The results start on the undeformed shape (scale 0) and the deformation
swings, eased, from 0 to x150, back and out again, one picture per frame.
The video ends on a 60-frame camera orbit round the deformed beam
instead of cuts between views. The results camera is drawn back so the
contour legend leaves the beam clear, and each stage holds 2-3 s.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
A band under the window names the tool behind each stage (open, mesh,
batch, check_model, solve, show_results). caption.py draws the bars in the
standard library from the interface's Inter SemiBold (OFL): a minimal
TrueType glyf reader, a non-zero scanline rasteriser and a zlib PNG
writer, unit-tested with python3 -m unittest. ffmpeg pads each picture
and composites the bar with its overlay filter.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
The setup's symbols (fieldcraft_render::glyphs) are built with the display
data and drawn over the model in every style, at the drawn nodes (a results
plot's deformed shape), muted over results; the clipping radius holds them.
Theme tokens give their colours in light and dark. The browser's Loads & BCs
and Interactions rows get eye toggles (ui.set show_loads, show_interactions),
also in the view menu. The GPU viewport draws reference point names with the
interface's font; the bottom left says which definitions are sampled.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
view::scene draws the boundary conditions, loads and interactions as the
viewport does (muted over a results plot) and frames them; Shown.sampled and
the MCP picture info's sampled_symbols list definitions drawn with a sample.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
glyphs::Glyphs picks where a model's setup symbols go (resolving its sets
once, thinning them on a grid, capping each definition and sampling large
ones with a note) and draws them into a Scene at the nodes' current
positions: cones for constrained translations (and rotations where nodes
rotate), arrows for forces, double-headed arrows for moments, arrows normal
to pressure faces, one arrow for gravity and body forces, a curved arrow for
centrifugal loads, crosses with names for reference points, lines for
couplings, hatched squares for rigid walls. Colours come from the caller by
role, muted over results.
Scene gains labels, drawn by the CPU rasterizer with a small bitmap font of
its own.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
resolve_set_partial resolves the members of a set that are on the mesh, for
display: a set with a missing member still shows what it has, where
resolve_set refuses it. rotational_nodes is the check's rule for which nodes
have rotations (shell and beam nodes, not those of 2D sections), so the
viewport's symbols and the check agree.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
A command run by a script, the control channel, MCP, the command search
or the browser left the ribbon on whatever tab it showed, so an agent's
session never showed the stage it was at. `catalogue::stage_tab` is the
rule, from the catalogue: a command's entry tab, none for the Tools tab
(files, history, the model summary). The app follows it after a command
that changed the model or the results display (queries leave the ribbon
alone); a script follows its last command with a stage. A ribbon click
runs a command of the tab shown, so it never moves the ribbon: a test
checks every entry and drop-down command against its tab.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
The demo used the corpus I-beam, which is extruded along z and so stood
upright. A new corpus part, cantilever-i-beam, is the same section on the
YZ plane extruded along x, web upright: a sweep along a horizontal axis
for the meshers, and a cantilever that bends downward on screen. The
i-beam part is unchanged (its corpus row and the meshing tests keep it).
The demo clamps it at x = 0 and loads the free end with 1000 N in -z
through a kinematic coupling, and now checks the solution against beam
theory and stops when it is off: tip deflection (bending plus shear)
within 3 %, root bending stress (stress_xx along the top flange,
extrapolated to the root, nodes from the Abaqus deck) within 2 %.
docs/meshing/corpus.md regenerated with the new part.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
A factor of 0 was refused, so a picture sequence swinging the deformation
out from the undeformed shape had to start at a small factor or switch
`show` off. 0 is now a factor like any other (the view stays deformed), and
the results panel no longer works around the refusal. The MCP show_results
docs say so, beside `deformed: false`.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
`ui.view` and the MCP `screenshot` tool only turned to the named views, so
a picture sequence could only cut between them. `Orientation` (render) is a
camera orientation in degrees, {yaw, pitch, distance?}, checked as hostile
input: angles finite, distance finite and above 0, yaw wrapped, pitch
clamped to ±90, distance to 0.001–1e9. `modelcraft_engine::view::orientation`
parses it from JSON for both callers:
- control channel `ui.camera {yaw, pitch, distance?}` turns the app's camera;
- MCP `screenshot {camera}` turns it first (bridged through `ui.camera`,
headless in the CPU render, framed unless a distance is given). `view` and
`camera` are not given together.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
Crates fieldcraft-*, binaries fieldcraft and fieldcraft-cli, the .fieldcraft file (format tag
fieldcraft/1, manifest fieldcraft.json), FIELDCRAFT_* environment variables, the MCP server
name, egui widget ids (fc_*), the app icon document FieldCraft.icon and its generated family,
docs and licences. No compatibility shim: no files of the earlier name exist.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
An I-beam cantilever from the corpus is opened, hex meshed, defined, solved and shown with von
Mises contours and a swinging deformed shape, every step an MCP tool call bridged to the
desktop app and every picture the MCP screenshot of the window; ffmpeg encodes the MP4 and GIF.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
Main's oracle job failed at 8cba3a7: scordelis-lo-roof-solid u_z moved from
-0.3014029226397275 (blessed before #50) beyond its 1e-9 band. The case is a
thin shell (R/t = 100) of one layer of hex20R solids, ill-conditioned, so
rounding alone moves u_z by about 1e-9 relative: on macOS #50's multithreaded
supernodal factorisation moved it by 8.2e-10 (to -0.3014029223929), #52's
interpolation order by a further 1.3e-10 (to -0.3014029223541), and Linux
CI by slightly more, past the band. #52 kept the lattice geometry the same.
The result itself is unchanged at the 1e-9 level (0.33% from the
reference).
A quantity may now set `fixture_relative` (with a required
`fixture_reason`) for a wider fixture band; Scordelis-Lo uses 1e-7 and is
re-blessed. Moved-fixture messages print full precision.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* mesh: one transfinite interpolation for mapped hex and mesh.block; stable oracle report
mesh.block's lattice is now built from the structured hex mesher's
transfinite code: faces by quad::transfinite_grid, the interior by the new
quad::transfinite_volume (Gordon-Thiel, blended by the block's graded
parameters), which hex::mapped now calls too. 2D patches are the
transfinite_grid of their sides. Edge curves return their corners exactly.
Oracle: a zero-reference quantity (rounding noise) keeps its absolute
tolerance as its fixture band, and docs/oracle.md shows such noise and
relative errors inside the fixture band as bounds, so the report no longer
changes with the order of floating-point operations (it failed the
'docs/oracle.md is current' check on main after #50). Scordelis-Lo moved by
1.4e-9 relative (an ill-conditioned thin shell of solids: sub-ulp node
changes) and is re-blessed.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* simplify: shared face filling and lattice index; faces blended like the volume; exact ends for every edge
quad::transfinite_faces fills a block's six faces (with a per-face hook
that hex::mapped uses to project onto its B-rep faces) and
quad::lattice_index fixes the lattice layout for all three users.
transfinite_grid_blended blends faces by the block's graded parameters, so
faces and interior use one parametrisation and mesh.block reproduces its
earlier Gordon-Hall lattice (the Scordelis-Lo fixture is back to its
blessed value). Straight edges also return their corners exactly.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
---------
Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Structured hex meshing: multi-level extrude and revolve, one-to-one sweep, mapped blocks (M5)
modelcraft_mesh::hex::hex_mesh meshes a face-tagged boundary surface with
hexahedra by the first structured method that fits: a straight or
rotational multi-level sweep (imprinted cross-section arrangement, cuts at
reflex corners, mapped/annulus/free regions), a one-to-one sweep through
rings of linking faces (least-squares affine layers with residual
correction), or a mapped logical cube (trivariate transfinite
interpolation). Interval assignment couples shared curves; boundary quads
carry B-rep face tags; the certified validity gate, a tiling check and a
fidelity check guard the output; hex20 mid-edge nodes go onto the faces.
Shape::face_surfaces exposes the analytic face surfaces; the corpus runner
gets a structured hex column.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* mesh.hex.generate: structured hex meshing as a command
Meshes one body, every body of the open design or an imported surface,
replaces the mesh, tags element faces with the B-rep faces (so sets by
geometry resolve) and reports per body the method, counts and quality.
The quality pass certifies each element once and feeds the validity gate
(quality::validity_gate_checks). Shape::size gives the cached body size
for defaults instead of a full measure.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Hex: disk O-grids, convex interval cost, early size guard, hex20 corpus column
Smooth single-loop sections (cylinders, tori, vases) get a butterfly O-grid
instead of the free mesher; interval assignment raises counts by the
squared relative error so equal sides share increments evenly; a mesh far
beyond the element limit is refused before any work and mapped limits are
no longer swallowed. The corpus reports hex8 and hex20 quality.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Catalogue: structured hex commands ready (mesh.hex.sweep, mesh.hex.mapped, mesh.hex.generate)
mesh.hex.sweep and mesh.hex.mapped run mesh.hex.generate with the sweeping
methods or the mapped one; mesh.hex.generate is the sweep entry's related
command. The planned M6 octree entry moves to mesh.hex.octree (its icon
renamed with it). docs/features.md regenerated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Docs: structured hex literature (B8), architecture, roadmap, parity; corpus hex column
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Hex: simplify review fixes
Prepare each sweep frame's cross-section once (arrangement, cuts, fill)
and reuse it across refinement retries; candidate frames come from one
setup pass. Edge triangles come from the feature edges, layer counts go
through size::edge_divisions, sweep residual weights are computed once
per node, flux shape functions live on the stack, and the arrangement's
exact side test and distances serve the region probe. The engine takes
the boundary options mesh.tet.generate takes and names unnamed faces by
index like it; the corpus hex20 run reuses the winning method; the
mapped entry lists mesh.hex.generate too; the octree icon is redrawn
under its new id.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Regenerate docs/features.md and docs/meshing/corpus.md after rebasing
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Regenerate docs/features.md and docs/meshing/corpus.md after rebasing onto main
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Regenerate docs/features.md and docs/meshing/corpus.md after rebasing onto main
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Regenerate docs/features.md and docs/meshing/corpus.md after rebasing onto main
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Regenerate docs/features.md after rebasing onto main
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Regenerate docs/features.md after rebasing onto main
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Regenerate docs/features.md after rebasing onto main
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
---------
Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
The isotropic elasticity splits into D_dev + K m mᵀ; an element-wise
discontinuous pressure is condensed out (p̂ = K M⁻¹ Gᵀ u), leaving
K_dev + K G M⁻¹ Gᵀ (Hughes §4.3–4.5). Q2–P1disc and P2–P0 are inf-sup
stable; Q1–P0 does not lock; tet4 and wedge6 still lock and are refused, as
are orthotropic materials (named at the section). ElementDofs counts the
condensed pressures. Verified: element patch, rigid modes and totals for
every hybrid kind, a block in uniaxial strain at ν = 0.4999 (exact), Lamé's
cylinder in plane strain at ν = 0.4999 (hex20 1e-5, tet10 1.3e-3, hex8
2.5e-3 vs the locking displacement hex8 at −80 %). Every non-hybrid result
of the test suites hashes identically before and after.
