange whose edge ends at an inside corner of the base now trims only the strip under its own edge, so legs and stems past that corner stay. Where the bend ends beside more of the base, the rule's bend relief (relief_width, relief_depth) is cut into the base, or a note says why it was left out.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 06:39:06 -04:00
Kevin Ravensberg 24cff445ad fix: fuse a loft standing on a face instead of returning touching shells (#577)
Fixes #396. A union that would come back as shells touching over an area is rejected and the face-in-face case is fused exactly; line and point contact stay as before.
2026-10-13 06:04:41 -04:00
bherbruckandClaude Opus 5.5 bb60a95289 Through-all holes beside walls: a long thin tool keeps its outside out (#629)
Body::new no longer turns a long thin solid (a through-all hole's tool) inside out on the strength of a coarse mesh volume: it checks again on a fine mesh first. 79 more face.hole actions pass in the action matrix; the remaining no-result cuts stay under #559.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 05:39:48 -04:00
selune 8d58e3b9f9 feat(mcp): support compact single execute replies (#591)
MCP execute accepts verbose: false too, using the same compact reply as batch (#599), and the MCP docs gain a section on compact replies.

Co-authored-by: lillith <35337584+0xlillith@users.noreply.github.com>
2026-10-13 05:36:49 -04:00
Lasse Lian f0d80a1d7e fix: filleting beside a modeled thread no longer freezes the app (#618)
Fixes #602. Collinear-edge merging, piece naming and the dialog preview each work in one pass instead of quadratic loops; the issue's example goes from 86 s to 5.1 s.
2026-10-13 05:36:22 -04:00
Irakli Kourtis 0f0bb09858 feat: fit reduce lowers the radius only where it doesn't fit (#496)
Fillet fit: reduce lowers the radius only where it doesn't fit: picked edges are grouped where they can limit each other (sharing a face or vertex), and each group gets the requested radius where it fits, otherwise the largest that does. Refs #293.

Co-authored-by: Iraklis Kourtis <jyviko@gmail.com>
2026-10-13 05:27:03 -04:00
bherbruckandClaude Opus 5.5 6d5df4b9b3 Sketch on cut walls, chamfers, pattern copies, join-merged sides and split faces (#625)
A flat face that no construction certificate names on its own now attaches by its exact history name (a new lineage face certificate): cut walls and floors, chamfer faces, each pattern or mirror copy, side walls a Join merged, and the pieces a later feature split a face into. Construction certificates still come first; a seed keeps its certificate when it is patterned. Two flush extrudes of one outline joined end to end keep their exact history in the prism boolean. Face sketch 52% -> 71%, offset plane 52% -> 71%, press-pull/extrude from face 41% -> 60% in the action matrix; baseline blessed.

Fixes #491, fixes #492, fixes #493, fixes #557.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 05:26:29 -04:00
Jonas Wrede 27f20f97cb feat: view.apply restores a named view or camera; MCP screenshot takes a named view or camera (#528) (#595)
New view.apply command restores a named view, a standard view or any camera (view state, not an undo step); the desktop viewport follows it and the browser's Restore uses it. The MCP screenshot tool takes a named view or a camera. Un-ignores the #528 regression test. Fixes #528.

Co-authored-by: jonaswre <jonas.wrede@beyondit.gmbh>
2026-10-13 05:22:52 -04:00
bherbruckandClaude Opus 5.5 e67cc0c747 Linux app id: ai.storyteller.solidcraft, with an end-of-life rebase from the old id (#619)
The Flatpak app id, desktop/metainfo/MIME file names, icon name and the window's Wayland app_id / X11 class are now ai.storyteller.solidcraft, the id the ArtCraft launcher expects.

Existing Flatpak installs move over: the Pages repo marks app/ai.storyteller.solvecraft end-of-life with a rebase to the new id, so flatpak update offers the switch and Flatpak carries ~/.var/app along. A new install next to the old one copies settings and autosaves on first launch through a read-only grant on the old data folder. The metainfo declares <replaces>/<provides>, the desktop entry X-Flatpak-RenamedFrom, and AppImages drop the menu entry an older AppImage installed. deb/rpm upgrades remove the old-named files.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 05:20:58 -04:00
selune bcbfa50eac Add bounded portable Home thumbnails to design files (#518)
A save with cache: true also stores a small bounded PNG thumbnail (240 × 150, at most 256 KiB, keyed to the exact document) made from cached meshes only. Home uses it when its local picture is missing, without rebuilding the design; ordinary saves and downloads still omit it. Closes #303.

Co-authored-by: lillith <35337584+0xlillith@users.noreply.github.com>
2026-10-13 05:20:47 -04:00
NOWN-DEV 24974e6f37 fix: a dimension from linked geometry keeps its side when the source moves past it (#614)
A point dimensioned from linked geometry (projected, included or intersected) keeps its side when a parameter moves the link's source past it: the solve reads sides and turns from the stored state instead of from beside the moved line, both on recompute and when editing the sketch.

Co-authored-by: NOWN-DEV <257771410+NOWN-DEV@users.noreply.github.com>
2026-10-13 05:15:15 -04:00
Lasse Lianandlasselian bf962a9989 fix(ui): primitives go on the picked face or vertex (#580) (#598)
Box, Cylinder, Sphere, Torus and Coil go where a face or vertex was picked before starting them: centred on the point, standing on a planar face (a box on an axis-aligned face sits on it; cylinders and coils take the face normal as axis). The dialog shows the position with a button to place at the origin instead. Fixes #580.

Co-authored-by: lasselian <lassesorensen80@gmail.com>
2026-10-13 05:14:35 -04:00
Karl Von Richter 04cfb74c5e feat: Group sketch creation tools and remember variants per part (#589)
Sketch Create groups its drawing tools under Line, Rectangle, Circle, Arc, Slot, Polygon and Spline. Each family's main button starts the part's last-used variant and its caret lists the others; choices are per open part, kept across sketch sessions and tab switches, and never touch the design or undo history.

Co-authored-by: Karl Von Richter <karl@von-richter.net>
2026-10-13 04:49:28 -04:00
Jonas Wrede 14635e5d3a feat: user-defined physical materials stored in the design (#532) (#606)
A design can define its own physical materials (material.create, material.edit, material.delete): name, density and an optional look. They work everywhere built-in materials do: assignment, mass properties, colours and configuration cells. Stored in user_materials, an additive field under format 16. Un-ignores the #554 regression test. Fixes #532.

Co-authored-by: jonaswre <jonas.wrede@beyondit.gmbh>
2026-10-13 04:47:23 -04:00
NOWN-DEV a2f31f683d feat: flanges on flanges follow their flange's end and close at corners (#601)
An edge flange on another flange's far edge (a return) runs along that edge from end to end, following the parent's closed or cut-back corner, and returns of one feature close toward each other at convex base corners, mitred the rule's gap apart. Bends stop square where the mitre allows. Fixes #593.

Co-authored-by: NOWN-DEV <257771410+NOWN-DEV@users.noreply.github.com>
2026-10-13 04:45:19 -04:00
NOWN-DEV 9089edfb71 fix: the bend table and bend lines follow what cut-outs leave of a bend (#607)
The bend table, flat pattern and DXF list a bend only where its centre line has material: a bend that cut-outs (or pockets that together go through the sheet) shorten keeps what is left, and one they split gets a row per piece, all with the bend's number.

Co-authored-by: NOWN-DEV <257771410+NOWN-DEV@users.noreply.github.com>
2026-10-13 04:32:45 -04:00
Jonas Wrede a4ca1b68db feat: compact MCP batch replies; feature replies name changed and removed bodies (#530) (#599)
MCP batch takes verbose: false for compact replies: feature steps leave out the full body list and sketch steps the ids they repeat outside created. Feature replies now also list changed_bodies and removed_bodies next to created_bodies, so a compact reply still shows every effect of a step. Un-ignores the #530 regression test. Fixes #530.

Co-authored-by: jonaswre <jonas.wrede@beyondit.gmbh>
2026-10-13 04:32:39 -04:00
Jonas Wrede 94ab54d1f5 fix(sheet): a box or cylinder cut along the sheet normal is flat machining (#541) (#550)
A Box cut, or a Cylinder cut whose axis is the sheet's normal, machines a sheet metal body like the extrude cut of its footprint: through the sheet it's a cut-out (a cylinder an exact round one in the flat pattern and DXF), part way it's a pocket. Primitives at other angles or across a bend are still refused. Un-ignores the #541 regression test. Fixes #541.

Co-authored-by: jonaswre <jonas.wrede@beyondit.gmbh>
2026-10-13 04:29:31 -04:00
Jonas Wrede 9e2a1eb993 fix: faces a sheet fold moves keep their names (#535) (#585)
Faces that a sheet fold or unfold moves keep their names: points on a moved panel are taken back through the panel they lie on to where the sheet held them before the feature, and named from the faces there. Un-ignores the #535 regression test. Fixes #535.

Co-authored-by: jonaswre <jonas.wrede@beyondit.gmbh>
2026-10-13 04:28:27 -04:00
Jonas Wrede abff7a49bb fix: tapered extrude of profiles mixing lines and tangent arcs (#546) (#587)
Tapered extrudes accept profiles that mix lines and tangent arcs (slots, D-profiles, rounded rectangles): each arc keeps its centre and angles and its radius moves with the taper, so its side stays an exact cone; lines are offset and mitred. An arc meeting another edge at a corner is still refused. Un-ignores the #546 regression test. Fixes #546.

Co-authored-by: jonaswre <jonas.wrede@beyondit.gmbh>
2026-10-13 04:28:21 -04:00
Jonas Wrede 651e8e0853 fix: draft a whole round wall from one pick (#547) (#603)
Draft extends the picked faces to every face on the same surface, so one pick on a cylinder's side (stored as two halves) drafts the whole round wall into a frustum. Un-ignores the #547 regression test and adds a kernel test for a round hole. Fixes #547.

Co-authored-by: jonaswre <jonas.wrede@beyondit.gmbh>
2026-10-13 04:27:12 -04:00
Jonas Wrede 4a86ad5a7c fix: extend a cut or join tool only past an end that lies on a target face (#545, #544) (#609)
An extrude cut or join only extends its tool past an end that lies on a target face, and by less than half the way to the next face level, so a tool can no longer cut through a thin floor beyond an end that touches no face. Un-ignores the #545 and #544 regression tests. Fixes #545.

Co-authored-by: jonaswre <jonas.wrede@beyondit.gmbh>
2026-10-13 04:26:07 -04:00
selune 5ad8b3966f fix(ui): preview actual polygon outlines while drawing (#583)
Inscribed, circumscribed and edge polygon tools preview their actual outline (side count and orientation) while drawing, with the current line type, instead of only the support circle. Preview work is bounded. Fixes #520.

Co-authored-by: lillith <35337584+0xlillith@users.noreply.github.com>
2026-10-13 04:26:00 -04:00
Jonas Wrede dc060f8b86 fix(sheet): refuse a fold's fixed point far above or below the sheet (#371) (#538)
sheet.fold tests its fixed point against the whole sheet body, so a point far above or below the sheet is refused atomically, while a point on any face (including a flange's leg) still works. A stored fold whose point ends up in the air recomputes, keeps its side and warns. Un-ignores the #371 regression test. Fixes #371.

Co-authored-by: jonaswre <jonas.wrede@beyondit.gmbh>
2026-10-13 04:20:16 -04:00
Jonas Wrede 9c94e1b96d fix(sheet): flat pattern reports cut-outs exactly as circles, lines and arcs (#542) (#552)
sheet.flat_pattern reports every cut-out exactly in a new cutout_shapes list, parallel to cutouts: a round hole as a circle, other cut-outs as their lines, arcs and (for other curves) polylines. Pockets get the same. The DXF writer and the JSON share one circle test. Un-ignores the #542 regression test. Fixes #542.

Co-authored-by: jonaswre <jonas.wrede@beyondit.gmbh>
2026-10-13 04:18:37 -04:00
selune 2aff1c5303 ci: scan dependency advisories nightly and update XML parser (#605)
A scheduled/manual CI job scans locked dependencies for advisories, bans and unknown sources with cargo-deny 0.20.2 (never on pull requests, contents: read, no secrets). The first scan flagged quick-xml 0.38.4 (RUSTSEC-2026-0194/0195), so the workspace moves to quick-xml 0.41. Fixes #468.

Co-authored-by: lillith <35337584+0xlillith@users.noreply.github.com>
2026-10-13 04:17:42 -04:00
Jonas Wrede 135a63f549 feat: save body and occurrence visibility with the design (#531) (#592)
Hidden bodies, occurrence placements, sketches and origin items are saved with the design and come back when it is reopened. Visibility is still not an undo step, but hiding or showing something now counts as an unsaved change. Additive field under format 16. Fixes #531.

Co-authored-by: jonaswre <jonas.wrede@beyondit.gmbh>
2026-10-13 04:16:49 -04:00
bherbruckandClaude Opus 5.5 2a434d59c3 Picks on a moved or pasted component build where it is shown (#558) (#610)
Construction axes, points and planes resolve their picks against the model as their component sees it (in the root, every placement, pasted instances too), and a Hole picked on another component's body cuts that body. components-arm 355 -> 502/594 and joints-hinge 304/390 -> 371/408 in the action matrix.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 04:12:24 -04:00
selune 083ddf7722 fix(ui): preserve construction tools and dashed feedback (#600)
Construction (X) keeps the active sketch tool, its picked points and inline values while switching line type, and drawing previews and hover show the same dashed pattern as committed construction and centre lines. Fixes #584 and #581.

Co-authored-by: lillith <35337584+0xlillith@users.noreply.github.com>
2026-10-13 04:07:48 -04:00
Jonas Wrede db02a18627 fix(sheet): sheet.flange refuses rule values instead of ignoring them (#570) (#594)
sheet.flange refuses the sheet values its rule owns (thickness, K-factor, bend radius, reliefs, hem gap) instead of silently ignoring them, and says to use a rule. Un-ignores the #570 regression test. Fixes #570.

Co-authored-by: jonaswre <jonas.wrede@beyondit.gmbh>
2026-10-13 04:06:59 -04:00
Jonas Wrede c727e2d0c2 fix(sheet): keep a stored fold working when its fixed point drifts off the sheet (#370) (#537)
A stored fold whose fixed point drifts off the sheet after a parameter change keeps the side the point lies on and shows a warning instead of breaking the timeline. A new fold still refuses a fixed point off the sheet, atomically. Un-ignores the #370 regression test. Fixes #370.

Co-authored-by: jonaswre <jonas.wrede@beyondit.gmbh>
2026-10-13 04:05:01 -04:00
Jonas Wrede f9c19ade16 fix: raising a pattern's count after a rename numbers the new copies after the others (#372) (#540)
A copy added by raising a body pattern's count after a rename is numbered after the highest stored copy, so it no longer takes the number the rename freed. Un-ignores the #372 regression test and adds one for undo/redo and save/reopen. Fixes #372.

Co-authored-by: jonaswre <jonas.wrede@beyondit.gmbh>
2026-10-13 04:04:44 -04:00
Paarangat Jain 711e5508b5 Add a security policy that points to private vulnerability reporting (#526)
Co-authored-by: Paarangat Jain <44281208+pjrus@users.noreply.github.com>
2026-10-13 03:59:52 -04:00
selune 913583bfee Show a bounded native-cache preview before authoritative reconstruction (#463)
Refs #303. file.save / file.save_as can store a warm native geometry cache (cache: true, off by default) keyed to the document hash, app version and adapter revision. Opening shows a bounded preview from it until the rebuilt session replaces it. Any cache failure counts as a miss.
2026-10-13 02:54:01 -04:00
bherbruckandjonaswre 1abd989a67 test: land the remaining ignored regression tests from #548-#573 (#582)
Ignored regression tests for #530, #531, #541, #542, #545, #547 and #570, from #548, #549, #550, #552, #555, #573 and #572.

Co-authored-by: jonaswre <jonas.wrede@beyondit.gmbh>
2026-10-13 02:51:12 -04:00
Kevin Ravensberg b1740aeee5 ui.at picks an origin plane where a click selects it (#575)
ui.at {plane} now returns the middle of the origin plane's square, or else the middle of a quarter that a click actually picks, so scripted clicks on XY no longer start a sketch on XZ from iso-like views.
2026-10-13 02:42:45 -04:00
bherbruckandClaude Opus 5.5 736d9277b8 Action matrix: every ordinary action on every face, edge, vertex and body of the design corpus (#553)
apps/solidcraft-cli/tests/action_matrix.rs tries sketch, offset/angle/mid planes, press pull, extrude from a face, hole, draft, shell, fillet, chamfer, axes, points, planes, projection, move, copy, mirror and pattern on the final bodies of 104 designs (the old design files, the examples, the 76 reference recipes, the enclosure demos, the Pi case built through the UI, eight typical parts), through the commands and picks the desktop sends, each design in its own process, with an edit round on a sample of passes. tests/action_matrix/baseline.json is a ratchet: an action that passed there and fails now fails the test; newly passing ones are reported for cargo xtask action-matrix --bless. Every CI run checks a fixed sample; the nightly Action matrix job runs the whole matrix in four parts. 30,567 of 35,576 actions pass (85.9%); results and causes in docs/action-matrix.md, one ignored reproduction per open cause (#556-#568).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 02:41:17 -04:00
Jonas Wrede 9283d2b5bb feat: feature replies list the bodies the feature created (#525)
Fixes #374. Feature replies gain created_bodies: the bodies the new feature made, apart from the ones it changed or that were already there. Documented in the execute tool description and docs/mcp.md.
2026-10-13 02:39:19 -04:00
selune c1cd4cf194 fix(ui): persist keyboard zoom and stabilize scale drags (#574)
Fixes #478. Desktop Ctrl/Cmd +/-/0 now update the saved UI scale instead of flashing back, and the Preferences scale slider applies the new layout on release (range 50-250%, matching the preference validation). Addresses the drag jitter in #272.
2026-10-13 02:33:45 -04:00
Jonas Wrede 1a6ff0954e fix: inspect.interference prunes by bounding-box sweep instead of refusing more than 200 bodies (#536)
Fixes #527. Bodies are paired by a sort-and-sweep over their bounding boxes, and the cap moves from 200 bodies to 20,000 overlapping pairs per call (reported as truncated / skipped_pairs).
2026-10-13 02:29:45 -04:00
Jonas Wrede 88e9661457 test: failing regression test for #546 (ignored until fixed): solid.extrude with taper refuses profiles of lines and arcs: "not supported yet: tapered profiles mixing lines and arcs" (#571)
Adds an ignored regression test for #546; it runs once #546 is fixed.
2026-10-13 02:28:16 -04:00
Jonas Wrede 7a8754bef7 test: failing regression test for #544 (ignored until fixed): Blind Ø2 hole into a long D-profile bar is refused ("exact fallback … takes planar faces only") although it stays clear of the round face (#551)
Adds an ignored regression test for #544; it runs once #544 is fixed.
2026-10-13 02:28:12 -04:00
Jonas Wrede 6441621b8b test: failing regression test for #528 (ignored until fixed): No way to apply a saved named view or a camera from scripts/MCP (view.save stores views, screenshot only takes standard views) (#543)
Adds an ignored regression test for #528; it runs once #528 is fixed.
2026-10-13 02:28:08 -04:00
Jonas Wrede d7797c3d38 test: failing regression test for #535 (ignored until fixed): Sheet metal: hole faces on a folded panel lose their sketch-curve names (side:c1#1 becomes F6:face:10) (#539)
Adds an ignored regression test for #535; it runs once #535 is fixed.
2026-10-13 02:28:05 -04:00
Jonas Wrede b11841b0bc test: failing regression test for #532 (ignored until fixed): Physical materials: no user-defined materials (library is fixed to 14 entries) (#554)
Adds an ignored regression test for #532; it runs once #532 is fixed.
2026-10-13 02:28:01 -04:00
Jonas Wrede a8121215bc test: failing regression test for #533 (ignored until fixed): Assemblies: no way to insert another design as a linked component (STEP insert drops sheet-metal history and never updates) (#534)
Adds an ignored regression test for #533; it runs once #533 is fixed.
2026-10-13 02:27:58 -04:00
NOWN-DEVandClaude Opus 5.5 a69c2928f0 feat: sketch text takes a font, an installed family or a font file (#516)
sketch.text and sketch.edit_text take an optional font: an installed family or a .ttf/.otf/.ttc file. Edit Text gets a Font field. The font is kept with the text under format 16; no fonts are bundled, and the font search is bounded.

Fixes #513

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 02:04:59 -04:00
William Dunn 7d00df0a3f Give solid.move the copy half of its Move/Copy label (#498)
solid.move takes copy: true to keep the source bodies and transform a new copy of each, with a Create Copy box in the Move dialog. Designs without it save and load exactly as before.
2026-10-13 01:54:01 -04:00
NOWN-DEVandClaude Opus 5.5 69e54f85d2 fix: draw small radii on large bodies round (#515)
Display meshes also bound the angle one facet turns, so bends and small holes on a large body are drawn round instead of as chamfers or squares. Bounded per face, and only the display mesh changes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 01:43:45 -04:00
William Dunn bf2a9f5541 Give the centerline tool a toolbar icon, and paint both line-type icons in construction orange (#427)
Centerline gets a place in SKETCH > CREATE with its own long-short icon, and both line-type icons now draw in the construction orange.
2026-10-13 01:26:47 -04:00
NOWN-DEVandClaude Opus 5.5 d6af554c6d feat: corner reliefs at sheet flange corners, chosen by the rule (#488)
Sheet Metal Rules get a Corner Relief Shape (notch, round or rectangular), sized by the rule's corner relief, cut where two bends meet at a corner of the base. Notch, the default, keeps existing designs as they were. File format 16.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 00:25:50 -04:00
NOWN-DEVandClaude Opus 5.5 c2a9c71436 fix: text extrudes as letters with their counters, alone or beside drawn curves (#502)
Text outlines count as drawn geometry when picking profiles, and "all profiles" leaves out the counters of letters (the holes of A, B, 8), so text extrudes as letters with their holes whether or not other curves are drawn next to it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 00:25:39 -04:00
MqriusandClaude Opus 5.5 f93577ad70 fix(doc): pieces of a body cut apart again get names of their own (#512)
When a body that was already cut into pieces is cut again, the new pieces are numbered past the names already taken ("Bar (2)"), instead of reusing "Bar (1)".

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 00:25:28 -04:00
selune 9f88537927 Define a kernel-neutral native B-rep format and guarded adapter (#461)
A SolidCraft-owned portable B-rep schema (geometry schema 2 with analytic curves and surfaces, explicit frames and ranges, fitted intersection curves) and a versioned body envelope (SCBREP03) with its own metadata records, a bounded binary codec, a validator with resource budgets, and an adapter that refuses what it can't convert exactly. Pinned by a box-and-fillet golden fixture. Not yet written by application saves. Refs #303.
2026-10-13 00:13:29 -04:00
Scott BowdenandClaude Opus 5.5 3159fc0dd0 fix(kernel): a small overlap is not taken for bodies apart or inside (#484)
When sample points say two bodies are apart or one is inside the other, the facetings are now checked for surfaces passing through each other; if they do, the boolean is computed instead of shortcut. If it still can't be intersected, the sampled answer is kept as a flagged, unverified result, and Interference lists such pairs as "could not be checked" with the reason. Fixes #442 and #443.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 00:13:16 -04:00
NOWN-DEVandClaude Opus 5.5 340ac0313a fix: a hole placed on a face follows the face along its axis only, and warns when off the face (#510)
A hole positioned on a face now follows that face along the hole's own axis instead of sliding to the face's nearest point. When the face no longer reaches the position, the hole stays where it was placed and the feature says so.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 00:13:04 -04:00
MqriusandClaude Opus 5.5 bb431f7ac2 fix(sketch): merged adjacent profiles have whole edges where shared ones ended (#509)
When adjacent profiles are merged for one extrude, collinear lines on either side of where a shared boundary ended are joined back into one edge, so the body has no split faces or extra vertices for later booleans to trip on.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 00:11:59 -04:00
NOWN-DEVandClaude Opus 5.5 2f7046efac fix: lines lying on one another do not cross in planar booleans (#507)
Two line segments that lie on one another within the tolerance, a hair from parallel, no longer report a crossing somewhere along their overlap; the ends of the overlap split the edges instead. This stops booleans from leaving sub-tolerance edges or stray vertices.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 00:11:55 -04:00
William Dunn aaeb7ceea7 Sketch Palette: a right-aligned control column, one Look At icon, a disclosure triangle, plain-noun labels (#497)
Every Options row puts its control in one right-aligned column, Look At is a single label with an icon button, Options folds with a disclosure triangle, and the toggles use plain nouns (with dedicated ids for Profile and Points so they don't collide with other labels).
2026-10-12 23:58:58 -04:00
William Dunn 10c6b865c7 Sketch Palette: Linetype tooltips say what the click does (#499)
The Linetype buttons now read "Draw as {linetype}" with nothing selected and "Convert the selection to {linetype}" with a selection, in all four locales.
2026-10-12 23:58:40 -04:00
bherbruckandClaude Opus 5.5 a9879fa668 Release 0.7.0 (#508)
Bump the workspace to 0.7.0 and write the 0.7.0 release notes. Minor bump: the design format moved to 15 (sketches on cylinder caps and sheet metal panels), so 0.6 can't open 0.7 saves, and new features landed (Select Other, per-edge flanges, sketches on caps and sheet metal faces).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 23:15:08 -04:00
bherbruckandClaude Opus 5.5 45bc22fc30 fix: faces of an extrude drawn over a face's projected edges keep an exact source (#505)
A profile traced over a face sketch's projected boundary left the extrude's caps and sides without an exact planar source, so a sketch or offset plane on the new top face was refused. The drawn curve is now the edge's source where it covers a projection. Clearer fixed-plane message; regression tests in the engine, UI harness and design corpus, plus a corpus-wide flat-face attachment check (known gaps under #491-#495).

Fixes #489

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 23:01:35 -04:00
bherbruckandClaude Opus 5.5 4aaa5457b3 feat(ui): Select Other — pick what lies under something else (#503)
Hold the left button still (long-press on touch) or right-click › Select Other… to list everything under the cursor: sketch points and curves ("Line 3", "Point (arc 2 centre)"), vertices, edges, faces, bodies, profiles, planes and axes, filtered like a click and by the open dialog's active input. Hovering a row lights it up; clicking selects it (Shift/Ctrl add) or feeds the dialog. A repeat click on the same spot with nothing changed selects the next thing there; a double-click keeps its own actions.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 22:56:57 -04:00
bherbruckandClaude Opus 5.5 1fd4a2f782 README demo for 0.6: a Raspberry Pi 4 case (#504)
Replace the 0.2.1 enclosure recording with a 40 s take of the current desktop UI building a Raspberry Pi 4 case: a sketch dimensioned with the board's parameters, extrude, fillets and shell, an M2.5 standoff patterned on the 58 x 49 mm hole rectangle, port cut-outs, floor vents, a colour, then height 24 -> 32 mm in Parameters. The demo script gains the pi story (now the default).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 22:56:53 -04:00
onenewcode 00baf1d883 fix: follow feature renames in references (#486)
Fixes #401
2026-10-12 22:39:13 -04:00
MqriusandClaude Opus 5.5 91de39d3fe fix(kernel): revolving adjacent profiles on the axis makes no zero-area faces (#490)
Profiles revolved together merge into one region that keeps a vertex where
each shared edge met the axis. With the axis edge in several pieces the loop
skipped the builders for a profile with an edge on the axis, and the generic
sweep turned each piece into a degenerate face that booleans failed on.
Runs of collinear axis lines are merged into one first.

Fixes #487

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 22:38:48 -04:00
bherbruckandClaude Opus 5.5 219816d282 Name untitled designs after their file (#483)
* fix: name an untitled design after its file on save and open

Design tabs all read "Untitled" because a design's name only ever came
from file.new. Saving a design still under the default name now names it
after the file (bracket.solidcraft -> "bracket"), and opening a file whose
stored name is the default shows its file name. Names chosen by the user
are kept. The rename is part of the save, so it is not an undo step and
does not leave the design marked as changed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HWLPLy7ug7URSK5WybjRNa

* test: expect the file's name after saving an untitled design

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HWLPLy7ug7URSK5WybjRNa

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 22:19:26 -04:00
MqriusandClaude Opus 5.5 2880525e6b fix(ui): the Combine dialog previews without an error, so OK is enabled (#481)
The live preview also evaluates each command as a new body, to show the tool of a join or cut
(as_new_body sets every `operation` to "new"). A combine has no new-body form: its operation is
between bodies that already exist, and solid.combine rejects "new" ("operation must be join, cut
or intersect"). That error became the preview's error even when the combine itself worked, and
since OK is greyed while the preview has an error, a combine could not be applied from its
dialog at all. as_new_body now leaves solid.combine alone, so its preview shows the result.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 21:50:05 -04:00
Irakli KourtisandClaude Opus 5.5 aa156f4a9f fix: report every fillet refusal of a radius too big as too large (#477)
`fit: reduce` acts only on refusals marked too large. Three kinds weren't:
the corner build's contact lines leaving their faces or running backwards,
and a curved chain's contact reaching past the end of the seam it trims. Two
more were hidden: a later edge's too-large refusal lost to an earlier edge's
other error, and the corner build's lost to the local blend's in `fillet`.
The messages are unchanged.

Refs #293

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 21:49:00 -04:00
Irakli KourtisandClaude Opus 5.5 ccc36dc1f9 fix: shell a body whose curved edge is rounded smaller than the wall (#476)
Moved in by more than its radius, a round collapses and its neighbours meet
along a new edge. That edge was always built as a straight line keyed by its
ends, so on a disc whose circular edge is rounded the four arcs where the floor
meets the side became one chord used by four faces, and the shell failed with
"This shell is not oriented and closed" (#319).

The new edge now runs where the edge's face meets the face across the round
(the round's far side, crossed as a strip), through the edge's middle moved
onto both: a line or a circular arc, checked to lie on both moved faces, and
refused otherwise. Twins are the new edges with the same ends through the same
middle.

Fixes #319

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 21:48:27 -04:00
bherbruckandClaude Opus 5.5 0fe032438f Note sheet metal panel anchors under format 15 (#482)
Claude-Session: https://claude.ai/code/session_01HWLPLy7ug7URSK5WybjRNa

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 21:41:58 -04:00
William Dunn 72c5d974b8 fix(ui): draw sketch constraint glyphs in red (#414)
* fix(ui): draw sketch constraint glyphs in red

Traditional CAD convention marks constraint glyphs in red. glyph_edge
and glyph_text in both themes now use red values. glyph_bg is
unchanged. The same glyph box switches to the error colour when a
constraint fails. The new reds are chosen to stay distinct from that
error colour. They are also distinct from the blue used for selection
and hover. See the pull request body for the before and after RGB
values and the contrast reasoning.

* fix(ui): match constraint toolbar icons to the red glyph colour

The CONSTRAINTS panel buttons and their drop-down rows drew their accent
strokes in the normal sketch tool green. They now use glyph_text, the same
red the matching constraint glyph box uses in the sketch view. A new
panel_accent helper in toolbar.rs picks the colour: the constraint red for
the CONSTRAINTS panel, the existing sketch green for every other sketch
tool, and the plain accent everywhere else. No other toolbar styling
changed.
2026-10-12 21:37:42 -04:00
Irakli KourtisandClaude Opus 5.5 201e9d5f9f Patch fills non-planar edge loops with one smooth face (#250) (#472)
* Add a one-surface fill of closed 3D loops to geom

A closed loop of curves that does not lie in a plane has no exact surface;
the usual answer is one smooth face fitted over it. fill_loop does that:

- the loop's best-fit plane (Newell normal), with a frame chosen from the
  loop itself so the result does not depend on where the loop starts, its
  direction, or where the part sits
- the loop seen along that normal must be simple and must not fold or run
  along the normal; otherwise it is refused ("not supported yet"), never
  filled with wrong geometry
- one non-rational bicubic B-spline height field over the loop's box,
  fitted by least squares to the loop's samples (The NURBS Book 9.4.1,
  9.4.3, eq. 9.62/9.65) with a thin-plate smoothness term
  lambda*A*int(h_uu^2 + 2 h_uv^2 + h_vv^2), A one grid cell's area, so the
  fit is the same at any scale; only planes are reproduced exactly
- span counts per direction (long narrow loops fit), refined until the
  loop is within tolerance, else refused with the deviation reached

bspline: bisected span search, basis functions on a stack array, one
clamping helper shared by curves and surfaces, one binomial helper.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01J53sR6gEaVt56soFDpTck8

* Patch fills non-planar loops of edges with one smooth face (#250)

surface.patch with edges refused any loop that is not planar ("not
supported yet: patching a loop that is not planar"). It now fills it:

- planar loops still get one exact planar face, but planarity is certified
  conservatively: lines by their ends, B-spline/NURBS edges by their control
  points, intersection curves by their samples lying on a support plane
  within tolerance; a loop that can't be certified is filled instead
- other loops get one face from geom's fill_loop, bounded by the body's own
  chained edges, whole (no split): its history is one generated face whose
  edges are the body's, and it stitches back into a closed solid
- intersection-curve edges are sampled by a seeded, guarded double
  projection shared by the planarity test and the fill (plane_fit)
- the face tolerance is 10x the planarity tolerance (documented: later
  operations take the face to contain its edges within it)
- edge picking runs inside the guard; the geom->truck conversion is shared
  with the T-spline sheets (spline_conv); the Newell plane fit is shared with
  STEP import

Tests: 3- to 8-sided, concave (dart, arrow, plus), flat-corner, two-edge and
imported rims fill as one face and stitch closed (volumes against an
independent integral); finite mesh normals, same result for any pick order
or placement; non-height-field loops and too-fine detail are refused.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01J53sR6gEaVt56soFDpTck8

* Test the Patch dialog filling a non-planar loop of picked edges

The Patch dialog's only test used a sketch profile. Picking the four
curved rim edges of a box cut by a sideways cylinder now makes one
surface.patch command whose result is a single smooth face over the rim.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01J53sR6gEaVt56soFDpTck8

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 21:37:01 -04:00
NOWN-DEVandClaude Opus 5.5 af0440aaab feat: sketches on a sheet metal face attach to its panel (#474)
A sketch on a flat face of a sheet metal body was refused ("this face has no exact planar
source"), so the only way was a plane frozen in space. When the sheet changes (a flange's
angle, the thickness), the frozen sketch stays behind: a cut from it fails on the slanted
flange or leaves a blind pocket in the thicker sheet.

`sketch.create` with a face of a sheet metal body now attaches the sketch to the panel the
face belongs to. It keeps the face's name, `sheet:<body>:<panel>:<top|bottom>` (the panel is
the base or a flange's feature tag), and takes the panel's exact plane from its flat region
and fold each time the model is evaluated, so the sketch follows the sheet through parameter
changes, unfold and refold. Its coordinates are the flat pattern's (the bottom face's y
mirrored). A face that is gone is reported as a lost attachment, never replaced by the
nearest face. The attachment follows a renamed or copied body, shows as `sheet_face` in the
command result and as its own status in Redefine Sketch Plane. `fixed: true` still freezes.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 21:36:58 -04:00
Irakli KourtisandClaude Opus 5.5 49956c2797 Sketch on a cylinder primitive's caps; format 15 (#460)
* Sketch on a cylinder primitive's caps (#420)

A solid.cylinder's caps carried no construction certificate, so a sketch
on its top or bottom was refused unless fixed:true (#420's crossed
cylinders, built from primitives).

- kernel: FaceSource::CylinderCap { producer, high, plane };
  Body::with_cylinder_certificate turns a cylinder's two extrude caps into
  certified caps. kernel::cylinder's output is unchanged for its other
  callers.
- doc: FaceCertificate::CylinderCap { high }, named F<id>:top / F<id>:bottom
  as the cylinder's face names already are; New Body and Join cylinders
  are certified, shells carry it as their planar source.
- format 15: designs can store the new certificate kind; version 14
  designs need no change, and older builds ask for an update instead of
  meeting an unknown kind.

Tests: top and bottom attachments follow a height and base edit and a
reopen; crossed joined cylinders keep both caps attachable; a shelled
cylinder's floor keeps its cap identity; malformed certificate JSON is
refused.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01YDDPmNdRoBgkHcLeUDKVfb

* Format 15 also covers sketch_axis links (#448)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01YDDPmNdRoBgkHcLeUDKVfb

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 21:32:07 -04:00
selune b24e478bc1 Read design metadata and previews through a bounded seekable archive (#462) 2026-10-12 21:27:49 -04:00
NOWN-DEVandClaude Opus 5.5 9ab25cfd4a fix: sketches on planes built from the model can project, intersect, include and hold text (#459)
Project, Intersect, Include 3D Geometry and Text resolved the active sketch's
plane without the model, so on a construction plane that is built from geometry
(perpendicular to a plane through a sketch line, through three points, midway
between two faces, tangent, along a path) they stopped with "this plane is built
from the model: evaluate first". Evaluation resolves the same plane against the
model before the sketch, in its component's frame; the sketch commands now do
the same, in one place, for adding a link, refreshing the links on an edit,
snapping a point onto an edge and the internal face profiles.

Tests: a sketch on a plane through a sloped sketch line projects a point and a
line of that sketch, follows a parameter that tilts the plane (also after reopen
and after another edit), holds text, intersects a body and includes an edge; the
same on a three-point plane and a midplane.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 21:27:28 -04:00
Irakli KourtisandClaude Opus 5.5 1ae6e9beb4 Ctrl+left drag on empty space orbits in every navigation preset (#471)
A left press with Ctrl (or Cmd) held, no Shift or Alt, on empty space orbits
for that press, unless the preset binds Ctrl+left itself. It only orbits
once the pointer moves: a Ctrl+click still adds to the selection, and
Ctrl+drag on sketch geometry still drags it without snapping. Works with a
tool active, without adding geometry. Ctrl+box selection from empty space
becomes the orbit; Shift+box selection still adds.

Preferences › Navigation and the UI tour mention it. Test drives every
preset through real pointer events.


Claude-Session: https://claude.ai/code/session_01YDDPmNdRoBgkHcLeUDKVfb

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 21:27:20 -04:00
Irakli KourtisandClaude Opus 5.5 fc1d70cc3b docs: describe the sketch solver as it is (#475)
The README called the solver damped Gauss–Newton. It now places what the
constraints fix by construction (loci intersections and rigid-cluster
decomposition, after Owen 1991 and Fudos–Hoffmann 1997) and runs
Levenberg–Marquardt on the rest, with the rank of its Jacobian giving the
remaining degrees of freedom. The constraint list also gains the ones it was
missing (point on curve, curvature, point-to-line, arc sweep, arc length, slot
length), and live drags are described.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 21:26:54 -04:00
bherbruckandClaude Opus 5.5 dd67472252 Orbit from empty space turns around the visible geometry (#464)
With "Orbit around: Point under the cursor", a drag that starts over
empty space used to pivot on the point under the cursor at the target's
depth, so an orbit begun near the edge of the view swung the model
around an off-screen point. It now pivots on the centre of the visible
bodies and sketches (the same bounds Fit frames), or on the view centre
when nothing is visible. A drag that starts on the model is unchanged.


Claude-Session: https://claude.ai/code/session_01HWLPLy7ug7URSK5WybjRNa

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 21:01:49 -04:00
bherbruckandClaude Opus 5.5 9062c739d8 docs: link preview cards for the docs site and web app (#457)
* docs: add OpenGraph and Twitter card tags to the book and web app

Links to the docs site and the browser app now unfurl with a preview card.
The book gets the tags through theme/head.hbs (og:title follows the page
title); the web app's index.html carries its own, pointing at /app/. Both
use the social preview image, now served from the book at /solidcraft/og.png.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HWLPLy7ug7URSK5WybjRNa

* docs: list the social preview image in ATTRIBUTION.md

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HWLPLy7ug7URSK5WybjRNa

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 20:45:21 -04:00
NOWN-DEVandClaude Opus 5.5 fb4c1d74b9 feat: edge flanges with their own angle and height per edge (#447)
One edge flange feature gave all its flanges one height and one angle. A
part whose flanges lean differently took one feature per angle, and
flanges of separate features don't close toward each other, so its
corners stayed open.

- sheet.flange (edge): an entry of `edges` is a point [x, y, z] as before,
  or {point, angle?, height?} whose angle and height (expressions, checked
  like the feature's) replace the feature's for that edge. Bad input is
  refused with the edge named. Before, the object form was read for its
  point and the rest was ignored without a word.
- The feature stores its edges as FlangeEdge. An edge without values of
  its own is written as the plain point it always was, so designs without
  them are read and written as before; an unknown key in an edge is
  refused, not dropped.
- The edges' values are feature inputs of their own (Edge angle, Edge
  height, after the feature's), so parameters, renames and
  parameters.change reach them. timeline.edit names the edges again when
  it changes them, so each value stays with its edge.
- SheetBody::add_flanges_each trims every edge by its own setback and
  adds the flanges. The corners between them close as between equal
  flanges: the closing already works from the two flanges it joins (each
  one's fold and leg), so the flat pattern follows by hand from the
  angles, the heights and the rule (the tests derive it).
- The Flange dialog shows a row per picked edge with an angle and a
  height box (empty: the dialog's value) once more than one edge is
  picked, and brings them back on Edit Feature.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 20:33:49 -04:00
Irakli KourtisandClaude Opus 5.5 0dee9deec1 Sketch constraints accept x / y for the sketch's own axes (#394) (#448)
`sketch.constraint.symmetry` (line), `parallel`, `perpendicular`,
`collinear`, `tangent` and `coincident` (point on curve) now take `x` /
`y` for the sketch's own axes, matching what `solid.revolve` means by
lowercase x|y. A real curve with that id still wins.

An axis becomes a linked construction line on it: a new
`LinkSource::SketchAxis` resolved in sketch coordinates, so it stays on
the sketch's axis on any plane, is shared by every constraint on that
axis, is left out of profiles and is reported in `created`. Equal,
concentric, midpoint and horizontal/vertical keep refusing axes, since
the axis line's finite length or fixed direction would make them
meaningless.


Claude-Session: https://claude.ai/code/session_01YDDPmNdRoBgkHcLeUDKVfb

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 20:31:35 -04:00
Irakli KourtisandClaude Opus 5.5 722bd007c8 Join keeps exact face attachments on faces it leaves unchanged (#420) (#453)
A Union dropped every construction certificate, so after any join no face
could take a durable sketch: sketch.create failed with "this face has no
exact planar source" even on a face the join never touched (#420, and the
"CREATE SKETCH: operation failed" reports #344, #195).

- kernel: map planar sources through a Union from both operands, with the
  same exact-support rule Cut uses. Coplanar supports of the two operands
  carry distinct identities, so a face merged from both stays without one.
- doc: Join extrude and Join box tools are certified like new bodies; a
  cap moved off its designed height (into the target, or past a curved To
  face) is not certified. Join producers are accepted when certifying.

Tests: both operands' faces attach and follow an upstream edit and a
reopen; a merged coplanar face is refused and fixed:true works; a face a
join covers whole is lost without moving to the new roof. Tests that used
a joined face as their "uncertified" example now use a merged face; the
trimmed-face case in a_sketch_on_a_face_stays_on_that_face now stays
attached to the surviving piece.


Claude-Session: https://claude.ai/code/session_01YDDPmNdRoBgkHcLeUDKVfb

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 20:31:32 -04:00
NOWN-DEVandClaude Opus 5.5 9e60080b10 fix: fit the plane of a thin sewn face about its own centre (#441)
kernel::sew refused a solid with a thin planar face away from the origin: a slab
30 x 2 mm and 0.00013 mm thick with a corner at (-300, -200, 5), turned 0.45 rad
about x, failed with "sew: face 1: cannot attach a plane to a wire that is not on
one plane", though its faces are flat to 1e-14 mm.

truck's plane fit sums the cross products of a boundary's control points about a
centre and takes the points' sum for that centre (it divides by the number of wires,
not of points): eight times as far from the origin as a rectangle of four lines. The
sum is the same about any centre, but its rounding grows with the square of the
centre's distance, and on a thin face, whose normal is short, it turns the normal far
enough for truck's own 1e-6 flatness test to fail: truck finds the slab's four thin
faces 3.0e-7 to 2.1e-6 mm out of the planes it fitted.

A planar face keeps truck's plane wherever truck gives one. Where truck refuses, the
same fit is made on a copy of the boundary moved so that the mean of its control
points is the origin, and the plane is moved back; a boundary that leaves its plane
or has no area is refused as before.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 20:27:13 -04:00
NOWN-DEVandClaude Opus 5.5 455ca86a6c fix: write each lump of a body as its own STEP solid (#455)
A body of several pieces (a plate and the islands a cut leaves inside its
holes, such as letter counters) was written as one BREP_WITH_VOIDS whose
other shells were voids. Export now writes one solid per lump, each with
its face colours; a real void stays a void of its lump.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 20:27:09 -04:00
bherbruck 6fde5ff55b Update funding information in FUNDING.yml 2026-10-12 20:26:45 -04:00
MqriusandClaude Opus 5.5 7f92093cc8 fix(kernel): revolve with edges on the axis is built around the origin, then moved (#452)
A full revolve of a profile with more than one edge on the axis (a spherical shell's half ring:
both radial lines lie on it) took the generic sweep, built in place. Truck tessellates the
degenerate faces those edges sweep reliably only with the axis through the world origin, so on a
sketch plane off it the body measured about a third too large (a shell from r 18.5 to 40, 10 mm
above XY: 324 339 mm³ instead of 241 561), and booleans with it failed or removed the wrong side.

Such profiles are now swept about an axis through the origin and translated into place, as
revolve_touching_axis already does for profiles with one edge on the axis.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 20:25:46 -04:00
selune ddd528abaf fix(ui): accept toolbar drops across panel labels and gaps (#454) 2026-10-12 20:25:38 -04:00
selune 5c7149e57d fix(ui): put Point on the default sketch toolbar (#445) 2026-10-12 20:13:31 -04:00
bherbruckandClaude Opus 5.5 809ecf781e Version 0.6.0 (#444)
Minor bump: the SolidCraft rename (#389) and the design container format (#327) both change
the files people work with; builds 0.5 and older can't open designs saved by 0.6. Release
notes cover the new format, what's new and the upgrade from SolveCraft.


Claude-Session: https://claude.ai/code/session_01HWLPLy7ug7URSK5WybjRNa

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 19:53:39 -04:00
Irakli KourtisandClaude Opus 5.5 01bf0e4eaf perf: pattern joins skip pushing apart faces that don't meet (#437)
Pattern copies of a post joined to a body already holding the original post had
their tops in its plane, so every join first pushed faces apart (about 190 ms,
then discarded). Faces now coincide only where their boxes meet, the push-apart
retry runs once per boolean instead of twice, and splitting prism outlines skips
the sampled arc projection for points off the arc's circle.
Sensor enclosure evaluation: 3.07 s -> 1.63 s, same bodies.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 19:35:43 -04:00
NOWN-DEVandClaude Opus 5.5 0d995c6a78 fix: lines and arcs that touch meet at one point in planar booleans (#432)
The planar arrangement solved a line and a circle, or two circles, for their two
crossings even where the curves only touch. At a tangent contact the two roots are
rounding noise spread along the curves by its square root: a 1e-12 mm error in the
centre's distance from the line puts them 2e-6 mm either side of the contact on a
2 mm arc, well inside the tolerance of both curves; when the noise falls the other
way there is no root at all. Cutting a rounded corner (an arc tangent to the two
edges it ends on) out of a plate with planar_regions_boolean then ran that far along
the plate's edge past the arc's end before turning onto the arc: a 200 x 37 plate
turned by 0.25 degrees came back with six edges, one of them 3.45e-6 mm long.

Curves that touch within the arrangement's tolerance now meet at the one point their
centres give: the foot of the circle's centre on the line, or the point on the line
of centres of two circles tangent inside or outside. Circles of nearly one radius
about nearly one centre keep the general formula.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 19:22:39 -04:00
selune 006a23a767 Add design containers with deduplicated blobs and JSON compatibility (#327)
* Add fast design containers with lossless deduplicated payloads

* Keep display caching opt-in to avoid default save overhead
2026-10-12 19:15:41 -04:00
8e0c3d2794 feat: fold sheet metal cut-outs across bends at any angle or curved (#425)
A cut-out made in the flat pattern could cross a bend only with edges
running along the bend or square to it: a round hole or a slanted slot
over a bend line failed to fold ("not supported yet: curved cut-outs
across a bend", "... cut-out edges running across a bend at an angle").

Sheet: a flat edge in a bend zone now folds whichever way it runs: along
the bend to a line, across it to an arc, and any other way to a curve on
the bend's cylinder (a slanted line to a helix). The curve is carried as
a chain of cubic Hermite pieces fitted within 1e-7 mm on both faces of
the sheet, with breaks that depend on the flat edge only, so the top
face, the bottom face and the wall share them. The wall between the two
chains is a ruled surface with radial rulings: the cut-out's wall stays
square to the sheet. The bend's own faces stay exact cylinders, now sized
to the whole boundary of their cell (a curved edge may bulge past its
corners).

Kernel: such an edge has no line, arc or conic form, so the sewing
interface gets EdgeSpec::Chain (a chain of cubic Bézier pieces: a cubic
B-spline with triple inner knots, its ends on the shared vertices) and
SurfSpec::Ruled (two chains joined by straight lines, so a wall built
from the chains holds them exactly). The sheet module's rev_edge becomes
EdgeSpec::reversed, so the new variant is handled where edges are
reversed.

The test for "along" and "across" is in millimetres (1e-6 mm at the
edge's ends) instead of relative 1e-9, so coordinates rounded by a script
fold as drawn.

Tests. Kernel: a box with one wall bulging as a cubic (chains of two
pieces at the bottom and the top, the wall ruled between them) sews to a
valid solid of the analytic volume, 27.6 (measured 27.59965); chains with
the wrong number of control points, a NaN or too many pieces, and a ruled
wall between chains of different piece counts, are refused. Sheet: a slot
turned 30° and a round hole across 72°, 90° and 108° bends fold to valid
solids that lose the cut-out's flat area times the thickness (K = 0.5:
400 and 100.53 mm³, measured within 0.02); a slanted flat edge folds to
its exact helix within 1e-7 mm (measured 1.9e-8) on both faces; lines
along and across the bend keep their line and arc. Engine:
fold_through_cut_outs now expects a round hole across a fold to fold, and
to unfold to the same round hole; the per-bend machining guard (#296)
sews a bend that carries a round cut-out, so a hole beside it cuts and a
hole in the bend is still refused.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-12 19:03:22 -04:00
NOWN-DEVandClaude Opus 5.5 f34ac5881f fix: the sheet metal flat budget counts exact lines and arcs once (#430)
The flat-pattern point budget (16 384) counted every cut-out by its 0.001 mm
chords, arcs included, so a plate with 240 round 4 mm holes (about 100 chords
each, 480 exact arcs) was refused with "sheet metal flat geometry exceeds the
bounded processing budget" when the holes were cut in the unfolded sheet. The
planar booleans work on exact lines and arcs whole, so those now count once
each; a sampled curve still counts its chords. A second limit keeps the
chords of everything, arcs included, at 65 536, the same figure the planar
boolean applies to the sampling it does itself, so the work stays bounded.

planar_region no longer samples an exact loop only to discard the result: the
complexity check right above it already covers the same budget.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 18:58:45 -04:00
f290382498 fix(ui): wrap long toolbar panel labels and centre one-button panels (#409) (#410)
A panel label too wide for its panel (beside its caret) wraps between words
onto a second line; a single word wider than the panel stays whole. Each line
is centred, and the label's hover area grows to hold both lines. A panel's
buttons are centred in the panel, so a one-button panel such as Finish Sketch
lines its icon up with its label.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-12 18:57:20 -04:00
deb96318a1 fix: fillet fit review follow-ups (#404)
* fix: fillet fit review follow-ups

From the review of #388 (merged before these landed):
- The Fillet dialog's Applied Radius showed nothing when editing a fillet
  that was already reduced: the preview found the radius by diffing the
  states before and after. The engine's preview now keeps the command
  replies, and the dialog reads the radius of the feature they name.
- Pattern copies of a reduced fillet try the radius the original was
  reduced to first, instead of each searching again (up to 16 fillets).
- fit: reduce with a chord or variable radius is refused instead of being
  silently ignored.
- One helper appends a note to a feature's warning; too_large is imported
  like unsupported in the loop and curve blends.

Refs #293

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01TWc1smHYwTSVrVc8SNvS44

* Use the solidcraft_doc crate name after the rename

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HWLPLy7ug7URSK5WybjRNa

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-12 18:57:09 -04:00
11ecb64059 feat(ui): heading bands for dialogs, sketch status label, tighter palette footer (#418)
- frame::heading draws a panel's title row (heading_bg) or a section heading
  (subheading_bg) on a band darker than the dialog, in both themes. Every
  docked command dialog, the Sketch Palette and Redefine Sketch Plane use it.
- Sketch Palette: "Options" and a new "Sketch Status" heading are section
  bands; the status line sits under its own heading.
- Sketch Palette: Finish Sketch no longer centres in the leftover height, so
  the palette ends one line below it, one line after the status.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-12 18:55:57 -04:00
MqriusandClaude Opus 5.5 1d7450b04c fix(doc): To Object takes the face at the pick, not the first body near it (#429)
object_height, curved_target and curved_target_any took the first solid body with any face
within its pick tolerance of the To Object point. That tolerance is 5 % of the body's size,
so a large body beside a small target took picks made on the target: a ridge extruded up
to a post 2 mm above a plate treated the plate as the target, nothing trimmed the tool, and
it ran past the post (to x 9.08 instead of -2.31).

They now share face_at: the nearest face over every solid body, still within that body's
tolerance. appearance gains nearest_face (the face and its distance) and pick_tolerance,
which face_index_at now uses as well.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 18:55:47 -04:00
MqriusandClaude Opus 5.5 968a22897c fix(doc): extrude and revolve in a moved component from another component's sketch (#403) (#407)
* fix(doc): extrude and revolve in a moved component from another component's sketch

A feature built from a sketch of another component read the sketch's plane as if it were in
the feature's own component. When the two components are placed differently (a moved or
jointed part), the tool landed transformed along with the feature's component: a join on a
part turned half a turn about Z, from a root sketch, came out on the far side of the origin.

Extrude and Revolve now see the sketch through both placements, as sweeps along 3D paths and
sketches on another component's face already do (sketch_in_feature_frame, using
profile_in_frame). The sheet-metal rotated-frames test built its cap witness from a sketch of
the moved component while the root was active, relying on the old reading; it now builds the
witness in the sketch's own component, which is what it measures against.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* test: To Object extrude in a moved component from a root sketch

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* style: rustfmt

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 18:54:19 -04:00
NOWN-DEVandClaude Opus 5.5 0154572580 feat: close sheet flange corners at any angle (#406)
Edge flanges meeting at a corner of the base were closed only at exactly
90°; at any other angle they stayed open (a V at 72°) and the rule's gap
was not used.

The flanges of one feature now close at any convex base corner and any
bend angle: each panel end is cut square to the sheet on a line in the
flat (slanted off 90°, stored as ext plus a new per-end slope) so the
edges nearest each other, on the inner faces, run parallel the rule's gap
apart about the plane bisecting the inner faces. The construction reads
the two flanges' own angles, so it holds for unequal ones as well. At 90°
it is the extension the old code gave (reference case 69-sm-tray is
unchanged). A corner that can't close (a gap under 0.01 mm, flanges
bending opposite ways, ends that would overlap in the flat pattern) stays
open, and the flange feature reports a warning that says where and why.

A flange of a later feature leaves the corner as it was (reference case
75-sm-bracket-holes: the earlier flange keeps its length).

Tested at 72° and 90° against a hand derivation, on a trapezoid, and
every 5° from 45° to 135° on a rectangle and a trapezoid (gap exact, one
flat region without hairline edges, one valid shell holding the flat
material).

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 18:48:19 -04:00
Tobias BreckleandClaude Opus 5.5 0bb5b7eb09 fix(ui): Sketch Palette line type buttons follow the selected curves (#422)
With sketch curves selected, the palette's Normal / Construction / Centerline
buttons now show the line type of the selection (each type of a mixed
selection); with nothing selected they show the drawing mode, as before.
Previously no button was highlighted while curves were selected.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 18:45:19 -04:00
Nathan Dane b447adafaa Finalize macOS icon appearances and Composer sizing (#426) 2026-10-12 18:45:14 -04:00
NOWN-DEVandClaude Opus 5.5 3938e267bb fix: fail solidcraft-cli run when a timeline feature fails (#402)
A parameter change can break a feature without failing the command that
made it; parameters.change reports it only in its `errors`. `run` then
exited 0 and exported the bodies as they were before the failing feature:
a shrunk sheet-metal tray whose unfold failed came out folded, without
the holes and cut-outs made after the unfold.

`run` now checks the evaluated timeline before writing anything. Any
feature with an error fails the run with status 1, lists the failing
features on stderr and writes none of the --out and --save files, as a
failing command already does. --allow-errors writes them anyway. `eval`
is unchanged and still reports the errors in its timeline.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 18:45:10 -04:00
bherbruckandClaude Opus 5.5 daed2686bc Snap package: strict core24 snap on every release, optional Snap Store upload (#413)
* Snap package: build, test and attach a strict snap to every release

packaging/linux/snap/snapcraft.yaml (core24, strict, gnome extension) repackages
the release's Linux tarball like the Flatpak does. The release workflow builds it
for amd64 and arm64, installs it with --dangerous, models a box in the confined
app on headless X11 and Wayland, and attaches solidcraft-<version>-linux-<arch>.snap
plus the version-less copy. When SNAPCRAFT_STORE_CREDENTIALS is set, nightlies go
to edge and release drafts to candidate, and snap-store.yml promotes candidate to
stable when a release is published. The README gets a Snap badge and install line.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

* snap smoke: stop the app's whole process group, refuse a busy control port

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

* snap smoke: quit the app cleanly between backends

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 18:07:26 -04:00
bherbruckandClaude Opus 5.5 cddbfedb28 Remove the Generative Design workspace placeholder (#412)
It isn't planned, so it no longer appears in the workspace menu's
"coming later" list. Drops ui.generative_design from every locale and
checks the menu doesn't list it.


Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 17:31:21 -04:00
bherbruckandClaude Opus 5.5 e56e055fa1 README: put a Download section with per-platform installers at the top (#411)
Badges and one-line instructions for Windows, macOS, Linux and the web app,
right after the tagline and demo. The links use releases/latest/download with
version-less file names, which release.yml now attaches (and checksums)
alongside the versioned installers. The Flatpak note and the name/compatibility
section move into the book's Getting started page.


Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 17:25:27 -04:00
bherbruckandClaude Opus 5.5 296683229d Rename SolveCraft to SolidCraft everywhere, with compatibility shims (#389)
* WIP deep rename (not for push)

* WIP2

* WIP3

* WIP4 wxs fix

* rustfmt

* Rename the remaining identifiers in merged crash-report code

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 17:17:01 -04:00
27415e4dd7 Crash reports: replayable, bounded, local, reachable by agents (#384)
Every panic (in a command, in the kernel, anywhere else) and every unclean
exit (abort, stack overflow, kill) leaves a report in a local crash folder:
message, file:line, a trimmed backtrace, version, commit, system and renderer,
the command and recent commands, and when possible the design and replay.json
that reproduce it (solvecraft-cli crashes replay <id>).

- Cost: nothing until the app installs the hook (tests, CLI and web never
  do); then one small journal line per top-level command of the design on
  screen, taken back with a truncate when the command changed nothing.
- Unclean exits: each run holds a lock on its journal; a journal nobody holds
  at the next start belongs to an app that died. Autosaves restart the
  journal from the autosaved design.
- Bounded: a crash's signature (place + message, numbers ignored) is counted,
  not rewritten; at most 5 new reports per run, 20 reports, 50 MB, 90 days;
  recovered kernel panics are pruned first.
- Agents: diagnostics.crash_reports / crash_report / crash_reports.clear
  commands, the MCP crash_reports tool, solvecraft-cli crashes, solvecraft
  --crash-log; diagnostics.crash_test (with SOLVECRAFT_CRASH_TEST) checks it.
- People: the Crash Reports window opens after a crash (Help > Crash
  Reports…) with a reviewed issue draft per report; nothing is sent.
- Release builds keep line tables for file:line in backtraces.

Tests: child processes that really panic in a command, in the kernel, on a
thread, and abort; dedup counts, limits, hostile folders, journal parsing,
the UI window and draft, the MCP tool. docs/crash-reports.md.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-12 16:50:49 -04:00
Nathan Dane 55f2f29fff feat(macos): integrate approved layered app icon (#399) 2026-10-12 16:39:45 -04:00
d381d2b7f3 fix: build very flat arcs in sewn faces from their ends and midpoint (#398)
kernel::sew builds an arc edge, and the wall an extruded arc sweeps, with truck's
three-point arc (circumcentre, then a turn about it). On a very flat arc that
construction ends off its own vertex: a 12 mm chord with a 0.08 um sagitta (a 225 m
radius) ends about 1e-6 mm short of it, and the planar face holding the arc, 1238 mm
from the origin, fails with "cannot attach a plane to a wire that is not on one plane".
truck's plane fit takes the sum of the wire's control points as its centre, so a gap
of that size is scaled by a distance of the order of the coordinates and tilts the
estimated normal beyond the fit's 1e-6 flatness tolerance.

Arcs whose sagitta is under 1% of the half chord are now built as their exact rational
quadratic (apex 2/(1-t^2) along the bow, weight (1-t^2)/(1+t^2), t the sagitta over the
half chord), for edges and for the extruded walls on them. Deeper arcs keep truck's
construction.

Co-authored-by: NOWN-DEV <257771410+NOWN-DEV@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 16:39:42 -04:00
c62879b00d feat: fillet fit option reduces a radius too large for its edges (#388)
* feat(kernel): typed TooLarge refusal and fillet_max search

Blend refusals caused only by the size (larger than the neighbouring faces,
taller than the walls, longer than the next edge, larger than a corner
radius) now return KernelError::TooLarge, displayed as before. fillet_max
finds the largest radius below a request at which the fillet of the edges
works, to three significant digits, by building candidates; it is an explicit
call (up to 16 fillets), not run on every refusal.

A corner edge that doesn't run square to the edge is now reported as such
instead of as a blend larger than the neighbouring faces.

Refs #293

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01TWc1smHYwTSVrVc8SNvS44

* feat: fillet fit option reduces a radius too large for its edges

solid.fillet takes fit: exact (the default, as before: a radius too large
for the geometry around the edges is refused) or reduce: the radius is
reduced to the largest that works for all the picked edges (kernel
fillet_max, three significant digits, every candidate built). The feature
stores the requested radius, so it refits on every evaluation; when it
reduces, the feature's warning says so and the command returns
radius_applied. Pattern copies of the fillet use the same rule. The file
format writes fit only when it is reduce.

The Fillet dialog gets a Radius Fit row (Exact / Reduce to Fit, constant
radius) and, when the preview reduced the radius, an Applied Radius line;
editing the feature keeps the choice.

One radius for all edges for now; per-edge radii and taper follow.

Refs #293

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01TWc1smHYwTSVrVc8SNvS44

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-12 16:21:17 -04:00
Konrad 3c94f59d43 feat(ui): trackpad pan with two fingers, zoom with pinch (#386)
Two-finger scroll pans the model instead of zooming; pinch-to-zoom
zooms toward the cursor and honors reverse zoom. Trackpad scrolls
arrive bracketed (Start..End, momentum included) while mouse wheels
send bare moves, so phases tell them apart: bracketed gestures pan,
bare vertical input zooms and bare horizontal input pans (thumb wheel).
Mouse line/page input keeps zooming, and ui.scroll now sends line
input so scripts and agents are unaffected. New Navigation preference
'Two-finger scroll pans' (default on) restores the old behaviour
when off.
2026-10-12 16:15:22 -04:00
Jonas Wrede 829912c6c5 perf: cut many clear tools of any cut in one boolean (#368) (#387)
One extrude cutting many circles from one sketch still cut the plate once per
circle, each boolean rebuilding and re-meshing a plate grown by every hole before
it (32 circles 2 s, 128 circles 60 s). The #261 fix joined clear tools with
kernel::union_apart only in pattern replay; apply_traced now does it for every
cut with 8 or more tools (patterns included), keeping each piece's face lineage.
2026-10-12 16:09:46 -04:00
bherbruckandClaude Opus 5.5 6090e89b3f Release under the SolidCraft name: binaries, assets and installers (#383)
* Release under the SolidCraft name: binaries, assets and installers

The desktop binary is now `solidcraft` and the CLI `solidcraft-cli` (the two app packages
are renamed; their folders move with the rest of the rename later). Every release asset is
named solidcraft-<ver>-… / SolidCraft-<ver>-windows-x64.exe, and the installers show the
SolidCraft product name.

Kept so existing installs keep updating (docs/compatibility.md):
- `solvecraft-cli` alias binary in every package, forwarding to solidcraft-cli with a
  deprecation note on stderr (tests/legacy_alias.rs).
- Linux app ID ai.storyteller.solvecraft (Flatpak ID, desktop entry, Wayland app_id).
- MSI UpgradeCode, so the MSI upgrades in place.
- deb Replaces/Conflicts/Provides and rpm Obsoletes/Provides solvecraft.
- An old-named .zsync copy so earlier AppImages find updates; a legacy .flatpakrepo copy.
- .solvecraft file associations; SOLVECRAFT_* fallbacks in the packaging scripts.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

* MSI: register the legacy .solvecraft extension without a duplicate open verb

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 16:05:35 -04:00
Jonas Wrede f06b76e14f fix: number a profile added after a named multi-profile extrude after body_name (#373) (#385) 2026-10-12 16:04:54 -04:00
Jonas Wredeandbherbruck 4b8872e4d0 test: failing regression test for #374 (ignored until fixed) (#382)
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-12 15:43:56 -04:00
Jonas Wredeandbherbruck e7b5b2618e test: failing regression test for #373 (ignored until fixed) (#381)
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-12 15:35:32 -04:00
Jonas Wredeandbherbruck ef9bb0db09 test: failing regression test for #371 (ignored until fixed) (#379)
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-12 15:34:41 -04:00
Jonas Wrede f538eeb5fa test: failing regression test for #372 (ignored until fixed) (#380) 2026-10-12 15:25:36 -04:00
Jonas Wrede d470bfc52a test: failing regression test for #370 (ignored until fixed) (#378) 2026-10-12 15:25:32 -04:00
Jonas Wrede f82b6beedb test: failing regression test for #368 (ignored until fixed) (#377) 2026-10-12 15:25:27 -04:00
bherbruckandClaude Opus 5.5 80672460ed Version 0.5.0 (#376)
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 15:17:00 -04:00
bherbruckandClaude Opus 5.5 57e6396fbb Tangent hole contacts split no faces, consistently (#307) (#364)
* Tangent hole contacts: every symmetric contact gives the same faces (#307)

Three things made the four symmetric contacts of reference case 42 differ:

- The 2D prism boolean's ray-parity test miscounted a ray grazing the bottom
  of a patterned hole, whose two halves are read back with centres a few ulps
  apart: one half counted the touch, the other missed it. The loop chaining
  then failed and those cuts fell back to the general boolean, which treats
  circles tangent within its tolerance as overlapping and splits the hole.
  The ray is now moved off vertices and arc extremes by far less than any
  modelling tolerance.
- The prism result's volume check used a coarser mesh than the operands, so
  a plate with many holes read too large and correct results were rejected.
- The merged topology did not join a hole's two pieces across the line where
  two tangent holes touch (four faces meet there).

Case 42 now gives 39 faces (33 holes, 6 planes); its expected.json pins it.

Fixes #307

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

* Kernel test: tangent hole pinch no longer splits the wall (#307)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 15:01:03 -04:00
Iraklis KourtisandClaude Opus 5.5 a5cc1243e3 fix(doc): a pattern repeats a fillet on the edges it found, not its picks (#363)
A rectangular or circular pattern of a fillet or chamfer repeated it at the
points picked when the feature was made. The feature itself finds its edges
by name on every evaluation, but a parameter that moves the edges (a taller
pocket) leaves the old points on other geometry, and the copies then
blended the wrong edges or failed ("the faces at the edge ends must be
planar"). The model state now records, per fillet or chamfer, the edges it
blended in this evaluation (part of the state's digest), and the pattern
repeats those.

Fixes #219


Claude-Session: https://claude.ai/code/session_01TWc1smHYwTSVrVc8SNvS44

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 14:58:52 -04:00
Iraklis KourtisandClaude Opus 5.5 afcec4d0bd fix(kernel): fillets that end in faces at an angle or across two faces (#362)
A straight-edge fillet required each end of the edge to meet exactly one more
face, square to the edge. Now an end may meet one planar face at any angle
(the round ends in it along an exact ellipse, the cross-section slid along
the edge onto the plane) or two planar faces meeting at the end vertex: the
round ends across both and cuts back the edge between them where its
cylinder crosses it (Vida, Martin and Varady 1994: trimlines joined across
existing faces). The cylinder is swept to cover both trimmed ends. Square
ends are built as before.

This rounds the mitres where two chamfers meet at a plate's corner, and a
concave edge where a post stands on a plate (the round's end caps extend
the post's end faces); both were refused.

Fixes #215


Claude-Session: https://claude.ai/code/session_01TWc1smHYwTSVrVc8SNvS44

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 14:56:00 -04:00
Vitali M.andVitali M. 6efbd6ff14 Place a dimension that would over-constrain the sketch as a driven one (#366)
Sketch Dimension refused a dimension the sketch couldn't take, with
"that dimension would over-constrain the sketch; add it as a driven
(reference) dimension with driven: true", which the tool gave no way to
do. It now places it as a driven dimension instead: while placing, the
preview shows it in parentheses in the driven colour, and the click adds
it at once (it has no parameter and no value to edit), with a status line
saying why. Other refusals, such as an unsupported pick, are reported as
before, since the driven dimension is refused too.

Refs #320

Co-authored-by: Vitali M. <6042958+vitalibr@users.noreply.github.com>
2026-10-12 14:54:34 -04:00
Pablo López c51735c885 Toolbar drop-downs scroll when taller than the window (#360)
A panel drop-down taller than the window ran past its bottom edge, so the
last rows (Sketch → Create → Intersect and below) could not be reached. The
rows now scroll inside the window, and a row reached with the arrow keys
scrolls into view. Row ids no longer depend on the enclosing Ui, so the
keyboard focus still finds them inside the scroll area.
2026-10-12 14:38:27 -04:00
Nathan Dane 4eaadf3099 fix(macos): package the app as SolidCraft (#347) (#354) 2026-10-12 14:37:35 -04:00
bherbruckandClaude Opus 5.5 882ef0e9c6 Face counts: classify sliver faces from their exact surface (#308) (#357)
Since 4e595de a partial-depth cut that ends inside a cylinder runs through the
exact stacked-section path, which leaves 0.3 mm wide strips of the cylinder wall
beside the cut. Their tessellation is one triangle wide, too few distinct
samples for the cylinder fit, so the merged topology reported them as a sphere
and a freeform face. Where the mesh fit finds no plane or cylinder, use the
face's exact surface (plane, cylinder or sphere) instead.

Fixes #308


Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 14:35:13 -04:00
bherbruckandClaude Opus 5.5 d15869ab85 CI: shard tests across 4 runners; heavy tests on main and nightly (#350)
* CI: build tests once and run them in 4 nextest shards

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

* CI: quote the shard arguments

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

* CI: extract the test archive into the checkout; skip the heaviest tests on pull requests

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

* Docs: CI shards and the tests pull requests skip

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 14:30:35 -04:00
Pablo López 511d105dcb Project faces split by hidden seams as a whole (#352)
Projecting a cylinder's wall or the face of a round along a circular edge
failed with "face projection has an open or invalid boundary": these
surfaces are stored in halves joined by hidden seams, and the projection
dropped the seams but kept only the picked half. It now projects the whole
patch, the face as drawn, through the same surface_patch the viewport uses
to highlight it.
2026-10-12 14:29:08 -04:00
bherbruckandClaude Opus 5.5 2ebceb6918 Sheet metal: sew the folded-material guard per piece so adjacent flanges cut (#296) (#355)
The guard that refuses machining through bends sewed every bend zone and
nonparallel panel into one solid. Two bends meeting at an open corner relief
share only an edge, so that sew failed with "nonmanifold edge contact" and any
cut on the base was refused. Sew and test each piece on its own instead.

Reference case 75-sm-bracket-holes now passes; its known_failure mark is removed.

Fixes #296


Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 14:27:40 -04:00
7db66bb824 Pick a horizontal or vertical dimension from where its text is placed (#345)
Between two points, or on a line, that don't line up with an axis, the
Sketch Dimension tool only offered the distance between them: an auto
dimension ignored where its text went. Now the placement picks what it
measures: across from the two (between the perpendiculars through them)
the distance between them, as before; past that, above or below them the
horizontal distance, beside them the vertical one. With no text, an
explicit type, or two ends already on an axis, nothing changes.

The tool previews the dimension from the cursor, so the choice follows
the pointer while placing it.

Fixes #257

Co-authored-by: Vitali M. <6042958+vitalibr@users.noreply.github.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 14:18:11 -04:00
a7e47fdae6 fix: unfold sheets shrunk by a parameter change (#349)
A sheet-metal tray built at 2000 x 2500 mm with an edge flange on all four
edges (72° or 90°) and unfolded failed to rebuild when W and H went to
400 x 300, 600 x 450, or W alone to 400: "planar region arrangement failed
or exceeded its bounded processing budget". The same tray drawn at 400 x 300
unfolded, and growing it worked.

The sketch solved again after the change leaves its corners ~1e-13 mm off,
so the flanges inherit a hair of tilt and their panels and bend zones meet
the trimmed base within 1e-13 mm instead of exactly. The flat pattern is a
balanced union of those pieces, and the arrangement chains its output loops
within 10 tol. In a later round, ray parity classified a bend zone's edge
midpoint that lay level with a corner whose two lines did not quite meet:
the ray slipped through the gap without a crossing, the zone's edges counted
as inside the other operand and were dropped, and the outline no longer
closed. A rectangle turned by 1e-14 rad failed the same way.

inside_loop now closes the gap where one line ends and the next begins with
a straight connector while it counts crossings; exactly closed joints are
unaffected. Joints with an arc keep the arc's own endpoint rule, which
treats ends within its angular tolerance as on the ray (a connector there
double counted at a circle split into two arcs).

Co-authored-by: NOWN-DEV <257771410+NOWN-DEV@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 14:15:55 -04:00
bherbruckandClaude Opus 5.5 ce226a88eb Regression tests for the XZ plane orientation (#78): a positive extrude from XZ and from an XZ offset plane goes +Y; a format 5 design with XZ sketches, an offset plane and extrudes opens, and resaves, with identical volumes and bounding boxes (#353)
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 14:10:48 -04:00
0b122e6d4a Support 3D mice on Linux and devices that send all six axes in report 1 (#343)
The space_mouse module was Windows-only (hidapi). On Linux it now finds the
multi-axis HID interface through /sys/class/hidraw and reads /dev/hidrawN with
plain std I/O, so there is no new dependency and no libudev needed.

A small report descriptor parser tells devices apart: a top-level Multi-Axis
Controller collection marks the 3D mouse, and report 1 declaring all six axes
selects the combined layout (X Y Z Rx Ry Rz in one report) that some homemade
devices use. Real split devices (report 1 translation, report 2 rotation) keep
their existing decoding. Windows reads the descriptor through hidapi and falls
back to the split layout if it is unavailable.

Co-authored-by: jochenhammes <15869208+jochenhammes@users.noreply.github.com>
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-12 13:55:54 -04:00
Vitali M.andVitali M. b2fc6d1fac Keep a zoomed-in profile's hover fill: count the slabs each edge crosses (#336)
fill_triangles bounded the slab triangulator by edges x slabs, as if every
edge crossed every slab. A ring sampled finely at a close zoom has hundreds
of edges and slabs but only four edges in each slab, so the estimate ran a
hundred times over the hover highlight's budget and the fill was dropped,
leaving only the outline. Count the slabs each edge actually spans instead.

Region2::triangulate tested every edge against every slab, so its work was
the overestimate. It now sweeps upward with the edges crossing the current
slab, giving the same triangles in time proportional to them.

Fixes #164

Co-authored-by: Vitali M. <6042958+vitalibr@users.noreply.github.com>
2026-10-12 13:47:11 -04:00
Tobias BreckleandClaude Opus 5.5 e6a95615a0 fix(ui): start with an anti-aliasing the graphics device can't do (#329)
Choosing 8x anti-aliasing in Preferences › Graphics on a device that
only allows 1x and 4x for the window's format made every later start
panic in wgpu's pipeline validation (`Sample count 8 is not supported
by format Bgra8Unorm on this device`), so the app could not be opened
again without editing graphics.json by hand.

- egui-wgpu (vendored): request TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES
  when the adapter has it (WebGPU only guarantees 1x and 4x), and clamp
  the sample count to the largest one the device supports for both the
  colour target and the depth/stencil format. The supported counts are
  exposed as `RenderState::msaa_supported`.
- At start, a saved count the device can't do goes back to the default
  (4x, or the largest supported count below it), is written back, and a
  "Settings were changed" notice says what changed.
- The Anti-aliasing list greys out unsupported counts, `ui.prefs`
  rejects them, and an invalid saved `msaa` loads as the default.
- New messages translated in en, de, ja and ko.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 13:46:54 -04:00
palaniraja 6dab0fb2c1 openscad navigation (#211)
* openscad navigation

* addressed pr feedback: fixing box selection conflict with openscad and use constant for openscad
2026-10-12 13:46:40 -04:00
Iraklis KourtisandClaude Opus 5.5 a04ef4ca59 T-spline core library and sheet bodies (#250, step 1) (#337)
* Add B-spline basis, knot insertion and NURBS surfaces to geom

Freeform faces need local refinement and gap-free joins between patches
with different knot vectors, which tensor B-spline grids cannot give;
T-splines can, and the first user is an N-sided Boundary Fill of
non-planar loops. This lays the univariate groundwork they rest on, in
the L0 geometry crate so it stays independent of the B-rep kernel:

- Cox-de Boor basis of one function from its local knot vector, on
  half-open spans with a left-limit side for the domain end, with
  derivatives (NURBS Book eq. 2.5, 2.9)
- knot insertion into a single basis function (Sederberg et al. 2004
  section 3) and Bezier extraction of one function by repeated insertion
- Boehm knot insertion for curves (NURBS Book A5.1), de Casteljau
  evaluation and sub-segments
- a rational tensor NURBS surface with evaluation, knot insertion and
  clamping, and a rational Bezier patch type

All input is checked (finite, monotone knots, positive weights, size
caps) and returns SplineError; nothing indexes unchecked.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01J53sR6gEaVt56soFDpTck8

* Add T-spline surfaces: T-mesh, evaluation, AS check, refinement, extraction

Tensor B-spline faces refine only by whole rows and columns and cannot
join patches with different knot vectors without gaps. T-splines allow
T-junctions in the control net, which fixes both; the first user is an
N-sided Boundary Fill. This adds the maths only (no command, no change
in behaviour):

- T-mesh in index space with knot values per line, validated (outer
  rectangle, rectangular faces, no empty lines, size caps); local knot
  vectors read off rays from each vertex, rays leaving the mesh repeat
  the boundary (Sederberg et al. 2003 section 3)
- rational T-spline evaluation and first derivatives for odd bi-degree,
  with a complete (p-1)/2-line frame and the domain inside it
- T-junction extensions and the analysis-suitability check (Scott et al.
  2012 section 2)
- local refinement that keeps the surface exactly: requested knot lines
  are cut in, then every original blending function is carried as a
  record and split (violation 1) or the mesh gains edges (violations 2
  and 3) until each record is a blending function of the refined mesh
  (Sederberg et al. 2004 section 3); analysis-suitable input stays
  analysis-suitable by carrying conflicting T-junctions across faces
- NURBS <-> T-spline conversion for meshes without T-junctions, and
  Bezier extraction over the rectangles no blending-function knot line
  crosses

Measured: regular T-spline vs NURBS < 1e-12, round trip exact, partition
of unity with T-junctions < 1e-14, refinement deviation <= 1.4e-14 over
40 random refinements, Bezier patches vs surface < 1e-14.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01J53sR6gEaVt56soFDpTck8

* Convert T-splines to sewn NURBS sheet bodies in the kernel

A T-spline is only useful to the modeller once it is a B-rep face set.
tspline_sheet builds an open shell: a mesh without T-junctions becomes
one clamped NURBS face; otherwise each Bezier element is a face, and
sides are split at the T-points where neighbours' corners land, so all
faces share vertices and edges and the sheet is one oriented shell
(V - E + F = 1). Every truck call runs under guard. No command yet;
Boundary Fill will be the first caller.

Tests: one face for a regular surface, sewn Bezier faces with
T-junctions, tessellated points on the surface to ~1e-9 mm, and hostile
control nets (coincident, 1e300, needle-thin) never panic.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01J53sR6gEaVt56soFDpTck8

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 13:46:22 -04:00
Iraklis KourtisandClaude Opus 5.5 8e87a37511 feat(sketch): constructive solving ahead of the numeric solver (#339)
Part 1 of splitting #251: the sketch crate only. A graph-constructive front
end (Owen 1991; Fudos & Hoffmann 1997) places what it can by ruler-and-compass
loci and cluster decomposition, Levenberg-Marquardt finishes and verifies the
rest, and the rank analysis stays authoritative for degrees of freedom. Solves
can follow a reference (the previous solution), so edits and drags keep their
branch instead of flipping.

New API: solve_with (hold, reference, analysis, budget) and
solve_after_value_edit; solve and solve_holding keep their signatures as
wrappers, so no caller changes here.

When the seed moves an arc's centre, the arc's unconstructed ends start carried
along (the arc translates) instead of left behind for LM to turn; found by the
reference test 20-slot-constrained.

Refs #203


Claude-Session: https://claude.ai/code/session_01TWc1smHYwTSVrVc8SNvS44

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 13:46:08 -04:00
Iraklis KourtisandClaude Opus 5.5 fe4d171e22 feat(sketch): live drag that keeps its solution, ended by sketch.drag_end (#341)
* feat(sketch): constructive solving ahead of the numeric solver

Part 1 of splitting #251: the sketch crate only. A graph-constructive front
end (Owen 1991; Fudos & Hoffmann 1997) places what it can by ruler-and-compass
loci and cluster decomposition, Levenberg-Marquardt finishes and verifies the
rest, and the rank analysis stays authoritative for degrees of freedom. Solves
can follow a reference (the previous solution), so edits and drags keep their
branch instead of flipping.

New API: solve_with (hold, reference, analysis, budget) and
solve_after_value_edit; solve and solve_holding keep their signatures as
wrappers, so no caller changes here.

When the seed moves an arc's centre, the arc's unconstructed ends start carried
along (the arc translates) instead of left behind for LM to turn; found by the
reference test 20-slot-constrained.

Refs #203

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01TWc1smHYwTSVrVc8SNvS44

* feat(doc): keep a sketch's solved state across value edits

Part 2 of splitting #251 (builds on part 1, the sketch crate):
- Sketch edits solve for the document's values continuing from the stored
  solved state (Document::solve_sketch), so a dimension edit keeps the
  sketch's branch instead of re-solving from scratch.
- A value edit (parameters, a configuration, the units) that would make a
  sketch that solved before fail or turn over is refused with the
  conflicting constraints named; otherwise the solved sketches are written
  back into the document (Model::adopt_solved_sketches), which changes what
  saved designs store.
- Later features are keyed by a sketch's solved geometry (to a 1e-6 mm
  quantum), so setting a value back reuses their earlier results.
- Solved sketches in a model state are shared (Arc) between states.

Refs #203

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01TWc1smHYwTSVrVc8SNvS44

* feat(sketch): live drag that keeps its solution, ended by sketch.drag_end

Part 3 of splitting #251 (builds on part 2):
- sketch.drag follows a long move in short held steps, so the geometry keeps
  its branch, and reports how far it got (reached, at).
- live: true runs one frame of an interactive drag: the sketch is solved
  once and shown, later features keep their last result (marked stale)
  until sketch.drag_end or any command that reads the model evaluates it
  (CommandSpec::live, reads_model, doc_only).
- sketch.drag_end adds the constraint the drag let go on and evaluates the
  model once.
- Undo and redo evaluate a new document once (execute does) instead of
  twice.
- The viewport drives drags through live frames and drag_end; dimension
  text drags start only off sketch geometry.

Refs #203

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01TWc1smHYwTSVrVc8SNvS44

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 13:45:48 -04:00
bherbruckandClaude Opus 5.5 75a5609b23 docs/releasing.md: refresh Cargo.lock with cargo update --workspace --offline (#348)
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 13:43:42 -04:00
Pablo López fc8a5b21cf Loop blends: accept straight wall seams that are not lines (#335)
* Loop blends accept straight wall seams that are not lines

Filleting or chamfering the top outline of two overlapping cylinders whose
concave edges were rounded failed with "the wall seams must be straight":
the round's contact lines with the cylinders are straight NURBS curves, and
the loop blend only accepted seams stored as lines. A seam now counts as
straight when every sample lies on its chord; it is trimmed as a line as
before.

* Fillet and chamfer arrows point into the body

The radius arrow pointed out of the body along the edge's bisector, so
dragging it away from the edge grew the round. It now points into the
material, like the shell's thickness arrow: dragging toward the body grows
the radius or distance, dragging out of it shrinks it.
2026-10-12 13:15:30 -04:00
1053 changed files with 229750 additions and 15389 deletions