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Heat transfer and thermal stress: thermal materials, temperature BCs, heat loads, heat transfer and coupled temperature–displacement steps, solve.heat
Model: Material.thermal (conductivity, specific heat, expansion, isotropic or
per axis; reference temperature), BoundaryCondition::Temperature (dof 11),
loads SurfaceFlux, Convection, HeatSource and Temperature (a field in static
steps), procedures HeatTransfer { transient (θ-method) } and
CoupledTemperatureDisplacement; checks for missing conductivity/specific
heat/expansion. fem: heat conduction kernels (conductivity, capacity,
source, face flux/film, heat flux) on the DofLayout (one T per node), thermal
strain load and stress D(ε − ε_th) for every solid formulation incl.
incompatible modes. Solver: steady and transient heat transfer, thermal loads
in static steps, coupled steps (exact one-way coupling). Engine: solve.heat,
temperature/heat-flux result fields, probes. Decks refuse heat transfer by
name. Analytic verification: slab, source+convection/flux, thick cylinder,
erfc semi-infinite solid, free/constrained expansion, bimetal strip, coupled
step.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* thermal: strains in 2D elements and explicit dynamics
Plane::thermal_load and stresses_with for plane stress (εzz free), plane
strain (σzz = −D₃·ε_th) and axisymmetric elements, incompatible modes
included; the solver's 2D kernels take them. Explicit dynamics turns a
step's temperature loads into a per-element thermal strain rate (reached
linearly over the step) subtracted from each strain increment, so it feeds
J2 and Johnson–Cook updates. Verified: free expansion in every 2D theory
and element, a biaxially held plate, an explicit free bar (ΔL = αΔT L,
stress-free) and a clamped bar at −EαΔT, capped at the yield stress with
perfect plasticity.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* clippy
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* thermal: trusses take the axial thermal strain; keep the roadmap's M7 line
Truss::thermal_load and stresses_with project the thermal strain on the
member's tangent (Σ αₖ tₖ² ΔT); the static solver applies them to rod2/rod3
(#38). Explicit trusses take none yet and a warning says so.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
---------
Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Native file pickers, background opening, drag and drop and recent files
Open (models, SolidCraft designs and tagged meshes in one picker), Save, Save As, Write
Deck and Recover go through the host's file pickers (rfd in the desktop app, injected as
Services so the UI crate stays portable and tests answer them). Files open on a copy of the
session in a worker thread and replace it only on success; files dropped on the window or
named on the command line open the same way. A recent-files list, an unsaved-changes prompt,
Cmd/Ctrl+O/S/Shift+S. Programmatic calls never open a picker: ui.start opens the form.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Samples and one-click Solve: results reachable from the window
file.sample {name} opens a ready-to-run sample (the two parts, the cantilever with static and
frequency steps, the bar impact) in place of the model; solve.run solves every step in order.
Help > Samples, the empty viewport's start screen and the Tools > Samples entry open them
(asking first over unsaved changes); Solve runs in the background like a file opening and the
Results tab comes up. --sample [parts|cantilever|impact] on the command line.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* The Craft-family shell: title bar, workspace ribbon, browser, context panel, timeline
The window now follows SolidCraft's and VectorCraft's layout and themes:
- title bar with the mark, quick actions (File menu, save, undo, redo, Solve, search,
theme, help), the model's document tab and the version; integrated under the macOS
traffic lights, own caption buttons and resize zones elsewhere (titlebar.rs);
- workspaces (Prepare, Model, Analysis, Results) with their tabs, and panels of icon
buttons whose labelled drop-downs list the whole catalogue, coming-soon entries greyed
with their milestone; panels collapse, then go into a » menu, when narrow;
- the browser: geometry and mesh with eye toggles, definitions with counts, results;
- no permanent Commands list: command search (S, Cmd/Ctrl+K) and a command line;
- the context panel on the right only with context: the command form, results controls,
the selected definition's properties with Edit and Delete;
- navigation bar and orientation gizmo in the viewport; the journal timeline at the bottom
with undo positions;
- SolidCraft's light and dark tokens; craft-ui (IconButton, Tab, WidgetPalette).
Menus and the search are view state (ui.set {menu, palette}), so captures show them.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Shell polish, docs and licences
Menus painted as the family's (flat File menu with recent files, decks and samples), the
legend sized to its text, two-line panel labels inside the ribbon, glyphs the UI font has,
offscreen captures without fade-in, ui.start runs in-window file actions (samples, recover,
solve) but never a native picker, ui.select. Control protocol, architecture, ROADMAP, AGENTS
and ATTRIBUTION updated; THIRD-PARTY-LICENSES.txt with craft-ui and rfd.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Title bar mark from the application icon; fluid steps and domains in the shell
The title bar draws the app icon's bracket (assets/app-icon/icon-small.svg's faces) as
SolidCraft draws its mark; the window keeps its title-bar flags after the rebase.
solve.run solves fluid steps too (solve.fluid); the browser lists fluid domains.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Simplify: cached per-frame data, one command per timeline roll, workspace setters
- Icon textures are kept per pixel size (the shell draws several sizes a frame; the cache
used to clear on every size change and rasterise again).
- Opening a model or recovering one starts from an empty session instead of copying the
current one; the replaced session is freed off the window thread.
- Element counts, timeline items, search results and the selected definition's properties
are cached until what they show changes; timeline tooltips are built on hover; long lists
in properties are summarised.
- edit.undo and edit.redo take a count: a timeline click is one command.
- solve.run dispatches on the step's procedure (no string round trip) and reports its name.
- The workspace and tab change together through UiState::select_tab/select_workspace
(ui.set {workspace} alone now sticks); no per-frame syncing.
- One busy guard, Kind::verbs, a fit flag for background jobs, ModelApp::home_view, the title
bar's actions as an enum, dead code removed.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Title bar: Solve and tools at the right end; no traffic-light inset in full screen
The owner's feedback on the title bar: Solve, search, theme and help sit at its right end
before the version; on macOS the left group (mark, name, quick actions) moves into the
traffic lights' room in full screen, where there are none, and back when leaving it. The
layout is a pure function (bar_layout) tested for both states, narrow windows and custom
caption buttons. ui.fullscreen {on} for agents.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Caps labels in Inter SemiBold
egui has no bold weight of its default font, so the ribbon's tabs and panel labels, the
workspace switcher and its menu, menu headings, the browser header, the context panel's
headers and the Solve label were thin, especially in the light theme. They now use a label
font family: Inter SemiBold 4.1 (SIL OFL 1.1, unmodified, fonts/OFL.txt, ATTRIBUTION.md),
with egui's fonts as fallback, installed with the theme on the live and offscreen contexts.
theme::label_font falls back to the default font until the family is bound (fonts take
effect from the next pass), so nothing can panic. Panels widen to their label's longest word.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* docs: regenerate features.md after rebase
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
---------
Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
The pending 2D LE1 case becomes a real one; the plasticity cases stay
pending with what they still need (static J2 for the collapse pressure,
the transcribed measurements for the Taylor bar).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
A four-sided planar patch at z = 0, meshed by the Coons transfinite
interpolation of its edges for plane stress, plane strain and axisymmetric
sections: the elements fill a named face of the body, edges and corners
carry names, patches join edge to edge (the join check treats the edges of
2D elements as their sides).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
The large-deformation explicit core of #42 (objective stress rates, updated
kinematics) moves the bar wave and rigid-wall impact results by a few 1e-4
relative; both still pass their references (u_end 0.034%, rebound KE
-0.54%). Fixtures updated deliberately for that change.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
Weld and face-to-face check move from the mesh.block command to
modelcraft_mesh::join (bounding-box-limited weld, grid-binned hanging-node
test), for node merging and imports to reuse. mesh.block and
mesh.tet.generate share fresh_labels. The block map evaluates each edge
curve once per lattice parameter; vector helpers come from vec3; tet10 and
hex20 mid-side nodes follow ElementKind::edges. Session::run_script returns
each step's output, which the oracle reads instead of its own loop.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
The oracle binary (modelcraft-testkit) runs each case's recipe through the
command engine, measures its quantities by JSON pointers into step outputs
or commands, compares them with the cited references and the frozen
fixtures, and writes docs/oracle.md. 20 theory cases (patch tests of every
solid element, Timoshenko cantilevers, Lame, Kirsch, beam frequencies,
torsion and bending through couplings, explicit waves and impact, CDT
invariants), 8 published benchmarks (MacNeal-Harder patch, straight and
curved cantilevers, thick cylinder, Scordelis-Lo with solids, NAFEMS LE1,
LE10, FV32) and 10 pending cases with citations.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
A structured mesh of a six-sided block from its corners, with circular
and elliptical edges (Gordon-Hall transfinite interpolation), grading,
named faces, edges and vertices as geometry tags, and joining to the
existing mesh face to face (refused otherwise). solve.probe takes "at"
points and reports the nearest node with a result.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Model, fem and decks: point masses, rotary inertia, springs, dashpots and rod3 trusses
Model: PointMass and Spring definitions (spring | dashpot; to ground or
two-point; along a degree of freedom, a vector or the line of the ends) on a
set or reference point, resolved per node; ElementKind::Rod3. fem: rod2/rod3
truss kernel on Basis::Line2/Line3 declaring ElementDofs (translations).
Decks: Abaqus T3D3, MASS, ROTARYI, SPRING1/2/A, DASHPOT1/2/A; Nastran CONM1,
CELAS2, CDAMP2; LS-DYNA ELEMENT_MASS/INERTIA and ELEMENT_DISCRETE; what a
format cannot take is reported. Commands model.mass.* and model.spring.*.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Implicit solver: trusses, point masses, rotary inertia and springs on the DofLayout
Trusses declare their translations like solids; point masses, inertia and
springs ask the layout for the kinds they need at their nodes (translations,
rotations), and reference points they use get six degrees of freedom. The
matrix pattern takes rows for those points; dashpots are ignored with a
warning. Existing results are bit-identical (hash-checked).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Explicit solver: trusses, point masses, springs and dashpots on the node-major layout
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* docs: fem.md on trusses and discrete elements in the layout; regenerate features.md
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* docs: trusses in plane models and corotational explicit trusses
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
---------
Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* test: hostile-params test runs under small session work caps
Session gains Limits, the defaults of mesh.tet.generate's max_steiner and
max_tets (production values unchanged; a parameter still overrides them;
file.open keeps them). The registry-wide hostile-params test runs on
sessions with small caps, so the needle-triangle tessellation it meshes is
refused at once instead of meshing to the 50k Steiner cap: the engine test
binary drops from ~350 s to ~20 s locally.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* ci: move heavy tests to a heavy job on main, nightly and on demand
Four slow tests are #[ignore = "heavy: ..."] (every corpus recipe, the
cantilever convergence study, the explicit-vs-modal cantilever period, the
generic-predicate rational cross-check); fast representative tests of each
area stay in the PR gate. cargo xtask test --heavy runs every ignored test
(benchmarks included) and the doc tests; cargo xtask test and ci run the
rest without the doc tests. The new heavy CI job runs it on pushes to main,
nightly and on workflow_dispatch. Branch jobs restore main's rust cache and
no longer save their own. AGENTS.md documents the rule.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* test: the three slow LBM verification cases run in the heavy job
The Stokes-drag sphere array, the staircase-pipe convergence study and the
developing-channel case are heavy (21 s, 11 s, 6 s alone); plane
Poiseuille, Couette, Taylor-Green, reproducibility and the stability
limits stay in the PR gate.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
---------
Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Survey of ~40 papers for meshing curved B-rep faces for shells: frontal-Delaunay point placement in
the cross-field metric (Remacle et al. 2013), recombination to all-quad, cleanup (Reberol et al.
2021), global parity by minimum T-join, verification on shell benchmarks; licences of every code
base. Also fixes the Lee & Lo 1994 author initials in literature.md B7.2.