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+38
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@@ -0,0 +1,38 @@
# cargo-nextest settings for CI (`cargo xtask test` does not use nextest).
# PR runs build the tests once and run them in 4 shards (.github/workflows/ci.yml).
[profile.ci]
# Heavy tests (one to four minutes each on a CI runner) that pull requests skip. They run on
# every push to main and nightly (`--ignore-default-filter`), and in `cargo xtask test`.
# Keep this list in sync with docs/book/src/dev/testing.md and CONTRIBUTING.md.
default-filter = """
not (
(package(solidcraft-engine) & (
test(=tests::hostile_params_never_panic)
| test(/^tests::robustness::/)
| test(/^tests::robustness_goldens::/)
| test(=pattern_suppress_tests::enclosure_arc_extinction_keeps_a_real_sharp_inner_lip_after_resize_and_reopen)
| test(=pattern_suppress_tests::enclosure_datums_follow_wall_height_and_board_depth_with_material_proofs)
| test(=cmd::plastic::tests::enclosure_snap_fit_follows_resized_front_wall)
))
| (package(solidcraft-kernel) & test(=tests::boolean_identity_on_tangent_primitives))
| (package(solidcraft-ui-egui) & binary(scenarios) & test(=acceptance_sensor_enclosure))
)
"""
fail-fast = false
# Every test's time in the log, so the slow ones are easy to find.
status-level = "pass"
final-status-level = "slow"
failure-output = "immediate-final"
slow-timeout = { period = "60s" }
[profile.ci.junit]
path = "junit.xml"
# The action matrix sample runs its designs in parallel worker processes, one per CPU. Run with
# other tests beside it (the heavy ones on main), a pi-case hole that takes 8 s alone (#952 makes
# it a real hole) went past the matrix's 90 s action limit. It runs on its own.
[[profile.ci.overrides]]
filter = "binary(action_matrix) & test(=action_matrix_sample)"
threads-required = "num-cpus"
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@@ -0,0 +1,4 @@
# These are supported funding model platforms
github: [bherbruck]
ko_fi: bherbruck
+4 -2
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@@ -1,6 +1,6 @@
---
name: Bug report
about: Help reproduce and fix a SolveCraft problem
about: Help reproduce and fix a SolidCraft problem
title: ''
labels: ''
assignees: ''
@@ -12,7 +12,9 @@ What did you expect, and what happened instead?
## Reproduction
Include steps, SolveCraft version/commit and relevant environment details. Prefer a small example without private design data.
Include steps, SolidCraft version/commit and relevant environment details. Prefer a small example without private design data.
When the problem shows on a particular design, `solidcraft-cli script design.solidcraft --out repro.json` turns its history into a script that `solidcraft-cli eval repro.json` replays; attach it, trimmed to the failing step if you can.
## Screenshots of the behavior (when observable)
+36 -19
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@@ -3,41 +3,58 @@ parameter to watch the timeline rebuild. [Documentation](https://bherbruck.githu
· [try it in the browser](https://bherbruck.github.io/solidcraft/app/) ·
[contributing](https://github.com/bherbruck/solidcraft/blob/main/CONTRIBUTING.md) ·
[issues](https://github.com/bherbruck/solidcraft/issues). AI agents can model with it over MCP:
`solvecraft-cli mcp` ([how](https://bherbruck.github.io/solidcraft/guide/mcp.html)).
`solidcraft-cli mcp` ([how](https://bherbruck.github.io/solidcraft/guide/mcp.html)).
Compatibility names are unchanged: existing `.solvecraft` designs, `solvecraft-cli`, package
IDs and archive filenames still work. Published 0.2.0 and 0.2.1 releases keep their original
SolveCraft branding. Documentation, the browser app and the Flatpak feed use the new
SolidCraft project Pages URLs; old-name Pages addresses are not permanent aliases.
**What's new** in SolidCraft {version} is listed below, and the
[ROADMAP](https://github.com/bherbruck/solidcraft/blob/main/ROADMAP.md#known-limitations) lists
the known limitations. Designs from every earlier version open in this one.
**Upgrading from 0.7 or earlier.** 0.8 changed the Linux app ID to `ai.storyteller.solidcraft`:
`flatpak update` offers to replace the old app, and the `.deb`, `.rpm` and AppImage remove the old
menu entry.
**Upgrading from 0.5 or earlier.** 0.6 renamed SolveCraft to SolidCraft and made the zip
container the default save format. `.solvecraft` designs, old settings folders and
`SOLVECRAFT_*` variables are still picked up, and `solvecraft-cli` still forwards to
`solidcraft-cli`. Want plain JSON? Use **File ▸ Save As JSON…** or `--save design.json`. On
macOS, replace `SolveCraft.app` with `SolidCraft.app`. Details:
[compatibility notes](https://github.com/bherbruck/solidcraft/blob/main/docs/compatibility.md).
Documentation, the browser app and the Flatpak feed use the SolidCraft project Pages URLs.
**Which file?**
- **Windows:** `SolveCraft-{version}-windows-x64.exe` runs as is. Or install the `.msi`, or unzip the
- **Windows:** `SolidCraft-{version}-windows-x64.exe` runs as is. Or install the `.msi`, or unzip the
`-portable.zip` (x64, x86 and arm64).
- **macOS 11+** (Apple silicon and Intel): open the `.dmg` and drag `SolveCraft.app` onto Applications.
The CLI is in `solvecraft-cli-{version}-macos-universal.zip`.
- **macOS 11+** (Apple silicon and Intel): open the `.dmg` and drag `SolidCraft.app` onto Applications.
The CLI is in `solidcraft-cli-{version}-macos-universal.zip`.
- **Linux** (x86_64 and aarch64, glibc 2.35+): the `.AppImage` (`chmod +x`, then run it), the
`.deb` or `.rpm`, the `.flatpak` (`flatpak install --user <file>`), or the `.tar.gz`.
- **FreeBSD:** `tar -xzf solvecraft-{version}-freebsd-x86_64.tar.gz --strip-components 1 -C /usr/local`.
- **Web:** `solvecraft-web-{version}.zip` is a static site to host yourself.
`.deb` or `.rpm`, the `.flatpak` (`flatpak install --user <file>`), the `.snap`
(`sudo snap install --dangerous <file>`, or `sudo snap install solidcraft` from the Snap Store), or the `.tar.gz`.
- **FreeBSD:** `tar -xzf solidcraft-{version}-freebsd-x86_64.tar.gz --strip-components 1 -C /usr/local`.
- **Web:** `solidcraft-web-{version}.zip` is a static site to host yourself.
- `SHA256SUMS.txt`: `sha256sum -c SHA256SUMS.txt --ignore-missing`.
- Files without a version in the name (`solidcraft-windows-x64.msi`, `solidcraft-linux-x86_64.AppImage`, …)
are the same packages under fixed names, for download links that always fetch the latest release.
For Flatpak feed installation and updates, add Flathub for the required runtime before
installing SolidCraft; keep both remotes in the same user installation:
```sh
flatpak remote-add --user --if-not-exists flathub https://dl.flathub.org/repo/flathub.flatpakrepo
flatpak remote-add --user --if-not-exists solvecraft https://bherbruck.github.io/solidcraft/flatpak/solvecraft.flatpakrepo
flatpak install --user solvecraft ai.storyteller.solvecraft
flatpak run ai.storyteller.solvecraft
flatpak remote-add --user --if-not-exists solidcraft https://bherbruck.github.io/solidcraft/flatpak/solidcraft.flatpakrepo
flatpak install --user solidcraft ai.storyteller.solidcraft
flatpak run ai.storyteller.solidcraft
```
Flatpak installs from 0.7 or earlier use the old ID `ai.storyteller.solvecraft`: `flatpak update --user`
offers to replace it with `ai.storyteller.solidcraft`, and settings move along.
Single-file `.flatpak` bundles include the runtime repository address; missing runtimes
still need an internet connection. [Linux installation details](https://bherbruck.github.io/solidcraft/guide/getting-started.html#linux-flatpak).
The builds aren't signed yet. On macOS, right-click `SolveCraft.app` in Applications and choose
**Open** the first time (or run `xattr -dr com.apple.quarantine /Applications/SolveCraft.app`).
The builds aren't signed yet. On macOS, right-click `SolidCraft.app` in Applications and choose
**Open** the first time (or run `xattr -dr com.apple.quarantine /Applications/SolidCraft.app`).
On Windows, SmartScreen may say "Windows protected your PC": **More info**, then **Run anyway**.
Licences are built in (Help ▸ About ▸ Licences, `solvecraft-cli licences`); the packages also
install `THIRD-PARTY-LICENSES.txt`. Known limitations:
[ROADMAP.md](https://github.com/bherbruck/solidcraft/blob/main/ROADMAP.md#known-limitations).
Licences are built in (Help ▸ About ▸ Licences, `solidcraft-cli licences`); the packages also
install `THIRD-PARTY-LICENSES.txt`.
+244 -15
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@@ -1,9 +1,15 @@
# Fast checks always run; native builds run for code/CI changes.
# Tests are built once and run in 4 shards. A few heavy tests (see .config/nextest.toml) are
# skipped on pull requests and run on pushes to main and nightly.
# Cross-compilation is opt-in through Run workflow; release builds remain in release.yml.
name: CI
on:
pull_request:
push:
branches: [main]
schedule:
- cron: "17 6 * * *"
workflow_dispatch:
inputs:
cross_compile:
@@ -15,18 +21,34 @@ permissions:
contents: read
concurrency:
group: ci-${{ github.ref }}
cancel-in-progress: true
# A new PR push replaces the old run. Only one run per group may wait, so a busy main would
# cancel the waiting nightly (or a Run workflow) before it starts: they get groups of their own.
group: ci-${{ github.event_name }}-${{ github.ref }}
cancel-in-progress: ${{ github.event_name == 'pull_request' }}
env:
CARGO_TERM_COLOR: always
jobs:
dependency-advisories:
name: Dependency advisories
if: github.event_name == 'schedule' || github.event_name == 'workflow_dispatch'
runs-on: ubuntu-24.04
timeout-minutes: 20
steps:
- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
- uses: dtolnay/rust-toolchain@stable
- name: Install advisory scanner
run: cargo install cargo-deny --version 0.20.2 --locked
- name: Check locked dependencies
run: cargo deny --locked check --warn unmaintained advisories bans sources
changes:
name: Select checks
runs-on: ubuntu-24.04
outputs:
native: ${{ steps.paths.outputs.native }}
kernel: ${{ steps.paths.outputs.kernel }}
steps:
- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
with:
@@ -39,12 +61,14 @@ jobs:
HEAD_SHA: ${{ github.event.pull_request.head.sha }}
run: |
native=false
if [ "$EVENT_NAME" = workflow_dispatch ]; then
kernel=false
if [ "$EVENT_NAME" != pull_request ]; then
native=true
else
# Compare both old and new paths of renames; unknown paths run native checks.
git diff --no-renames --name-only -z "$BASE_SHA...$HEAD_SHA" > "$RUNNER_TEMP/ci-paths"
while IFS= read -r -d '' path; do
case "$path" in crates/kernel/*|vendor/truck-*) kernel=true ;; esac
case "$path" in
.github/workflows/ci.yml) native=true ;;
*.rs|Cargo.toml|Cargo.lock|*/Cargo.toml|.cargo/*|rust-toolchain*) native=true ;;
@@ -54,6 +78,7 @@ jobs:
done < "$RUNNER_TEMP/ci-paths"
fi
echo "native=$native" >> "$GITHUB_OUTPUT"
echo "kernel=$kernel" >> "$GITHUB_OUTPUT"
checks:
name: Format and repository checks
@@ -75,6 +100,8 @@ jobs:
run: cargo xtask licences --check
- name: Dependency layers
run: cargo xtask layers
- name: Web app offline use and updates (headless Chrome)
run: cargo xtask web-offline-test
clippy:
name: Native Linux Clippy
@@ -92,12 +119,12 @@ jobs:
key: native-clippy
- run: cargo clippy --workspace --all-targets --profile ci --locked -- -D warnings
tests:
name: Native Linux tests
build-tests:
name: Build tests
needs: changes
if: needs.changes.outputs.native == 'true'
runs-on: ubuntu-24.04
timeout-minutes: 90
timeout-minutes: 45
env:
CARGO_INCREMENTAL: "0"
RUSTC_WRAPPER: sccache
@@ -113,15 +140,157 @@ jobs:
uses: mozilla-actions/sccache-action@fc920bf0ec8de6ee65d409111f7ec508035751ba # v0.0.11
with:
version: v0.16.0
- name: Compile tests
run: cargo test --workspace --profile ci --locked --no-run
- name: Run tests
# Every test binary at once (cargo test runs them one after another).
run: cargo xtask test --locked
- uses: taiki-e/install-action@1168f6810a3cb30a3514bf5756a3b7f0422c6df8 # v2.87.28
with:
tool: cargo-nextest
- name: Compile tests into a nextest archive
run: cargo nextest archive --workspace --cargo-profile ci --locked --archive-file tests.tar.zst
- uses: actions/upload-artifact@cf430e030ddbb5b0abf93d22962f4752f3646cd9 # v7.0.2
with:
name: nextest-archive
path: tests.tar.zst
retention-days: 1
compression-level: 0
- name: Compiler cache statistics
if: always()
run: sccache --show-stats
tests:
name: Native Linux tests (${{ matrix.shard }}/4)
needs: [changes, build-tests]
runs-on: ubuntu-24.04
timeout-minutes: 60
strategy:
fail-fast: false
matrix:
shard: [1, 2, 3, 4]
steps:
- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
- uses: taiki-e/install-action@1168f6810a3cb30a3514bf5756a3b7f0422c6df8 # v2.87.28
with:
tool: cargo-nextest
- uses: actions/download-artifact@9000827ccba6bdab643e8b6fd33ac0654aef8333 # v8.0.2
with:
name: nextest-archive
- name: Run tests
env:
EVENT_NAME: ${{ github.event_name }}
SHARD: ${{ matrix.shard }}
run: |
# Pull requests skip the heavy tests (default-filter in .config/nextest.toml).
all=()
if [ "$EVENT_NAME" != pull_request ]; then all=(--ignore-default-filter); fi
# Extract into ./target: tests that run a built binary (env!("CARGO_BIN_EXE_*")) have
# the build job's path, which is the same checkout path here.
cargo nextest run --archive-file tests.tar.zst --workspace-remap . --extract-to . --extract-overwrite \
--profile ci --partition "slice:$SHARD/4" "${all[@]}"
- name: Robustness goldens sample (pull requests that touch the kernel)
# Every 8th seed of tests/robustness/goldens.json, a quarter per shard; pushes to main and
# the nightly run every seed in the step above.
if: github.event_name == 'pull_request' && needs.changes.outputs.kernel == 'true'
env:
SHARD: ${{ matrix.shard }}
run: |
cargo nextest run --archive-file tests.tar.zst --workspace-remap . --extract-to . --extract-overwrite \
--profile ci --ignore-default-filter \
-E "package(solidcraft-engine) & test(=tests::robustness_goldens::sample_$((SHARD - 1)))"
- name: Upload test timings
if: always()
uses: actions/upload-artifact@cf430e030ddbb5b0abf93d22962f4752f3646cd9 # v7.0.2
with:
name: junit-${{ matrix.shard }}
path: target/nextest/ci/junit.xml
retention-days: 7
action-matrix:
# Every ordinary action on every face, edge, vertex and body of the design corpus, against
# tests/action_matrix/baseline.json (docs/action-matrix.md). Every test run checks a sample;
# the whole matrix runs nightly (or by hand) in shards of about equal cost, cut by
# tests/action_matrix/costs.json. Keep SHARDS in step with the matrix below.
name: Action matrix (${{ matrix.shard }}/16)
needs: build-tests
if: github.event_name == 'schedule' || github.event_name == 'workflow_dispatch'
runs-on: ubuntu-24.04
timeout-minutes: 55
strategy:
fail-fast: false
matrix:
shard: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]
steps:
- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
- uses: taiki-e/install-action@1168f6810a3cb30a3514bf5756a3b7f0422c6df8 # v2.87.28
with:
tool: cargo-nextest
- uses: actions/download-artifact@9000827ccba6bdab643e8b6fd33ac0654aef8333 # v8.0.2
with:
name: nextest-archive
- name: Run one shard of the matrix
# A step limit below the job's, so the outcomes so far are still uploaded.
timeout-minutes: 45
env:
SHARDS: 16
SHARD: ${{ matrix.shard }}
OUT: ${{ github.workspace }}/action-matrix
run: |
mkdir -p "$OUT"
export ACTION_MATRIX_SHARD="$SHARD/$SHARDS" ACTION_MATRIX_RESULTS="$OUT/results-$SHARD.json" \
ACTION_MATRIX_TIMINGS="$OUT/timings-$SHARD.jsonl" ACTION_MATRIX_WORKDIR="$OUT/raw-$SHARD"
cargo nextest run --archive-file tests.tar.zst --workspace-remap . --extract-to . --extract-overwrite \
--profile ci --success-output final --run-ignored only -E "binary(action_matrix) & test(=action_matrix_shard)"
- name: Upload the outcomes and timings
# `cargo xtask action-matrix --from DIR --bless` (with every shard's files in DIR)
# records them in the baseline and costs.json.
if: always()
uses: actions/upload-artifact@cf430e030ddbb5b0abf93d22962f4752f3646cd9 # v7.0.2
with:
name: action-matrix-${{ matrix.shard }}
path: action-matrix
retention-days: 14
action-matrix-determinism:
# A sample of the matrix run twice on one runner: every action must come out the same.
name: Action matrix determinism
needs: build-tests
if: github.event_name == 'schedule' || github.event_name == 'workflow_dispatch'
runs-on: ubuntu-24.04
timeout-minutes: 45
steps:
- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
- uses: taiki-e/install-action@1168f6810a3cb30a3514bf5756a3b7f0422c6df8 # v2.87.28
with:
tool: cargo-nextest
- uses: actions/download-artifact@9000827ccba6bdab643e8b6fd33ac0654aef8333 # v8.0.2
with:
name: nextest-archive
- name: Run a sample twice
run: |
cargo nextest run --archive-file tests.tar.zst --workspace-remap . --extract-to . --extract-overwrite \
--profile ci --success-output final --run-ignored only -E "binary(action_matrix) & test(=action_matrix_determinism)"
doc-tests:
name: Doc tests
needs: changes
if: needs.changes.outputs.native == 'true'
runs-on: ubuntu-24.04
timeout-minutes: 45
env:
CARGO_INCREMENTAL: "0"
RUSTC_WRAPPER: sccache
SCCACHE_GHA_ENABLED: "true"
SCCACHE_IGNORE_SERVER_IO_ERROR: "1"
steps:
- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
- uses: dtolnay/rust-toolchain@stable
- uses: Swatinem/rust-cache@6323deb102c322ba6fcbdcafc7e3dddab59af2b6 # v2.9.2
with:
key: doc-tests
- name: Set up compiler cache
uses: mozilla-actions/sccache-action@fc920bf0ec8de6ee65d409111f7ec508035751ba # v0.0.11
with:
version: v0.16.0
# nextest does not run doc tests.
- run: cargo test --workspace --profile ci --locked --doc
oracle:
name: Reference tests
needs: changes
@@ -144,9 +313,9 @@ jobs:
with:
version: v0.16.0
- name: Build the command line
run: cargo build -p solvecraft-cli --profile ci --locked
run: cargo build -p solidcraft-cli --profile ci --locked
- name: Replay tests/oracle and compare with expected.json
run: cargo xtask oracle --cli target/ci/solvecraft-cli
run: cargo xtask oracle --cli target/ci/solidcraft-cli
- name: Upload the report
if: always()
uses: actions/upload-artifact@cf430e030ddbb5b0abf93d22962f4752f3646cd9 # v7.0.2
@@ -154,9 +323,61 @@ jobs:
name: oracle-report
path: docs/oracle.md
# D3D12's older shader compiler (FXC, used where dxcompiler.dll is absent) is stricter than
# DXC, Vulkan and Metal: a shader it cannot compile once crashed the app at startup. Build the
# GPU tessellation pipeline with FXC on the runner's WARP software adapter and compare its
# results with the CPU.
windows-fxc:
name: Windows D3D12 FXC shaders
needs: changes
if: needs.changes.outputs.native == 'true'
runs-on: windows-latest
timeout-minutes: 45
env:
WGPU_BACKEND: dx12
WGPU_DX12_COMPILER: fxc
SOLIDCRAFT_REQUIRE_GPU: "1"
steps:
- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
- uses: dtolnay/rust-toolchain@stable
- uses: Swatinem/rust-cache@6323deb102c322ba6fcbdcafc7e3dddab59af2b6 # v2.9.2
with:
key: windows-fxc
# One test at a time: WARP's shader JIT crashes now and then (a null read in
# d3d10warp.dll's JIT optimizer, about 1 run in 60) when several devices compile compute
# pipelines at once, which the parallel tests do. Minidumps showed it in WARP itself, not
# in SolidCraft or FXC; serial runs never hit it.
- run: cargo test -p solidcraft-gpu --profile ci --locked -- --test-threads=1
# The Windows app starts D3D12 first and only the backend it uses (a Vulkan driver crashed the
# app at startup on Intel). Start the real app on the runner (its D3D12 adapter is WARP) with
# several saved settings and safe mode, and check each draws a frame and quits cleanly.
windows-startup:
name: Windows app startup
needs: changes
if: needs.changes.outputs.native == 'true'
runs-on: windows-latest
timeout-minutes: 60
steps:
- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
- uses: dtolnay/rust-toolchain@stable
- uses: Swatinem/rust-cache@6323deb102c322ba6fcbdcafc7e3dddab59af2b6 # v2.9.2
with:
key: windows-startup
- name: Backend order and probing on Windows
run: cargo test -p solidcraft --profile ci --locked -- startup::tests native_crash::tests native_frame::tests
- name: Build the app
run: cargo build -p solidcraft --profile ci --locked
- name: Start the app under different settings
shell: pwsh
run: tools/windows-startup-smoke.ps1 -Exe target/ci/solidcraft.exe
- name: Resize border from the first frame
shell: pwsh
run: tools/windows-resize-smoke.ps1 -Exe target/ci/solidcraft.exe
# Preserve the existing check name for branch protection, including docs-only PRs.
ci:
needs: [changes, checks, clippy, tests, oracle]
needs: [changes, checks, clippy, build-tests, tests, doc-tests, oracle, windows-fxc, windows-startup]
if: always()
runs-on: ubuntu-24.04
steps:
@@ -166,15 +387,23 @@ jobs:
CHECKS: ${{ needs.checks.result }}
NATIVE: ${{ needs.changes.outputs.native }}
CLIPPY: ${{ needs.clippy.result }}
BUILD: ${{ needs.build-tests.result }}
TESTS: ${{ needs.tests.result }}
DOCS: ${{ needs.doc-tests.result }}
ORACLE: ${{ needs.oracle.result }}
WINDOWS_FXC: ${{ needs.windows-fxc.result }}
WINDOWS_STARTUP: ${{ needs.windows-startup.result }}
run: |
test "$CHANGES" = success
test "$CHECKS" = success
if [ "$NATIVE" = true ]; then
test "$CLIPPY" = success
test "$BUILD" = success
test "$TESTS" = success
test "$DOCS" = success
test "$ORACLE" = success
test "$WINDOWS_FXC" = success
test "$WINDOWS_STARTUP" = success
fi
wasm:
@@ -237,4 +466,4 @@ jobs:
run: |
. "$HOME/.cargo/env"
export CRAFT_FONTS_DIR="$PWD/craft-fonts"
cargo check --all-targets --locked --target riscv64gc-unknown-linux-gnu
cargo check --all-targets --locked --target riscv64gc-unknown-linux-gnu
+13 -7
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@@ -6,9 +6,9 @@ name: Packaging lint
on:
push:
branches: [main]
paths: [".github/workflows/**", "packaging/**"]
paths: [".github/workflows/**", "packaging/**", "assets/**"]
pull_request:
paths: [".github/workflows/**", "packaging/**"]
paths: [".github/workflows/**", "packaging/**", "assets/**"]
workflow_dispatch:
permissions:
@@ -52,8 +52,14 @@ jobs:
}
- name: XML, desktop entry, AppStream, Flatpak manifest
run: |
xmllint --noout packaging/windows/solvecraft.wxs packaging/windows/solvecraft.en-us.wxl packaging/macos/*.plist* packaging/linux/*.xml*
desktop-file-validate packaging/linux/ai.storyteller.solvecraft.desktop
sed -e 's/@VERSION@/0.0.0/' -e 's/@DATE@/2026-01-01/' packaging/linux/ai.storyteller.solvecraft.metainfo.xml.in >"$RUNNER_TEMP/ai.storyteller.solvecraft.metainfo.xml"
appstreamcli validate --no-net --explain "$RUNNER_TEMP/ai.storyteller.solvecraft.metainfo.xml"
python3 -c "import yaml; m = yaml.safe_load(open('packaging/linux/flatpak/ai.storyteller.solvecraft.bundle.yml')); assert m['id'] == 'ai.storyteller.solvecraft' and m['command'] == 'solvecraft'"
xmllint --noout assets/platforms/windows/solidcraft.wxs assets/platforms/windows/solidcraft.en-us.wxl assets/platforms/macos/*.plist* assets/platforms/linux/*.xml*
desktop-file-validate assets/platforms/linux/ai.storyteller.solidcraft.desktop
# The window's X11 class is its app id; the old id stays only as the rename shims.
grep -qx 'StartupWMClass=ai.storyteller.solidcraft' assets/platforms/linux/ai.storyteller.solidcraft.desktop
grep -q '<id>ai.storyteller.solvecraft</id>' assets/platforms/linux/ai.storyteller.solidcraft.metainfo.xml.in
grep -qF -e '--end-of-life-rebase=' packaging/flatpak-site.sh
sed -e 's/@VERSION@/0.0.0/' -e 's/@DATE@/2026-01-01/' assets/platforms/linux/ai.storyteller.solidcraft.metainfo.xml.in >"$RUNNER_TEMP/ai.storyteller.solidcraft.metainfo.xml"
appstreamcli validate --no-net --explain "$RUNNER_TEMP/ai.storyteller.solidcraft.metainfo.xml"
python3 -c "import yaml; m = yaml.safe_load(open('packaging/linux/flatpak/ai.storyteller.solidcraft.bundle.yml')); assert m['id'] == 'ai.storyteller.solidcraft' and m['command'] == 'solidcraft'"
python3 -c "import yaml; m = yaml.safe_load(open('packaging/linux/snap/snapcraft.yaml')); assert m['name'] == 'solidcraft' and m['confinement'] == 'strict' and m['apps']['solidcraft']['command'] == 'usr/bin/solidcraft'"
python3 -m py_compile packaging/linux/snap-smoke.py
+3 -1
View File
@@ -48,8 +48,10 @@ jobs:
- name: Build the book
run: cargo xtask book
- name: Build the web app
working-directory: apps/solvecraft-web
working-directory: apps/solidcraft-web
run: trunk build --release --public-url /solidcraft/app/
- name: Test the web app offline and across an update (headless Chrome)
run: cargo xtask web-offline-test --site dist/web
- name: Assemble the site
run: |
mkdir -p site
+160 -25
View File
@@ -6,12 +6,16 @@
# At midnight Eastern, changed main commits build and publish a nightly pre-release.
# A version with a suffix (0.2.0-rc.1) is a pre-release. Nothing is signed yet.
#
# Linux x86_64, aarch64 AppImage (+ .zsync), .deb, .rpm, .flatpak, .tar.gz packaging/linux
# Linux x86_64, aarch64 AppImage (+ .zsync), .deb, .rpm, .flatpak, .snap, .tar.gz packaging/linux
# FreeBSD x86_64 .tar.gz (built in a FreeBSD VM) packaging/freebsd
# macOS universal .dmg, and the CLI as a .zip packaging/macos
# Windows x64, x86, arm64 .msi and a portable .zip; x64 also the plain .exe packaging/windows
# Web a .zip of the static site packaging/web
#
# The main installers are also attached without the version in their names
# (solidcraft-windows-x64.msi, solidcraft-linux-x86_64.AppImage, ...) so that
# releases/latest/download/<name> links in the README keep working across releases.
#
# A dry run: dispatch with draft=false (the default). Only the release branch may create drafts.
name: Release
@@ -79,7 +83,7 @@ jobs:
{ echo "version=$VERSION"; echo "date=$(date -u +%Y-%m-%d)"; echo "prerelease=$pre"; } >>"$GITHUB_OUTPUT"
echo "### SolidCraft v$VERSION (\`${GITHUB_SHA::9}\`)" >>"$GITHUB_STEP_SUMMARY"
# The app icon in every size, drawn by solvecraft-cli (no image files are committed), for the
# The app icon in every size, drawn by solidcraft-cli (no image files are committed), for the
# Windows jobs: the ARM64 build is cross-compiled and can't run there to draw its own.
icons:
needs: version
@@ -91,10 +95,10 @@ jobs:
- uses: Swatinem/rust-cache@6323deb102c322ba6fcbdcafc7e3dddab59af2b6 # v2.9.2
with:
key: release-icons
- run: cargo build --release --locked -p solvecraft-cli
- run: cargo build --release --locked -p solidcraft-cli
- run: |
. packaging/env.sh
make_icons target/release/solvecraft-cli icons
make_icons target/release/solidcraft-cli icons
- uses: actions/upload-artifact@cf430e030ddbb5b0abf93d22962f4752f3646cd9 # v7.0.2
with:
name: icons
@@ -114,8 +118,8 @@ jobs:
- { arch: x86_64, runner: ubuntu-22.04, deb: amd64 }
- { arch: aarch64, runner: ubuntu-22.04-arm, deb: arm64 }
env:
SOLVECRAFT_VERSION: ${{ needs.version.outputs.version }}
SOLVECRAFT_BUILD_DATE: ${{ needs.version.outputs.date }}
SOLIDCRAFT_VERSION: ${{ needs.version.outputs.version }}
SOLIDCRAFT_BUILD_DATE: ${{ needs.version.outputs.date }}
NFPM_VERSION: 2.47.0
steps:
- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
@@ -135,17 +139,22 @@ jobs:
- name: Check the packages
run: |
dpkg-deb --info dist/release/*.deb
dpkg-deb --contents dist/release/*.deb | grep -E 'usr/bin/solvecraft$|usr/bin/solvecraft-cli$|metainfo|applications|THIRD-PARTY-LICENSES.txt'
dpkg-deb --contents dist/release/*.deb | grep -E 'usr/bin/solidcraft$|usr/bin/solidcraft-cli$|metainfo|applications|THIRD-PARTY-LICENSES.txt'
# Compatibility shims (docs/compatibility.md): the old CLI name and the package rename.
dpkg-deb --contents dist/release/*.deb | grep -E 'usr/bin/solvecraft-cli$'
dpkg-deb --field dist/release/*.deb Replaces Conflicts Provides | grep -F solvecraft
rpm -qip dist/release/*.rpm
rpm -qlp dist/release/*.rpm | grep -E '/usr/bin/solvecraft$|THIRD-PARTY-LICENSES.txt'
tar -tzf dist/release/*.tar.gz | grep -E '/bin/solvecraft$|THIRD-PARTY-LICENSES.txt'
ldd target/release/solvecraft
rpm -qlp dist/release/*.rpm | grep -E '/usr/bin/solidcraft$|THIRD-PARTY-LICENSES.txt'
tar -tzf dist/release/*.tar.gz | grep -E '/bin/solidcraft$|THIRD-PARTY-LICENSES.txt'
ldd target/release/solidcraft
for appimage in dist/release/*.AppImage; do
chmod +x "$appimage"
APPIMAGE_EXTRACT_AND_RUN=1 "$appimage" --version
"$appimage" --appimage-updateinformation | grep -F 'gh-releases-zsync|'
test -s "$appimage.zsync"
done
# Legacy AppImage update alias (docs/compatibility.md).
ls dist/release/solvecraft-*-linux-*.AppImage.zsync
- uses: actions/upload-artifact@cf430e030ddbb5b0abf93d22962f4752f3646cd9 # v7.0.2
with:
name: release-linux-${{ matrix.arch }}
@@ -166,8 +175,8 @@ jobs:
- { arch: x86_64, runner: ubuntu-24.04 }
- { arch: aarch64, runner: ubuntu-24.04-arm }
env:
SOLVECRAFT_VERSION: ${{ needs.version.outputs.version }}
SOLVECRAFT_BUILD_DATE: ${{ needs.version.outputs.date }}
SOLIDCRAFT_VERSION: ${{ needs.version.outputs.version }}
SOLIDCRAFT_BUILD_DATE: ${{ needs.version.outputs.date }}
steps:
- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
- uses: actions/download-artifact@9000827ccba6bdab643e8b6fd33ac0654aef8333 # v8.0.2
@@ -181,7 +190,7 @@ jobs:
# Ubuntu 24.04's AppArmor blocks the unprivileged user namespaces bubblewrap needs.
sudo sysctl -w kernel.apparmor_restrict_unprivileged_userns=0
- name: Build the Flatpak bundle
run: packaging/linux/flatpak-bundle.sh "dist/linux/solvecraft-$SOLVECRAFT_VERSION-linux-${{ matrix.arch }}.tar.gz"
run: packaging/linux/flatpak-bundle.sh "dist/linux/solidcraft-$SOLIDCRAFT_VERSION-linux-${{ matrix.arch }}.tar.gz"
- uses: actions/upload-artifact@cf430e030ddbb5b0abf93d22962f4752f3646cd9 # v7.0.2
with:
name: release-flatpak-${{ matrix.arch }}
@@ -190,6 +199,59 @@ jobs:
snap:
name: Snap ${{ matrix.arch }}
needs: [version, linux]
if: needs.version.outputs.build == 'true'
# Repackages the Linux job's tarball, like the Flatpak. On 24.04 because the core24 base is
# Ubuntu 24.04, which lets snapcraft build on the runner itself (--destructive-mode).
runs-on: ${{ matrix.runner }}
strategy:
fail-fast: false
matrix:
include:
- { arch: x86_64, runner: ubuntu-24.04 }
- { arch: aarch64, runner: ubuntu-24.04-arm }
env:
SOLIDCRAFT_VERSION: ${{ needs.version.outputs.version }}
SOLIDCRAFT_BUILD_DATE: ${{ needs.version.outputs.date }}
steps:
- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
- uses: actions/download-artifact@9000827ccba6bdab643e8b6fd33ac0654aef8333 # v8.0.2
with:
name: release-linux-${{ matrix.arch }}
path: dist/linux
- name: Install snapcraft and the smoke-test tools
run: |
sudo snap install snapcraft --classic
sudo apt-get update
sudo apt-get install -y --no-install-recommends xvfb xauth weston dbus-x11
- name: Build the snap
run: |
sudo --preserve-env=SOLIDCRAFT_VERSION,SOLIDCRAFT_BUILD_DATE env "PATH=$PATH" \
packaging/linux/snap-pack.sh --destructive-mode "dist/linux/solidcraft-$SOLIDCRAFT_VERSION-linux-${{ matrix.arch }}.tar.gz"
sudo chown -R "$(id -u):$(id -g)" dist target
- name: Install it and start the app on headless X11 and Wayland
run: |
snap_file="dist/release/solidcraft-$SOLIDCRAFT_VERSION-linux-${{ matrix.arch }}.snap"
sudo snap install --dangerous "$snap_file"
snap info --verbose "$snap_file" | head -n 12
snap connections solidcraft
solidcraft.cli --version
# Snaps expect the login session's runtime directory, which runners don't create.
sudo install -d -m 700 -o "$(id -u)" -g "$(id -g)" "/run/user/$(id -u)"
python3 packaging/linux/snap-smoke.py --out snap-smoke
- uses: actions/upload-artifact@cf430e030ddbb5b0abf93d22962f4752f3646cd9 # v7.0.2
with:
name: snap-smoke-${{ matrix.arch }}
path: snap-smoke/*.png
if-no-files-found: error
- uses: actions/upload-artifact@cf430e030ddbb5b0abf93d22962f4752f3646cd9 # v7.0.2
with:
name: release-snap-${{ matrix.arch }}
path: dist/release/*.snap
if-no-files-found: error
freebsd:
name: FreeBSD x86_64
needs: version
@@ -198,8 +260,8 @@ jobs:
runs-on: ubuntu-latest
timeout-minutes: 180
env:
SOLVECRAFT_VERSION: ${{ needs.version.outputs.version }}
SOLVECRAFT_BUILD_DATE: ${{ needs.version.outputs.date }}
SOLIDCRAFT_VERSION: ${{ needs.version.outputs.version }}
SOLIDCRAFT_BUILD_DATE: ${{ needs.version.outputs.date }}
steps:
- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
- name: Build and package in a FreeBSD VM (tar.gz)
@@ -211,7 +273,7 @@ jobs:
cpu: 4
mem: 12288
# Passed into the VM by name; never templated into the script below.
envs: "SOLVECRAFT_VERSION SOLVECRAFT_BUILD_DATE"
envs: "SOLIDCRAFT_VERSION SOLIDCRAFT_BUILD_DATE"
prepare: |
pkg install -y bash git curl pkgconf libxkbcommon wayland libX11 libXcursor libXrandr libXi libxcb mesa-libs vulkan-loader
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh -s -- -y --profile minimal --default-toolchain stable
@@ -221,10 +283,10 @@ jobs:
git config --global --add safe.directory "$PWD"
# Build outside the checkout so only dist/ is copied back out of the VM. 4 jobs: more
# runs the VM out of memory.
export CARGO_TARGET_DIR=/var/tmp/solvecraft-target CARGO_BUILD_JOBS=4
export CARGO_TARGET_DIR=/var/tmp/solidcraft-target CARGO_BUILD_JOBS=4
bash packaging/freebsd/package.sh
tar -tzf dist/release/solvecraft-*-freebsd-x86_64.tar.gz \
| grep -E '/bin/solvecraft$|/bin/solvecraft-cli$|/share/applications/ai\.storyteller\.solvecraft\.desktop$|/share/doc/solvecraft/THIRD-PARTY-LICENSES\.txt$'
tar -tzf dist/release/solidcraft-*-freebsd-x86_64.tar.gz \
| grep -E '/bin/solidcraft$|/bin/solidcraft-cli$|/share/applications/ai\.storyteller\.solvecraft\.desktop$|/share/doc/solidcraft/THIRD-PARTY-LICENSES\.txt$'
- uses: actions/upload-artifact@cf430e030ddbb5b0abf93d22962f4752f3646cd9 # v7.0.2
with:
name: release-freebsd-x86_64
@@ -237,8 +299,8 @@ jobs:
if: needs.version.outputs.build == 'true'
runs-on: macos-14
env:
SOLVECRAFT_VERSION: ${{ needs.version.outputs.version }}
SOLVECRAFT_BUILD_DATE: ${{ needs.version.outputs.date }}
SOLIDCRAFT_VERSION: ${{ needs.version.outputs.version }}
SOLIDCRAFT_BUILD_DATE: ${{ needs.version.outputs.date }}
steps:
- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
- uses: dtolnay/rust-toolchain@stable
@@ -269,7 +331,7 @@ jobs:
# Windows on ARM: cross-compiled on the x64 runner.
- { arch: arm64, target: aarch64-pc-windows-msvc }
env:
SOLVECRAFT_VERSION: ${{ needs.version.outputs.version }}
SOLIDCRAFT_VERSION: ${{ needs.version.outputs.version }}
steps:
- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
- uses: actions/download-artifact@9000827ccba6bdab643e8b6fd33ac0654aef8333 # v8.0.2
@@ -290,7 +352,7 @@ jobs:
- name: Build and package (msi, portable zip)
shell: pwsh
env:
SOLVECRAFT_ICONS: ${{ github.workspace }}/icons
SOLIDCRAFT_ICONS: ${{ github.workspace }}/icons
run: ./packaging/windows/package.ps1 -Arch ${{ matrix.arch }}
- uses: actions/upload-artifact@cf430e030ddbb5b0abf93d22962f4752f3646cd9 # v7.0.2
with:
@@ -304,7 +366,7 @@ jobs:
if: needs.version.outputs.build == 'true'
runs-on: ubuntu-latest
env:
SOLVECRAFT_VERSION: ${{ needs.version.outputs.version }}
SOLIDCRAFT_VERSION: ${{ needs.version.outputs.version }}
TRUNK_VERSION: 0.21.14
steps:
- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
@@ -328,7 +390,7 @@ jobs:
release:
name: GitHub Release or dry-run artifacts
needs: [version, linux, flatpak, freebsd, macos, windows, web]
needs: [version, linux, flatpak, snap, freebsd, macos, windows, web]
if: needs.version.outputs.build == 'true'
runs-on: ubuntu-latest
permissions:
@@ -345,10 +407,54 @@ jobs:
pattern: release-*
path: artifacts
merge-multiple: true
- name: Version-less copies for permanent download links
# The README links to releases/latest/download/<name>, which must not change between
# releases: solidcraft-<version>-windows-x64.msi is also uploaded as
# solidcraft-windows-x64.msi, and so on for the main installers.
working-directory: artifacts
run: |
shopt -s nullglob
for f in "solidcraft-$VERSION-"*; do
case "$f" in
*.msi | *-portable.zip | *.dmg | *.AppImage | *.deb | *.rpm | *.flatpak | *.snap)
cp -- "$f" "solidcraft-${f#"solidcraft-$VERSION-"}" ;;
esac
done
for f in solidcraft-windows-x64.msi solidcraft-macos-universal.dmg \
solidcraft-linux-x86_64.AppImage solidcraft-linux-x86_64.deb solidcraft-linux-x86_64.rpm; do
test -s "$f" || { echo "::error::missing version-less copy $f"; exit 1; }
done
ls -l solidcraft-[!0-9]*
- name: Checksums and notes
run: |
(cd artifacts && sha256sum -- * | tee SHA256SUMS.txt)
sed "s/{version}/$VERSION/g" .github/release-notes.md >notes.md
- name: Sign the checksum list for in-app updates
# Optional until the UPDATE_SIGNING_KEY secret exists (docs/releasing.md, "Update
# signing"). The trusted comment names the release, which the app checks.
env:
UPDATE_SIGNING_KEY: ${{ secrets.UPDATE_SIGNING_KEY }}
run: |
# The key the app checks against (crates/ui-egui/src/update/install.rs, PUBLIC_KEY).
public_key=$(sed -n 's/^pub const PUBLIC_KEY: Option<&str> = Some("\([^"]*\)");/\1/p' crates/ui-egui/src/update/install.rs)
if [ -z "$UPDATE_SIGNING_KEY" ]; then
if [ -n "$public_key" ]; then
echo "::error::the app expects signed updates (PUBLIC_KEY is set) but the UPDATE_SIGNING_KEY secret is missing"
exit 1
fi
echo "UPDATE_SIGNING_KEY isn't set: SHA256SUMS.txt stays unsigned"
exit 0
fi
sudo apt-get update -q
sudo apt-get install -y --no-install-recommends minisign
umask 077
printf '%s\n' "$UPDATE_SIGNING_KEY" >"$RUNNER_TEMP/update.key"
minisign -S -s "$RUNNER_TEMP/update.key" -m artifacts/SHA256SUMS.txt \
-x artifacts/SHA256SUMS.txt.minisig -t "SolidCraft v$VERSION" </dev/null
rm -f "$RUNNER_TEMP/update.key"
if [ -n "$public_key" ]; then
minisign -V -P "$public_key" -m artifacts/SHA256SUMS.txt -x artifacts/SHA256SUMS.txt.minisig
fi
- name: Publish nightly pre-release
if: github.event_name == 'schedule'
working-directory: artifacts
@@ -398,6 +504,35 @@ jobs:
echo
sed 's/^/ /' SHA256SUMS.txt
} >>"$GITHUB_STEP_SUMMARY"
# Snap Store: nightlies go to the edge channel and release drafts to candidate, only after
# every package built and the GitHub release was staged. Publishing the GitHub release
# promotes candidate to stable (snap-store.yml). Dry runs never upload. Skipped until the
# owner adds the SNAPCRAFT_STORE_CREDENTIALS secret (docs/releasing.md).
- id: snapstore
name: Check for Snap Store credentials
env:
SNAPCRAFT_STORE_CREDENTIALS: ${{ secrets.SNAPCRAFT_STORE_CREDENTIALS }}
run: |
if [ -n "$SNAPCRAFT_STORE_CREDENTIALS" ]; then
echo "configured=true" >>"$GITHUB_OUTPUT"
else
echo "No SNAPCRAFT_STORE_CREDENTIALS secret: skipping the Snap Store upload."
fi
- name: Upload the snaps to the Snap Store
if: >-
steps.snapstore.outputs.configured == 'true' && (github.event_name == 'schedule' ||
(github.ref == 'refs/heads/release' && (github.event_name == 'push' || inputs.draft)))
env:
SNAPCRAFT_STORE_CREDENTIALS: ${{ secrets.SNAPCRAFT_STORE_CREDENTIALS }}
working-directory: artifacts
run: |
sudo snap install snapcraft --classic
channel=candidate
if [ "$GITHUB_EVENT_NAME" = schedule ]; then channel=edge; fi
for arch in x86_64 aarch64; do
snapcraft upload --release="$channel" "solidcraft-$VERSION-linux-$arch.snap"
done
echo "Uploaded the snaps to the Snap Store's $channel channel." >>"$GITHUB_STEP_SUMMARY"
- name: Keep the files (dry run)
if: github.event_name == 'workflow_dispatch' && !inputs.draft
run: cp notes.md artifacts/release-notes.md
+40
View File
@@ -0,0 +1,40 @@
# Publishing a GitHub release (not a prerelease) promotes the snaps that release.yml uploaded to
# the Snap Store's candidate channel to stable, so `sudo snap install solidcraft` gets it.
# Skipped until the owner adds the SNAPCRAFT_STORE_CREDENTIALS secret; see docs/releasing.md.
name: Snap Store
on:
release:
types: [released]
workflow_dispatch:
permissions:
contents: read
concurrency:
group: snap-store
cancel-in-progress: false
jobs:
promote:
runs-on: ubuntu-latest
steps:
- id: creds
name: Check for Snap Store credentials
env:
SNAPCRAFT_STORE_CREDENTIALS: ${{ secrets.SNAPCRAFT_STORE_CREDENTIALS }}
run: |
if [ -n "$SNAPCRAFT_STORE_CREDENTIALS" ]; then
echo "configured=true" >>"$GITHUB_OUTPUT"
else
echo "No SNAPCRAFT_STORE_CREDENTIALS secret: nothing to promote."
fi
- name: Promote candidate to stable
if: steps.creds.outputs.configured == 'true'
env:
SNAPCRAFT_STORE_CREDENTIALS: ${{ secrets.SNAPCRAFT_STORE_CREDENTIALS }}
run: |
sudo snap install snapcraft --classic
snapcraft status solidcraft
snapcraft promote solidcraft --from-channel=latest/candidate --to-channel=latest/stable --yes
snapcraft status solidcraft
+77
View File
@@ -0,0 +1,77 @@
# Publishing a GitHub release (not a prerelease) opens a pull request at microsoft/winget-pkgs
# that adds the new version of bherbruck.SolidCraft, so `winget install bherbruck.SolidCraft`
# and `winget upgrade` get it. Komac (https://github.com/russellbanks/Komac) downloads the three
# versioned MSIs, reads their product codes and copies the rest from the previous manifest.
# Skipped until the owner adds the WINGET_TOKEN secret, and while the package isn't in
# winget-pkgs yet; see docs/releasing.md.
name: WinGet
on:
release:
types: [released]
workflow_dispatch:
inputs:
tag:
description: Published release tag to submit (e.g. v0.11.1)
required: true
permissions:
contents: read
concurrency:
group: winget
cancel-in-progress: false
env:
PACKAGE_ID: bherbruck.SolidCraft
KOMAC_VERSION: 2.16.0
KOMAC_SHA256: 7d2707fa6210f2789a3702de49fbd150b736dbf426ee0b9bc8e098736f9fd82d
jobs:
submit:
runs-on: ubuntu-latest
steps:
- id: check
name: Check for the token and the package
env:
WINGET_TOKEN: ${{ secrets.WINGET_TOKEN }}
GH_TOKEN: ${{ github.token }}
TAG: ${{ github.event.release.tag_name || inputs.tag }}
run: |
if [ -z "$WINGET_TOKEN" ]; then
echo "No WINGET_TOKEN secret: nothing to submit."
exit 0
fi
case "$TAG" in
v[0-9]*.[0-9]*.[0-9]*-*|*nightly*) echo "$TAG is a prerelease: not submitted."; exit 0 ;;
v[0-9]*.[0-9]*.[0-9]*) ;;
*) echo "::error::Unexpected tag '$TAG'"; exit 1 ;;
esac
if ! gh api "repos/microsoft/winget-pkgs/contents/manifests/b/bherbruck/SolidCraft" --silent; then
echo "$PACKAGE_ID isn't in winget-pkgs yet: nothing to update."
exit 0
fi
echo "version=${TAG#v}" >>"$GITHUB_OUTPUT"
echo "tag=$TAG" >>"$GITHUB_OUTPUT"
- name: Install Komac
if: steps.check.outputs.version != ''
run: |
archive="komac-${KOMAC_VERSION}-x86_64-unknown-linux-gnu.tar.gz"
curl -fsSLo "$RUNNER_TEMP/$archive" \
"https://github.com/russellbanks/Komac/releases/download/v${KOMAC_VERSION}/$archive"
echo "$KOMAC_SHA256 $RUNNER_TEMP/$archive" | sha256sum -c -
tar -xzf "$RUNNER_TEMP/$archive" -C "$RUNNER_TEMP" komac
- name: Open the winget-pkgs pull request
if: steps.check.outputs.version != ''
env:
GITHUB_TOKEN: ${{ secrets.WINGET_TOKEN }}
VERSION: ${{ steps.check.outputs.version }}
TAG: ${{ steps.check.outputs.tag }}
run: |
base="https://github.com/${GITHUB_REPOSITORY}/releases/download/$TAG"
"$RUNNER_TEMP/komac" update "$PACKAGE_ID" --version "$VERSION" \
--urls "$base/solidcraft-$VERSION-windows-x64.msi" \
"$base/solidcraft-$VERSION-windows-x86.msi" \
"$base/solidcraft-$VERSION-windows-arm64.msi" \
--release-notes-url "https://github.com/${GITHUB_REPOSITORY}/releases/tag/$TAG" \
--submit
+40 -19
View File
@@ -6,13 +6,13 @@ kernel, and a desktop UI that agents can drive. Projects published by
[storytold](https://github.com/storytold) can serve as references for implementation conventions.
Any code adapted from other projects (MIT OR Apache-2.0) is noted in ATTRIBUTION.md.
## Product name and compatibility
SolidCraft is the displayed product name; `solidcraft` is the repository name. Keep existing
`solvecraft` crate/binary names, `.solvecraft` files, format markers, environment variables,
settings/recovery paths and package IDs compatible. Published SolveCraft release artifacts
and attribution records keep their historical names. Public docs/web/Flatpak deployments
use project Pages `/solidcraft/`; do not add permanent old-name Pages aliases. See README's
compatibility notes.
## Product name
SolidCraft everywhere: crates `solidcraft-*`, binaries `solidcraft` and `solidcraft-cli`,
`.solidcraft` designs, the `solidcraft/N` format tag, `SOLIDCRAFT_*` environment variables,
settings and recovery folders, the MCP server name, docs, CI and packaging. The old name
survives only in the explicit compatibility shims listed in `docs/compatibility.md`; don't add
new uses of it anywhere else. Public docs/web/Flatpak deployments use project Pages
`/solidcraft/`; do not add permanent old-name Pages aliases.
## Start every session here
1. Read `plan/STATUS.md` (current milestone, next task), then the task in `plan/execution-plan.md`
@@ -27,16 +27,27 @@ compatibility notes.
## Never crash
People trust SolidCraft with their designs; a crash loses their work. **This outranks feature work.**
- **No panics in non-test code:** no `unwrap()`, `expect()`, `panic!`, `unreachable!`, `todo!`,
`unimplemented!`; no `unsafe` (`unsafe_code = "forbid"`).
`unimplemented!`; no `unsafe` (`unsafe_code = "forbid"`). The three exceptions, in the app crate
(which denies it instead), have no safe API: two functions in
`apps/solidcraft/src/open_documents.rs` (macOS hands Finder files only to an Objective-C
method), the Windows-only `apps/solidcraft/src/native_crash.rs` (the exception filter that
records crashes inside native code such as graphics drivers) and the Windows-only
`apps/solidcraft/src/native_frame.rs` (the window procedure that answers the resize-border hit
test of the window without OS decorations).
- **Errors are `Result<T, E>`** through the crate's error type and `?`. An unfinished feature
returns an error ("not supported yet: …"); it never panics.
- **Input-derived numbers are hostile** (command parameters, design files, control-channel
input): `get()` not `[i]`, finite checks, caps on sizes and loop counts.
- **Third-party kernel calls are guarded:** everything that calls `truck` goes through
`solvecraft_kernel::guard`, which turns a panic into `KernelError::Internal`.
`solidcraft_kernel::guard`, which turns a panic into `KernelError::Internal`.
- **Last-resort guard:** `Session::execute` runs every command under `catch_unwind`; an escaped
panic restores the design and reports `EngineError::Internal`.
- **Prove it:** every crash fix lands with a regression test (see `hostile_params_never_panic`).
- **Crash reports:** the desktop app writes every panic and every unclean exit to a local crash folder,
with the design and the commands that reproduce it (`solidcraft_engine::crash`, docs/crash-reports.md).
When someone says the app crashed, look there first: `solidcraft-cli crashes`, `crashes show <id>`,
`crashes replay <id>` (or the `diagnostics.crash_reports` command / MCP `crash_reports` tool).
- **Prove it:** every crash fix lands with a regression test (see `hostile_params_never_panic`); a
crash report's `design.solidcraft` + `replay.json` is the test's starting point.
- Every production crate root carries
`#![deny(clippy::unwrap_used, clippy::expect_used, clippy::panic, clippy::unimplemented, clippy::todo, clippy::unreachable)]`.
@@ -54,8 +65,8 @@ People trust SolidCraft with their designs; a crash loses their work. **This out
nothing from FreeCAD is linked, vendored or shipped.) The sketch solver and the blend
operations are our own.
- **Assets — absolutely essential.** SolidCraft contains **no iconography, images, fonts or
artwork from commercial CAD products — ever.** Every icon is drawn in code
(`crates/ui-egui/src/icons.rs`). Any file asset must be original or openly licensed and **must have a row in ATTRIBUTION.md**
artwork from commercial CAD products — ever.** Every UI icon is drawn in collected code
(`assets/icons/ui/source/`, compiled through `crates/ui-egui/src/icons.rs`). Any file asset must be original or openly licensed and **must have a row in ATTRIBUTION.md**
(`cargo xtask assets` enforces it). Screenshots of commercial CAD software are never committed.
Breaking this rule is the most serious mistake you can make in this repo.
- **Everything is a command.** User-visible behaviour = a command in `crates/engine/src/cmd/*`
@@ -70,7 +81,14 @@ People trust SolidCraft with their designs; a crash loses their work. **This out
egui/eframe/winit/wgpu/rfd. **The UI crate is swappable.** Only `crates/kernel` may use `truck`.
- **The UI is thin**: panels read engine state and act through `app.run(id, params)` /
`app.start(id)`. Colours come from `theme::Tokens`.
- **Rust only.** Units are millimetres and radians internally; Z is up.
- **One set of camera controls**: every page or canvas with a camera (viewport, Render
preview, future flat pattern or drawing pages) calls `navigation::handle` with its `NavCaps`
(orbit off for flat 2D pages). New canvases must use `navigation::handle`; never hand-roll
camera input (a test rejects it).
- **Rust only.** Units are millimetres and radians internally; Z is up. The one exception is
JavaScript the browser requires: the service worker `apps/solidcraft-web/sw.js` (browsers only
run service workers as JavaScript) and the small inline scripts in `apps/solidcraft-web/index.html`.
Keep them minimal; `cargo xtask web-offline-test` covers the service worker.
- **Quality gates** before every commit: `cargo xtask ci` (fmt, clippy -D warnings, tests,
assets, layers). Commit after every feature arc that builds.
- **Publishing**: `origin` is github.com/bherbruck/solidcraft. Changes land through **pull requests**:
@@ -115,20 +133,23 @@ version bumps solely from commit prefixes, overwrite published versions, or push
before the draft is verified.
## Running and looking at the app
- `cargo run --release -p solvecraft -- --sample --control PORT` (sample design + control channel).
- `cargo run --release -p solidcraft -- --sample --control PORT` (sample design + control channel).
Pick a free port. Without a display, run it under `Xvfb :99` with `DISPLAY=:99`.
- Drive it with JSON lines on `127.0.0.1:PORT` (see `docs/control-protocol.md`):
- Drive it with JSON lines on `127.0.0.1:PORT` (see `docs/control-protocol.md`). The first
request on a connection carries the launch's token as `"token"`: read it from
`~/.local/share/solidcraft/control/PORT.token`, or start the app with
`SOLIDCRAFT_CONTROL_TOKEN=$(openssl rand -hex 32)` and send that.
- `{"id":1,"method":"engine.execute","params":{"command":"solid.extrude","params":{"distance":20}}}`
- `{"id":2,"method":"ui.start","params":{"command":"sketch.create"}}` then `ui.click {x, y}`
- `{"id":3,"method":"ui.screenshot","params":{"path":"/tmp/shot.png"}}` then read the PNG.
- **For UI work, look at the result** (screenshot, read the PNG). Without a window use
`ui.render` or `solvecraft-cli snapshot`.
- Headless: `solvecraft-cli run script.json --out part.step`, `solvecraft-cli eval design.solvecraft`,
`solvecraft-cli snapshot script.json --out shot.png`, `solvecraft-cli commands`.
`ui.render` or `solidcraft-cli snapshot`.
- Headless: `solidcraft-cli run script.json --out part.step`, `solidcraft-cli eval design.solidcraft`,
`solidcraft-cli snapshot script.json --out shot.png`, `solidcraft-cli commands`.
- Reference tests: `cargo xtask oracle` replays `tests/oracle/*/recipe.json` and compares with
each case's `expected.json` (analytic or FreeCAD values; writes `docs/oracle.md`). Expected
values never come from a commercial CAD product.
- Build with `CARGO_TARGET_DIR=<repo>/target`. Windows: `cargo xwin build --release --target x86_64-pc-windows-msvc -p solvecraft`.
- Build with `CARGO_TARGET_DIR=<repo>/target`. Windows: `cargo xwin build --release --target x86_64-pc-windows-msvc -p solidcraft`.
## Roadmap
`ROADMAP.md` (committed) tracks status, milestones and estimates. Update it whenever a
+98 -23
View File
@@ -4,29 +4,51 @@ Every non-code asset in this repository (images, icons, fonts, example parts) is
its author, source and licence. `cargo xtask assets` (part of `cargo xtask ci`) fails if an asset
file is missing from this table.
**Policy (mandatory):** SolveCraft contains **no Autodesk iconography, images, artwork, fonts,
templates, materials or help text.** Every asset is original work by SolveCraft contributors or
**Policy (mandatory):** SolidCraft contains **no Autodesk iconography, images, artwork, fonts,
templates, materials or help text.** Every asset is original work by SolidCraft contributors or
third-party material under an open licence. Screenshots of Autodesk software are never committed.
Generated-in-code assets are original and have no file to list:
- the UI icon set (`crates/ui-egui/src/icons.rs`);
- the axis view, navigation bar and timeline glyphs (`crates/ui-egui/src/viewport.rs`,
`crates/ui-egui/src/timeline.rs`).
Editable drawing code, native projects and shipped exports are collected under `assets/`.
## Files
| File | Author | Source | Licence |
|---|---|---|---|
| docs/screenshots/sample-plate.png | SolveCraft contributors | screenshot of SolveCraft itself (`solvecraft --sample`) | MIT OR Apache-2.0 |
| docs/screenshots/enclosure-demo-0.2.1.gif | SolveCraft contributors | original electronics enclosure screen recording of the actual SolveCraft 0.2.1 English desktop UI, generated with examples/demo/record_ui.sh and its original animated pointer overlay (4× playback) | MIT OR Apache-2.0 |
| docs/screenshots/enclosure-demo-0.2.1.mp4 | SolveCraft contributors | original electronics enclosure screen recording of the actual SolveCraft 0.2.1 English desktop UI, generated with examples/demo/record_ui.sh and its original animated pointer overlay (4× playback) | MIT OR Apache-2.0 |
| docs/book/src/generated/sample-plate.png | SolveCraft contributors | copy of docs/screenshots/sample-plate.png made by `cargo xtask book` (gitignored) | MIT OR Apache-2.0 |
| docs/book/src/generated/bracket.png | SolveCraft contributors | rendered by `cargo xtask book` (`solvecraft-cli snapshot examples/bracket.json`; gitignored) | MIT OR Apache-2.0 |
| docs/book/src/generated/enclosure.png | SolveCraft contributors | rendered by `cargo xtask book` (`solvecraft-cli snapshot docs/book/scripts/enclosure.json`; gitignored) | MIT OR Apache-2.0 |
| docs/book/src/generated/revolve.png | SolveCraft contributors | rendered by `cargo xtask book` (`solvecraft-cli snapshot docs/book/scripts/revolve.json`; gitignored) | MIT OR Apache-2.0 |
| docs/book/src/generated/sheet-metal.png | SolveCraft contributors | rendered by `cargo xtask book` (`solvecraft-cli snapshot docs/book/scripts/sheet-metal.json`; gitignored) | MIT OR Apache-2.0 |
| crates/sketch/fonts/LiberationSans-Regular.ttf | Red Hat, Inc. (Liberation Fonts 2.x; digitized data Google) | https://github.com/liberationfonts (Debian fonts-liberation), unmodified; licence text in crates/sketch/fonts/OFL.txt; used for sketch Text outlines | SIL OFL 1.1 |
| apps/solvecraft-web/fonts/BIZUDPGothic-Regular.ttf | The BIZ UDGothic Project Authors | https://github.com/googlefonts/morisawa-biz-ud-gothic (Google Fonts), unmodified; licence text in apps/solvecraft-web/fonts/OFL.txt; used for web UI Japanese font | SIL OFL 1.1 |
| examples/render-studio.json | SolidCraft contributors | original procedural box/cylinder enclosure script for the integrated Render workspace | MIT OR Apache-2.0 |
| examples/render-opaque-studio.json | SolidCraft contributors | original procedural sphere study varying opaque metal fraction and roughness independently; no external assets or engineering data | MIT OR Apache-2.0 |
| crates/ui-egui/src/pbr_gpu.rs | SolidCraft contributors | original WGSL translation of SolidCraft's opaque surface and fixed studio reference, embedded as Rust source; no external shader code | MIT OR Apache-2.0 |
| assets/archive/icons/macos-v1/exports/icon.svg | SolidCraft contributors | original macOS adaptation of the code-drawn SolidCraft mark, edited and exported with VectorCraft; Apple HIG and production templates consulted as layout references only | MIT OR Apache-2.0 |
| assets/icons/app/macos/source/SolidCraft.icon/icon.json | SolidCraft contributors | approved Icon Composer composition and appearance settings for the original SolidCraft artwork | MIT OR Apache-2.0 |
| assets/icons/app/macos/source/SolidCraft.icon/Assets/02-grid.svg | SolidCraft contributors | original perspective grid with elliptical radial alpha, exported from VectorCraft | MIT OR Apache-2.0 |
| assets/icons/app/macos/source/SolidCraft.icon/Assets/02-grid-dark.svg | SolidCraft contributors | original blue perspective grid with elliptical radial alpha, exported from VectorCraft for the Dark appearance | MIT OR Apache-2.0 |
| assets/icons/app/macos/source/SolidCraft.icon/Assets/03-solid-blue-cutout.svg | SolidCraft contributors | original saturated blue CAD solid with transparent topology cutouts, edited and exported with VectorCraft | MIT OR Apache-2.0 |
| assets/icons/app/macos/exports/Assets.car | SolidCraft contributors | Apple actool compilation of assets/icons/app/macos/source/SolidCraft.icon for macOS; contains original artwork only | MIT OR Apache-2.0 |
| assets/archive/icons/macos-v1/source/icon.vectorcraft | SolidCraft contributors | editable VectorCraft source for assets/archive/icons/macos-v1/exports/icon.svg, with named face and background layers | MIT OR Apache-2.0 |
| assets/archive/icons/macos-v1/exports/icon.png | SolidCraft contributors | 1024 × 1024 transparent sRGB export of assets/archive/icons/macos-v1/exports/icon.svg from VectorCraft | MIT OR Apache-2.0 |
| assets/icons/app/macos/exports/icon.icns | SolidCraft contributors | macOS fallback compiled by Apple's actool from the approved assets/icons/app/macos/source/SolidCraft.icon composition | MIT OR Apache-2.0 |
| assets/archive/icons/macos-v1/exports/icon.iconset/icon_16x16.png | SolidCraft contributors | native sips export from assets/archive/icons/macos-v1/exports/icon.png | MIT OR Apache-2.0 |
| assets/archive/icons/macos-v1/exports/icon.iconset/icon_16x16@2x.png | SolidCraft contributors | native sips export from assets/archive/icons/macos-v1/exports/icon.png | MIT OR Apache-2.0 |
| assets/archive/icons/macos-v1/exports/icon.iconset/icon_32x32.png | SolidCraft contributors | native sips export from assets/archive/icons/macos-v1/exports/icon.png | MIT OR Apache-2.0 |
| assets/archive/icons/macos-v1/exports/icon.iconset/icon_32x32@2x.png | SolidCraft contributors | native sips export from assets/archive/icons/macos-v1/exports/icon.png | MIT OR Apache-2.0 |
| assets/archive/icons/macos-v1/exports/icon.iconset/icon_128x128.png | SolidCraft contributors | native sips export from assets/archive/icons/macos-v1/exports/icon.png | MIT OR Apache-2.0 |
| assets/archive/icons/macos-v1/exports/icon.iconset/icon_128x128@2x.png | SolidCraft contributors | native sips export from assets/archive/icons/macos-v1/exports/icon.png | MIT OR Apache-2.0 |
| assets/archive/icons/macos-v1/exports/icon.iconset/icon_256x256.png | SolidCraft contributors | native sips export from assets/archive/icons/macos-v1/exports/icon.png | MIT OR Apache-2.0 |
| assets/archive/icons/macos-v1/exports/icon.iconset/icon_256x256@2x.png | SolidCraft contributors | native sips export from assets/archive/icons/macos-v1/exports/icon.png | MIT OR Apache-2.0 |
| assets/archive/icons/macos-v1/exports/icon.iconset/icon_512x512.png | SolidCraft contributors | native sips export from assets/archive/icons/macos-v1/exports/icon.png | MIT OR Apache-2.0 |
| assets/archive/icons/macos-v1/exports/icon.iconset/icon_512x512@2x.png | SolidCraft contributors | native sips export from assets/archive/icons/macos-v1/exports/icon.png | MIT OR Apache-2.0 |
| docs/screenshots/sample-plate.png | SolidCraft contributors | screenshot of SolidCraft itself (`solidcraft --sample`) | MIT OR Apache-2.0 |
| docs/screenshots/demo-0.8.gif | SolidCraft contributors | original screen recording of the actual SolidCraft 0.8 English desktop UI modelling an original Raspberry Pi 4 case (no logos or branding; the engraved text is set in the system's DejaVu Sans Bold), generated with examples/demo/record_ui.sh and its original animated pointer overlay (9× playback) | MIT OR Apache-2.0 |
| docs/screenshots/demo-0.8.mp4 | SolidCraft contributors | original screen recording of the actual SolidCraft 0.8 English desktop UI modelling an original Raspberry Pi 4 case (no logos or branding; the engraved text is set in the system's DejaVu Sans Bold), generated with examples/demo/record_ui.sh and its original animated pointer overlay (9× playback) | MIT OR Apache-2.0 |
| docs/screenshots/rover-build.gif | 0xlillith (model); SolidCraft contributors (recording) | screen recording of the actual SolidCraft desktop UI replaying the timeline of the SELENE rover (`Rover-recorded.solidcraft` from https://github.com/0xlillith/solidcraft-rover, an original model by 0xlillith built through SolidCraft MCP); the model's lettering follows Ubuntu Light outlines (Canonical Ltd., Ubuntu Font Licence 1.0, as noted in that repository); the emblem is the SolidCraft project icon (2× playback) | MIT OR Apache-2.0 |
| docs/screenshots/rover-build.mp4 | 0xlillith (model); SolidCraft contributors (recording) | screen recording of the actual SolidCraft desktop UI replaying the timeline of the SELENE rover (`Rover-recorded.solidcraft` from https://github.com/0xlillith/solidcraft-rover, an original model by 0xlillith built through SolidCraft MCP); the model's lettering follows Ubuntu Light outlines (Canonical Ltd., Ubuntu Font Licence 1.0, as noted in that repository); the emblem is the SolidCraft project icon | MIT OR Apache-2.0 |
| assets/branding/web/source/og.png | SolidCraft contributors | original 1280 × 640 social preview card (the SolidCraft mark, name and tagline), served by the docs site for link previews | MIT OR Apache-2.0 |
| docs/book/src/generated/sample-plate.png | SolidCraft contributors | copy of docs/screenshots/sample-plate.png made by `cargo xtask book` (gitignored) | MIT OR Apache-2.0 |
| docs/book/src/generated/bracket.png | SolidCraft contributors | rendered by `cargo xtask book` (`solidcraft-cli snapshot examples/bracket.json`; gitignored) | MIT OR Apache-2.0 |
| docs/book/src/generated/enclosure.png | SolidCraft contributors | rendered by `cargo xtask book` (`solidcraft-cli snapshot docs/book/scripts/enclosure.json`; gitignored) | MIT OR Apache-2.0 |
| docs/book/src/generated/revolve.png | SolidCraft contributors | rendered by `cargo xtask book` (`solidcraft-cli snapshot docs/book/scripts/revolve.json`; gitignored) | MIT OR Apache-2.0 |
| docs/book/src/generated/sheet-metal.png | SolidCraft contributors | rendered by `cargo xtask book` (`solidcraft-cli snapshot docs/book/scripts/sheet-metal.json`; gitignored) | MIT OR Apache-2.0 |
| assets/fonts/liberation-sans/LiberationSans-Regular.ttf | Red Hat, Inc. (Liberation Fonts 2.x; digitized data Google) | https://github.com/liberationfonts (Debian fonts-liberation), unmodified; licence text in assets/fonts/liberation-sans/OFL.txt; used for sketch Text outlines | SIL OFL 1.1 |
| assets/fonts/biz-udp-gothic/BIZUDPGothic-Regular.ttf | The BIZ UDGothic Project Authors | https://github.com/googlefonts/morisawa-biz-ud-gothic (Google Fonts), unmodified; licence text in assets/fonts/biz-udp-gothic/OFL.txt; used for web UI Japanese font | SIL OFL 1.1 |
| tests/oracle/17-loft/reference.stl | SolidCraft contributors | triangulation of our own recipe (tests/oracle/17-loft/recipe.json) built with FreeCAD as an external tool by tools/freecad-oracle | MIT OR Apache-2.0 |
| tests/oracle/23-bracket-multifeature/reference.stl | SolidCraft contributors | triangulation of our own recipe (tests/oracle/23-bracket-multifeature/recipe.json) built with FreeCAD as an external tool by tools/freecad-oracle | MIT OR Apache-2.0 |
| tests/oracle/28-blind-pocket-fillets/reference.stl | SolidCraft contributors | triangulation of our own recipe (tests/oracle/28-blind-pocket-fillets/recipe.json) built with FreeCAD as an external tool by tools/freecad-oracle | MIT OR Apache-2.0 |
@@ -48,35 +70,88 @@ Generated-in-code assets are original and have no file to list:
| tests/oracle/63-hinge-knuckle/reference.stl | SolidCraft contributors | triangulation of our own recipe (tests/oracle/63-hinge-knuckle/recipe.json) built with FreeCAD as an external tool by tools/freecad-oracle | MIT OR Apache-2.0 |
| tests/oracle/65-sketch-gear-tooth/reference.stl | SolidCraft contributors | triangulation of our own recipe (tests/oracle/65-sketch-gear-tooth/recipe.json) built with FreeCAD as an external tool by tools/freecad-oracle | MIT OR Apache-2.0 |
| assets/appearances/library.rs | SolidCraft contributors | Original SolidCraft resource data or drawing code, collected without redesign | MIT OR Apache-2.0 |
| assets/fonts/biz-udp-gothic/OFL.txt | The BIZ UDGothic Project Authors | Unmodified accompanying font licence | SIL OFL 1.1 |
| assets/fonts/liberation-sans/OFL.txt | Red Hat, Inc.; Liberation Fonts contributors | Unmodified accompanying font licence | SIL OFL 1.1 |
| assets/icons/app/linux/exports/hicolor/128x128/apps/ai.storyteller.solidcraft.png | SolidCraft contributors | Generated from assets/icons/app/shared/source/app_icon.rs with the original CLI/ICO encoders | MIT OR Apache-2.0 |
| assets/icons/app/linux/exports/hicolor/16x16/apps/ai.storyteller.solidcraft.png | SolidCraft contributors | Generated from assets/icons/app/shared/source/app_icon.rs with the original CLI/ICO encoders | MIT OR Apache-2.0 |
| assets/icons/app/linux/exports/hicolor/24x24/apps/ai.storyteller.solidcraft.png | SolidCraft contributors | Generated from assets/icons/app/shared/source/app_icon.rs with the original CLI/ICO encoders | MIT OR Apache-2.0 |
| assets/icons/app/linux/exports/hicolor/256x256/apps/ai.storyteller.solidcraft.png | SolidCraft contributors | Generated from assets/icons/app/shared/source/app_icon.rs with the original CLI/ICO encoders | MIT OR Apache-2.0 |
| assets/icons/app/linux/exports/hicolor/32x32/apps/ai.storyteller.solidcraft.png | SolidCraft contributors | Generated from assets/icons/app/shared/source/app_icon.rs with the original CLI/ICO encoders | MIT OR Apache-2.0 |
| assets/icons/app/linux/exports/hicolor/48x48/apps/ai.storyteller.solidcraft.png | SolidCraft contributors | Generated from assets/icons/app/shared/source/app_icon.rs with the original CLI/ICO encoders | MIT OR Apache-2.0 |
| assets/icons/app/linux/exports/hicolor/512x512/apps/ai.storyteller.solidcraft.png | SolidCraft contributors | Generated from assets/icons/app/shared/source/app_icon.rs with the original CLI/ICO encoders | MIT OR Apache-2.0 |
| assets/icons/app/linux/exports/hicolor/64x64/apps/ai.storyteller.solidcraft.png | SolidCraft contributors | Generated from assets/icons/app/shared/source/app_icon.rs with the original CLI/ICO encoders | MIT OR Apache-2.0 |
| assets/icons/app/shared/source/app_icon.rs | SolidCraft contributors | Original SolidCraft resource data or drawing code, collected without redesign | MIT OR Apache-2.0 |
| assets/icons/app/shared/source/windows_ico.rs | SolidCraft contributors | Original SolidCraft resource data or drawing code, collected without redesign | MIT OR Apache-2.0 |
| assets/icons/app/windows/exports/solidcraft-executable.ico | SolidCraft contributors | Generated from assets/icons/app/shared/source/app_icon.rs with the original CLI/ICO encoders | MIT OR Apache-2.0 |
| assets/icons/app/windows/exports/solidcraft.ico | SolidCraft contributors | Generated from assets/icons/app/shared/source/app_icon.rs with the original CLI/ICO encoders | MIT OR Apache-2.0 |
| assets/icons/ui/source/glyphs.rs | SolidCraft / VectorCraft contributors | Original glyphs; caption geometry adapted from VectorCraft titlebar.rs (https://github.com/storytold/vectorcraft) | MIT OR Apache-2.0 |
| assets/icons/ui/source/icons.rs | SolidCraft contributors | Original SolidCraft resource data or drawing code, collected without redesign | MIT OR Apache-2.0 |
| assets/icons/ui/source/markers.rs | SolidCraft contributors | Original SolidCraft resource data or drawing code, collected without redesign | MIT OR Apache-2.0 |
| assets/icons/ui/source/navigation.rs | SolidCraft contributors | Original SolidCraft resource data or drawing code, collected without redesign | MIT OR Apache-2.0 |
| assets/icons/ui/source/pointer.rs | SolidCraft contributors | Original SolidCraft resource data or drawing code, collected without redesign | MIT OR Apache-2.0 |
| assets/locales/de.json | SolidCraft contributors | Original SolidCraft resource data or drawing code, collected without redesign | MIT OR Apache-2.0 |
| assets/locales/en.json | SolidCraft contributors | Original SolidCraft resource data or drawing code, collected without redesign | MIT OR Apache-2.0 |
| assets/locales/fr.json | rlartot | French translation of the English catalog, contributed upstream | MIT OR Apache-2.0 |
| assets/locales/ja.json | SolidCraft contributors | Original SolidCraft resource data or drawing code, collected without redesign | MIT OR Apache-2.0 |
| assets/locales/ko.json | SolidCraft contributors | Original SolidCraft resource data or drawing code, collected without redesign | MIT OR Apache-2.0 |
| assets/locales/ru.json | Alex Pro (del000) | Russian translation of the English catalog, contributed upstream | MIT OR Apache-2.0 |
| assets/locales/uk.json | Igor Bronovskyi (BrunIF) | Ukrainian translation of the English catalog, contributed upstream | MIT OR Apache-2.0 |
| assets/locales/zh.json | SolidCraft contributors | Original SolidCraft resource data or drawing code, collected without redesign | MIT OR Apache-2.0 |
| assets/materials/library.rs | SolidCraft contributors | Original SolidCraft resource data or drawing code, collected without redesign | MIT OR Apache-2.0 |
| assets/platforms/linux/ai.storyteller.solidcraft.desktop | PhotoCraft / SolidCraft contributors | PhotoCraft packaging templates (https://github.com/storytold/photocraft), adapted for SolidCraft | Apache-2.0 |
| assets/platforms/linux/ai.storyteller.solidcraft.metainfo.xml.in | PhotoCraft / SolidCraft contributors | PhotoCraft packaging templates (https://github.com/storytold/photocraft), adapted for SolidCraft | Apache-2.0 |
| assets/platforms/linux/ai.storyteller.solidcraft.mime.xml | PhotoCraft / SolidCraft contributors | PhotoCraft packaging templates (https://github.com/storytold/photocraft), adapted for SolidCraft | Apache-2.0 |
| assets/platforms/macos/Info.plist.in | PhotoCraft / SolidCraft contributors | PhotoCraft packaging templates (https://github.com/storytold/photocraft), adapted for SolidCraft | Apache-2.0 |
| assets/platforms/macos/README.txt | PhotoCraft / SolidCraft contributors | PhotoCraft packaging templates (https://github.com/storytold/photocraft), adapted for SolidCraft | Apache-2.0 |
| assets/platforms/windows/solidcraft.en-us.wxl | PhotoCraft / SolidCraft contributors | PhotoCraft packaging templates (https://github.com/storytold/photocraft), adapted for SolidCraft | Apache-2.0 |
| assets/platforms/windows/solidcraft.wxs | PhotoCraft / SolidCraft contributors | PhotoCraft packaging templates (https://github.com/storytold/photocraft), adapted for SolidCraft | Apache-2.0 |
| assets/shaders/viewport.wgsl | SolidCraft contributors | Original SolidCraft resource data or drawing code, collected without redesign | MIT OR Apache-2.0 |
| assets/styles/ui/palettes.rs | SolidCraft contributors | Original SolidCraft resource data or drawing code, collected without redesign | MIT OR Apache-2.0 |
| assets/styles/web/loading.css | SolidCraft contributors | Original SolidCraft resource data or drawing code, collected without redesign | MIT OR Apache-2.0 |
| docs/book/src/og.png | SolidCraft contributors | copy of assets/branding/web/source/og.png staged by cargo xtask book (gitignored) | MIT OR Apache-2.0 |
## Code adapted from sibling projects
| SolveCraft file | Adapted from | Licence |
| SolidCraft file | Adapted from | Licence |
|---|---|---|
| xtask/src/layers.rs | CADCraft `xtask/src/layers.rs` (dependency layering rules and tests) | MIT OR Apache-2.0 |
| apps/solvecraft/src/control_server.rs | CADCraft `apps/cadcraft/src/control_server.rs` (loopback JSON-lines server) | MIT OR Apache-2.0 |
| apps/solidcraft/src/control_server.rs | CADCraft `apps/cadcraft/src/control_server.rs` (loopback JSON-lines server) | MIT OR Apache-2.0 |
| crates/ui-egui/src/lib.rs (screenshot queue, synthetic input) | CADCraft `crates/ui-egui/src/lib.rs` | MIT OR Apache-2.0 |
| crates/ui-egui/src/control.rs (method dispatch and screenshot saving) | CADCraft `crates/ui-egui/src/control.rs` | MIT OR Apache-2.0 |
| crates/ui-egui/src/gpu.rs (paint-callback structure) | CADCraft `crates/ui-egui/src/gpu.rs` | MIT OR Apache-2.0 |
| crates/mcp/src/server.rs, crates/mcp/src/backend.rs (JSON-RPC framing, MCP lifecycle, control-port bridge) | CADCraft `crates/mcp/src/{server,backend}.rs` | MIT OR Apache-2.0 |
| crates/mcp/src/tools.rs (tool schema helpers and argument checking) | CADCraft `crates/mcp/src/tools.rs`, GridCraft `crates/mcp/src/tools.rs` | MIT OR Apache-2.0 |
| crates/io/src/threemf.rs (bounded zip part reading and writing) | GridCraft `crates/xlsx/src/package.rs` | MIT OR Apache-2.0 |
| crates/ui-egui/src/titlebar.rs (title bar drag, caption buttons, resize zones, their tests) and the window setup in apps/solvecraft/src/main.rs | VectorCraft `crates/ui-egui/src/titlebar.rs`, `apps/vectorcraft/src/main.rs` | MIT OR Apache-2.0 |
| crates/ui-egui/src/titlebar.rs (title bar drag, caption buttons, resize zones, their tests) and the window setup in apps/solidcraft/src/main.rs | VectorCraft `crates/ui-egui/src/titlebar.rs`, `apps/vectorcraft/src/main.rs` | MIT OR Apache-2.0 |
| apps/solidcraft/src/open_documents.rs (macOS: files opened from Finder and the Dock, its test) | VectorCraft `apps/vectorcraft/src/open_documents.rs` (https://github.com/storytold/vectorcraft) | MIT OR Apache-2.0 |
| LICENSE-MIT, LICENSE-APACHE (licence text) | CADCraft | — |
| .github/workflows/release.yml, .github/workflows/packaging-lint.yml and packaging/ (release pipeline: Linux AppImage/deb/rpm/Flatpak/tar.gz, FreeBSD, macOS dmg, Windows MSI/portable zip, web zip; AppRun, nfpm, Flatpak, WiX and Info.plist templates) | PhotoCraft (https://github.com/storytold/photocraft) `.github/workflows/{release,packaging-lint}.yml`, `packaging/` | Apache-2.0 |
## Incremental HDR codec adapter
`crates/render/src/lighting/hdr.rs` adapts the scanline/component/old-RLE decoding
state machines from the Radiance decoder in `image` 0.25.10
([source](https://docs.rs/crate/image/0.25.10/source/src/codecs/hdr/decoder.rs)),
MIT OR Apache-2.0. Metadata parsing still uses that library. The adapter makes row
work cooperative and adds checked run lengths, zero-run rejection, width validation,
header/input/radiance bounds and cancellation. Original licence texts are retained
in THIRD-PARTY-LICENSES.txt; no images or artwork from that project are copied.
## Recovered contributions
| SolveCraft file | Original contribution | Licence |
| SolidCraft file | Original contribution | Licence |
|---|---|---|
| crates/ui-egui/src/viewport.rs (`nearest_quarter_turn`, `axis_view_orbit`) | N3MI-DG's [PR #101](https://github.com/bherbruck/solvecraft/pull/101): [minimal TOP/BOTTOM turns](https://github.com/bherbruck/solvecraft/commit/c28e780f52490784ef5886f094b9d3f6d10c3e3f) and [drag-to-orbit](https://github.com/bherbruck/solvecraft/commit/f30b30be6ecc4e2e6544a851243137c01a354934), adapted to the axis gizmo | MIT OR Apache-2.0 |
| crates/ui-egui/src/viewport.rs (`nearest_quarter_turn`, `axis_view_orbit`) | N3MI-DG's [PR #101](https://github.com/bherbruck/solidcraft/pull/101): [minimal TOP/BOTTOM turns](https://github.com/bherbruck/solidcraft/commit/c28e780f52490784ef5886f094b9d3f6d10c3e3f) and [drag-to-orbit](https://github.com/bherbruck/solidcraft/commit/f30b30be6ecc4e2e6544a851243137c01a354934), adapted to the axis gizmo | MIT OR Apache-2.0 |
## Vendored third-party code
| Directory | Source | Licence | Changes |
|---|---|---|---|
| vendor/truck-meshalgo | truck-meshalgo 0.4.0, https://github.com/ricosjp/truck (RICOS Co. Ltd.) | Apache-2.0 | meshing: parameter searches kept inside the surface domain (vendor/README.md) |
| vendor/truck-meshalgo | truck-meshalgo 0.4.0, https://github.com/ricosjp/truck (RICOS Co. Ltd.) | Apache-2.0 | meshing: bounded parameter searches, collapsed-boundary projection, subdivision and provisional fixed-grid previews (vendor/README.md) |
| vendor/truck-stepio | truck-stepio 0.3.0, https://github.com/ricosjp/truck (RICOS Co. Ltd.) | Apache-2.0 | STEP writer: intersection-curve surfaces written at unique ids (vendor/README.md) |
| vendor/truck-shapeops | truck-shapeops 0.4.0, https://github.com/ricosjp/truck (RICOS Co. Ltd.) | Apache-2.0 | robust meshing and nearest-parameter fallback in booleans; degenerate intersection-curve rejection; face and edge history of booleans; trace macro (vendor/README.md) |
| vendor/truck-shapeops | truck-shapeops 0.4.0, https://github.com/ricosjp/truck (RICOS Co. Ltd.) | Apache-2.0 | robust meshing and nearest-parameter fallback in booleans; degenerate intersection-curve rejection; face and edge history of booleans; trace macro; corner choice at vertices several intersection curves end on (vendor/README.md) |
| vendor/matext4cgmath | matext4cgmath 0.1.0, https://github.com/ricosjp/matext4cgmath (RICOS Co. Ltd.) | Apache-2.0 | root refinement stops after 100 Newton steps (vendor/README.md) |
## Vendored renderer compatibility fix
+34 -17
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@@ -6,13 +6,13 @@ kernel, and a desktop UI that agents can drive. Projects published by
[storytold](https://github.com/storytold) can serve as references for implementation conventions.
Any code adapted from other projects (MIT OR Apache-2.0) is noted in ATTRIBUTION.md.
## Product name and compatibility
SolidCraft is the displayed product name; `solidcraft` is the repository name. Keep existing
`solvecraft` crate/binary names, `.solvecraft` files, format markers, environment variables,
settings/recovery paths and package IDs compatible. Published SolveCraft release artifacts
and attribution records keep their historical names. Public docs/web/Flatpak deployments
use project Pages `/solidcraft/`; do not add permanent old-name Pages aliases. See README's
compatibility notes.
## Product name
SolidCraft everywhere: crates `solidcraft-*`, binaries `solidcraft` and `solidcraft-cli`,
`.solidcraft` designs, the `solidcraft/N` format tag, `SOLIDCRAFT_*` environment variables,
settings and recovery folders, the MCP server name, docs, CI and packaging. The old name
survives only in the explicit compatibility shims listed in `docs/compatibility.md`; don't add
new uses of it anywhere else. Public docs/web/Flatpak deployments use project Pages
`/solidcraft/`; do not add permanent old-name Pages aliases.
## Start every session here
1. Read `plan/STATUS.md` (current milestone, next task), then the task in `plan/execution-plan.md`
@@ -27,16 +27,27 @@ compatibility notes.
## Never crash
People trust SolidCraft with their designs; a crash loses their work. **This outranks feature work.**
- **No panics in non-test code:** no `unwrap()`, `expect()`, `panic!`, `unreachable!`, `todo!`,
`unimplemented!`; no `unsafe` (`unsafe_code = "forbid"`).
`unimplemented!`; no `unsafe` (`unsafe_code = "forbid"`). The three exceptions, in the app crate
(which denies it instead), have no safe API: two functions in
`apps/solidcraft/src/open_documents.rs` (macOS hands Finder files only to an Objective-C
method), the Windows-only `apps/solidcraft/src/native_crash.rs` (the exception filter that
records crashes inside native code such as graphics drivers) and the Windows-only
`apps/solidcraft/src/native_frame.rs` (the window procedure that answers the resize-border hit
test of the window without OS decorations).
- **Errors are `Result<T, E>`** through the crate's error type and `?`. An unfinished feature
returns an error ("not supported yet: …"); it never panics.
- **Input-derived numbers are hostile** (command parameters, design files, control-channel
input): `get()` not `[i]`, finite checks, caps on sizes and loop counts.
- **Third-party kernel calls are guarded:** everything that calls `truck` goes through
`solvecraft_kernel::guard`, which turns a panic into `KernelError::Internal`.
`solidcraft_kernel::guard`, which turns a panic into `KernelError::Internal`.
- **Last-resort guard:** `Session::execute` runs every command under `catch_unwind`; an escaped
panic restores the design and reports `EngineError::Internal`.
- **Prove it:** every crash fix lands with a regression test (see `hostile_params_never_panic`).
- **Crash reports:** the desktop app writes every panic and every unclean exit to a local crash folder,
with the design and the commands that reproduce it (`solidcraft_engine::crash`, docs/crash-reports.md).
When someone says the app crashed, look there first: `solidcraft-cli crashes`, `crashes show <id>`,
`crashes replay <id>` (or the `diagnostics.crash_reports` command / MCP `crash_reports` tool).
- **Prove it:** every crash fix lands with a regression test (see `hostile_params_never_panic`); a
crash report's `design.solidcraft` + `replay.json` is the test's starting point.
- Every production crate root carries
`#![deny(clippy::unwrap_used, clippy::expect_used, clippy::panic, clippy::unimplemented, clippy::todo, clippy::unreachable)]`.
@@ -70,7 +81,10 @@ People trust SolidCraft with their designs; a crash loses their work. **This out
egui/eframe/winit/wgpu/rfd. **The UI crate is swappable.** Only `crates/kernel` may use `truck`.
- **The UI is thin**: panels read engine state and act through `app.run(id, params)` /
`app.start(id)`. Colours come from `theme::Tokens`.
- **Rust only.** Units are millimetres and radians internally; Z is up.
- **Rust only.** Units are millimetres and radians internally; Z is up. The one exception is
JavaScript the browser requires: the service worker `apps/solidcraft-web/sw.js` (browsers only
run service workers as JavaScript) and the small inline scripts in `apps/solidcraft-web/index.html`.
Keep them minimal; `cargo xtask web-offline-test` covers the service worker.
- **Quality gates** before every commit: `cargo xtask ci` (fmt, clippy -D warnings, tests,
assets, layers). Commit after every feature arc that builds.
- **Publishing**: `origin` is github.com/bherbruck/solidcraft. Changes land through **pull requests**:
@@ -92,20 +106,23 @@ version bumps solely from commit prefixes, overwrite published versions, or push
before the draft is verified.
## Running and looking at the app
- `cargo run --release -p solvecraft -- --sample --control PORT` (sample design + control channel).
- `cargo run --release -p solidcraft -- --sample --control PORT` (sample design + control channel).
Pick a free port. Without a display, run it under `Xvfb :99` with `DISPLAY=:99`.
- Drive it with JSON lines on `127.0.0.1:PORT` (see `docs/control-protocol.md`):
- Drive it with JSON lines on `127.0.0.1:PORT` (see `docs/control-protocol.md`). The first
request on a connection carries the launch's token as `"token"`: read it from
`~/.local/share/solidcraft/control/PORT.token`, or start the app with
`SOLIDCRAFT_CONTROL_TOKEN=$(openssl rand -hex 32)` and send that.
- `{"id":1,"method":"engine.execute","params":{"command":"solid.extrude","params":{"distance":20}}}`
- `{"id":2,"method":"ui.start","params":{"command":"sketch.create"}}` then `ui.click {x, y}`
- `{"id":3,"method":"ui.screenshot","params":{"path":"/tmp/shot.png"}}` then read the PNG.
- **For UI work, look at the result** (screenshot, read the PNG). Without a window use
`ui.render` or `solvecraft-cli snapshot`.
- Headless: `solvecraft-cli run script.json --out part.step`, `solvecraft-cli eval design.solvecraft`,
`solvecraft-cli snapshot script.json --out shot.png`, `solvecraft-cli commands`.
`ui.render` or `solidcraft-cli snapshot`.
- Headless: `solidcraft-cli run script.json --out part.step`, `solidcraft-cli eval design.solidcraft`,
`solidcraft-cli snapshot script.json --out shot.png`, `solidcraft-cli commands`.
- Reference tests: `cargo xtask oracle` replays `tests/oracle/*/recipe.json` and compares with
each case's `expected.json` (analytic or FreeCAD values; writes `docs/oracle.md`). Expected
values never come from a commercial CAD product.
- Build with `CARGO_TARGET_DIR=<repo>/target`. Windows: `cargo xwin build --release --target x86_64-pc-windows-msvc -p solvecraft`.
- Build with `CARGO_TARGET_DIR=<repo>/target`. Windows: `cargo xwin build --release --target x86_64-pc-windows-msvc -p solidcraft`.
## Roadmap
`ROADMAP.md` (committed) tracks status, milestones and estimates. Update it whenever a
+44 -15
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@@ -17,23 +17,23 @@ build you also need `rustup target add wasm32-unknown-unknown` and [`trunk`](htt
```sh
git clone https://github.com/bherbruck/solidcraft && cd solidcraft
cargo run --release -p solvecraft -- --sample # desktop app with a sample part
cargo run --release -p solidcraft -- --sample # desktop app with a sample part
cargo xtask test # unit, engine and UI-scenario tests
cargo xtask ci # everything a PR must pass (see below)
```
SolidCraft is the product and repository name. Cargo packages and executables retain
their `solvecraft` names for compatibility with existing scripts and MCP clients.
Build the desktop app with `cargo build --release -p solvecraft`, or the CLI with
`cargo build --release -p solvecraft-cli`. Run the CLI with
`cargo run --release -p solvecraft-cli -- commands` (or `target/release/solvecraft-cli commands`
after building). There is no Cargo package named `solidcraft`.
SolidCraft is the product, repository, Cargo package and executable name.
Build the desktop app with `cargo build --release -p solidcraft`, or the CLI with
`cargo build --release -p solidcraft-cli`. Run the CLI with
`cargo run --release -p solidcraft-cli -- commands` (or `target/release/solidcraft-cli commands`
after building). The old name appears only in the compatibility shims listed in
[docs/compatibility.md](docs/compatibility.md); don't add new uses of it.
Web: `cd apps/solvecraft-web && trunk serve --release`, then open the printed URL (`?sample`
Web: `cd apps/solidcraft-web && trunk serve --release`, then open the printed URL (`?sample`
opens the sample part, `?webgl` forces WebGL2). Saving and opening files in the browser needs
HTTPS or localhost, because it uses the Origin Private File System.
Windows from Linux: `cargo xwin build --release --target x86_64-pc-windows-msvc -p solvecraft`.
Windows from Linux: `cargo xwin build --release --target x86_64-pc-windows-msvc -p solidcraft`.
### NixOS: `nix develop`
@@ -43,7 +43,7 @@ loader wgpu renders through, and libdbus-1, which rfd's file dialogs reach xdg-d
through (a dialog then never appears and the pick returns no path):
```
ERROR solvecraft: winit EventLoopError: ... The wayland library could not be loaded
ERROR solidcraft: winit EventLoopError: ... The wayland library could not be loaded
ERROR eframe::native::run: Exiting because of error: WGPU error: Failed to create surface for any enabled backend: {}
ERROR rfd::backend::xdg_desktop_portal::portal::libdbus: Can't connect to a portal: libdbus-1.so not found
```
@@ -59,8 +59,8 @@ The default development shell retains the Rust/C toolchain already on `PATH`;
To launch, use `nix run .#solidcraft -- --sample`. To install the app's terminal
commands, desktop entry and generated icons, use `nix profile install .#solidcraft`.
`nix build` alone creates a build result; it does not install a launcher in your
desktop menu. The installed `solidcraft` command and compatible `solvecraft`
command run the same wrapped app; `solvecraft-cli` is included as well. See
desktop menu. The installed `solidcraft` command runs the wrapped app; `solidcraft-cli` is included as
well. See
[Nix installation and troubleshooting](docs/nix.md) for remote-flake commands,
desktop integration and how to distinguish an old executable on `PATH`.
@@ -82,7 +82,7 @@ The [README](README.md#architecture) has the layer table. The short version:
commands.
- `crates/ui-egui`: the desktop/web front end (egui + wgpu). It's swappable; nothing below it
depends on egui.
- `crates/mcp`, `apps/solvecraft`, `apps/solvecraft-cli`, `apps/solvecraft-web`.
- `crates/mcp`, `apps/solidcraft`, `apps/solidcraft-cli`, `apps/solidcraft-web`.
`cargo xtask layers` fails the build if a lower layer depends on a higher one.
@@ -100,18 +100,28 @@ The [README](README.md#architecture) has the layer table. The short version:
not.) Permissive
dependencies are fine. Note which one you're adding and why in the PR, and run
`cargo xtask licences` so THIRD-PARTY-LICENSES.txt lists it (CI checks that it is current).
Nightly/manual CI also scans advisories, bans and sources with cargo-deny; see
[the local command and coverage limits](docs/book/src/dev/testing.md#dependency-advisories).
3. **Every asset is original or openly licensed and has a row in
[ATTRIBUTION.md](ATTRIBUTION.md).** Icons are drawn in code (`crates/ui-egui/src/icons.rs`).
`cargo xtask assets` enforces this.
4. **Never crash.** People trust a CAD app with their work.
- Non-test code never uses `unwrap`, `expect`, `panic!` or indexing on input-derived data.
There's no `unsafe`, and clippy denies it.
There's no `unsafe` outside `apps/solidcraft/src/open_documents.rs` (macOS file-open events)
and `apps/solidcraft/src/native_crash.rs` (Windows native crash capture), and the compiler
denies it.
- An unsupported case returns an error ("not supported yet: …"); it never panics.
- Every call into truck goes through `solvecraft_kernel::guard`.
- Every call into truck goes through `solidcraft_kernel::guard`.
- Every crash fix comes with a regression test.
5. **Everything is a command, with a test.** A new feature means a `CommandSpec` in
`crates/engine/src/cmd/`, engine tests that measure the result (volume, area,
face/edge/vertex counts against a value you can derive), and for UI work a scenario (below).
6. **One set of camera controls.** Every page or canvas that shows a view (the modelling
viewport, the Render preview, and any new page such as a flat pattern or drawing) calls
`navigation::handle` (`crates/ui-egui/src/navigation.rs`) for its camera input, with
`NavCaps` saying whether it can orbit (off for flat 2D pages) and pick. New canvases must use
`navigation::handle`; never read drags, the wheel or pinch to move the camera yourself. The
`hand_rolled_camera_input_is_rejected` test fails if a page does.
[AGENTS.md](AGENTS.md) has the long form of these rules. It's written for AI agents, but it's
the most complete description of the house style.
@@ -153,6 +163,25 @@ in the PR. `cargo xtask test` builds the tests with it and then runs every test
`cargo xtask test -- shell`. Tests run beside each other on a busy machine, so a test must not
depend on wall-clock timing.
**CI shards the tests.** One job builds them into a cargo-nextest archive and four jobs run a
quarter each, so every test runs in its own process: don't rely on state left by another test.
Pull requests skip a few heavy tests (one to four minutes each), which run on every push to
`main` and nightly; check the `main` run after merging. They are listed in
`.config/nextest.toml` and the [testing page](docs/book/src/dev/testing.md):
- `solidcraft-engine`: `tests::hostile_params_never_panic`, everything in `tests::robustness` and
`tests::robustness_goldens` (pull requests that touch `crates/kernel` run its `sample_*` part),
`pattern_suppress_tests::enclosure_arc_extinction_keeps_a_real_sharp_inner_lip_after_resize_and_reopen`,
`pattern_suppress_tests::enclosure_datums_follow_wall_height_and_board_depth_with_material_proofs`,
`cmd::plastic::tests::enclosure_snap_fit_follows_resized_front_wall`
- `solidcraft-kernel`: `tests::boolean_identity_on_tangent_primitives`
- `solidcraft-ui-egui` scenarios: `acceptance_sensor_enclosure`
**The action matrix** tries every ordinary action on every face, edge, vertex and body of a
corpus of designs against a checked-in ratchet ([docs/action-matrix.md](docs/action-matrix.md)).
A pull request that makes an action pass should record it with `cargo xtask action-matrix --bless`;
one that makes a passing action fail fails the sample every CI run checks.
**The reference tests** are 76 parts in [`tests/oracle/`](tests/oracle/), each a `recipe.json`
in our own format with an `expected.json` beside it. SolidCraft rebuilds the recipe and compares
body count, volume, area, centre of mass and bounding box (and, where there is a `reference.stl`,
Generated
+735 -83
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File diff suppressed because it is too large. Load diff
+33 -14
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@@ -5,7 +5,7 @@ members = ["crates/*", "apps/*", "xtask"]
exclude = ["vendor"]
[workspace.package]
version = "0.4.0"
version = "0.13.1"
edition = "2024"
license = "MIT OR Apache-2.0"
rust-version = "1.95"
@@ -14,22 +14,30 @@ repository = "https://github.com/bherbruck/solidcraft"
[workspace.dependencies]
# internal
solvecraft-geom = { path = "crates/geom" }
solvecraft-sketch = { path = "crates/sketch" }
solvecraft-kernel = { path = "crates/kernel" }
solvecraft-render = { path = "crates/render" }
solvecraft-doc = { path = "crates/doc" }
solvecraft-io = { path = "crates/io" }
solvecraft-engine = { path = "crates/engine" }
solvecraft-ui-egui = { path = "crates/ui-egui" }
solvecraft-mcp = { path = "crates/mcp" }
solidcraft-geom = { path = "crates/geom" }
solidcraft-sketch = { path = "crates/sketch" }
solidcraft-kernel = { path = "crates/kernel" }
solidcraft-render = { path = "crates/render" }
solidcraft-gpu = { path = "crates/gpu" }
solidcraft-doc = { path = "crates/doc" }
solidcraft-io = { path = "crates/io" }
solidcraft-engine = { path = "crates/engine" }
solidcraft-ui-egui = { path = "crates/ui-egui" }
solidcraft-mcp = { path = "crates/mcp" }
solidcraft-derive = { path = "crates/derive" }
# foundation
thiserror = "2"
serde = { version = "1", features = ["derive", "rc"] }
# derive macros (crates/derive); already in the tree through serde_derive
proc-macro2 = "1"
quote = "1"
syn = { version = "2", features = ["full"] }
serde_json = { version = "1", features = ["float_roundtrip"] }
log = "0.4"
sha2 = "0.10"
moxcms = { version = "0.8.1", default-features = false, features = ["extended_range"] }
semver = "1"
# geometry kernel (Apache-2.0; see plan/adr/0001-geometry-kernel.md). Only crates/kernel uses it.
truck-modeling = "0.6"
@@ -37,16 +45,21 @@ truck-shapeops = { version = "0.4", default-features = false }
truck-meshalgo = { version = "0.4", default-features = false, features = ["tessellation", "analyzers"] }
truck-stepio = { version = "0.3", default-features = false }
truck-topology = "0.6"
# constrained Delaunay + Ruppert refinement for trimmed faces (MIT OR Apache-2.0); already in the
# tree through truck-meshalgo.
spade = { version = "2.15", default-features = false, features = ["std"] }
rayon = "1.12"
# packages (3MF)
zip = { version = "3", default-features = false, features = ["deflate"] }
quick-xml = "0.38"
quick-xml = "0.41"
# fonts (sketch text outlines; MIT OR Apache-2.0, pure Rust)
ttf-parser = { version = "0.25", default-features = false, features = ["std"] }
# images
image = { version = "0.25", default-features = false, features = ["png"] }
image = { version = "0.25", default-features = false, features = ["png", "hdr"] }
png = "0.18.1"
# ui
egui = "0.36"
@@ -54,6 +67,10 @@ eframe = { version = "0.36", default-features = false, features = ["persistence"
# Instant/SystemTime that also work in the browser (std panics on wasm32-unknown-unknown).
web-time = "1"
egui-wgpu = "0.36"
# the wgpu egui-wgpu uses, for compute (crates/gpu); backends come from the apps' features
wgpu = { version = "30", default-features = false, features = ["std", "wgsl"] }
naga = { version = "30", default-features = false }
pollster = "0.4"
rfd = "0.17"
[workspace.lints.rust]
@@ -92,9 +109,11 @@ opt-level = 2
opt-level = 3
lto = "thin"
codegen-units = 16
debug = 0
# Line tables only: crash reports name file:line in their backtraces (no runtime cost; a larger
# binary). See docs/crash-reports.md.
debug = "line-tables-only"
# truck-shapeops with SolveCraft fixes (Apache-2.0, see vendor/truck-shapeops and ATTRIBUTION.md).
# truck-shapeops with SolidCraft fixes (Apache-2.0, see vendor/truck-shapeops and ATTRIBUTION.md).
[patch.crates-io]
truck-shapeops = { path = "vendor/truck-shapeops" }
truck-stepio = { path = "vendor/truck-stepio" }
+1 -1
View File
@@ -1,6 +1,6 @@
MIT License
Copyright (c) 2026 SolveCraft contributors
Copyright (c) 2026 SolidCraft contributors
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
+10 -5
View File
@@ -1,5 +1,5 @@
SolveCraft
Copyright (c) 2026 SolveCraft contributors.
SolidCraft
Copyright (c) 2026 SolidCraft contributors.
Licensed under the MIT License or the Apache License, Version 2.0, at your option
(LICENSE-MIT, LICENSE-APACHE).
@@ -7,10 +7,10 @@ Third-party material
Software dependencies are listed in Cargo.lock; their licences are in THIRD-PARTY-LICENSES.txt
(`cargo xtask licences`), which the programs also carry (Help > About > Licences,
`solvecraft-cli licences`). The geometry kernel builds on the truck crates
`solidcraft-cli licences`). The geometry kernel builds on the truck crates
(truck-modeling, truck-shapeops, truck-meshalgo, truck-stepio, truck-topology and their
dependencies, https://github.com/ricosjp/truck), licensed under the Apache License 2.0 and used
as libraries. truck-shapeops 0.4.0 is vendored in vendor/truck-shapeops with SolveCraft
as libraries. truck-shapeops 0.4.0 is vendored in vendor/truck-shapeops with SolidCraft
modifications (listed in vendor/README.md and marked in the source); its licence is in
vendor/truck-shapeops/LICENSE. Copyright (c) RICOS Co. Ltd.
@@ -19,10 +19,15 @@ licensed MIT OR Apache-2.0; ATTRIBUTION.md lists the files.
The release packaging (.github/workflows/release.yml, packaging/) is adapted from PhotoCraft
(https://github.com/storytold/photocraft), licensed under the Apache License 2.0.
The incremental Radiance RGBE row adapter in crates/render/src/lighting/hdr.rs adapts
decoding state machines from image 0.25.10 (https://github.com/image-rs/image),
MIT OR Apache-2.0. ATTRIBUTION.md describes the bounded/cancellable changes; the
original licence texts are included in THIRD-PARTY-LICENSES.txt.
Most bundled assets are drawn in code or contributed originally; third-party fonts (Liberation Sans
for sketch text, BIZ UDPGothic for web Japanese display) are licensed under SIL OFL 1.1. The
per-file list is in ATTRIBUTION.md.
SolveCraft is an independent project and is not affiliated with, sponsored by or endorsed by
SolidCraft is an independent project and is not affiliated with, sponsored by or endorsed by
Autodesk, Inc. Autodesk and Fusion are trademarks of Autodesk, Inc.; they are used here only to
describe compatibility goals.
+123 -40
View File
@@ -6,16 +6,61 @@ Sketch, constrain, and build solids with a parametric feature timeline. Change a
and watch your model rebuild. Run it on your desktop, in your browser, or let AI agents
model through the built-in MCP server.
![SolidCraft: draw a rounded electronics enclosure, sketch its USB port directly on a face, add four mounting bosses and resize it through Parameters](docs/screenshots/enclosure-demo-0.2.1.gif)
![SolidCraft 0.8: model a Raspberry Pi 4 case from an empty design: a sketch dimensioned with parameters, extrude, fillets and shell, a rim rounded in one pick, standoffs patterned on the board's mounting holes, port cut-outs, vent slots, "Pi 4" engraved in a font, a PETG material with its mass in Properties, and a height change in Parameters](docs/screenshots/demo-0.8.gif)
*Start with an empty design and draw the original parametric electronics enclosure in the English desktop UI: rounded corners, a shell, a USB port sketched directly on the wall and a four-boss pattern. Change width from 80 → 100 mm and wall thickness from 2 → 3 mm in Parameters and watch it rebuild. Original animated pointer and click cues; 4× playback. [Full video](https://github.com/bherbruck/solidcraft/raw/refs/heads/main/docs/screenshots/enclosure-demo-0.2.1.mp4), generated with the [demo script](examples/demo/record_ui.sh).*
*A Raspberry Pi 4 case from an empty design: a sketch dimensioned with the board's parameters, extrude, fillet, shell, the rim rounded in one pick, an M2.5 standoff patterned on the 58 × 49 mm hole rectangle, port cut-outs, vent slots, "Pi 4" engraved in DejaVu Sans Bold and a PETG material defined in the design, with its mass in Properties, then height 24 → 32 mm in Parameters and it all rebuilds. 9× playback. [Full video](https://github.com/bherbruck/solidcraft/raw/refs/heads/main/docs/screenshots/demo-0.8.mp4), recorded with the [demo script](examples/demo/record_ui.sh).*
## Download
[![Download for Windows][badge-windows]][windows-msi]
[![Download for macOS][badge-macos]][macos-dmg]
[![Download for Linux][badge-linux]][linux-appimage]
[![Get it from the Snap Store][badge-snap]][snap-store]
[![Try it in your browser][badge-web]][web-app]
- **Windows:** download and run the [installer][windows-msi].
Also for [ARM64][windows-arm64-msi] and [32-bit][windows-x86-msi] PCs, or as a
[portable zip][windows-portable] that runs without installing.
With [WinGet](https://learn.microsoft.com/windows/package-manager/winget/):
`winget install bherbruck.SolidCraft`.
- **macOS:** open the [disk image][macos-dmg] and drag SolidCraft into Applications
(Apple silicon and Intel).
- **Linux:** download the [AppImage][linux-appimage], allow it to run as a program and open it.
Or install the [.deb][linux-deb] (Ubuntu, Debian, Mint) or [.rpm][linux-rpm] (Fedora,
openSUSE), or use [Flatpak](https://bherbruck.github.io/solidcraft/guide/getting-started.html#linux-flatpak).
With Snap: `sudo snap install solidcraft` ([Snap Store][snap-store], or the [.snap file][linux-snap]).
For ARM64: [AppImage][linux-arm64-appimage], [.deb][linux-arm64-deb], [.rpm][linux-arm64-rpm].
- **Web:** [try it in your browser][web-app], no install.
The downloads aren't signed yet. On Windows, if SmartScreen warns you, choose **More info**, then
**Run anyway**. On macOS, the first time, right-click SolidCraft in Applications and choose **Open**.
Older versions, checksums and other formats are on the [releases page](https://github.com/bherbruck/solidcraft/releases).
Install details, upgrading from earlier builds and building from source are in
[Getting started](https://bherbruck.github.io/solidcraft/guide/getting-started.html).
[badge-windows]: https://img.shields.io/badge/Windows-Download-0078D6?style=for-the-badge&logo=data%3Aimage%2Fsvg%2Bxml%3Bbase64%2CPHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCAyNCAyNCIgZmlsbD0id2hpdGUiPjxwYXRoIGQ9Ik0yIDJoOS41djkuNUgyek0xMi41IDJIMjJ2OS41aC05LjV6TTIgMTIuNWg5LjVWMjJIMnpNMTIuNSAxMi41SDIyVjIyaC05LjV6Ii8%2BPC9zdmc%2B
[badge-macos]: https://img.shields.io/badge/macOS-Download-333333?style=for-the-badge&logo=apple&logoColor=white
[badge-linux]: https://img.shields.io/badge/Linux-AppImage-E95420?style=for-the-badge&logo=linux&logoColor=white
[badge-snap]: https://img.shields.io/badge/Snap-Snap_Store-82BEA0?style=for-the-badge&logo=snapcraft&logoColor=white
[badge-web]: https://img.shields.io/badge/Web-Try_in_browser-2EA44F?style=for-the-badge&logo=data%3Aimage%2Fsvg%2Bxml%3Bbase64%2CPHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCAyNCAyNCIgZmlsbD0ibm9uZSIgc3Ryb2tlPSJ3aGl0ZSIgc3Ryb2tlLXdpZHRoPSIyIj48Y2lyY2xlIGN4PSIxMiIgY3k9IjEyIiByPSIxMCIvPjxwYXRoIGQ9Ik0yIDEyaDIwTTEyIDJhMTUgMTUgMCAwIDEgMCAyME0xMiAyYTE1IDE1IDAgMCAwIDAgMjAiLz48L3N2Zz4%3D
[windows-msi]: https://github.com/bherbruck/solidcraft/releases/latest/download/solidcraft-windows-x64.msi
[windows-arm64-msi]: https://github.com/bherbruck/solidcraft/releases/latest/download/solidcraft-windows-arm64.msi
[windows-x86-msi]: https://github.com/bherbruck/solidcraft/releases/latest/download/solidcraft-windows-x86.msi
[windows-portable]: https://github.com/bherbruck/solidcraft/releases/latest/download/solidcraft-windows-x64-portable.zip
[macos-dmg]: https://github.com/bherbruck/solidcraft/releases/latest/download/solidcraft-macos-universal.dmg
[linux-appimage]: https://github.com/bherbruck/solidcraft/releases/latest/download/solidcraft-linux-x86_64.AppImage
[linux-deb]: https://github.com/bherbruck/solidcraft/releases/latest/download/solidcraft-linux-x86_64.deb
[linux-rpm]: https://github.com/bherbruck/solidcraft/releases/latest/download/solidcraft-linux-x86_64.rpm
[linux-arm64-appimage]: https://github.com/bherbruck/solidcraft/releases/latest/download/solidcraft-linux-aarch64.AppImage
[linux-arm64-deb]: https://github.com/bherbruck/solidcraft/releases/latest/download/solidcraft-linux-aarch64.deb
[linux-arm64-rpm]: https://github.com/bherbruck/solidcraft/releases/latest/download/solidcraft-linux-aarch64.rpm
[linux-snap]: https://github.com/bherbruck/solidcraft/releases/latest/download/solidcraft-linux-x86_64.snap
[snap-store]: https://snapcraft.io/solidcraft
[web-app]: https://bherbruck.github.io/solidcraft/app/
**Documentation:** the [SolidCraft book](https://bherbruck.github.io/solidcraft/) (user guide,
developer guide and command reference; sources in [docs/book](docs/book)), and the
[web app](https://bherbruck.github.io/solidcraft/app/) to try it in the browser.
Linux Flatpak installation needs the Freedesktop runtime from Flathub as well as the
SolidCraft application feed. See [install and launch commands](https://bherbruck.github.io/solidcraft/guide/getting-started.html#linux-flatpak).
developer guide and command reference; sources in [docs/book](docs/book)).
**Status: early but usable for simple parts.** 75 of 76 public reference parts
match their analytic or FreeCAD-computed volume, area, centre of mass and bounding box
@@ -25,16 +70,15 @@ are listed by area in [docs/features.md](docs/features.md); status and plans are
Open work and known bugs are in [GitHub issues](https://github.com/bherbruck/solidcraft/issues),
and help is welcome: see [CONTRIBUTING.md](CONTRIBUTING.md).
## Name and compatibility
## Built with SolidCraft
SolidCraft was previously called SolveCraft. The product display name and repository are
changing; existing identifiers remain compatible: `.solvecraft` designs, `solvecraft-cli`,
Cargo package names, settings/recovery locations and package IDs keep their existing names.
Published 0.2.0 and 0.2.1 packages and demo recordings retain their original SolveCraft branding
and filenames.
<a href="https://github.com/0xlillith/solidcraft-rover"><img src="docs/screenshots/rover-build.gif" alt="SELENE, a scientific rover by 0xlillith, assembling itself as the timeline plays through its 3,323 steps in SolidCraft: tub, wheels, electronics, suspension, sampling arm, solar wings, dish and camera turret" loading="lazy"></a>
Use the SolidCraft documentation and web-app URLs above. GitHub redirects links to the
renamed repository; old-name Pages and Flatpak URLs are not maintained as permanent aliases.
*SELENE, a scientific rover built entirely through SolidCraft's MCP server by
[@0xlillith](https://github.com/0xlillith/solidcraft-rover): 3,323 editable timeline steps that
rebuild with no errors, replayed here at 2× speed.
[Full video](https://github.com/bherbruck/solidcraft/raw/refs/heads/main/docs/screenshots/rover-build.mp4)
· [download the editable model](https://github.com/0xlillith/solidcraft-rover/releases/tag/v1.0.0).*
## What works
@@ -49,13 +93,17 @@ renamed repository; old-name Pages and Flatpak URLs are not maintained as perman
the boundary and keeps existing extrusions usable.
Curve drawing and picking adapt together to zoom and display scale, including small circles
at Fit and sketches in placed components.
- **Constraints and dimensions** solved by our own solver (damped Gauss–Newton with
degree-of-freedom analysis): coincident, horizontal/vertical, parallel, perpendicular, tangent,
equal, concentric, collinear, midpoint, symmetry, fix; linear, aligned, horizontal, vertical,
radius, diameter and angle dimensions driven by parameters. Over-constraining edits are
rejected; fully constrained geometry turns black.
- **Constraints and dimensions** solved by our own solver. Points the constraints fix relative
to known geometry are placed exactly by construction (loci intersections and rigid-cluster
decomposition, after Owen 1991 and Fudos–Hoffmann 1997); Levenberg–Marquardt solves the rest,
and the rank of its Jacobian gives the remaining degrees of freedom. Constraints: coincident,
point on curve, horizontal/vertical, parallel, perpendicular, tangent, curvature (G2), equal,
concentric, collinear, midpoint, symmetry, fix; linear, aligned, horizontal, vertical,
point-to-line, radius, diameter, angle, arc sweep, arc length and slot length dimensions driven
by parameters. Over-constraining edits are rejected; fully constrained geometry turns black.
Dragging solves the sketch every frame and rebuilds the model once, when the drag ends.
Select a line or its two endpoints, type its dimension and press Enter to commit one undo
step. Fit keeps sketch geometry clear of the palette and navigation controls.
step; with Sketch Dimension it's D, click, type, Enter. Fit keeps sketch geometry clear of the palette and navigation controls.
- **Profiles** found automatically, including regions split by lines and holes inside outlines.
Newly captured complete adaptive boundaries retain their outer and hole source identities
when spline span counts change. Partial or ambiguous boundaries do not qualify.
@@ -74,46 +122,79 @@ renamed repository; old-name Pages and Flatpak URLs are not maintained as perman
retained shallow prismatic pockets, exact line/arc/circle DXF outlines and bend tables;
plastic enclosure features and rules. Pocket depth and side survive unfold/refold and appear
separately from through-hole outlines in the flat preview and DXF.
- **Files**: designs as JSON (`.solvecraft`), export to STEP (AP242 with body names, colours and
- **Files**: design containers (`.solidcraft`) with lossless binary mesh payloads;
plain JSON remains supported for opening, Save As and export. Desktop Open can show a saved
provisional picture from warm geometry caches while rebuilding before editing; caches never
replace the parametric design. Export to STEP (AP242 with body names, colours and
components as assemblies; revolved faces as native planes, cylinders, cones, spheres and tori),
IGES 5.3 (manifold solid B-reps with names and colours), 3MF, STL (binary/ASCII) and OBJ;
IGES 5.3 (manifold solid B-reps with names and colours), 3MF, STL (binary/ASCII) and OBJ, and
assemblies with joints as URDF for robot simulators (docs/urdf.md);
3MF, STL and OBJ import as mesh bodies (they render, measure, move and export; solid features
need B-rep bodies). Convert Mesh reconstructs supported closed constant-section parts
need B-rep bodies). The `mesh.convert` command reconstructs supported closed constant-section parts
as parametric solids with planar and circular cylindrical faces;
STEP import (AP203/AP214/AP242 solids, assemblies, units, names, colours) and IGES import
(manifold solid B-reps, or trimmed and bounded surfaces sewn into solids) as a base feature
that later features build on — open a `.step`/`.stp`/`.igs`/`.iges` file, insert one into a
design, or drop it on the window ([docs/step-import.md](docs/step-import.md)).
- **Render:** opaque surfaces can use metal fraction, roughness and dielectric IOR in the
integrated product viewport and CPU preview PNGs. Existing simple colors remain supported.
Fixed direct lighting is a preview; HDRI, refraction and texture maps are not implemented.
See [opaque surfaces](docs/render-opaque-pbr.md).
- **Display meshes** from our own tessellation planner: each face becomes a plan of (u, v)
points and triangles that shares its edge nodes with its neighbours, so the mesh is watertight.
Facets follow the chord tolerance, the facet angle and a longest side, with cells at most 2:1
along straight directions. Box-bounded and four-cornered faces mesh as structured grids.
Trimmed faces are cut into four-sided patches: squares around holes, butterflies in round
faces, motorcycle traces from concave corners (after Lyon et al. 2019). Each patch then meshes
as a Coons grid. Intersection edges are evaluated by Newton on both surfaces. A compute shader
evaluates the plans for the whole scene in one dispatch, with a CPU fallback when the GPU
can't build it. Planning and evaluating the 78 reference bodies takes about 65 ms, 50–65×
faster than the previous mesher.
- **Desktop app** (egui + wgpu): toolbar with workspace tabs, browser, timeline, 3D viewport with
axis view and navigation bar, sketch tools, feature dialogs, command palette, and a JSON-lines
control channel so agents and tests can drive it.
Feature errors and Help can open an editable **Create Issue** draft with relevant context
and an optional reviewed screenshot; opening GitHub does not submit the report.
- **Headless CLI** `solvecraft-cli`: run command scripts, measure (volume, area, centre of mass,
- **Headless CLI** `solidcraft-cli`: run command scripts, measure (volume, area, centre of mass,
face/edge/vertex counts), export, render PNG snapshots and replay reference recipes.
- **MCP server** `solvecraft-cli mcp`: AI agents model, measure and look at parts headless or
- **MCP server** `solidcraft-cli mcp`: AI agents model, measure and look at parts headless or
in the running app (see below).
## Build and run
```sh
cargo run --release -p solvecraft -- --sample # desktop app with a sample part
cargo run --release -p solvecraft-cli -- commands # the command registry
cargo run --release -p solvecraft-cli -- run examples/bracket.json --out bracket.step
cargo run --release -p solvecraft-cli -- snapshot examples/bracket.json --out bracket.png
cargo run --release -p solvecraft -- part.step # open a STEP file as a new design
cargo run --release -p solvecraft-cli -- eval part.step # measure an imported STEP file
cargo run --release -p solidcraft -- --sample # desktop app with a sample part
cargo run --release -p solidcraft-cli -- commands # the command registry
cargo run --release -p solidcraft-cli -- run examples/bracket.json --out bracket.step
cargo run --release -p solidcraft-cli -- snapshot examples/bracket.json --out bracket.png
cargo run --release -p solidcraft-cli -- render examples/render-studio.json --out product.png
cargo run --release -p solidcraft -- part.step # open a STEP file as a new design
cargo run --release -p solidcraft-cli -- eval part.step # measure an imported STEP file
cargo xtask ci # fmt, clippy, tests, assets, layers, wasm
```
Windows builds: `cargo xwin build --release --target x86_64-pc-windows-msvc -p solvecraft`.
Windows builds: `cargo xwin build --release --target x86_64-pc-windows-msvc -p solidcraft`.
On Windows, SolidCraft detects a connected 3Dconnexion SpaceNavigator or SpaceMouse through its
On Windows and Linux, SolidCraft detects a connected 3Dconnexion SpaceNavigator or SpaceMouse through its
multi-axis HID interface. Move the cap to pan and zoom, and tilt or twist it to rotate the 3D view.
While editing a sketch, the cap pans and zooms without changing the sketch view. The Navigation
page in Preferences has an on/off switch and a speed control for the 3D mouse.
In the browser: `cd apps/solvecraft-web && trunk build --release --public-url ./` (WebGPU, or
On Linux SolidCraft reads `/dev/hidrawN` directly, so the logged-in user needs access to the
device. A udev rule that adds the `uaccess` tag does that, for example
`/etc/udev/rules.d/70-3d-mouse.rules` for devices with 3Dconnexion's vendor id:
```
SUBSYSTEM=="hidraw", ATTRS{idVendor}=="256f", TAG+="uaccess"
```
Older SpaceNavigators use Logitech's vendor id `046d`; add a rule with their product id (see `lsusb`)
instead of matching every Logitech device. Reload with `sudo udevadm control --reload && sudo udevadm trigger`, then replug the device. The Flatpak
sandbox does not expose hidraw devices, so the 3D mouse only works with native builds there for now.
Devices that send all six axes in HID report 1 (some homemade ones do) are recognised from their
report descriptor, so they work as well.
In the browser: `cd apps/solidcraft-web && trunk build --release --public-url ./` (WebGPU, or
WebGL2 with `?webgl`; `?sample` opens the sample part).
## Scripts
@@ -131,12 +212,14 @@ A script is a JSON list of commands, the same ones the UI runs:
## AI agents (MCP)
`solvecraft-cli mcp` is a [Model Context Protocol](https://modelcontextprotocol.io) server on
`solidcraft-cli mcp` is a [Model Context Protocol](https://modelcontextprotocol.io) server on
stdio. Headless it runs its own design session; with `--connect 127.0.0.1:PORT` it drives the app
started with `solvecraft --control PORT`, so you can watch the agent model. Tools:
started with `solidcraft --control PORT`, so you can watch the agent model. Tools:
`list_commands`, `execute`, `batch`, `inspect_design`, `measure`, `body_topology`,
`set_parameter`, `screenshot` (returns the image), `export`, `undo`, `redo`, `new_design`, `open`,
`save`. Claude Code: `claude mcp add solvecraft -- solvecraft-cli mcp`. Details, client
`save`. Tool calls reach files only in the open design's folder (when it lies inside your home
folder, never home itself or a hidden folder), SolidCraft's recovery folder and folders given with
`--allow-path DIR`. Claude Code: `claude mcp add solidcraft -- solidcraft-cli mcp`. Details, client
configuration and an example session: [docs/mcp.md](docs/mcp.md).
## Architecture
@@ -149,8 +232,8 @@ configuration and an example session: [docs/mcp.md](docs/mcp.md).
| L2 | `doc` | parameters, expressions, the feature timeline and its incremental evaluation |
| L3 | `io` | design files, STL/OBJ/STEP/3MF export, STEP and 3MF/STL import features |
| L4 | `engine` | the session and the command registry (everything is a command) |
| L5 | `ui-egui`, `mcp` | the swappable desktop front end; the MCP server (headless or bridged to the app) |
| apps | `solvecraft`, `solvecraft-cli` | desktop app, headless CLI |
| L5 | `gpu`, `ui-egui`, `mcp` | compute-shader evaluation of display tessellation plans; the swappable desktop front end; the MCP server (headless or bridged to the app) |
| apps | `solidcraft`, `solidcraft-cli` | desktop app, headless CLI |
<!-- ANCHOR_END: architecture -->
## Contributing
+232 -16
View File
@@ -1,6 +1,6 @@
# SolidCraft roadmap
Status as of **2026-10-11**. SolidCraft supports parametric modelling (sketch →
Status as of **2026-10-14**. SolidCraft supports parametric modelling (sketch →
features → parametric timeline) as an open, pure-Rust, agent-drivable application.
## At a glance
@@ -9,7 +9,7 @@ features → parametric timeline) as an open, pure-Rust, agent-drivable applicat
|---|---|
| Where are we? | **M0 and M13 done; M1, M2, M5–M7, M9, M10, M14 in progress.** Sketch with solver and the full SKETCH create/modify set; extrude, revolve (two sides, symmetric, to object), fillet/chamfer (variable radius, chord length, a radius per edge, corner patches), holes, threads (cosmetic and modelled), patterns, mirror, shell (inside/outside/both), draft, loft, sweep, coil, split body and split face, delete face, construction planes, axes and points; persistent naming of faces and edges; parameters and configurations; components, joints, motion studies, exploded views; sheet metal and a plastic enclosure subset; STEP/IGES/3MF/STL/OBJ/DXF; autosave and crash recovery; desktop and browser (wasm) app, CLI, MCP server. |
| Features | Every registered command by area — [docs/features.md](docs/features.md) (`cargo xtask features`); registry breadth does not establish workflow or geometric depth |
| Reference tests | **75 / 76 parts match** — [docs/oracle.md](docs/oracle.md): public cases in `tests/oracle/` with analytic (55) or FreeCAD-computed (21) expected values, run by CI on every PR; 75-sm-bracket-holes fails (#296). |
| Reference tests | **82 / 82 parts match** — [docs/oracle.md](docs/oracle.md): public cases in `tests/oracle/` with analytic (61) or FreeCAD-computed (21) expected values, run by CI on every PR. |
| Tests | Solver, profiles, kernel booleans/blends/measures, expressions, timeline, persistent naming, file formats and migrations, assemblies, sheet metal, engine end-to-end, hostile-input fuzz over every command and headless UI scenarios. `cargo xtask ci` reports the current passing counts. |
| Gates | `cargo xtask ci`: fmt, clippy -D warnings, tests, asset attribution, layering, wasm32 build — green |
| Time to a useful alpha (M0–M6) | ≈ **82 agent hours** remain (sum of the M1–M6 estimates below) |
@@ -21,6 +21,8 @@ offsets and plastic face placements, XZ (+Y normal) with a v6 migration preservi
designs, interactive angle placement, file-picker sketch imports, Home/recent controls,
toolbar overflow, and the remaining component-frame and assembly WIP work. The enclosure
acceptance scenarios now include board resizes; STEP reopening is automated. See [WIP reconciliation](docs/wip-reconciliation.md).
Face-based Extrude Join (including outward Press Pull) now defaults to the picked body,
so edge-touching assembly neighbours stay separate regardless of body order (#226).
In scope, in priority order:
1. SOLID and SKETCH (now).
@@ -36,7 +38,7 @@ In scope, in priority order:
metal rules (thickness, K-factor, bend radius) (M10).
5. A small PLASTIC subset for enclosures, after sheet metal: Boss, Rib, Web, Lip/Groove, Snap Fit.
Deferred until further notice: MESH, FORM (T-splines), SURFACE beyond what solids need, PCB / 3D
Deferred until further notice: MESH, FORM (T-splines), SURFACE beyond what solids need (scope proposed in #772), PCB / 3D
PCB / Package, Render, Animation, Simulation, Manufacture/CAM, Drawings.
## Milestones
@@ -44,32 +46,148 @@ PCB / Package, Render, Animation, Simulation, Manufacture/CAM, Drawings.
| # | Milestone | Status | Hours left |
|---|---|---|---|
| M0 | Vertical slice | done | — |
| M1 | Sketch depth: command coverage implemented — projection/intersect/include as linked geometry (auto-project on faces, lost-reference warnings, break link), full SKETCH create/modify set (slots, polygons, tangent arcs/circles, ellipse, fit/control splines, conic, text, trim/extend/break, fillet/chamfer, offset, mirror, patterns, move/scale, blend curve, centerline), constraints incl. curvature and polygon with over-constraint refusal, driven/arc-length/linear-diameter dimensions, AutoConstrain, DXF/SVG insert, 3D sketch curves (Project To Surface, Intersection Curve, Isoparametric Curve, Spun Profile), exact free-form profiles (B-spline/NURBS edges, any spline degree, curves cut by crossings), sweeps and pipes along 3D sketch curves, canvases and decals, curvature combs. Exact free-form Extend and certified associative offsets now preserve geometry and IDs through edits, deletion and reopen. Occurrence-frame 3D wires now store explicit coordinate spaces and retain points and analytic fits through moves, refresh, undo and reopen. Remaining workflow repairs: mixed offset junctions, legacy natural-spline seams, and damaged legacy wire links lacking frame provenance | in progress | 4 |
| M1 | Sketch depth: command coverage implemented — projection/intersect/include as linked geometry (auto-project on faces, lost-reference warnings, break link), full SKETCH create/modify set (slots, polygons, tangent arcs/circles, ellipse, fit/control splines, conic, text, trim/extend/break, fillet/chamfer, offset, mirror, patterns, move/scale, blend curve, centerline), constraints incl. curvature and polygon with over-constraint refusal, driven/arc-length/linear-diameter dimensions, AutoConstrain, DXF/SVG insert, 3D sketch curves (Project To Surface, Intersection Curve, Isoparametric Curve, Spun Profile), exact free-form profiles (B-spline/NURBS edges, any spline degree, curves cut by crossings), sweeps and pipes along 3D sketch curves, canvases and decals, curvature combs. Exact free-form Extend and certified associative offsets now preserve geometry and IDs through edits, deletion and reopen. Occurrence-frame 3D wires now store explicit coordinate spaces and retain points and analytic fits through moves, refresh, undo and reopen. Constructive sketch solving (Owen 1991, Fudos & Hoffmann 1997) ahead of the numerical solver: points and rigid clusters are placed on the branch the sketch had, so dimension edits and drags keep their solution; edits that would turn a sketch over are refused; drags re-solve only the sketch per frame. Remaining workflow repairs: mixed offset junctions, legacy natural-spline seams, and damaged legacy wire links lacking frame provenance | in progress | 4 |
| M2 | Robust modelling: coplanar booleans in the kernel, holes (placed on faces and on sketch points), threads (cosmetic, then modelled), patterns, mirror, shell, draft, split, construction geometry | in progress | 16 |
| M3 | General fillets and chamfers (curved edges, chains, vertex blends); saddle rolling-ball surfaces now use continuous seam sections and arc-length fitting with shared contact boundaries and bounded accuracy checks | in progress | 30 |
| M4 | Files: STEP import (done — [docs/step-import.md](docs/step-import.md)), 3MF export and 3MF/STL import as mesh bodies (done), constant-section parametric mesh reconstruction, DXF sketches, OBJ import | in progress | 6 |
| M4 | Files: STEP import (done — [docs/step-import.md](docs/step-import.md)), 3MF export and 3MF/STL import as mesh bodies (done), 3MF with B-rep face tags ([docs/formats/3mf-face-tags.md](docs/formats/3mf-face-tags.md), done), constant-section parametric mesh reconstruction, DXF sketches, OBJ import | in progress | 6 |
| M5 | Persistent naming of faces and edges (docs/book/src/dev/naming.md): faces named from their exact kernel-reported history (sketch curve sides, caps, revolve sections, primitive sides, blends, shell inner walls, pattern/mirror copies; split pieces told apart by the faces around them, lumps of a cut body named after their faces), edges by their faces; fillets/chamfers, sketches on faces, shell/draft/offset/replace faces, hole placements, joint origins and face appearances resolve by name first and warn when the entity split or vanished: done. sheet metal edges by base sketch line and flange side, shell inner faces, sweep and loft roles: done. kernel-reported face history: done (merged faces answer to every name; operations without history yet fall back to geometric names, flagged unverified; format 14 keeps older designs' geometric names). Left: history through sheet metal, plastic, surface and emboss features; FaceSource certificates through history | in progress | 20 |
| M6 | UI depth: selection feedback and origin (done), timeline editing (done: hover and selection highlight modifier faces, including fillets and chamfers; edit feature, history marker drag, reorder with dependency checks, suppress, rename, delete with dependents, re-resolved references; redefining selections refreshes persistent edge/face references while retaining feature identity and dimension names), right-docked dialogs (done), live previews for every feature dialog (done), keyboard-first commands with on-canvas value boxes and sketch inline dimensions (done), drag manipulators with automatic join/cut (done: extrude incl. two sides, fillet, shell, hole depth, move, pattern spacing, revolve rotator; taper handle open), dark theme (done), right-click menu with Repeat (done), measure tool (done), section analysis (done), selection filter (done), drag-solve of sketch points (done); appearance controls now preserve body/face/component targeting, named transparent looks, reuse/search and override removal; preferences | in progress | 6 |
| M7 | Sweep, loft (incl. to a point), rib and web (to next / depth), emboss (planar faces and exact radial emboss/deboss of bounded orthogonal profiles on complete exterior cylinders/sleeves), thread (cosmetic, and modelled M3–M20 outside and inside: the ISO profile screwed in as a faceted cut), coil (smooth B-spline helical walls), pipe, pattern on path, patterns of bodies and components, replace face (parallel), align, remove, feature copy/paste: done. Unique eligible cylindrical targets are inferred for new Emboss features. Left: general curved-face emboss and exact (unfaceted) modelled threads | in progress | 12 |
| M8 | Surface workspace | deferred | — |
| M9 | Components and assemblies: New Component / Create Components from Bodies, active component, per-component origin/bodies/sketches/timeline entries, occurrences with transforms, Copy/Paste vs Paste New, nested Browser tree with visibility and isolate; Ground, Move/Copy of occurrences, joints (rigid, revolute, slider, cylindrical, pin-slot, planar, ball) by joint origins with limits and Drive Joints, As-built Joint, Rigid Group, Contact Sets (driving and motion studies stop where bodies in a set would pass through each other), Motion Study (joint values keyed along a timeline, playback, export of occurrence positions as JSON/CSV), Exploded views (automatic or by hand, shown without changing placements); interference, per-component physical properties; STEP with assembly structure. Physical properties now measure material-aware component/occurrence placements, descendants and repeated instances, including pending moves and body reassignment offsets; contact geometry and automatic exploded centres respect those offsets. Groundwork done: component tree, occurrences with transforms (instances, Paste New), world placement, active component as authoring frame, ground, Capture/Revert Position, moving bodies and sketches. UI: ASSEMBLE panel dialogs for New Component, Joint (snaps on faces, edges, circles and vertices; animated motion preview; offsets, flip, limits), As-built Joint, Joint Origin, Rigid Group, Drive Joints (live slider), Motion Link and Interference (overlaps shown red); joints in the timeline and the Browser | in progress | 32 |
| M10 | Sheet metal: flange (base, edge, contour), hem, unfold/refold, convert, flat pattern + DXF, rules: done. PLASTIC enclosure subset: Boss, Rib, Web, Lip/Groove, Snap Fit, Rest, Plastic Rules (library, edit, assign; rule draft and clearance as feature defaults): done, tested against hand-computed geometry. UI: SHEET METAL and PLASTIC tabs in Fusion's layout with dialogs (live preview, Edit Feature, pre-selection) for Flange, Hem, Unfold/Refold, Convert, Sheet Metal Rules, Create Flat Pattern (flat view with bend lines, bend table CSV/JSON and DXF export with exact circle/arc/line cutouts), Boss, Lip/Groove, Snap Fit, Rest, Manage and Assign Plastic Rules; Fold (bend along a sketch line) | in progress | 36 |
| M6 | UI depth: selection feedback and origin (done), timeline editing (done: hover and selection highlight modifier faces, including fillets and chamfers; edit feature, history marker drag, dependency-checked single and multi-item reorder, suppress, rename, delete with dependents, re-resolved references; redefining selections refreshes persistent edge/face references while retaining feature identity and dimension names; optional compact named left feature history with rollback bar, multi-selection and persistent folders above the parts browser), right-docked dialogs (done), live previews for every feature dialog (done), keyboard-first commands with on-canvas value boxes and sketch inline dimensions (done), drag manipulators with automatic join/cut (done: extrude incl. two sides, fillet, shell, hole depth, move, pattern spacing, revolve rotator; taper handle open), dark theme (done), right-click menu with Repeat (done), measure tool (done), section analysis (done), selection filter (done), drag-solve of sketch points (done); appearance controls now preserve body/face/component targeting, named transparent looks, reuse/search and override removal; preferences | in progress | 6 |
| M7 | Thin extrude (walls along open or closed curves: centre, inside, outside or two sides; mitred corners, crossing walls joined; #721), sweep, loft (incl. to a point), rib and web (to next / depth), emboss (planar faces and exact radial emboss/deboss of bounded orthogonal profiles on complete exterior cylinders/sleeves), thread (cosmetic, and modelled M3–M20 outside and inside: the ISO profile screwed in as a faceted cut), coil (smooth B-spline helical walls), pipe, pattern on path, patterns of bodies and components, replace face (parallel), align, remove, feature copy/paste: done. Unique eligible cylindrical targets are inferred for new Emboss features. Left: general curved-face emboss and exact (unfaceted) modelled threads | in progress | 12 |
| M8 | Surface workspace (#772). Done: Patch (sketch regions; edge loops filled G0), Stitch, Thicken (planes and cylinders), Extend (straight edges of planar surfaces), Trim (by a plane or a face), Delete Face (healing), Boundary Fill, zebra/draft/curvature-map analysis. Proposed, in order: surface Extrude/Revolve/Sweep/Loft from open and closed curves (#757), Offset surface (#758), Unstitch and Reverse Normal (#766), Delete Face without healing (#768); Extend curved faces and edges (#760), mutual trim and trim by projected curves (#767), Untrim (#761), Thicken every surface kind (#765); Ruled (#762), Boundary surface and curve networks with G0/G1/G2 (#763), Patch with G1/G2 and general loops (#759), Blend surface (#764), sweep guide rails and two-rail sweeps (#771; orientation, twist and end scale done; loft rails #201), fillet between surface bodies (#769); continuity analysis, surface curvature combs and isocurves (#770) | deferred | — |
| M9 | Components and assemblies: New Component / Create Components from Bodies, active component, per-component origin/bodies/sketches/timeline entries, occurrences with transforms, Copy/Paste vs Paste New, nested Browser tree with visibility and isolate; Ground, Move/Copy of occurrences, joints (rigid, revolute, slider, cylindrical, pin-slot, planar, ball) by joint origins with limits and Drive Joints, closed kinematic loops (four-bar, slider-crank: the loop's other joints follow the driven one on its branch, and driving stops where a loop can no longer close), As-built Joint, Rigid Group, Contact Sets (driving and motion studies stop where bodies in a set would pass through each other), Motion Study (joint values keyed along a timeline, playback, export of occurrence positions as JSON/CSV), Exploded views (automatic or by hand, shown without changing placements); interference, per-component physical properties; STEP with assembly structure; URDF export for robot simulators (links with meshes, mass and inertia; joint chains whose values match Drive Joints; docs/urdf.md). Physical properties now measure material-aware component/occurrence placements, descendants and repeated instances, including pending moves and body reassignment offsets; contact geometry and automatic exploded centres respect those offsets. Groundwork done: component tree, occurrences with transforms (instances, Paste New), world placement, active component as authoring frame, ground, Capture/Revert Position, moving bodies and sketches. UI: ASSEMBLE panel dialogs for New Component, Joint (snaps on faces, edges, circles and vertices; animated motion preview; offsets, flip, limits), As-built Joint, Joint Origin, Rigid Group, Drive Joints (live slider), Motion Link and Interference (overlaps shown red); joints in the timeline and the Browser | in progress | 32 |
| M10 | Sheet metal: flange (base, edge, contour), hem, unfold/refold, convert, flat pattern + DXF, rules: done. PLASTIC enclosure subset: Boss, Rib, Web, Lip/Groove, Snap Fit, Rest, Plastic Rules (library, edit, assign; rule draft and clearance as feature defaults): done, tested against hand-computed geometry. UI: SHEET METAL and PLASTIC tabs in Fusion's layout with dialogs (live preview, Edit Feature, pre-selection) for Flange, Hem, Unfold/Refold, Convert, Sheet Metal Rules, Create Flat Pattern (flat view with bend lines, bend table CSV/JSON and DXF export with exact circle/arc/line cutouts), Boss, Lip/Groove, Snap Fit, Rest, Manage and Assign Plastic Rules; Fold (bend along a sketch line); flanges meeting at a corner closed at any angle with the rule's gap; edge flanges with their own angle and height per edge in one feature; corner reliefs (notch, round, rectangular, tear) chosen by the rule; Convert to Sheet Metal from a solid or shelled body by its bend edges (flat faces, sharp bends) | in progress | 36 |
| M11 | 2D drawings | deferred | — |
| M12 | Release: cross-platform packages, verification and deliberate publication implemented; original current-UI demo refreshed. Trusted distribution signing and broader performance work remain | in progress | 16 |
| M14 | Configurations: a table of rows (parameter expressions and feature suppressions per row) switched with config.activate (undoable, all or nothing), kept through parameter renames and feature deletes (config.configure, config.table, config.column/row/activate). Per-row body materials and appearances (library looks, custom colour/opacity and clearing overrides), undoable activation and save/reopen: done. Ordered typed configuration rules, atomic validation and structured rule editing: done. Component appearance and certified semantic face style columns, atomic preview/apply and independent-copy remapping: done. Exact constructed sketch-side and immutable imported-face lineage now preserve legacy names and reject retargeting. Left: ambiguous shifted/two-sided caps | in progress | 4 |
| M13 | Never lose work: atomic saves (temporary file, flush, rename; a crash at any moment leaves the old file or the new one) with the replaced version kept as `<file>.bak`; autosave of unsaved changes to the recovery folder every 5 minutes (preference) and after big operations, only when something changed; "Recover unsaved design?" on the next launch (`doc.recovery_list`, `doc.recover`, `doc.recovery_discard`); a kill-mid-save test (process killed while saving a 0.5 MB design 25 times). File format: `"format": "solvecraft/12"`, older formats upgraded step by step (`doc::format`), newer ones refused with a message, out-of-range numbers and broken placements refused; a corpus of designs saved by M0, components-era, joints-era and current builds (apps/solvecraft-cli/tests/corpus) that must open and evaluate as saved; damaged and hostile variants (truncation, bit flips, hostile values, removed keys, repeated features, deep nesting) never panic | done | 6 |
| M13 | Never lose work: atomic saves (temporary file, flush, rename; a crash at any moment leaves the old file or the new one) with the replaced version kept as `<file>.bak`; autosave of unsaved changes to the recovery folder every 5 minutes (preference) and after big operations, only when something changed; "Recover unsaved design?" on the next launch (`doc.recovery_list`, `doc.recover`, `doc.recovery_discard`); a kill-mid-save test (process killed while saving a 0.5 MB design 25 times). File format: `"format": "solidcraft/12"`, older formats upgraded step by step (`doc::format`), newer ones refused with a message, out-of-range numbers and broken placements refused; a corpus of designs saved by M0, components-era, joints-era and current builds (apps/solidcraft-cli/tests/corpus) that must open and evaluate as saved; damaged and hostile variants (truncation, bit flips, hostile values, removed keys, repeated features, deep nesting) never panic | done | 6 |
M6 navigation preferences include **Touchpad**: Shift + pointer movement pans, Alt/Option +
pointer movement orbits without a mouse button, and vertical scrolling zooms. Other presets
retain their saved two-finger scroll preference; camera motion is available through
`view.navigate` and modifier-aware `ui.move` automation.
## Interactive modelling
- New Body extrusion and face-offset previews show completed intermediate geometry while a
drag continues, then catch up to the exact final value. Changes to the selected geometry,
operation or feature still discard obsolete results. Distance arrows and their value boxes
follow the current frame's input.
## Physical material data
- Physical material card validation (#923/#922) provides typed SI mechanical and
thermal data, per-property sources/conditions and isotropic/orthotropic stability
checks through read-only `material.properties.validate`. It does not assign or
persist properties, provide a solver or enable rendering; see
[the contract and staged follow-ups](docs/physical-material-cards.md).
- Directional elasticity (#994) queries the validated card in material-local axes
through read-only `material.properties.directional`, with source/condition review.
It does not assign body frames, predict structural behavior or enable a solver.
## Library foundations (#785, #786, #787)
- Local scalar libraries (#846) inspect/export bounded portable catalogs and copy exact
selected appearance/material revisions into existing design definitions in one undo step.
Appearance offers local loading/search/export; physical materials use existing commands.
This slice is independent of the render stack and does not change the document format.
See [the contract and limits](docs/book/src/dev/local-libraries.md).
- Proposed phases cover offline bundled/project/user packs, physical materials and
appearances, editable wood mapping, and parameterized component/assembly families.
Stable identity/revision, copied design definitions, provenance and resource limits
apply from the first implementation. Existing material, appearance and standard-part
commands remain the application paths. See [the proposal](docs/book/src/dev/libraries.md)
for source/license review and acceptance gates. This is planning only: pack loading,
texture rendering and expanded component families are not implemented by this entry.
## Render foundation
- Explicit texture normalization (#1218) produces completed float RGBA with
role-aware linear color/data semantics, bounded matrix/TRC ICC conversion and
opt-in EXIF orientation. It retains high-precision raw samples and records lossy
gamut clipping only when explicitly requested. It is not a renderer/resource
consumer; see [the supported policy and limits](docs/render-texture-normalization.md).
- Opt-in opaque PBR (#1046) connects persisted surface parameters to the integrated
product viewport and CPU PNG, using a fixed direct-light studio. Geometry and mass
stay unchanged. HDRI, transmission and textures remain separate gates.
See [the consumer and limitations](docs/render-opaque-pbr.md).
- Combined integration is tracked in #842, with independent scalar libraries in
#863 and richer PBR/material-card transport in #1086. See [phase boundaries and validation gates](docs/render-integration.md).
Render/library consumers use the merged asynchronous picker (#1127). Material-card
UI (#1094), texture mapping and HDRI lighting remain explicit follow-ups.
- R4a adds bounded CPU product-image jobs, cancellation and atomic PNG export through
engine commands, the Render panel, CLI and persistent MCP. Immutable captures and
results stay outside persistence/undo; native workers and cooperative browser tasks
share the same work protocol. See [jobs, limits and export](docs/render-jobs.md).
- R3 adds an overlay-free product scene and the integrated Render workspace, with
runtime GPU host capabilities, per-document drafts and named camera/background
controls. Design keeps its camera and drawing policy. Raster transparency remains
approximate; PBR and environments are later slices. See
[workspace and scene contracts](docs/render-workspace.md).
- R2 adds bounded named render setups in document format 21 and the read/save
`render.settings.get/set` commands. Proven render-only changes preserve geometry
and prepared world data through undo/redo and checkpoint restore. This slice does
not add a Render workspace, PBR, environments or image jobs; see
[settings and refresh policy](docs/render-settings.md).
- Bounded PNG/JPEG texture admission (#900) validates in-memory sources and returns
completed RGBA8 pixels with explicit color/data roles. It is an input utility only:
ICC/16-bit normalization, local wood mapping, resource persistence and the renderer
consumer remain separate work. See [limits and licensed-file probes](docs/render-texture-input.md).
- The initial opaque surface numerical contract for #1004 provides bounded linear
color/metallic/roughness/IOR admission and an original tested direct-light BRDF.
The numerical module alone advertises no capabilities; the installed consumer above
provides rendering. See
[the model, evidence and remaining consumer gates](docs/render-surface.md).
- A bounded cooperative Radiance RGBE input utility is available in L1 render;
it does not yet enable HDRI/PBR rendering or a document import command. See
[the input contract](docs/render-hdr-input.md) and #813 for integration work.
- R1 adds renderer-independent backend/profile metadata, strict request resolution and
bounded image/scratch admission checks, exposed by the read-only `render.backends`
command. It describes the current CPU raster snapshot path without evaluating the model.
The legacy Design snapshot route remains unchanged. Later slices above provide the
workspace/jobs and opaque PBR; HDRI and optional engines remain future work. See [the contract](docs/render-backends.md)
and [the phased proposal (#620)](https://github.com/bherbruck/solidcraft/issues/620).
## Dimensioning and error reporting
- MCP `execute` accepts `verbose: false`, sharing the compact reply helper used by
`batch`: body changes and created sketch IDs stay, while repeated lists are omitted.
Both tools retain full replies by default.
- Sketch Create groups drawing variants under Line, Rectangle, Circle, Arc, Slot,
Polygon and Spline. Each open part remembers its last interactive choice per family
across sketch sessions and document-tab switches; closing the part resets these UI choices.
- Inscribed, circumscribed and edge polygon tools preview their actual outline before
placement, including orientation and the selected side count.
- Construction (X) preserves the active sketch drawing tool, picked anchors and inline
dimension values, so line type can change while a shape is in progress.
- Planar sketch construction previews and hover feedback keep the same dashed pattern as
committed geometry; centerlines retain their dash-dot pattern.
- Point has a default Sketch CREATE toolbar button alongside the existing drawing tools.
Saved custom layouts are preserved; Reset Toolbar restores the default Point button.
- Construction planes cannot take an origin-plane name (XY, XZ, YZ, Top, Front, Right). Plane
arguments reject such a name when an older design's construction plane already has it. Use
the other alias, the construction feature's numeric ID or an explicit plane; existing
stored references keep their saved meaning. Section Analysis uses the same check.
- Sketch text can be edited from a selected outline's context menu or the Edit Text command.
- Sketch text can be edited from a letter interior or outline's context menu or the Edit Text command.
Interior selection requires every profile boundary to belong to the same text source;
the editor highlights the whole source without replacing profile selections.
Content, baseline X/Y, height and rotation update the original text source in one undo step;
cancelling or rejecting an invalid value preserves the sketch. Position and height fields
use the document units captured when editing starts; generated outlines remain associated
with their text source, and untouched inputs preserve their saved internal values.
Dragging a text outline moves the entire source in one undo step; Escape restores the
gesture. Move/Copy on a selected text outline provides unit-aware X/Y distances and rotation
about its baseline; copies keep an independent editable text source.
- Repeating the initial point of a planar multi-point sketch drawing tool is neutral: the tool
waits for a distinct point without a degenerate-shape error or history entry. Typed input
and programmatic commands retain their validation.
@@ -96,6 +214,28 @@ PCB / Package, Render, Animation, Simulation, Manufacture/CAM, Drawings.
- The header exposes **Report a bug**, including an accessible compact control on
narrow windows. It opens the same editable report and screenshot review without
changing the active model or a pending dimension.
- Crash reports: every panic (in a command, in the kernel, anywhere else) and every unclean
exit (abort, stack overflow, kill: found at the next start through a locked per-run command
journal) leaves a local report with the backtrace, version and commit, the command and the
design that reproduce it (`solidcraft-cli crashes replay <id>`). Repeats are counted, not
rewritten; at most 20 reports, 50 MB and 90 days. The app shows them after a crash (Help >
Crash Reports…) with a reviewed issue draft; agents read them through
`diagnostics.crash_reports`, the MCP `crash_reports` tool or the CLI. Nothing is sent
anywhere. See [crash reports](docs/crash-reports.md).
- Agent chat (off by default, desktop): a side panel that drives a coding agent the user
already has (Claude Code through its ACP adapter, Codex, Gemini CLI, OpenCode, …) over the
Agent Client Protocol, under the user's own login; SolidCraft stores no keys. The agent works
through SolidCraft's MCP tools on a gated endpoint of its own: file actions wait for Allow or
Deny, crash reports are off limits, 24 changes per message, one undo step per message, and
the agent's whole process group ends with the panel or the app. Docks left or right,
minimises to a strip. See [agent chat](docs/agent-chat.md).
- Command scripts from designs (#886): `timeline.export_script` (CLI `solidcraft-cli script`)