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
- model: materials gain solver-neutral plastic (bilinear isotropic/kinematic,
hardening table, Johnson-Cook with adiabatic heating), damage (Johnson-Cook
D1-D5) and erosion (plastic strain); explicit steps gain nonlinear_geometry
(default on) and stress_rate (jaumann | green_naghdi).
- fem: rotation (Hughes-Winget, Flanagan-Taylor), plasticity (radial return,
capped bracketed Newton for Johnson-Cook, damage; the update takes the
mechanical strain increment so thermal strains can be subtracted), closed-form
hex8 gradients for deformed configurations.
- explicit: updated Lagrangian hex8/tet4, per-element material state, erosion
with reported energy, plastic work in the energy account.
- solver: warns that the linear solver uses the elastic constants of plastic
materials (results hash-identical).
- decks: Abaqus *PLASTIC (+ Johnson-Cook keywords), Nastran MATS1/TABLES1,
LS-DYNA *MAT_PLASTIC_KINEMATIC / *MAT_PIECEWISE_LINEAR_PLASTICITY; what a
format cannot express is reported as Unsupported.
- engine: model.material.plasticity, model.material.damage (catalogue ready),
explicit element probe, eroded elements in the solve summary.
Step commits before the rebase onto the DOF framework: branch explicit-x2-steps.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
Model: planar section kinds with Extent, element edges in sets, edge-weighted 2D loads,
centrifugal load, 2D model checks. fem: Plane kernels on Basis::{Tri3,Tri6,Quad4,Quad8}
declaring ElementDofs::new(DofSet::PLANE); QM6 incompatible modes with the
Wilson-Ibrahimbegovic correction. Solver: Kernel enum on the DofLayout; 3D results
bit-identical (hash-checked). Decks: Abaqus CPS/CPE/CAX, Nastran membranes and RFORCE,
LS-DYNA ELFORM 12/13. Mesh: free triangle mesher, planar region meshing, face boundaries.
Engine: mesh.planar with tagged edges. Analytic verification suite in solver/tests/plane.rs.
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
cargo xtask app-icon computes an isometric L bracket with a bolt hole and a
structured hexahedral mesh (O-grid around the hole), draws it with
vectorcraft-cli and writes icon.svg/png, small-size artwork, the iconset,
icns, ico, an Icon Composer ModelCraft.icon (floor grid Default/Dark, part,
mesh) and its actool Assets.car. The desktop app uses the 256 px export as
its window icon, falling back to eframe's default if it cannot be decoded.
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Model: Newtonian fluid materials; fluid domains (box, spacing, conditions on
the box faces, obstacle bodies with conditions on their named faces, initial
velocity, body acceleration); fluid steps with caps. Deck writers refuse
fluid steps; a fluid-only model needs no mesh in model.check; one step
selector (Model::select_step) for every solver.
New L2 crate modelcraft-lbm: D3Q19 two-relaxation-time collision with Guo
forcing; halfway bounce-back walls (moving walls after Ladd), slip faces,
periodic pairs; Zou–He velocity and pressure faces with the D3Q19
transverse correction; obstacles voxelised from the face-tagged boundary
surface with exact predicates and symbolic perturbation; momentum-exchange
forces per box face and per B-rep face; unit conversion, automatic time step
and Mach/tau limits; bounded runs with frames and force histories.
Engine: model.fluid_domain.create/edit/delete, model.fluid_domain.boundary,
solve.fluid (obstacles from the open design or imported surfaces, lowerable
caps), solve.probe for fluid fields and wall force histories. Fluid Domain,
Inlet & Outlet and Lattice Boltzmann toolbar entries are ready.
Verification (analytic): plane Poiseuille exact with Λ = 3/16 and second
order (2.000) with Λ = 1/4; Couette exact with the wall shear; Taylor–Green
decay second order (2.01, 2.00); staircase pipe; Stokes drag of a sphere
array within 1.7% of Hasimoto at R = 6; Zou–He channel; mass conserved to
round-off; bit-for-bit reproducibility. Benchmark: Schäfer–Turek 2D-1.
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* fem: DofKind/DofLayout and the shape-function library with second derivatives
DofKind (Ux..Rz, T, P), DofSet, ElementDofs (per-node kinds and condensed
internal unknowns) and DofLayout: mesh nodes by label, kinds in order, then
reference points. basis::Basis covers line2/3, tri3/6, quad4/8/9, tet4/10,
wedge6/15, pyramid5, hex8/20/27 with values, first and second natural
derivatives (second-order forward AD, fem::jet) and the physical gradients,
Hessians and Laplacians with the map's second-derivative term. Tested for
Kronecker delta, partition of unity, polynomial completeness, finite
differences, affine and curved maps.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* solver, explicit: number degrees of freedom with DofLayout
The implicit mesh numbers its unknowns with a DofLayout (mesh nodes by label
with the kinds their elements declare, then six per coupled reference point);
assembly adds element blocks by (node, DofKind), so a node may carry any mix
of kinds; couplings, boundary conditions, loads and results address
(node, kind). The explicit system keeps node-major translations, now checked
against its layout (NODE_DOFS). Solid formulations declare their ElementDofs.
Every static, frequency and explicit result of the solver, explicit, engine
and io test suites hashes bit-identically before and after (957 results).
docs/fem.md describes the DOF model and the shape-function conventions.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* fem, solver: simplify after review
Block offsets resolved once per node pair; add_scalar/add_diagonal take
the kinds like add_block; one checked Jacobian inverse (dense::positive_inverse)
for the solid kernels and the basis library; static natural-node tables; the
Hessian path inverts the Jacobian once.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
---------
Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* ui.capture: the whole window drawn offscreen and rasterised on the CPU
ui.screenshot falls back to it when no frame is presented (hidden window,
locked screen), so agents can look at panels and the toolbar.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Draw the open design and imported surfaces in the viewport
DisplayMesh keeps node labels on every element primitive (for results),
gains add_surface (geometry faces and their boundaries, coincident points
welded) and displaced (elements moved by nodal offsets). Bodies are
tessellated at a thousandth of their size; meshed models show the geometry
as boundaries only.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* results.* commands: deformed shape, contours, mode shapes, animation, reaction sums
The results display is session state (ResultsView), set by commands that are
not edits. Nodal fields (displacement, von Mises, principal and component
stresses; principal stresses in closed form after Smith 1961) and reaction
force and moment sums per set. Results kept from an earlier revision stay
viewable, marked stale; solve.probe says when a result is stale. The Results
tab's display and reaction entries are ready.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Results display: deformed shape, contours with legend, mode shapes and animation, probe, reaction sums
The viewport draws the session's results view: elements moved by their nodes'
displacements or a mode shape (automatic or given scale), faces split exactly
along contour band boundaries into flat-coloured pieces (same on GPU and CPU),
a legend with levels and extremes, a results panel whose controls run the
results.* commands, a click probing the nearest node (solve.probe), and stale
results marked. Solving from the form shows the result on the Results tab.
sample::cantilever is a solvable model for tests and demos.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Simplify the results display (review)
One Contour in the plot; the results scene reuses scene::build; a solve shows
its result through the engine (ResultsView::for_result) and the UI raises the
Results tab when a view appears; the plot's scale and contour values are kept
across animation frames; design bodies are tessellated once per design; the
first content is framed where the display is rebuilt; field_values in one
match; probe reuses results::displacements.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Results display for explicit steps: field frames, energy histories
The results view works on the engine's step results (static, frequency,
explicit): ResultsView.frame and results.frame {frame | time} pick an explicit
field frame; the deformed shape (true scale) and contours (element stresses
averaged to the nodes, velocity) follow it; animation runs through the frames.
The Results panel has a frame slider and plots the kinetic, internal, hourglass
and external energies with their values at the frame. sample::impact is a
steel bar flying onto a rigid wall.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* docs/features.md after the rebase
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
---------
Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* docs: verification and validation against theory, experiments and published benchmarks; fixtures
Owner decision 2026-10-13: test against experimental and theoretical data; results published by
vendors (e.g. Abaqus benchmark and verification manuals) may be used as cited reference values for
our own models of the same problems; once a case matches, its result becomes a fixture so fidelity
cannot regress. Commercial products are still never run and their files and text never copied.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* docs: V&V policy in AGENTS.md, ADR 0001 and the roadmap
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
---------
Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* fem: wedge6 element (triangle × interval, 3 × 2 points), patch and cantilever tests
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* solver: reference points, kinematic and distributing couplings, moments by constraint elimination
Coupled reference points get six degrees of freedom; kinematic couplings are rigid
links, distributing couplings least-squares interpolation constraints. Every
constraint row and prescribed value is eliminated master-slave (Abel-Shephard
pivot choice), so the reduced matrix stays SPD; no coupling gives the old
elimination bit for bit. Verified: rigid motion of a coupled block, clamping
through a point, distributing tension vs pressure, bending and tube torsion.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* engine: reference point results in solve.static and solve.probe
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* docs: couplings, moments and wedge6 in the solver docs, literature and roadmap
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* solver: simplify constraint elimination and reference point plumbing
Rows combine by one sort; T_f transposed once; K and M reduced in one pass on a
shared pattern; prescribed motion computed once; reference point loads and BCs go
through Resolved like node ones (Mesh::label_dofs); one dof-direction rule;
StepResult::locate for probes; dead Csr::restrict removed.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* solver: refuse oversized reductions before allocating them
A held distributing coupling point makes a dense (3N)^2 block; estimate it from
the constraint rows and refuse it against the factorization's memory budget
with a clear message, before anything is built. Other reductions with
dependents count their entries first (stopping at the budget) and reserve
fallibly.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
---------
Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Renumber the layer table for solver crates: fem at L1, solver at L2, fsi at L3
L0 model -> L1 geometry, mesh, fem, decks, render -> L2 solver (explicit, lbm later)
-> L3 fsi (later) -> L4 doc -> L5 io -> L6 engine -> L7 ui-egui, mcp -> apps.
UI_MIN_LAYER moves to 7, the testkit sits above it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* modelcraft-fem: element kernels for tet4, tet10, hex8 (full, incompatible modes), hex20 (full, reduced)
Shape functions, Gauss and conical-product quadrature, stiffness, consistent and HRZ-lumped
mass, body forces, consistent pressure loads on faces, integration-point stresses and their
least-squares extrapolation to nodes, isotropic and orthotropic elasticity. The element table is
one row per kind, so wedges, shells and beams are added locally.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* modelcraft-solver: linear static and frequency analysis with an analytic verification suite
Assembly from the resolved model on the node graph, boundary conditions by elimination,
consistent pressure, gravity and body-force loads, nested-dissection ordering, sparse up-looking
Cholesky with a factor-size cap, reactions, integration-point and nodal-averaged stresses, von
Mises; shift-invert block Lanczos with full reorthogonalization for natural modes, participation
and effective mass. ADR 0001 records the own-linear-algebra decision (determinism, wasm).
Verified against closed forms: displacement and traction patch tests for every element, cantilever
tip deflection (Timoshenko) with convergence rates, Lamé cylinder, Kirsch hole (Kt -> 3),
cantilever and free-free beam frequencies with six rigid-body modes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Engine: solve.static, solve.frequency and solve.probe; results kept in the session
Results are stored per step, restored on a failed command and cleared when the model changes.