writes a design's history as a script that `eval` and `run` replay into the same design —
user parameters, units, sheet metal and plastic rules and materials as their own commands,
then each feature through `timeline.add` with its ids, names and dimension parameters kept,
so every feature kind replays exactly and a failing feature fails the same way. Trimming the
script after a step gives the design at that step. Appearances, folders, views and
configurations are listed as left out; components and joints are not supported yet.
## 0.2.0 release batch
@@ -137,6 +277,11 @@ PCB / Package, Render, Animation, Simulation, Manufacture/CAM, Drawings.
## View navigation
- Desktop Ctrl/Cmd +/- and 0 change or reset the saved UI scale. The scale slider keeps
its layout stable during a drag and applies the selected scale on release.
- OpenSCAD navigation preset: left drag orbits, right/middle drag pans, Shift+right/middle
drag zooms, and the wheel zooms. Available in the shared desktop/web Navigation preferences.
- Compact clickable signed X/Y/Z axis tips, smooth drag-to-orbit, and Shift-orbit snapping
to 26 standard and diagonal views. Pointer motion accumulates independently of a lightly
damped spring, with a boundary margin to prevent flicker. Z-up/Y-up and the nearest square
@@ -144,8 +289,16 @@ PCB / Package, Render, Animation, Simulation, Manufacture/CAM, Drawings.
## Known limitations
- Scheduled and manual CI scan locked dependency advisories, bans and sources with
cargo-deny. Vulnerabilities fail the scan; unmaintained crates warn. Local vendored
patches require separate upstream review because advisory databases cannot version-match
their path dependencies. Pull requests retain the existing licence checks.
- Associative shell-face sketches require a unique certified planar source. Nested shell
attachments and ambiguous coincident sources remain unsupported.
- G2 fillets: exact quintic blends of straight edges between planar faces, with one perpendicular
planar end face at each end. The UI and `solid.fillet` expose `curvature` (alias `g2`); the size
is an equivalent circular setback. Curved faces/edges, sloped ends and corner junctions remain unsupported.
- Fillets and chamfers: constant, variable-radius and chord-length fillets; a radius per edge,
rounds next to earlier rounds of another radius, and smooth corner patches where three rounds
meet (a sphere for equal radii); straight edges (convex or concave) between planar faces with perpendicular
@@ -153,6 +306,8 @@ PCB / Package, Render, Animation, Simulation, Manufacture/CAM, Drawings.
basin rims within the rim width); convex fillets also meet sloped planar ends and reflex
corners around pocket rims, with unequal wall slopes and extensions confined to the face;
connected equal-distance chamfers also trim each other across unequal sloped rim walls;
curved chamfer chains with straight planar ends can terminate across two existing planar
bevel faces, splitting their shared seam; picks on the same tangent chain are applied once (#1303);
whole smooth loops of a planar face, picked whole or by one edge (tangent
chain), including circles and walls at any angle (boss bases and tops, bores, pocket floors,
plate outlines), loops with sharp corners between straight edges (the blends meet in mitres), runs of
@@ -163,7 +318,15 @@ PCB / Package, Render, Animation, Simulation, Manufacture/CAM, Drawings.
edges between any two smooth sides (a branch pipe on a main pipe), by a rolling ball (the
blend a rational B-spline through exact arcs), closed or ending at planar faces square to the
edges, where straight or curved cap edges are trimmed to the contacts (the straight edge
between two overlapping extruded arcs).
between two overlapping extruded arcs); knife edges, where the two faces have opposite
normals (a wall that runs out tangent into a face: the ball that fits there); an edge that
runs out along an end face tangent to one side (the arc top edge of that wall), cut where the
blend meets it; rounds that end in an earlier round on curved faces, in any order (the rounds
of two edges at a vertex meet in a crease, as on a box), picked together or one after the
other, except a round after a round of the edge between the wall and a flat face that it
would run over; the three edges at a vertex of any smooth faces, of one radius, end in a
piece of sphere. A limiting blend that collapses a side wall into coincident boundary
curves is refused as too large rather than returning an unmeshable face (#1113).
- Booleans: prisms along one direction (plates with holes, slots, patterns of them, equal
sections stacked end to end) are combined exactly in 2D. Qualified axial cuts preserve
annular holes with overrun cutters, including inward Press Pull after a joined extrusion;
@@ -197,10 +360,17 @@ PCB / Package, Render, Animation, Simulation, Manufacture/CAM, Drawings.
and conics; analytic trim/break also sees free-form cutters. Free-form curves cut at a tangent
touch (no clean crossing) enter that profile as polylines.
Sweeps along 3D sketch curves follow their polyline (smooth walls when the path is smooth).
A sweep with a twist, an end scale or a parallel or direction orientation (#771) follows its
path that way too, even along sketch lines and arcs: B-spline walls through stations, ruled
walls through denser stations where the path has corners or the profile has holes.
- Extend intersects exact ellipses and rational/high-degree splines without moving the line or
circular support. Associative free-form offsets have a whole-span 0.002 mm normal-distance
certificate and refine within bounded node limits while retaining existing IDs. Singular,
self-intersecting and ambiguous curves refuse atomically; mixed junctions and nonsmooth
certificate and refine within bounded node limits while retaining existing IDs.
At the node limit, geometric certificate subdivisions accommodate unequal spline parameter
speeds without changing stored nodes or relaxing the distance tolerance (#971).
Associated offset fit nodes stay hidden from display, picking and snapping; dragging the
editable source updates the derived boundary live. Break Association restores point editing.
Singular, self-intersecting and ambiguous curves refuse atomically; mixed junctions and nonsmooth
closed natural-spline seams remain limitations. New explicitly closed fit splines and closed
offset outputs use periodic C2 interpolation, supporting repeated certified offsets; older
natural splines are preserved. Clicking the starting fit point deliberately closes a new loop.
@@ -275,6 +445,8 @@ PCB / Package, Render, Animation, Simulation, Manufacture/CAM, Drawings.
record their coordinate frame; legacy wires migrate from known provenance without changing
coordinates. Broken legacy links with missing provenance can require explicit refresh or relink.
See [occurrence workflows](docs/occurrence-workflows.md).
- Toolbar drops on panel labels, gaps and margins append commands with insertion feedback;
button drops keep insert-before ordering.
- Parameters and Configurations have distinct actions in the SOLID toolbar's CONFIGURE panel.
Parameters opens the user/model variable editor; Configurations opens the configuration table.
Configure remains available in the panel dropdown.
@@ -299,12 +471,20 @@ PCB / Package, Render, Animation, Simulation, Manufacture/CAM, Drawings.
- Sheet-metal material: inherited holes, crossing edge notches, overlapping cuts and retained
islands share the same boundaries in flat preview, DXF and unfolded solids. Detached material
pieces survive unfold/refold as one logical sheet group, including split flanged sheets.
Circular cuts crossing bends remain unsupported; free-form bases use bounded sampling.
Cut-outs made in the flat pattern cross bends at any angle or curved: their edges fold to
helices and curves on the bend, their walls square to the sheet. Free-form bases use bounded
sampling.
Parallel prismatic partial-depth cuts retain pocket side and depth through transfer and
unfold/refold, with separate pocket contours in preview and DXF. Planar Intersect preserves
exact holes and retained islands, including the union of multiple selected profiles, and
records complementary depth layers as pockets while retaining the stock gauge. Unsupported
tapered or bend-crossing machining refuses atomically instead of restoring material later.
Sketches attach to a sheet's flat faces (base and flanges, either side) by panel, in the
flat pattern's coordinates, and follow it through rebuilds and unfold/refold.
A flange on another flange's far edge (a return) follows that flange's closed end and keeps
clear of the flange beside it, and the returns of one feature are mitred toward each other
with the rule's gap where their flanges meet at a corner; returns of separate features, and
flanges on returns, are not closed toward each other.
- Rolling-ball fillet accuracy: independent offset-cylinder tee references check surface
distance, actual trimmed tessellation, supporting-cylinder contacts and tangency at two
scales. The measured trimmed-part error is below 0.0001 mm; this is an analytic geometry
@@ -328,6 +508,15 @@ editing. Construction planes and points resolve drawn 3D wires without applying
plane a second time. Curved paths use sampled segments; multi-curve chains, absolute distance
and reference-object placement remain separate work, as do loft rails and centerlines.
## Design properties (#1015)
- Designs carry project, part number, revision, author, organization, description and licence
in an optional `metadata` object (File → Design Properties…, `document.metadata.*`,
`inspect_design`). STEP and IGES headers and 3MF model metadata take the fields their format
has a place for. Other tools keep their own data under a reverse-DNS key, kept as it is
through open, edit and save and never exported. See [design properties](docs/book/src/guide/files.md#design-properties).
Per-component properties (a part number per component) can follow with the same type.
## Document-opening performance
- Desktop STEP import prepares consecutive independent solids in bounded batches with up
@@ -335,6 +524,25 @@ and reference-object placement remain separate work, as do loft rails and center
The web path remains serial. Original multi-solid fixtures show 64–81% lower complete
import times; single-solid assembly parts are not scheduled across nodes. See
[measurements and limits](docs/perf.md#parallel-step-body-preparation-2026-10-12).
- Design containers (#303, phase one) separate and deduplicate STEP, raw images and
lossless binary mesh arrays while keeping plain JSON as a supported Save As/export
format. Generated-mesh storage measurements reduce serialization and decoding work;
a seekable reader defers original blobs until after provisional display.
See [container format](docs/design-container.md) and [performance measurements](docs/perf.md).
- Warm saves with explicit `cache: true` can include a versioned native B-rep cache through SolidCraft-owned topology
and geometry records, with a separate truck adapter and bounded binary reader. Exact
face-source certificates and operation history survive codec round trips. A provisional
picture can be generated before original blobs are read; editing and measurement wait
for authoritative reconstruction. Cached metadata binds preview and reconstruction to
the same document despite concurrent file writes. Default saves omit this cache and never force cold
evaluation or meshing; explicit `preview: true` remains a separate warm-mesh option.
Keys, resource budgets and document/revision guards reject incompatible, hostile or
stale results. A second modelling kernel still requires its own tested adapter.
- Warm saves with explicit `cache: true` can also carry a bounded PNG thumbnail from already cached meshes.
Home reads it without rebuilding the design when its local picture is missing;
mismatched or malformed thumbnails fall back to normal generation. The image is
kernel-independent and saving never forces cold meshing to produce it.
- Cold rebuild profiling separates parsing, geometry, placement, display meshing and
thumbnails. Straight-line closest-point projection and exact curved-surface evaluation
reuse reduce repeated work without relaxing geometry checks. Three alternating optimized
@@ -354,6 +562,14 @@ and reference-object placement remain separate work, as do loft rails and center
events by strategy and reports any bounded-log truncation. Existing geometry
acceptance checks remain in force.
- Cylinders of one radius whose axes cross (a second bore across a bore of the same size, a pipe
tee of equal pipes) touch at two points, where the mesh intersection cannot trace the curves
and a boolean cannot tell the four arms of the crossing apart. When the ordinary boolean fails
on such a pair, both faces are split along the line of their cylinder through the touching
points (the solids are unchanged), the boolean is taken of those, and its history is composed
back over the operands as given (#788). The result keeps the split lines as edges of the bore
walls. A crossing the ordinary route fails on and the split faces do not help (a radius of 17.5
in a 45 mm block with a tool of 80 mm) is still refused.
- Boolean intersection-curve construction refuses point-only, collapsed and non-finite
polylines without panicking. Direct constructor regressions retain valid open endpoints
and closed spherical intersections; the original interactive trigger remains unidentified.
+32
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@@ -0,0 +1,32 @@
# Security policy
## Supported versions
SolidCraft is young and moves quickly, so only the latest release gets security fixes. Please
update to the [latest release](https://github.com/bherbruck/solidcraft/releases/latest) before
reporting, and check whether the problem is still on `main`.
| Version | Supported |
| --- | --- |
| Latest release | ✅ |
| Nightly builds | ✅ (fixes land here first) |
| Older releases | ❌ |
## Reporting a vulnerability
Please **don't open a public issue** for a security problem. Report it privately through GitHub:
open the repository's [Security tab](https://github.com/bherbruck/solidcraft/security) and choose
**Report a vulnerability**
([direct link](https://github.com/bherbruck/solidcraft/security/advisories/new)).
Please include what you found, how to reproduce it (a design file, command or MCP request), the
version and platform, and the impact you expect. I'll acknowledge the report as soon as I can,
keep you updated in the advisory, and credit you when the fix is published unless you'd rather
stay anonymous.
Areas where reports are especially useful:
- opening untrusted design, STEP, STL or 3MF files (crashes, excessive memory or CPU, path tricks)
- the MCP server and the control API (file access outside the allowed folders, command injection)
- the web app (anything reaching beyond the page's own storage)
- release packages and the update paths (AppImage, Flatpak, MSI, deb, rpm, snap)
+2272 -274
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@@ -0,0 +1,25 @@
[package]
name = "solidcraft-cli"
description = "SolidCraft headless CLI: run command scripts, measure, export, render snapshots, replay oracle recipes"
version.workspace = true
edition.workspace = true
license.workspace = true
default-run = "solidcraft-cli"
[lints]
workspace = true
[[bin]]
name = "solidcraft-cli"
path = "src/main.rs"
# Compatibility alias for the CLI's former name: forwards to solidcraft-cli with a deprecation
# note on stderr. Shipped in every package for at least one release.
[[bin]]
name = "solvecraft-cli"
path = "src/alias.rs"
[dependencies]
solidcraft-engine = { workspace = true }
solidcraft-mcp = { workspace = true }
serde_json = { workspace = true }
+30
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@@ -0,0 +1,30 @@
//! `solvecraft-cli`: the CLI's former name, kept for at least one release so existing scripts
//! and MCP client setups (`claude mcp add solvecraft -- solvecraft-cli mcp`) keep working.
//! Compatibility shim: it runs `solidcraft-cli` (next to this executable, else on PATH) with the
//! same arguments and standard streams, after a one-line deprecation note on stderr (stdout
//! stays clean for MCP's JSON-RPC), and exits with its status.
#![deny(clippy::unwrap_used, clippy::expect_used, clippy::panic, clippy::unimplemented, clippy::todo, clippy::unreachable)]
#![forbid(unsafe_code)]
use std::process::{Command, ExitCode};
const TARGET: &str = "solidcraft-cli";
fn main() -> ExitCode {
eprintln!("solvecraft-cli is deprecated and will be removed in a later release: use solidcraft-cli");
let sibling = std::env::current_exe()
.ok()
.and_then(|exe| exe.parent().map(|dir| dir.join(format!("{TARGET}{}", std::env::consts::EXE_SUFFIX))))
.filter(|p| p.is_file());
let program = sibling.map(|p| p.into_os_string()).unwrap_or_else(|| TARGET.into());
match Command::new(&program).args(std::env::args_os().skip(1)).status() {
Ok(status) => match status.code() {
Some(code) => ExitCode::from(u8::try_from(code).unwrap_or(1)),
None => ExitCode::FAILURE,
},
Err(e) => {
eprintln!("solvecraft-cli: could not run {}: {e}", program.to_string_lossy());
ExitCode::FAILURE
}
}
}
+239
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@@ -0,0 +1,239 @@
//! `bench-agent`: a large design built the way an agent builds one over MCP, one small command
//! at a time, timed as it grows and then opened again.
//!
//! The design is a bicycle of about 1,300 bodies: frame tubes joined at root and then moved into
//! a component, two wheels whose spokes and nipples are placed one by one, a chainring with
//! patterned teeth, a cassette, a chain of individual links, cockpit, seat and a few hundred
//! fasteners. Nothing is read from a file; the script is generated here, so the benchmark needs
//! no fixture.
//!
//! ```text
//! solidcraft-cli bench-agent [--scale F] [--script-out script.json] [--save design.solidcraft]
//! ```
//! prints one JSON line per hundred commands (mean and max milliseconds, bodies so far), then the
//! build total, then the phases `bench-open` prints for the saved design.
use serde_json::{Value, json};
use solidcraft_engine::Session;
struct Script {
commands: Vec<Value>,
}
impl Script {
fn c(&mut self, command: &str, params: Value) {
self.commands.push(json!({"command": command, "params": params}));
}
/// A round tube from `a` to `b` (an agent's frame tube, spoke or post).
fn tube(&mut self, a: [f64; 3], b: [f64; 3], radius: f64, body: &str) {
let d = [b[0] - a[0], b[1] - a[1], b[2] - a[2]];
let len = (d[0] * d[0] + d[1] * d[1] + d[2] * d[2]).sqrt();
let axis = [d[0] / len, d[1] / len, d[2] / len];
self.c(
"solid.cylinder",
json!({"radius": radius, "height": round3(len), "base": a.map(round3), "axis": axis.map(round6), "body_name": body}),
);
}
fn component(&mut self, name: &str) {
self.c("component.create", json!({"name": name}));
}
fn root(&mut self) {
self.c("component.activate", json!({"component": "root"}));
}
/// A wheel built at the origin in its own component, then placed where it goes (the
/// component's occurrence moved), as an agent builds one part and positions it.
fn wheel(&mut self, label: &str, at: f64, spokes: usize) {
let cx = 0.0;
self.component(&format!("{label} wheel"));
self.c("solid.torus", json!({"major": 311, "minor": 12, "center": [cx, 0, 340], "body_name": format!("{label} rim")}));
self.c("solid.torus", json!({"major": 330, "minor": 18, "center": [cx, 0, 340], "body_name": format!("{label} tyre")}));
self.c("solid.cylinder", json!({"radius": 18, "height": 110, "base": [cx, -55, 340], "axis": "Y", "body_name": format!("{label} hub")}));
for k in 0..spokes {
let a = std::f64::consts::TAU * k as f64 / spokes as f64;
let side = if k % 2 == 1 { 1.0 } else { -1.0 };
let hub = [cx + 30.0 * a.cos(), side * 40.0, 340.0 + 30.0 * a.sin()];
let (ca, sa) = ((a + 0.12).cos(), (a + 0.12).sin());
let rim = [cx + 300.0 * ca, side * 4.0, 340.0 + 300.0 * sa];
self.tube(hub, rim, 1.0, &format!("{label} spoke {k}"));
let nipple = json!({"radius": 2, "height": 12, "base": rim.map(round3), "axis": [round6(ca), 0, round6(sa)], "body_name": format!("{label} nipple {k}")});
self.c("solid.cylinder", nipple);
}
self.root();
self.c("occurrence.move", json!({"occurrence": format!("{label} wheel:1"), "translate": [at, 0, 0]}));
}
}
fn round3(v: f64) -> f64 {
(v * 1e3).round() / 1e3
}
fn round6(v: f64) -> f64 {
(v * 1e6).round() / 1e6
}
/// The bicycle's command script. `scale` multiplies the counts of repeated parts (spokes,
/// chain links, fasteners); 1.0 gives about 1,300 bodies.
pub fn bicycle(scale: f64) -> Value {
let n = |k: f64| ((k * scale).round() as usize).max(1);
let mut s = Script { commands: Vec::new() };
// Frame: tubes at root, the main triangle joined, then everything moved into its component.
let (bb, head_top, head_bot, seat_top) = ([0.0, 0.0, 300.0], [600.0, 0.0, 860.0], [580.0, 0.0, 740.0], [-150.0, 0.0, 820.0]);
s.tube(bb, head_bot, 19.0, "Down tube");
s.tube(seat_top, head_top, 16.0, "Top tube");
s.tube(bb, seat_top, 16.0, "Seat tube");
s.tube(head_bot, head_top, 22.0, "Head tube");
for (side, y) in [("L", 60.0), ("R", -60.0)] {
s.tube([0.0, y * 0.3, 300.0], [-420.0, y, 340.0], 10.0, &format!("Chainstay {side}"));
s.tube([-140.0, y * 0.3, 800.0], [-420.0, y, 340.0], 9.0, &format!("Seatstay {side}"));
s.c("solid.box", json!({"length": 20, "width": 6, "height": 40, "corner": [-430.0, y - 3.0, 320], "body_name": format!("Dropout {side}")}));
}
s.c("solid.cylinder", json!({"radius": 24, "height": 80, "base": [0, -40, 300], "axis": "Y", "body_name": "BB shell"}));
s.c("solid.combine", json!({"target": "Down tube", "tools": ["Top tube", "Seat tube", "Head tube", "BB shell"]}));
s.component("Frame");
s.root();
let frame = ["Down tube", "Chainstay L", "Seatstay L", "Dropout L", "Chainstay R", "Seatstay R", "Dropout R"];
s.c("component.move_bodies", json!({"bodies": frame, "component": "Frame"}));
// Wheels: every spoke and nipple a body of its own.
s.wheel("Front", 640.0, n(36.0));
s.wheel("Rear", -420.0, n(36.0));
// Drivetrain: patterned chainring teeth, a cassette and a chain of separate links.
s.component("Drivetrain");
s.c("solid.cylinder", json!({"radius": 95, "height": 4, "base": [0, 50, 300], "axis": "Y", "body_name": "Chainring"}));
s.c("solid.box", json!({"length": 6, "width": 4, "height": 8, "corner": [-3, 50, 395], "name": "Tooth", "body_name": "Tooth"}));
s.c("solid.pattern.circular", json!({"bodies": ["Tooth"], "axis": {"origin": [0, 50, 300], "dir": [0, 1, 0]}, "count": 44}));
for g in 0..11 {
let r = 22.0 + 3.5 * g as f64;
s.c(
"solid.cylinder",
json!({"radius": r, "height": 2, "base": [-420.0, round3(30.0 + 2.6 * g as f64), 340.0], "axis": "Y", "body_name": format!("Cog {g}")}),
);
}
let links = n(112.0);
for k in 0..links {
let a = std::f64::consts::TAU * k as f64 / links as f64;
let (x, z) = (round3(-210.0 + 230.0 * a.cos()), round3(320.0 + 80.0 * a.sin()));
for (side, y) in [("in", 46), ("out", 56)] {
s.c("solid.box", json!({"length": 12, "width": 1, "height": 8, "corner": [round3(x - 6.0), y, round3(z - 4.0)], "body_name": format!("Link {k} {side}")}));
}
s.c("solid.cylinder", json!({"radius": 3.5, "height": 10, "base": [x, 46, z], "axis": "Y", "body_name": format!("Roller {k}")}));
}
for (side, y) in [("L", -90.0), ("R", 90.0)] {
let x0 = if side == "L" { -15.0 } else { 0.0 };
s.c("solid.box", json!({"length": 170, "width": 12, "height": 30, "corner": [x0, y - 6.0, 285], "body_name": format!("Crank {side}")}));
let py = if y > 0.0 { y + 8.0 } else { y - 68.0 };
s.c("solid.box", json!({"length": 90, "width": 60, "height": 15, "corner": [150.0, py, 280], "body_name": format!("Pedal {side}")}));
}
s.root();
// Cockpit and seat.
s.component("Cockpit");
s.tube([600.0, 0.0, 860.0], [620.0, 0.0, 940.0], 14.0, "Steerer");
s.tube([620.0, 0.0, 940.0], [700.0, 0.0, 950.0], 16.0, "Stem");
s.tube([700.0, -380.0, 950.0], [700.0, 380.0, 950.0], 11.0, "Handlebar");
s.c("solid.cylinder", json!({"radius": 16, "height": 120, "base": [700, 260, 950], "axis": "Y", "body_name": "Grip R"}));
s.c("solid.mirror", json!({"bodies": ["Grip R"], "plane": "XZ"}));
s.root();
s.component("Seat");
s.tube([-150.0, 0.0, 820.0], [-170.0, 0.0, 960.0], 13.0, "Seatpost");
s.c("solid.box", json!({"length": 260, "width": 140, "height": 40, "center": [-180, 0, 980], "body_name": "Saddle"}));
s.root();
// Fasteners: head, shank and washer, each its own body.
s.component("Hardware");
let bolts = n(240.0);
for k in 0..bolts {
let a = std::f64::consts::TAU * k as f64 / bolts as f64;
let p = [round3(-300.0 + 2.5 * k as f64), round3(120.0 + 10.0 * a.sin()), round3(400.0 + 10.0 * a.cos())];
s.c("solid.cylinder", json!({"radius": 5, "height": 4, "base": p, "axis": "Z", "body_name": format!("Bolt {k} head")}));
s.c(
"solid.cylinder",
json!({"radius": 2.5, "height": 16, "base": [p[0], p[1], round3(p[2] - 16.0)], "axis": "Z", "body_name": format!("Bolt {k} shank")}),
);
s.c(
"solid.cylinder",
json!({"radius": 4.5, "height": 1, "base": [p[0], p[1], round3(p[2] - 1.0)], "axis": "Z", "body_name": format!("Bolt {k} washer")}),
);
}
s.root();
json!({"commands": s.commands})
}
pub fn run(args: &[String]) -> Result<(), String> {
let flag = |name: &str| args.iter().position(|a| a == name).and_then(|i| args.get(i + 1));
let scale = match flag("--scale") {
Some(v) => v.parse::<f64>().ok().filter(|v| v.is_finite() && *v > 0.0 && *v <= 20.0).ok_or("--scale takes a number from 0 to 20")?,
None => 1.0,
};
let script = bicycle(scale);
if let Some(path) = flag("--script-out") {
let text = serde_json::to_string_pretty(&script).map_err(|e| e.to_string())?;
return solidcraft_engine::io::vfs::write(path, text.as_bytes()).map_err(|e| format!("{path}: {e}"));
}
let commands = script["commands"].as_array().cloned().unwrap_or_default();
let mut s = Session::default();
let began = std::time::Instant::now();
// Per command: the command itself, then what a window needs to draw its result (the
// bodies placed in the world and their display meshes).
let (mut run, mut shown): (Vec<f64>, Vec<f64>) = (Vec::new(), Vec::new());
for (i, c) in commands.iter().enumerate() {
let id = c["command"].as_str().unwrap_or_default();
let t = std::time::Instant::now();
s.execute(id, &c["params"]).map_err(|e| format!("command {i} ({id}): {e}"))?;
run.push(t.elapsed().as_secs_f64() * 1000.0);
let t = std::time::Instant::now();
s.world_state().warm_meshes(|| true);
shown.push(t.elapsed().as_secs_f64() * 1000.0);
if run.len() == 100 || i + 1 == commands.len() {
let mean = |v: &[f64]| v.iter().sum::<f64>() / v.len().max(1) as f64;
let bodies = s.model.state().bodies.len();
println!(
"{}",
json!({"step": "build", "commands": i + 1, "bodies": bodies, "command_ms": mean(&run), "display_ms": mean(&shown),
"max_ms": run.iter().zip(&shown).map(|(a, b)| a + b).fold(0.0, f64::max)})
);
run.clear();
shown.clear();
}
}
let world = s.world_state();
println!(
"{}",
json!({"step": "built", "ms": began.elapsed().as_secs_f64() * 1000.0, "commands": commands.len(), "features": s.doc.features.len(), "bodies": world.bodies.len()})
);
let path = match flag("--save") {
Some(p) => p.clone(),
None => std::env::temp_dir().join(format!("bench-agent-{}.solidcraft", std::process::id())).to_string_lossy().into_owned(),
};
s.execute("file.save", &json!({"path": path})).map_err(|e| e.to_string())?;
let r = crate::cmd_bench_open(std::slice::from_ref(&path));
if flag("--save").is_none() {
let _ = std::fs::remove_file(&path);
let _ = std::fs::remove_file(format!("{path}.bak"));
}
r
}
#[cfg(test)]
mod tests {
use super::*;
/// The generated commands stay valid as the command set changes: a small bicycle builds
/// without a failing command or feature.
#[test]
fn a_small_bicycle_builds() {
let script = bicycle(0.03);
let mut s = Session::default();
for c in script["commands"].as_array().into_iter().flatten() {
let id = c["command"].as_str().unwrap_or_default();
if let Err(e) = s.execute(id, &c["params"]) {
panic!("{id}: {e}");
}
}
assert!(s.model.results.iter().all(|r| r.error.is_none()));
let world = s.world_state();
assert!(world.bodies.len() > 40, "{} bodies", world.bodies.len());
assert!(world.bodies.iter().any(|b| b.name.contains("spoke")));
}
}
+103
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@@ -0,0 +1,103 @@
//! `solidcraft-cli crashes`: the crash reports the desktop app wrote on this computer
//! (docs/crash-reports.md): list them, show one, replay one, delete them.
use std::sync::Mutex;
use serde_json::{Value, json};
use solidcraft_engine::crash;
const USAGE: &str = "usage: solidcraft-cli crashes [list [--json] | show <id> | replay <id> | dir | clear [<id>]]";
pub fn run(args: &[String]) -> Result<(), String> {
let dir = crash::default_dir().ok_or("no crash folder on this system")?;
let id = || args.get(1).map(String::as_str).ok_or_else(|| USAGE.to_string());
match args.first().map(String::as_str) {
None | Some("list") => {
let reports = crash::list(&dir);
if args.iter().any(|a| a == "--json") {
println!("{}", super::pretty(&json!({ "dir": dir.to_string_lossy(), "reports": reports })));
return Ok(());
}
println!("crash reports in {}", dir.display());
if reports.is_empty() {
println!(" (none)");
}
for r in reports {
let times = if r.count > 1 { format!(" ×{}", r.count) } else { String::new() };
let cmd = r.command.map(|c| format!(" in {c}")).unwrap_or_default();
let replay = if r.replayable { " [replayable]" } else { "" };
println!(" {} {}{times}{cmd} v{}{replay}\n {}", r.id, r.kind, r.version, r.message);
}
Ok(())
}
Some("show") => {
println!("{}", super::pretty(&crash::read(&dir, id()?)?));
Ok(())
}
Some("replay") => replay(&crash::read(&dir, id()?)?),
Some("dir") => {
println!("{}", dir.display());
Ok(())
}
Some("clear") => {
println!("deleted {} report(s)", crash::clear(&dir, args.get(1).map(String::as_str)));
Ok(())
}
_ => Err(USAGE.to_string()),
}
}
/// Panics seen while replaying: (location, message).
static PANICS: Mutex<Vec<(String, String)>> = Mutex::new(Vec::new());
/// Run a report's commands on its design and say whether the crash happens again.
fn replay(report: &Value) -> Result<(), String> {
let id = report["id"].as_str().unwrap_or_default();
let replay_path = report["replay_path"].as_str().ok_or_else(|| format!("report {id} cannot be replayed (see its notes)"))?;
let script = super::read_json(replay_path)?;
let commands = script["commands"].as_array().cloned().unwrap_or_default();
let mut s = match report["design_path"].as_str() {
Some(d) => super::load(d)?,
None => solidcraft_engine::Session::default(),
};
std::panic::set_hook(Box::new(|info| {
let loc = info.location().map_or_else(|| "(unknown)".to_string(), |l| format!("{}:{}", l.file(), l.line()));
let msg = info.payload_as_str().unwrap_or("(not a text message)").to_string();
if let Ok(mut p) = PANICS.lock() {
p.push((loc, msg));
}
}));
if report["kind"] == "unclean_exit" {
println!("this crash ended the app without a report: if this process ends abruptly, it reproduced");
}
println!(
"replaying {} command(s) on {}",
commands.len(),
report["design_path"].as_str().map_or_else(|| "a new design".to_string(), |d| d.to_string())
);
for (i, c) in commands.iter().enumerate() {
let cmd = c["command"].as_str().unwrap_or_default();
let r = s.execute(cmd, c.get("params").unwrap_or(&Value::Null));
match r {
Ok(_) => println!(" {:>3}. {cmd}: ok", i + 1),
Err(e) => println!(" {:>3}. {cmd}: {e}", i + 1),
}
}
let _ = std::panic::take_hook();
let seen = PANICS.lock().map(|p| p.clone()).unwrap_or_default();
let want = report["signature"].as_str().unwrap_or_default();
let same = seen.iter().any(|(l, m)| format!("{:016x}", crash::signature(l, m)) == want);
if same {
println!(
"reproduced: the same internal error ({}) at {}",
report["message"].as_str().unwrap_or_default(),
report["location"].as_str().unwrap_or_default()
);
} else if let Some((l, m)) = seen.first() {
println!("an internal error happened, but not the reported one: {m} at {l}");
println!("(the report says: {} at {})", report["message"].as_str().unwrap_or_default(), report["location"].as_str().unwrap_or_default());
} else {
println!("did not reproduce: no internal error (fixed, or it depends on something the replay does not have)");
}
Ok(())
}
@@ -1,4 +1,4 @@
//! `solvecraft-cli fuzz`: random modelling sessions and boolean checks (docs/robustness.md).
//! `solidcraft-cli fuzz`: random modelling sessions and boolean checks (docs/robustness.md).
//!
//! Each seed runs in its own process (`fuzz-one`) with a time limit, so a hang or a hard crash
//! is recorded like any other failure.
@@ -9,8 +9,8 @@ use std::process::{Command, Stdio};
use std::time::{Duration, Instant};
use serde_json::{Value, json};
use solvecraft_engine::fuzz;
use solvecraft_engine::fuzz::boolean_case;
use solidcraft_engine::fuzz;
use solidcraft_engine::fuzz::boolean_case;
fn flag<T: std::str::FromStr>(args: &[String], name: &str, default: T) -> T {
args.iter().position(|a| a == name).and_then(|i| args.get(i + 1)).and_then(|v| v.parse().ok()).unwrap_or(default)
@@ -45,7 +45,7 @@ pub fn one(args: &[String]) -> Result<(), String> {
design["minimal"] = json!({"outcome": m.outcome, "steps": m.steps.iter().map(|s| s.kind).collect::<Vec<_>>(), "script": m.script()});
}
}
let (a, b) = solvecraft_engine::fuzz::boolean_shapes(seed);
let (a, b) = solidcraft_engine::fuzz::boolean_shapes(seed);
eprintln!("boolean {seed} {} {}", serde_json::to_string(&a).unwrap_or_default(), serde_json::to_string(&b).unwrap_or_default());
let b = boolean_case(seed);
let bp = PANICS.swap(0, std::sync::atomic::Ordering::SeqCst);
+593
View File
@@ -0,0 +1,593 @@
//! SolidCraft headless command line.
//!
//! ```text
//! solidcraft-cli run <script.json|design.solidcraft|part.step|mesh.3mf> [--in design|part.step|mesh.3mf] [--out FILE]... [--save FILE] [--quiet] [--results] [--json-out FILE] [--allow-errors]
//! solidcraft-cli eval <script.json|design.solidcraft|part.step> [--json-out FILE] (alias: inspect) measurements as JSON
//! solidcraft-cli script <design.solidcraft> [--out script.json] the design's history as a command script
//! solidcraft-cli bench-open <design.solidcraft | part.step> [--parse-only] [--display LEVEL [--edit NAME EXPR]] loading timings as JSON lines
//! solidcraft-cli bench-agent [--scale F] [--save F] [--script-out F] a ~1,300-body design built command by command, timed
//! solidcraft-cli snapshot <script|design> [--in design|part.step] --out shot.png [--width W] [--height H] [--view iso|front|top|…|NAME | --camera JSON] [--no-grid] [--no-axes]
//! solidcraft-cli exec <command> [json-params] run one command on an empty design
//! solidcraft-cli commands the command registry as JSON
//! solidcraft-cli recipe <recipe.json> translate an oracle recipe to a script
//! solidcraft-cli oracle <case-dir>... replay recipes and compare with expected.json
//! solidcraft-cli mcp [--in design|script] [--connect HOST:PORT [--token T]] [--allow-path DIR]... [--allow-any-path]
//! MCP server on stdio (docs/mcp.md)
//! solidcraft-cli licences SolidCraft's licence and the third-party licences
//! solidcraft-cli icon --out F.png|F.ico [--size N] the app icon (packaging; drawn, not a file)
//! ```
#![deny(clippy::unwrap_used, clippy::expect_used, clippy::panic, clippy::unimplemented, clippy::todo, clippy::unreachable)]
#![forbid(unsafe_code)]
mod bench_agent;
mod crashes;
mod fuzz;
mod oracle;
mod recipe;
mod render;
mod spatial;
use std::process::ExitCode;
use serde_json::{Value, json};
#[path = "../../../assets/icons/app/shared/source/app_icon.rs"]
mod app_icon;
use solidcraft_engine::Session;
use solidcraft_engine::render::render_png;
use solidcraft_engine::view::Guides;
const USAGE: &str = "usage:
solidcraft-cli run <script.json|design.solidcraft|part.step> [--in design.solidcraft|part.step] [--out FILE]... [--save FILE] [--quiet] [--results] [--json-out FILE] [--allow-errors]
solidcraft-cli run --in <design.solidcraft|part.step> [--out FILE]...
(a timeline feature that fails fails the run and nothing is written; --allow-errors writes anyway)
solidcraft-cli eval <script.json|design.solidcraft|part.step> [--json-out FILE] (alias: inspect; or --in FILE)
(--json-out FILE writes the JSON that run (with --results, else the measurement) and eval print to FILE instead of stdout,
as plain UTF-8: a shell's > can re-encode it, e.g. Windows PowerShell adds a byte-order mark)
solidcraft-cli script <design.solidcraft|script.json> [--out script.json]
(the design's history as a command script that eval and run replay)
solidcraft-cli bench-open <design.solidcraft | part.step> [--parse-only] [--display LEVEL [--edit NAME EXPR]]
solidcraft-cli bench-agent [--scale F] [--save design.solidcraft] [--script-out script.json]
solidcraft-cli snapshot <script|design> [--in design.solidcraft|part.step] --out shot.png [--width W] [--height H] [--view NAME | --camera JSON] [--no-grid] [--no-axes]
solidcraft-cli snapshot --in <design.solidcraft|part.step> --out shot.png ...
(as with run, --in starts from a design and the script runs on top of it; an option snapshot doesn't take is an error;
--view: iso, front, back, top, bottom, left, right, or the name of a view saved in the design with view.save;
--camera: {target: [x,y,z], yaw, pitch, distance, fov?} in mm and radians, as the MCP screenshot takes it (docs/mcp.md);
--no-grid and --no-axes leave the ground grid (on Z 0) and the origin's axes out of the picture)
solidcraft-cli render <script|design> --out image.png [--setup NAME] [--width W] [--height H] [--transparent] [--overwrite] [--timeout SECONDS]
solidcraft-cli exec <command> [json-params]
solidcraft-cli commands
solidcraft-cli recipe <recipe.json>
solidcraft-cli oracle <case-dir>... [--json]
solidcraft-cli fuzz [--from N] [--count N] [--jobs J] [--timeout S] [--steps N] [--minimise] [--out DIR] [--report FILE]
solidcraft-cli mcp [--in design.solidcraft|script.json] [--connect 127.0.0.1:PORT [--token T]] [--allow-path DIR]... [--allow-any-path]
solidcraft-cli crashes [list [--json] | show <id> | replay <id> | dir | clear [<id>]]
solidcraft-cli licences
solidcraft-cli icon --out icon.png [--size 256] | --out icon.ico
";
fn main() -> ExitCode {
let args: Vec<String> = std::env::args().skip(1).collect();
let r = match args.first().map(String::as_str) {
Some("run") => cmd_run(&args[1..]),
Some("eval" | "inspect") => cmd_eval(&args[1..]),
Some("script") => cmd_script(&args[1..]),
Some("snapshot") => cmd_snapshot(&args[1..]),
Some("render") => render::run(&args[1..]),
Some("exec") => cmd_exec(&args[1..]),
Some("commands") => {
use std::io::Write as _;
let mut s = Session::default();
s.execute("engine.commands", &json!({})).map_err(|e| e.to_string()).and_then(|v| {
// A pipeline consumer may stop early (e.g. `commands | head`).
// Unlike println!, writing explicitly lets us handle that without a panic.
match writeln!(std::io::stdout().lock(), "{}", pretty(&v)) {
Ok(()) => Ok(()),
Err(e) if e.kind() == std::io::ErrorKind::BrokenPipe => Ok(()),
Err(e) => Err(format!("stdout: {e}")),
}
})
}
Some("recipe") => args.get(1).ok_or_else(|| USAGE.to_string()).and_then(|p| {
let v = read_json(p)?;
recipe::to_script(&v).map(|s| println!("{}", pretty(&s)))
}),
Some("oracle") => oracle::run(&args[1..]),
Some("fuzz") => fuzz::run(&args[1..]),
Some("fuzz-one") => fuzz::one(&args[1..]),
Some("mcp") => cmd_mcp(&args[1..]),
Some("crashes") => crashes::run(&args[1..]),
Some("icon") => cmd_icon(&args[1..]),
Some("licences" | "licenses") => {
// Written, not print!ed: a closed pipe (`| head`) is not a crash.
use std::io::Write as _;
let _ = std::io::stdout().lock().write_all(solidcraft_engine::licences::all().as_bytes());
Ok(())
}
// Hidden, for the kill-mid-save test: save a large design over and over.
Some("save-stress") => cmd_save_stress(&args[1..]),
// Hidden: time recomputes after parameter edits (docs/perf.md).
Some("bench-edit") => cmd_bench_edit(&args[1..]),
Some("bench-open") => cmd_bench_open(&args[1..]),
// A ~1,300-body design built command by command, as an agent builds one over MCP.
Some("bench-agent") => bench_agent::run(&args[1..]),
Some("--version" | "-V") => {
println!("solidcraft-cli {}", env!("CARGO_PKG_VERSION"));
Ok(())
}
_ => Err(USAGE.to_string()),
};
match r {
Ok(()) => ExitCode::SUCCESS,
Err(e) => {
eprintln!("error: {e}");
ExitCode::FAILURE
}
}
}
fn pretty(v: &Value) -> String {
serde_json::to_string_pretty(v).unwrap_or_default()
}
pub fn read_json(path: &str) -> Result<Value, String> {
// Through the engine's file access, which refuses anything that is not a regular file and
// reads no more than the cap: a character device or a FIFO would otherwise never end.
let s = solidcraft_engine::io::vfs::read_to_string(path, solidcraft_engine::io::MAX_DESIGN_BYTES).map_err(|e| format!("{path}: {e}"))?;
serde_json::from_str(&s).map_err(|e| format!("{path}: {e}"))
}
/// A session from a design file, a STEP/3MF/STL file, a command script, or an oracle recipe.
pub fn load(path: &str) -> Result<Session, String> {
let mut s = Session::default();
if solidcraft_engine::io::is_step_path(path) || solidcraft_engine::io::is_mesh_path(path) {
s.execute("doc.open", &json!({"path": path})).map_err(|e| e.to_string())?;
return Ok(s);
}
let bytes = solidcraft_engine::io::vfs::read(path, solidcraft_engine::io::MAX_DESIGN_BYTES).map_err(|e| format!("{path}: {e}"))?;
if solidcraft_engine::io::is_design_container(&bytes) {
let doc = solidcraft_engine::io::read_design(&bytes).map_err(|e| format!("{path}: {e}"))?;
let mut session = Session::new(doc);
session.path = Some(path.to_owned());
return Ok(session);
}
let v: Value = serde_json::from_slice(&bytes).map_err(|e| format!("{path}: {e}"))?;
if v.get("format").and_then(Value::as_str).is_some_and(|f| solidcraft_engine::doc::format::version_of(f).is_some()) {
s.execute("doc.open", &json!({"path": path})).map_err(|e| e.to_string())?;
} else if v.get("features").is_some() && v.get("commands").is_none() {
let script = recipe::to_script(&v)?;
s.run_script(&script).map_err(|e| e.to_string())?;
} else {
s.run_script(&v).map_err(|e| e.to_string())?;
}
Ok(s)
}
fn flag<'a>(args: &'a [String], name: &str) -> Option<&'a str> {
args.iter().position(|a| a == name).and_then(|i| args.get(i + 1)).map(String::as_str)
}
fn flags<'a>(args: &'a [String], name: &str) -> Vec<&'a str> {
args.windows(2).filter(|w| w[0] == name).map(|w| w[1].as_str()).collect()
}
/// The first argument that is not an option or an option's value.
fn positional(args: &[String]) -> Option<&String> {
let mut i = 0;
while let Some(a) = args.get(i) {
if a.starts_with("--") {
i += if matches!(a.as_str(), "--quiet" | "--results" | "--allow-errors" | "--no-grid" | "--no-axes") { 1 } else { 2 };
continue;
}
return Some(a);
}
None
}
/// `--json-out FILE`: where the JSON a command prints goes instead of stdout.
fn json_out(args: &[String]) -> Result<Option<&str>, String> {
if !args.iter().any(|a| a == "--json-out") {
return Ok(None);
}
match flag(args, "--json-out") {
Some(file) if !file.starts_with("--") => Ok(Some(file)),
_ => Err("--json-out needs a FILE".to_string()),
}
}
/// `v` as indented JSON with a final newline: on stdout, or in `file`. The file is plain UTF-8
/// with no byte-order mark, whatever the platform's shell does to redirected output (Windows
/// PowerShell's `>` writes UTF-16, or UTF-8 with a BOM), so strict JSON readers take it.
fn print_json(v: &Value, file: Option<&str>) -> Result<(), String> {
match file {
Some(file) => {
let mut text = pretty(v);
text.push('\n');
std::fs::write(file, text).map_err(|e| format!("{file}: {e}"))
}
None => {
println!("{}", pretty(v));
Ok(())
}
}
}
fn cmd_run(args: &[String]) -> Result<(), String> {
let json_out = json_out(args)?;
let base = flag(args, "--in");
let path = positional(args);
if path.is_none() && base.is_none() {
return Err(USAGE.to_string());
}
let (mut s, results) = if args.iter().any(|a| a == "--results") {
// Collect every command's result (scripts only), then process requested files too.
let mut s = match base {
Some(b) => load(b)?,
None => Session::default(),
};
let v = read_json(path.ok_or("--results needs a script")?)?;
let r = s.run_script(&v).map_err(|e| e.to_string())?;
(s, Some(Value::Array(r)))
} else {
(open(base, path)?, None)
};
// A feature that fails leaves the bodies as they were before it (a parameter change can
// break a feature without failing the command that made it): writing them would hand out
// the wrong part with success, so fail the run unless asked to write it anyway.
if !args.iter().any(|a| a == "--allow-errors") {
timeline_ok(&s)?;
}
for out in flags(args, "--out") {
s.execute("file.export", &json!({"path": out})).map_err(|e| e.to_string())?;
}
if let Some(p) = flag(args, "--save") {
s.execute("file.save_as", &json!({"path": p})).map_err(|e| e.to_string())?;
}
if let Some(results) = results {
print_json(&results, json_out)?;
} else if json_out.is_some() || !args.iter().any(|a| a == "--quiet") {
// `--quiet` silences stdout; a file that was asked for is still written.
let m = s.execute("inspect.measure", &json!({})).map_err(|e| e.to_string())?;
print_json(&m, json_out)?;
}
Ok(())
}
/// The session `run` and `snapshot` start from: `--in` (a design or STEP file) with the
/// positional script run on top of it, or either one alone.
fn open(base: Option<&str>, path: Option<&String>) -> Result<Session, String> {
match (base, path) {
(Some(b), Some(p)) => {
let mut s = load(b)?;
s.run_script(&read_json(p)?).map_err(|e| e.to_string())?;
Ok(s)
}
(Some(b), None) => load(b),
(None, Some(p)) => load(p),
(None, None) => Err(USAGE.to_string()),
}
}
/// Refuses an option `cmd` doesn't take, and one missing its value: a typo, or another
/// command's option, would otherwise be ignored without a word.
fn known_flags(cmd: &str, args: &[String], valued: &[&str], switches: &[&str]) -> Result<(), String> {
let mut i = 0;
while let Some(a) = args.get(i) {
if valued.contains(&a.as_str()) {
match args.get(i + 1) {
Some(v) if !v.starts_with("--") => i += 2,
_ => return Err(format!("{cmd}: {a} needs a value")),
}
} else if a.starts_with("--") && !switches.contains(&a.as_str()) {
return Err(format!("{cmd} doesn't take {a} (it takes {})", [valued, switches].concat().join(", ")));
} else {
i += 1;
}
}
Ok(())
}
/// Every failing timeline feature, one per line, as an error; Ok when none fails.
fn timeline_ok(s: &Session) -> Result<(), String> {
let failed: Vec<String> = s.model.results.iter().filter_map(|r| r.error.as_ref().map(|e| format!(" {}: {e}", r.name))).collect();
if failed.is_empty() {
return Ok(());
}
Err(format!(
"{} timeline feature(s) failed, so nothing was written (--allow-errors writes the bodies anyway):\n{}",
failed.len(),
failed.join("\n")
))
}
fn cmd_eval(args: &[String]) -> Result<(), String> {
let json_out = json_out(args)?;
let path = flag(args, "--in").or_else(|| positional(args).map(String::as_str)).ok_or_else(|| USAGE.to_string())?;
let mut s = load(path)?;
let m = s.execute("inspect.measure", &json!({})).map_err(|e| e.to_string())?;
let d = s.execute("document.inspect", &json!({})).map_err(|e| e.to_string())?;
let out = json!({
"body_count": m["body_count"],
"bodies": m["bodies"],
"total": m["total"],
"timeline": d["timeline"],
"params": d["params"],
"sketches": d["sketches"],
});
print_json(&out, json_out)
}
/// A design's history as a command script (`timeline.export_script`): printed, or written to
/// `--out`; what the script leaves out goes to stderr.
fn cmd_script(args: &[String]) -> Result<(), String> {
let path = positional(args).ok_or_else(|| USAGE.to_string())?;
let s = &mut load(path)?;
let out = flag(args, "--out");
let r = s.execute("timeline.export_script", &json!({"path": out})).map_err(|e| e.to_string())?;
for what in r["omitted"].as_array().into_iter().flatten().filter_map(Value::as_str) {
eprintln!("note: the script leaves out {what}");
}
match out {
Some(out) => eprintln!("{out}: {} steps", r["steps"]),
None => println!("{}", pretty(&r["script"])),
}
Ok(())
}
fn cmd_snapshot(args: &[String]) -> Result<(), String> {
known_flags("snapshot", args, &["--in", "--out", "--width", "--height", "--view", "--camera"], &["--no-grid", "--no-axes"])?;
if positional(args).is_none() && flag(args, "--in").is_none() {
return Err(USAGE.to_string());
}
let out = flag(args, "--out").ok_or("snapshot needs --out FILE.png")?;
let size = |name: &str, default: usize| match flag(args, name) {
None => Ok(default),
Some(x) => x.parse().ok().filter(|n| (16..=8192).contains(n)).ok_or_else(|| format!("{name} must be 16 to 8192 pixels, not `{x}`")),
};
let (w, h) = (size("--width", 1280)?, size("--height", 800)?);
let mut s = open(flag(args, "--in"), positional(args))?;
// The camera choices of the MCP `screenshot`, through the same command (`view.apply`): a
// standard view, a view saved in the design, or an explicit camera. A script that applies a
// view itself sets the camera too; without any, the iso view framing the model.
match (flag(args, "--view"), flag(args, "--camera")) {
(Some(_), Some(_)) => return Err("snapshot: give --view or --camera, not both".into()),
(Some(v), None) => {
let hint = "standard views: iso, front, back, top, bottom, left, right";
s.execute("view.apply", &json!({"view": v})).map_err(|e| format!("--view {v}: {e} ({hint}; or a view saved with view.save)"))?;
}
(None, Some(c)) => {
let camera: Value = serde_json::from_str(c).map_err(|e| format!("--camera: not JSON: {e}"))?;
s.execute("view.apply", &json!({"camera": camera})).map_err(|e| format!("--camera: {e}"))?;
}
(None, None) => {}
}
let cam = s.camera.unwrap_or_else(|| solidcraft_engine::view::home_camera(&s));
let guides = Guides { grid: !args.iter().any(|a| a == "--no-grid"), axes: !args.iter().any(|a| a == "--no-axes") };
let scene = solidcraft_engine::view::scene_with_guides(&s, &cam, s.section, guides);
let png = render_png(&scene, &cam, w, h).ok_or("render failed")?;
std::fs::write(out, &png).map_err(|e| format!("{out}: {e}"))?;
println!("{}", pretty(&json!({"path": out, "width": w, "height": h, "bytes": png.len()})));
Ok(())
}
/// The app icon: the SolidCraft logo, drawn in code on a transparent background
/// (so packages need no committed image). `.ico` holds the Windows sizes as PNGs.
fn cmd_icon(args: &[String]) -> Result<(), String> {
let out = flag(args, "--out").ok_or("icon needs --out FILE.png or FILE.ico")?;
let size: usize = flag(args, "--size").and_then(|x| x.parse().ok()).unwrap_or(256).clamp(8, 2048);
let bytes = if out.to_ascii_lowercase().ends_with(".ico") {
let pngs: Vec<(usize, Vec<u8>)> =
[16, 20, 24, 32, 40, 48, 64, 128, 256].into_iter().map(|s| icon_png(s).map(|p| (s, p))).collect::<Result<_, _>>()?;
ico(&pngs)?
} else {
icon_png(size)?
};
std::fs::write(out, &bytes).map_err(|e| format!("{out}: {e}"))?;
println!("{}", pretty(&json!({"path": out, "bytes": bytes.len()})));
Ok(())
}
fn icon_png(size: usize) -> Result<Vec<u8>, String> {
solidcraft_engine::render::png(size, size, app_icon::rgba(size)?).ok_or_else(|| "icon: PNG encoding failed".to_string())
}
/// A Windows icon file holding PNG images (Vista and later read these).
fn ico(images: &[(usize, Vec<u8>)]) -> Result<Vec<u8>, String> {
let n = u16::try_from(images.len()).map_err(|_| "too many icon sizes")?;
let mut out = Vec::new();
out.extend_from_slice(&[0, 0, 1, 0]);
out.extend_from_slice(&n.to_le_bytes());
let mut offset = 6 + 16 * images.len();
for (size, data) in images {
let dim = if *size >= 256 { 0 } else { *size as u8 };
out.extend_from_slice(&[dim, dim, 0, 0, 1, 0, 32, 0]);
out.extend_from_slice(&u32::try_from(data.len()).map_err(|_| "icon too large")?.to_le_bytes());
out.extend_from_slice(&u32::try_from(offset).map_err(|_| "icon too large")?.to_le_bytes());
offset += data.len();
}
for (_, data) in images {
out.extend_from_slice(data);
}
Ok(out)
}
fn cmd_exec(args: &[String]) -> Result<(), String> {
let id = args.first().ok_or_else(|| USAGE.to_string())?;
let p: Value = match args.get(1) {
Some(t) => serde_json::from_str(t).map_err(|e| format!("params: {e}"))?,
None => json!({}),
};
let mut s = Session::default();
let v = s.execute(id, &p).map_err(|e| e.to_string())?;
println!("{}", pretty(&v));
Ok(())
}
/// MCP server on stdio: headless (optionally starting from a design or script) or bridged to
/// a running app's control port. stdout carries only protocol messages. Files the agent's tool
/// calls reach are confined to `solidcraft_mcp::agent_scope` unless `--allow-any-path` is given.
fn cmd_mcp(args: &[String]) -> Result<(), String> {
let scope = (!args.iter().any(|a| a == "--allow-any-path"))
.then(|| solidcraft_mcp::agent_scope(flags(args, "--allow-path").into_iter().map(std::path::PathBuf::from)));
if let Some(s) = &scope {
let roots: Vec<String> = s.roots().iter().map(|r| r.display().to_string()).collect();
eprintln!(
"solidcraft mcp: files limited to {} and the open design's folder (--allow-path DIR adds one, --allow-any-path lifts the limit)",
roots.join(", ")
);
let design_dir = flag(args, "--in")
.and_then(|p| std::path::Path::new(p).parent())
.map(|d| if d.as_os_str().is_empty() { std::path::Path::new(".") } else { d });
if let Some(why) = design_dir.and_then(solidcraft_engine::io::vfs::design_folder_refusal) {
eprintln!("solidcraft mcp: the design's folder is left out because {why}; add it with --allow-path if you mean it");
}
}
let backend: Box<dyn solidcraft_mcp::Backend> = match (flag(args, "--connect"), flag(args, "--in")) {
(Some(_), Some(_)) => return Err("mcp: use either --connect or --in, not both".into()),
(Some(addr), None) => {
let Some(port) = addr.rsplit_once(':').and_then(|(_, p)| p.parse::<u16>().ok()).filter(|p| *p != 0) else {
return Err(format!("mcp: --connect wants HOST:PORT, such as 127.0.0.1:7878, not `{addr}`"));
};
// Serve without the app too: the tools connect once it runs, and say it isn't until then.
let mut remote = solidcraft_mcp::Remote::new(addr, flag(args, "--token"));
if let Err(e) = remote.try_connect() {
eprintln!(
"solidcraft mcp: no SolidCraft app at {addr} yet ({e}); start it with `solidcraft --control {port}` \
(or SOLIDCRAFT_CONTROL_PORT={port}), tool calls connect once it runs"
);
}
Box::new(remote)
}
(None, Some(path)) => Box::new(solidcraft_mcp::Headless::new(load(path)?)),
(None, None) => Box::new(solidcraft_mcp::Headless::default()),
};
let stdin = std::io::stdin();
let stdout = std::io::stdout();
solidcraft_mcp::Server::new(backend).with_path_scope(scope).serve(stdin.lock(), stdout.lock()).map_err(|e| e.to_string())
}
/// `save-stress <path> <rounds>`: save a design of a few hundred kilobytes `rounds` times, its
/// parameter `save_round` set to the round number each time.
fn cmd_save_stress(args: &[String]) -> Result<(), String> {
let (Some(path), Some(rounds)) = (args.first(), args.get(1).and_then(|n| n.parse::<u64>().ok())) else {
return Err("usage: solidcraft-cli save-stress <path> <rounds>".into());
};
let mut s = Session::default();
let filler = (0..3000).map(|i| solidcraft_engine::doc::Param {
name: format!("p{i}"),
expr: format!("{i} mm + 0.5 mm"),
unit: "mm".into(),
comment: "filler to make the file large".into(),
model: false,
});
s.doc_mut().params.extend(filler);
for r in 0..rounds {
s.doc_mut().set_param("save_round", &r.to_string(), None, None).map_err(|e| e.to_string())?;
s.execute("file.save", &json!({ "path": path })).map_err(|e| e.to_string())?;
}
Ok(())
}
/// `bench-edit <script.json|recipe.json> <param> <expr>`: build the design, then time a
/// parameter edit, setting it back, undo and redo (ms and features recomputed each).
fn cmd_bench_edit(args: &[String]) -> Result<(), String> {
let (Some(path), Some(param), Some(expr)) = (args.first(), args.get(1), args.get(2)) else {
return Err("usage: solidcraft-cli bench-edit <script.json|recipe.json> <param> <expr>".into());
};
let v = read_json(path)?;
let script = if v.get("features").is_some() { recipe::to_script(&v)? } else { v };
let mut s = Session::default();
let t = std::time::Instant::now();
s.run_script(&script).map_err(|e| e.to_string())?;
let build = t.elapsed().as_secs_f64() * 1000.0;
let old = s.doc.all_param_exprs().into_iter().find(|(n, _, _)| n == param).map(|(_, e, _)| e).ok_or(format!("no parameter `{param}`"))?;
let mut out = vec![json!({"step": "build", "ms": build, "features": s.doc.features.len()})];
let mut time = |s: &mut Session, step: &str, id: &str, p: Value| -> Result<(), String> {
let t = std::time::Instant::now();
let r = s.execute(id, &p).map_err(|e| format!("{step}: {e}"))?;
let n = r.get("recomputed").cloned().unwrap_or_else(|| json!(s.model.last_recomputed));
out.push(json!({"step": step, "ms": t.elapsed().as_secs_f64() * 1000.0, "recomputed": n}));
Ok(())
};
let expr = expr.replace("{old}", &old);
time(&mut s, "edit", "parameters.change", json!({"name": param, "expression": expr}))?;
time(&mut s, "set back", "parameters.change", json!({"name": param, "expression": old}))?;
time(&mut s, "undo", "edit.undo", json!({}))?;
time(&mut s, "redo", "edit.redo", json!({}))?;
println!("{}", pretty(&json!(out)));
Ok(())
}
/// Separate file reading, JSON decoding/repair, timeline evaluation and display meshing.
pub(crate) fn cmd_bench_open(args: &[String]) -> Result<(), String> {
let path = args.first().ok_or("usage: solidcraft-cli bench-open <design.solidcraft | part.step> [--parse-only]")?;
let t = std::time::Instant::now();
let step = solidcraft_engine::io::is_step_path(path);
let limit = if step { solidcraft_engine::io::MAX_STEP_BYTES } else { solidcraft_engine::io::MAX_DESIGN_BYTES };
let bytes = solidcraft_engine::io::vfs::read(path, limit).map_err(|e| format!("{path}: {e}"))?;
let read_ms = t.elapsed().as_secs_f64() * 1000.0;
println!("{}", json!({"step": "read", "ms": read_ms, "bytes": bytes.len()}));
let t = std::time::Instant::now();
// The file as read, held until the timeline has evaluated it (as the import command does).
let mut read = None;
let doc = if step {
let imported = solidcraft_engine::io::step_import_feature(&bytes, path).map_err(|e| e.to_string())?;
let mut doc = solidcraft_engine::doc::Document::new(&imported.name);
doc.add_feature(imported.kind, Some(&imported.name)).map_err(|e| e.to_string())?;
read = Some(imported.import);
doc
} else {
solidcraft_engine::io::read_design(&bytes).map_err(|e| e.to_string())?
};
let parse_ms = t.elapsed().as_secs_f64() * 1000.0;
println!("{}", json!({"step": "parse", "ms": parse_ms, "features": doc.features.len()}));
if args.iter().any(|a| a == "--parse-only") {
return Ok(());
}
let t = std::time::Instant::now();
let s = Session::new(doc);
drop(read);
println!("{}", json!({"step": "evaluate", "ms": t.elapsed().as_secs_f64() * 1000.0}));
for r in &s.model.results {
println!("{}", json!({"step": "feature", "id": r.id, "name": r.name, "ms": r.ms, "error": r.error}));
}
let t = std::time::Instant::now();
let st = s.world_state();
// As the desktop app prepares a design it opened.
st.warm_meshes(|| true);
let triangles: usize = st.bodies.iter().map(|b| b.mesh().triangles.len()).sum();
println!("{}", json!({"step": "mesh", "ms": t.elapsed().as_secs_f64() * 1000.0, "bodies": st.bodies.len(), "triangles": triangles}));
// `--display LEVEL`: the display plans the viewport draws at that display quality, made as
// the GPU viewport makes them; `--edit NAME EXPR` then changes a parameter and times the
// evaluation and the plans of the bodies it changed.
let flag = |name: &str| args.iter().position(|a| a == name);
let Some(level) = flag("--display").and_then(|i| args.get(i + 1)) else { return Ok(()) };
let q = solidcraft_engine::doc::display_quality::DisplayQuality::parse(level).ok_or("--display: coarse, normal, fine or ultra")?;
let plans = |st: &solidcraft_engine::doc::ModelState| {
let t = std::time::Instant::now();
solidcraft_engine::kernel::for_each_on_threads(&st.bodies, 16, |b| {
let _ = b.plan_mesh_at(q);
});
let triangles: usize = st.bodies.iter().filter_map(|b| b.plan_mesh_at(q)).map(|m| m.triangles.len()).sum();
(t.elapsed().as_secs_f64() * 1000.0, triangles)
};
let (ms, triangles) = plans(&st);
println!("{}", json!({"step": "display", "quality": q.id(), "ms": ms, "triangles": triangles}));
if let Some(i) = flag("--edit") {
let (Some(name), Some(expr)) = (args.get(i + 1), args.get(i + 2)) else { return Err("--edit NAME EXPR".into()) };
let mut s = s;
let t = std::time::Instant::now();
s.execute("parameters.change", &json!({"name": name, "expression": expr})).map_err(|e| e.to_string())?;
let eval_ms = t.elapsed().as_secs_f64() * 1000.0;
let st = s.world_state();
let t = std::time::Instant::now();
st.warm_meshes(|| true);
let mesh_ms = t.elapsed().as_secs_f64() * 1000.0;
let (ms, triangles) = plans(&st);
println!(
"{}",
json!({"step": "edit", "quality": q.id(), "evaluate_ms": eval_ms, "mesh_ms": mesh_ms, "display_ms": ms, "triangles": triangles})
);
}
Ok(())
}
@@ -5,7 +5,7 @@
#![allow(clippy::needless_range_loop)]
use serde_json::{Value, json};
use solvecraft_engine::geom::Vec3;
use solidcraft_engine::geom::Vec3;
use crate::spatial::{self, Tri};
use crate::{read_json, recipe};
@@ -88,7 +88,7 @@ fn check_case(dir: &str) -> Value {
Ok(s) => s,
Err(e) => return json!({"case": name, "pass": false, "skipped": true, "error": e}),
};
let mut s = solvecraft_engine::Session::default();
let mut s = solidcraft_engine::Session::default();
if let Err(e) = s.run_script(&script) {
return json!({"case": name, "pass": false, "error": e.to_string(), "source": want.as_ref().map(|w| w["source"].clone())});
}
@@ -148,27 +148,27 @@ fn check_case(dir: &str) -> Value {
}
/// Export the session's bodies as STEP, validate the file and import it again.
fn step_export_check(s: &solvecraft_engine::Session, volume: f64) -> (bool, String) {
fn step_export_check(s: &solidcraft_engine::Session, volume: f64) -> (bool, String) {
let st = s.model.state();
let bytes = match solvecraft_engine::io::export(&st, &[], solvecraft_engine::io::Format::Step, "oracle") {
let bytes = match solidcraft_engine::io::export(&st, &[], solidcraft_engine::io::Format::Step, "oracle") {
Ok(b) => b,
Err(e) => return (false, format!("export: {e}")),
};
let text = String::from_utf8_lossy(&bytes);
if let Err(e) = solvecraft_engine::kernel::step_validate(&text) {
if let Err(e) = solidcraft_engine::kernel::step_validate(&text) {
return (false, format!("invalid: {e}"));
}
match solvecraft_engine::kernel::step_orientation_errors(&text) {
match solidcraft_engine::kernel::step_orientation_errors(&text) {
Ok(errs) if !errs.is_empty() => return (false, format!("faces inside out: {}", errs.join("; "))),
Err(e) => return (false, format!("orientation check: {e}")),
Ok(_) => {}
}
match solvecraft_engine::kernel::step_import(&text) {
match solidcraft_engine::kernel::step_import(&text) {
Ok(imp) if !imp.warnings.is_empty() => (false, format!("warnings: {}", imp.warnings.join("; "))),
Ok(imp) if imp.bodies.len() != st.bodies.len() => (false, format!("{} bodies back of {}", imp.bodies.len(), st.bodies.len())),
Ok(imp) => {
let m: Vec<_> = imp.bodies.iter().filter_map(|b| solvecraft_engine::kernel::measure(&b.body).ok()).collect();
let m0: Vec<_> = st.bodies.iter().filter_map(|b| solvecraft_engine::kernel::measure(&b.body).ok()).collect();
let m: Vec<_> = imp.bodies.iter().filter_map(|b| solidcraft_engine::kernel::measure(&b.body).ok()).collect();
let m0: Vec<_> = st.bodies.iter().filter_map(|b| solidcraft_engine::kernel::measure(&b.body).ok()).collect();
let v: f64 = m.iter().map(|x| x.volume).sum();
let (a, a0): (f64, f64) = (m.iter().map(|x| x.area).sum(), m0.iter().map(|x| x.area).sum());
let faces: usize = imp.bodies.iter().map(|b| b.file_faces).sum();
@@ -184,7 +184,7 @@ fn step_export_check(s: &solvecraft_engine::Session, volume: f64) -> (bool, Stri
}
/// Our part as a triangle soup (curved faces refined onto the surface).
fn our_mesh(s: &solvecraft_engine::Session) -> Result<Vec<Tri>, String> {
fn our_mesh(s: &solidcraft_engine::Session) -> Result<Vec<Tri>, String> {
let mut ours: Vec<Tri> = Vec::new();
for b in &s.world_state().bodies {
let m = b.body.tessellate_with(MESH_TOL, true).map_err(|e| e.to_string())?;
@@ -201,7 +201,7 @@ fn our_mesh(s: &solvecraft_engine::Session) -> Result<Vec<Tri>, String> {
/// Compare our part with the reference triangulation: the symmetric surface distance, and the
/// principal second moments of volume of both meshes (the shape's inertia, independent of how it
/// sits in space).
fn reference_checks(s: &solvecraft_engine::Session, stl: &str, tol: f64, c: &mut Checks) {
fn reference_checks(s: &solidcraft_engine::Session, stl: &str, tol: f64, c: &mut Checks) {
let (ours, reference) = match (our_mesh(s), spatial::read_stl(stl)) {
(Ok(o), Ok(r)) if !r.is_empty() => (o, r),
(Err(e), _) | (_, Err(e)) => return c.push("surface_distance_mm", json!(e), json!(format!("<= {tol}")), false),
@@ -92,7 +92,7 @@ fn extent(f: &Value, p: &mut Value) {
"symmetric" => {
let full = e.get("is_full_length").and_then(Value::as_bool).unwrap_or(false);
p["direction"] = json!("symmetric");
p["distance"] = if full { json!(format!("({}) / 2", expr_text(&dist))) } else { dist };
p["distance"] = if full { dist } else { json!(format!("({}) * 2", expr_text(&dist))) };
}
"two_sides" => {
p["distance"] = e.get("side1").cloned().unwrap_or(Value::Null);
@@ -296,6 +296,17 @@ pub fn to_script(recipe: &Value) -> Result<Value, String> {
Some("sketch") => sketch_cmds(f, &mut out)?,
Some("extrude") => {
let mut p = json!({"sketch": profile_sketch(f), "profiles": profiles_of(f), "operation": op(f), "name": name, "body_names": bodies});
// Thin: {sketch, curves, thickness, side?, thickness2?} instead of profiles.
if let (Some(thin), Some(params)) = (f.get("thin"), p.as_object_mut()) {
params.remove("profiles");
params.insert("thin".into(), json!(true));
params.insert("sketch".into(), thin.get("sketch").cloned().unwrap_or(Value::Null));
for key in ["curves", "thickness", "side", "thickness2"] {
if let Some(v) = thin.get(key) {
params.insert(key.into(), v.clone());
}
}
}
extent(f, &mut p);
out.push(json!({"command": "solid.extrude", "params": p}));
}
@@ -514,7 +525,23 @@ pub fn to_script(recipe: &Value) -> Result<Value, String> {
out.push(json!({"command": "solid.mirror", "params": p}));
}
Some("fillet") => {
out.push(json!({"command": "solid.fillet", "params": {"edges": edge_points(f), "radius": f.get("radius"), "name": name}}))
let mut p = json!({"edges": edge_points(f), "radius": f.get("radius"), "name": name});
// Constant radius (the default), chord length, or a radius varying along each edge
// (`radius` at the end nearest `start`, `radius2` at the other, `mid` between,
// `smooth`), or a B-spline along each edge (`radius` its first control radius,
// `radii` the rest, `knots`); `fit` for a radius too large for the geometry.
match f.get("type").and_then(Value::as_str) {
Some("chord_length") => p["type"] = json!("chord"),
Some("variable_radius") => p["type"] = json!("variable"),
Some("spline_radius") => p["type"] = json!("spline"),
_ => {}
}
for key in ["radius2", "start", "mid", "smooth", "fit", "radii", "knots"] {
if let Some(v) = f.get(key) {
p[key] = v.clone();
}
}
out.push(json!({"command": "solid.fillet", "params": p}))
}
Some("chamfer") => {
out.push(json!({"command": "solid.chamfer", "params": {"edges": edge_points(f), "distance": f.get("distance"), "name": name}}))
+79
View File
@@ -0,0 +1,79 @@
//! Complete headless image-job workflow through the same engine commands as the UI/MCP.
use serde_json::json;
use solidcraft_engine::{
doc::render_settings::RenderSetup,
render::job::{CpuHost, JobId, Phase},
};
pub fn run(args: &[String]) -> Result<(), String> {
let input = args.first().filter(|p| !p.starts_with('-')).ok_or("render requires an input design or script")?;
let mut out = None;
let mut setup = None;
let mut width = None;
let mut height = None;
let mut transparent = false;
let mut overwrite = false;
let mut timeout = 120u64;
let mut i = 1;
while let Some(arg) = args.get(i) {
match arg.as_str() {
"--transparent" => transparent = true,
"--overwrite" => overwrite = true,
"--out" | "--setup" | "--width" | "--height" | "--timeout" => {
i += 1;
let value = args.get(i).ok_or_else(|| format!("missing value for {arg}"))?;
match arg.as_str() {
"--out" => out = Some(value.clone()),
"--setup" => setup = Some(value.clone()),
"--width" => width = Some(value.parse::<u32>().map_err(|_| "invalid width")?),
"--height" => height = Some(value.parse::<u32>().map_err(|_| "invalid height")?),
_ => timeout = value.parse::<u64>().map_err(|_| "invalid timeout")?,
}
}
_ => return Err(format!("unknown render option: {arg}")),
}
i += 1;
}
if !(1..=3600).contains(&timeout) {
return Err("render timeout must be 1..3600 seconds".into());
}
let out = out.ok_or("render requires --out FILE.png")?;
let mut session = crate::load(input)?;
session.set_render_job_host(Some(CpuHost::for_platform().map_err(|e| e.to_string())?)).map_err(|e| e.to_string())?;
session.execute("render.scene", &json!({})).map_err(|e| e.to_string())?;
let mut settings = if let Some(name) = setup {
session.doc.render.setups.get(&name).cloned().ok_or("no saved render setup with that name")?
} else {
let mut settings = RenderSetup::default();
if let Some(camera) = session.camera {
settings.camera = camera;
} else {
settings.camera.fit(&solidcraft_engine::product_scene::extract(&session).map_err(|e| e.to_string())?.bounds);
}
settings
};
if let Some(width) = width {
settings.width = width;
}
if let Some(height) = height {
settings.height = height;
}
let params = json!({"settings":settings,"transparent_background":transparent});
let preflight = session.execute("render.preflight", &params).map_err(|e| e.to_string())?;
let started = session.execute("render.start", &params).map_err(|e| e.to_string())?;
let id: JobId = serde_json::from_value(started["job"].clone()).map_err(|e| e.to_string())?;
let handle = session.render_job_handle(id).map_err(|e| e.to_string())?;
let status = match handle.wait_timeout(std::time::Duration::from_secs(timeout)) {
Ok(status) => status,
Err(e) => {
let _ = session.execute("render.cancel", &json!({"job":id}));
return Err(e.to_string());
}
};
if status.progress.phase != Phase::Completed {
return Err(status.error.map_or_else(|| "render cancelled".into(), |e| e.to_string()));
}
let exported = session.execute("render.export", &json!({"job":id,"path":out,"overwrite":overwrite})).map_err(|e| e.to_string())?;
println!("{}", crate::pretty(&json!({"preflight":preflight,"export":exported})));
Ok(())
}
File renamed without changes.
File diff suppressed because it is too large. Load diff
@@ -4,7 +4,7 @@ use std::process::{Command, Stdio};
#[test]
fn registry_output_is_complete_json() {
let output = Command::new(env!("CARGO_BIN_EXE_solvecraft-cli")).arg("commands").output().unwrap();
let output = Command::new(env!("CARGO_BIN_EXE_solidcraft-cli")).arg("commands").output().unwrap();
assert!(output.status.success(), "{}", String::from_utf8_lossy(&output.stderr));
let registry: serde_json::Value = serde_json::from_slice(&output.stdout).unwrap();
let commands = registry.as_array().unwrap();
@@ -16,7 +16,7 @@ fn registry_output_is_complete_json() {
#[test]
fn closed_registry_pipe_exits_without_panicking() {
let mut child = Command::new(env!("CARGO_BIN_EXE_solvecraft-cli")).arg("commands").stdout(Stdio::piped()).stderr(Stdio::piped()).spawn().unwrap();
let mut child = Command::new(env!("CARGO_BIN_EXE_solidcraft-cli")).arg("commands").stdout(Stdio::piped()).stderr(Stdio::piped()).spawn().unwrap();
// Close our read end before waiting. No sleeps or timing threshold are needed:
// the registry is larger than the pipe buffer, so it cannot all be written first.
drop(child.stdout.take());
@@ -0,0 +1,28 @@
# Design file corpus
Designs saved by older SolidCraft builds. `tests/design_corpus.rs` opens each one with the
current build and checks that it evaluates as it did when saved (the `.expected.json` next to
it is `solidcraft-cli eval` of that file by the build that saved it: bodies, volumes, areas,
world bounding boxes), that it is upgraded to the current file format, and that damaged and
hostile variants of it never panic.
| File | Saved by | Era |
|---|---|---|
| `m0-box-fillet-hole` | 3714342 | M0: sketch, parameters, extrude, fillet, cut |
| `m0-revolve-primitives` | 3714342 | M0: revolve, primitives, combine, chamfer, timeline edit |
| `components-arm` | 97d03e3 | components and occurrences: move, copy, Paste New, ground |
| `joints-hinge` | c2309eb | joints: revolute hinge driven by a parameter |
| `modern-sheet-metal` | bd98035 | sheet metal contour flange (oracle 72) |
| `modern-path-pattern` | bd98035 | pattern on path (oracle 53) |
| `modern-plastic` | bd98035 | shell, lip, boss, rest, snap fit, plastic rule |
| `naming-split-pieces` | 9a979cf | format 13 names: a slot splits the top; fillet, chamfer and offset face name its pieces by number (`F2:top#2`) |
| `move-bodies` | 00baf1d | `solid.move` before it could copy: two bodies, one translated in place, one translated and turned 90 deg about Z (no `copy` key anywhere in the file) |
| `split-body-pieces` | v0.3.2 (07e263d) | a slot along X cuts a block into two bodies; a fillet, a chamfer and an appearance refer to the pieces by body name (`Body1`, `Body1 (1)`) |
| `issue-489-stacked-join` | v0.6.0 (809ecf7), desktop | a 70 × 84 extrude, then a 70 × 62 strip joined on its top face, sketched partly over the face's projected edges (issue #489; expected values from main at 2880525) |
| `issue-616-lid-ribs` | v0.7.0 (a9879fa), CLI | a rounded lid with a skirt ring, a window and a slot cut through, then four ribs joined on the plate over the skirt, flush with the window's sides; v0.7.0 displaced the ribs and left a slit through the skirt and plate (issue #616; script `examples/regressions/lid_ribs_flush_with_window.json`, expected values from the fix) |
The scripts that made them are in `scripts/` (`issue-489-stacked-join` was drawn in the desktop
app and has none; `issue-616-lid-ribs` is made by its regression script). Every flat face of every final body must also take an attached sketch and an
offset plane; the faces that can't yet are listed with their issues in `design_corpus.rs`.
Never regenerate a file with a newer build: the point is that it was written by the old one. Add new files for new eras instead.
@@ -1,5 +1,5 @@
{
"format": "solvecraft/1",
"format": "solidcraft/1",
"name": "Untitled",
"units": "mm",
"params": [],
@@ -0,0 +1,157 @@
{
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{
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35.0,
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48.00000000000001
],
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0.0
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22.366336633663238
],
"density_g_cm3": 1.29,
"edges": 24,
"face_types": {
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},
"faces": 10,
"kernel": {
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"faces": 10,
"shells": 1,
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},
"mass_g": 328.33079999999734,
"material": "Default",
"name": "Body1",
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"volume_mm3": 254519.9999999979
}
],
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"expression": "84",
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},
{
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"expression": "70",
"model": true,
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},
{
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"expression": "62",
"model": true,
"name": "d4",
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}
],
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},
{
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],
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{
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},
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"name": "Sketch1",
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"suppressed": false,
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"warning": null
},
{
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},
"error": null,
"id": 2,
"ms": 1.0812709999999999,
"name": "Extrude1",
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},
{
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},
"error": null,
"id": 3,
"ms": 0.450002,
"name": "Sketch2",
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"suppressed": false,
"type": "Sketch",
"warning": null
},
{
"boolean_diagnostics": {
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},
"error": null,
"id": 4,
"ms": 5.191514000000001,
"name": "Extrude2",
"rolled_back": false,
"suppressed": false,
"type": "ExtrudeFeature",
"warning": null
}
],
"total": {
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"edges": 24,
"faces": 10,
"mass_g": 328.33079999999734,
"vertices": 16,
"volume_mm3": 254519.9999999979
}
}
@@ -0,0 +1,539 @@
{
"features": [
{
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{
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{
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{
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},
{
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},
{
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{
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{
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{
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{
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},
{
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},
{
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},
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{
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{
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{
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},
"id": 4,
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"operation": "join",
"param_names": [
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],
"profiles": {
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[
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"l5",
"l4",
"l7"
]
],
"type": "curves"
},
"sketch": 3,
"suppressed": false,
"type": "extrude"
}
],
"format": "solidcraft/14",
"name": "Untitled",
"next_id": 6,
"params": [
{
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"model": true,
"name": "d1",
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},
{
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},
{
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}
],
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}
@@ -0,0 +1,227 @@
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}
@@ -0,0 +1,507 @@
{
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"Lid"
],
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"param_names": [
"d1",
"d2",
"d3"
],
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"type": "box",
"width": "89.3"
},
{
"edge_names": [
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"F1:+x|F1:-y",
"F1:+y|F1:-x",
"F1:+x|F1:+y"
],
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],
"id": 2,
"name": "Fillet1",
"param_names": [
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],
"radius": "3",
"suppressed": false,
"type": "fillet"
},
{
"id": 3,
"name": "Skirt",
"param_names": [
"d5"
],
"plane": {
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"type": "origin"
},
"distance": "2.4",
"type": "offset"
},
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{
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},
{
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{
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],
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},
{
"a": 5,
"b": 6,
"construction": false,
"id": "l5",
"type": "line"
},
{
"a": 6,
"b": 7,
"construction": false,
"id": "l6",
"type": "line"
},
{
"a": 7,
"b": 8,
"construction": false,
"id": "l7",
"type": "line"
},
{
"a": 8,
"b": 5,
"construction": false,
"id": "l8",
"type": "line"
}
],
"points": [
{
"fixed": true,
"id": "origin",
"pos": [
0.0,
0.0
]
},
{
"fixed": false,
"id": "p1",
"pos": [
102.65,
2.65
]
},
{
"fixed": false,
"id": "p2",
"pos": [
174.15,
2.65
]
},
{
"fixed": false,
"id": "p3",
"pos": [
174.15,
86.65
]
},
{
"fixed": false,
"id": "p4",
"pos": [
102.65,
86.65
]
},
{
"fixed": false,
"id": "p5",
"pos": [
104.15,
4.15
]
},
{
"fixed": false,
"id": "p6",
"pos": [
172.65,
4.15
]
},
{
"fixed": false,
"id": "p7",
"pos": [
172.65,
85.15
]
},
{
"fixed": false,
"id": "p8",
"pos": [
104.15,
85.15
]
}
]
},
"suppressed": false,
"type": "sketch"
},
{
"extent": {
"direction": "positive",
"distance": "3"
},
"id": 4,
"name": "Extrude1",
"operation": "join",
"param_names": [
"d6"
],
"profiles": {
"loops": [
[
"l1",
"l2",
"l3",
"l4"
]
],
"type": "curves"
},
"sketch": 3,
"suppressed": false,
"targets": [
"Lid"
],
"type": "extrude"
},
{
"corner": [
104.4,
5.4,
-1.0
],
"height": "8",
"id": 5,
"length": "68",
"name": "Box2",
"operation": "cut",
"param_names": [
"d7",
"d8",
"d9"
],
"suppressed": false,
"type": "box",
"width": "61"
},
{
"corner": [
116.4,
72.0,
-1.0
],
"height": "8",
"id": 6,
"length": "44",
"name": "Box3",
"operation": "cut",
"param_names": [
"d10",
"d11",
"d12"
],
"suppressed": false,
"type": "box",
"width": "10"
},
{
"corner": [
127.4,
84.0,
2.4
],
"height": "4",
"id": 7,
"length": "22",
"name": "Box4",
"operation": "cut",
"param_names": [
"d13",
"d14",
"d15"
],
"suppressed": false,
"type": "box",
"width": "6"
},
{
"corner": [
102.8,
14.0,
2.4
],
"height": "11.7",
"id": 8,
"length": "1.6",
"name": "Rib1",
"operation": "join",
"param_names": [
"d16",
"d17",
"d18"
],
"suppressed": false,
"type": "box",
"width": "6"
},
{
"corner": [
102.8,
48.0,
2.4
],
"height": "11.7",
"id": 9,
"length": "1.6",
"name": "Rib2",
"operation": "join",
"param_names": [
"d19",
"d20",
"d21"
],
"suppressed": false,
"type": "box",
"width": "6"
},
{
"corner": [
172.4,
14.0,
2.4
],
"height": "11.7",
"id": 10,
"length": "1.6",
"name": "Rib3",
"operation": "join",
"param_names": [
"d22",
"d23",
"d24"
],
"suppressed": false,
"type": "box",
"width": "6"
},
{
"corner": [
172.4,
48.0,
2.4
],
"height": "11.7",
"id": 11,
"length": "1.6",
"name": "Rib4",
"operation": "join",
"param_names": [
"d25",
"d26",
"d27"
],
"suppressed": false,
"type": "box",
"width": "6"
}
],
"format": "solidcraft/15",
"name": "issue-616-lid-ribs",
"next_id": 12,
"params": [],
"units": "mm"
}
@@ -1,5 +1,5 @@
{
"format": "solvecraft/1",
"format": "solidcraft/1",
"name": "Untitled",
"units": "mm",
"params": [
@@ -1,5 +1,5 @@
{
"format": "solvecraft/1",
"format": "solidcraft/1",
"name": "Untitled",
"units": "mm",
"params": [
@@ -1,5 +1,5 @@
{
"format": "solvecraft/1",
"format": "solidcraft/1",
"name": "Untitled",
"units": "mm",
"params": [],
@@ -1,5 +1,5 @@
{
"format": "solvecraft/1",
"format": "solidcraft/1",
"name": "Untitled",
"units": "mm",
"params": [],
@@ -1,5 +1,5 @@
{
"format": "solvecraft/1",
"format": "solidcraft/1",
"name": "Untitled",
"units": "mm",
"params": [
@@ -1,5 +1,5 @@
{
"format": "solvecraft/1",
"format": "solidcraft/1",
"name": "Untitled",
"units": "mm",
"params": [],
@@ -0,0 +1,194 @@
{
"bodies": [
{
"area_mm2": 2400.0,
"bbox": {
"max": [
50.0,
20.0,
20.0
],
"min": [
30.0,
0.0,
0.0
]
},
"center_of_mass": [
40.0,
10.0,
10.0
],
"density_g_cm3": 1.29,
"edges": 12,
"face_types": {
"plane": 6
},
"faces": 6,
"kernel": {
"edges": 12,
"faces": 6,
"shells": 1,
"vertices": 8
},
"mass_g": 10.32,
"material": "Default",
"name": "Block",
"vertices": 8,
"volume_mm3": 8000.0
},
{
"area_mm2": 600.0,
"bbox": {
"max": [
3.552713678800501e-15,
90.0,
10.0
],
"min": [
-9.999999999999998,
80.0,
0.0
]
},
"center_of_mass": [
-4.999999999999999,
85.0,
5.000000000000001
],
"density_g_cm3": 1.29,
"edges": 12,
"face_types": {
"plane": 6
},
"faces": 6,
"kernel": {
"edges": 12,
"faces": 6,
"shells": 1,
"vertices": 8
},
"mass_g": 1.29,
"material": "Default",
"name": "Peg",
"vertices": 8,
"volume_mm3": 1000.0
}
],
"body_count": 2,
"params": [],
"sketches": [
{
"curves": 4,
"dof": 2,
"id": 1,
"name": "Base",
"profiles": 1,
"status": "solved",
"visible": false
},
{
"curves": 4,
"dof": 4,
"id": 3,
"name": "Peg",
"profiles": 1,
"status": "solved",
"visible": false
}
],
"timeline": [
{
"boolean_diagnostics": {
"events": [],
"truncated": false
},
"error": null,
"id": 1,
"ms": 0.204585,
"name": "Base",
"rolled_back": false,
"suppressed": false,
"type": "Sketch",
"warning": null
},
{
"boolean_diagnostics": {
"events": [],
"truncated": false
},
"error": null,
"id": 2,
"ms": 2.318662,
"name": "Extrude1",
"rolled_back": false,
"suppressed": false,
"type": "ExtrudeFeature",
"warning": null
},
{
"boolean_diagnostics": {
"events": [],
"truncated": false
},
"error": null,
"id": 3,
"ms": 0.109196,
"name": "Peg",
"rolled_back": false,
"suppressed": false,
"type": "Sketch",
"warning": null
},
{
"boolean_diagnostics": {
"events": [],
"truncated": false
},
"error": null,
"id": 4,
"ms": 0.338859,
"name": "Extrude2",
"rolled_back": false,
"suppressed": false,
"type": "ExtrudeFeature",
"warning": null
},
{
"boolean_diagnostics": {
"events": [],
"truncated": false
},
"error": null,
"id": 5,
"ms": 0.312259,
"name": "Move1",
"rolled_back": false,
"suppressed": false,
"type": "MoveFeature",
"warning": null
},
{
"boolean_diagnostics": {
"events": [],
"truncated": false
},
"error": null,
"id": 6,
"ms": 0.23144699999999999,
"name": "Move2",
"rolled_back": false,
"suppressed": false,
"type": "MoveFeature",
"warning": null
}
],
"total": {
"area_mm2": 3000.0,
"edges": 24,
"faces": 12,
"mass_g": 11.61,
"vertices": 16,
"volume_mm3": 9000.0
}
}
@@ -0,0 +1 @@
{"features":[{"id":1,"name":"Base","plane":{"name":"XY","type":"origin"},"sketch":{"constraints":[{"id":"k1","l":0,"type":"horizontal"},{"id":"k2","l":2,"type":"horizontal"},{"id":"k3","l":1,"type":"vertical"},{"id":"k4","l":3,"type":"vertical"},{"id":"k5","p":0,"q":1,"type":"coincident"}],"counters":{"k":5,"l":4,"p":4},"curves":[{"a":1,"b":2,"construction":false,"id":"l1","type":"line"},{"a":2,"b":3,"construction":false,"id":"l2","type":"line"},{"a":3,"b":4,"construction":false,"id":"l3","type":"line"},{"a":4,"b":1,"construction":false,"id":"l4","type":"line"}],"points":[{"fixed":true,"id":"origin","pos":[0.0,0.0]},{"fixed":false,"id":"p1","pos":[0.0,0.0]},{"fixed":false,"id":"p2","pos":[20.0,0.0]},{"fixed":false,"id":"p3","pos":[20.0,20.0]},{"fixed":false,"id":"p4","pos":[0.0,20.0]}]},"suppressed":false,"type":"sketch"},{"body_names":["Block"],"extent":{"direction":"positive","distance":"20"},"id":2,"name":"Extrude1","operation":"new_body","param_names":["d1"],"profiles":{"type":"all"},"sketch":1,"suppressed":false,"type":"extrude"},{"id":3,"name":"Peg","plane":{"name":"XY","type":"origin"},"sketch":{"constraints":[{"id":"k1","l":0,"type":"horizontal"},{"id":"k2","l":2,"type":"horizontal"},{"id":"k3","l":1,"type":"vertical"},{"id":"k4","l":3,"type":"vertical"}],"counters":{"k":4,"l":4,"p":4},"curves":[{"a":1,"b":2,"construction":false,"id":"l1","type":"line"},{"a":2,"b":3,"construction":false,"id":"l2","type":"line"},{"a":3,"b":4,"construction":false,"id":"l3","type":"line"},{"a":4,"b":1,"construction":false,"id":"l4","type":"line"}],"points":[{"fixed":true,"id":"origin","pos":[0.0,0.0]},{"fixed":false,"id":"p1","pos":[40.0,0.0]},{"fixed":false,"id":"p2","pos":[50.0,0.0]},{"fixed":false,"id":"p3","pos":[50.0,10.0]},{"fixed":false,"id":"p4","pos":[40.0,10.0]}]},"suppressed":false,"type":"sketch"},{"body_names":["Peg"],"extent":{"direction":"positive","distance":"10"},"id":4,"name":"Extrude2","operation":"new_body","param_names":["d2"],"profiles":{"type":"all"},"sketch":3,"suppressed":false,"type":"extrude"},{"bodies":["Block"],"id":5,"name":"Move1","param_names":["d3","d4","d5"],"suppressed":false,"translate":["30","0","0"],"type":"move"},{"angle":"90 deg","bodies":["Peg"],"id":6,"name":"Move2","param_names":["d6","d7","d8","d9"],"rotate_axis":[0.0,0.0,1.0],"suppressed":false,"translate":["0","40","0"],"type":"move"}],"format":"solidcraft/15","name":"old-move-bodies","next_id":7,"params":[],"units":"mm"}
@@ -1,5 +1,5 @@
{
"format": "solvecraft/13",
"format": "solidcraft/13",
"name": "Untitled",
"units": "mm",
"params": [],
@@ -0,0 +1,14 @@
{
"commands": [
{"command": "sketch.create", "params": {"plane": "XY", "name": "Base"}},
{"command": "sketch.rectangle.two_point", "params": {"p0": [0, 0], "p1": [20, 20]}},
{"command": "sketch.finish", "params": {}},
{"command": "solid.extrude", "params": {"distance": 20, "body_name": "Block"}},
{"command": "sketch.create", "params": {"plane": "XY", "name": "Peg"}},
{"command": "sketch.rectangle.two_point", "params": {"p0": [40, 0], "p1": [50, 10]}},
{"command": "sketch.finish", "params": {}},
{"command": "solid.extrude", "params": {"distance": 10, "operation": "new", "body_name": "Peg"}},
{"command": "solid.move", "params": {"bodies": ["Block"], "translate": [30, 0, 0]}},
{"command": "solid.move", "params": {"bodies": ["Peg"], "translate": [0, 40, 0], "axis": [0, 0, 1], "angle": "90 deg"}}
]
}
@@ -1,5 +1,5 @@
{
"format": "solvecraft/13",
"format": "solidcraft/13",
"name": "Untitled",
"units": "mm",
"params": [],
@@ -1,15 +1,15 @@
//! Designs saved by older SolveCraft builds (tests/corpus, see its README) open and evaluate as
//! Designs saved by older SolidCraft builds (tests/corpus, see its README) open and evaluate as
//! they did when they were saved; damaged and hostile design files never panic.
use std::path::{Path, PathBuf};
use serde_json::{Value, json};
use solvecraft_engine::Session;
use solidcraft_engine::Session;
fn corpus() -> Vec<PathBuf> {
let dir = Path::new(env!("CARGO_MANIFEST_DIR")).join("tests/corpus");
let mut v: Vec<PathBuf> =
std::fs::read_dir(&dir).unwrap().flatten().map(|e| e.path()).filter(|p| p.extension().is_some_and(|x| x == "solvecraft")).collect();
std::fs::read_dir(&dir).unwrap().flatten().map(|e| e.path()).filter(|p| p.extension().is_some_and(|x| x == "solidcraft")).collect();
v.sort();
assert!(v.len() >= 7, "corpus files in {}", dir.display());
v
@@ -56,7 +56,7 @@ fn old_designs_open_and_evaluate_as_saved() {
problems.push(format!("{name}: feature {}: {e}", r.id));
}
}
assert_eq!(s.doc.format, solvecraft_engine::doc::format::format_string(solvecraft_engine::doc::format::FORMAT), "{name}: upgraded");
assert_eq!(s.doc.format, solidcraft_engine::doc::format::format_string(solidcraft_engine::doc::format::FORMAT), "{name}: upgraded");
let got = s.execute("inspect.measure", &json!({})).unwrap();
if got["body_count"] != want["body_count"] && !known(&name, "body_count") {
problems.push(format!("{name}: {} bodies, saved with {}", got["body_count"], want["body_count"]));
@@ -84,8 +84,11 @@ fn old_designs_open_and_evaluate_as_saved() {
}
}
// Saved again, it reads back the same.
let again = solvecraft_engine::doc::Document::from_json(&s.doc.to_json()).unwrap();
let again = solidcraft_engine::doc::Document::from_json(&s.doc.to_json()).unwrap();
assert_eq!(again, *s.doc, "{name}: round trip");
let package = solidcraft_engine::io::write_design_container(&s.doc).unwrap();
let packaged = solidcraft_engine::io::read_design(&package).unwrap();
assert_eq!(packaged, *s.doc, "{name}: container round trip after migration");
}
assert!(problems.is_empty(), "{}", problems.join("\n"));
}
@@ -95,7 +98,7 @@ fn old_designs_open_and_evaluate_as_saved() {
/// they are found as the build that saved them found them, without new notes.
#[test]
fn names_saved_before_exact_history_find_the_faces_they_named() {
let path = Path::new(env!("CARGO_MANIFEST_DIR")).join("tests/corpus/naming-split-pieces.solvecraft");
let path = Path::new(env!("CARGO_MANIFEST_DIR")).join("tests/corpus/naming-split-pieces.solidcraft");
let s = open(&path);
let feature = |name: &str| s.doc.features.iter().find(|f| f.name == name).unwrap_or_else(|| panic!("{name}"));
assert_eq!(feature("Round").edge_names, vec!["?F2:side:l2|F2:top#2".to_string()]);
@@ -106,7 +109,7 @@ fn names_saved_before_exact_history_find_the_faces_they_named() {
}
// The raised piece is the left one, as saved (the stored point is on it).
let state = s.model.state();
let solid = |p: [f64; 3]| state.bodies.iter().any(|b| b.body.contains(solvecraft_engine::geom::Vec3::new(p[0], p[1], p[2])));
let solid = |p: [f64; 3]| state.bodies.iter().any(|b| b.body.contains(solidcraft_engine::geom::Vec3::new(p[0], p[1], p[2])));
assert!(solid([7.0, 15.0, 11.0]) && !solid([32.0, 15.0, 11.0]));
}
@@ -115,7 +118,7 @@ fn names_saved_before_exact_history_find_the_faces_they_named() {
/// the far one stays `Body1` (chamfered), the near one `Body1 (1)` (filleted, coloured).
#[test]
fn body_names_saved_before_exact_history_keep_their_pieces() {
let path = Path::new(env!("CARGO_MANIFEST_DIR")).join("tests/corpus/split-body-pieces.solvecraft");
let path = Path::new(env!("CARGO_MANIFEST_DIR")).join("tests/corpus/split-body-pieces.solidcraft");
let s = open(&path);
assert!(s.doc.features.iter().all(|f| f.shell_piece_order), "every saved feature keeps the shell order");
for r in &s.model.results {
@@ -123,11 +126,142 @@ fn body_names_saved_before_exact_history_keep_their_pieces() {
}
let state = s.model.state();
let piece = |name: &str| state.bodies.iter().find(|b| b.name == name).unwrap_or_else(|| panic!("{name}"));
let solid = |name: &str, p: [f64; 3]| piece(name).body.contains(solvecraft_engine::geom::Vec3::new(p[0], p[1], p[2]));
let solid = |name: &str, p: [f64; 3]| piece(name).body.contains(solidcraft_engine::geom::Vec3::new(p[0], p[1], p[2]));
assert!(solid("Body1", [20.0, 24.0, 5.0]) && solid("Body1 (1)", [20.0, 6.0, 5.0]));
assert!(s.doc.appearances.bodies.contains_key("Body1 (1)"));
}
/// Flat faces that can't take an attached sketch yet, by cause: (design, body, the faces'
/// planes as outward normal and distance from the origin, or every flat face of the body,
/// issue). Face indices are not used: they can change between builds. Each issue has an
/// ignored test below that checks its faces; a listed plane whose face attaches fails the main
/// check until it is removed from here.
type Planes = &'static [([f64; 3], f64)];
const NO_ATTACHMENT_YET: [(&str, &str, Option<Planes>, u32); 1] = [("issue-616-lid-ribs", "Lid", None, 628)];
/// The issue a face is listed under, and whether it is listed by its plane (not as every face).
fn known_without_attachment(design: &str, body: &str, normal: [f64; 3], distance: f64) -> Option<(u32, bool)> {
let same = |(n, d): &([f64; 3], f64)| (0..3).all(|i| (n[i] - normal[i]).abs() < 1e-6) && (d - distance).abs() < 1e-4;
NO_ATTACHMENT_YET.iter().find_map(|(d, b, planes, issue)| {
if *d != design || *b != body {
return None;
}
match planes {
None => Some((*issue, false)),
Some(planes) => planes.iter().any(same).then_some((*issue, true)),
}
})
}
fn undo_to(s: &mut Session, features: usize) {
for _ in 0..4 {
if s.doc.features.len() <= features {
return;
}
s.execute("edit.undo", &json!({})).unwrap();
}
assert_eq!(s.doc.features.len(), features, "undo did not remove the added feature");
}
/// Try a sketch and an offset plane on every flat face of every final body of every corpus
/// design, through the same face pick the desktop sends (body, face index, occurrence path, a
/// point on it), without `fixed`. Undo leaves the design as it was for the next face. Returns
/// (design, body, face, issue it is known under, what went wrong or None).
fn flat_face_attachments() -> Vec<(String, String, usize, Option<(u32, bool)>, Option<String>)> {
use solidcraft_engine::doc::{FaceAttachmentStatus, apply_point};
let mut out = Vec::new();
for p in corpus() {
let name = p.file_stem().unwrap_or_default().to_string_lossy().to_string();
let mut s = open(&p);
let state = s.model.state();
let placed = s.placed_document();
let mut picks = Vec::new();
for (world, definition, component, path, frame) in placed.body_frames_with_source(&state) {
let Some(body) = state.bodies.iter().find(|b| b.definition_name() == definition && placed.model_body_component(b) == component) else {
continue;
};
let mesh = body.body.tessellate(0.01).unwrap();
for index in 0..body.body.face_count() {
if body.body.planar_face(index).is_none() {
continue;
}
// The middle of the face's largest triangle: well inside the face.
let point = mesh
.triangles
.iter()
.zip(&mesh.tri_face)
.filter(|(_, f)| **f as usize == index)
.filter_map(|(t, _)| mesh.tri(t))
.max_by(|[a, b, c], [d, e, f]| (*b - *a).cross(*c - *a).len().total_cmp(&(*e - *d).cross(*f - *d).len()))
.map(|[a, b, c]| (a + b + c) * (1.0 / 3.0));
let Some(point) = point else { continue };
let point = apply_point(&frame, point);
let normal =
body.body.planar_face(index).map(|plane| solidcraft_engine::doc::apply_vector(&frame, plane.normal())).unwrap_or_default();
let key = ([normal.x, normal.y, normal.z], normal.dot(point));
picks.push((world.clone(), index, key, json!({"face": point, "body": world, "index": index, "path": path})));
}
}
let before = s.doc.features.len();
for (body, index, (normal, distance), plane) in picks {
let mut problem = None;
match s.execute("sketch.create", &json!({"plane": plane})) {
Ok(created) => {
let id = created["sketch"].as_u64().unwrap_or(0);
match s.placed_document().sketch_face_attachment(id, &s.model) {
FaceAttachmentStatus::Healthy { .. } | FaceAttachmentStatus::Sheet { .. } => {}
other => problem = Some(format!("sketch attachment {other:?}")),
}
s.execute("sketch.finish", &json!({})).unwrap();
undo_to(&mut s, before);
}
Err(e) => problem = Some(format!("sketch.create: {e}")),
}
match s.execute("construct.plane.offset", &json!({"base": plane, "offset": 5})) {
Ok(_) => undo_to(&mut s, before),
Err(e) => problem = Some(problem.map_or(String::new(), |p| p + "; ") + &format!("construct.plane.offset: {e}")),
}
let known = known_without_attachment(&name, &body, normal, distance);
out.push((name.clone(), body, index, known, problem));
}
assert!(s.model.results.iter().all(|r| r.error.is_none()), "{name}: left with errors after undo");
}
out
}
/// Every flat face of every corpus design takes a durable attachment (issue #489: the top face
/// of an extrude sketched over a face's projected boundary had "no exact planar source"),
/// except the faces listed in [`NO_ATTACHMENT_YET`] under their open issues.
#[test]
fn every_flat_face_of_every_corpus_design_takes_an_attached_sketch() {
let all = flat_face_attachments();
assert!(all.len() > 50, "only {} faces checked", all.len());
let problems: Vec<String> = all
.iter()
.filter_map(|(design, body, face, known, problem)| match (known, problem) {
(None, Some(problem)) => Some(format!("{design}: {body} face {face}: {problem}")),
(Some((issue, true)), None) => Some(format!("{design}: {body} face {face} attaches now: remove it from NO_ATTACHMENT_YET (#{issue})")),
_ => None,
})
.collect();
assert!(problems.is_empty(), "{} of {} faces:\n{}", problems.len(), all.len(), problems.join("\n"));
}
fn known_faces_attach(issue: u32) {
let problems: Vec<String> = flat_face_attachments()
.into_iter()
.filter(|(.., known, problem)| known.is_some_and(|(known, _)| known == issue) && problem.is_some())
.map(|(design, body, face, _, problem)| format!("{design}: {body} face {face}: {}", problem.unwrap_or_default()))
.collect();
assert!(problems.is_empty(), "{}", problems.join("\n"));
}
#[test]
#[ignore = "fails until #628 is fixed"]
fn faces_of_a_lid_with_joined_ribs_take_an_attached_sketch() {
known_faces_attach(628);
}
/// A small deterministic generator (xorshift).
struct Rng(u64);
impl Rng {
@@ -181,7 +315,7 @@ fn at_mut<'a>(v: &'a mut Value, path: &[Value]) -> Option<&'a mut Value> {
/// Open a file's bytes as File → Open does and evaluate them; any panic is a failure.
fn try_bytes(bytes: &[u8]) {
if let Ok(doc) = solvecraft_engine::io::read_design(bytes) {
if let Ok(doc) = solidcraft_engine::io::read_design(bytes) {
let mut s = Session::new(doc);
let _ = s.execute("inspect.measure", &json!({}));
let _ = s.execute("document.inspect", &json!({}));
@@ -197,7 +331,7 @@ fn generated() -> Vec<(String, Vec<u8>)> {
"plane": {"type": "midplane", "a": side, "b": {"type": "plane", "plane": {"type": "origin", "name": "XZ"}}}})
};
let design = |name: &str, features: Value| {
json!({"format": "solvecraft/11", "name": name, "units": "mm", "params": [], "next_id": 9, "features": features}).to_string().into_bytes()
json!({"format": "solidcraft/11", "name": name, "units": "mm", "params": [], "next_id": 9, "features": features}).to_string().into_bytes()
};
// A sketch past the caps interactive editing enforces: solving it would size dense matrices
// by the point count and abort on the allocation.
@@ -5,7 +5,7 @@ use std::process::Command;
#[test]
fn overflowing_seed_range_is_an_error_not_a_panic() {
let output =
Command::new(env!("CARGO_BIN_EXE_solvecraft-cli")).args(["fuzz", "--from", "18446744073709551615", "--count", "2"]).output().unwrap();
Command::new(env!("CARGO_BIN_EXE_solidcraft-cli")).args(["fuzz", "--from", "18446744073709551615", "--count", "2"]).output().unwrap();
assert_eq!(output.status.code(), Some(1));
let stderr = String::from_utf8_lossy(&output.stderr);
assert!(stderr.contains("seed range exceeds u64::MAX"), "{stderr}");
@@ -15,14 +15,14 @@ fn overflowing_seed_range_is_an_error_not_a_panic() {
#[test]
fn empty_seed_range_at_maximum_is_valid() {
let output =
Command::new(env!("CARGO_BIN_EXE_solvecraft-cli")).args(["fuzz", "--from", "18446744073709551615", "--count", "0"]).output().unwrap();
Command::new(env!("CARGO_BIN_EXE_solidcraft-cli")).args(["fuzz", "--from", "18446744073709551615", "--count", "0"]).output().unwrap();
assert!(output.status.success(), "{}", String::from_utf8_lossy(&output.stderr));
assert!(String::from_utf8_lossy(&output.stdout).starts_with("0 seeds, 0 design steps,"));
}
#[test]
fn maximum_seed_runs_once_without_wrapping() {
let output = Command::new(env!("CARGO_BIN_EXE_solvecraft-cli"))
let output = Command::new(env!("CARGO_BIN_EXE_solidcraft-cli"))
.args(["fuzz", "--from", "18446744073709551615", "--count", "1", "--steps", "0", "--timeout", "0"])
.output()
.unwrap();
+168
View File
@@ -0,0 +1,168 @@
//! `--json-out FILE` writes the JSON `run` and `eval` would print to a file the CLI makes
//! itself. A shell's `>` can re-encode stdout (Windows PowerShell writes UTF-16, or UTF-8 with a
//! byte-order mark), which strict JSON readers refuse; the file is plain UTF-8.
use std::path::{Path, PathBuf};
use std::process::{Command, Output};
use std::sync::atomic::{AtomicUsize, Ordering};
use serde_json::{Value, json};
static NEXT: AtomicUsize = AtomicUsize::new(0);
struct Scratch(PathBuf);
impl Scratch {
fn new() -> Self {
let dir = std::env::temp_dir().join(format!("solidcraft-json-out-{}-{}", std::process::id(), NEXT.fetch_add(1, Ordering::Relaxed)));
std::fs::create_dir(&dir).unwrap();
Self(dir)
}
/// A box, and a parameter whose comment has a character outside ASCII.
fn script(&self) -> PathBuf {
let path = self.0.join("box.json");
let script = json!({"commands": [
{"command": "parameters.add", "params": {"name": "bore", "expression": "5 mm", "comment": "\u{d8} of the bore"}},
{"command": "solid.box", "params": {"length": 2, "width": 3, "height": 4}},
]});
std::fs::write(&path, script.to_string()).unwrap();
path
}
/// A filleted box whose fillet a later parameter change makes impossible: every command
/// succeeds, the timeline ends with a failing feature.
fn broken_script(&self) -> PathBuf {
let path = self.0.join("broken.json");
let script = json!({"commands": [
{"command": "parameters.add", "params": {"name": "r", "expression": "2 mm"}},
{"command": "solid.box", "params": {"length": 20, "width": 20, "height": 10}},
{"command": "solid.fillet", "params": {"edges": [[10, 0, 10]], "radius": "r"}},
{"command": "parameters.change", "params": {"name": "r", "expression": "50 mm"}},
]});
std::fs::write(&path, script.to_string()).unwrap();
path
}
}
impl Drop for Scratch {
fn drop(&mut self) {
let _ = std::fs::remove_dir_all(&self.0);
}
}
fn cli() -> Command {
Command::new(env!("CARGO_BIN_EXE_solidcraft-cli"))
}
fn stdout_of(output: Output) -> Vec<u8> {
assert!(output.status.success(), "{}", String::from_utf8_lossy(&output.stderr));
output.stdout
}
/// Timings differ from one run to the next.
fn without_timings(v: &mut Value) {
match v {
Value::Object(map) => {
map.remove("ms");
map.values_mut().for_each(without_timings);
}
Value::Array(items) => items.iter_mut().for_each(without_timings),
_ => {}
}
}
/// The file holds what stdout carried in the same command without `--json-out`: the same JSON,
/// laid out the same way, in UTF-8 with no byte-order mark (UTF-8's or UTF-16's), so a strict
/// reader accepts it.
fn assert_plain_utf8_json(file: &Path, stdout: &[u8]) -> Value {
let bytes = std::fs::read(file).unwrap();
assert!(matches!(bytes.first(), Some(b'{' | b'[')), "the file starts with the JSON itself, not a mark");
assert_eq!(bytes.last(), Some(&b'\n'), "like stdout, the file ends with a newline");
let lines = |b: &[u8]| b.iter().filter(|c| **c == b'\n').count();
assert_eq!(lines(&bytes), lines(stdout), "laid out like stdout");
let mut value: Value = serde_json::from_str(std::str::from_utf8(&bytes).unwrap()).unwrap();
let mut printed: Value = serde_json::from_slice(stdout).unwrap();
without_timings(&mut value);
without_timings(&mut printed);
assert_eq!(value, printed, "the file is what stdout would have carried");
value
}
#[test]
fn run_results_json_out_holds_what_stdout_would() {
let dir = Scratch::new();
let script = dir.script();
let file = dir.0.join("results.json");
let on_stdout = stdout_of(cli().arg("run").arg(&script).arg("--results").output().unwrap());
let output = cli().arg("run").arg(&script).arg("--results").arg("--json-out").arg(&file).output().unwrap();
assert!(output.status.success(), "{}", String::from_utf8_lossy(&output.stderr));
assert!(output.stdout.is_empty(), "the JSON goes to the file, not to stdout");
let results = assert_plain_utf8_json(&file, &on_stdout);
assert_eq!(results.as_array().map(Vec::len), Some(2));
}
#[test]
fn run_json_out_without_results_holds_the_measurement_even_when_quiet() {
let dir = Scratch::new();
let script = dir.script();
let on_stdout = stdout_of(cli().arg("run").arg(&script).output().unwrap());
for (name, extra) in [("plain", &[][..]), ("quiet", &["--quiet"][..])] {
let file = dir.0.join(format!("measure-{name}.json"));
let output = cli().arg("run").arg(&script).args(extra).arg("--json-out").arg(&file).output().unwrap();
assert!(output.status.success(), "{name}: {}", String::from_utf8_lossy(&output.stderr));
assert!(output.stdout.is_empty(), "{name}");
let measure = assert_plain_utf8_json(&file, &on_stdout);
assert_eq!(measure["body_count"], 1, "{name}");
}
}
#[test]
fn eval_json_out_holds_what_stdout_would() {
let dir = Scratch::new();
let script = dir.script();
let on_stdout = stdout_of(cli().arg("eval").arg(&script).output().unwrap());
// The option may come before the file to evaluate, and `inspect` is the same command.
for name in ["eval", "inspect"] {
let file = dir.0.join(format!("{name}.json"));
let output = cli().arg(name).arg("--json-out").arg(&file).arg(&script).output().unwrap();
assert!(output.status.success(), "{name}: {}", String::from_utf8_lossy(&output.stderr));
assert!(output.stdout.is_empty(), "{name}");
let measured = assert_plain_utf8_json(&file, &on_stdout);
assert_eq!(measured["body_count"], 1, "{name}");
// A character outside ASCII is written as it is, in UTF-8.
assert!(std::fs::read_to_string(&file).unwrap().contains("\u{d8} of the bore"), "{name}");
}
}
#[test]
fn json_out_needs_a_file_and_fails_when_it_cannot_write() {
let dir = Scratch::new();
let script = dir.script();
for cmd in ["run", "eval"] {
let output = cli().arg(cmd).arg(&script).arg("--json-out").output().unwrap();
assert_eq!(output.status.code(), Some(1), "{cmd}");
assert!(String::from_utf8_lossy(&output.stderr).contains("--json-out needs a FILE"), "{cmd}");
assert!(output.stdout.is_empty(), "{cmd}");
let missing = dir.0.join("missing").join("out.json");
let output = cli().arg(cmd).arg(&script).arg("--json-out").arg(&missing).output().unwrap();
assert_eq!(output.status.code(), Some(1), "{cmd}");
assert!(!output.stderr.is_empty(), "{cmd}");
assert!(output.stdout.is_empty(), "{cmd}");
assert!(!missing.exists(), "{cmd}");
}
}
#[test]
fn run_json_out_is_not_written_when_a_feature_fails() {
let dir = Scratch::new();
let script = dir.broken_script();
for (name, extra) in [("plain", &[][..]), ("results", &["--results"][..])] {
let file = dir.0.join(format!("failed-{name}.json"));
let output = cli().arg("run").arg(&script).args(extra).arg("--json-out").arg(&file).output().unwrap();
assert_eq!(output.status.code(), Some(1), "{name}");
assert!(String::from_utf8_lossy(&output.stderr).contains("nothing was written"), "{name}");
assert!(!file.exists(), "{name}");
}
}
@@ -6,17 +6,17 @@ use std::time::Duration;
fn round_of(path: &std::path::Path) -> Option<String> {
let bytes = std::fs::read(path).ok()?;
let doc = solvecraft_engine::io::read_design(&bytes).ok()?;
let doc = solidcraft_engine::io::read_design(&bytes).ok()?;
doc.params.iter().find(|p| p.name == "save_round").map(|p| p.expr.clone())
}
#[test]
fn killed_mid_save_the_old_file_survives() {
let exe = env!("CARGO_BIN_EXE_solvecraft-cli");
let dir = std::env::temp_dir().join(format!("solvecraft-kill-mid-save-{}", std::process::id()));
let exe = env!("CARGO_BIN_EXE_solidcraft-cli");
let dir = std::env::temp_dir().join(format!("solidcraft-kill-mid-save-{}", std::process::id()));
let _ = std::fs::remove_dir_all(&dir);
std::fs::create_dir_all(&dir).unwrap();
let path = dir.join("design.solvecraft");
let path = dir.join("design.solidcraft");
let ok = Command::new(exe).args(["save-stress", &path.to_string_lossy(), "1"]).status().unwrap();
assert!(ok.success());
assert_eq!(round_of(&path).as_deref(), Some("0"));
@@ -44,7 +44,7 @@ fn killed_mid_save_the_old_file_survives() {
let round = round_of(&path);
assert!(round.is_some(), "after kill {i} the design file is torn or missing");
seen.insert(round);
let bak = solvecraft_engine::io::backup_path(&path);
let bak = solidcraft_engine::io::backup_path(&path);
if bak.exists() {
assert!(round_of(&bak).is_some(), "after kill {i} the backup is torn");
}
+20
View File
@@ -0,0 +1,20 @@
//! The `solvecraft-cli` compatibility alias forwards to `solidcraft-cli`.
use std::process::Command;
#[test]
fn legacy_alias_forwards_with_a_deprecation_note() {
let out = Command::new(env!("CARGO_BIN_EXE_solvecraft-cli")).arg("--version").output().unwrap();
assert!(out.status.success(), "{out:?}");
let stdout = String::from_utf8_lossy(&out.stdout);
assert_eq!(stdout.trim(), format!("solidcraft-cli {}", env!("CARGO_PKG_VERSION")));
let stderr = String::from_utf8_lossy(&out.stderr);
assert!(stderr.contains("deprecated") && stderr.contains("solidcraft-cli"), "{stderr}");
}
#[test]
fn legacy_alias_passes_the_exit_status_through() {
let alias = Command::new(env!("CARGO_BIN_EXE_solvecraft-cli")).arg("no-such-command").output().unwrap();
let real = Command::new(env!("CARGO_BIN_EXE_solidcraft-cli")).arg("no-such-command").output().unwrap();
assert_eq!(alias.status.code(), real.status.code());
assert_eq!(alias.stdout, real.stdout);
}
+83
View File
@@ -0,0 +1,83 @@
//! `mcp --connect` to a port where no app listens yet (#270): the server still starts, its tools
//! say how to start the app, and once the app runs they reach it with that launch's token.
use std::io::{BufRead, BufReader, Write};
use std::net::TcpListener;
use std::process::{Command, Stdio};
use serde_json::{Value, json};
#[test]
fn mcp_connect_serves_before_the_app_runs_and_reaches_it_once_it_does() {
// A port that was free a moment ago: nothing listens on it.
let port = TcpListener::bind("127.0.0.1:0").unwrap().local_addr().unwrap().port();
let addr = format!("127.0.0.1:{port}");
let control_dir = std::env::temp_dir().join(format!("solidcraft-mcp-connect-{}-{port}", std::process::id()));
std::fs::create_dir_all(&control_dir).unwrap();
let mut child = Command::new(env!("CARGO_BIN_EXE_solidcraft-cli"))
.args(["mcp", "--connect", &addr, "--allow-any-path"])
.env("SOLIDCRAFT_CONTROL_DIR", &control_dir)
.env_remove("SOLIDCRAFT_CONTROL_TOKEN")
.stdin(Stdio::piped())
.stdout(Stdio::piped())
.stderr(Stdio::null())
.spawn()
.unwrap();
let mut stdin = child.stdin.take().unwrap();
let mut stdout = BufReader::new(child.stdout.take().unwrap());
let mut ask = |id: u64, method: &str, params: Value| -> Value {
writeln!(stdin, "{}", json!({"jsonrpc": "2.0", "id": id, "method": method, "params": params})).unwrap();
let mut line = String::new();
stdout.read_line(&mut line).unwrap();
serde_json::from_str(&line).unwrap_or_else(|e| panic!("{e}: {line:?}"))
};
let measure = json!({"name": "measure", "arguments": {}});
let text = |r: &Value| r["result"]["content"][0]["text"].as_str().unwrap_or_default().to_string();
// The server answers without the app, and its instructions say the app isn't running.
let init = ask(1, "initialize", json!({"protocolVersion": "2025-06-18"}));
let instructions = init["result"]["instructions"].as_str().unwrap_or_default();
assert!(instructions.contains("not running") && instructions.contains(&format!("--control {port}")), "{instructions}");
let tools = ask(2, "tools/list", json!({}));
assert!(tools["result"]["tools"].as_array().is_some_and(|t| !t.is_empty()), "{tools}");
// A tool call says the app is not running and how to start it.
let r = ask(3, "tools/call", measure.clone());
assert_eq!(r["result"]["isError"], true, "{r}");
assert!(text(&r).contains("not running") && text(&r).contains(&format!("solidcraft --control {port}")), "{r}");
// The app starts: a token file for this launch, and its control port.
let token = "0123456789abcdef".repeat(4);
std::fs::write(control_dir.join(format!("{port}.token")), &token).unwrap();
let listener = TcpListener::bind(&addr).unwrap();
let app = std::thread::spawn(move || {
let (stream, _) = listener.accept().unwrap();
let mut line = String::new();
BufReader::new(stream.try_clone().unwrap()).read_line(&mut line).unwrap();
let req: Value = serde_json::from_str(&line).unwrap();
let reply = if req["token"] == json!(token) {
json!({"id": req["id"], "ok": true, "result": {"bodies": [], "method": req["method"]}})
} else {
json!({"id": req["id"], "ok": false, "error": format!("unauthorized: token {}", req["token"])})
};
writeln!(&stream, "{reply}").unwrap();
});
let r = ask(4, "tools/call", measure);
assert_ne!(r["result"]["isError"], true, "{r}");
assert!(text(&r).contains("engine.execute"), "{r}");
app.join().unwrap();
drop(stdin);
assert!(child.wait().unwrap().success());
std::fs::remove_dir_all(&control_dir).ok();
}
#[test]
fn mcp_connect_without_a_port_is_refused_at_start() {
for addr in ["localhost", "127.0.0.1:0"] {
let output = Command::new(env!("CARGO_BIN_EXE_solidcraft-cli")).args(["mcp", "--connect", addr]).stdin(Stdio::null()).output().unwrap();
let stderr = String::from_utf8_lossy(&output.stderr);
assert!(!output.status.success(), "{addr}: {stderr}");
assert!(stderr.contains("HOST:PORT"), "{addr}: {stderr}");
}
}
@@ -0,0 +1,203 @@
//! A parameter change gives the same topology as building at the new value from scratch, and
//! changing it back gives the original topology: no stale splits, no faces added to regions
//! nothing touched. Over the design corpus (`tests/corpus`, `tests/action_matrix/designs`), and
//! the README demo's Raspberry Pi case pinned step by step.
use std::collections::BTreeMap;
use std::path::{Path, PathBuf};
use serde_json::{Value, json};
use solidcraft_engine::Session;
use solidcraft_engine::doc::kernel::{FaceSurface, face_surface};
fn root() -> PathBuf {
Path::new(env!("CARGO_MANIFEST_DIR")).join("../..").canonicalize().unwrap()
}
/// A folder of its own for test `name` (tests run side by side).
fn scratch_dir(name: &str) -> PathBuf {
let d = std::env::temp_dir().join(format!("solidcraft-rebuild-topology-{name}-{}", std::process::id()));
std::fs::create_dir_all(&d).unwrap();
d
}
/// A body's topology: its face and edge counts, and how many faces lie in each plane.
#[derive(Debug, PartialEq, Eq)]
struct Topology {
faces: usize,
edges: usize,
planes: BTreeMap<[i64; 4], usize>,
}
/// Every solid body's topology, by name.
fn topology(s: &Session) -> BTreeMap<String, Topology> {
let st = s.world_state();
st.bodies
.iter()
.filter(|b| !b.body.is_mesh())
.map(|b| {
let mut planes = BTreeMap::new();
for i in 0..b.body.face_count() {
if let Some(FaceSurface::Plane { normal, point }) = face_surface(&b.body, i) {
let key = [normal.x, normal.y, normal.z, normal.dot(point) / 100.].map(|x| (x * 1e4).round() as i64);
*planes.entry(key).or_insert(0) += 1;
}
}
(b.name.clone(), Topology { faces: b.body.face_count(), edges: b.body.edge_count(), planes })
})
.collect()
}
fn open(path: &Path) -> Session {
let mut s = Session::default();
s.execute("doc.open", &json!({"path": path.to_string_lossy()})).unwrap_or_else(|e| panic!("{}: {e}", path.display()));
s
}
/// The design built from scratch: saved as it is (timeline only, no cached geometry) and
/// opened again.
fn rebuilt(s: &Session, path: &Path) -> Session {
let mut t = s.scratch();
t.execute("file.save", &json!({"path": path.to_string_lossy(), "format": "json"})).unwrap();
open(path)
}
fn errors(s: &Session) -> Vec<u64> {
s.model.results.iter().filter(|r| r.error.is_some()).map(|r| r.id).collect()
}
/// The corpus's designs, as sessions.
fn designs() -> Vec<(String, Session)> {
let root = root();
let mut out = Vec::new();
for dir in ["apps/solidcraft-cli/tests/corpus", "tests/action_matrix/designs"] {
let mut files: Vec<PathBuf> = std::fs::read_dir(root.join(dir))
.unwrap()
.flatten()
.map(|e| e.path())
.filter(|p| p.extension().is_some_and(|x| x == "solidcraft" || x == "json") && !p.to_string_lossy().ends_with(".expected.json"))
.collect();
files.sort();
for p in files {
let name = p.file_stem().unwrap_or_default().to_string_lossy().to_string();
let s = if p.extension().is_some_and(|x| x == "solidcraft") {
open(&p)
} else {
let mut s = Session::default();
let script: Value = serde_json::from_slice(&std::fs::read(&p).unwrap()).unwrap();
s.run_script(&script).unwrap_or_else(|e| panic!("{name}: {e}"));
if s.active_sketch.is_some() {
let _ = s.execute("sketch.finish", &json!({}));
}
s
};
out.push((name, s));
}
}
out
}
/// For each design and its first length parameter that edits cleanly (the user's first): the parameter
/// scaled by 1.1 gives what a fresh build at that value gives, and setting it back gives the
/// original topology.
#[test]
fn a_parameter_edit_rebuilds_like_a_fresh_build_and_reverts_exactly() {
let dir = scratch_dir("corpus");
let mut problems = Vec::new();
let mut checked = 0;
for (name, s) in designs() {
let original = topology(&s);
let before = errors(&s);
let mut params: Vec<_> = s.doc.params.iter().filter(|p| p.unit == "mm").cloned().collect();
params.sort_by_key(|p| p.model);
let mut tried = 0;
for p in params {
if tried == 1 {
break;
}
let mut t = s.scratch();
let expr = format!("({}) * 1.1", p.expr);
if t.execute("parameters.change", &json!({"name": p.name, "expression": expr})).is_err() || errors(&t) != before {
continue;
}
tried += 1;
checked += 1;
let edited = topology(&t);
let fresh = topology(&rebuilt(&t, &dir.join(format!("{name}-{}.solidcraft", p.name))));
if edited != fresh {
problems.push(format!("{name}: {} = {expr}: edited {edited:?}\n fresh {fresh:?}", p.name));
}
t.execute("parameters.change", &json!({"name": p.name, "expression": p.expr})).unwrap();
let back = topology(&t);
if back != original {
problems.push(format!("{name}: {} back to {}: {back:?}\n original {original:?}", p.name, p.expr));
}
}
}
let _ = std::fs::remove_dir_all(&dir);
assert!(checked >= 8, "only {checked} parameter edits checked");
assert!(problems.is_empty(), "{}", problems.join("\n"));
}
/// The README demo's Raspberry Pi case (`examples/demo/enclosure_ui_mcp.py --story pi`): its
/// face count after each feature, and each outer side (the four walls and the bottom) one face
/// throughout: (a) built at height 24, (b) built at 24 and changed to 32 in Parameters, (c)
/// built at 32. The port cut-outs and the floor vents used to split the long wall (or the end
/// wall at 24) into strips along the openings' tops and bottoms.
#[test]
fn pi_case_faces_per_step_at_both_heights() {
// Sketch1 (1) .. RectangularPattern2 (14): the faces once features 1..=k are built.
const FACES: [(usize, usize); 13] =
[(2, 6), (3, 10), (4, 19), (5, 19), (6, 25), (7, 43), (8, 43), (9, 55), (10, 55), (11, 59), (12, 59), (13, 63), (14, 79)];
let dir = scratch_dir("pi");
let design: Value = serde_json::from_slice(&std::fs::read(root().join("tests/action_matrix/designs/pi-case.solidcraft")).unwrap()).unwrap();
let at = |height: &str, file: &str| {
let mut d = design.clone();
for p in d["params"].as_array_mut().unwrap() {
if p["name"] == "height" {
p["expr"] = json!(height);
}
}
let path = dir.join(file);
std::fs::write(&path, serde_json::to_vec(&d).unwrap()).unwrap();
open(&path)
};
let a = at("24 mm", "pi-24.solidcraft");
let mut b = at("24 mm", "pi-24-to-32.solidcraft");
b.execute("parameters.change", &json!({"name": "height", "expression": "32 mm"})).unwrap();
let c = at("32 mm", "pi-32.solidcraft");
let _ = std::fs::remove_dir_all(&dir);
let mut per_case = Vec::new();
for (case, s, h) in [("(a) at 24", a, 24.), ("(b) 24 changed to 32", b, 32.), ("(c) at 32", c, 32.)] {
assert!(errors(&s).is_empty(), "{case}: features fail: {:?}", errors(&s));
let mut steps = Vec::new();
for (k, want) in FACES {
let mut t = s.scratch();
t.execute("timeline.rollback", &json!({"position": k})).unwrap();
let st = t.world_state();
let body = st.bodies.iter().find(|b| b.name == "Body1").unwrap();
assert_eq!(body.body.face_count(), want, "{case}: faces after feature {k}");
// Each outer side: the faces in its plane.
for (n, d) in [([0., -1., 0.], 33.), ([0., 1., 0.], 33.), ([-1., 0., 0.], 47.5), ([1., 0., 0.], 47.5), ([0., 0., -1.], 0.)] {
let on = (0..body.body.face_count())
.filter(|&i| match face_surface(&body.body, i) {
Some(FaceSurface::Plane { normal, point }) => {
(normal.x - n[0]).abs() + (normal.y - n[1]).abs() + (normal.z - n[2]).abs() < 1e-6 && (normal.dot(point) - d).abs() < 1e-6
}
_ => false,
})
.count();
assert_eq!(on, 1, "{case}: after feature {k} the outer side facing {n:?} is {on} faces");
}
let bbox_top = body.mesh().bounds().max.z;
assert!((bbox_top - h).abs() < 1e-6, "{case}: height {bbox_top}");
steps.push(topology(&t));
}
per_case.push((case, steps));
}
// (b) and (c): the same topology after every feature.
let (b, c) = (&per_case[1].1, &per_case[2].1);
for (k, (x, y)) in b.iter().zip(c).enumerate() {
assert_eq!(x, y, "after feature {}: (b) differs from (c)", k + 2);
}
}
+172
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//! Result reporting must not skip requested files or execute a script twice.
use std::path::{Path, PathBuf};
use std::process::{Command, Output};
use std::sync::atomic::{AtomicUsize, Ordering};
use serde_json::{Value, json};
static NEXT: AtomicUsize = AtomicUsize::new(0);
struct Scratch(PathBuf);
impl Scratch {
fn new() -> Self {
let dir = std::env::temp_dir().join(format!("solidcraft-run-results-{}-{}", std::process::id(), NEXT.fetch_add(1, Ordering::Relaxed)));
std::fs::create_dir(&dir).unwrap();
Self(dir)
}
fn script(&self) -> PathBuf {
let path = self.0.join("box.json");
std::fs::write(&path, json!({"commands": [{"command": "solid.box", "params": {"length": 2, "width": 3, "height": 4}}]}).to_string()).unwrap();
path
}
}
impl Drop for Scratch {
fn drop(&mut self) {
let _ = std::fs::remove_dir_all(&self.0);
}
}
fn cli() -> Command {
Command::new(env!("CARGO_BIN_EXE_solidcraft-cli"))
}
fn json_output(output: Output) -> Value {
assert!(output.status.success(), "{}", String::from_utf8_lossy(&output.stderr));
serde_json::from_slice(&output.stdout).unwrap()
}
fn body_count(path: &Path) -> Value {
json_output(cli().arg("eval").arg(path).output().unwrap())["body_count"].clone()
}
#[test]
fn cli_loads_both_design_encodings_by_contents() {
let dir = Scratch::new();
for extension in ["solidcraft", "solvecraft", "json"] {
let saved = dir.0.join(format!("box.{extension}"));
json_output(cli().arg("run").arg(dir.script()).arg("--save").arg(&saved).output().unwrap());
let bytes = std::fs::read(&saved).unwrap();
assert_eq!(solidcraft_engine::io::is_design_container(&bytes), extension != "json");
let renamed = dir.0.join(format!("{extension}.unusual"));
std::fs::write(&renamed, bytes).unwrap();
let measured = json_output(cli().arg("eval").arg(&renamed).output().unwrap());
assert_eq!(measured["body_count"], 1);
assert!((measured["bodies"][0]["volume_mm3"].as_f64().unwrap() - 24.0).abs() < 1e-6);
}
}
#[test]
fn results_still_save_and_export_the_script_once() {
let dir = Scratch::new();
// JSON is explicit here because the fixture edits its saved format tag.
let saved = dir.0.join("box.json");
let stl = dir.0.join("box.stl");
let obj = dir.0.join("box.obj");
let result = json_output(
cli().arg("run").arg(dir.script()).arg("--results").arg("--save").arg(&saved).arg("--out").arg(&stl).arg("--out").arg(&obj).output().unwrap(),
);
assert_eq!(result.as_array().unwrap().len(), 1);
assert_eq!(body_count(&saved), 1);
for exported in [&stl, &obj] {
assert!(std::fs::metadata(exported).unwrap().len() > 0);
assert_eq!(body_count(exported), 1);
}
}
#[test]
fn results_with_base_design_and_quiet_still_report_and_save() {
let dir = Scratch::new();
let script = dir.script();
let base = dir.0.join("base.solidcraft");
let saved = dir.0.join("combined.solidcraft");
json_output(cli().arg("run").arg(&script).arg("--save").arg(&base).output().unwrap());
let result = json_output(cli().args(["run", "--results", "--quiet", "--in"]).arg(&base).arg(&script).arg("--save").arg(&saved).output().unwrap());
assert_eq!(result.as_array().unwrap().len(), 1);
assert_eq!(body_count(&saved), 2);
assert_eq!(body_count(&base), 1);
}
#[test]
fn results_propagate_output_errors() {
let dir = Scratch::new();
for flag in ["--save", "--out"] {
let path = dir.0.join("missing").join(if flag == "--save" { "box.solidcraft" } else { "box.stl" });
let output = cli().arg("run").arg(dir.script()).arg("--results").arg(flag).arg(&path).output().unwrap();
assert_eq!(output.status.code(), Some(1));
assert!(!output.stderr.is_empty());
assert!(output.stdout.is_empty());
assert!(!path.exists());
}
}
#[test]
fn results_without_script_still_fail() {
let dir = Scratch::new();
let base = dir.0.join("base.solidcraft");
json_output(cli().arg("run").arg(dir.script()).arg("--save").arg(&base).output().unwrap());
let output = cli().args(["run", "--results", "--in"]).arg(&base).output().unwrap();
assert_eq!(output.status.code(), Some(1));
assert!(String::from_utf8_lossy(&output.stderr).contains("--results needs a script"));
}
/// Compatibility shim (docs/compatibility.md): a design saved before the rename, with the
/// legacy extension and format tag, still opens; re-saving writes the current tag.
#[test]
fn legacy_extension_and_format_tag_still_open() {
let dir = Scratch::new();
// JSON is explicit here because the fixture edits its saved format tag.
let saved = dir.0.join("box.json");
json_output(cli().arg("run").arg(dir.script()).arg("--save").arg(&saved).output().unwrap());
let text = std::fs::read_to_string(&saved).unwrap();
assert!(text.contains("\"solidcraft/"), "new designs carry the current tag");
let legacy = dir.0.join("old.solvecraft");
std::fs::write(&legacy, text.replace("\"solidcraft/", "\"solvecraft/")).unwrap();
assert_eq!(body_count(&legacy), 1);
let resaved = dir.0.join("resaved.solidcraft");
json_output(cli().args(["run", "--in"]).arg(&legacy).arg(dir.script()).arg("--save").arg(&resaved).output().unwrap());
assert_eq!(body_count(&resaved), 2);
let reopened = solidcraft_engine::io::read_design(&std::fs::read(&resaved).unwrap()).unwrap();
assert!(reopened.to_json().contains("\"solidcraft/"));
}
/// `snapshot` starts from `--in` as `run` does (its script runs on that design), and refuses an
/// option it doesn't take rather than ignoring it.
#[test]
fn snapshot_runs_its_script_on_the_in_design() {
let dir = Scratch::new();
let base = dir.0.join("base.solidcraft");
json_output(cli().arg("run").arg(dir.script()).arg("--save").arg(&base).output().unwrap());
let shifted = dir.0.join("shifted.json");
std::fs::write(
&shifted,
json!({"commands": [{"command": "solid.box", "params": {"length": 2, "width": 3, "height": 4, "corner": [10, 0, 0]}}]}).to_string(),
)
.unwrap();
let shot = |name: &str, args: &[&std::ffi::OsStr]| {
let png = dir.0.join(name);
json_output(cli().arg("snapshot").args(args).arg("--out").arg(&png).args(["--width", "64", "--height", "48"]).output().unwrap());
std::fs::read(&png).unwrap()
};
let alone = shot("alone.png", &[shifted.as_os_str()]);
let on_base = shot("on_base.png", &[shifted.as_os_str(), "--in".as_ref(), base.as_os_str()]);
let base_only = shot("base.png", &["--in".as_ref(), base.as_os_str()]);
assert_ne!(alone, on_base, "the script ran on the --in design");
assert_ne!(base_only, on_base);
for (bad, says) in [(["--frobnicate", "1"], "doesn't take --frobnicate"), (["--width", "wide"], "--width must be 16 to 8192")] {
let output = cli().arg("snapshot").arg(&base).arg("--out").arg(dir.0.join("x.png")).args(bad).output().unwrap();
assert_eq!(output.status.code(), Some(1));
assert!(String::from_utf8_lossy(&output.stderr).contains(says), "{}", String::from_utf8_lossy(&output.stderr));
}
}
/// An unknown command's error suggests the id that was meant.
#[test]
fn unknown_command_suggests_the_closest_id() {
let output = cli().args(["exec", "file.open"]).output().unwrap();
assert_eq!(output.status.code(), Some(1));
assert!(String::from_utf8_lossy(&output.stderr).contains("did you mean `doc.open`?"), "{}", String::from_utf8_lossy(&output.stderr));
}
+90
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@@ -0,0 +1,90 @@
//! A timeline feature that fails fails `run`, and nothing is written: the bodies lack what the
//! feature should have made, and handing them out with exit 0 hides the failure.
use std::path::PathBuf;
use std::process::Command;
use std::sync::atomic::{AtomicUsize, Ordering};
use serde_json::{Value, json};
static NEXT: AtomicUsize = AtomicUsize::new(0);
struct Scratch(PathBuf);
impl Scratch {
fn new() -> Self {
let dir = std::env::temp_dir().join(format!("solidcraft-run-strict-{}-{}", std::process::id(), NEXT.fetch_add(1, Ordering::Relaxed)));
std::fs::create_dir(&dir).unwrap();
Self(dir)
}
/// A filleted box whose fillet a later parameter change makes impossible: every command
/// succeeds, the timeline ends with a failing feature.
fn broken_script(&self) -> PathBuf {
let path = self.0.join("broken.json");
let script = json!({"commands": [
{"command": "parameters.add", "params": {"name": "r", "expression": "2 mm"}},
{"command": "solid.box", "params": {"length": 20, "width": 20, "height": 10}},
{"command": "solid.fillet", "params": {"edges": [[10, 0, 10]], "radius": "r"}},
{"command": "parameters.change", "params": {"name": "r", "expression": "50 mm"}},
]});
std::fs::write(&path, script.to_string()).unwrap();
path
}
}
impl Drop for Scratch {
fn drop(&mut self) {
let _ = std::fs::remove_dir_all(&self.0);
}
}
fn cli() -> Command {
Command::new(env!("CARGO_BIN_EXE_solidcraft-cli"))
}
#[test]
fn a_failing_feature_fails_the_run_and_writes_nothing() {
let dir = Scratch::new();
let script = dir.broken_script();
let (step, saved) = (dir.0.join("part.step"), dir.0.join("part.solidcraft"));
for extra in [&[][..], &["--results"][..], &["--quiet"][..]] {
let output = cli().arg("run").arg(&script).args(extra).arg("--out").arg(&step).arg("--save").arg(&saved).output().unwrap();
assert_eq!(output.status.code(), Some(1), "{extra:?}");
let stderr = String::from_utf8_lossy(&output.stderr);
assert!(stderr.contains("Fillet1") && stderr.contains("nothing was written"), "{stderr}");
assert!(output.stdout.is_empty(), "{extra:?}");
assert!(!step.exists() && !saved.exists(), "{extra:?}");
}
}
#[test]
fn allow_errors_writes_anyway_and_a_saved_design_keeps_failing() {
let dir = Scratch::new();
let (step, saved) = (dir.0.join("part.step"), dir.0.join("part.solidcraft"));
let output = cli().arg("run").arg(dir.broken_script()).arg("--allow-errors").arg("--out").arg(&step).arg("--save").arg(&saved).output().unwrap();
assert!(output.status.success(), "{}", String::from_utf8_lossy(&output.stderr));
let measured: Value = serde_json::from_slice(&output.stdout).unwrap();
assert_eq!(measured["total"]["volume_mm3"], json!(4000.0), "the box without its fillet");
assert!(std::fs::metadata(&step).unwrap().len() > 0);
// The saved design still holds the failing feature: running it fails too, `eval` reports it.
let again = dir.0.join("again.step");
let output = cli().arg("run").arg(&saved).arg("--out").arg(&again).output().unwrap();
assert_eq!(output.status.code(), Some(1));
assert!(!again.exists());
let output = cli().arg("eval").arg(&saved).output().unwrap();
assert!(output.status.success());
let report: Value = serde_json::from_slice(&output.stdout).unwrap();
assert!(report["timeline"].as_array().unwrap().iter().any(|f| f["error"].is_string()), "{}", report["timeline"]);
}
#[test]
fn a_clean_timeline_still_writes() {
let dir = Scratch::new();
let script = dir.0.join("box.json");
std::fs::write(&script, json!({"commands": [{"command": "solid.box", "params": {"length": 2, "width": 3, "height": 4}}]}).to_string()).unwrap();
let step = dir.0.join("box.step");
let output = cli().arg("run").arg(&script).arg("--out").arg(&step).arg("--quiet").output().unwrap();
assert!(output.status.success(), "{}", String::from_utf8_lossy(&output.stderr));
assert!(std::fs::metadata(&step).unwrap().len() > 0);
}
@@ -0,0 +1,86 @@
//! A design's command script (`timeline.export_script`, #886) replays into the same design:
//! every corpus design that the script supports comes back with the same timeline, parameters,
//! settings and bodies.
use std::path::{Path, PathBuf};
use serde_json::{Value, json};
use solidcraft_engine::Session;
fn corpus() -> Vec<PathBuf> {
let dir = Path::new(env!("CARGO_MANIFEST_DIR")).join("tests/corpus");
let mut v: Vec<PathBuf> =
std::fs::read_dir(&dir).unwrap().flatten().map(|e| e.path()).filter(|p| p.extension().is_some_and(|x| x == "solidcraft")).collect();
v.sort();
assert!(v.len() >= 7, "corpus files in {}", dir.display());
v
}
/// Designs with components or joints, which scripts do not support yet.
const ASSEMBLIES: [&str; 2] = ["components-arm", "joints-hinge"];
fn bodies(s: &mut Session) -> Vec<(String, f64, f64, Value)> {
let m = s.execute("inspect.measure", &json!({})).unwrap();
let mut v: Vec<_> = m["bodies"]
.as_array()
.into_iter()
.flatten()
.map(|b| {
(
b["name"].as_str().unwrap_or_default().to_string(),
b["volume_mm3"].as_f64().unwrap(),
b["area_mm2"].as_f64().unwrap(),
b["faces"].clone(),
)
})
.collect();
v.sort_by(|a, b| a.0.cmp(&b.0));
v
}
fn errors(s: &Session) -> Vec<(u64, Option<String>)> {
s.model.results.iter().map(|r| (r.id, r.error.clone())).collect()
}
fn params(s: &Session) -> Vec<solidcraft_engine::doc::Param> {
let mut v = s.doc.params.clone();
v.sort_by(|a, b| a.name.cmp(&b.name));
v
}
#[test]
fn corpus_designs_replay_from_their_scripts() {
let mut replayed = 0;
for p in corpus() {
let name = p.file_stem().unwrap_or_default().to_string_lossy().to_string();
let mut s = Session::default();
s.execute("doc.open", &json!({"path": p.to_string_lossy()})).unwrap();
let r = match s.execute("timeline.export_script", &json!({})) {
Ok(r) => r,
Err(e) => {
assert!(ASSEMBLIES.contains(&name.as_str()), "{name}: {e}");
assert!(e.to_string().contains("not supported yet"), "{name}: {e}");
continue;
}
};
assert!(!ASSEMBLIES.contains(&name.as_str()), "{name} has components: the script should refuse it");
// Through text, as a script file would carry it.
let script: Value = serde_json::from_str(&r["script"].to_string()).unwrap();
let mut t = Session::default();
t.run_script(&script).unwrap_or_else(|e| panic!("{name}: {e}"));
assert_eq!(t.doc.features, s.doc.features, "{name}: timeline");
assert_eq!(params(&t), params(&s), "{name}: parameters");
assert_eq!(t.doc.marker, s.doc.marker, "{name}: marker");
assert_eq!(t.doc.units, s.doc.units, "{name}: units");
assert_eq!(t.doc.sheet, s.doc.sheet, "{name}: sheet metal rules");
assert_eq!(t.doc.plastic, s.doc.plastic, "{name}: plastic rules");
assert_eq!(t.doc.materials, s.doc.materials, "{name}: materials");
assert_eq!(t.doc.user_materials, s.doc.user_materials, "{name}: user materials");
assert_eq!(t.doc.favorites, s.doc.favorites, "{name}: favourites");
assert_eq!(t.doc.param_comments, s.doc.param_comments, "{name}: comments");
assert_eq!(errors(&t), errors(&s), "{name}: feature results");
assert_eq!(bodies(&mut t), bodies(&mut s), "{name}: bodies");
replayed += 1;
}
assert!(replayed >= 7, "replayed {replayed} corpus designs");
}
@@ -0,0 +1,217 @@
//! `snapshot` frames its picture like the MCP `screenshot`: from a camera, a view saved in the
//! design or one the script applies itself, and without the ground grid and the origin's axes
//! when asked (the grid lies on Z 0 and cuts through a part that straddles it).
use std::path::{Path, PathBuf};
use std::process::{Command, Output};
use std::sync::atomic::{AtomicUsize, Ordering};
use serde_json::{Value, json};
use solidcraft_engine::Session;
use solidcraft_mcp::{Headless, Server};
static NEXT: AtomicUsize = AtomicUsize::new(0);
const SIZE: (usize, usize) = (160, 100);
fn camera() -> Value {
json!({"target": [20, 0, 0], "yaw": 0.6, "pitch": 0.25, "distance": 100})
}
struct Scratch(PathBuf);
impl Scratch {
fn new() -> Self {
let dir = std::env::temp_dir().join(format!("solidcraft-snapshot-camera-{}-{}", std::process::id(), NEXT.fetch_add(1, Ordering::Relaxed)));
std::fs::create_dir(&dir).unwrap();
Self(dir)
}
/// A box that straddles Z 0 and keeps clear of the origin (its axes show beside it), with a view
/// saved in the design, plus `more` steps.
fn script(&self, name: &str, more: &[Value]) -> PathBuf {
let mut steps = vec![
json!({"command": "solid.box", "params": {"length": 60, "width": 40, "height": 30, "corner": [10, -20, -15]}}),
json!({"command": "view.save", "params": {"name": "Detail", "camera": camera()}}),
];
steps.extend(more.iter().cloned());
let path = self.0.join(name);
std::fs::write(&path, json!({"commands": steps}).to_string()).unwrap();
path
}
fn run(&self, script: &Path, out: &str, extra: &[&str]) -> Output {
let (w, h) = (SIZE.0.to_string(), SIZE.1.to_string());
Command::new(env!("CARGO_BIN_EXE_solidcraft-cli"))
.arg("snapshot")
.arg(script)
.arg("--out")
.arg(self.0.join(out))
.args(["--width", &w, "--height", &h])
.args(extra)
.output()
.unwrap()
}
/// The PNG `snapshot` writes.
fn snapshot(&self, script: &Path, out: &str, extra: &[&str]) -> Vec<u8> {
let output = self.run(script, out, extra);
assert!(output.status.success(), "{extra:?}: {}", String::from_utf8_lossy(&output.stderr));
let png = std::fs::read(self.0.join(out)).unwrap();
assert!(png.starts_with(b"\x89PNG"), "{extra:?}");
png
}
/// The PNG the MCP `screenshot` tool writes for the same design.
fn mcp(&self, script: &Path, out: &str, arguments: Value) -> Vec<u8> {
let mut session = Session::default();
session.run_script(&serde_json::from_slice(&std::fs::read(script).unwrap()).unwrap()).unwrap();
let mut server = Server::new(Box::new(Headless::new(session)));
let mut arguments = arguments;
arguments["path"] = json!(self.0.join(out).to_string_lossy());
arguments["width"] = json!(SIZE.0);
arguments["height"] = json!(SIZE.1);
let call = json!({"jsonrpc": "2.0", "id": 1, "method": "tools/call", "params": {"name": "screenshot", "arguments": arguments}});
let reply: Value = serde_json::from_str(&server.handle_line(&call.to_string()).unwrap()).unwrap();
assert!(reply.get("error").is_none() && reply["result"]["isError"] != json!(true), "{reply}");
std::fs::read(self.0.join(out)).unwrap()
}
}
impl Drop for Scratch {
fn drop(&mut self) {
let _ = std::fs::remove_dir_all(&self.0);
}
}
/// The picture of `--camera` is the picture of the MCP `screenshot` with the same camera, and
/// not the home view the option used to be ignored for.
#[test]
fn a_camera_frames_the_picture_as_the_mcp_screenshot_does() {
let dir = Scratch::new();
let script = dir.script("part.json", &[]);
let home = dir.snapshot(&script, "home.png", &[]);
let json = camera().to_string();
let shot = dir.snapshot(&script, "camera.png", &["--camera", &json]);
assert_ne!(shot, home, "--camera was ignored");
assert_eq!(shot, dir.mcp(&script, "mcp-camera.png", json!({"camera": camera()})));
// A perspective camera too, and a different eye gives a different picture.
let mut near = camera();
near["fov"] = json!(0.6);
let perspective = dir.snapshot(&script, "perspective.png", &["--camera", &near.to_string()]);
assert_ne!(perspective, shot);
assert_eq!(perspective, dir.mcp(&script, "mcp-perspective.png", json!({"camera": near})));
}
/// `--view` also takes a view saved in the design, which is the camera it was saved with; a
/// standard view still looks as it did.
#[test]
fn a_saved_view_is_its_camera_and_a_standard_view_is_unchanged() {
let dir = Scratch::new();
let script = dir.script("part.json", &[]);
let json = camera().to_string();
let by_camera = dir.snapshot(&script, "camera.png", &["--camera", &json]);
let saved = dir.snapshot(&script, "saved.png", &["--view", "Detail"]);
assert_eq!(saved, by_camera);
assert_eq!(saved, dir.mcp(&script, "mcp-saved.png", json!({"view": "Detail"})));
// A standard view frames the model from its direction, as before: the home camera turned.
let top = dir.snapshot(&script, "top.png", &["--view", "top"]);
let mut s = Session::default();
s.run_script(&serde_json::from_slice(&std::fs::read(&script).unwrap()).unwrap()).unwrap();
let mut cam = solidcraft_engine::view::home_camera(&s);
cam.set_view(solidcraft_engine::render::StandardView::Top);
let scene = solidcraft_engine::view::scene(&s, &cam);
assert_eq!(top, solidcraft_engine::render::render_png(&scene, &cam, SIZE.0, SIZE.1).unwrap());
assert_eq!(top, dir.mcp(&script, "mcp-top.png", json!({"view": "top"})));
assert_ne!(top, saved);
let iso = dir.snapshot(&script, "iso.png", &["--view", "iso"]);
assert_eq!(iso, dir.snapshot(&script, "home.png", &[]));
assert_ne!(iso, top);
}
/// A script that applies a view itself (as an MCP `execute` of `view.apply` does) sets the camera
/// of its snapshot; `--view` and `--camera` still decide when given.
#[test]
fn a_script_can_carry_its_camera() {
let dir = Scratch::new();
let script = dir.script("carried.json", &[json!({"command": "view.apply", "params": {"camera": camera()}})]);
let plain = dir.script("plain.json", &[]);
let carried = dir.snapshot(&script, "carried.png", &[]);
assert_eq!(carried, dir.snapshot(&plain, "by-camera.png", &["--camera", &camera().to_string()]));
assert_ne!(carried, dir.snapshot(&plain, "home.png", &[]));
let top = dir.snapshot(&script, "top.png", &["--view", "top"]);
assert_eq!(top, dir.snapshot(&plain, "plain-top.png", &["--view", "top"]));
}
/// The grid and the axes each go when asked, and a render without both from any side shows the
/// model alone: an empty design is then the same blank picture from every camera.
#[test]
fn the_grid_and_the_axes_can_be_left_out() {
let dir = Scratch::new();
let script = dir.script("part.json", &[]);
let json = camera().to_string();
for view in [&["--view", "front"][..], &["--camera", &json][..]] {
let with = |extra: &[&str], out: &str| dir.snapshot(&script, out, &[view, extra].concat());
let (all, no_grid, no_axes, bare) = (
with(&[], "all.png"),
with(&["--no-grid"], "no-grid.png"),
with(&["--no-axes"], "no-axes.png"),
with(&["--no-grid", "--no-axes"], "bare.png"),
);
let different = [&all, &no_grid, &no_axes, &bare];
for (i, a) in different.iter().enumerate() {
for b in &different[i + 1..] {
assert_ne!(a, b, "{view:?}: two pictures are the same");
}
}
// The same as the MCP's `grid` and `axes`.
let mcp = |extra: Value, out: &str| {
let mut a = match view[0] {
"--view" => json!({"view": "front"}),
_ => json!({"camera": camera()}),
};
a.as_object_mut().unwrap().extend(extra.as_object().unwrap().clone());
dir.mcp(&script, out, a)
};
assert_eq!(no_grid, mcp(json!({"grid": false}), "mcp-no-grid.png"));
assert_eq!(no_axes, mcp(json!({"axes": false}), "mcp-no-axes.png"));
assert_eq!(bare, mcp(json!({"grid": false, "axes": false}), "mcp-bare.png"));
}
let empty = dir.0.join("empty.json");
std::fs::write(&empty, json!({"commands": []}).to_string()).unwrap();
let blank = |view: &str, out: &str| dir.snapshot(&empty, out, &["--view", view, "--no-grid", "--no-axes"]);
assert_eq!(blank("top", "blank-top.png"), blank("front", "blank-front.png"));
assert_ne!(blank("top", "blank-top.png"), dir.snapshot(&empty, "top.png", &["--view", "top"]));
}
#[test]
fn a_view_or_a_camera_that_cannot_be_used_is_an_error_and_writes_nothing() {
let dir = Scratch::new();
let script = dir.script("part.json", &[]);
let cases: [(&[&str], &str); 7] = [
(&["--view", "Nowhere"], "Nowhere"),
(&["--view", "iso", "--camera", "{}"], "not both"),
(&["--camera", "not json"], "--camera"),
(&["--camera", "{\"target\": [0, 0, 0]}"], "yaw"),
(&["--camera", "{\"target\": [0, 0, 0], \"yaw\": 0, \"pitch\": 0, \"distance\": 0}"], "distance"),
(&["--camera", "{\"target\": [0, 0, 0], \"yaw\": 0, \"pitch\": 0, \"distance\": 50, \"fov\": -1}"], "camera"),
(&["--camera", "[1, 2, 3]"], "camera"),
];
for (extra, expect) in cases {
let output = dir.run(&script, "never.png", extra);
let stderr = String::from_utf8_lossy(&output.stderr);
assert_eq!(output.status.code(), Some(1), "{extra:?}: {stderr}");
assert!(stderr.contains(expect), "{extra:?}: {stderr}");
assert!(output.stdout.is_empty() && !dir.0.join("never.png").exists(), "{extra:?}");
}
}
/// The usage text says what the new options do.
#[test]
fn the_usage_names_the_camera_and_the_guides() {
let output = Command::new(env!("CARGO_BIN_EXE_solidcraft-cli")).arg("snapshot").output().unwrap();
let stderr = String::from_utf8_lossy(&output.stderr);
for word in ["--camera", "--view", "view.save", "--no-grid", "--no-axes"] {
assert!(stderr.contains(word), "usage lacks {word}: {stderr}");
}
}
@@ -0,0 +1,88 @@
//! Straight edges stay one edge after many cuts (#1049). The owner's design
//! (`tests/action_matrix/designs/crazy-geom-cuts.solidcraft`, saved by 0.10.0): five extrudes,
//! joins and cuts, over four sketches, three of them on faces of the body with the faces'
//! edges projected. Cuts used to leave the straight edges of the walls they sliced split at
//! vertices nothing else used, so an edge that is one straight line was drawn (and lit on hover)
//! as many pieces, and a sketch on such a face projected every piece.
use std::collections::HashMap;
use std::path::{Path, PathBuf};
use serde_json::json;
use solidcraft_engine::Session;
use solidcraft_engine::doc::kernel::{FaceSurface, face_surface};
use solidcraft_engine::geom::Vec3;
fn design() -> PathBuf {
Path::new(env!("CARGO_MANIFEST_DIR")).join("../../tests/action_matrix/designs/crazy-geom-cuts.solidcraft")
}
fn open(path: &Path) -> Session {
let mut s = Session::default();
s.execute("doc.open", &json!({"path": path.to_string_lossy()})).unwrap_or_else(|e| panic!("{}: {e}", path.display()));
s
}
/// The design built from scratch: saved without cached geometry and opened again.
fn rebuilt() -> Session {
let s = open(&design());
let dir = std::env::temp_dir().join(format!("solidcraft-straight-edges-{}", std::process::id()));
std::fs::create_dir_all(&dir).unwrap();
let path = dir.join("crazy-geom-cuts.json");
let mut t = s.scratch();
t.execute("file.save", &json!({"path": path.to_string_lossy(), "format": "json"})).unwrap();
let out = open(&path);
let _ = std::fs::remove_dir_all(&dir);
out
}
fn errors(s: &Session) -> Vec<(u64, String)> {
s.model.results.iter().filter_map(|r| r.error.clone().map(|e| (r.id, e))).collect()
}
fn key(v: Vec3) -> [i64; 3] {
[v.x, v.y, v.z].map(|c| (c * 1e5).round() as i64)
}
#[test]
fn straight_edges_are_one_edge_after_many_cuts() {
for (what, s) in [("as saved", open(&design())), ("built from scratch", rebuilt())] {
assert_eq!(errors(&s), vec![], "{what}: every feature evaluates");
let st = s.world_state();
let bodies: Vec<_> = st.bodies.iter().filter(|b| !b.body.is_mesh()).collect();
assert_eq!(bodies.len(), 1, "{what}: one body");
let body = &bodies[0].body;
let mesh = body.tessellate(0.01).unwrap();
// Every edge is drawn as one polyline; a straight one as one segment.
let mut at: HashMap<[i64; 3], Vec<usize>> = HashMap::new();
for (i, e) in mesh.edges.iter().enumerate() {
let (Some(a), Some(z)) = (e.first(), e.last()) else { panic!("{what}: edge {i} is empty") };
at.entry(key(*a)).or_default().push(i);
at.entry(key(*z)).or_default().push(i);
}
let straight = |i: usize| mesh.edges.get(i).filter(|e| e.len() == 2).and_then(|e| (e[1] - e[0]).normalized());
let split: Vec<_> = at
.iter()
.filter(|(_, es)| match es.as_slice() {
[a, b] => straight(*a).zip(straight(*b)).is_some_and(|(u, w)| u.dot(w).abs() > 1. - 1e-9),
_ => false,
})
.map(|(k, _)| k.map(|c| c as f64 / 1e5))
.collect();
assert_eq!(split, Vec::<[f64; 3]>::new(), "{what}: straight edges split where nothing else meets them");
// No two faces side by side in one plane.
let plane = |f: usize| match face_surface(body, f) {
Some(FaceSurface::Plane { normal, point }) => Some((normal, normal.dot(point))),
_ => None,
};
for (i, faces) in mesh.edge_faces.iter().enumerate() {
if let [a, b] = faces.as_slice()
&& a != b
&& let (Some((na, da)), Some((nb, db))) = (plane(*a as usize), plane(*b as usize))
{
assert!(na.dot(nb) < 1. - 1e-9 || (da - db).abs() > 1e-6, "{what}: faces {a} and {b} meet at edge {i} in one plane");
}
}
assert_eq!((body.face_count(), body.edge_count(), body.vertex_count()), (35, 107, 71), "{what}: faces, edges and vertices");