Caps (degrees of freedom, factor entries, Lanczos vectors) may only be lowered; hostile parameters
are tested against a solvable session.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* docs: implicit solver architecture, roadmap M4, parity and references
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Simplify the solver: shared face integration, block assembly, cached extrapolation
- model: one face integrator (nodal::face_normal_weights) for tractions and pressures
- fem: mid-side tables from ElementKind::edges, orthotropic via inverse3, symmetric
accumulation without a symmetrize pass, incompatible-mode recovery without K_uu, model's
coordinate check, dead table rows removed
- solver: one pattern search per node pair (block, scalar and diagonal adds), extrapolation built
once per element type, reactions from the prescribed rows only, matrices dropped after
restriction, the free-body shift keyed on the factorization error, step selection in the solver,
Error::Element naming the element
- engine: the solver owns the default step and the shift check; the model comparison runs once
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* docs: results are stamped with the session revision
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
---------
Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* modelcraft-io: the .modelcraft file (modelcraft/1), atomic writes, autosave storage
A stored ZIP of a manifest (format tag, geometry sources with SHA-256,
part sizes and hashes), the model definition as stable pretty JSON, the
mesh and geometry tags in a compact binary part, and the journal one
command per line. Reading caps every size, checks every checksum and
replays the model through its checked methods. Model::without_mesh and
empty mesh fields left out of the model's JSON; geometry::read_file.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* engine: undo/redo on the journal, file.open/save/save_as, autosave and recovery
CommandSpec gains a kind: Model commands are journalled and become undo
steps; Session commands (file.*, edit.*) manage the session. Undo history
is bounded by steps and estimated memory. Geometry sources are recorded
with content hashes and reopened on file.open (missing or changed files
are warnings). Desktop app autosaves every 30 s and reports recoverable
models; Ctrl/Cmd+Z and Shift+Z/Y undo and redo.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* docs: the .modelcraft format, undo history, roadmap and parity status
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* simplify: shared path parameter, one load path for open/recover, history accounting in History
Session commands skip the per-command model copy; saved revision is an
Option; journal written from borrowed entries and read without an
intermediate tree; backups copied by the file system; recovery lock and
error helpers; geometry file wrappers use read_file.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
---------
Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* model: split nodes and elements into a mesh module (no behaviour change)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* model: sets by geometry name, materials and units, sections, couplings, BCs, loads, steps and the check
Sets bind to persistent geometry names through the mesh's geometry tags
(element, element face/edge and node classification) and resolve against
the current mesh, so they survive a remesh. Steps list their active loads
and boundary conditions explicitly. Model::check names every missing or
bad item; Model::resolve gives the writers' view.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* engine: model definition commands (sets, materials, sections, RPs, couplings, BCs, loads, steps, tags, check)
Each definition has create/edit/delete with its model JSON form as
parameters; model.step.activate and model.activity drive the explicit step
table; mesh.tag records where the mesh lies on the geometry; model.check
and model.set.resolve report against the current mesh. Hostile params run
against an empty and a fully defined session.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* docs: model definition in architecture and roadmap
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* model, engine: review cleanups
Validated deserialization (a file replays through the checked methods),
interned geometry tags by index, set resolution with tag bitsets and sorted
vectors, one delete policy (a load or BC listed by a step is in use),
shared helpers (context, remove_existing, step_mut, opt/req/name/listed),
dead code removed, Resolved without a per-element section map.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* model: mesh-independent force distribution, tractions, stable reference point labels
Force and moment on a set default to a total, split by consistent nodal
weights over the set's faces (or equally over a node set); per_node is an
explicit opt-in. Traction is force per area. resolve() expands them to
nodal values for every writer and the solver. Reference points keep a
stored node label taken from the top of the label range.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
---------
Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Owner decisions 2026-10-13: own solvers beyond linear (explicit dynamics with equations of state,
lattice Boltzmann CFD, fluid-structure interaction; blast fluids after), flow first; published
reference values allowed as a tagged benchmark suite beside the analytic gate; GPU backends
deterministic per device and checked against the bit-exact CPU path; layered crates (fem kernels,
solvers, fsi). ADR 0001 lists the GPL-family solver codes (Palabos, OpenFOAM, ...) and the
readable references.
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* mesh: boundary surface preparation (weld, manifold and orientation checks, exact self-intersection, feature edges)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* engine: mesh.surface.check on an open design's body or an imported surface
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* engine: struct-init the test session
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* surface: weld at an absolute distance too; the engine welds CAD tessellations at twice SolidCraft's linear tolerance
Faces of a SolidCraft tessellation carry their own copies of shared boundary points, which agree
only to within the kernel's tolerance (up to ~2e-6 mm on the test corpus).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* docs: surface preparation in the literature survey, architecture and roadmap
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* surface: simplify after review
- The weld distance travels with the mesh (SurfaceMesh::weld_distance, set by Shape::tessellate),
so every consumer welds a tessellation correctly without opting in.
- Exact tests are infallible on predicates::orient2d_projected (shared with generic_orient2d), and
compute each vertex's plane side once per pair with an early reject.
- One Box3 for the weld, the BVH and shells; a Half struct for edges; the weld's two lookups share
one loop, with chained grid cells; cached normals for feature edges; shared parameter helpers.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* corpus: boundary surface preparation as a corpus stage
20 of 21 parts are valid boundaries with their expected genus; cross-cylinders' tessellation has
cracks and flipped triangles where its two intersection curves meet.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
---------
Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
One end-to-end slice first (sets bound to SolidCraft names, materials, sections, BCs, loads,
steps, three deck writers, own solve) on tet meshes; then structured hex (sweep, mapped,
automatic decomposition) before octree all-hex; then contact, materials and explicit, and
post-processing. docs/parity.md lists capabilities by milestone, with the areas where we aim
to be better than Abaqus/CAE.
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* render: display data from the FE model, orbit camera and CPU rasterizer
modelcraft-render (L1, no GPU): DisplayMesh (the unshared faces of solid
elements, shells, element edges, line elements, nodes), the orbit camera
and a CPU rasterizer with PNG output for headless snapshots, adapted from
SolidCraft's render crate. Workspace: egui/eframe/egui-wgpu 0.36 and
SolidCraft's patched egui-wgpu from the pinned rev.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* engine: sample model script (a hex8 block and a tet4 cube)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Desktop app: egui/wgpu viewport, model tree, commands, status bar, control channel
modelcraft-ui-egui (L5): ModelApp over the engine Session; GPU viewport
(lit faces, element edges, nodes) with a CPU fallback; orbit/pan/zoom,
standard views and fit; model tree; commands panel generated from the
registry with a JSON parameter form; status bar; control request
handling (engine.*, ui.*, ui.screenshot, ui.render). apps/modelcraft:
eframe window, --sample, --control PORT loopback JSON-lines server.
Adapted from SolidCraft's ui-egui and app.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* THIRD-PARTY-LICENSES: the desktop app's dependencies
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* docs: control protocol, desktop app in architecture, roadmap and attribution
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* render: simplify the display mesh (sorted face keys over maps, no unused fields)
Interior faces are found by sorting fixed-size face keys instead of a BTreeMap of Vecs, edges
are deduplicated by sort, and each element's corners are looked up once. Drops the unused
`element` fields on DisplayTri/DisplayLine, the unused Mat4::IDENTITY and corner_count, and
hoists the line colour out of the raster loop.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* viewport: split GPU geometry into batches within the buffer limit; refuse oversized CPU renders
A mesh with a few million boundary triangles made one vertex buffer larger than the device's
max_buffer_size (256 MiB under the limits eframe requests), and wgpu's default error handler
panicked. Geometry is now uploaded in batches of whole primitives, each at most 128 MiB and the
device limit, and all are drawn. A device error handler logs errors and shows them in the status
bar instead of panicking.
The CPU renderer refuses sizes over 8192 per side or 16 MP, and scenes over 20 million
primitives, with an error, and allocates its buffers fallibly. ui.render reports a size out of
range instead of clamping it; the CPU viewport fits a large window into the limit.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
---------
Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* mesh: element quality metrics and a certified Jacobian validity check
Bernstein-form Jacobian determinants for tet4/tet10/wedge6/hex8/hex20, certified
by bounds and subdivision (Johnen-Remacle-Geuzaine 2013); Shewchuk 2002 tet
metrics, Knupp 2001 hex/wedge/quad metrics; quality report and the validity
gate meshers run on their output.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* engine: mesh.quality command; model documents its node order
mesh.quality reports certified validity, volume and per-metric statistics with
fixed-range histograms. The model's ElementKind doc states the Abaqus/VTK node
order and that deck code reorders formats like Nastran CHEXA20.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* quality: simplify after review; exact orient3d for tet4; gate on raw mesher arrays
- tet4 validity from the exact orient3d of the input coordinates
- validity_gate_elements takes (label, kind, coordinates) straight from a mesher
- one Jacobian per solid; certify caches piece bounds; product weights precomputed
- model::check_coordinates shared by set_node and quality; ElementKind is Ord
- engine: shared labels() parameter parser
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
---------
Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
read_3mf_file reads through solidcraft_io::vfs like open_design_file (regular files only,
browser files too), so the engine drops its own capped reader and EngineError::File.
A build item whose transform flattens its object is an error, and coordinates use
modelcraft_model::MAX_COORD (1e9) instead of a looser limit of their own.
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
docs/formats/tagged-mesh.md defines the exchange: 3MF Core with an optional
ft:face attribute per triangle (and ft:faces per object) in a ModelCraft
namespace. modelcraft_geometry::tagged_mesh::read_3mf reads it from bytes
(wasm), capping every size and count and range-checking every index and
coordinate. geometry.import.mesh adds the surfaces to the session, which keeps
them beside the open design and restores them when a command fails.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* geometry: open .solidcraft designs, rebuild them and keep persistent face names
open_design(bytes) reads a design (container or JSON) with solidcraft-io, rebuilds its
timeline with solidcraft-doc and returns its bodies; each Shape carries SolidCraft's
persistent face names by B-rep face index, so a face keeps its name through a parameter
edit. sample::plate_design builds a parametric test plate in code.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* engine: geometry.open, geometry.bodies and geometry.tessellate
The session holds the open design (shared, restored on a failed command, journalled when
it changes). Hostile-params coverage includes non-files, missing files, oversized paths and
extreme tolerances against an open design.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* docs: opening SolidCraft designs in the architecture and roadmap
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* geometry: open_design_file reads through SolidCraft's bounded file access; simplify
The engine's hand-rolled capped read is replaced by open_design_file, which uses
solidcraft_io::vfs::read (refuses non-regular files before opening, works on the browser's
in-memory files). Drops the duplicate size check, simplifies the sample sketch and the
design-change test in Session::execute.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
---------
Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Owner decisions 2026-10-13: no public CAD datasets (Thingi10K included); test parts are
SolidCraft recipes and analytic shapes. Icons are VectorCraft artwork with the editable
source committed; cargo xtask assets now also requires .vectorcraft and .solidcraft files
to be attributed. AGENTS.md: GitHub CI runs the full gate, commit after each working step.
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Survey of about 75 papers on robust predicates, Delaunay tetrahedralization, boundary
recovery, quality improvement and hexahedral meshing, with verified DOIs and the
licence of every associated code base. Architecture and roadmap now name the chosen
methods (robust CDT after Diazzi et al. 2023; octree-dual all-hex first). ADR 0001
adds the licence findings and the test-geometry rule.