}
}
@@ -1,5 +1,5 @@
[package]
name = "solvecraft-web"
name = "solidcraft-web"
description = "SolidCraft in the browser (eframe web runner, WebGPU with WebGL2 fallback)"
version.workspace = true
edition.workspace = true
@@ -10,12 +10,12 @@ publish = false
workspace = true
[[bin]]
name = "solvecraft-web"
name = "solidcraft-web"
path = "src/main.rs"
[dependencies]
solvecraft-engine = { workspace = true }
solvecraft-ui-egui = { workspace = true }
solidcraft-engine = { workspace = true }
solidcraft-ui-egui = { workspace = true }
egui = { workspace = true }
log = { workspace = true }
@@ -29,5 +29,5 @@ web-sys = { version = "0.3", features = [
"Window", "Document", "Element", "HtmlElement", "HtmlCanvasElement", "Location", "Navigator", "StorageManager",
"FileSystemHandle", "FileSystemDirectoryHandle", "FileSystemFileHandle", "FileSystemGetFileOptions", "FileSystemWritableFileStream",
"WritableStream", "File", "FileList", "Blob", "BlobPropertyBag", "Url", "HtmlAnchorElement", "HtmlInputElement", "Storage",
"BeforeUnloadEvent", "Event", "EventTarget", "Response",
"BeforeUnloadEvent", "Event", "EventTarget", "Response", "MediaQueryList",
] }
+16
View File
@@ -0,0 +1,16 @@
# Build with: trunk build --release (from apps/solidcraft-web)
[build]
target = "index.html"
dist = "../../dist/web"
public_url = "./"
filehash = true
[serve]
addresses = ["127.0.0.1"]
port = 8781
# Offline use and updates: release builds get sw.js listing this build's files (xtask/src/web_offline.rs).
[[hooks]]
stage = "post_build"
command = "cargo"
command_arguments = ["xtask", "web-offline"]
+50
View File
@@ -0,0 +1,50 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
<title>SolidCraft</title>
<meta name="description" content="Open-source parametric CAD built in Rust. Desktop, browser, and MCP for AI agents.">
<meta property="og:type" content="website">
<meta property="og:site_name" content="SolidCraft">
<meta property="og:title" content="SolidCraft: try it in your browser">
<meta property="og:description" content="Open-source parametric CAD built in Rust. Desktop, browser, and MCP for AI agents.">
<meta property="og:url" content="https://bherbruck.github.io/solidcraft/app/">
<meta property="og:image" content="https://bherbruck.github.io/solidcraft/og.png">
<meta property="og:image:width" content="1280">
<meta property="og:image:height" content="640">
<meta property="og:image:alt" content="SolidCraft: open-source parametric CAD built in Rust">
<meta name="twitter:card" content="summary_large_image">
<meta name="twitter:title" content="SolidCraft: try it in your browser">
<meta name="twitter:description" content="Open-source parametric CAD built in Rust. Desktop, browser, and MCP for AI agents.">
<meta name="twitter:image" content="https://bherbruck.github.io/solidcraft/og.png">
<meta name="twitter:image:alt" content="SolidCraft: open-source parametric CAD built in Rust">
<link data-trunk rel="rust" data-bin="solidcraft-web" data-wasm-opt="z" data-weak-refs />
<link data-trunk rel="copy-file" href="../../assets/fonts/biz-udp-gothic/BIZUDPGothic-Regular.ttf" data-target-path="fonts" />
<link data-trunk rel="copy-file" href="../../assets/fonts/biz-udp-gothic/OFL.txt" data-target-path="fonts" />
<link data-trunk rel="css" href="../../assets/styles/web/loading.css" />
<!-- Installable as an app (manifest.webmanifest); the icons are the Linux exports of the app mark. -->
<meta name="theme-color" content="#343840">
<link rel="manifest" href="manifest.webmanifest">
<link rel="icon" type="image/png" sizes="32x32" href="icons/32x32/ai.storyteller.solidcraft.png">
<link rel="apple-touch-icon" href="icons/256x256/ai.storyteller.solidcraft.png">
<link data-trunk rel="copy-file" href="manifest.webmanifest" />
<link data-trunk rel="copy-file" href="../../assets/icons/app/linux/exports/hicolor/32x32/apps/ai.storyteller.solidcraft.png" data-target-path="icons/32x32" />
<link data-trunk rel="copy-file" href="../../assets/icons/app/linux/exports/hicolor/256x256/apps/ai.storyteller.solidcraft.png" data-target-path="icons/256x256" />
<link data-trunk rel="copy-file" href="../../assets/icons/app/linux/exports/hicolor/512x512/apps/ai.storyteller.solidcraft.png" data-target-path="icons/512x512" />
</head>
<body>
<canvas id="solidcraft_canvas"></canvas>
<div id="solidcraft_loading">Loading SolidCraft&hellip;</div>
<script>
// Offline use and updates (sw.js; written into release builds by `cargo xtask web-offline`).
if ("serviceWorker" in navigator) {
addEventListener("load", () => navigator.serviceWorker.register("sw.js").catch(() => {}));
}
// Install as an app: the browser's offer can come before the app runs, so it is kept here for
// the app's File ▸ Install app… item (src/install.rs). Installed, the browser makes no more offers.
addEventListener("beforeinstallprompt", (e) => { e.preventDefault(); window.solidcraftInstall = e; });
addEventListener("appinstalled", () => { window.solidcraftInstall = null; });
</script>
</body>
</html>
+16
View File
@@ -0,0 +1,16 @@
{
"name": "SolidCraft",
"short_name": "SolidCraft",
"description": "Open-source parametric CAD built in Rust.",
"start_url": "./",
"scope": "./",
"display": "standalone",
"background_color": "#e8ebf0",
"theme_color": "#343840",
"categories": ["productivity", "utilities"],
"icons": [
{ "src": "icons/32x32/ai.storyteller.solidcraft.png", "sizes": "32x32", "type": "image/png" },
{ "src": "icons/256x256/ai.storyteller.solidcraft.png", "sizes": "256x256", "type": "image/png" },
{ "src": "icons/512x512/ai.storyteller.solidcraft.png", "sizes": "512x512", "type": "image/png" }
]
}
@@ -1,5 +1,5 @@
//! Files in the browser. Designs are kept in the origin private file system (OPFS): read into
//! the engine's in-memory files (`solvecraft_engine::io::vfs`) at start, written back whenever a
//! the engine's in-memory files (`solidcraft_engine::io::vfs`) at start, written back whenever a
//! command writes one. Files come in from the computer through a file picker (the File System
//! Access API where the browser has it, an `<input type=file>` otherwise) or a drop on the page,
//! and go out as downloads (exports, and "Download design"). An autosave of unsaved work is kept
@@ -9,7 +9,7 @@ use std::cell::{Cell, RefCell};
use std::rc::Rc;
use js_sys::{Array, Function, Object, Reflect, Uint8Array};
use solvecraft_engine::io::vfs;
use solidcraft_engine::io::vfs;
use wasm_bindgen::{JsCast as _, JsValue, closure::Closure};
use wasm_bindgen_futures::{JsFuture, spawn_local};
use web_sys::{FileSystemDirectoryHandle, FileSystemFileHandle, FileSystemGetFileOptions, FileSystemWritableFileStream};
@@ -20,8 +20,11 @@ pub const OPFS: &str = "/opfs/";
pub const DOWNLOADS: &str = "/downloads/";
/// Files brought in from the computer.
pub const UPLOAD: &str = "/upload/";
/// The autosave of unsaved work (in OPFS: `recovery.solvecraft` and `recovery.json`).
const RECOVERY: &str = "recovery.solvecraft";
/// The autosave of unsaved work (in OPFS: `recovery.solidcraft` and `recovery.json`).
const RECOVERY: &str = "recovery.solidcraft";
/// The autosave earlier releases kept (compatibility shim, docs/compatibility.md): recovered
/// when there is no current one.
const LEGACY_RECOVERY: &str = "recovery.solvecraft";
const RECOVERY_META: &str = "recovery.json";
/// What to do with a file brought in from the computer.
@@ -87,7 +90,10 @@ thread_local! {
}
/// Local storage keys of stored files.
const LOCAL_PREFIX: &str = "solvecraft.file.";
const LOCAL_PREFIX: &str = "solidcraft.file.";
/// Local-storage files kept by earlier releases (compatibility shim, docs/compatibility.md):
/// still listed and opened; removing one removes either key.
const LEGACY_LOCAL_PREFIX: &str = "solvecraft.file.";
fn local() -> Result<web_sys::Storage, String> {
web_sys::window().and_then(|w| w.local_storage().ok().flatten()).ok_or_else(|| "this browser keeps no local storage".to_string())
@@ -177,7 +183,9 @@ async fn write_file(name: &str, bytes: &[u8]) -> Result<(), String> {
async fn remove_file(name: &str) -> Result<(), String> {
if local_only() {
return local()?.remove_item(&format!("{LOCAL_PREFIX}{name}")).map_err(err);
let st = local()?;
st.remove_item(&format!("{LEGACY_LOCAL_PREFIX}{name}")).map_err(err)?;
return st.remove_item(&format!("{LOCAL_PREFIX}{name}")).map_err(err);
}
let dir = root().await?;
JsFuture::from(dir.remove_entry(name)).await.map_err(err)?;
@@ -190,7 +198,7 @@ fn read_local() -> Result<Vec<(String, Vec<u8>, f64)>, String> {
let mut out = Vec::new();
for i in 0..st.length().unwrap_or(0).min(10_000) {
let Some(k) = st.key(i).ok().flatten() else { continue };
let Some(name) = k.strip_prefix(LOCAL_PREFIX) else { continue };
let Some(name) = k.strip_prefix(LOCAL_PREFIX).or_else(|| k.strip_prefix(LEGACY_LOCAL_PREFIX)) else { continue };
if let Some(v) = st.get_item(&k).ok().flatten() {
out.push((name.to_string(), decode(&v), 0.0));
}
@@ -251,7 +259,14 @@ pub fn start(files: &Rc<Files>) {
files.say("This page can't use the browser's file storage (it needs https or localhost): designs are kept in local storage, a few MB at most.", false);
}
let mut entries = Vec::new();
let has_recovery = all.iter().any(|(n, _, _)| n == RECOVERY);
for (name, bytes, modified) in all {
if name == LEGACY_RECOVERY {
if !has_recovery {
vfs::insert(&format!("{OPFS}{RECOVERY}"), bytes);
}
continue;
}
if name == RECOVERY_META {
let meta: serde_json::Value = serde_json::from_slice(&bytes).unwrap_or_default();
let n = meta["name"].as_str().unwrap_or("Untitled").to_string();
@@ -349,7 +364,7 @@ pub fn rename(files: &Rc<Files>, from: &str, to: &str) -> Result<(), String> {
if files.entries.borrow().iter().any(|e| e.name == to) {
return Err(format!("there is already a file named {to}"));
}
let bytes = vfs::read(&format!("{OPFS}{from}"), solvecraft_engine::io::MAX_DESIGN_BYTES).map_err(|e| e.to_string())?;
let bytes = vfs::read(&format!("{OPFS}{from}"), solidcraft_engine::io::MAX_DESIGN_BYTES).map_err(|e| e.to_string())?;
vfs::write(&format!("{OPFS}{to}"), &bytes).map_err(|e| e.to_string())?;
delete(files, from);
flush(files);
@@ -357,11 +372,17 @@ pub fn rename(files: &Rc<Files>, from: &str, to: &str) -> Result<(), String> {
}
/// Keep (or drop) the autosave of the open design.
pub fn autosave(files: &Rc<Files>, doc: Option<(&solvecraft_engine::doc::Document, Option<&str>)>) {
pub fn autosave(files: &Rc<Files>, doc: Option<(&solidcraft_engine::doc::Document, Option<&str>)>) {
let files = files.clone();
match doc {
Some((d, path)) => {
let bytes = solvecraft_engine::io::write_design(d);
let bytes = match solidcraft_engine::io::write_design_container(d) {
Ok(bytes) => bytes,
Err(e) => {
files.say(format!("autosave: {e}"), true);
return;
}
};
let meta = serde_json::json!({"name": d.name, "path": path, "saved_at": js_sys::Date::now()}).to_string();
spawn_local(async move {
let r = async {
@@ -375,6 +396,7 @@ pub fn autosave(files: &Rc<Files>, doc: Option<(&solvecraft_engine::doc::Documen
}
None => spawn_local(async move {
let _ = remove_file(RECOVERY).await;
let _ = remove_file(LEGACY_RECOVERY).await;
let _ = remove_file(RECOVERY_META).await;
}),
}
@@ -436,7 +458,7 @@ fn input_picker(files: &Rc<Files>, intent: Intent) {
let Some(doc) = web_sys::window().and_then(|w| w.document()) else { return };
let Ok(input) = doc.create_element("input").map(|e| e.unchecked_into::<web_sys::HtmlInputElement>()) else { return };
input.set_type("file");
input.set_accept(".solvecraft,.step,.stp,.3mf,.stl");
input.set_accept(".solidcraft,.solvecraft,.json,.step,.stp,.3mf,.stl");
// Attached (hidden) while it is open: some browsers ignore a click on a detached input.
let _ = input.set_attribute("style", "display:none");
if let Some(body) = doc.body() {
+67
View File
@@ -0,0 +1,67 @@
//! Install as an app (`solidcraft_ui_egui::install`). The browser offers it with a
//! `beforeinstallprompt` event, which can come before this code runs: index.html keeps the event
//! as `window.solidcraftInstall` (and drops it once the app is installed). The offer is good for
//! one prompt; a browser that is still willing makes a new one later. Safari makes no offer: it
//! gets its steps, unless the app is already running installed.
use solidcraft_ui_egui::install::{InstallApp, Offer, safari_steps};
use wasm_bindgen::{JsCast as _, JsValue};
/// Where index.html keeps the browser's offer.
const OFFER: &str = "solidcraftInstall";
/// The browser's offer, kept by index.html (None: none, or it was used).
fn offer() -> Option<js_sys::Object> {
let window = web_sys::window()?;
js_sys::Reflect::get(&window, &OFFER.into()).ok()?.dyn_into().ok()
}
/// Show the browser's install prompt (from the File menu click, so the page may).
fn prompt() {
let Some(offer) = offer() else { return };
if let Some(window) = web_sys::window() {
let _ = js_sys::Reflect::set(&window, &OFFER.into(), &JsValue::NULL);
}
let shown = js_sys::Reflect::get(&offer, &"prompt".into())
.and_then(|f| f.dyn_into::<js_sys::Function>().map_err(JsValue::from))
.and_then(|f| f.call0(&offer))
.and_then(|p| p.dyn_into::<js_sys::Promise>().map_err(JsValue::from));
match shown {
// Accepted or dismissed, the browser handles it; a refusal is only logged.
Ok(p) => wasm_bindgen_futures::spawn_local(async move {
if let Err(e) = wasm_bindgen_futures::JsFuture::from(p).await {
log::warn!("install prompt: {e:?}");
}
}),
Err(e) => log::warn!("install prompt: {e:?}"),
}
}
/// The page runs as the installed app (its own window, or from the Home Screen on iOS).
fn running_installed(window: &web_sys::Window) -> bool {
let standalone = window.match_media("(display-mode: standalone)").ok().flatten().is_some_and(|m| m.matches());
let home_screen = js_sys::Reflect::get(&window.navigator(), &"standalone".into()).ok().and_then(|v| v.as_bool()).unwrap_or(false);
standalone || home_screen
}
/// The host service for File ▸ Install app…; the UI is drawn again whenever the browser
/// makes or withdraws its offer (even with nothing else happening).
pub fn service(ctx: &egui::Context) -> InstallApp {
// Safari's steps, decided once: the browser and the way the page runs don't change.
let steps = web_sys::window().filter(|w| !running_installed(w)).and_then(|w| {
let nav = w.navigator();
let vendor = js_sys::Reflect::get(&nav, &"vendor".into()).ok().and_then(|v| v.as_string()).unwrap_or_default();
safari_steps(&nav.user_agent().unwrap_or_default(), &vendor, nav.max_touch_points())
});
if let Some(window) = web_sys::window() {
for event in ["beforeinstallprompt", "appinstalled"] {
let ctx = ctx.clone();
let redraw = wasm_bindgen::closure::Closure::<dyn FnMut()>::new(move || ctx.request_repaint());
let _ = window.add_event_listener_with_callback(event, redraw.as_ref().unchecked_ref());
// The listener lives as long as the page.
redraw.forget();
}
}
let offered = move || if offer().is_some() { Some(Offer::Prompt) } else { steps.map(Offer::Steps) };
InstallApp { offer: Box::new(offered), prompt: Box::new(prompt) }
}
@@ -1,27 +1,29 @@
//! SolveCraft in the browser.
//! SolidCraft in the browser.
//!
//! Runs the same [`solvecraft_ui_egui::SolveApp`] as the desktop app through eframe's web runner
//! Runs the same [`solidcraft_ui_egui::SolveApp`] as the desktop app through eframe's web runner
//! (wgpu: WebGPU where available, WebGL2 otherwise). Build with `trunk build --release` from this
//! directory (output in `dist/web`). URL flags: `?webgl` forces WebGL2, `?sample` opens the
//! sample part.
//! directory (output in `dist/web`). URL flags: `?webgl` forces WebGL2 (remembered until
//! `?webgpu`), `?sample` opens the sample part.
#![deny(clippy::unwrap_used, clippy::expect_used, clippy::panic, clippy::unimplemented, clippy::todo, clippy::unreachable)]
#[cfg(target_arch = "wasm32")]
mod files;
#[cfg(target_arch = "wasm32")]
mod install;
#[cfg(target_arch = "wasm32")]
mod web {
use std::rc::Rc;
use solvecraft_engine::Session;
use solvecraft_engine::io::vfs;
use solvecraft_ui_egui::{Services, SolveApp};
use solidcraft_engine::Session;
use solidcraft_engine::io::vfs;
use solidcraft_ui_egui::{Services, SolveApp};
use wasm_bindgen::JsCast as _;
use crate::files::{self, Files, Intent};
const CANVAS_ID: &str = "solvecraft_canvas";
const LOADING_ID: &str = "solvecraft_loading";
const CANVAS_ID: &str = "solidcraft_canvas";
const LOADING_ID: &str = "solidcraft_loading";
const DEPTH_BITS: u8 = 24;
/// Seconds between autosaves of unsaved work.
@@ -63,7 +65,7 @@ mod web {
/// The start page's recent designs were filled from the stored ones.
recents_synced: bool,
/// On-demand CJK font: fetched only when a CJK language is selected.
font: solvecraft_ui_egui::fonts::CjkFontLoader,
font: solidcraft_ui_egui::fonts::CjkFontLoader,
font_result: FontLoadResult,
}
@@ -73,13 +75,19 @@ mod web {
if self.files.ctx.borrow().is_none() {
*self.files.ctx.borrow_mut() = Some(ctx.clone());
}
// A ready picker answer is consumed in app.logic later in this frame. Keep
// incoming files queued until then so they cannot replace its target design.
if self.app.file_picker_busy() {
ctx.request_repaint();
return;
}
files::flush(&self.files);
for (text, error) in self.files.messages.borrow_mut().drain(..) {
self.app.set_status(text, error);
}
let incoming: Vec<_> = self.files.incoming.borrow_mut().drain(..).collect();
for (name, bytes, intent) in incoming {
let design = name.ends_with(&format!(".{}", solvecraft_engine::io::DESIGN_EXT));
let design = solidcraft_engine::io::is_design_path(&name);
let path = if design && intent == Intent::Open {
// A design from the computer is kept in the browser (a copy), so Save works.
let path = files::free_name(&name);
@@ -110,7 +118,7 @@ mod web {
let changed = s.is_dirty() && self.autosaved != Some(s.revision);
let wait = AUTOSAVE_S - (now - self.autosaved_at);
if changed && wait <= 0.0 {
files::autosave(&self.files, Some((&s.doc, s.path.as_deref())));
files::autosave(&self.files, Some((&s.design(), s.path.as_deref())));
self.autosaved = Some(s.revision);
self.autosaved_at = now;
} else if changed {
@@ -133,13 +141,13 @@ mod web {
entries.sort_by(|a, b| b.modified.total_cmp(&a.modified));
let recent = &mut self.app.home.recent;
recent.retain(|p| vfs::exists(p));
for e in entries.iter().filter(|e| e.name.ends_with(&format!(".{}", solvecraft_engine::io::DESIGN_EXT))) {
for e in entries.iter().filter(|e| solidcraft_engine::io::is_design_path(&e.name)) {
let p = format!("{}{}", files::OPFS, e.name);
if !recent.contains(&p) {
recent.push(p);
}
}
recent.truncate(solvecraft_ui_egui::home::MAX_RECENT);
recent.truncate(solidcraft_ui_egui::home::MAX_RECENT);
}
/// The stored designs: open, insert, rename, delete, download; open from the computer.
@@ -206,7 +214,7 @@ mod web {
if ui.small_button("Open").clicked() {
act = Some(("open", e.name.clone()));
}
let design = e.name.ends_with(&format!(".{}", solvecraft_engine::io::DESIGN_EXT));
let design = solidcraft_engine::io::is_design_path(&e.name);
if !design && ui.small_button("Insert").on_hover_text("Into the open design (STEP, 3MF, STL)").clicked() {
act = Some(("insert", e.name.clone()));
}
@@ -241,7 +249,7 @@ mod web {
self.app.insert_path(&path);
self.files.panel.set(false);
}
"download" => match vfs::read(&path, solvecraft_engine::io::MAX_DESIGN_BYTES) {
"download" => match vfs::read(&path, solidcraft_engine::io::MAX_DESIGN_BYTES) {
Ok(b) => {
if let Err(e) = files::download(&name, &b) {
self.app.set_status(e, true);
@@ -251,8 +259,13 @@ mod web {
},
"download_open" => {
let d = &self.app.session.doc;
let bytes = solvecraft_engine::io::write_design(d);
if let Err(e) = files::download(&format!("{}.{}", d.name, solvecraft_engine::io::DESIGN_EXT), &bytes) {
let result = self
.app
.session
.design_container(solidcraft_engine::io::DesignCompression::Fast, false, false)
.map_err(|e| e.to_string())
.and_then(|bytes| files::download(&format!("{}.{}", d.name, solidcraft_engine::io::DESIGN_EXT), &bytes));
if let Err(e) = result {
self.app.set_status(e, true);
}
}
@@ -318,7 +331,7 @@ mod web {
let done = self.font_result.borrow_mut().take();
if let Some(res) = done {
let installed = match res {
Ok(bytes) => solvecraft_ui_egui::fonts::install_cjk_font(ctx, bytes),
Ok(bytes) => solidcraft_ui_egui::fonts::install_cjk_font(ctx, bytes),
Err(err) => {
log::warn!("failed to fetch CJK font from {JAPANESE_FONT_PATH}: {err}");
false
@@ -326,22 +339,34 @@ mod web {
};
if installed {
log::info!("loaded web CJK font from {JAPANESE_FONT_PATH}");
} else {
} else if solidcraft_ui_egui::fonts::needs_cjk_font(&self.app.preferences.language) {
log::warn!("CJK font unavailable; showing English for this session");
}
self.font.finished(installed, &mut self.app.preferences.language);
ctx.request_repaint();
}
if self.font.tick(&mut self.app.preferences.language) {
let slot = self.font_result.clone();
let ctx = ctx.clone();
wasm_bindgen_futures::spawn_local(async move {
let res = fetch_font_bytes(JAPANESE_FONT_PATH).await;
*slot.borrow_mut() = Some(res);
ctx.request_repaint();
});
self.fetch_font(ctx);
}
}
/// CJK text on screen with no CJK font yet (an English UI showing a Japanese name):
/// fetch the font, so the text does not stay tofu (#720).
fn watch_text_for_font(&mut self, ctx: &egui::Context) {
if self.font.watching_text() && solidcraft_ui_egui::fonts::painted_cjk(ctx) && self.font.text_needs_font() {
self.fetch_font(ctx);
}
}
fn fetch_font(&self, ctx: &egui::Context) {
let slot = self.font_result.clone();
let ctx = ctx.clone();
wasm_bindgen_futures::spawn_local(async move {
let res = fetch_font_bytes(JAPANESE_FONT_PATH).await;
*slot.borrow_mut() = Some(res);
ctx.request_repaint();
});
}
}
impl eframe::App for Shell {
@@ -349,7 +374,7 @@ mod web {
self.tick_font(ctx);
self.app.logic(ctx);
self.files_tick(ctx);
UNSAVED.with(|u| u.set(solvecraft_ui_egui::documents::any_dirty(&self.app)));
UNSAVED.with(|u| u.set(solidcraft_ui_egui::documents::any_dirty(&self.app)));
}
fn raw_input_hook(&mut self, _ctx: &egui::Context, raw: &mut egui::RawInput) {
files::take_drops(&self.files, raw);
@@ -360,23 +385,44 @@ mod web {
let ctx = ui.ctx().clone();
self.file_panel(&ctx);
self.recovery_prompt(&ctx);
self.watch_text_for_font(&ctx);
}
fn save(&mut self, storage: &mut dyn eframe::Storage) {
// Persist the user's own language, not a session-only English fallback.
let saved = self.font.persisted_language(&self.app.preferences.language).to_owned();
let live = std::mem::replace(&mut self.app.preferences.language, saved);
storage.set_string(PREFS_KEY, self.app.prefs());
storage.set_string(solidcraft_ui_egui::prefs::STORAGE_KEY, self.app.prefs());
self.app.preferences.language = live;
}
}
/// Where the preferences (theme) are kept (the browser's local storage).
const PREFS_KEY: &str = "solvecraft.prefs";
fn query() -> String {
web_sys::window().and_then(|w| w.location().search().ok()).unwrap_or_default()
}
/// Where `?webgl` is remembered. The installed app starts from its manifest's start URL, which
/// has no query, so the choice has to outlive the page it was made on.
const WEBGL_KEY: &str = "solidcraft.webgl";
/// Render with WebGL2: asked for now (`?webgl`, remembered) or before (until `?webgpu`).
fn webgl() -> bool {
let storage = web_sys::window().and_then(|w| w.local_storage().ok().flatten());
let q = query();
if q.contains("webgl") {
if let Some(s) = &storage {
let _ = s.set_item(WEBGL_KEY, "1");
}
return true;
}
if q.contains("webgpu") {
if let Some(s) = &storage {
let _ = s.remove_item(WEBGL_KEY);
}
return false;
}
storage.and_then(|s| s.get_item(WEBGL_KEY).ok().flatten()).is_some()
}
/// Fetch font bytes asynchronously through the browser.
async fn fetch_font_bytes(url: &str) -> Result<Vec<u8>, String> {
let window = web_sys::window().ok_or("no window")?;
@@ -401,7 +447,7 @@ mod web {
return;
};
let mut options = eframe::WebOptions { depth_buffer: DEPTH_BITS, ..Default::default() };
if query().contains("webgl")
if webgl()
&& let eframe::egui_wgpu::WgpuSetup::CreateNew(create) = &mut options.wgpu_options.wgpu_setup
{
create.instance_descriptor.backends = eframe::wgpu::Backends::GL;
@@ -411,7 +457,7 @@ mod web {
canvas,
options,
Box::new(move |cc| {
solvecraft_ui_egui::fonts::setup_fonts(&cc.egui_ctx);
solidcraft_ui_egui::fonts::setup_fonts(&cc.egui_ctx);
let files = Rc::new(Files::default());
files::start(&files);
let panel = files.clone();
@@ -419,17 +465,18 @@ mod web {
// Open shows the browser's files (and the computer's, from there).
pick_open: Some(Box::new(move || {
panel.panel.set(true);
None
Box::pin(std::future::ready(None))
})),
// Designs are kept in the browser; everything else is downloaded.
pick_save: Some(Box::new(|name: &str, exts: &[&str]| {
let design = exts.contains(&solvecraft_engine::io::DESIGN_EXT);
Some(format!("{}{name}", if design { files::OPFS } else { files::DOWNLOADS }))
let design = exts.contains(&solidcraft_engine::io::DESIGN_EXT);
Box::pin(std::future::ready(Some(format!("{}{name}", if design { files::OPFS } else { files::DOWNLOADS }))))
})),
install_app: Some(crate::install::service(&cc.egui_ctx)),
..Default::default()
};
let mut app = SolveApp::new(Session::default(), services);
if let Some(p) = cc.storage.and_then(|s| s.get_string(PREFS_KEY)) {
if let Some(p) = cc.storage.and_then(|s| solidcraft_ui_egui::prefs::stored(|k| s.get_string(k))) {
app.load_prefs(&p);
}
if let Some(rs) = &cc.wgpu_render_state {
@@ -437,13 +484,16 @@ mod web {
app.set_wgpu(rs, DEPTH_BITS, 0, 1);
}
if query().contains("sample") {
if let Err(e) = app.session.run_script(&solvecraft_engine::sample::script()) {
if let Err(e) = app.session.run_script(&solidcraft_engine::sample::script()) {
app.set_status(format!("sample: {e}"), true);
}
app.session.doc_mut().name = "Sample Plate".into();
app.session.mark_saved();
}
if !query().contains("sample") {
// The empty design takes Units of new designs (#1205). The sample
// part is built in millimetres and is left that way.
solidcraft_ui_egui::prefs::apply_new_design(&mut app);
let rev = app.session.revision;
app.home.show(rev);
}
@@ -480,5 +530,5 @@ fn main() {
#[cfg(not(target_arch = "wasm32"))]
fn main() {
eprintln!("solvecraft-web only runs in the browser: build it with `trunk build --release` in apps/solvecraft-web");
eprintln!("solidcraft-web only runs in the browser: build it with `trunk build --release` in apps/solidcraft-web");
}
+227
View File
@@ -0,0 +1,227 @@
// SolidCraft's service worker: the web app keeps working offline and updates itself.
//
// `cargo xtask web-offline` (Trunk's post_build hook) writes the build into the line below: the
// version (workspace version + a hash of every built file) and the files to keep, each with its
// SHA-256, and the same as `build.json` next to it. Files the app only fetches when it needs
// them (the CJK font) aren't kept: they come from the network. Every download is checked
// against its SHA-256: a deployment that lands mid-download (another build's `index.html`) fails
// the download instead of mixing into the kept build. A new build changes this file, so the
// browser installs the new worker, which keeps the whole new build before taking over.
//
// A launch only ever starts a build whose every file is kept, so a half-downloaded update can't
// break it. It asks for `build.json` (waiting at most NAVIGATE_TIMEOUT_MS): offline, slow or
// unchanged, the kept build starts; when a new build is deployed, it is downloaded first
// (waiting at most UPDATE_TIMEOUT_MS; the download goes on in the background after that) and
// started. When the site has no `build.json` (the app was removed), launches go to the network,
// the kept build answering when that fails. Each page then gets its files from the build it
// started (remembered in PAGES), never from another build with a file of the same name.
//
// A cache is only deleted when nothing uses it: a download holds its lock (Web Locks, shared,
// in any tab or worker; the browser releases it when the download ends or its worker stops), and
// an open page uses the build it started. Then unfinished downloads are dropped, and so are
// builds replaced by a newer worker (RETIRED). The origin is shared with other apps (github.io)
// and other copies of this one (the release zip works from any path): only caches named after
// this worker's path (CACHE_PREFIX…, PAGES) are ever touched.
//
// Unbuilt (VERSION "dev", as debug builds get it), the worker retires: it drops what a release
// build kept and unregisters, so `trunk serve` after `trunk serve --release --no-autoreload`
// shows the development build. Deploying this file unbuilt switches the worker off for everyone.
/* @build */ const VERSION = "dev", FILES = [];
const RETIRE = VERSION === "dev";
const PATH = new URL(self.registration.scope).pathname;
const CACHE_PREFIX = `solidcraft-app ${PATH} `;
const CACHE = CACHE_PREFIX + VERSION;
/** Which build each open page started: page id → cache name (or NETWORK). */
const PAGES = `solidcraft-app-pages ${PATH}`;
/** A page that came from the network gets its files from there too. */
const NETWORK = "network";
const NAVIGATE_TIMEOUT_MS = 4000;
const UPDATE_TIMEOUT_MS = 20000;
/** The entry that marks a cache as holding its whole build. */
const COMPLETE = "build-complete";
/** The entry that marks a build replaced by a newer worker. */
const RETIRED = "build-retired";
/** A page remembered this recently may still be loading (not yet listed among the clients). */
const PAGE_LOADING_MS = 30 * 1000;
const url = (file) => new URL(file, self.registration.scope).href;
const has = (name, entry) => caches.match(url(entry), { cacheName: name }).then(Boolean);
/** Run `fn` while using the cache `name`: it isn't deleted meanwhile. */
const using = (name, fn) => navigator.locks.request(name, { mode: "shared" }, fn);
/** Delete the cache `name` if nothing is using it and `unwanted()` (asked once no one can start to) agrees. */
const drop = (name, unwanted) =>
navigator.locks.request(name, { ifAvailable: true }, async (free) => free && (await unwanted()) && caches.delete(name));
const hex = (buffer) => Array.from(new Uint8Array(buffer), (b) => b.toString(16).padStart(2, "0")).join("");
/**
* Keep every file of a build (an earlier partial download is resumed); resolves to its cache's
* name. The first file that fails cancels the others.
*/
function keep(version, files) {
const name = CACHE_PREFIX + version;
return using(name, async () => {
const cache = await caches.open(name);
await cache.delete(url(RETIRED)); // Back in use (a rollback).
if (await has(name, COMPLETE)) return name;
const cancel = new AbortController();
const results = await Promise.allSettled(
files.map(async ({ file, sha256 }) => {
try {
if (await cache.match(url(file))) return;
// `no-cache`: revalidate with the server, so a stale HTTP-cached page never mixes builds.
const response = await fetch(new Request(url(file), { cache: "no-cache" }), { signal: cancel.signal });
if (!response.ok) throw new Error(`${file}: HTTP ${response.status}`);
const body = await response.arrayBuffer();
if (hex(await crypto.subtle.digest("SHA-256", body)) !== sha256) throw new Error(`${file}: not this build's`);
await cache.put(url(file), new Response(body, { headers: response.headers }));
} catch (error) {
cancel.abort();
throw error;
}
}),
);
const failed = results.find((r) => r.status === "rejected");
if (failed) throw failed.reason;
await cache.put(url(COMPLETE), new Response(version));
return name;
});
}
const pageEntry = (id) => url(`~page/${encodeURIComponent(id)}`);
/** Remember which build a page started. */
async function started(id, build) {
if (!id) return;
const record = JSON.stringify({ build, at: Date.now() });
await (await caches.open(PAGES)).put(pageEntry(id), new Response(record));
}
/** The build a page started; a page started before it was remembered gets this worker's. */
async function startedBy(id) {
const response = id ? await caches.match(pageEntry(id), { cacheName: PAGES }) : null;
return response ? (await response.json()).build : CACHE;
}
/** The builds open pages use (pages closed since are forgotten). */
async function inUse() {
const open = new Set((await self.clients.matchAll({ includeUncontrolled: true })).map((c) => c.id));
const pages = await caches.open(PAGES);
const builds = new Set();
for (const request of await pages.keys()) {
const id = decodeURIComponent(request.url.split("~page/")[1] ?? "");
const record = await pages.match(request).then((r) => r?.json()).catch(() => null);
if (record && (open.has(id) || Date.now() - record.at < PAGE_LOADING_MS)) builds.add(record.build);
else await pages.delete(request);
}
return builds;
}
/** Drop unfinished downloads nothing is using, and replaced builds no open page uses. */
async function sweep() {
for (const name of await caches.keys()) {
if (!name.startsWith(CACHE_PREFIX) || name === CACHE) continue;
await drop(name, async () => !(await has(name, COMPLETE)) || ((await has(name, RETIRED)) && !(await inUse()).has(name)));
}
}
self.addEventListener("install", (event) => {
// Clean up first: a page open for days sees updates (and failed ones) without any launch.
const install = () => sweep().catch(() => {}).then(() => keep(VERSION, FILES));
event.waitUntil(RETIRE ? self.skipWaiting() : install().then(() => self.skipWaiting()));
});
self.addEventListener("activate", (event) => {
event.waitUntil(
(async () => {
if (RETIRE) {
for (const name of await caches.keys()) if (name.startsWith(CACHE_PREFIX) || name === PAGES) await caches.delete(name);
return self.registration.unregister();
}
for (const name of await caches.keys()) {
if (name.startsWith(CACHE_PREFIX) && name !== CACHE) await (await caches.open(name)).put(url(RETIRED), new Response(""));
}
await sweep();
await self.clients.claim();
})(),
);
});
/** The promise's value, or null when it fails or takes longer than `ms`. */
function within(ms, promise) {
return Promise.race([promise.catch(() => null), new Promise((resolve) => setTimeout(resolve, ms, null))]);
}
/** No app is deployed here any more (the server says `build.json` doesn't exist). */
const GONE = "gone";
/** The deployed build's version and files, GONE, or null (unknown: offline, failing, invalid). */
async function deployed() {
const response = await fetch(url("build.json"), { cache: "no-cache" });
if (response.status === 404 || response.status === 410) return GONE;
const build = response.ok ? await response.json() : null;
const valid = build && typeof build.version === "string" && Array.isArray(build.files);
return valid && build.files.every((f) => typeof f.file === "string" && typeof f.sha256 === "string") ? build : null;
}
/** Keep the worker alive for `promise` (allowed while the launch is being answered). */
function extend(event, promise) {
try {
event.waitUntil(promise.catch(() => {}));
} catch {
// The event has ended; the work goes on while the worker runs.
}
}
/** A launch: the start page of a complete build (whatever query the URL has: `?sample`), and that build. */
async function launch(event) {
const kept = await caches.match(url("index.html"), { cacheName: CACHE });
if (!kept) return [await fetch(event.request), NETWORK]; // Nothing kept yet (the first visit).
extend(event, sweep());
const build = await within(NAVIGATE_TIMEOUT_MS, deployed());
if (build === GONE) {
const page = await fetch(event.request).catch(() => null);
return page && page.ok ? [page, NETWORK] : [kept, CACHE];
}
if (!build || build.version === VERSION) return [kept, CACHE];
const download = keep(build.version, build.files);
extend(event, download);
const name = await within(UPDATE_TIMEOUT_MS, download);
const page = name && (await caches.match(url("index.html"), { cacheName: name }));
return page ? [page, name] : [kept, CACHE];
}
/**
* A launch that fails unexpectedly still starts the kept build (or asks the network). A newer
* worker only takes over once the launch has ended, by when its page is remembered (in use).
*/
async function launchOrKept(event) {
let page, build;
try {
[page, build] = await launch(event);
} catch {
page = await caches.match(url("index.html"), { cacheName: CACHE }).catch(() => null);
build = page ? CACHE : NETWORK;
page = page || (await fetch(event.request));
}
await started(event.resultingClientId, build).catch(() => {});
return page;
}
/** A page's files come from the build it started, else the network. */
async function asset(event) {
const build = await startedBy(event.clientId).catch(() => CACHE);
const kept = build === NETWORK ? null : await caches.match(event.request, { cacheName: build, ignoreSearch: true });
return kept || fetch(event.request);
}
self.addEventListener("fetch", (event) => {
const request = event.request;
if (RETIRE || request.method !== "GET" || new URL(request.url).origin !== self.location.origin) return;
const path = request.url.split(/[?#]/)[0];
const start = request.mode === "navigate" && (path === url("") || path === url("index.html"));
event.respondWith(start ? launchOrKept(event) : asset(event));
});
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[package]
name = "solidcraft"
description = "SolidCraft desktop app"
version.workspace = true
edition.workspace = true
license.workspace = true
publish = false
default-run = "solidcraft"
# The workspace lints, except unsafe_code: denied, not forbidden, so that src/open_documents.rs
# (macOS file-open events), src/native_crash.rs (Windows exception filter) and src/native_frame.rs
# (Windows resize border) can allow it: none has a safe API. Keep the rest in sync with [workspace.lints].
[lints.rust]
unsafe_code = "deny"
[lints.clippy]
dbg_macro = "warn"
todo = "warn"
too_many_arguments = "allow"
type_complexity = "allow"
neg_cmp_op_on_partial_ord = "allow"
[dependencies]
solidcraft-engine = { workspace = true }
solidcraft-ui-egui = { workspace = true }
eframe = { workspace = true, features = ["default_fonts", "wgpu", "accesskit", "wayland", "x11", "links"] }
egui = { workspace = true }
serde_json = { workspace = true }
log = { workspace = true }
rfd = { workspace = true }
# Checks eframe's settings file (app.ron) before eframe reads it (src/startup.rs).
ron = "0.12"
# Waits for wgpu's adapter list when choosing the graphics backend before the window opens.
pollster = { workspace = true }
getrandom = "0.3"
# The update check (docs/updates.md): HTTPS with rustls, certificates from the operating system.
ureq = { version = "3.4", default-features = false, features = ["rustls-no-provider", "platform-verifier"] }
rustls = { version = "0.23", default-features = false, features = ["ring", "std", "tls12", "logging"] }
# API keys of the agent chat's API agents (docs/agent-chat.md) live in the system keychain:
# Keychain on macOS, Credential Manager on Windows, the Secret Service (pure-Rust D-Bus) elsewhere.
keyring = { version = "3.6", default-features = false, features = ["apple-native", "windows-native", "async-secret-service", "async-io", "crypto-rust"] }
[target.'cfg(any(target_os = "windows", target_os = "linux"))'.dependencies]
quick-xml = { workspace = true }
[target.'cfg(target_os = "windows")'.dependencies]
hidapi = { version = "2.6.7", default-features = false, features = ["windows-native"] }
# The main window's handle for src/native_frame.rs (already in the tree through eframe and winit).
raw-window-handle = "0.6"
# Native crash capture (src/native_crash.rs): the exception filter, the faulting module, a minidump.
# The window's resize border and DPI size (src/native_frame.rs): the window procedure, hit test, DPI.
windows-sys = { version = "0.61", features = [
"Win32_Foundation",
"Win32_Security",
"Win32_Storage_FileSystem",
"Win32_System_Diagnostics_Debug",
"Win32_System_IO",
"Win32_System_Kernel",
"Win32_System_LibraryLoader",
"Win32_System_Memory",
"Win32_System_Threading",
"Win32_UI_HiDpi",
"Win32_UI_WindowsAndMessaging",
] }
[target.'cfg(target_os = "macos")'.dependencies]
# Files opened from Finder and the Dock (src/open_documents.rs); all already come with eframe and rfd.
objc2 = "0.6"
objc2-app-kit = { version = "0.3", default-features = false, features = ["std", "NSApplication", "NSResponder"] }
objc2-foundation = { version = "0.3", default-features = false, features = ["std", "block2", "NSArray", "NSNotification", "NSOperation", "NSString", "NSURL"] }
block2 = "0.6"
[target.'cfg(all(unix, not(target_os = "macos")))'.dependencies]
winit = { version = "0.30", default-features = false, features = ["x11"] }
[build-dependencies]
embed-resource = "3.0.11"
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#![forbid(unsafe_code)]
fn main() -> Result<(), Box<dyn std::error::Error>> {
let icon = std::path::Path::new(env!("CARGO_MANIFEST_DIR")).join("../../assets/icons/app/windows/exports/solidcraft-executable.ico");
println!("cargo:rerun-if-changed={}", icon.display());
println!("cargo:rerun-if-changed=build.rs");
if std::env::var("CARGO_CFG_TARGET_OS")? != "windows" {
return Ok(());
}
let out = std::path::PathBuf::from(std::env::var_os("OUT_DIR").ok_or("missing OUT_DIR")?);
let copy = out.join("solidcraft.ico");
std::fs::copy(icon, &copy)?;
let rc = out.join("solidcraft.rc");
std::fs::write(&rc, format!("1 ICON \"{}\"\n", copy.display().to_string().replace('\\', "/")))?;
embed_resource::compile_for(&rc, ["solidcraft"], embed_resource::NONE).manifest_required()?;
Ok(())
}
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//! Loopback JSON-lines control server: one request per line, one reply per line.
//! Agents and tests drive the app through it (adapted from CADCraft, MIT OR Apache-2.0).
use std::io::{BufRead, BufReader, Write};
use std::net::{TcpListener, TcpStream};
use std::sync::atomic::{AtomicUsize, Ordering};
use std::sync::mpsc::{Receiver, Sender, channel};
use std::time::Duration;
use serde_json::{Value, json};
use solidcraft_engine::MAX_LINE;
use solidcraft_engine::control_auth;
use solidcraft_ui_egui::ControlRequest;
/// Connections served at once, so a flood must not be able to spawn threads without end.
const MAX_CONNECTIONS: usize = 16;
/// Lines that are not JSON before the connection is closed, so garbage cannot loop forever.
const MAX_BAD_LINES: usize = 8;
static OPEN: AtomicUsize = AtomicUsize::new(0);
/// The token files this launch wrote (its `--control` port, the agent chat's endpoint), removed
/// when the app ends.
static TOKEN_FILES: std::sync::Mutex<Vec<std::path::PathBuf>> = std::sync::Mutex::new(Vec::new());
/// A new random token: 32 bytes from the operating system, as hex.
fn new_token() -> Option<String> {
let mut bytes = [0u8; 32];
getrandom::fill(&mut bytes).ok()?;
Some(bytes.iter().map(|b| format!("{b:02x}")).collect())
}
/// Remove this launch's token file (at exit).
pub fn remove_token_file() {
if let Ok(files) = TOKEN_FILES.lock() {
for p in files.iter() {
let _ = std::fs::remove_file(p);
}
}
}
pub fn start(port: u16, ctx: egui::Context) -> Receiver<ControlRequest> {
let (tx, rx) = channel::<ControlRequest>();
// Every connection must show the token before anything runs (docs/control-protocol.md).
match control_auth::env_token().or_else(new_token) {
Some(token) => {
listen(port, token, tx, ctx, false);
}
None => eprintln!("solidcraft: control server not started: no random token available"),
}
rx
}
/// The agent chat's own endpoint for its agent's MCP server (docs/agent-chat.md): a free loopback
/// port with a fresh token of its own (never `SOLIDCRAFT_CONTROL_TOKEN`), written to the usual
/// token file, where the MCP server finds it, so the token never passes through the agent. Its
/// requests go to `tx`, where the chat's gate reads them; one may wait long for the user's Allow.
pub fn listen_agent(tx: Sender<ControlRequest>, ctx: egui::Context) -> Option<u16> {
let Some(token) = new_token() else {
eprintln!("solidcraft: agent chat endpoint not started: no random token available");
return None;
};
listen(0, token, tx, ctx, true)
}
/// Listen on `port` (0: a free port the system picks) with `token`; the port it listens on.
/// `patient`: every request may wait as long as a batch (a person decides on it).
fn listen(port: u16, token: String, tx: Sender<ControlRequest>, ctx: egui::Context, patient: bool) -> Option<u16> {
let listener = match TcpListener::bind(("127.0.0.1", port)) {
Ok(l) => l,
Err(e) => {
eprintln!("solidcraft: control server failed to bind 127.0.0.1:{port}: {e}");
return None;
}
};
let port = listener.local_addr().map(|a| a.port()).unwrap_or(port);
match control_auth::token_path(port) {
Some(path) => match control_auth::write_token_file(&path, &token) {
Ok(()) => {
eprintln!("solidcraft: control server listening on 127.0.0.1:{port} (token in {})", path.display());
if let Ok(mut files) = TOKEN_FILES.lock() {
files.push(path);
}
}
Err(e) => eprintln!(
"solidcraft: control server listening on 127.0.0.1:{port}, but its token file {} could not be written ({e}); \
clients need SOLIDCRAFT_CONTROL_TOKEN",
path.display()
),
},
None => {
eprintln!("solidcraft: control server listening on 127.0.0.1:{port}; no data folder for its token, clients need SOLIDCRAFT_CONTROL_TOKEN")
}
}
let token = std::sync::Arc::new(token);
std::thread::spawn(move || {
for stream in listener.incoming().flatten() {
if OPEN.fetch_add(1, Ordering::Relaxed) >= MAX_CONNECTIONS {
OPEN.fetch_sub(1, Ordering::Relaxed);
let mut refused = stream;
let _ = writeln!(refused, "{}", json!({"ok": false, "error": "too many connections"}));
continue;
}
let tx = tx.clone();
let ctx = ctx.clone();
let token = token.clone();
std::thread::spawn(move || {
serve(stream, &token, tx, ctx, patient);
OPEN.fetch_sub(1, Ordering::Relaxed);
});
}
});
Some(port)
}
/// One line without its newline, or `None` at the end of the stream. A client that sends
/// gigabytes with no newline would otherwise make this thread allocate until the process is
/// killed, so the line is refused as soon as it passes `max`.
fn read_line(r: &mut impl BufRead, max: usize) -> std::io::Result<Option<Vec<u8>>> {
let mut line = Vec::new();
loop {
let (done, used) = {
let available = r.fill_buf()?;
if available.is_empty() {
return Ok((!line.is_empty()).then_some(line));
}
match available.iter().position(|b| *b == b'\n') {
Some(i) => {
line.extend_from_slice(available.get(..i).unwrap_or(&[]));
(true, i + 1)
}
None => {
line.extend_from_slice(available);
(false, available.len())
}
}
};
r.consume(used);
if done {
return Ok(Some(line));
}
if line.len() > max {
return Err(std::io::Error::new(std::io::ErrorKind::InvalidData, "request too large"));
}
}
}
/// The reply to a connection that didn't show the token; the connection is then closed.
fn unauthorized() -> Value {
json!({"ok": false, "error": "unauthorized: send the control token as \"token\" (see docs/control-protocol.md)"})
}
/// Refuse the connection: the reply, then the end of what we send, then what the client had
/// already sent read and dropped (a little, briefly). Closing a socket with unread input resets
/// the connection, and a reset can reach the client before it has read the refusal.
fn refuse(out: &mut TcpStream, reader: &mut BufReader<TcpStream>) {
use std::io::Read;
let _ = writeln!(out, "{}", unauthorized());
let _ = out.shutdown(std::net::Shutdown::Write);
let _ = reader.get_ref().set_read_timeout(Some(Duration::from_millis(500)));
let _ = std::io::copy(&mut reader.by_ref().take(64 * 1024), &mut std::io::sink());
}
fn serve(stream: TcpStream, token: &str, tx: Sender<ControlRequest>, ctx: egui::Context, patient: bool) {
let Ok(read) = stream.try_clone() else { return };
let mut out = stream;
let mut reader = BufReader::new(read);
let mut bad = 0usize;
let mut authenticated = false;
loop {
let line = match read_line(&mut reader, MAX_LINE) {
Ok(Some(l)) => String::from_utf8_lossy(&l).into_owned(),
Ok(None) => break,
Err(e) => {
let _ = writeln!(out, "{}", json!({"ok": false, "error": e.to_string()}));
break;
}
};
if line.trim().is_empty() {
continue;
}
let reply = match serde_json::from_str::<Value>(&line) {
Ok(msg) => {
// The first request must carry the token; later ones on the same connection may.
if !authenticated {
match msg.get("token").and_then(Value::as_str) {
Some(t) if control_auth::tokens_match(t, token) => authenticated = true,
_ => {
refuse(&mut out, &mut reader);
break;
}
}
}
let id = msg.get("id").cloned().unwrap_or(Value::Null);
let method = msg.get("method").and_then(Value::as_str).unwrap_or("").to_string();
let params = msg.get("params").cloned().unwrap_or(json!({}));
// A batch replaces many short requests: the whole of it may take long (#743).
let wait = Duration::from_secs(if patient || method == "engine.batch" { 3600 } else { 60 });
let (req, rrx) = ControlRequest::new(method, params);
if tx.send(req).is_err() {
break;
}
ctx.request_repaint();
let mut r = rrx.recv_timeout(wait).unwrap_or_else(|_| json!({"ok": false, "error": "timeout"}));
if let Some(o) = r.as_object_mut() {
o.insert("id".into(), id);
}
r
}
Err(_) if !authenticated => {
refuse(&mut out, &mut reader);
break;
}
Err(e) => {
bad += 1;
json!({"ok": false, "error": format!("bad JSON: {e}")})
}
};
if writeln!(out, "{reply}").is_err() {
break;
}
if bad >= MAX_BAD_LINES {
break;
}
}
}
#[cfg(test)]
mod tests {
use super::*;
/// #205: a connection runs nothing until a request carries the launch's token; a wrong or
/// missing token, or garbage, is refused and the connection closed. Once shown, the token
/// need not be repeated on that connection.
#[test]
fn requests_run_only_after_the_token() {
use std::io::Read;
let token = "0123456789abcdef0123456789abcdef";
let listener = TcpListener::bind("127.0.0.1:0").unwrap();
let addr = listener.local_addr().unwrap();
let (tx, rx) = channel::<ControlRequest>();
let ran = std::sync::Arc::new(std::sync::Mutex::new(Vec::<String>::new()));
let seen = ran.clone();
std::thread::spawn(move || {
for req in rx {
seen.lock().unwrap().push(req.method.clone());
let _ = req.reply.send(json!({"ok": true, "result": null}));
}
});
std::thread::spawn(move || {
for stream in listener.incoming().flatten() {
let tx = tx.clone();
std::thread::spawn(move || serve(stream, token, tx, egui::Context::default(), false));
}
});
let session = |lines: &[String]| {
let mut s = TcpStream::connect(addr).unwrap();
s.set_read_timeout(Some(Duration::from_secs(10))).unwrap();
for l in lines {
let _ = writeln!(s, "{l}");
}
let _ = s.shutdown(std::net::Shutdown::Write);
let mut text = String::new();
let _ = s.read_to_string(&mut text);
text.lines().map(|l| serde_json::from_str::<Value>(l).unwrap()).collect::<Vec<_>>()
};
for first in [
json!({"id": 1, "method": "app.quit", "params": {"force": true}}).to_string(),
json!({"id": 1, "method": "app.quit", "token": "0123456789abcdef0123456789abcdee"}).to_string(),
json!({"id": 1, "method": "app.quit", "token": "0123"}).to_string(),
json!({"id": 1, "method": "app.quit", "token": 7}).to_string(),
"not json".to_string(),
] {
let replies = session(&[first.clone(), json!({"id": 2, "method": "app.quit", "token": token}).to_string()]);
assert_eq!(replies.len(), 1, "{first}: closed after refusing: {replies:?}");
assert!(replies[0]["error"].as_str().is_some_and(|e| e.starts_with("unauthorized")), "{first}: {replies:?}");
}
assert!(ran.lock().unwrap().is_empty(), "nothing ran without the token");
let replies = session(&[
json!({"id": 1, "method": "ui.inspect", "token": token}).to_string(),
json!({"id": 2, "method": "engine.commands"}).to_string(),
]);
assert_eq!(replies.len(), 2, "{replies:?}");
assert!(replies.iter().all(|r| r["ok"] == true), "{replies:?}");
assert_eq!(*ran.lock().unwrap(), ["ui.inspect", "engine.commands"]);
}
/// A request longer than the cap is refused instead of allocated.
#[test]
fn lines_past_the_cap_are_refused() {
let flood = vec![b'A'; MAX_LINE + 2];
let mut r = BufReader::new(flood.as_slice());
let e = read_line(&mut r, MAX_LINE).unwrap_err();
assert_eq!(e.kind(), std::io::ErrorKind::InvalidData);
assert!(e.to_string().contains("request too large"), "{e}");
}
/// Ordinary framing: lines split on newlines, blank lines kept, no trailing newline needed.
#[test]
fn lines_split_on_newlines() {
let text = b"{\"a\":1}\n\n{\"b\":2}\nlast".to_vec();
let mut r = BufReader::new(text.as_slice());
let mut got = Vec::new();
while let Some(line) = read_line(&mut r, MAX_LINE).unwrap() {
got.push(String::from_utf8(line).unwrap());
}
assert_eq!(got, vec!["{\"a\":1}", "", "{\"b\":2}", "last"]);
assert!(read_line(&mut r, MAX_LINE).unwrap().is_none());
}
/// A line that spans several reads of the underlying stream still arrives whole.
#[test]
fn lines_longer_than_one_buffer_arrive_whole() {
let long = "x".repeat(200_000);
let text = format!("{long}\n{long}\n").into_bytes();
let mut r = BufReader::with_capacity(64, text.as_slice());
assert_eq!(read_line(&mut r, MAX_LINE).unwrap().unwrap().len(), long.len());
assert_eq!(read_line(&mut r, MAX_LINE).unwrap().unwrap().len(), long.len());
assert!(read_line(&mut r, MAX_LINE).unwrap().is_none());
// The same line against a smaller cap is refused.
let mut r = BufReader::with_capacity(64, text.as_slice());
assert!(read_line(&mut r, 1000).is_err());
}
}
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//! SolidCraft desktop app.
//!
//! Usage: `solidcraft [--control <port>] [--sample] [--crash-log] [--safe-mode] [design.solidcraft | part.step]`
//!
//! `--safe-mode` (or `SOLIDCRAFT_SAFE_MODE=1`) starts with default settings, no recovery offer and
//! the software renderer; see `startup` and docs/book/src/guide/troubleshooting.md.
//!
//! A `.step`/`.stp` file opens as a new design holding the file's bodies (an Import feature); a
//! `.3mf`/`.stl` file as a new design holding mesh bodies.
//!
//! `--control <port>` (or `SOLIDCRAFT_CONTROL_PORT`) starts a localhost JSON-lines control
//! server: `{"id":1,"method":"engine.execute","params":{"command":"solid.box","params":{…}}}`.
//! See `solidcraft_ui_egui::control` and docs/control-protocol.md.
#![cfg_attr(all(target_os = "windows", not(debug_assertions)), windows_subsystem = "windows")]
#![deny(clippy::unwrap_used, clippy::expect_used, clippy::panic, clippy::unimplemented, clippy::todo, clippy::unreachable)]
#![deny(unsafe_code)]
#[cfg(not(target_os = "macos"))]
#[path = "../../../assets/icons/app/shared/source/app_icon.rs"]
mod app_icon;
mod control_server;
#[cfg(target_os = "windows")]
mod native_crash;
#[cfg(target_os = "windows")]
mod native_frame;
#[cfg(target_os = "macos")]
mod open_documents;
#[cfg(any(target_os = "windows", target_os = "linux"))]
mod space_mouse;
mod startup;
use solidcraft_engine::{Session, io};
use solidcraft_ui_egui::{Services, SolveApp};
struct App {
solve: SolveApp,
/// The settings folder whose start marker the first frame clears (`startup::started`).
starting: Option<std::path::PathBuf>,
/// Frames begun; the second one means the first was drawn (startup is over).
frames: u32,
#[cfg(any(target_os = "windows", target_os = "linux"))]
space_mouse: space_mouse::SpaceMouse,
}
impl eframe::App for App {
fn logic(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
if self.frames < 2 {
self.frames += 1;
// A second frame right away, which means the first was presented: the app is up.
ctx.request_repaint();
if self.frames == 2 {
solidcraft_engine::crash::phase(solidcraft_engine::crash::RUNNING);
if let Some(dir) = self.starting.take() {
startup::started(&dir);
}
}
}
// The design on screen is the one whose commands a crash report replays.
self.solve.session.crash_journal = solidcraft_engine::crash::enabled();
// The OS closing the window (Alt+F4, Cmd+Q, the window manager): ask about unsaved
// designs first; the window closes once they are answered (`quit_requested`).
if ctx.input(|i| i.viewport().close_requested()) && !self.solve.quit_requested {
ctx.send_viewport_cmd(egui::ViewportCommand::CancelClose);
solidcraft_ui_egui::documents::request_quit(&mut self.solve);
}
#[cfg(target_os = "macos")]
for f in if self.solve.file_picker_busy() { Vec::new() } else { open_documents::take() } {
self.solve.open_path_async(&f);
}
self.solve.logic(ctx);
#[cfg(any(target_os = "windows", target_os = "linux"))]
if !self.solve.file_picker_busy() {
self.space_mouse.tick(&mut self.solve, ctx);
}
if self.solve.quit_requested {
ctx.send_viewport_cmd(egui::ViewportCommand::Close);
}
}
fn raw_input_hook(&mut self, _ctx: &egui::Context, raw: &mut egui::RawInput) {
self.solve.raw_input_hook(raw);
}
fn ui(&mut self, ui: &mut egui::Ui, _frame: &mut eframe::Frame) {
self.solve.ui(ui);
}
fn save(&mut self, storage: &mut dyn eframe::Storage) {
storage.set_string(solidcraft_ui_egui::prefs::STORAGE_KEY, self.solve.prefs());
}
fn on_exit(&mut self) {
// The agent chat's agent and everything it started end with the app.
solidcraft_ui_egui::agent_chat::shutdown(&mut self.solve);
solidcraft_ui_egui::recovery_ui::close(&mut self.solve);
solidcraft_engine::crash::end_session();
// An update asked to restart into the new version or to run its installer.
if let Some((program, args)) = solidcraft_ui_egui::update::take_launch(&mut self.solve)
&& let Err(e) = std::process::Command::new(&program).args(&args).spawn()
{
log::error!("update: starting {}: {e}", program.display());
}
}
}
fn services(cc: &eframe::CreationContext<'_>) -> Services {
let parent = rfd::AsyncFileDialog::new().set_parent(cc);
let open_parent = parent.clone();
let program_parent = parent.clone();
Services {
pick_open: Some(Box::new(move || {
let future = open_parent
.clone()
.add_filter(
"Designs, STEP, IGES and meshes",
&[
io::DESIGN_EXT,
io::LEGACY_DESIGN_EXT,
"json",
"step",
"stp",
"STEP",
"STP",
"igs",
"iges",
"IGS",
"IGES",
"3mf",
"3MF",
"stl",
"STL",
],
)
.add_filter("SolidCraft design (container or JSON)", &[io::DESIGN_EXT, io::LEGACY_DESIGN_EXT, "json"])
.add_filter("STEP", &["step", "stp", "STEP", "STP"])
.add_filter("IGES", &["igs", "iges", "IGS", "IGES"])
.add_filter("Mesh (3MF, STL)", &["3mf", "3MF", "stl", "STL"])
.add_filter("Sketch drawings (DXF, SVG)", &["dxf", "DXF", "svg", "SVG"])
.add_filter("All files", &["*"])
.pick_file();
Box::pin(async move { future.await.map(|p| p.path().to_string_lossy().into_owned()) })
})),
pick_program: Some(Box::new(move || {
let dialog = program_parent.clone().set_title("Choose your slicer");
let dialog = if cfg!(target_os = "windows") { dialog.add_filter("Programs", &["exe"]) } else { dialog };
let future = dialog.pick_file();
Box::pin(async move { future.await.map(|p| p.path().to_string_lossy().into_owned()) })
})),
pick_save: Some(Box::new(move |name: &str, exts: &[&str]| {
let dialog = parent.clone().set_file_name(name);
let dialog = if exts == [io::DESIGN_EXT, "json"] {
if name.ends_with(".json") {
dialog.add_filter("Plain JSON design", &["json"]).add_filter("SolidCraft container", &[io::DESIGN_EXT])
} else {
dialog.add_filter("SolidCraft container", &[io::DESIGN_EXT]).add_filter("Plain JSON design", &["json"])
}
} else {
dialog.add_filter("File", exts)
};
let future = dialog.save_file();
Box::pin(async move { future.await.map(|p| p.path().to_string_lossy().into_owned()) })
})),
graphics_path: graphics_path().map(|p| p.to_string_lossy().to_string()),
http_get: Some(std::sync::Arc::new(http_get)),
http_download: Some(std::sync::Arc::new(http_download)),
// Already an installed app: only the browser build offers to install.
install_app: None,
agent_http: Some(std::sync::Arc::new(agent_http)),
secrets: Some(std::sync::Arc::new(Keychain)),
show_in_folder: Some(Box::new(|path| {
let folder = std::path::Path::new(path).parent().unwrap_or_else(|| std::path::Path::new("."));
let mut command = std::process::Command::new(if cfg!(target_os = "windows") {
"explorer"
} else if cfg!(target_os = "macos") {
"open"
} else {
"xdg-open"
});
command.arg(folder);
#[cfg(target_os = "windows")]
{
use std::os::windows::process::CommandExt;
command.creation_flags(0x08000000);
}
let _ = command.spawn();
})),
}
}
/// HTTPS GET for the update check (docs/updates.md): certificates from the operating system, a
/// 15 s limit, at most 1 MB, and no headers beyond what GitHub requires (a User-Agent without
/// the version or anything about this machine, and the API's media type).
fn http_get(url: &str) -> Result<Vec<u8>, solidcraft_ui_egui::update::FetchError> {
use solidcraft_ui_egui::update::FetchError;
let mut response = http_call(url, std::time::Duration::from_secs(15))?;
response.body_mut().with_config().limit(1 << 20).read_to_vec().map_err(|e| FetchError::Failed(e.to_string()))
}
/// HTTPS download of an update package to `to` (docs/updates.md), reporting progress; stops when
/// `progress` returns false. The caller verifies the file.
fn http_download(url: &str, to: &std::path::Path, progress: &dyn Fn(u64, Option<u64>) -> bool) -> Result<(), solidcraft_ui_egui::update::FetchError> {
use solidcraft_ui_egui::update::FetchError;
use std::io::{Read, Write};
let fail = |e: String| FetchError::Failed(e);
let mut response = http_call(url, std::time::Duration::from_secs(30 * 60))?;
let total = response.headers().get("content-length").and_then(|v| v.to_str().ok()).and_then(|v| v.parse::<u64>().ok());
let mut body = response.body_mut().with_config().limit(solidcraft_ui_egui::update::install::MAX_PACKAGE).reader();
let mut file = std::fs::File::create(to).map_err(|e| fail(format!("{}: {e}", to.display())))?;
let mut buf = vec![0u8; 1 << 16];
let mut done = 0u64;
loop {
let n = body.read(&mut buf).map_err(|e| fail(e.to_string()))?;
if n == 0 {
break;
}
file.write_all(buf.get(..n).unwrap_or_default()).map_err(|e| fail(format!("{}: {e}", to.display())))?;
done += n as u64;
if !progress(done, total) {
return Err(fail("cancelled".into()));
}
}
file.sync_all().map_err(|e| fail(format!("{}: {e}", to.display())))?;
Ok(())
}
/// HTTP for the agent chat's API agents (OpenAI-compatible endpoints, docs/agent-chat.md): to the
/// URL the user configured, which may be plain HTTP on this computer (Ollama, LM Studio). No
/// redirects (a key must not follow one elsewhere), at most 16 MB back.
fn agent_http(r: &solidcraft_ui_egui::agent_chat::backend::HttpRequest) -> Result<(u16, Vec<u8>), String> {
use std::time::Duration;
let tls = ureq::tls::TlsConfig::builder()
.root_certs(ureq::tls::RootCerts::PlatformVerifier)
.unversioned_rustls_crypto_provider(std::sync::Arc::new(rustls::crypto::ring::default_provider()))
.build();
let agent: ureq::Agent = ureq::Agent::config_builder()
.tls_config(tls)
.http_status_as_error(false)
.timeout_global(Some(Duration::from_secs(r.timeout_s.clamp(1, 900))))
.timeout_connect(Some(Duration::from_secs(10)))
.user_agent("SolidCraft")
.max_redirects(0)
.build()
.into();
let mut response = if r.method == "POST" {
let mut req = agent.post(&r.url);
for (k, v) in &r.headers {
req = req.header(k, v);
}
req.send(r.body.as_deref().unwrap_or_default())
} else {
let mut req = agent.get(&r.url);
for (k, v) in &r.headers {
req = req.header(k, v);
}
req.call()
}
.map_err(|e| e.to_string())?;
let status = response.status().as_u16();
let body = response.body_mut().with_config().limit(16 << 20).read_to_vec().map_err(|e| e.to_string())?;
Ok((status, body))
}
/// API keys in the system keychain (service "SolidCraft agent chat", one entry per agent).
struct Keychain;
impl Keychain {
fn entry(id: &str) -> Result<keyring::Entry, String> {
keyring::Entry::new("SolidCraft agent chat", id).map_err(|e| e.to_string())
}
}
impl solidcraft_ui_egui::agent_chat::backend::Secrets for Keychain {
fn get(&self, id: &str) -> Result<Option<String>, String> {
match Self::entry(id)?.get_password() {
Ok(p) => Ok(Some(p)),
Err(keyring::Error::NoEntry) => Ok(None),
Err(e) => Err(e.to_string()),
}
}
fn set(&self, id: &str, secret: &str) -> Result<(), String> {
Self::entry(id)?.set_password(secret).map_err(|e| e.to_string())
}
fn delete(&self, id: &str) -> Result<(), String> {
match Self::entry(id)?.delete_credential() {
Ok(()) | Err(keyring::Error::NoEntry) => Ok(()),
Err(e) => Err(e.to_string()),
}
}
}
/// One GET to GitHub: a 200 answer, or why not (rate limits included).
fn http_call(url: &str, timeout: std::time::Duration) -> Result<ureq::http::Response<ureq::Body>, solidcraft_ui_egui::update::FetchError> {
use solidcraft_ui_egui::update::FetchError;
use std::time::Duration;
let tls = ureq::tls::TlsConfig::builder()
.root_certs(ureq::tls::RootCerts::PlatformVerifier)
.unversioned_rustls_crypto_provider(std::sync::Arc::new(rustls::crypto::ring::default_provider()))
.build();
let agent: ureq::Agent = ureq::Agent::config_builder()
.tls_config(tls)
.https_only(true)
.http_status_as_error(false)
.timeout_global(Some(timeout))
.timeout_connect(Some(Duration::from_secs(5)))
.user_agent("SolidCraft-update-check")
.max_redirects(3)
.build()
.into();
let response = agent
.get(url)
.header("Accept", "application/vnd.github+json")
.header("X-GitHub-Api-Version", "2022-11-28")
.call()
.map_err(|e| FetchError::Failed(e.to_string()))?;
let status = response.status().as_u16();
let header = |k: &str| response.headers().get(k).and_then(|v| v.to_str().ok()).and_then(|v| v.trim().parse::<u64>().ok());
if status == 429 || (status == 403 && (header("x-ratelimit-remaining") == Some(0) || header("retry-after").is_some())) {
let now = std::time::SystemTime::now().duration_since(std::time::UNIX_EPOCH).map_or(0, |d| d.as_secs());
let retry_after_s = header("retry-after").or_else(|| header("x-ratelimit-reset").map(|reset| reset.saturating_sub(now))).unwrap_or(3600);
return Err(FetchError::RateLimited { retry_after_s });
}
if status != 200 {
return Err(FetchError::Failed(format!("GitHub answered HTTP {status}")));
}
Ok(response)
}
/// The per-user settings folder: eframe's storage (`app.ron`) and the anti-aliasing preference.
fn settings_dir() -> Option<std::path::PathBuf> {
eframe::storage_dir("SolidCraft")
}
/// The anti-aliasing preference, kept next to eframe's storage (it is needed before the
/// window opens).
fn graphics_path() -> Option<std::path::PathBuf> {
settings_dir().map(|d| d.join("graphics.json"))
}
/// Compatibility shim (docs/compatibility.md): on the first launch after the rename, copy the
/// settings of earlier releases into the new folder. They kept `graphics.json` (and, on Linux
/// and macOS, the recovery folder) under the old product name, and eframe's `app.ron` under the
/// window's old app id. In the Flatpak sandbox, releases before 0.8 kept everything under the
/// old app id's `~/.var/app` folder; that copy comes first, as it is the newest. The old folders
/// are never changed.
fn adopt_legacy_settings() {
let (Some(current), Some(legacy)) = (settings_dir(), eframe::storage_dir("SolveCraft")) else { return };
let legacy_eframe = eframe::storage_dir(solidcraft_engine::io::LEGACY_APP_ID);
let old_flatpak = solidcraft_engine::io::legacy_flatpak_path(&current);
if let Err(e) = adopt_settings(&current, old_flatpak.as_deref(), &legacy, legacy_eframe.as_deref()) {
log::warn!("settings: could not copy the previous release's settings into {}: {e}", current.display());
}
}
fn adopt_settings(
current: &std::path::Path,
old_flatpak: Option<&std::path::Path>,
legacy: &std::path::Path,
legacy_eframe: Option<&std::path::Path>,
) -> std::io::Result<()> {
let fresh = !current.exists();
if let Some(old) = old_flatpak {
solidcraft_engine::io::adopt_legacy_dir(current, old)?;
}
solidcraft_engine::io::adopt_legacy_dir(current, legacy)?;
if let Some(old) = legacy_eframe.map(|d| d.join("app.ron")).filter(|p| fresh && p.is_file()) {
std::fs::create_dir_all(current)?;
let new = current.join("app.ron");
if !new.exists() {
std::fs::copy(old, new)?;
}
}
Ok(())
}
/// `graphics.json`, read before the window opens.
fn graphics() -> Option<serde_json::Value> {
graphics_path().and_then(|p| std::fs::read_to_string(p).ok()).and_then(|s| serde_json::from_str::<serde_json::Value>(&s).ok())
}
/// The graphics backend preference (`graphics.json`'s `backend`: `auto`, `dx12`, `vulkan`, `gl`).
fn backend_preference() -> Option<String> {
graphics().and_then(|v| v.get("backend").and_then(serde_json::Value::as_str).map(str::to_string))
}
/// Anti-aliasing samples from Preferences (4 when unset).
fn msaa() -> u16 {
graphics()
.and_then(|v| v.get("msaa").and_then(serde_json::Value::as_u64))
.and_then(|m| u16::try_from(m).ok())
.filter(|m| [1, 2, 4, 8].contains(m))
.unwrap_or(MSAA)
}
/// Windows and Linux: no OS title bar; the application bar is the title bar
/// (`solidcraft_ui_egui::titlebar`). macOS keeps its traffic lights over the integrated bar.
const CUSTOM_TITLEBAR: bool = !cfg!(target_os = "macos");
const DEPTH_BITS: u8 = 24;
/// The section cap marks where it shows in the stencil.
const STENCIL_BITS: u8 = 8;
const MSAA: u16 = 4;
fn app_viewport() -> Result<egui::ViewportBuilder, eframe::Error> {
// Let macOS use the bundle's layered icon; eframe's default bitmap would replace it.
#[cfg(target_os = "macos")]
let icon = egui::IconData::default();
#[cfg(not(target_os = "macos"))]
let icon =
egui::IconData { rgba: app_icon::rgba(64).map_err(|e| eframe::Error::AppCreation(std::io::Error::other(e).into()))?, width: 64, height: 64 };
Ok(egui::ViewportBuilder::default()
.with_title("SolidCraft")
.with_icon(icon)
.with_inner_size([1600.0, 1000.0])
.with_min_inner_size([960.0, 600.0])
.with_drag_and_drop(true)
.with_decorations(!CUSTOM_TITLEBAR)
.with_fullsize_content_view(true)
.with_titlebar_shown(false)
.with_title_shown(false)
.with_app_id(APP_ID))
}
/// The window's app id: it names the desktop entry, so it is the packages' reverse-DNS id.
const APP_ID: &str = solidcraft_engine::io::APP_ID;
fn main() -> eframe::Result {
adopt_legacy_settings();
let mut safe_mode = startup::env_on(std::env::var(startup::SAFE_MODE_ENV).ok().as_deref());
let mut control_port: Option<u16> = solidcraft_engine::geom::env::var("CONTROL_PORT").and_then(|p| p.parse().ok());
let mut files = Vec::new();
let mut sample = false;
let mut args = std::env::args().skip(1);
while let Some(a) = args.next() {
match a.as_str() {
"--control" => control_port = args.next().and_then(|p| p.parse().ok()),
"--sample" => sample = true,
"--safe-mode" => safe_mode = true,
"--version" | "-V" => {
println!("solidcraft {}", env!("CARGO_PKG_VERSION"));
return Ok(());
}
"--crash-log" => {
match solidcraft_engine::crash::default_dir() {
Some(dir) => {
println!("crash reports: {}", dir.display());
for r in solidcraft_engine::crash::list(&dir).iter().take(5) {
println!(" {} {} {}", r.id, r.kind, r.message);
}
println!("more: solidcraft-cli crashes");
}
None => println!("no crash folder on this system"),
}
return Ok(());
}
"--help" | "-h" => {
println!("usage: solidcraft [--control PORT] [--sample] [--crash-log] [--safe-mode] [design.solidcraft | part.step]");
return Ok(());
}
_ => files.push(a),
}
}
// Settings that don't read are moved aside; launches that never got a window are counted,
// and after a few in a row this one starts in safe mode (docs/book/src/guide/troubleshooting.md).
let settings = settings_dir();
let mut notes: Vec<String> = Vec::new();
let mut failed_starts = 0;
if let Some(dir) = &settings {
notes.extend(startup::check_settings(dir, &[solidcraft_ui_egui::prefs::STORAGE_KEY, solidcraft_ui_egui::prefs::LEGACY_STORAGE_KEY]));
failed_starts = startup::begin(dir);
}
if failed_starts >= startup::FAILED_STARTS_FOR_SAFE_MODE && !safe_mode {
safe_mode = true;
notes.push(format!("The last {failed_starts} launches stopped before the window opened, so this one is in safe mode."));
}
let cpu_renderer = safe_mode || startup::cpu_renderer_env(std::env::var(startup::RENDERER_ENV).ok().as_deref());
if safe_mode {
notes.push("Safe mode: default settings (yours are kept for the next normal start), no recovery offer, software rendering.".into());
}
let samples = if safe_mode { MSAA } else { msaa() };
// Crashes leave a report in the crash folder (solidcraft_engine::crash, docs/crash-reports.md).
let crashed = solidcraft_engine::crash::default_dir()
.map(|dir| {
let build = solidcraft_engine::crash::Build {
version: solidcraft_ui_egui::help::VERSION,
commit: solidcraft_ui_egui::help::COMMIT,
built: solidcraft_ui_egui::help::BUILD_DATE,
};
solidcraft_engine::crash::install(dir, build)
})
.unwrap_or_default();
// A crash in native code (a graphics driver) says where it happened: the exception and the
// module on Windows, and on every system the startup step the app was in.
#[cfg(target_os = "windows")]
native_crash::install();
eframe::egui_wgpu::set_startup_hook(startup_step);
solidcraft_engine::crash::phase("window");
let options = eframe::NativeOptions {
viewport: app_viewport()?,
depth_buffer: DEPTH_BITS,
stencil_buffer: STENCIL_BITS,
multisampling: samples,
// Kept with the other settings, not in a folder named after the app id. Safe mode reads
// and writes a scratch copy, leaving the user's settings as they were.
persistence_path: if safe_mode {
let scratch = std::env::temp_dir().join(format!("solidcraft-safe-mode-{}.ron", std::process::id()));
let _ = std::fs::remove_file(&scratch);
Some(scratch)
} else {
settings.as_ref().map(|d| d.join("app.ron"))
},
persist_window: !safe_mode,
wgpu_options: wgpu_options(cpu_renderer, if safe_mode { None } else { backend_preference() }.as_deref()),
..Default::default()
};
#[cfg(all(unix, not(target_os = "macos")))]
let mut options = options;
#[cfg(all(unix, not(target_os = "macos")))]
if prefer_x11(
std::env::var_os("DISPLAY").is_some(),
std::env::var_os("WAYLAND_DISPLAY").is_some(),
std::env::var("XDG_CURRENT_DESKTOP").ok().as_deref(),
solidcraft_engine::geom::env::var("WAYLAND").as_deref(),
) {
options.event_loop_builder = Some(Box::new(|b| {
use winit::platform::x11::EventLoopBuilderExtX11;
b.with_x11();
}));
}
// Files opened from Finder and the Dock arrive as events, not arguments.
#[cfg(target_os = "macos")]
open_documents::install();
let created = std::sync::Arc::new(std::sync::atomic::AtomicBool::new(false));
let created_in_app = created.clone();
let starting = settings.clone();
let result = eframe::run_native(
"SolidCraft",
options,
Box::new(move |cc| {
created_in_app.store(true, std::sync::atomic::Ordering::SeqCst);
solidcraft_engine::crash::phase("app setup");
solidcraft_ui_egui::fonts::setup_fonts(&cc.egui_ctx);
let mut app = SolveApp::new(Session::default(), services(cc));
app.apply_off_thread = Some(solidcraft_ui_egui::dialogs::APPLY_AT_ONCE);
app.custom_titlebar = CUSTOM_TITLEBAR;
// Windows: the OS hit test offers the resize border, at the window's DPI, from the
// first message (#1381).
#[cfg(target_os = "windows")]
{
app.native_resize_border = CUSTOM_TITLEBAR && native_frame::install(cc);
if CUSTOM_TITLEBAR && !app.native_resize_border {
eprintln!("SolidCraft window: no native resize border; egui edge zones instead");
}
}
app.integrated_titlebar = cfg!(target_os = "macos");
app.cpu_meshing = safe_mode;
if let Some(p) = cc.storage.and_then(|s| solidcraft_ui_egui::prefs::stored(|k| s.get_string(k))).filter(|_| !safe_mode) {
app.load_prefs(&p);
}
if let Some(rs) = &cc.wgpu_render_state {
eprintln!("SolidCraft graphics: {:?}, MSAA {}x (requested {}x)", rs.adapter.get_info().backend, rs.msaa_samples, samples);
solidcraft_engine::crash::phase("viewport pipelines (shader compile)");
app.set_wgpu(rs, DEPTH_BITS, STENCIL_BITS, rs.msaa_samples);
// The graphics driver is loaded now; it may have put its own exception filter
// in front of ours.
#[cfg(target_os = "windows")]
native_crash::reinstall();
// A saved anti-aliasing the device can't do: back to the default, with a notice.
solidcraft_ui_egui::prefs::check_msaa(&mut app, u32::from(samples));
let info = rs.adapter.get_info();
solidcraft_engine::crash::set_environment(&format!(
"Renderer: {:?} {} ({}), MSAA {}x",
info.backend, info.name, info.driver, rs.msaa_samples
));
}
if let Some(port) = control_port {
let rx = control_server::start(port, cc.egui_ctx.clone());
app = app.with_control(rx);
}
// The agent chat's MCP bridge reaches the app through an endpoint of its own, started
// on a free port the first time the chat connects (docs/agent-chat.md).
let ctx = cc.egui_ctx.clone();
app.agent_chat.control_starter = Some(Box::new(move |tx| control_server::listen_agent(tx, ctx.clone())));
if sample {
if let Err(e) = app.session.run_script(&solidcraft_engine::sample::script()) {
app.set_status(format!("sample: {e}"), true);
}
app.session.doc_mut().name = "Sample Plate".into();
app.session.mark_saved();
app.session.undo.clear();
}
// A launch from Finder: its files arrived before the window.
#[cfg(target_os = "macos")]
let files = {
open_documents::set_ui(&cc.egui_ctx);
[files, open_documents::take()].concat()
};
for f in &files {
app.open_path_async(f);
}
// No file and no sample: the empty design takes Units of new designs (#1205).
// An opened file and the sample part keep the units they were saved or built with.
if files.is_empty() && !sample {
solidcraft_ui_egui::prefs::apply_new_design(&mut app);
}
// No design given: the start page (not when driven over the control channel, whose
// clients expect the design view; `ui.home` shows it there).
if files.is_empty() && !sample && control_port.is_none() {
let rev = app.session.revision;
app.home.show(rev);
}
// Autosave, and offer what crashed sessions left behind.
if let Some(dir) = solidcraft_engine::recovery::default_dir() {
let every = if app.autosave_minutes > 0.0 { app.autosave_minutes * 60.0 } else { f64::MAX / 4.0 };
solidcraft_ui_egui::recovery_ui::start(&mut app, &dir, std::time::Duration::from_secs_f64(every.min(1e9)));
// Safe mode keeps autosaving but offers nothing: the entries wait for a normal start.
if safe_mode {
app.recoverable.clear();
}
}
// Tell the user about crashes since the last start (after the recovery offer is set up).
solidcraft_ui_egui::crash_ui::announce(&mut app, &crashed);
if !notes.is_empty() {
app.set_status(notes.join(" "), true);
}
#[cfg(any(target_os = "windows", target_os = "linux"))]
let space_mouse = space_mouse::SpaceMouse::start(&cc.egui_ctx);
solidcraft_engine::crash::phase("first frame");
Ok(Box::new(App {
solve: app,
starting,
frames: 0,
#[cfg(any(target_os = "windows", target_os = "linux"))]
space_mouse,
}))
}),
);
control_server::remove_token_file();
match result {
Err(e) if !created.load(std::sync::atomic::Ordering::SeqCst) => no_window(e, cpu_renderer, settings.as_deref()),
r => r,
}
}
/// egui-wgpu is about to start a step of getting the graphics device and the window's surface up:
/// the crash journal keeps it, and the adapter once it is picked.
fn startup_step(step: &'static str, detail: &str) {
if step == eframe::egui_wgpu::STEP_ADAPTER_CHOSEN {
solidcraft_engine::crash::set_environment(&format!("Renderer: {detail}"));
}
solidcraft_engine::crash::phase(step);
}
/// The renderer settings: with `cpu`, the software adapter (WARP, lavapipe, llvmpipe). The
/// backends come from `startup::choose_backends` (on Windows D3D12 first, and only the backend
/// in use is started); `preference` is `graphics.json`'s `backend`.
fn wgpu_options(cpu: bool, preference: Option<&str>) -> eframe::egui_wgpu::WgpuConfiguration {
let mut options = eframe::egui_wgpu::WgpuConfiguration::default();
if let eframe::egui_wgpu::WgpuSetup::CreateNew(setup) = &mut options.wgpu_setup {
let env_set = std::env::var(startup::WGPU_BACKEND_ENV).is_ok_and(|v| !v.trim().is_empty());
if let Some(backends) = startup::choose_backends(cfg!(target_os = "windows"), env_set, cpu, preference, startup::has_hardware_adapter) {
eprintln!("SolidCraft graphics: starting {backends:?}");
setup.instance_descriptor.backends = backends;
}
if cpu {
setup.native_adapter_selector = Some(std::sync::Arc::new(startup::pick_cpu_adapter));
}
}
options
}
/// The window never opened (no graphics adapter, a device that wouldn't start): once more on
/// the software renderer, else a message box saying what failed instead of a silent exit.
fn no_window(error: eframe::Error, tried_cpu: bool, settings: Option<&std::path::Path>) -> eframe::Result {
log::error!("the window could not open: {error}");
eprintln!("SolidCraft: the window could not open: {error}");
if !tried_cpu && let Ok(exe) = std::env::current_exe() {
eprintln!("SolidCraft: trying again with the software renderer ({}=cpu)", startup::RENDERER_ENV);
match std::process::Command::new(exe).args(std::env::args_os().skip(1)).env(startup::RENDERER_ENV, "cpu").status() {
Ok(status) if status.success() => return Ok(()),
// The second try showed its own message.
Ok(_) => return Err(error),
Err(e) => log::error!("could not start again with the software renderer: {e}"),
}
}
let _ = rfd::MessageDialog::new()
.set_level(rfd::MessageLevel::Error)
.set_title("SolidCraft could not start")
.set_description(startup::no_window_message(&error.to_string(), settings))
.set_buttons(rfd::MessageButtons::Ok)
.show();
Err(error)
}
/// Whether to run through XWayland rather than native Wayland. winit has no file drag-and-drop
/// on Wayland (only on X11), so dropping files from the file manager showed a "no" cursor: use
/// XWayland when it's there. Except on niri, whose XWayland (xwayland-satellite) breaks window
/// management (maximize/restore), so it stays on native Wayland and gives up file drops.
/// `SOLIDCRAFT_WAYLAND=1` keeps native Wayland, `SOLIDCRAFT_WAYLAND=0` forces XWayland.
#[cfg(all(unix, not(target_os = "macos")))]
fn prefer_x11(display: bool, wayland_display: bool, desktop: Option<&str>, wayland_override: Option<&str>) -> bool {
match wayland_override.map(str::trim) {
Some("0") => return display,
Some(_) => return false,
None => {}
}
let niri = desktop.is_some_and(|d| d.split(':').any(|name| name.trim().eq_ignore_ascii_case("niri")));
display && !(niri && wayland_display)
}
#[cfg(all(test, unix, not(target_os = "macos")))]
mod backend_tests {
use super::prefer_x11;
#[test]
fn xwayland_by_default_native_wayland_on_niri_and_the_override_wins() {
// XWayland whenever there's an X display, for file drag-and-drop.
assert!(prefer_x11(true, true, Some("GNOME"), None));
assert!(prefer_x11(true, false, None, None));
assert!(!prefer_x11(false, true, Some("KDE"), None));
// niri (alone or in a desktop list) under Wayland stays native.
assert!(!prefer_x11(true, true, Some("niri"), None));
assert!(!prefer_x11(true, true, Some("niri:GNOME"), None));
// niri without a Wayland socket (nested X session) still uses X11.
assert!(prefer_x11(true, false, Some("niri"), None));
// SOLIDCRAFT_WAYLAND: anything but 0 keeps Wayland, 0 forces XWayland (when present).
assert!(!prefer_x11(true, true, Some("GNOME"), Some("1")));
assert!(!prefer_x11(true, true, Some("GNOME"), Some("")));
assert!(prefer_x11(true, true, Some("niri"), Some("0")));
assert!(!prefer_x11(false, true, Some("niri"), Some("0")));
}
}
#[cfg(test)]
mod icon_tests {
#[cfg(target_os = "macos")]
#[test]
fn macos_preserves_the_bundle_icon_instead_of_setting_a_runtime_bitmap() {
let viewport = super::app_viewport().expect("viewport");
assert_eq!(viewport.icon.as_deref(), Some(&eframe::egui::IconData::default()));
assert_eq!(viewport.app_id.as_deref(), Some(super::APP_ID));
}
#[cfg(not(target_os = "macos"))]
#[test]
fn desktop_viewport_supplies_the_original_mark_to_the_window() {
let viewport = super::app_viewport().expect("viewport");
let icon = viewport.icon.expect("running window must have an icon");
assert_eq!((icon.width, icon.height), (64, 64));
assert_eq!(icon.rgba, super::app_icon::rgba(64).expect("original mark"));
assert_eq!(viewport.app_id.as_deref(), Some(super::APP_ID));
}
}
#[cfg(test)]
mod msaa_tests {
#[test]
fn first_launch_adopts_the_previous_release_settings() {
let d = std::env::temp_dir().join(format!("solidcraft-adopt-settings-{}", std::process::id()));
let _ = std::fs::remove_dir_all(&d);
let (current, legacy, legacy_eframe) = (d.join("solidcraft"), d.join("solvecraft"), d.join("ai.storyteller.solvecraft"));
std::fs::create_dir_all(&legacy).unwrap();
std::fs::create_dir_all(&legacy_eframe).unwrap();
std::fs::write(legacy.join("graphics.json"), r#"{"msaa":8}"#).unwrap();
std::fs::write(legacy_eframe.join("app.ron"), "(prefs)").unwrap();
super::adopt_settings(&current, None, &legacy, Some(&legacy_eframe)).unwrap();
assert_eq!(std::fs::read_to_string(current.join("graphics.json")).unwrap(), r#"{"msaa":8}"#);
assert_eq!(std::fs::read_to_string(current.join("app.ron")).unwrap(), "(prefs)");
assert!(legacy.join("graphics.json").is_file() && legacy_eframe.join("app.ron").is_file());
// Later launches leave the current settings alone.
std::fs::write(current.join("app.ron"), "(mine)").unwrap();
std::fs::remove_file(current.join("graphics.json")).unwrap();
super::adopt_settings(&current, None, &legacy, Some(&legacy_eframe)).unwrap();
assert_eq!(std::fs::read_to_string(current.join("app.ron")).unwrap(), "(mine)");
assert!(!current.join("graphics.json").exists());
let _ = std::fs::remove_dir_all(&d);
}
#[test]
fn saved_multisampling_uses_the_selected_backend_policy() {
use eframe::wgpu::Backend;
for requested in [1, 2, 4, 8] {
assert_eq!(eframe::egui_wgpu::effective_msaa_samples(Backend::Gl, requested), 1);
for backend in [Backend::Vulkan, Backend::Dx12, Backend::Metal] {
assert_eq!(eframe::egui_wgpu::effective_msaa_samples(backend, requested), requested);
}
}
}
}
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//! Windows: what a crash in native code leaves behind (docs/crash-reports.md).
//!
//! A crash inside a graphics driver or another DLL (an access violation, a stack overflow) is no
//! Rust panic: the panic hook never runs and the next start only found "an unclean exit". An
//! unhandled-exception filter now writes, before the process goes, a small JSON file with the
//! exception code, the faulting module and the offset into it, and a minidump, next to the run's
//! crash journal (`solidcraft_engine::crash::native_paths`). The next start puts both into the
//! unclean exit's report, with the startup step the journal says the app was in.
//!
//! Installing an exception filter and asking the system which module holds an address have no
//! safe API, hence the `unsafe_code` allowance on this module (the app crate denies it; see
//! `open_documents.rs` for the other one). The filter runs on a thread that may have a broken
//! heap or almost no stack left: it doesn't allocate, formats into a buffer on the stack, and
//! skips the minidump after a stack overflow.
#![allow(unsafe_code)]
use std::fmt::Write as _;
use std::os::windows::ffi::OsStrExt;
use std::path::Path;
use std::sync::OnceLock;
use std::sync::atomic::{AtomicBool, AtomicUsize, Ordering};
use windows_sys::Win32::Foundation::{CloseHandle, GENERIC_WRITE, HANDLE, HMODULE, INVALID_HANDLE_VALUE};
use windows_sys::Win32::Storage::FileSystem::{CREATE_ALWAYS, CreateFileW, FILE_ATTRIBUTE_NORMAL, WriteFile};
use windows_sys::Win32::System::Diagnostics::Debug::{
EXCEPTION_CONTINUE_SEARCH, EXCEPTION_POINTERS, MINIDUMP_EXCEPTION_INFORMATION, MiniDumpNormal, MiniDumpWithThreadInfo,
MiniDumpWithUnloadedModules, MiniDumpWriteDump, SetUnhandledExceptionFilter,
};
use windows_sys::Win32::System::LibraryLoader::{
GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS, GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT, GetModuleFileNameW, GetModuleHandleExW,
};
use windows_sys::Win32::System::Threading::{GetCurrentProcess, GetCurrentProcessId, GetCurrentThreadId};
/// Where the filter writes (NUL-terminated UTF-16), set once by [`install`].
struct Paths {
info: Vec<u16>,
dump: Vec<u16>,
}
static PATHS: OnceLock<Paths> = OnceLock::new();
/// The filter that was installed before ours (called after ours), as an address.
static PREVIOUS: AtomicUsize = AtomicUsize::new(0);
/// The filter has started writing (a second exception while it does is left alone).
static BUSY: AtomicBool = AtomicBool::new(false);
const STATUS_ACCESS_VIOLATION: u32 = 0xC000_0005;
const STATUS_IN_PAGE_ERROR: u32 = 0xC000_0006;
const STATUS_STACK_OVERFLOW: u32 = 0xC000_00FD;
/// Catch native crashes from now on (after `solidcraft_engine::crash::install`; nothing without it).
pub fn install() {
let Some((info, dump)) = solidcraft_engine::crash::native_paths() else { return };
let wide = |p: &Path| p.as_os_str().encode_wide().chain([0]).collect::<Vec<u16>>();
if PATHS.set(Paths { info: wide(&info), dump: wide(&dump) }).is_ok() {
set_filter();
}
}
/// Put the filter back on top: a DLL loaded since (a graphics driver) may have set its own,
/// which is then called after ours.
pub fn reinstall() {
if PATHS.get().is_some() {
set_filter();
}
}
fn set_filter() {
// SAFETY: `filter` has the signature the system calls it with and stays valid for the
// process's life.
let previous = unsafe { SetUnhandledExceptionFilter(Some(filter)) };
if let Some(p) = previous
&& p as usize != filter as *const () as usize
{
PREVIOUS.store(p as usize, Ordering::SeqCst);
}
}
/// The unhandled-exception filter: record, then let the previous filter (or the system) go on.
unsafe extern "system" fn filter(pointers: *const EXCEPTION_POINTERS) -> i32 {
if !BUSY.swap(true, Ordering::SeqCst) {
// SAFETY: the system passes valid exception pointers for the duration of the call.
unsafe { record(pointers) };
}
let previous = PREVIOUS.load(Ordering::SeqCst);
if previous != 0 && previous != filter as *const () as usize {
// SAFETY: the address came from `SetUnhandledExceptionFilter` as a filter of this type.
let previous: unsafe extern "system" fn(*const EXCEPTION_POINTERS) -> i32 = unsafe { std::mem::transmute(previous) };
// SAFETY: as for this filter.
return unsafe { previous(pointers) };
}
EXCEPTION_CONTINUE_SEARCH
}
/// A fixed buffer to format into without allocating (what doesn't fit is cut off).
struct Buf {
bytes: [u8; 2048],
len: usize,
}
impl std::fmt::Write for Buf {
fn write_str(&mut self, s: &str) -> std::fmt::Result {
let room = self.bytes.len().saturating_sub(self.len);
let n = s.len().min(room);
if let (Some(to), Some(from)) = (self.bytes.get_mut(self.len..self.len + n), s.as_bytes().get(..n)) {
to.copy_from_slice(from);
self.len += n;
}
Ok(())
}
}
/// The usual names of the exception codes a crash shows.
fn code_name(code: u32) -> &'static str {
match code {
STATUS_ACCESS_VIOLATION => "EXCEPTION_ACCESS_VIOLATION",
STATUS_IN_PAGE_ERROR => "EXCEPTION_IN_PAGE_ERROR",
STATUS_STACK_OVERFLOW => "EXCEPTION_STACK_OVERFLOW",
0xC000_001D => "EXCEPTION_ILLEGAL_INSTRUCTION",
0xC000_0094 => "EXCEPTION_INT_DIVIDE_BY_ZERO",
0xC000_0096 => "EXCEPTION_PRIV_INSTRUCTION",
0xC000_008C => "EXCEPTION_ARRAY_BOUNDS_EXCEEDED",
0xC000_0374 => "STATUS_HEAP_CORRUPTION",
0xC000_0409 => "STATUS_STACK_BUFFER_OVERRUN",
0xC000_0602 => "STATUS_FAIL_FAST_EXCEPTION",
0x8000_0003 => "EXCEPTION_BREAKPOINT",
0xE06D_7363 => "C++ exception",
_ => "exception",
}
}
/// Write what `pointers` says into the info file, then the minidump.
unsafe fn record(pointers: *const EXCEPTION_POINTERS) {
let Some(paths) = PATHS.get() else { return };
if pointers.is_null() {
return;
}
// SAFETY: checked non-null; the system keeps it valid during the filter.
let rec = unsafe { (*pointers).ExceptionRecord };
if rec.is_null() {
return;
}
// SAFETY: as above.
let rec = unsafe { &*rec };
let code = rec.ExceptionCode as u32;
let address = rec.ExceptionAddress as usize;
let mut module: HMODULE = std::ptr::null_mut();
let mut name = [0u16; 512];
// SAFETY: FROM_ADDRESS takes the address in place of a name; UNCHANGED_REFCOUNT means no
// handle to release; `name` is as long as we say.
let len = unsafe {
if GetModuleHandleExW(
GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT,
address as *const u16,
&mut module,
) != 0
{
GetModuleFileNameW(module, name.as_mut_ptr(), name.len() as u32) as usize
} else {
0
}
};
// SAFETY: no preconditions.
let thread = unsafe { GetCurrentThreadId() };
let mut b = Buf { bytes: [0; 2048], len: 0 };
let _ = write!(b, "{{\"code\":\"0x{code:08X}\",\"name\":\"{}\",\"address\":\"0x{address:016X}\",\"thread\":{thread}", code_name(code));
if len > 0 {
let _ = write!(b, ",\"offset\":\"0x{:X}\",\"module\":\"", address.wrapping_sub(module as usize));
for c in char::decode_utf16(name.iter().take(len).copied()) {
let _ = match c.unwrap_or(char::REPLACEMENT_CHARACTER) {
'"' => b.write_str("\\\""),
'\\' => b.write_str("\\\\"),
c if (c as u32) < 0x20 => b.write_str("?"),
c => b.write_char(c),
};
}
let _ = b.write_str("\"");
}
if matches!(code, STATUS_ACCESS_VIOLATION | STATUS_IN_PAGE_ERROR) && rec.NumberParameters >= 2 {
let what = match rec.ExceptionInformation[0] {
0 => "read of",
1 => "write to",
8 => "execution at",
_ => "access to",
};
let _ = write!(b, ",\"detail\":\"{what} 0x{:016X}\"", rec.ExceptionInformation[1]);
}
let _ = b.write_str("}");
let bytes = b.bytes.get(..b.len).unwrap_or_default();
// SAFETY: NUL-terminated path; the handle is closed below.
unsafe {
let file = create(&paths.info);
if !file.is_null() {
let mut written = 0u32;
WriteFile(file, bytes.as_ptr(), bytes.len() as u32, &mut written, std::ptr::null_mut());
CloseHandle(file);
}
}
// After a stack overflow there is no stack left for writing a minidump.
if code == STATUS_STACK_OVERFLOW {
return;
}
// SAFETY: as above; the exception information points at this thread's exception.
unsafe {
let file = create(&paths.dump);
if !file.is_null() {
let exception = MINIDUMP_EXCEPTION_INFORMATION { ThreadId: thread, ExceptionPointers: pointers as *mut _, ClientPointers: 0 };
MiniDumpWriteDump(
GetCurrentProcess(),
GetCurrentProcessId(),
file,
MiniDumpNormal | MiniDumpWithThreadInfo | MiniDumpWithUnloadedModules,
&exception,
std::ptr::null(),
std::ptr::null(),
);
CloseHandle(file);
}
}
}
/// A new file at `path` (NUL-terminated) for writing, or null.
unsafe fn create(path: &[u16]) -> HANDLE {
// SAFETY: the caller passes a NUL-terminated path.
let h = unsafe { CreateFileW(path.as_ptr(), GENERIC_WRITE, 0, std::ptr::null(), CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, std::ptr::null_mut()) };
if h == INVALID_HANDLE_VALUE { std::ptr::null_mut() } else { h }
}
#[cfg(test)]
mod tests {
use std::path::PathBuf;
/// The child half: install crash reporting and the filter, then fault in native code.
#[test]
fn child() {
let Some(dir) = std::env::var_os("SOLIDCRAFT_NATIVE_CRASH_CHILD") else { return };
let build = solidcraft_engine::crash::Build { version: "9.9.9", commit: "abc1234", built: "2026-10-14" };
let fresh = solidcraft_engine::crash::install(PathBuf::from(dir), build);
println!("FRESH {}", serde_json::to_string(&fresh).unwrap_or_default());
if std::env::var_os("SOLIDCRAFT_NATIVE_CRASH_FAULT").is_none() {
solidcraft_engine::crash::end_session();
return;
}
super::install();
solidcraft_engine::crash::phase("device creation");
// SAFETY: none; this is the crash under test (a read of address 16, as a null struct
// pointer's field would be).
let v = unsafe { std::ptr::read_volatile(16 as *const u64) };
println!("unreachable {v}");
}
fn run(dir: &std::path::Path, fault: bool) -> std::process::Output {
let mut c = std::process::Command::new(std::env::current_exe().unwrap());
c.args(["--exact", "native_crash::tests::child", "--test-threads=1", "--nocapture"]).env("SOLIDCRAFT_NATIVE_CRASH_CHILD", dir);
if fault {
c.env("SOLIDCRAFT_NATIVE_CRASH_FAULT", "1");
}
c.output().unwrap()
}
#[test]
fn an_access_violation_is_reported_with_its_module_step_and_minidump() {
let dir = std::env::temp_dir().join(format!("solidcraft-native-crash-{}", std::process::id()));
let _ = std::fs::remove_dir_all(&dir);
let out = run(&dir, true);
assert_eq!(out.status.code().map(|c| c as u32), Some(super::STATUS_ACCESS_VIOLATION), "{out:?}");
let sessions: Vec<PathBuf> = std::fs::read_dir(dir.join("sessions")).unwrap().flatten().map(|e| e.path()).collect();
let info = sessions.iter().find(|p| p.to_string_lossy().ends_with(".native.json")).expect("the filter wrote what it caught");
let v: serde_json::Value = serde_json::from_slice(&std::fs::read(info).unwrap()).unwrap();
assert_eq!(v["code"], "0xC0000005", "{v}");
assert_eq!(v["detail"], "read of 0x0000000000000010", "{v}");
assert!(v["module"].as_str().unwrap().to_lowercase().contains("solidcraft"), "the fault is in the test binary: {v}");
let dump = sessions.iter().find(|p| p.extension().is_some_and(|e| e == "dmp")).expect("a minidump");
assert_eq!(std::fs::read(dump).unwrap().get(..4), Some(&b"MDMP"[..]));
// The next start reports it.
let out = run(&dir, false);
assert!(out.status.success(), "{out:?}");
let reports = solidcraft_engine::crash::list(&dir);
assert_eq!(reports.len(), 1, "{reports:?}");
let r = solidcraft_engine::crash::read(&dir, &reports[0].id).unwrap();
assert!(r["message"].as_str().unwrap().contains("EXCEPTION_ACCESS_VIOLATION (0xC0000005) in solidcraft"), "{r}");
assert!(r["message"].as_str().unwrap().contains("during startup (device creation"), "{r}");
assert!(r.get("minidump_path").is_some(), "{r}");
let _ = std::fs::remove_dir_all(&dir);
}
}
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//! Windows: the resize border of the window without OS decorations (#1381).
//!
//! The window keeps its native thick frame (`WS_THICKFRAME`, so Aero Snap, Win+arrows and the
//! OS's own move and size loops work) but winit draws no frame: its `WM_NCCALCSIZE` makes the
//! whole window client area, and every point then hit-tests as `HTCLIENT`. This module puts the
//! resize border back by answering `WM_NCHITTEST` itself: within Windows' resize-border width
//! for the window's current DPI from each edge (`solidcraft_ui_egui::titlebar::resize_hit`;
//! 8 px at 100 %, corners win), it returns `HTLEFT`, `HTTOPRIGHT`, … So from the first message
//! the OS shows its resize cursors and runs its own resize, whatever egui has laid out, whatever
//! the scale; nothing waits for a first frame or a first size change.
//!
//! It also answers `WM_GETDPISCALEDSIZE` with the size the window will really have at the new
//! DPI (the same logical size, as winit computes it), so the rect Windows suggests while the
//! title bar is dragged onto a monitor with another scale is the rect winit then applies: the
//! window rescales once at the crossing and stays under the pointer, instead of the OS's move
//! loop and winit disagreeing about a frame the window doesn't have.
//!
//! Replacing a window procedure has no safe API, hence the `unsafe_code` allowance on this
//! module (the app crate denies it; see `native_crash.rs` and `open_documents.rs` for the others).
//! The procedure is installed once, on the thread that owns the window, for the main window only,
//! and calls the previous one (winit's) for everything it doesn't answer.
#![allow(unsafe_code)]
use std::sync::atomic::{AtomicIsize, Ordering};
use raw_window_handle::{HasWindowHandle, RawWindowHandle};
use solidcraft_ui_egui::titlebar;
use windows_sys::Win32::Foundation::{HWND, LPARAM, LRESULT, RECT, SIZE, WPARAM};
use windows_sys::Win32::UI::HiDpi::{GetDpiForWindow, GetSystemMetricsForDpi};
use windows_sys::Win32::UI::WindowsAndMessaging::{
CallWindowProcW, GWL_STYLE, GWLP_WNDPROC, GetClientRect, GetWindowLongPtrW, GetWindowRect, HTBOTTOM, HTBOTTOMLEFT, HTBOTTOMRIGHT, HTLEFT,
HTRIGHT, HTTOP, HTTOPLEFT, HTTOPRIGHT, IsIconic, IsZoomed, SM_CXPADDEDBORDER, SM_CXSIZEFRAME, SetWindowLongPtrW, WM_GETDPISCALEDSIZE,
WM_NCDESTROY, WM_NCHITTEST, WNDPROC, WS_THICKFRAME,
};
/// The window procedure ours replaced (winit's), as an address; 0 before [`install`].
static PREVIOUS: AtomicIsize = AtomicIsize::new(0);
/// Answer the main window's hit test and DPI-size questions from now on. Call it once, on the
/// thread that created the window (eframe's app creator). `false` if it isn't a Win32 window.
pub fn install(window: &impl HasWindowHandle) -> bool {
let Ok(handle) = window.window_handle() else { return false };
let RawWindowHandle::Win32(w) = handle.as_raw() else { return false };
let hwnd = w.hwnd.get() as HWND;
if PREVIOUS.load(Ordering::SeqCst) != 0 {
return false;
}
// SAFETY: `hwnd` is the live window eframe just created on this thread; `frame_proc` has the
// WNDPROC signature and stays valid for the life of the process. SetWindowLongPtrW returns
// the previous procedure, which `frame_proc` calls for every other message.
let previous = unsafe { SetWindowLongPtrW(hwnd, GWLP_WNDPROC, frame_proc as *const () as isize as _) };
// `as _`: on 32-bit Windows SetWindowLongPtrW is SetWindowLongW, which takes and
// returns i32.
if previous == 0 {
return false;
}
PREVIOUS.store(previous as _, Ordering::SeqCst);
true
}
/// The procedure ours replaced.
fn previous() -> WNDPROC {
let p = PREVIOUS.load(Ordering::SeqCst);
// SAFETY: a nonzero value is the WNDPROC that SetWindowLongPtrW returned in `install`.
(p != 0).then(|| unsafe { std::mem::transmute::<isize, unsafe extern "system" fn(HWND, u32, WPARAM, LPARAM) -> LRESULT>(p) })
}
unsafe extern "system" fn frame_proc(hwnd: HWND, msg: u32, wparam: WPARAM, lparam: LPARAM) -> LRESULT {
let prev = previous();
// SAFETY: the arguments are the message as Windows delivered it to this window.
let call_previous = || unsafe { CallWindowProcW(prev, hwnd, msg, wparam, lparam) };
match msg {
WM_NCHITTEST => {
let default = call_previous();
// Screen coordinates, signed (monitors left of or above the primary one).
let (x, y) = (i32::from(lparam as u16 as i16), i32::from((lparam >> 16) as u16 as i16));
// The border, else what winit and the system say (`HTCLIENT` everywhere else).
border_hit(hwnd, x, y).map_or(default, |hit| hit as LRESULT)
}
WM_GETDPISCALEDSIZE => {
let new_dpi = wparam as u32;
// SAFETY: for this message lParam points to a SIZE the system reads back.
match (resizable(hwnd), client_size(hwnd), unsafe { (lparam as *mut SIZE).as_mut() }) {
(true, Some(size), Some(out)) => {
// SAFETY: a window handle the system passed in.
let old_dpi = unsafe { GetDpiForWindow(hwnd) };
match titlebar::dpi_scaled_size(size, old_dpi, new_dpi) {
Some((cx, cy)) => {
*out = SIZE { cx, cy };
1
}
None => call_previous(),
}
}
_ => call_previous(),
}
}
WM_NCDESTROY => {
// Hand the window back to winit's procedure for its last message.
if prev.is_some() {
// SAFETY: restores the procedure this window had before `install`.
unsafe { SetWindowLongPtrW(hwnd, GWLP_WNDPROC, PREVIOUS.load(Ordering::SeqCst) as _) };
}
call_previous()
}
_ => call_previous(),
}
}
/// The window can be resized by its border now: it has the thick frame (not fullscreen, which
/// drops it) and is neither maximized nor minimized.
fn resizable(hwnd: HWND) -> bool {
// SAFETY: plain queries on a window handle the system passed in.
unsafe {
let style = GetWindowLongPtrW(hwnd, GWL_STYLE) as u32;
style & WS_THICKFRAME != 0 && IsZoomed(hwnd) == 0 && IsIconic(hwnd) == 0
}
}
/// The client area's size in pixels (the whole window: winit gives it no frame).
fn client_size(hwnd: HWND) -> Option<(i32, i32)> {
let mut r = RECT { left: 0, top: 0, right: 0, bottom: 0 };
// SAFETY: `r` is a valid RECT to fill.
(unsafe { GetClientRect(hwnd, &mut r) } != 0).then_some((r.right - r.left, r.bottom - r.top))
}
/// Windows' resize border at the window's DPI: the sizing frame plus its padding, as Windows
/// itself sizes it, or 8 px scaled when the system has no answer.
fn border_px(hwnd: HWND) -> f32 {
// SAFETY: plain queries.
let (dpi, metric) = unsafe {
let dpi = GetDpiForWindow(hwnd);
(dpi, GetSystemMetricsForDpi(SM_CXSIZEFRAME, dpi) + GetSystemMetricsForDpi(SM_CXPADDEDBORDER, dpi))
};
let scale = if dpi > 0 { dpi as f32 / 96.0 } else { 1.0 };
if metric > 0 { metric as f32 } else { titlebar::resize_border_px(scale) }
}
/// The `HT*` resize code at screen point (`x`, `y`), if it is on the border.
fn border_hit(hwnd: HWND, x: i32, y: i32) -> Option<u32> {
if !resizable(hwnd) {
return None;
}
let mut r = RECT { left: 0, top: 0, right: 0, bottom: 0 };
// SAFETY: `r` is a valid RECT to fill.
if unsafe { GetWindowRect(hwnd, &mut r) } == 0 {
return None;
}
let w = egui::Rect::from_min_max(egui::pos2(r.left as f32, r.top as f32), egui::pos2(r.right as f32, r.bottom as f32));
titlebar::resize_hit(w, egui::pos2(x as f32, y as f32), border_px(hwnd)).map(hit_code)
}
fn hit_code(d: egui::ResizeDirection) -> u32 {
use egui::ResizeDirection::*;
match d {
North => HTTOP,
South => HTBOTTOM,
West => HTLEFT,
East => HTRIGHT,
NorthWest => HTTOPLEFT,
NorthEast => HTTOPRIGHT,
SouthWest => HTBOTTOMLEFT,
SouthEast => HTBOTTOMRIGHT,
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn every_direction_has_its_own_hit_code() {
use egui::ResizeDirection::*;
let codes: Vec<u32> = [North, South, West, East, NorthWest, NorthEast, SouthWest, SouthEast].into_iter().map(hit_code).collect();
assert_eq!(codes, vec![HTTOP, HTBOTTOM, HTLEFT, HTRIGHT, HTTOPLEFT, HTTOPRIGHT, HTBOTTOMLEFT, HTBOTTOMRIGHT]);
}
}
+120
View File
@@ -0,0 +1,120 @@
//! macOS: files opened from Finder (double-click, Open With, a drop on the Dock icon) or with
//! `open -a SolidCraft file` (#997).
//!
//! macOS doesn't pass these on the command line: AppKit hands them to the application delegate's
//! `application:openURLs:`, and when the delegate has no such method it asks `NSDocumentController`,
//! which fails with "SolidCraft cannot open files in the … format" because SolidCraft isn't an
//! `NSDocument` app. winit 0.30's delegate doesn't implement the method, so [`install`] adds it to
//! the delegate's class when the app is about to finish launching: after winit set the delegate and
//! before AppKit delivers the files the app was launched with. The handler queues the paths and
//! wakes the UI, which opens them with [`take`] like files named on the command line.
//!
//! Adding a method to another crate's Objective-C class has no safe API, hence the `unsafe_code`
//! allowance on [`install`] and [`add_open_urls_method`] (winit overrides `sendEvent:` on
//! `NSApplication` similarly).
use std::ptr::NonNull;
use std::sync::{Mutex, OnceLock, PoisonError};
use block2::RcBlock;
use objc2::MainThreadMarker;
use objc2::runtime::{AnyObject, Imp, Sel};
use objc2::sel;
use objc2_app_kit::{NSApplication, NSApplicationWillFinishLaunchingNotification};
use objc2_foundation::{NSArray, NSNotification, NSNotificationCenter, NSURL};
/// Paths that arrived and haven't been opened yet.
static PENDING: Mutex<Vec<String>> = Mutex::new(Vec::new());
/// The UI to wake when files arrive (unset until the window exists; the first frame opens them).
static UI: OnceLock<egui::Context> = OnceLock::new();
/// Handle open-document events from now on. Call before the event loop runs.
#[allow(unsafe_code)]
pub fn install() {
let block = RcBlock::new(|_: NonNull<NSNotification>| add_open_urls_method());
// SAFETY: the name is AppKit's notification constant; no object or queue filter, so the block
// runs on the posting thread (AppKit posts it on the main thread). The block captures nothing,
// so it is sendable. The notification center keeps the registration (and the block) for the
// life of the app.
unsafe {
NSNotificationCenter::defaultCenter().addObserverForName_object_queue_usingBlock(
Some(NSApplicationWillFinishLaunchingNotification),
None,
None,
&block,
);
}
}
/// Wake `ctx` when files arrive while the app runs.
pub fn set_ui(ctx: &egui::Context) {
// Set once; a second call would hand over the same context.
let _ = UI.set(ctx.clone());
}
/// The paths that arrived since the last call.
pub fn take() -> Vec<String> {
std::mem::take(&mut *PENDING.lock().unwrap_or_else(PoisonError::into_inner))
}
/// `application:openURLs:` on the application delegate's class.
#[allow(unsafe_code)]
fn add_open_urls_method() {
let Some(mtm) = MainThreadMarker::new() else { return };
let Some(delegate) = NSApplication::sharedApplication(mtm).delegate() else {
log::warn!("no application delegate; files opened from Finder won't open");
return;
};
let class = AsRef::<AnyObject>::as_ref(&*delegate).class();
let handler: extern "C-unwind" fn(&AnyObject, Sel, &AnyObject, &NSArray<NSURL>) = open_urls;
// SAFETY: `Imp` is the untyped form of a method implementation; the Objective-C runtime calls
// it with the arguments the type encoding declares, which match `open_urls`: no return value
// (`v`), the receiver (`@`), the selector (`:`), the application (`@`) and the URL array (`@`).
let added = unsafe {
let imp = std::mem::transmute::<extern "C-unwind" fn(&AnyObject, Sel, &AnyObject, &NSArray<NSURL>), Imp>(handler);
objc2::ffi::class_addMethod(std::ptr::from_ref(class).cast_mut(), sel!(application:openURLs:), imp, c"v@:@@".as_ptr())
};
if !added.as_bool() {
log::warn!("the application delegate already handles open-document events");
}
}
/// AppKit calls this; a panic stops here instead of unwinding through AppKit's frames.
extern "C-unwind" fn open_urls(_delegate: &AnyObject, _cmd: Sel, _app: &AnyObject, urls: &NSArray<NSURL>) {
if std::panic::catch_unwind(std::panic::AssertUnwindSafe(|| queue(urls))).is_err() {
log::warn!("files opened from Finder were dropped after an internal error");
}
}
/// Queue the files among `urls` and wake the UI.
fn queue(urls: &NSArray<NSURL>) {
// Only file URLs: macOS 27 turns an https URL's path into a file path too.
let paths = urls.iter().filter(|u| u.isFileURL()).filter_map(|u| u.to_file_path()).map(|p| p.to_string_lossy().into_owned());
PENDING.lock().unwrap_or_else(PoisonError::into_inner).extend(paths);
if let Some(ctx) = UI.get() {
ctx.request_repaint();
}
}
#[cfg(test)]
mod tests {
use objc2::runtime::NSObject;
use objc2_foundation::NSString;
use super::*;
/// Files queue until the UI takes them; URLs that aren't files are left out.
#[test]
fn opened_files_wait_for_the_ui() {
let web = NSURL::URLWithString(&NSString::from_str("https://example.com/a.solidcraft")).unwrap();
let urls = NSArray::from_retained_slice(&[
NSURL::from_file_path("/tmp/a b.solidcraft").unwrap(),
web,
NSURL::from_file_path("/tmp/c.step").unwrap(),
]);
let any = NSObject::new();
open_urls(&any, sel!(application:openURLs:), &any, &urls);
assert_eq!(take(), ["/tmp/a b.solidcraft", "/tmp/c.step"]);
assert!(take().is_empty());
}
}
@@ -1,15 +1,22 @@
//! Windows 3Dconnexion HID navigation. The device reader never touches the document or UI;
//! it publishes the latest axes, and the egui thread applies them once per frame.
//! 3Dconnexion HID navigation on Windows (through hidapi) and Linux (through hidraw). The device
//! reader never touches the document or UI; it publishes the latest axes, and the egui thread
//! applies them once per frame.
mod hid_descriptor;
#[cfg(target_os = "linux")]
mod hidraw;
use std::sync::{Arc, Mutex};
use std::time::{Duration, Instant};
use egui::Context;
use hid_descriptor::Layout;
#[cfg(target_os = "windows")]
use hidapi::{DeviceInfo, HidApi};
use quick_xml::Reader;
use quick_xml::events::Event;
use solvecraft_engine::render::Camera;
use solvecraft_ui_egui::SolveApp;
use solidcraft_engine::render::Camera;
use solidcraft_ui_egui::SolveApp;
const STALE_AFTER: Duration = Duration::from_millis(150);
const RETRY_AFTER: Duration = Duration::from_secs(2);
@@ -41,6 +48,21 @@ impl Default for DriverMapping {
}
}
impl DriverMapping {
/// The mapping used when no 3DxWare profile is found. On Linux there is no 3DxWare, so it is
/// what the driver applies by default in object mode (#1172): the physical Ry and Rz swapped
/// and reversed, so a tilt left/right rolls and a twist spins. Elsewhere the driver writes a
/// profile, and the raw axes are used until it does.
fn without_profile() -> Self {
let mut mapping = Self::default();
if cfg!(target_os = "linux") {
mapping.axes[4] = AxisRule { output: 5, enabled: true, reversed: true, scale: 1.0 };
mapping.axes[5] = AxisRule { output: 4, enabled: true, reversed: true, scale: 1.0 };
}
mapping
}
}
#[derive(Clone, Copy, Debug, Default, PartialEq)]
struct Motion {
translation: [f64; 3],
@@ -178,7 +200,10 @@ fn parse_driver_mapping(xml: &[u8]) -> Option<DriverMapping> {
}
fn load_driver_mapping() -> Option<DriverMapping> {
let profile = std::path::PathBuf::from(std::env::var_os("APPDATA")?).join("3Dconnexion").join("3DxWare").join("Cfg").join("solvecraft-KMJ.xml");
let cfg = std::path::PathBuf::from(std::env::var_os("APPDATA")?).join("3Dconnexion").join("3DxWare").join("Cfg");
// The driver names the profile after the executable; one made for the pre-rename executable
// still applies until the driver writes a new one (compatibility shim).
let profile = ["solidcraft-KMJ.xml", "solvecraft-KMJ.xml"].into_iter().map(|n| cfg.join(n)).find(|p| p.is_file())?;
if std::fs::metadata(&profile).ok()?.len() > MAX_PROFILE_BYTES {
log::warn!("3D mouse: ignoring oversized 3DxWare profile {}", profile.display());
return None;
@@ -208,9 +233,14 @@ impl Reading {
}
/// The old SpaceNavigator uses Logitech's VID; newer 3Dconnexion devices use their own.
fn is_3d_mouse_vendor(vendor_id: u16) -> bool {
matches!(vendor_id, 0x046d | 0x256f)
}
/// The HID usage excludes ordinary Logitech mice and the keyboard interfaces of SpaceMice.
#[cfg(target_os = "windows")]
fn is_3d_mouse(info: &DeviceInfo) -> bool {
matches!(info.vendor_id(), 0x046d | 0x256f) && info.usage_page() == 0x01 && info.usage() == 0x08
is_3d_mouse_vendor(info.vendor_id()) && info.usage_page() == 0x01 && info.usage() == 0x08
}
fn three_axes(bytes: &[u8]) -> Option<[i16; 3]> {
@@ -220,8 +250,18 @@ fn three_axes(bytes: &[u8]) -> Option<[i16; 3]> {
/// SpaceNavigator reports 1 (translation) and 2 (rotation), each with three signed
/// little-endian 16-bit values. The HID layer may pad either report to its maximum size.
fn decode_report(report: &[u8], reading: &mut Reading, now: Instant) -> bool {
/// Some homemade devices send all six values in report 1 instead (`Layout::Combined`): only the
/// device's report descriptor can tell the two apart, because a padded split report 1 is as long.
fn decode_report(report: &[u8], layout: Layout, reading: &mut Reading, now: Instant) -> bool {
match report.first().copied() {
Some(1) if layout == Layout::Combined => {
let Some(body) = report.get(1..) else { return false };
let (Some(translation), Some(rotation)) = (body.get(..6).and_then(three_axes), body.get(6..).and_then(three_axes)) else { return false };
reading.axes = Axes { translation, rotation };
reading.translation_at = now;
reading.rotation_at = now;
true
}
Some(1) => {
let Some(translation) = report.get(1..).and_then(three_axes) else { return false };
reading.axes.translation = translation;
@@ -238,6 +278,24 @@ fn decode_report(report: &[u8], reading: &mut Reading, now: Instant) -> bool {
}
}
/// Publishes one input report from the device to the egui thread.
fn publish(ctx: &Context, shared: &Mutex<Reading>, layout: Layout, report: &[u8]) {
if let Ok(mut reading) = shared.lock()
&& decode_report(report, layout, &mut reading, Instant::now())
{
ctx.request_repaint();
}
}
/// The device is gone: stop reporting its last position.
fn reset(ctx: &Context, shared: &Mutex<Reading>) {
if let Ok(mut reading) = shared.lock() {
*reading = Reading::new(Instant::now());
}
ctx.request_repaint();
}
#[cfg(target_os = "windows")]
fn reader(ctx: Context, shared: Arc<Mutex<Reading>>) {
let Ok(mut api) = HidApi::new() else {
log::warn!("3D mouse: HID initialization failed");
@@ -247,27 +305,72 @@ fn reader(ctx: Context, shared: Arc<Mutex<Reading>>) {
if let Err(error) = api.refresh_devices() {
log::warn!("3D mouse: device scan failed: {error}");
} else if let Some(device) = api.device_list().find(|info| is_3d_mouse(info)).and_then(|info| info.open_device(&api).ok()) {
let layout = device_layout(&device);
let mut report = [0_u8; 64];
loop {
match device.read_timeout(&mut report, 100) {
Ok(0) => {}
Ok(size) => {
if let Ok(mut reading) = shared.lock()
&& decode_report(&report[..size], &mut reading, Instant::now())
{
ctx.request_repaint();
}
}
Ok(size) => publish(&ctx, &shared, layout, report.get(..size).unwrap_or_default()),
Err(error) => {
log::info!("3D mouse disconnected: {error}");
break;
}
}
}
if let Ok(mut reading) = shared.lock() {
*reading = Reading::new(Instant::now());
reset(&ctx, &shared);
}
std::thread::sleep(RETRY_AFTER);
}
}
/// How the device packs its axes, from its report descriptor; the usual split layout if the
/// descriptor cannot be read.
#[cfg(target_os = "windows")]
fn device_layout(device: &hidapi::HidDevice) -> Layout {
let mut descriptor = [0_u8; hidapi::MAX_REPORT_DESCRIPTOR_SIZE];
match device.get_report_descriptor(&mut descriptor) {
Ok(size) => hid_descriptor::Descriptor::parse(descriptor.get(..size).unwrap_or_default()).layout(),
Err(error) => {
log::info!("3D mouse: no report descriptor, assuming separate translation and rotation reports: {error}");
Layout::Split
}
}
}
/// Reads `/dev/hidrawN` with plain blocking reads, which end with an error when the device is
/// unplugged. Opening needs permission: most distributions grant it to the logged-in user for
/// devices that carry the `uaccess` udev tag, which a rule for the 3D mouse has to add.
#[cfg(target_os = "linux")]
fn reader(ctx: Context, shared: Arc<Mutex<Reading>>) {
use std::io::Read;
let mut denied = None;
loop {
if let Some(device) = hidraw::find() {
match std::fs::File::open(&device.path) {
Ok(mut file) => {
denied = None;
log::info!("3D mouse: reading {} ({:?} reports)", device.path.display(), device.layout);
let mut report = [0_u8; 64];
loop {
match file.read(&mut report) {
Ok(0) => break,
Ok(size) => publish(&ctx, &shared, device.layout, report.get(..size).unwrap_or_default()),
Err(error) if error.kind() == std::io::ErrorKind::Interrupted => {}
Err(error) => {
log::info!("3D mouse disconnected: {error}");
break;
}
}
}
reset(&ctx, &shared);
}
// Say so once per device node, not every retry.
Err(error) if denied.as_ref() != Some(&device.path) => {
log::warn!("3D mouse: cannot open {}: {error}. A udev rule granting the logged-in user access is needed.", device.path.display());
denied = Some(device.path);
}
Err(_) => {}
}
ctx.request_repaint();
}
std::thread::sleep(RETRY_AFTER);
}
@@ -286,10 +389,15 @@ impl SpaceMouse {
let shared = Arc::new(Mutex::new(Reading::new(now)));
let worker_state = Arc::clone(&shared);
let worker_ctx = ctx.clone();
if let Err(error) = std::thread::Builder::new().name("solvecraft-3d-mouse".into()).spawn(move || reader(worker_ctx, worker_state)) {
if let Err(error) = std::thread::Builder::new().name("solidcraft-3d-mouse".into()).spawn(move || reader(worker_ctx, worker_state)) {
log::warn!("3D mouse: reader could not start: {error}");
}
Self { shared, last_frame: now, driver_mapping: load_driver_mapping().unwrap_or_default(), mapping_checked_at: now }
Self {
shared,
last_frame: now,
driver_mapping: load_driver_mapping().unwrap_or_else(DriverMapping::without_profile),
mapping_checked_at: now,
}
}
pub fn tick(&mut self, app: &mut SolveApp, ctx: &Context) {
@@ -297,7 +405,7 @@ impl SpaceMouse {
let seconds = now.duration_since(self.last_frame).as_secs_f64().min(0.05);
self.last_frame = now;
if now.duration_since(self.mapping_checked_at) >= RETRY_AFTER {
let updated = load_driver_mapping().unwrap_or_default();
let updated = load_driver_mapping().unwrap_or_else(DriverMapping::without_profile);
if updated != self.driver_mapping {
log::info!("3D mouse: applying updated 3DxWare axis profile");
self.driver_mapping = updated;
@@ -371,19 +479,46 @@ mod tests {
fn decodes_separate_reports_without_stale_motion_or_padding_interference() {
let now = Instant::now();
let mut reading = Reading::new(now);
assert!(!decode_report(&[1, 1, 2], &mut reading, now));
assert!(!decode_report(&[1, 1, 2], Layout::Split, &mut reading, now));
assert_eq!(reading.current(now), Axes::default());
assert!(decode_report(&[1, 0x9c, 0xff, 0x2c, 0x01, 0, 0], &mut reading, now));
assert!(decode_report(&[1, 0x9c, 0xff, 0x2c, 0x01, 0, 0], Layout::Split, &mut reading, now));
assert_eq!(reading.current(now).translation, [-100, 300, 0]);
assert!(decode_report(&[2, 0, 0, 1, 0, 0xff, 0xff], &mut reading, now));
assert!(decode_report(&[2, 0, 0, 1, 0, 0xff, 0xff], Layout::Split, &mut reading, now));
assert_eq!(reading.current(now).rotation, [0, 1, -1]);
let later = now + STALE_AFTER + Duration::from_millis(1);
assert_eq!(reading.current(later), Axes::default());
assert!(decode_report(&[2, 4, 0, 5, 0, 6, 0], &mut reading, later));
assert!(decode_report(&[1, 1, 0, 2, 0, 3, 0, 0, 0, 0, 0, 0, 0], &mut reading, later));
assert!(decode_report(&[2, 4, 0, 5, 0, 6, 0], Layout::Split, &mut reading, later));
assert!(decode_report(&[1, 1, 0, 2, 0, 3, 0, 0, 0, 0, 0, 0, 0], Layout::Split, &mut reading, later));
assert_eq!(reading.current(later), Axes { translation: [1, 2, 3], rotation: [4, 5, 6] });
}
#[test]
fn combined_report_one_carries_translation_and_rotation_together() {
let now = Instant::now();
let mut reading = Reading::new(now);
// Report id 1, then X Y Z Rx Ry Rz as signed little-endian 16-bit values.
let report = [1, 0x9c, 0xff, 0x2c, 0x01, 0, 0, 1, 0, 0, 0, 0xff, 0xff];
assert!(decode_report(&report, Layout::Combined, &mut reading, now));
assert_eq!(reading.current(now), Axes { translation: [-100, 300, 0], rotation: [1, 0, -1] });
// The same bytes on a split device are only the translation report; its padding is not rotation.
let mut split = Reading::new(now);
assert!(decode_report(&report, Layout::Split, &mut split, now));
assert_eq!(split.current(now), Axes { translation: [-100, 300, 0], rotation: [0; 3] });
}
#[test]
fn combined_layout_ignores_short_and_other_reports() {
let now = Instant::now();
let mut reading = Reading::new(now);
assert!(!decode_report(&[1, 1, 0, 2, 0, 3, 0], Layout::Combined, &mut reading, now));
assert!(!decode_report(&[3, 1, 0, 0, 0, 0], Layout::Combined, &mut reading, now));
assert!(!decode_report(&[], Layout::Combined, &mut reading, now));
assert_eq!(reading.current(now), Axes::default());
// Extra padding after the six values is fine.
assert!(decode_report(&[1, 1, 0, 2, 0, 3, 0, 4, 0, 5, 0, 6, 0, 0, 0], Layout::Combined, &mut reading, now));
assert_eq!(reading.current(now), Axes { translation: [1, 2, 3], rotation: [4, 5, 6] });
}
#[test]
fn six_axes_move_the_camera_and_sketches_keep_their_orientation() {
let mut cam = Camera::default();
@@ -465,6 +600,51 @@ mod tests {
assert_eq!(motion.rotation, [1.0, -1.0, 0.0]);
}
#[test]
fn without_a_profile_linux_uses_the_drivers_object_mode_axes() {
// 3DxWare's object-mode mapping, as a profile (#1172: confirmed on a SpaceMouse Compact).
let object_mode = br#"
<AppCfg><Devices><Device><AxisBank>
<Axis><Enabled>true</Enabled><Input><ActionID>HIDMultiAxis_X</ActionID></Input><Output><ActionID>HIDMultiAxis_X</ActionID><Reversed>false</Reversed></Output></Axis>
<Axis><Enabled>true</Enabled><Input><ActionID>HIDMultiAxis_Y</ActionID></Input><Output><ActionID>HIDMultiAxis_Y</ActionID><Reversed>false</Reversed></Output></Axis>
<Axis><Enabled>true</Enabled><Input><ActionID>HIDMultiAxis_Z</ActionID></Input><Output><ActionID>HIDMultiAxis_Z</ActionID><Reversed>false</Reversed></Output></Axis>
<Axis><Enabled>true</Enabled><Input><ActionID>HIDMultiAxis_Rx</ActionID></Input><Output><ActionID>HIDMultiAxis_Rx</ActionID><Reversed>false</Reversed></Output></Axis>
<Axis><Enabled>true</Enabled><Input><ActionID>HIDMultiAxis_Ry</ActionID></Input><Output><ActionID>HIDMultiAxis_Rz</ActionID><Reversed>true</Reversed></Output></Axis>
<Axis><Enabled>true</Enabled><Input><ActionID>HIDMultiAxis_Rz</ActionID></Input><Output><ActionID>HIDMultiAxis_Ry</ActionID><Reversed>true</Reversed></Output></Axis>
</AxisBank></Device></Devices></AppCfg>
"#;
let profile = parse_driver_mapping(object_mode).expect("valid 3DxWare profile");
if cfg!(target_os = "linux") {
assert_eq!(DriverMapping::without_profile(), profile);
// Tilting the cap rolls the view and twisting it spins it, as with the driver.
let before = Camera::default();
let mut tilt = before;
navigate(
&mut tilt,
DriverMapping::without_profile().apply(Axes { translation: [0; 3], rotation: [0, 350, 0] }),
0.02,
600.0,
false,
false,
);
assert_eq!((tilt.yaw, tilt.pitch), (before.yaw, before.pitch));
assert_ne!(tilt.roll, before.roll);
let mut twist = before;
navigate(
&mut twist,
DriverMapping::without_profile().apply(Axes { translation: [0; 3], rotation: [0, 0, 350] }),
0.02,
600.0,
false,
false,
);
assert_ne!(twist.yaw, before.yaw);
assert_eq!(twist.roll, before.roll);
} else {
assert_eq!(DriverMapping::without_profile(), DriverMapping::default());
}
}
#[test]
fn mapped_roll_and_spin_reach_distinct_camera_rotations() {
let profile = br#"
@@ -0,0 +1,253 @@
//! Just enough of a HID report descriptor reader to recognise a 3D mouse and to see how it packs
//! its motion axes. Written from the public USB HID specification. Malformed input never panics;
//! it simply yields less information.
/// Generic Desktop usage page, and the usages in it that matter here.
const PAGE_GENERIC_DESKTOP: u32 = 0x01;
const USAGE_MULTI_AXIS_CONTROLLER: u32 = 0x08;
const FIRST_AXIS_USAGE: u32 = 0x30; // X, Y, Z, Rx, Ry, Rz are 0x30..=0x35
const AXIS_COUNT: u32 = 6;
/// Motion reports are report id 1 (translation, or everything) and report id 2 (rotation).
const MOTION_REPORT_ID: u8 = 1;
/// Descriptors are small (hidapi reserves 4 KiB). Anything past this is ignored.
const MAX_DESCRIPTOR_BYTES: usize = 4096;
/// Bound on the usages one main item can declare through a usage range.
const MAX_USAGES_PER_ITEM: u32 = 256;
/// How a device spreads its six motion axes over input reports.
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
pub enum Layout {
/// Report 1 carries translation and report 2 carries rotation, three 16-bit values each.
/// This is how 3Dconnexion devices report, and it is the layout assumed when nothing is known.
#[default]
Split,
/// Report 1 carries all six axes: translation, then rotation. Homemade devices do this.
Combined,
}
#[derive(Clone, Copy)]
struct Item {
/// 0 main, 1 global, 2 local (3 is reserved).
kind: u8,
tag: u8,
value: u32,
}
/// Walks the short items of a descriptor. Long items are skipped; a truncated tail ends the walk.
fn items(descriptor: &[u8]) -> impl Iterator<Item = Item> + '_ {
let descriptor = descriptor.get(..MAX_DESCRIPTOR_BYTES).unwrap_or(descriptor);
let mut pos = 0_usize;
std::iter::from_fn(move || {
loop {
let prefix = *descriptor.get(pos)?;
pos += 1;
if prefix == 0xFE {
// Long item: a data length byte, a tag byte, then the data.
let length = usize::from(*descriptor.get(pos)?);
pos = pos.checked_add(2 + length)?;
continue;
}
let size = match prefix & 0b11 {
0 => 0,
1 => 1,
2 => 2,
_ => 4,
};
let data = descriptor.get(pos..pos + size)?;
pos += size;
let value = data.iter().enumerate().fold(0_u32, |value, (index, byte)| value | (u32::from(*byte) << (8 * index)));
return Some(Item { kind: (prefix >> 2) & 0b11, tag: prefix >> 4, value });
}
})
}
/// What a descriptor says about a device, as far as 3D mouse support needs to know.
#[derive(Clone, Debug, Default, PartialEq, Eq)]
pub struct Descriptor {
multi_axis_controller: bool,
/// Distinct axes (X, Y, Z, Rx, Ry, Rz as bits 0..=5) that input report 1 carries.
motion_report_axes: u8,
}
impl Descriptor {
pub fn parse(descriptor: &[u8]) -> Self {
let mut summary = Self::default();
let mut page = 0_u32;
let mut report_id = 0_u8;
let mut depth = 0_u32;
// Local items belong to the next main item only.
let mut usages: Vec<u32> = Vec::new();
let mut usage_min = None;
for item in items(descriptor) {
match (item.kind, item.tag) {
// Global: usage page, report id.
(1, 0) => page = item.value,
(1, 8) => report_id = u8::try_from(item.value).unwrap_or(0),
// Local: usage, usage minimum, usage maximum.
(2, 0) => usages.push(Self::full_usage(page, item)),
(2, 1) => usage_min = Some(Self::full_usage(page, item)),
(2, 2) => {
if let Some(min) = usage_min.take() {
let max = Self::full_usage(page, item);
let count = max.saturating_sub(min).min(MAX_USAGES_PER_ITEM - 1);
usages.extend((0..=count).map(|offset| min.saturating_add(offset)));
}
}
// Main: input, collection, end collection.
(0, 8) => {
if report_id == MOTION_REPORT_ID || (report_id == 0 && depth > 0) {
summary.note_axes(&usages);
}
}
(0, 0xA) => {
// An application collection (1) at the top level names the device.
if depth == 0 && item.value == 1 && usages.first() == Some(&((PAGE_GENERIC_DESKTOP << 16) | USAGE_MULTI_AXIS_CONTROLLER)) {
summary.multi_axis_controller = true;
}
depth += 1;
}
(0, 0xC) => depth = depth.saturating_sub(1),
_ => {}
}
if item.kind == 0 {
usages.clear();
usage_min = None;
}
}
summary
}
/// Usage items of up to two bytes name a usage on the current page, four bytes carry the page.
fn full_usage(page: u32, item: Item) -> u32 {
if item.value > 0xFFFF { item.value } else { (page << 16) | item.value }
}
fn note_axes(&mut self, usages: &[u32]) {
for usage in usages {
let axis = usage.wrapping_sub((PAGE_GENERIC_DESKTOP << 16) | FIRST_AXIS_USAGE);
if axis < AXIS_COUNT {
self.motion_report_axes |= 1 << axis;
}
}
}
/// True for a top-level Generic Desktop "Multi-Axis Controller" collection. This tells a
/// SpaceMouse's motion interface apart from its keyboard interface and from ordinary mice.
#[cfg_attr(not(target_os = "linux"), allow(dead_code))]
pub fn is_multi_axis_controller(&self) -> bool {
self.multi_axis_controller
}
/// `Combined` when input report 1 declares all six axes, otherwise `Split`.
pub fn layout(&self) -> Layout {
if self.motion_report_axes.count_ones() == AXIS_COUNT { Layout::Combined } else { Layout::Split }
}
}
#[cfg(test)]
mod tests {
use super::*;
/// Report 1 = X Y Z, report 2 = Rx Ry Rz, each as three signed 16-bit values.
const SPLIT: &[u8] = &[
0x05, 0x01, // usage page: generic desktop
0x09, 0x08, // usage: multi-axis controller
0xA1, 0x01, // collection: application
0x85, 0x01, // report id 1
0x16, 0xA2, 0xFE, // logical minimum -350
0x26, 0x5E, 0x01, // logical maximum 350
0x75, 0x10, // report size 16
0x95, 0x03, // report count 3
0x09, 0x30, 0x09, 0x31, 0x09, 0x32, // X Y Z
0x81, 0x06, // input: data, variable, relative
0x85, 0x02, // report id 2
0x09, 0x33, 0x09, 0x34, 0x09, 0x35, // Rx Ry Rz
0x81, 0x06, // input
0xC0, // end collection
];
/// Report 1 = X Y Z Rx Ry Rz.
const COMBINED: &[u8] = &[
0x05, 0x01, 0x09, 0x08, 0xA1, 0x01, 0x85, 0x01, // multi-axis controller, report id 1
0x16, 0xA2, 0xFE, 0x26, 0x5E, 0x01, 0x75, 0x10, 0x95, 0x06, // 6 x 16 bit, -350..350
0x09, 0x30, 0x09, 0x31, 0x09, 0x32, 0x09, 0x33, 0x09, 0x34, 0x09, 0x35, // X Y Z Rx Ry Rz
0x81, 0x06, 0xC0,
];
/// The same six axes declared as a usage range, with report id 1 after the collection opens.
const COMBINED_RANGE: &[u8] = &[
0x05, 0x01, 0x09, 0x08, 0xA1, 0x01, 0x85, 0x01, 0x75, 0x10, 0x95, 0x06, //
0x19, 0x30, 0x29, 0x35, // usage minimum X, usage maximum Rz
0x81, 0x06, 0xC0,
];
/// A boot keyboard-like interface: usage page 7 usages must not count as axes.
const KEYBOARD: &[u8] =
&[0x05, 0x01, 0x09, 0x06, 0xA1, 0x01, 0x05, 0x07, 0x19, 0xE0, 0x29, 0xE7, 0x15, 0x00, 0x25, 0x01, 0x75, 0x01, 0x95, 0x08, 0x81, 0x02, 0xC0];
/// An ordinary mouse: Generic Desktop X, Y but top-level usage is Mouse (2).
const MOUSE: &[u8] = &[
0x05, 0x01, 0x09, 0x02, 0xA1, 0x01, 0x09, 0x01, 0xA1, 0x00, 0x09, 0x30, 0x09, 0x31, 0x15, 0x81, 0x25, 0x7F, 0x75, 0x08, 0x95, 0x02, 0x81,
0x06, 0xC0, 0xC0,
];
#[test]
fn split_descriptor_is_a_multi_axis_controller_with_three_axes_in_report_one() {
let descriptor = Descriptor::parse(SPLIT);
assert!(descriptor.is_multi_axis_controller());
assert_eq!(descriptor.motion_report_axes, 0b000_111);
assert_eq!(descriptor.layout(), Layout::Split);
}
#[test]
fn six_axes_in_report_one_are_a_combined_layout() {
for bytes in [COMBINED, COMBINED_RANGE] {
let descriptor = Descriptor::parse(bytes);
assert!(descriptor.is_multi_axis_controller());
assert_eq!(descriptor.layout(), Layout::Combined);
}
}
#[test]
fn other_interfaces_are_not_3d_mice() {
for bytes in [KEYBOARD, MOUSE, &[][..]] {
let descriptor = Descriptor::parse(bytes);
assert!(!descriptor.is_multi_axis_controller());
assert_eq!(descriptor.layout(), Layout::Split);
}
}
#[test]
fn four_byte_usages_carry_their_own_page() {
// Usage (4 bytes) 0x0007_0030 is on page 7, not an axis.
let descriptor = Descriptor::parse(&[0x05, 0x01, 0x09, 0x08, 0xA1, 0x01, 0x85, 0x01, 0x0B, 0x30, 0x00, 0x07, 0x00, 0x81, 0x06, 0xC0]);
assert!(descriptor.is_multi_axis_controller());
assert_eq!(descriptor.motion_report_axes, 0);
}
#[test]
fn truncated_and_hostile_descriptors_never_panic() {
for end in 0..=COMBINED.len() {
let _ = Descriptor::parse(&COMBINED[..end]);
}
// Long item with a length running past the end, huge usage ranges, deep nesting.
let _ = Descriptor::parse(&[0xFE, 0xFF, 0x00, 0x01]);
let _ = Descriptor::parse(&[0x05, 0x01, 0x1B, 0, 0, 0, 0, 0x2B, 0xFF, 0xFF, 0xFF, 0xFF, 0x81, 0x06]);
let _ = Descriptor::parse(&[0xC0; 64]);
let _ = Descriptor::parse(&[0xA1; 64]);
let mut state = 0x2545_F491_4F6C_DD1D_u64;
for _ in 0..200 {
let bytes: Vec<u8> = (0..64)
.map(|_| {
state ^= state << 13;
state ^= state >> 7;
state ^= state << 17;
state.to_le_bytes()[0]
})
.collect();
let _ = Descriptor::parse(&bytes);
}
}
}
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//! Finding a 3D mouse on Linux. The kernel exposes every HID interface as `/dev/hidrawN`, with
//! its identity and report descriptor under `/sys/class/hidraw/hidrawN/device/`. Reading both is
//! plain file I/O, so no udev or hidapi library is needed.
use std::path::{Path, PathBuf};
use super::hid_descriptor::{Descriptor, Layout};
const SYSFS: &str = "/sys/class/hidraw";
const DEV: &str = "/dev";
pub struct Device {
pub path: PathBuf,
pub layout: Layout,
}
/// The vendor id from `HID_ID=<bus>:<vendor>:<product>` (all hexadecimal) in a sysfs `uevent`.
fn vendor_id(uevent: &str) -> Option<u16> {
let id = uevent.lines().find_map(|line| line.strip_prefix("HID_ID="))?;
let vendor = id.split(':').nth(1)?;
u32::from_str_radix(vendor.trim(), 16).ok().and_then(|vendor| u16::try_from(vendor).ok())
}
/// The first hidraw interface that is a 3D mouse's multi-axis controller.
pub fn find() -> Option<Device> {
let mut names: Vec<_> = std::fs::read_dir(SYSFS).ok()?.filter_map(Result::ok).map(|entry| entry.file_name()).collect();
names.sort();
names.into_iter().find_map(|name| probe(&Path::new(SYSFS).join(&name), Path::new(DEV).join(&name)))
}
fn probe(sysfs: &Path, path: PathBuf) -> Option<Device> {
let uevent = std::fs::read_to_string(sysfs.join("device/uevent")).ok()?;
if !super::is_3d_mouse_vendor(vendor_id(&uevent)?) {
return None;
}
let descriptor = Descriptor::parse(&std::fs::read(sysfs.join("device/report_descriptor")).ok()?);
descriptor.is_multi_axis_controller().then(|| Device { path, layout: descriptor.layout() })
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn reads_the_vendor_from_the_hid_id() {
let uevent = "DRIVER=hid-generic\nHID_ID=0003:0000256F:0000C631\nHID_NAME=Some Device\n";
assert_eq!(vendor_id(uevent), Some(0x256f));
assert_eq!(vendor_id("HID_ID=0003:0000046D:0000C077"), Some(0x046d));
}
#[test]
fn malformed_ids_are_rejected() {
for uevent in ["", "HID_NAME=x", "HID_ID=", "HID_ID=0003", "HID_ID=0003:zzzz:0001", "HID_ID=0003:FFFFFFFF:0001"] {
assert_eq!(vendor_id(uevent), None, "{uevent:?}");
}
}
}
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//! Getting the window open, whatever state the settings folder or the graphics device is in
//! (docs/book/src/guide/troubleshooting.md).
//!
//! - **Settings that don't read** (`app.ron`, `graphics.json`): moved aside as
//! `<name>.bad-<time>` and the app starts with defaults, instead of a newer or damaged file
//! being dropped silently or stopping the start.
//! - **Launches that die before the window is up**: a marker file counts them; after two in a
//! row the next launch starts in safe mode by itself.
//! - **Safe mode** (`--safe-mode` or `SOLIDCRAFT_SAFE_MODE=1`): default settings (the saved ones
//! are left untouched), no recovery offer, the software renderer and CPU meshing.
//! - **No usable graphics device**: one retry on the software renderer
//! (`SOLIDCRAFT_RENDERER=cpu`), then a message box saying what failed and what to try.
use std::path::{Path, PathBuf};
/// The environment variable that starts safe mode (any value but `0` or empty).
pub const SAFE_MODE_ENV: &str = "SOLIDCRAFT_SAFE_MODE";
/// `SOLIDCRAFT_RENDERER=cpu` picks the software renderer (WARP, lavapipe, llvmpipe).
pub const RENDERER_ENV: &str = "SOLIDCRAFT_RENDERER";
/// Consecutive launches that died before the window was up, after which safe mode starts.
pub const FAILED_STARTS_FOR_SAFE_MODE: u32 = 2;
const MARKER: &str = "starting";
/// Whether an environment value switches something on.
pub fn env_on(v: Option<&str>) -> bool {
v.map(str::trim).is_some_and(|v| !v.is_empty() && v != "0" && !v.eq_ignore_ascii_case("false"))
}
/// Whether `SOLIDCRAFT_RENDERER` asks for the software renderer.
pub fn cpu_renderer_env(v: Option<&str>) -> bool {
v.map(str::trim).is_some_and(|v| v.eq_ignore_ascii_case("cpu") || v.eq_ignore_ascii_case("software"))
}
fn unix_now() -> u64 {
std::time::SystemTime::now().duration_since(std::time::UNIX_EPOCH).map_or(0, |d| d.as_secs())
}
/// Move `path` aside as `<name>.bad-<time>` (kept for a bug report); returns where it went.
pub fn back_up(path: &Path) -> std::io::Result<PathBuf> {
let name = path.file_name().map(|n| n.to_string_lossy().to_string()).unwrap_or_else(|| "settings".into());
let mut to = path.with_file_name(format!("{name}.bad-{}", unix_now()));
let mut n = 1;
while to.exists() && n < 100 {
to = path.with_file_name(format!("{name}.bad-{}-{n}", unix_now()));
n += 1;
}
std::fs::rename(path, &to)?;
Ok(to)
}
/// Whether eframe's `app.ron` reads, with the preferences inside it.
fn app_ron_reads(text: &str, prefs_keys: &[&str]) -> bool {
let Ok(kv) = ron::from_str::<std::collections::HashMap<String, String>>(text) else { return false };
prefs_keys.iter().filter_map(|k| kv.get(*k)).all(|p| serde_json::from_str::<serde_json::Value>(p).is_ok_and(|v| v.is_object()))
}
/// Check the settings files in `dir` before anything reads them: one that doesn't read is moved
/// aside (the app then starts with defaults for it). Returns a line per file moved.
pub fn check_settings(dir: &Path, prefs_keys: &[&str]) -> Vec<String> {
let mut notes = Vec::new();
let mut check = |name: &str, reads: &dyn Fn(&str) -> bool| {
let path = dir.join(name);
let Ok(bytes) = std::fs::read(&path) else { return };
let ok = std::str::from_utf8(&bytes).is_ok_and(|t| t.trim().is_empty() || reads(t));
if ok {
return;
}
match back_up(&path) {
Ok(to) => {
log::warn!("settings: {} did not read; moved to {}", path.display(), to.display());
notes.push(format!("{name} could not be read and was moved to {}; defaults are used.", to.display()));
}
Err(e) => log::warn!("settings: {} did not read and could not be moved: {e}", path.display()),
}
};
check("app.ron", &|t| app_ron_reads(t, prefs_keys));
check("graphics.json", &|t| serde_json::from_str::<serde_json::Value>(t).is_ok_and(|v| v.is_object()));
notes
}
/// A launch begins: count it in the marker in `dir`. Returns how many launches before this one
/// died before their window was up.
pub fn begin(dir: &Path) -> u32 {
let marker = dir.join(MARKER);
let before = std::fs::read_to_string(&marker).ok().and_then(|s| s.trim().parse::<u32>().ok()).unwrap_or(0).min(1000);
if std::fs::create_dir_all(dir).is_ok() {
let _ = std::fs::write(&marker, (before + 1).to_string());
}
before
}
/// The window is up: this launch did not fail to start.
pub fn started(dir: &Path) {
let _ = std::fs::remove_file(dir.join(MARKER));
}
/// The software adapter among `adapters` (WARP on Windows, lavapipe or llvmpipe elsewhere), else
/// the first one that can draw to `surface`.
pub fn pick_cpu_adapter(adapters: &[eframe::wgpu::Adapter], surface: Option<&eframe::wgpu::Surface<'_>>) -> Result<eframe::wgpu::Adapter, String> {
let fits = |a: &&eframe::wgpu::Adapter| surface.is_none_or(|s| a.is_surface_supported(s));
adapters
.iter()
.filter(fits)
.find(|a| a.get_info().device_type == eframe::wgpu::DeviceType::Cpu)
.or_else(|| adapters.iter().find(fits))
.cloned()
.ok_or_else(|| {
let names: Vec<String> = adapters.iter().map(|a| format!("{} ({:?})", a.get_info().name, a.get_info().backend)).collect();
format!("no graphics adapter can draw the window (found: {})", if names.is_empty() { "none".into() } else { names.join(", ") })
})
}
/// `WGPU_BACKEND`: when set, wgpu picks the backends from it and the order below is not used.
pub const WGPU_BACKEND_ENV: &str = "WGPU_BACKEND";
/// The graphics backends to start with, or `None` to leave it to wgpu (`WGPU_BACKEND`, or all
/// the backends it was built with).
///
/// On Windows, D3D12 comes first, then Vulkan, then OpenGL, and only the first one with a
/// hardware adapter is started at all. wgpu would otherwise start Vulkan, D3D12 and OpenGL
/// together and prefer Vulkan, and starting Vulkan loads every installed Vulkan driver: Intel's
/// (`igvk64.dll`) crashed SolidCraft at startup that way, inside the driver, before anything
/// could be reported. D3D12 is Windows' own graphics API, the one its drivers are tested with.
/// `has_hardware(backends)` says whether those backends have an adapter that isn't software
/// (it is only asked about the backends being tried, one at a time).
///
/// - `WGPU_BACKEND` set (`env_set`): `None`, whatever it says wins.
/// - The software renderer (`cpu`, safe mode): D3D12 alone on Windows (WARP); `None` elsewhere.
/// - `preference` (`graphics.json`'s `backend`: `dx12`, `vulkan`, `gl` or a comma list; `auto`
/// or empty for the order above): those backends, on any system.
/// - Elsewhere than Windows: `None`.
/// - No hardware adapter at all: D3D12 (WARP, Windows' software renderer).
pub fn choose_backends(
windows: bool,
env_set: bool,
cpu: bool,
preference: Option<&str>,
mut has_hardware: impl FnMut(eframe::wgpu::Backends) -> bool,
) -> Option<eframe::wgpu::Backends> {
use eframe::wgpu::Backends;
if env_set {
return None;
}
if cpu {
return windows.then_some(Backends::DX12);
}
if let Some(p) = preference.map(str::trim).filter(|p| !p.is_empty() && !p.eq_ignore_ascii_case("auto")) {
let chosen = Backends::from_comma_list(p);
if !chosen.is_empty() {
return Some(chosen);
}
log::warn!("graphics: unknown backend preference `{p}`; using the default order");
}
if !windows {
return None;
}
Some(WINDOWS_ORDER.into_iter().find(|b| has_hardware(*b)).unwrap_or(Backends::DX12))
}
/// The order backends are tried in on Windows.
pub const WINDOWS_ORDER: [eframe::wgpu::Backends; 3] = [eframe::wgpu::Backends::DX12, eframe::wgpu::Backends::VULKAN, eframe::wgpu::Backends::GL];
/// Whether `backends` (started on their own, nothing else) have a hardware adapter.
pub fn has_hardware_adapter(backends: eframe::wgpu::Backends) -> bool {
let mut desc = eframe::wgpu::InstanceDescriptor::new_without_display_handle();
desc.backends = backends;
desc.flags = eframe::wgpu::InstanceFlags::from_build_config().with_env();
let instance = eframe::wgpu::Instance::new(desc);
let adapters = pollster::block_on(instance.enumerate_adapters(backends));
let found: Vec<String> = adapters.iter().map(|a| format!("{} ({:?})", a.get_info().name, a.get_info().device_type)).collect();
log::info!("graphics: {backends:?} adapters: {found:?}");
adapters.iter().any(|a| a.get_info().device_type != eframe::wgpu::DeviceType::Cpu)
}
/// The message shown when no window could be opened at all.
pub fn no_window_message(error: &str, settings: Option<&Path>) -> String {
let folder = settings.map(|d| d.display().to_string()).unwrap_or_else(|| "the SolidCraft settings folder".into());
format!(
"SolidCraft could not open its window.\n\n{error}\n\n\
The software renderer was tried too. Things to try:\n\
- Install or update the graphics driver (on Windows, from the GPU maker's site rather than Windows Update).\n\
- Over Remote Desktop or in a virtual machine, enable 3D acceleration or run it on the machine itself.\n\
- Start it once with `solidcraft --safe-mode`.\n\
- Rename the settings folder: {folder}\n\n\
More: https://bherbruck.github.io/solidcraft/guide/troubleshooting.html"
)
}
#[cfg(test)]
mod tests {
use super::*;
fn scratch(name: &str) -> PathBuf {
let d = std::env::temp_dir().join(format!("solidcraft-startup-{name}-{}", std::process::id()));
let _ = std::fs::remove_dir_all(&d);
std::fs::create_dir_all(&d).unwrap();
d
}
#[test]
fn switches_read_from_the_environment() {
assert!(env_on(Some("1")) && env_on(Some("yes")) && !env_on(Some("0")) && !env_on(Some(" ")) && !env_on(None) && !env_on(Some("false")));
assert!(cpu_renderer_env(Some("cpu")) && cpu_renderer_env(Some("Software")) && !cpu_renderer_env(Some("gpu")) && !cpu_renderer_env(None));
}
#[test]
fn settings_that_do_not_read_are_moved_aside_and_good_ones_stay() {
let keys = ["solidcraft.prefs", "solvecraft.prefs"];
let d = scratch("check");
// Good files (and an empty one) stay where they are.
std::fs::write(d.join("app.ron"), r#"{"solidcraft.prefs": "{\"grid\":true}", "egui": "(anything)"}"#).unwrap();
std::fs::write(d.join("graphics.json"), r#"{"msaa":4}"#).unwrap();
assert!(check_settings(&d, &keys).is_empty());
assert!(d.join("app.ron").is_file() && d.join("graphics.json").is_file());
// Damaged RON, preferences that aren't JSON, a truncated graphics.json, non-UTF-8 bytes.
for (name, text) in [
("app.ron", b"{\"solidcraft.prefs\": \"{\\\"gr".as_slice()),
("app.ron", br#"{"solvecraft.prefs": "not json"}"#.as_slice()),
("graphics.json", br#"{"msaa":"#.as_slice()),
("graphics.json", b"\xff\xfe\x00".as_slice()),
] {
std::fs::write(d.join(name), text).unwrap();
let notes = check_settings(&d, &keys);
assert_eq!(notes.len(), 1, "{name}: {notes:?}");
assert!(!d.join(name).exists(), "{name} moved");
let kept: Vec<_> =
std::fs::read_dir(&d).unwrap().flatten().filter(|e| e.file_name().to_string_lossy().starts_with(&format!("{name}.bad-"))).collect();
assert!(kept.iter().any(|e| std::fs::read(e.path()).unwrap() == text), "{name}: the bad file is kept");
}
let _ = std::fs::remove_dir_all(&d);
}
#[test]
fn launches_that_never_got_a_window_are_counted_until_one_does() {
let d = scratch("marker");
assert_eq!(begin(&d), 0);
assert_eq!(begin(&d), 1);
assert_eq!(begin(&d), FAILED_STARTS_FOR_SAFE_MODE);
started(&d);
assert_eq!(begin(&d), 0);
// A damaged marker counts as none.
std::fs::write(d.join(MARKER), "zz").unwrap();
assert_eq!(begin(&d), 0);
let _ = std::fs::remove_dir_all(&d);
}
#[test]
fn windows_starts_d3d12_first_and_vulkan_only_when_d3d12_has_no_gpu() {
use eframe::wgpu::Backends;
let probe = |with: &'static [Backends]| {
move |b: Backends| {
assert!(b == Backends::DX12 || b == Backends::VULKAN || b == Backends::GL, "one backend at a time: {b:?}");
with.contains(&b)
}
};
// D3D12 works: Vulkan and OpenGL are never even asked about (starting Vulkan loads
// its drivers, which is what crashed).
let mut asked = Vec::new();
let chosen = choose_backends(true, false, false, None, |b| {
asked.push(b);
b == Backends::DX12
});
assert_eq!(chosen, Some(Backends::DX12));
assert_eq!(asked, [Backends::DX12]);
// Everything works: still D3D12 alone.
assert_eq!(choose_backends(true, false, false, None, probe(&[Backends::DX12, Backends::VULKAN, Backends::GL])), Some(Backends::DX12));
// No D3D12 hardware adapter: Vulkan, else OpenGL, else D3D12's software adapter (WARP).
assert_eq!(choose_backends(true, false, false, None, probe(&[Backends::VULKAN, Backends::GL])), Some(Backends::VULKAN));
assert_eq!(choose_backends(true, false, false, None, probe(&[Backends::GL])), Some(Backends::GL));
assert_eq!(choose_backends(true, false, false, None, probe(&[])), Some(Backends::DX12));
// `auto` and blanks are the default order.
assert_eq!(choose_backends(true, false, false, Some(" auto "), probe(&[Backends::DX12])), Some(Backends::DX12));
assert_eq!(choose_backends(true, false, false, Some(""), probe(&[Backends::GL])), Some(Backends::GL));
}
#[test]
fn wgpu_backend_the_preference_and_the_software_renderer_override_the_order() {
use eframe::wgpu::Backends;
let never = |b: Backends| -> bool { panic!("no probing expected, asked about {b:?}") };
// WGPU_BACKEND: wgpu reads it itself, nothing is probed.
assert_eq!(choose_backends(true, true, false, Some("gl"), never), None);
assert_eq!(choose_backends(true, true, true, None, never), None);
// The software renderer (safe mode, the retry): WARP through D3D12 alone, never Vulkan.
assert_eq!(choose_backends(true, false, true, Some("vulkan"), never), Some(Backends::DX12));
assert_eq!(choose_backends(false, false, true, None, never), None);
// The preference, on any system, without probing.
assert_eq!(choose_backends(true, false, false, Some("vulkan"), never), Some(Backends::VULKAN));
assert_eq!(choose_backends(true, false, false, Some("GL"), never), Some(Backends::GL));
assert_eq!(choose_backends(true, false, false, Some("dx12,vulkan"), never), Some(Backends::DX12 | Backends::VULKAN));
assert_eq!(choose_backends(false, false, false, Some("vulkan"), never), Some(Backends::VULKAN));
// An unknown preference is the default order.
assert_eq!(choose_backends(true, false, false, Some("glide"), |b| b == Backends::DX12), Some(Backends::DX12));
// Elsewhere: wgpu's own choice.
assert_eq!(choose_backends(false, false, false, None, never), None);
assert_eq!(choose_backends(false, false, false, Some("auto"), never), None);
}
#[test]
fn probing_a_backend_alone_never_panics() {
// Whatever this machine has (often nothing): an answer, not a crash.
for b in WINDOWS_ORDER {
let _ = has_hardware_adapter(b);
}
}
#[test]
fn the_message_names_the_settings_folder_and_safe_mode() {
let m = no_window_message("no adapter", Some(Path::new("/x/SolidCraft")));
assert!(m.contains("no adapter") && m.contains("/x/SolidCraft") && m.contains("--safe-mode"));
}
#[test]
fn the_software_adapter_is_preferred_and_its_absence_is_an_error_not_a_panic() {
assert!(pick_cpu_adapter(&[], None).unwrap_err().contains("none"));
let instance = eframe::wgpu::Instance::new(eframe::wgpu::InstanceDescriptor::new_without_display_handle());
let adapters = pollster::block_on(instance.enumerate_adapters(eframe::wgpu::Backends::all()));
if adapters.is_empty() {
return;
}
let picked = pick_cpu_adapter(&adapters, None).unwrap();
if adapters.iter().any(|a| a.get_info().device_type == eframe::wgpu::DeviceType::Cpu) {
assert_eq!(picked.get_info().device_type, eframe::wgpu::DeviceType::Cpu);
}
}
}
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