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
A pure-Rust CAE modeling workspace following the SolidCraft conventions:
- modelcraft-model: nodes and elements by label with hostile-input validation
- modelcraft-geometry: SolidCraft's kernel (pinned git dependency) behind our own API;
tessellation into a face-tagged boundary surface for volume meshing
- modelcraft-engine: CommandSpec registry, Session::execute with rollback and panic guard,
scripts and a journal
- modelcraft-cli: list commands, run scripts
- xtask: layers (only geometry may use solidcraft-*), assets, licences, tests, wasm, ci
- AGENTS.md, architecture, ADR 0001 (libraries and licences), roadmap, CI
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
2026-10-13 13:56:42 -04:00
1015 changed files with 114407 additions and 60 deletions
example decks or help text from commercial CAE products.** Every asset is original work by
FieldCraft contributors or third-party material under an open licence. Screenshots of commercial
software are never committed. Icons are made with VectorCraft; each icon's `.vectorcraft` source
is committed and listed here with its exports.
## Files
| File | Author | Source | Licence |
|---|---|---|---|
| docs/media/ibeam-analysis.mp4, docs/media/ibeam-analysis.gif | FieldCraft contributors | Original: the FieldCraft window captured during an MCP session, generated by `tools/demo-video/make.py` | MIT OR Apache-2.0 |
| crates/decks/tests/golden/nastran/*.bdf | FieldCraft contributors | Written by our Nastran writer from our own test models (crates/decks/tests/nastran.rs) | MIT OR Apache-2.0 |
| assets/icons/assembly.instance.svg, assets/icons/assembly.instance.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/assembly.instance.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/deck.read.svg, assets/icons/deck.read.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/deck.read.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/deck.write.abaqus.svg, assets/icons/deck.write.abaqus.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/deck.write.abaqus.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/deck.write.lsdyna.svg, assets/icons/deck.write.lsdyna.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/deck.write.lsdyna.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/deck.write.nastran.svg, assets/icons/deck.write.nastran.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/deck.write.nastran.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/edit.redo.svg, assets/icons/edit.redo.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/edit.redo.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/edit.undo.svg, assets/icons/edit.undo.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/edit.undo.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/file.open.svg, assets/icons/file.open.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/file.open.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/file.recover.svg, assets/icons/file.recover.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/file.recover.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/file.save_as.svg, assets/icons/file.save_as.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/file.save_as.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/file.save.svg, assets/icons/file.save.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/file.save.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/geometry.bodies.svg, assets/icons/geometry.bodies.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/geometry.bodies.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/geometry.datum.svg, assets/icons/geometry.datum.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/geometry.datum.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/geometry.import.mesh.svg, assets/icons/geometry.import.mesh.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/geometry.import.mesh.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/geometry.midsurface.svg, assets/icons/geometry.midsurface.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/geometry.midsurface.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/geometry.open.svg, assets/icons/geometry.open.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/geometry.open.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/geometry.partition.svg, assets/icons/geometry.partition.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/geometry.partition.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/geometry.tessellate.svg, assets/icons/geometry.tessellate.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/geometry.tessellate.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/interaction.bolt.svg, assets/icons/interaction.bolt.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/interaction.bolt.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/interaction.connector.svg, assets/icons/interaction.connector.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/interaction.connector.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/interaction.contact.find.svg, assets/icons/interaction.contact.find.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/interaction.contact.find.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/interaction.contact.general.svg, assets/icons/interaction.contact.general.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/interaction.contact.general.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/interaction.contact.pair.svg, assets/icons/interaction.contact.pair.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/interaction.contact.pair.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/interaction.fsi.svg, assets/icons/interaction.fsi.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/interaction.fsi.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/model.mass.create.svg, assets/icons/model.mass.create.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/model.mass.create.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/interaction.rigid_wall.svg, assets/icons/interaction.rigid_wall.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/interaction.rigid_wall.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/model.spring.create.svg, assets/icons/model.spring.create.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/model.spring.create.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/interaction.tie.svg, assets/icons/interaction.tie.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/interaction.tie.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/mesh.delaunay.points.svg, assets/icons/mesh.delaunay.points.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/mesh.delaunay.points.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/mesh.element.add.svg, assets/icons/mesh.element.add.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/mesh.element.add.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/mesh.hex.decompose.svg, assets/icons/mesh.hex.decompose.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/mesh.hex.decompose.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/mesh.hex.dominant.svg, assets/icons/mesh.hex.dominant.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/mesh.hex.dominant.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/mesh.hex.mapped.svg, assets/icons/mesh.hex.mapped.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/mesh.hex.mapped.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/mesh.hex.octree.svg, assets/icons/mesh.hex.octree.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/mesh.hex.octree.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/mesh.hex.polycube.svg, assets/icons/mesh.hex.polycube.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/mesh.hex.polycube.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/mesh.hex.sweep.svg, assets/icons/mesh.hex.sweep.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/mesh.hex.sweep.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/mesh.import.orphan.svg, assets/icons/mesh.import.orphan.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/mesh.import.orphan.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/mesh.layers.svg, assets/icons/mesh.layers.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/mesh.layers.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/mesh.node.add.svg, assets/icons/mesh.node.add.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/mesh.node.add.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/mesh.node.merge.svg, assets/icons/mesh.node.merge.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/mesh.node.merge.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/mesh.order.quadratic.svg, assets/icons/mesh.order.quadratic.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/mesh.order.quadratic.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/mesh.quad.faces.svg, assets/icons/mesh.quad.faces.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/mesh.quad.faces.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/mesh.quality.svg, assets/icons/mesh.quality.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/mesh.quality.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/mesh.region.remesh.svg, assets/icons/mesh.region.remesh.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/mesh.region.remesh.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/mesh.size.adapt.svg, assets/icons/mesh.size.adapt.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/mesh.size.adapt.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/mesh.size.global.svg, assets/icons/mesh.size.global.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/mesh.size.global.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/mesh.size.seed.svg, assets/icons/mesh.size.seed.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/mesh.size.seed.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/mesh.smooth.svg, assets/icons/mesh.smooth.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/mesh.smooth.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/mesh.surface.check.svg, assets/icons/mesh.surface.check.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/mesh.surface.check.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/mesh.tag.svg, assets/icons/mesh.tag.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/mesh.tag.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/mesh.tet.generate.svg, assets/icons/mesh.tet.generate.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/mesh.tet.generate.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/mesh.planar.svg, assets/icons/mesh.planar.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/mesh.planar.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/mesh.transition.svg, assets/icons/mesh.transition.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/mesh.transition.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/mesh.untangle.svg, assets/icons/mesh.untangle.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/mesh.untangle.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/mesh.verify.svg, assets/icons/mesh.verify.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/mesh.verify.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/model.activity.svg, assets/icons/model.activity.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/model.activity.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/model.amplitude.svg, assets/icons/model.amplitude.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/model.amplitude.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/model.boundary_condition.create.svg, assets/icons/model.boundary_condition.create.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/model.boundary_condition.create.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/model.check.svg, assets/icons/model.check.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/model.check.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/model.coupling.create.svg, assets/icons/model.coupling.create.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/model.coupling.create.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/model.fluid_domain.boundary.svg, assets/icons/model.fluid_domain.boundary.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/model.fluid_domain.boundary.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/model.fluid_domain.create.svg, assets/icons/model.fluid_domain.create.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/model.fluid_domain.create.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/model.info.svg, assets/icons/model.info.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/model.info.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/model.load.create.svg, assets/icons/model.load.create.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/model.load.create.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/model.material.create.svg, assets/icons/model.material.create.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/model.material.create.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/model.material.damage.svg, assets/icons/model.material.damage.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/model.material.damage.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/model.material.eos.svg, assets/icons/model.material.eos.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/model.material.eos.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/model.material.hyperelastic.svg, assets/icons/model.material.hyperelastic.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/model.material.hyperelastic.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/model.material.plasticity.svg, assets/icons/model.material.plasticity.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/model.material.plasticity.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/model.material.thermal.svg, assets/icons/model.material.thermal.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/model.material.thermal.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/model.orientation.svg, assets/icons/model.orientation.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/model.orientation.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/model.reference_point.create.svg, assets/icons/model.reference_point.create.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/model.reference_point.create.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/model.section.composite.svg, assets/icons/model.section.composite.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/model.section.composite.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/model.section.create.svg, assets/icons/model.section.create.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/model.section.create.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/model.set.create.svg, assets/icons/model.set.create.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/model.set.create.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/model.step.activate.svg, assets/icons/model.step.activate.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/model.step.activate.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/model.step.create.svg, assets/icons/model.step.create.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/model.step.create.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/model.step.explicit.svg, assets/icons/model.step.explicit.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/model.step.explicit.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/model.step.heat.svg, assets/icons/model.step.heat.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/model.step.heat.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/model.step.nonlinear.svg, assets/icons/model.step.nonlinear.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/model.step.nonlinear.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/model.units.svg, assets/icons/model.units.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/model.units.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/results.animate.svg, assets/icons/results.animate.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/results.animate.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/results.contour.svg, assets/icons/results.contour.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/results.contour.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/results.convergence.svg, assets/icons/results.convergence.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/results.convergence.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/results.cut.svg, assets/icons/results.cut.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/results.cut.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/results.deformed.svg, assets/icons/results.deformed.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/results.deformed.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/results.display_group.svg, assets/icons/results.display_group.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/results.display_group.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/results.free_body.svg, assets/icons/results.free_body.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/results.free_body.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/results.modes.svg, assets/icons/results.modes.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/results.modes.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/results.path.svg, assets/icons/results.path.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/results.path.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/solve.probe.svg, assets/icons/solve.probe.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/solve.probe.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/results.reactions.svg, assets/icons/results.reactions.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/results.reactions.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/results.read.svg, assets/icons/results.read.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/results.read.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/results.streamlines.svg, assets/icons/results.streamlines.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/results.streamlines.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/results.xy.svg, assets/icons/results.xy.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/results.xy.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/solve.blast.svg, assets/icons/solve.blast.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/solve.blast.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/solve.explicit.svg, assets/icons/solve.explicit.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/solve.explicit.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/solve.fluid.svg, assets/icons/solve.fluid.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/solve.fluid.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/solve.frequency.svg, assets/icons/solve.frequency.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/solve.frequency.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/solve.fsi.svg, assets/icons/solve.fsi.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/solve.fsi.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/solve.static.svg, assets/icons/solve.static.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/solve.static.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/solve.run.svg, assets/icons/solve.run.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/solve.run.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/file.sample.svg, assets/icons/file.sample.vectorcraft | FieldCraft contributors | Original toolbar icon drawn with VectorCraft from `assets/icons/src/file.sample.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/ui.eye.svg, assets/icons/ui.eye.vectorcraft | FieldCraft contributors | Original interface icon (navigation bar, title bar, browser) drawn with VectorCraft from `assets/icons/src/ui.eye.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/ui.fit.svg, assets/icons/ui.fit.vectorcraft | FieldCraft contributors | Original interface icon (navigation bar, title bar, browser) drawn with VectorCraft from `assets/icons/src/ui.fit.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/ui.help.svg, assets/icons/ui.help.vectorcraft | FieldCraft contributors | Original interface icon (navigation bar, title bar, browser) drawn with VectorCraft from `assets/icons/src/ui.help.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/ui.home.svg, assets/icons/ui.home.vectorcraft | FieldCraft contributors | Original interface icon (navigation bar, title bar, browser) drawn with VectorCraft from `assets/icons/src/ui.home.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/ui.moon.svg, assets/icons/ui.moon.vectorcraft | FieldCraft contributors | Original interface icon (navigation bar, title bar, browser) drawn with VectorCraft from `assets/icons/src/ui.moon.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/ui.orbit.svg, assets/icons/ui.orbit.vectorcraft | FieldCraft contributors | Original interface icon (navigation bar, title bar, browser) drawn with VectorCraft from `assets/icons/src/ui.orbit.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/ui.pan.svg, assets/icons/ui.pan.vectorcraft | FieldCraft contributors | Original interface icon (navigation bar, title bar, browser) drawn with VectorCraft from `assets/icons/src/ui.pan.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/ui.perspective.svg, assets/icons/ui.perspective.vectorcraft | FieldCraft contributors | Original interface icon (navigation bar, title bar, browser) drawn with VectorCraft from `assets/icons/src/ui.perspective.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/ui.search.svg, assets/icons/ui.search.vectorcraft | FieldCraft contributors | Original interface icon (navigation bar, title bar, browser) drawn with VectorCraft from `assets/icons/src/ui.search.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/ui.style.svg, assets/icons/ui.style.vectorcraft | FieldCraft contributors | Original interface icon (navigation bar, title bar, browser) drawn with VectorCraft from `assets/icons/src/ui.style.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/ui.sun.svg, assets/icons/ui.sun.vectorcraft | FieldCraft contributors | Original interface icon (navigation bar, title bar, browser) drawn with VectorCraft from `assets/icons/src/ui.sun.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/ui.views.svg, assets/icons/ui.views.vectorcraft | FieldCraft contributors | Original interface icon (navigation bar, title bar, browser) drawn with VectorCraft from `assets/icons/src/ui.views.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/icons/ui.zoom.svg, assets/icons/ui.zoom.vectorcraft | FieldCraft contributors | Original interface icon (navigation bar, title bar, browser) drawn with VectorCraft from `assets/icons/src/ui.zoom.json` (`cargo xtask icons`) | MIT OR Apache-2.0 |
| assets/app-icon/icon.vectorcraft, assets/app-icon/icon.svg, assets/app-icon/icon.png | FieldCraft contributors | Original application icon (an L bracket with a bolt hole under a structured hexahedral mesh, on a rounded-square backdrop), drawn with VectorCraft by `cargo xtask app-icon` (xtask/src/app_icon.rs); editable source, SVG and 1024 × 1024 PNG export | MIT OR Apache-2.0 |
| assets/app-icon/icon-small.vectorcraft, assets/app-icon/icon-small.svg, assets/app-icon/icon-small.png | FieldCraft contributors | Original simplified application icon for 16–32 px (no mesh or floor grid), drawn with VectorCraft by `cargo xtask app-icon` (xtask/src/app_icon.rs) | MIT OR Apache-2.0 |
| assets/app-icon/layers/01-floor.vectorcraft, assets/app-icon/FieldCraft.icon/Assets/01-floor.svg | FieldCraft contributors | Original isometric floor grid with a radial fade (Default appearance), drawn with VectorCraft by `cargo xtask app-icon` (xtask/src/app_icon.rs) | MIT OR Apache-2.0 |
| assets/app-icon/layers/01-floor-dark.vectorcraft, assets/app-icon/FieldCraft.icon/Assets/01-floor-dark.svg | FieldCraft contributors | Original isometric floor grid with a radial fade (Dark appearance), drawn with VectorCraft by `cargo xtask app-icon` (xtask/src/app_icon.rs) | MIT OR Apache-2.0 |
| assets/app-icon/layers/02-part.vectorcraft, assets/app-icon/FieldCraft.icon/Assets/02-part.svg | FieldCraft contributors | Original bracket faces with transparent gaps at the shared edges, drawn with VectorCraft by `cargo xtask app-icon` (xtask/src/app_icon.rs) | MIT OR Apache-2.0 |
| assets/app-icon/layers/03-mesh.vectorcraft, assets/app-icon/FieldCraft.icon/Assets/03-mesh.svg | FieldCraft contributors | Original hexahedral mesh lines (O-grid around the hole) clipped to the bracket's faces, drawn with VectorCraft by `cargo xtask app-icon` (xtask/src/app_icon.rs) | MIT OR Apache-2.0 |
| assets/app-icon/FieldCraft.icon/icon.json | FieldCraft contributors | Icon Composer composition of the layers above (Default and Dark floor grid), written by `cargo xtask app-icon` (xtask/src/app_icon.rs) | MIT OR Apache-2.0 |
| assets/app-icon/Assets.car | FieldCraft contributors | Apple actool compilation of assets/app-icon/FieldCraft.icon; contains original artwork only | MIT OR Apache-2.0 |
| assets/app-icon/icon.icns | FieldCraft contributors | iconutil compilation of assets/app-icon/icon.iconset | MIT OR Apache-2.0 |
| assets/app-icon/icon.ico | FieldCraft contributors | ImageMagick compilation (16–256 px) of sips exports of assets/app-icon/icon-small.png (≤ 32 px) and assets/app-icon/icon.png | MIT OR Apache-2.0 |
| assets/app-icon/icon.iconset/icon_16x16.png | FieldCraft contributors | sips export (16 px) of assets/app-icon/icon-small.png | MIT OR Apache-2.0 |
| assets/app-icon/icon.iconset/icon_16x16@2x.png | FieldCraft contributors | sips export (32 px) of assets/app-icon/icon-small.png | MIT OR Apache-2.0 |
| assets/app-icon/icon.iconset/icon_32x32.png | FieldCraft contributors | sips export (32 px) of assets/app-icon/icon-small.png | MIT OR Apache-2.0 |
| assets/app-icon/icon.iconset/icon_32x32@2x.png | FieldCraft contributors | sips export (64 px) of assets/app-icon/icon.png | MIT OR Apache-2.0 |
| assets/app-icon/icon.iconset/icon_128x128.png | FieldCraft contributors | sips export (128 px) of assets/app-icon/icon.png | MIT OR Apache-2.0 |
| assets/app-icon/icon.iconset/icon_128x128@2x.png | FieldCraft contributors | sips export (256 px) of assets/app-icon/icon.png | MIT OR Apache-2.0 |
| assets/app-icon/icon.iconset/icon_256x256.png | FieldCraft contributors | sips export (256 px) of assets/app-icon/icon.png | MIT OR Apache-2.0 |
| assets/app-icon/icon.iconset/icon_256x256@2x.png | FieldCraft contributors | sips export (512 px) of assets/app-icon/icon.png | MIT OR Apache-2.0 |
| assets/app-icon/icon.iconset/icon_512x512.png | FieldCraft contributors | sips export (512 px) of assets/app-icon/icon.png | MIT OR Apache-2.0 |
| assets/app-icon/icon.iconset/icon_512x512@2x.png | FieldCraft contributors | sips export (1024 px) of assets/app-icon/icon.png | MIT OR Apache-2.0 |
| crates/ui-egui/fonts/Inter-SemiBold.ttf | The Inter Project Authors | https://github.com/rsms/inter release v4.1 (Inter-4.1.zip, extras/ttf/Inter-SemiBold.ttf), unmodified; licence text in crates/ui-egui/fonts/OFL.txt; the interface's caps labels (theme::LABEL_FAMILY) | SIL OFL 1.1 |
## Adapted code
| File | Adapted from | Licence |
|---|---|---|
| xtask/src/layers.rs | SolidCraft `xtask/src/layers.rs` (itself adapted from CADCraft's xtask) | MIT OR Apache-2.0 |
| xtask/src/assets.rs, xtask/src/licences.rs, xtask/src/test.rs, xtask/src/main.rs | SolidCraft `xtask/src/` | MIT OR Apache-2.0 |
| clippy.toml, rustfmt.toml | SolidCraft | MIT OR Apache-2.0 |
| crates/geometry/src/tagged_mesh.rs (package and part reading, transforms, units, caps) | SolidCraft `crates/io/src/threemf.rs` | MIT OR Apache-2.0 |
| crates/render/src/camera.rs, crates/render/src/raster.rs | SolidCraft `crates/render/src/camera.rs`, `raster.rs` | MIT OR Apache-2.0 |
| crates/ui-egui/src/gpu.rs, crates/ui-egui/src/theme.rs (tokens and their values), crates/ui-egui/src/control.rs, crates/ui-egui/src/lib.rs (input injection, screenshots), crates/ui-egui/src/toolbar.rs (workspace switcher, tabs, panels with drop-downs, fitting), crates/ui-egui/src/appbar.rs (application bar; the mark is drawn from assets/app-icon/icon-small.svg's coordinates), crates/ui-egui/src/titlebar.rs (caption buttons, drag and resize zones; SolidCraft took it from VectorCraft), crates/ui-egui/src/frame.rs (windows, heading bands), crates/ui-egui/src/browser.rs (row drawing), crates/ui-egui/src/palette.rs (command line and search), crates/ui-egui/src/timeline.rs (timeline strip, transport), crates/ui-egui/src/viewport.rs (navigation bar, orientation gizmo), crates/ui-egui/src/files.rs (background opening, file pickers as host services) | SolidCraft `crates/ui-egui/src/` (titlebar.rs also VectorCraft `crates/ui-egui/src/titlebar.rs`) | MIT OR Apache-2.0 |
| crates/io/src/fs.rs (atomic writes) | SolidCraft `crates/io/src/safe_write.rs` | MIT OR Apache-2.0 |
| crates/io/src/recovery.rs (recovery folder, entries, locks) | SolidCraft `crates/engine/src/recovery.rs` | MIT OR Apache-2.0 |
| apps/fieldcraft/src/control_server.rs | SolidCraft `apps/solidcraft/src/control_server.rs` | MIT OR Apache-2.0 |
| crates/mcp/src/ (JSON-RPC framing, MCP lifecycle, tool schema checks, the control-channel backend, base64) | SolidCraft `crates/mcp/src/` | MIT OR Apache-2.0 |
| crates/io/src/roots.rs (the rules of read and write roots) | VectorCraft's automation roots (docs/mcp.md there) | MIT OR Apache-2.0 |
## Test oracles
Used only by tests (dev-dependencies, not shipped); no code from them is copied or adapted.
| Used in | Oracle | Licence |
|---|---|---|
| crates/mesh/src/predicates/tests.rs, crates/mesh/tests/predicates_bench.rs | `robust` (georust), a port of Shewchuk's public-domain `predicates.c` | MIT OR Apache-2.0 |
| crates/mesh/src/predicates/tests.rs, crates/mesh/src/predicates/dyadic.rs (tests) | `num-bigint`, `num-rational`, `num-traits` (exact rationals) | MIT OR Apache-2.0 |
Screenshots referenced from GitHub issues, kept off `main`. FieldCraft's own renders and captures (MIT OR Apache-2.0).
An open-source, clean-room CAE application in pure Rust: from a parametric SolidCraft part to a
verified finite element analysis, with tetrahedral and hexahedral meshing, its own implicit,
explicit, thermal and lattice Boltzmann solvers, and decks for Abaqus, Nastran and LS-DYNA. The
desktop app, the command line and AI agents (over MCP) drive the same commands.
**Status:** early but working end to end — open a part, mesh it, define the analysis, solve,
see the results. Hex meshing is the centre of gravity; the next large step is the nonlinear
implicit solver that contact, elastomers and composites need. See [ROADMAP.md](ROADMAP.md).

An AI agent drives FieldCraft over [MCP](docs/mcp.md), each stage captioned with the tool it
calls: it opens an I-beam, hex meshes it, defines the material, the clamp and a 1000 N tip load,
solves, and shows the von Mises stress and the deformed shape (tip deflection 0.176 mm; beam
theory with shear 0.177 mm).
[MP4](docs/media/ibeam-analysis.mp4) · regenerated by [tools/demo-video](tools/demo-video/README.md).
## What it does today
- **Geometry in:** SolidCraft designs (`.solidcraft`) with persistent face, edge and body names,
and face-tagged 3MF meshes; surface checks (weld, manifold, orientation, self-intersection).
- **Meshing:** constrained Delaunay tetrahedra (tet4, tet10) with exact predicates and a
certified validity gate; structured hex by sweeping, revolving and mapping (hex8, hex20; 16 of
the 21 corpus parts mesh all-hex); 2D quad and tri meshes; quality metrics per element and set.
- **Elements:** solids (tet4, tet10, wedge6, hex8 with incompatible modes, hex20 full and
reduced, hybrid u–p for near-incompressible materials), plane stress, plane strain and
axisymmetric, trusses, Timoshenko beams, MITC3/MITC4 shells, springs, dashpots and point masses.
- **Model:** sets bound to geometry names, so they survive remeshing; isotropic and orthotropic
FieldCraft's goal is CAE modeling on par with Abaqus/CAE, Nastran pre-processors and LS-PrePost,
with hexahedral meshing as the centre of gravity, plus its own linear solver. Abaqus/CAE is the
reference for scope (its documentation is excellent and its solver strong); its application is
where we aim to be clearly better: parametric geometry from SolidCraft, sets that survive
remeshing, automatic hex partitioning, undo, a text-diffable model and agent control.
The capability checklist is [docs/parity.md](docs/parity.md). Beyond the pre-processor and the
linear solver come our own explicit, CFD (lattice Boltzmann) and fluid–structure solvers (M10–M14;
methods and papers in [docs/solvers/literature.md](docs/solvers/literature.md)).
Order (revised 2026-10-13): one end-to-end slice first — *SolidCraft part → named faces → sets →
mesh → material and section → BCs and loads → static and frequency steps → Abaqus, Nastran and
LS-DYNA decks and our own solve → contour plot* — on tet meshes, so every hex mesher lands in a
pipeline that already produces solvable, verified models. Then hex: structured (sweep and mapped,
with partitions proposed automatically) before octree all-hex, because that is how analysts get
hex meshes today and it gives the best elements where stresses are read.
Revised 2026-10-14 after a gap review (below): the implicit side is linear today, and nearly
everything analysts ask for next — contact and friction, elastomers, viscoelasticity, creep,
adhesion, composite failure, tissues — needs a nonlinear implicit solver first. The nonlinear
core (M15) therefore comes right after automatic hex (M6) and before contact (M7). Every material
model is written once in `fieldcraft-fem` with its consistent tangent and serves the implicit and
explicit solvers alike; every coupled field (temperature, pressure, electric potential, pore
pressure) is a degree of freedom of the existing DOF framework, not a separate solver.
| Milestone | Scope | Status |
|---|---|---|
| M0 Foundation | Workspace, quality gates, FE model, command engine with rollback and panic guard, CLI, geometry boundary on SolidCraft | done |
| M1 Geometry in and surface preparation | Open `.solidcraft` designs with persistent face names, assemblies placed (done); face-tagged 3MF (done); test corpus, `cargo xtask corpus` (done); exact predicates (done); quality metrics and certified validity gate (done); weld, closed/manifold/orientation and self-intersection checks, feature edges (`fieldcraft-mesh::surface`, `mesh.surface.check`, done) | in progress |
| M2 Tet meshing and size field | Size field (global, per face and edge seeds, curvature and proximity; the `fieldcraft_mesh::size::SizeField` trait and edge-division helpers are in); Bowyer–Watson Delaunay (exact, symbolic perturbation, verified; `fieldcraft-mesh::delaunay`, done); robust CDT boundary recovery (Diazzi et al. 2023: implicit LNC Steiner points on segments, gift-wrapping facet recovery, inside/outside labelling, B-rep face tags on boundary tet faces, few-ulp rounding repair checked by the validity gate; `fieldcraft-mesh::cdt` and `mesh.tet.generate`, done: all 20 valid corpus parts); Delaunay refinement, ODT smoothing, sliver removal; tet4 and tet10 with mid-side nodes on the B-rep; mesh verify per set | in progress |
| M3 First deck | Sets and surfaces bound to SolidCraft face, edge, vertex and body names, resolved after meshing; materials (isotropic and orthotropic elastic, density) with a unit-system label and consistency check; sections (solid, shell, beam profiles) assigned by set; element formulation per region mapped to each solver; BCs (fixed, displacement, symmetry); loads (force and moment on reference points, pressure, gravity); reference points with kinematic and distributing coupling; steps (linear static, frequency) with explicit per-step load and BC tables and output presets; `model.check` naming every missing or bad item; `model.*` and `mesh.tag` commands (model definition: done); writers for Abaqus input (done: `deck.write`), Nastran SOL 101/103 (done: `deck.write`) and LS-DYNA implicit (done); the `.fieldcraft` file (text definition, binary mesh, geometry references reopened on load, journal; atomic saves, autosave and recovery; undo/redo on the journal: done) | in progress |
| M4 Own solver and first results | Element library per docs/elements.md (1D and 2D first); Linear static and modal solver (tet4/10, wedge6, hex8, hex20; sparse direct, Lanczos), verified against analytic solutions (solver: done — `fieldcraft-fem` kernels, `fieldcraft-solver` with nested dissection, sparse Cholesky and block Lanczos, `solve.static`/`solve.frequency`/`solve.probe`, patch, cantilever, Lamé, Kirsch and beam-frequency tests; reference points with kinematic and distributing couplings and moments by master–slave constraint elimination, verified by rigid motion, clamping, Saint-Venant tension, bending and tube torsion; 1D elements I: rod2/rod3 trusses, point masses, rotary inertia, springs and dashpots in both solvers and all three decks, verified by the method of joints, the three-bar truss, spring–mass, two-mass chain and torsional pendulum frequencies, and damped decay; 2D elements: plane stress, plane strain and axisymmetric tri3, tri6, quad4 (incompatible modes QM6), quad8 with two degrees of freedom per node, centrifugal loads, `mesh.planar` 2D meshes of polygons and planar faces, verified by patch tests, Kirsch, Lamé (plane strain and axisymmetric), rotating discs and cylinders, and a plane stress cantilever; deck mapping to Abaqus CPS/CPE/CAX, Nastran membranes, LS-DYNA ELFORM 12/13); shells and beams (done: quad4 MITC4 and tri3 MITC3 flat shells with a Hughes–Brezzi drilling rotation, two-node Timoshenko beams with profile properties and orientations, six degrees of freedom at shell and beam nodes shared with solids and trusses, section forces and surface stresses, verified by shell patch tests, Navier's plate, cantilever and portal-frame beams, and the Scordelis–Lo and pinched-cylinder benchmarks); results display (done: `results.*` commands, deformed shape to scale, banded contours of displacement, von Mises, principal and component stresses with a legend, mode shapes with their frequencies and animation, probing a node by clicking it, reaction force and moment sums per set, stale results marked after an edit; explicit steps: field frames by slider or animation with contours per frame, energy histories plotted) | started |
| M5 Structured hex | 2D quad meshing of faces (`fieldcraft-mesh::quad`: transfinite mapped meshes, free all-quad meshes of polygons with holes on prescribed boundary nodes, exact planar quad validity, shared `SizeField` and even edge divisions; done for planar faces); mapped hex of six-sided regions (trivariate TFI, curved faces) and sweep meshing (multi-level extrusions with imprinted cross-sections, revolutions, one-to-one sweeps through linking faces; interval assignment, hex8/hex20 on the geometry, B-rep face tags, `mesh.hex.generate`/`sweep`/`mapped`: done, 16 of 21 corpus parts all-hex); conforming interfaces and tet–hex transition; automatic decomposition into sweepable and mappable regions, proposed as SolidCraft splits | started |
| M6 Automatic hex | Octree/grid-dual all-hex for any part; hex-dominant by tet recombination; polycube for blocky parts; smoothing, untangling, boundary padding, layers through thin walls; mesh editing and orphan-mesh import | planned |
| M7 Assemblies, contact and friction | Needs M15. Part instances from SolidCraft occurrences; tie between non-matching meshes (mortar); implicit contact: surface-to-surface mortar and node-to-surface, penalty and augmented Lagrange, self-contact, automatic pair detection with a bounding-volume search shared with explicit contact; friction: Coulomb with stick–slip, static/kinetic, anisotropic, pressure-, rate- and temperature-dependent coefficients; contact output (pressure, slip, status); thermal contact conductance and frictional heating; wear (Archard); bolt pretension, connectors with behaviour (elastic, damped, stops, locks); amplitudes, multiple steps, restart; nonlinear steps in all three decks. Verified by Hertz (sphere and cylinder), the Cattaneo–Mindlin partial-slip problem, the sliding block, NAFEMS contact benchmarks | planned |
| M8 Materials, explicit, shells, composites | Plasticity, hyperelasticity, damage data per solver; explicit dynamics decks (Abaqus/Explicit, LS-DYNA); midsurface shells; composite layups and material orientations, continuum shells on swept hex; hybrid (mixed u–p) hex8/hex20/tet10 for nearly incompressible materials (done); heat transfer (solids done: steady and θ-method transient conduction with flux, convection and sources, thermal strain in static steps (solids and 2D) and explicit dynamics (with plasticity), coupled temperature–displacement, `solve.heat`; deck output, 2D/shell/beam conduction planned) | started |
| M9 Post-processing and deck readers | Results readers for public formats (Nastran OP2, LS-DYNA d3plot, Abaqus `.fil`); XY and path plots, cuts, display groups, free-body forces; deck readers that keep unknown keywords; mesh convergence studies | planned |
| M10 Explicit dynamics | Shared element and material kernels with the implicit solver (`fem`); central-difference solver with lumped mass, stable time step, one-point hex8 with hourglass control and nodal-pressure tet4, bulk viscosity, energy accounting (X1 core: done — `fieldcraft-explicit`, `explicit_dynamic` steps with initial velocities, prescribed motion and planar rigid walls, `solve.explicit`/`solve.history`, small-strain linear elastic; bar wave, rigid-wall impact, energy balance and cantilever-period tests); large-deformation materials (X2: done — updated Lagrangian elements, Jaumann/Hughes–Winget and Green–Naghdi/Flanagan–Taylor rates, J2 bilinear/table plasticity, Johnson–Cook strength with heating and damage, erosion; materials gain `plastic`, `damage`, `erosion` with `model.material.plasticity`/`damage`; Dienes shear, rigid rotation, J2 uniaxial and Taylor-bar tests); contact (global search, penalty with friction, rigid walls); runs on hex and tet meshes | started |
| M11 Equations of state and shells | Polynomial, ideal-gas, Mie–Grüneisen, JWL with programmed burn, tabulated; energy coupling; shock verification (Rankine–Hugoniot, Sod, Noh, Sedov); Belytschko–Lin–Tsay shells with self-contact on quad meshes | planned |
| M12 CFD: lattice Boltzmann | D3Q19/D3Q27 on grids voxelised from the face-tagged surface; TRT, regularised and cumulant collision; interpolated walls, inlets and outlets; LES (Smagorinsky, WALE) with wall models; thermal LBM and conjugate heat transfer with the structure's thermal solver; non-Newtonian viscosity (power-law, Carreau–Yasuda, Cross, Herschel–Bulkley, Bingham) and temperature-dependent viscosity; porous media (Brinkman, Darcy–Forchheimer); multiphase and free surface (M13); validation by the lid-driven cavity, backward-facing step, cylinder wake (Strouhal) and turbulent channel; octree refinement shared with the hex mesher; wgpu backend (deterministic per device, checked against the CPU) (CPU core: done — `fieldcraft-lbm` with D3Q19 TRT and Guo forcing, halfway bounce-back and moving walls, slip and periodic faces, Zou–He velocity and pressure faces, exact voxelisation of obstacle bodies, momentum-exchange forces per face; fluid materials, fluid domains and fluid steps in the model; `model.fluid_domain.*`, `solve.fluid`; verified by Poiseuille channel and pipe, Couette, Taylor–Green decay, sphere-array Stokes drag and mass conservation; Schäfer–Turek 2D-1 as a benchmark) | started |
| M13 Fluid–structure interaction | Immersed-boundary coupling of the lattice Boltzmann fluid with the explicit or implicit structure; interface force transfer; sub-cycling; Aitken then interface quasi-Newton coupling; free-surface flow | planned |
| M14 Blast and impact fluids | EOS-driven fluids in the explicit solver: ALE multi-material or SPH, with fluid–structure contact | planned |
| M15 Nonlinear implicit core | Newton–Raphson with line search, automatic increments and cutbacks, convergence on force, displacement and energy; geometric nonlinearity (total and updated Lagrangian, large rotations for shells and beams, follower pressure); every `fem` material behind one interface with its consistent tangent (plasticity, damage and thermal strain from the explicit solver reused implicitly); arc-length (Riks) for snap-through; linear buckling (eigen) with preload stress stiffening, and imperfections from buckling modes; nonlinear stabilisation; restart. Verified by the elastica, Lee's frame, the snap-through arch, the hinged cylindrical shell and plastic collapse loads | planned |
| M16 Structural dynamics | Implicit transient (Newmark, HHT-α, generalised-α); modal superposition transient; steady-state harmonic (direct and modal), with Rayleigh, modal, structural and material damping; random vibration from PSDs and response spectrum (SRSS, CQC); complex eigenvalues with damping; rotating machinery (Campbell diagrams, gyroscopic terms); substructures (Craig–Bampton) | planned |
| M17 Constitutive library and material library | Elastic: transversely isotropic, fully anisotropic (21 constants), temperature-dependent. Elastomers: hyperelastic neo-Hookean, Mooney–Rivlin, Yeoh, Ogden, Arruda–Boyce, Gent, Marlow, with Mullins softening and finite-strain viscoelasticity (Prony series; parallel networks after Bergström–Boyce), foams. Viscoelasticity: small- and finite-strain Prony series, time–temperature superposition (WLF, Arrhenius), storage and loss moduli for harmonic steps. Viscoplasticity and creep: Norton power law, time and strain hardening, Perzyna, Anand, Chaboche combined hardening. Plasticity: Hill anisotropic, Drucker–Prager, Mohr–Coulomb, Cam-clay, crushable foam, concrete damaged plasticity, Gurson. Fluids: Newtonian and non-Newtonian viscosity shared with M12. Material library: curated, cited data sets (steels, aluminium and titanium alloys, polymers, elastomers, composites, tissues) with units and temperature dependence; calibration from test data (uniaxial, biaxial, shear, relaxation, DMA) by least squares with Drucker stability checks; user materials as a safe Rust trait | planned |
| M18 Composites and anisotropy | Material orientations (rectangular, cylindrical, spherical, from geometry edges and faces, per-element fields, draping of fibres over curved parts); layups on shells and continuum shells, ply stacks on swept hex; classical lamination theory checks; ply stresses and strains through the thickness; failure indices (Tsai–Wu, Tsai–Hill, Hashin, Puck, LaRC) and progressive damage; homogenisation (rule of mixtures, Mori–Tanaka, RVEs with periodic boundary conditions); delamination through M20's cohesive zones. Verified by laminate closed forms and the NAFEMS composite benchmarks | planned |
| M19 Coupled fields | On the DOF framework, each a degree of freedom beside the displacements: piezoelectricity (electric potential, d/e coupling and permittivity matrices, voltage and charge conditions, resonance and impedance through M16 harmonic steps); poroelasticity (Biot, u–p, Darcy flow, consolidation; Terzaghi and Mandel verification; soils and biphasic tissue); electro-thermal (Joule heating) and thermo-electro-mechanical coupling; acoustics (Helmholtz elements, structure–acoustic coupling, absorbing boundaries); low-frequency electromagnetics later | planned |
| M20 Damage, fracture, fatigue and adhesion | Continuum damage beyond Johnson–Cook (Lemaitre, ductile and shear criteria) for implicit and explicit; fracture mechanics (J-integral and stress intensity factors, crack-front meshes from the hex mesher; XFEM later); fatigue (S–N and ε–N with mean-stress corrections, rainflow counting, Paris crack growth); adhesion and debonding by cohesive zones (bilinear and exponential traction–separation, mixed mode with Benzeggagh–Kenane) as cohesive elements and cohesive contact; adhesive joints. Verified by DCB, ENF and MMB delamination tests and published fatigue data | planned |
| M21 Biomechanics and biomaterials | Soft tissue: Holzapfel–Gasser–Ogden fibre-reinforced hyperelasticity with dispersion, Fung, transversely isotropic models; biphasic and poro-hyperelastic cartilage (M19); active muscle (Hill-type); hydrogel swelling. Bone: density-dependent moduli from CT data, strain-energy-density remodelling (Huiskes, Beaupré). Growth and remodelling by kinematic growth (F = Fe·Fg). Implants and biomaterials (titanium, PEEK, UHMWPE) from the M17 library. Verified against published experiments with their tolerances | planned |
| M22 Design studies | Parameters of the SolidCraft design driven from FieldCraft: parametric sweeps, design of experiments, response surfaces and sensitivities; topology optimisation (SIMP with filters, manufacturing constraints); size and shape optimisation; submodelling (driven boundaries from a global model); uncertainty quantification | planned |
| M23 Wave propagation and ultrasound | Elastic, acoustic and coupled waves from the explicit solver's 1D bar today to guided and ultrasonic waves, by two methods. Finite differences first, for fast 2D (then 3D) ultrasound on regular grids: staggered-grid velocity–stress FDTD (Virieux) and the elastodynamic finite integration technique for solids, the rotated staggered grid for anisotropic media, a k-space pseudospectral scheme for weakly heterogeneous tissue and water, all on grids voxelised from the face-tagged geometry by the LBM's exact voxeliser, with heterogeneous, layered and fluid–solid media, CPML boundaries, threads and the GPU backend; staircased curved boundaries scatter spuriously, so the FD grid is checked against the finite elements on curved parts. Finite elements for curved geometry and coupling with structures: spectral elements (high-order Gauss–Lobatto–Legendre hexes with diagonal mass) on the hex meshes, and a mesh check in elements per wavelength with the dispersion error it implies; absorbing boundaries (convolutional PML, absorbing layers with increasing damping) and infinite media; tone-burst sources (Hann-windowed cycles), point, line and surface excitation, and piezoelectric transducers (M19); anisotropic media (composites, crystals) and viscoelastic, power-law-in-frequency attenuation; fluid–solid interfaces and fluid-loaded plates; ultrasound in water and tissue, nonlinear acoustics (Westervelt, KZK) for focused ultrasound. Guided waves: dispersion curves by semi-analytical finite elements (SAFE) for plates, pipes, rails and layered and anisotropic laminates — Lamb, Rayleigh, Love and SH modes — with phase and group velocities and mode shapes; mode-selective excitation. Output: A-scans and B-scans at sensors, wavefield snapshots, 2D FFT (frequency–wavenumber) for mode identification, and time–frequency diagrams of any signal — short-time Fourier spectrograms, continuous wavelet transforms (Morlet), reassigned spectrograms and smoothed pseudo Wigner–Ville — with the SAFE or Rayleigh–Lamb group-velocity curves overlaid as arrival times, and group velocities extracted from the ridges. GPU paths (M12's backend) for long runs. Verified by Lamb's problem (point load on a half-space), Rayleigh-wave speed, Rayleigh–Lamb dispersion, Love waves in a layer over a half-space, reflection and transmission at interfaces, and published guided-wave measurements | planned |
| Continuous: verification and validation | Every capability checked against theory (closed forms), experiments (published measurements) and published benchmarks (NAFEMS, vendor benchmark and verification manuals such as Abaqus's), each case our own model in `tests/oracle/` with its cited reference and tolerance; `cargo xtask oracle` runs them and writes docs/oracle.md; once a case matches, our result is frozen as a fixture so fidelity cannot regress (docs/verification.md). Runner, fixtures and CI job: done; 26 theory cases (patch tests of every solid element, cantilevers, Lamé in 3D, plane strain and axisymmetric, Kirsch in 3D and plane stress, rotating disc and cylinder, beam frequencies, couplings, explicit waves, impact and J2 plasticity, CDT invariants), 9 published benchmarks (MacNeal–Harder solid tests, Scordelis–Lo with solids, NAFEMS LE1 in 3D and 2D, LE10, FV32) and 9 pending cases with citations (shells, thermal, static plasticity, Taylor bar, CFD); `mesh.block` mapped blocks and 2D patches build their meshes | started |
| Continuous: performance | CPU first, deterministic: results never depend on the thread count (fixed partitions, sums in a fixed order; checked by hashing results on 1, 2 and 7 threads). Supernodal left-looking Cholesky (11–15× faster than the column solver on one thread), parallel element matrices, stresses and Lanczos products, explicit element updates and LBM cell blocks on rayon threads (done — `fieldcraft-parallel`, `threads` on the solve commands, `FIELDCRAFT_THREADS`); parallel forward/back substitution and explicit tet4 assembly; GPU paths later, within a stated tolerance of the CPU | started |
| Continuous: desktop and agents | Desktop app (viewport, model tree, commands, control channel, the open design drawn, `ui.capture` of the whole window offscreen: done; toolbar of every capability from the catalogue, ready or coming soon with its milestone, icons drawn with VectorCraft, docs/features.md: done; the Craft-family shell — title bar, workspaces and ribbon drop-downs, browser, context panel, command search, journal timeline, light and dark themes — native file pickers with background opening, drag and drop and recent files, samples and one-click Solve: done; MCP server over stdio, headless or bridged to the app, with read and write roots, docs/mcp.md: done; caps labels in Inter SemiBold; the README's analysis video recorded through MCP by `tools/demo-video`: done; support, load, reference-point and coupling symbols in the viewport and headless renders, with their browser toggles: done; a camera parameter for screenshots, a ribbon that follows the command being run: in progress), browser build, command schema as the public API | started |
## Next
In progress, in this order of landing:
1. Tet quality: sliver repair and Delaunay refinement to a size field, so curved and filleted parts
(the filleted bracket) solve on tets (M2).
2. Octree all-hex for any part (M6), the project's main meshing goal.
3. The analysis video regenerated with the setup's symbols (done: support, load, reference-point
and coupling symbols in the viewport and headless renders), captions and an orbit (screenshot
camera and the ribbon following the command: done).
4. A Scordelis–Lo refinement study (32×32×2, 64×64×4, hex20 full and reduced) separating
discretisation error from the solid-versus-shell model difference (−0.33 % today).
5. The nonlinear implicit core (M15), the gate for contact (M7), elastomers and viscoelasticity
(M17), composite failure (M18), adhesion (M20) and tissues (M21).
## Gap review (2026-10-14)
What exists and what is missing, by area; each gap is in a milestone above.
| Area | Today | Missing |
|---|---|---|
| Solution procedures | Linear static, frequency (Lanczos), steady and transient heat, coupled temperature–displacement, explicit dynamics, LBM flow | Nonlinear static and geometric nonlinearity, arc-length, buckling (M15); implicit, harmonic, random and spectrum dynamics (M16) |
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